--- /dev/null
+# CEA/LGLS 2007, Francis KLOSS (OCC)
+# ==================================
+
+import math
+
+import geompy
+import smesh
+
+geo = geompy
+
+# Parameters
+# ----------
+
+radius = 50
+height = 200
+
+# Build a cylinder
+# ----------------
+
+base = geo.MakeVertex(0, 0, 0)
+direction = geo.MakeVectorDXDYDZ(0, 0, 1)
+
+cylinder = geo.MakeCylinder(base, direction, radius, height)
+
+geo.addToStudy(cylinder, "cylinder")
+
+# Build blocks
+# ------------
+
+size = radius/2.0
+
+box_rot = geo.MakeBox(-size, -size, 0, +size, +size, height)
+box_axis = geo.MakeLine(base, direction)
+box = geo.MakeRotation(box_rot, box_axis, math.pi/4)
+
+hole = geo.MakeCut(cylinder, box)
+
+plane_trim = 2000
+
+plane_a = geo.MakePlane(base, geo.MakeVectorDXDYDZ(1, 0, 0), plane_trim)
+plane_b = geo.MakePlane(base, geo.MakeVectorDXDYDZ(0, 1, 0), plane_trim)
+
+blocks_part = geo.MakePartition([hole], [plane_a, plane_b], [], [], geo.ShapeType["SOLID"])
+blocks_list = [box] + geo.SubShapeAll(blocks_part, geo.ShapeType["SOLID"])
+blocks_all = geo.MakeCompound(blocks_list)
+blocks = geo.MakeGlueFaces(blocks_all, 0.0001)
+
+geo.addToStudy(blocks, "cylinder:blocks")
+
+# Build geometric groups
+# ----------------------
+
+def group(name, shape, type, base=None, direction=None):
+ t = geo.ShapeType[type]
+ g = geo.CreateGroup(shape, t)
+
+ geo.addToStudy(g, name)
+ g.SetName(name)
+
+ if base!=None:
+ l = geo.GetShapesOnPlaneWithLocationIDs(shape, t, direction, base, geo.GEOM.ST_ON)
+ geo.UnionIDs(g, l)
+
+ return g
+
+group_a = group("baseA", blocks, "FACE", base, direction)
+
+base_b = geo.MakeVertex(0, 0, height)
+group_b = group("baseB", blocks, "FACE", base_b, direction)
+
+group_1 = group("limit", blocks, "SOLID")
+group_1_all = geo.SubShapeAllIDs(blocks, geo.ShapeType["SOLID"])
+geo.UnionIDs(group_1, group_1_all)
+group_1_box = geo.GetBlockNearPoint(blocks, base)
+geo.DifferenceList(group_1, [group_1_box])
+
+# Mesh the blocks with hexahedral
+# -------------------------------
+
+def discretize(x, y, z, n, s=blocks):
+ p = geo.MakeVertex(x, y, z)
+ e = geo.GetEdgeNearPoint(s, p)
+ a = hexa.Segment(e)
+ a.NumberOfSegments(n)
+ a.Propagation()
+
+hexa = smesh.Mesh(blocks)
+
+hexa_1d = hexa.Segment()
+hexa_1d.NumberOfSegments(1)
+
+discretize(+radius , +radius, 0, 5)
+discretize(-radius , +radius, 0, 8)
+discretize((radius+size)/2, 0, 0, 10)
+discretize( +radius, 0, height/2, 20)
+
+hexa.Quadrangle()
+hexa.Hexahedron()
+
+hexa.Compute()
+
+hexa.Group(group_a)
+hexa.Group(group_b)
+hexa.Group(group_1)