//
#include "HYDROGUI_ZLevelsDlg.h"
-#include "HYDROGUI_ListModel.h"
+#include "HYDROGUI_ZLevelsModel.h"
#include <QCheckBox>
#include <QLayout>
QHBoxLayout* aListLayout = new QHBoxLayout();
myList = new QListView( this );
- myList->setModel( new HYDROGUI_ListModel );
+ myList->setModel( new HYDROGUI_ZLevelsModel );
myTop = new QPushButton( tr("TOP") );
myUp = new QPushButton( tr("UP") );
void HYDROGUI_ZLevelsDlg::setObjects( const QList<QString>& theObjects )
{
- HYDROGUI_ListModel* aModel = dynamic_cast<HYDROGUI_ListModel*>( myList->model() );
+ HYDROGUI_ZLevelsModel* aModel = dynamic_cast<HYDROGUI_ZLevelsModel*>( myList->model() );
aModel->setObjects( theObjects );
}
\ No newline at end of file
--- /dev/null
+// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+
+#include "HYDROGUI_ZLevelsModel.h"
+
+HYDROGUI_ZLevelsModel::HYDROGUI_ZLevelsModel( QObject* theParent )
+ : QAbstractListModel( theParent )
+{
+ myEmpty = QPixmap( 16, 16 );
+ myEmpty.fill( Qt::white );
+ myEye = QPixmap( "eye.png" );
+}
+
+HYDROGUI_ZLevelsModel::~HYDROGUI_ZLevelsModel()
+{
+}
+
+QVariant HYDROGUI_ZLevelsModel::data( const QModelIndex &theIndex, int theRole ) const
+{
+ QVariant aVariant;
+
+ int aRow = theIndex.row();
+ int aColumn = theIndex.column();
+
+ switch( theRole )
+ {
+ case Qt::DisplayRole:
+ {
+ if( aColumn==0 && aRow >=0 && aRow < myObjects.count() )
+ return myObjects.at( aRow );
+ else
+ return QVariant();
+ }
+ break;
+ case Qt::DecorationRole:
+ {
+ if( aColumn==0 && aRow >=0 && aRow < myObjects.count() )
+ {
+ bool isVisible = IsObjectVisible( aRow );
+ if( isVisible )
+ return myEye;
+ else
+ return myEmpty;
+ }
+ return QVariant();
+ }
+ break;
+ }
+
+ return aVariant;
+}
+
+int HYDROGUI_ZLevelsModel::rowCount( const QModelIndex &theParent ) const
+{
+ return myObjects.count();
+}
+
+void HYDROGUI_ZLevelsModel::setObjects( const QList<QString>& theObjects )
+{
+ myObjects = theObjects;
+}
+
+bool HYDROGUI_ZLevelsModel::IsObjectVisible( int theIndex ) const
+{
+ return theIndex%2==0;//TODO: implement real visibility state
+}
+
+QVariant HYDROGUI_ZLevelsModel::headerData( int theSection,
+ Qt::Orientation theOrientation,
+ int theRole ) const
+{
+ if( theOrientation==Qt::Horizontal && theRole==Qt::DisplayRole )
+ {
+ switch( theSection )
+ {
+ case 0:
+ return tr( "VISIBLE" );
+ case 1:
+ return tr( "OBJECT_NAME" );
+ };
+ }
+ return QVariant();
+}
--- /dev/null
+// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+
+#ifndef HYDROGUI_ZLEVELSMODEL_H
+#define HYDROGUI_ZLEVELSMODEL_H
+
+#include <QAbstractListModel>
+#include <QPixmap>
+
+/**
+ * \class HYDROGUI_ZLevelsModel
+ * \brief The class representing custom list model for the Z levels
+ */
+class HYDROGUI_ZLevelsModel : public QAbstractListModel
+{
+ Q_OBJECT
+
+public:
+ HYDROGUI_ZLevelsModel( QObject* theParent = 0 );
+ ~HYDROGUI_ZLevelsModel();
+
+ virtual QVariant data( const QModelIndex &theIndex, int theRole = Qt::DisplayRole ) const;
+
+ virtual int rowCount( const QModelIndex& theParent = QModelIndex() ) const;
+ virtual QVariant headerData( int theSection,
+ Qt::Orientation theOrientation,
+ int theRole = Qt::DisplayRole ) const;
+
+ void setObjects( const QList<QString>& theObjects );
+
+protected:
+ bool IsObjectVisible( int theIndex ) const;
+
+private:
+ QList<QString> myObjects;
+ QPixmap myEmpty, myEye;
+};
+
+#endif
echo %PATH%
-qmake -tp vc -spec win32-msvc2008 zlevel.pro -r
\ No newline at end of file
+qmake -tp vc -spec win32-msvc2008 zlevel.pro -r
-HEADERS = HYDROGUI_ZLevelsDlg.h HYDROGUI_ListModel.h
+HEADERS = HYDROGUI_ZLevelsDlg.h HYDROGUI_ZLevelsModel.h
-SOURCES = main.cpp HYDROGUI_ZLevelsDlg.cxx HYDROGUI_ListModel.cxx
+SOURCES = main.cpp HYDROGUI_ZLevelsDlg.cxx HYDROGUI_ZLevelsModel.cxx
CONFIG += qt
-TEMPLATE = app
\ No newline at end of file
+TEMPLATE = app