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PAL13460 (PAL EDF 301 force the mesh to go through a point)
authoreap <eap@opencascade.com>
Wed, 28 Feb 2007 15:06:34 +0000 (15:06 +0000)
committereap <eap@opencascade.com>
Wed, 28 Feb 2007 15:06:34 +0000 (15:06 +0000)
   precise comment

src/StdMeshers/StdMeshers_FaceSide.hxx
src/StdMeshers/StdMeshers_Prism_3D.cxx

index c1fdd595838253ebbca84d0236f21886a51904fb..1463d2d1fd57aafe415f1414fa4c361ba2bba4f0 100644 (file)
@@ -93,11 +93,11 @@ public:
    */
   void Reverse();
   /*!
-   * \brief Return nb nodes on edges including ones on vertices
+   * \brief Return nb nodes on edges and vertices (+1 to be == GetUVPtStruct().size() )
    */
   int NbPoints() const { return myNbPonits; }
   /*!
-   * \brief Return nb nodes on edges including ones on vertices
+   * \brief Return nb edges
    */
   int NbSegments() const { return myNbSegments; }
   /*!
index 3675e74570bdde6018618e47e0c57a289cdde094..dd2c271d5992b6999e738384e4a00e88539ad942 100644 (file)
@@ -488,7 +488,7 @@ bool StdMeshers_Prism_3D::assocOrProjBottom2Top()
                                              shape2ShapeMap) )
     RETURN_BAD_RESULT("FindSubShapeAssociation failed");
 
-  // Find matching nodes of in and out faces
+  // Find matching nodes of top and bottom faces
   TNodeNodeMap n2nMap;
   if ( ! TAssocTool::FindMatchingNodesOnFaces( botFace, myBlock.Mesh(),
                                                topFace, myBlock.Mesh(),