// If the2D, smoothing is performed using UV parameters of nodes
// on geometrical faces
+ typedef TIDTypeCompare TElemSort;
typedef std::map < const SMDS_MeshElement*,
- std::list<const SMDS_MeshElement*>, TIDTypeCompare > TTElemOfElemListMap;
+ std::list<const SMDS_MeshElement*>, TElemSort > TTElemOfElemListMap;
typedef std::map<const SMDS_MeshNode*, std::list<const SMDS_MeshNode*> > TNodeOfNodeListMap;
typedef TNodeOfNodeListMap::iterator TNodeOfNodeListMapItr;
typedef std::vector<TNodeOfNodeListMapItr> TVecOfNnlmiMap;
- typedef std::map<const SMDS_MeshElement*, TVecOfNnlmiMap, TIDCompare > TElemOfVecOfNnlmiMap;
+ typedef std::map<const SMDS_MeshElement*, TVecOfNnlmiMap, TElemSort > TElemOfVecOfNnlmiMap;
typedef std::auto_ptr< std::list<int> > PGroupIDs;
PGroupIDs RotationSweep (TIDSortedElemSet & theElements,