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PAL10397 - node mustn't be selected after add operation
authorasl <asl@opencascade.com>
Mon, 28 Nov 2005 06:51:45 +0000 (06:51 +0000)
committerasl <asl@opencascade.com>
Mon, 28 Nov 2005 06:51:45 +0000 (06:51 +0000)
src/SMESHGUI/SMESHGUI_AddMeshElementDlg.cxx

index 845d81bc57b4e4061c06fd99587574e81bcc8874..0b5e3202281016de00803c62b8f35e1f83ba53d5 100644 (file)
@@ -457,7 +457,7 @@ void SMESHGUI_AddMeshElementDlg::ClickOnApply()
     }
 
     SALOME_ListIO aList; aList.Append( myActor->getIO() );
-    //mySelector->ClearIndex();
+    mySelector->ClearIndex();
     mySelectionMgr->setSelectedObjects( aList, false );
 
     SMESH::UpdateView();