#include "SALOME_InteractiveObject.hxx"
#include "GEOM_AISVector.hxx"
+#include <Basics_OCCTVersion.hxx>
+
// Open CASCADE Includes
#include <AIS_Drawer.hxx>
#include <AIS_InteractiveContext.hxx>
#include <Prs3d_ShadingAspect.hxx>
#include <Prs3d_Arrow.hxx>
#include <Prs3d_IsoAspect.hxx>
+#if OCC_VERSION_LARGE > 0x06070200
#include <Prs3d_VertexDrawMode.hxx>
+#endif
#include <SelectBasics_SensitiveEntity.hxx>
#include <SelectMgr_EntityOwner.hxx>
bool anIsColorField = anIsField && myFieldDataType != GEOM::FDT_String;
bool anIsTextField = anIsField && myFieldDataType == GEOM::FDT_String;
+#if OCC_VERSION_LARGE > 0x06070200
if (isShowVertices())
myDrawer->SetVertexDrawMode(Prs3d_VDM_All);
+#endif
// StdSelect_DisplayMode d = (StdSelect_DisplayMode) aMode;
bool isTopLev = isTopLevel() && switchTopLevel();