#include "SALOME_ListIO.hxx"
#endif
-
+#include <utilities.h>
#ifndef DISABLE_VTKVIEWER
#ifndef DISABLE_SALOMEOBJECT
}
}
- return -1;
+ return ActorSelection; // workaround for embedded VTK viewer in a module : is it safe ?
}
/*!
for(; anIter != theList.end(); ++anIter){
const SUIT_DataOwner* aDataOwner = (*anIter).get();
if(const LightApp_SVTKDataOwner* anOwner = dynamic_cast<const LightApp_SVTKDataOwner*>(aDataOwner)){
+ MESSAGE("aSelector->SetSelectionMode("<<anOwner->GetMode()<<");");
aSelector->SetSelectionMode(anOwner->GetMode());
Handle(SALOME_InteractiveObject) anIO = anOwner->IO();