*/
//================================================================================
-StdMeshers_FaceSide::StdMeshers_FaceSide(UVPtStructVec& theSideNodes)
+StdMeshers_FaceSide::StdMeshers_FaceSide(UVPtStructVec& theSideNodes,
+ const TopoDS_Face& theFace)
{
myEdge.resize( 1 );
myEdgeID.resize( 1, -1 );
if ( !myPoints.empty() )
{
myPoints[0].normParam = 0;
- gp_Pnt pPrev = SMESH_TNodeXYZ( myPoints[0].node );
- for ( size_t i = 1; i < myPoints.size(); ++i )
+ if ( myPoints[0].node &&
+ myPoints.back().node &&
+ myPoints[ myNbPonits/2 ].node )
{
- gp_Pnt p = SMESH_TNodeXYZ( myPoints[i].node );
- myLength += ( myPoints[i].normParam = p.Distance( pPrev ));
- pPrev = p;
+ gp_Pnt pPrev = SMESH_TNodeXYZ( myPoints[0].node );
+ for ( size_t i = 1; i < myPoints.size(); ++i )
+ {
+ gp_Pnt p = SMESH_TNodeXYZ( myPoints[i].node );
+ myLength += p.Distance( pPrev );
+ myPoints[i].normParam = myLength;
+ pPrev = p;
+ }
+ }
+ else if ( !theFace.IsNull() )
+ {
+ TopLoc_Location loc;
+ Handle(Geom_Surface) surf = BRep_Tool::Surface( theFace, loc );
+ gp_Pnt pPrev = surf->Value( myPoints[0].u, myPoints[0].v );
+ for ( size_t i = 1; i < myPoints.size(); ++i )
+ {
+ gp_Pnt p = surf->Value( myPoints[i].u, myPoints[i].v );
+ myLength += p.Distance( pPrev );
+ myPoints[i].normParam = myLength;
+ pPrev = p;
+ }
+ }
+ else
+ {
+ gp_Pnt2d pPrev = myPoints[0].UV();
+ for ( size_t i = 1; i < myPoints.size(); ++i )
+ {
+ gp_Pnt2d p = myPoints[i].UV();
+ myLength += p.Distance( pPrev );
+ myPoints[i].normParam = myLength;
+ pPrev = p;
+ }
}
if ( myLength > std::numeric_limits<double>::min() )
for ( size_t i = 1; i < myPoints.size(); ++i )
return myC2d[ i ]->Value(par);
}
+ else if ( !myPoints.empty() )
+ {
+ int i = U * double( myPoints.size()-1 );
+ while ( i > 0 && myPoints[ i ].normParam > U )
+ --i;
+ while ( i+1 < myPoints.size() && myPoints[ i+1 ].normParam < U )
+ ++i;
+ double r = (( U - myPoints[ i ].normParam ) /
+ ( myPoints[ i+1 ].normParam - myPoints[ i ].normParam ));
+ return ( myPoints[ i ].UV() * ( 1 - r ) +
+ myPoints[ i+1 ].UV() * r );
+ }
return myDefaultPnt2d;
}
#include <Geom2d_Curve.hxx>
#include <GeomAdaptor_Curve.hxx>
#include <TopoDS_Edge.hxx>
+#include <TopoDS_Face.hxx>
#include <TopoDS_Vertex.hxx>
#include <gp_Pnt2d.hxx>
class Adaptor2d_Curve2d;
class Adaptor3d_Curve;
class BRepAdaptor_CompCurve;
-class TopoDS_Face;
struct SMESH_ComputeError;
class StdMeshers_FaceSide;
/*!
* \brief Create a side from an UVPtStructVec
*/
- StdMeshers_FaceSide(UVPtStructVec& theSideNodes);
+ StdMeshers_FaceSide(UVPtStructVec& theSideNodes,
+ const TopoDS_Face& theFace = TopoDS_Face());
+
+ // static "consrtuctors"
+ static StdMeshers_FaceSidePtr New(const TopoDS_Face& Face,
+ const TopoDS_Edge& Edge,
+ SMESH_Mesh* Mesh,
+ const bool IsForward,
+ const bool IgnoreMediumNodes,
+ SMESH_ProxyMesh::Ptr ProxyMesh = SMESH_ProxyMesh::Ptr())
+ { return StdMeshers_FaceSidePtr
+ ( new StdMeshers_FaceSide( Face,Edge,Mesh,IsForward,IgnoreMediumNodes,ProxyMesh ));
+ }
+ static StdMeshers_FaceSidePtr New (const TopoDS_Face& Face,
+ std::list<TopoDS_Edge>& Edges,
+ SMESH_Mesh* Mesh,
+ const bool IsForward,
+ const bool IgnoreMediumNodes,
+ SMESH_ProxyMesh::Ptr ProxyMesh = SMESH_ProxyMesh::Ptr())
+ { return StdMeshers_FaceSidePtr
+ ( new StdMeshers_FaceSide( Face,Edges,Mesh,IsForward,IgnoreMediumNodes,ProxyMesh ));
+ }
+ static StdMeshers_FaceSidePtr New (const StdMeshers_FaceSide* Side,
+ const SMDS_MeshNode* Node,
+ const gp_Pnt2d* Pnt2d1,
+ const gp_Pnt2d* Pnt2d2=NULL,
+ const Handle(Geom2d_Curve)& C2d=NULL,
+ const double UFirst=0.,
+ const double ULast=1.)
+ { return StdMeshers_FaceSidePtr
+ ( new StdMeshers_FaceSide( Side,Node,Pnt2d1,Pnt2d2,C2d,UFirst,ULast ));
+ }
+ static StdMeshers_FaceSidePtr New (UVPtStructVec& theSideNodes,
+ const TopoDS_Face& theFace = TopoDS_Face())
+ {
+ return StdMeshers_FaceSidePtr( new StdMeshers_FaceSide( theSideNodes, theFace ));
+ }
/*!
* \brief Return wires of a face as StdMeshers_FaceSide's