]> SALOME platform Git repositories - tools/medcoupling.git/commitdiff
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lot 1.1
authorbph <bph>
Tue, 12 Jul 2011 14:39:23 +0000 (14:39 +0000)
committerbph <bph>
Tue, 12 Jul 2011 14:39:23 +0000 (14:39 +0000)
15 files changed:
src/INTERP_KERNEL/Interpolation3D2D.cxx [new file with mode: 0644]
src/INTERP_KERNEL/Interpolation3D2D.hxx [new file with mode: 0644]
src/INTERP_KERNEL/Interpolation3D2D.txx [new file with mode: 0644]
src/INTERP_KERNEL/Makefile.am
src/INTERP_KERNEL/Polyhedron3D2DIntersectorP0P0.hxx [new file with mode: 0644]
src/INTERP_KERNEL/Polyhedron3D2DIntersectorP0P0.txx [new file with mode: 0644]
src/INTERP_KERNEL/SplitterTetra.hxx
src/INTERP_KERNEL/SplitterTetra.txx
src/INTERP_KERNEL/TransformedTriangle.cxx
src/INTERP_KERNEL/TransformedTriangle.hxx
src/INTERP_KERNEL/UnitTetraIntersectionBary.cxx
src/INTERP_KERNEL/VectorUtils.hxx
src/MEDCoupling/Test/MEDCouplingBasicsTest.hxx
src/MEDCoupling/Test/MEDCouplingBasicsTest0.cxx
src/MEDCoupling/Test/MEDCouplingBasicsTestInterp.cxx

diff --git a/src/INTERP_KERNEL/Interpolation3D2D.cxx b/src/INTERP_KERNEL/Interpolation3D2D.cxx
new file mode 100644 (file)
index 0000000..d293923
--- /dev/null
@@ -0,0 +1,40 @@
+// Copyright (C) 2007-2011  CEA/DEN, EDF R&D
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+
+#include "Interpolation3D2D.hxx"
+
+namespace INTERP_KERNEL
+{
+  /**
+   * \defgroup interpolation3D Interpolation3D
+   * \class Interpolation3D
+   * \brief Class used to calculate the volumes of intersection between the elements of two 3D meshes.
+   * 
+   */
+  /**
+   * Default constructor
+   * 
+   */
+  Interpolation3D2D::Interpolation3D2D()
+  {
+  }
+  Interpolation3D2D::Interpolation3D2D(const InterpolationOptions& io):Interpolation<Interpolation3D2D>(io)
+  {
+  }
+}
diff --git a/src/INTERP_KERNEL/Interpolation3D2D.hxx b/src/INTERP_KERNEL/Interpolation3D2D.hxx
new file mode 100644 (file)
index 0000000..3eabde9
--- /dev/null
@@ -0,0 +1,41 @@
+// Copyright (C) 2007-2011  CEA/DEN, EDF R&D
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+
+#ifndef __INTERPOLATION3D2D_HXX__
+#define __INTERPOLATION3D2D_HXX__
+
+#include "Interpolation.hxx"
+#include "NormalizedUnstructuredMesh.hxx"
+#include "InterpolationOptions.hxx"
+
+namespace INTERP_KERNEL
+{
+  class Interpolation3D2D : public Interpolation<Interpolation3D2D>
+  {
+  public:
+    Interpolation3D2D();
+    Interpolation3D2D(const InterpolationOptions& io);
+    template<class MyMeshType, class MatrixType>
+    int interpolateMeshes(const MyMeshType& srcMesh, const MyMeshType& targetMesh, MatrixType& result, const char *method);
+  private:
+    SplittingPolicy _splitting_policy;
+  };
+}
+
+#endif
diff --git a/src/INTERP_KERNEL/Interpolation3D2D.txx b/src/INTERP_KERNEL/Interpolation3D2D.txx
new file mode 100644 (file)
index 0000000..8bfd9f0
--- /dev/null
@@ -0,0 +1,185 @@
+// Copyright (C) 2007-2011  CEA/DEN, EDF R&D
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+#ifndef __INTERPOLATION3D2D_TXX__
+#define __INTERPOLATION3D2D_TXX__
+
+#include "Interpolation3D2D.hxx"
+#include "Interpolation.txx"
+#include "MeshElement.txx"
+#include "TransformedTriangle.hxx"
+#include "Polyhedron3D2DIntersectorP0P0.txx"
+#include "PointLocator3DIntersectorP0P0.txx"
+#include "PolyhedronIntersectorP0P1.txx"
+#include "PointLocator3DIntersectorP0P1.txx"
+#include "PolyhedronIntersectorP1P0.txx"
+#include "PolyhedronIntersectorP1P0Bary.txx"
+#include "PointLocator3DIntersectorP1P0.txx"
+#include "PolyhedronIntersectorP1P1.txx"
+#include "PointLocator3DIntersectorP1P1.txx"
+#include "Log.hxx"
+/// If defined, use recursion to traverse the binary search tree, else use the BBTree class
+//#define USE_RECURSIVE_BBOX_FILTER
+
+#ifdef USE_RECURSIVE_BBOX_FILTER
+#include "MeshRegion.txx"
+#include "RegionNode.hxx"
+#include <stack>
+
+#else // use BBTree class
+
+#include "BBTree.txx"
+
+#endif
+
+namespace INTERP_KERNEL
+{
+  /**
+   * Calculates the matrix of volumes of intersection between the elements of srcMesh and the elements of targetMesh.
+   * The calculation is done in two steps. First a filtering process reduces the number of pairs of elements for which the
+   * calculation must be carried out by eliminating pairs that do not intersect based on their bounding boxes. Then, the 
+   * volume of intersection is calculated by an object of type Intersector3D for the remaining pairs, and entered into the
+   * intersection matrix. 
+   * 
+   * The matrix is partially sparse : it is a vector of maps of integer - double pairs. 
+   * It can also be an INTERP_KERNEL::Matrix object.
+   * The length of the vector is equal to the number of target elements - for each target element there is a map, regardless
+   * of whether the element intersects any source elements or not. But in the maps there are only entries for those source elements
+   * which have a non-zero intersection volume with the target element. The vector has indices running from 
+   * 0 to (nb target elements - 1), meaning that the map for target element i is stored at index i - 1. In the maps, however,
+   * the indexing is more natural : the intersection volume of the target element i with source element j is found at matrix[i-1][j].
+   * 
+
+   * @param srcMesh     3-dimensional source mesh
+   * @param targetMesh  3-dimesional target mesh, containing only tetraedra
+   * @param result      matrix in which the result is stored 
+   *
+   */
+  template<class MyMeshType, class MatrixType>
+  int Interpolation3D2D::interpolateMeshes(const MyMeshType& srcMesh, const MyMeshType& targetMesh, MatrixType& result, const char *method)
+  {
+    typedef typename MyMeshType::MyConnType ConnType;
+    // create MeshElement objects corresponding to each element of the two meshes
+    const unsigned long numSrcElems = srcMesh.getNumberOfElements();
+    const unsigned long numTargetElems = targetMesh.getNumberOfElements();
+
+    LOG(2, "Source mesh has " << numSrcElems << " elements and target mesh has " << numTargetElems << " elements ");
+
+    std::vector<MeshElement<ConnType>*> srcElems(numSrcElems);
+    std::vector<MeshElement<ConnType>*> targetElems(numTargetElems);
+
+    std::map<MeshElement<ConnType>*, int> indices;
+
+    for(unsigned long i = 0 ; i < numSrcElems ; ++i)
+      srcElems[i] = new MeshElement<ConnType>(i, srcMesh);       
+
+    for(unsigned long i = 0 ; i < numTargetElems ; ++i)
+      targetElems[i] = new MeshElement<ConnType>(i, targetMesh);
+
+    Intersector3D<MyMeshType,MatrixType>* intersector=0;
+    std::string methC = InterpolationOptions::filterInterpolationMethod(method);
+    if(methC=="P0P0")
+      {
+        switch(InterpolationOptions::getIntersectionType())
+          {
+          case Triangulation:
+             intersector=new Polyhedron3D2DIntersectorP0P0<MyMeshType,MatrixType>(targetMesh, srcMesh,
+                                                                                  getSplittingPolicy());
+            break;
+          default:
+            throw INTERP_KERNEL::Exception("Invalid 3D intersection type for P0P0 interp specified : must be Triangulation.");
+          }
+      }
+    else
+      throw Exception("Invalid method choosed must be in \"P0P0\".");
+    // create empty maps for all source elements
+    result.resize(intersector->getNumberOfRowsOfResMatrix());
+
+    // TODO DP : #ifdef USE_RECURSIVE_BBOX_FILTER : voir Interpolation3D2D.txx
+
+    // create BBTree structure
+    // - get bounding boxes
+    double* bboxes = new double[6 * numSrcElems];
+    int* srcElemIdx = new int[numSrcElems];
+    for(unsigned long i = 0; i < numSrcElems ; ++i)
+      {
+        // get source bboxes in right order
+        const BoundingBox* box = srcElems[i]->getBoundingBox();
+        bboxes[6*i+0] = box->getCoordinate(BoundingBox::XMIN);
+        bboxes[6*i+1] = box->getCoordinate(BoundingBox::XMAX);
+        bboxes[6*i+2] = box->getCoordinate(BoundingBox::YMIN);
+        bboxes[6*i+3] = box->getCoordinate(BoundingBox::YMAX);
+        bboxes[6*i+4] = box->getCoordinate(BoundingBox::ZMIN);
+        bboxes[6*i+5] = box->getCoordinate(BoundingBox::ZMAX);
+
+        // source indices have to begin with zero for BBox, I think
+        srcElemIdx[i] = srcElems[i]->getIndex();
+      }
+
+#if 0//dp
+    BBTree<3,ConnType> tree(bboxes, srcElemIdx, 0, numSrcElems);
+#else
+    BBTree<3,ConnType> tree(bboxes, srcElemIdx, 0, numSrcElems, 0.);
+#endif
+
+    // for each target element, get source elements with which to calculate intersection
+    // - calculate intersection by calling intersectCells
+    for(unsigned long i = 0; i < numTargetElems; ++i)
+      {
+        const BoundingBox* box = targetElems[i]->getBoundingBox();
+        const int targetIdx = targetElems[i]->getIndex();
+
+        // get target bbox in right order
+        double targetBox[6];
+        targetBox[0] = box->getCoordinate(BoundingBox::XMIN);
+        targetBox[1] = box->getCoordinate(BoundingBox::XMAX);
+        targetBox[2] = box->getCoordinate(BoundingBox::YMIN);
+        targetBox[3] = box->getCoordinate(BoundingBox::YMAX);
+        targetBox[4] = box->getCoordinate(BoundingBox::ZMIN);
+        targetBox[5] = box->getCoordinate(BoundingBox::ZMAX);
+
+        std::vector<ConnType> intersectElems;
+
+        tree.getIntersectingElems(targetBox, intersectElems);
+
+        if ( !intersectElems.empty() )
+          intersector->intersectCells(targetIdx,intersectElems,result);
+      }
+
+    delete [] bboxes;
+    delete [] srcElemIdx;
+
+    // free allocated memory
+    int ret=intersector->getNumberOfColsOfResMatrix();
+
+    delete intersector;
+
+    for(unsigned long i = 0 ; i < numSrcElems ; ++i)
+      {
+        delete srcElems[i];
+      }
+    for(unsigned long i = 0 ; i < numTargetElems ; ++i)
+      {
+        delete targetElems[i];
+      }
+    return ret;
+
+  }
+}
+
+#endif
index 1a7fb539e1bb08d33bc445002b3534c7f57de32d..5c64b6653823adb892bf413cb43698468e60c5e0 100644 (file)
@@ -51,6 +51,8 @@ Interpolation2D.hxx                   \
 Interpolation2D.txx                    \
 Interpolation3D.hxx                    \
 Interpolation3D.txx                    \
+Interpolation3D2D.hxx                  \
+Interpolation3D2D.txx                  \
 Interpolation3DSurf.hxx                        \
 InterpolationOptions.hxx               \
 InterpolationPlanar.hxx                        \
@@ -191,6 +193,7 @@ dist_libinterpkernel_la_SOURCES = \
        Interpolation2DCurve.cxx \
        Interpolation3DSurf.cxx \
        Interpolation3D.cxx \
+       Interpolation3D2D.cxx \
        MeshElement.cxx \
        InterpKernelMeshQuality.cxx \
        InterpKernelCellSimplify.cxx
diff --git a/src/INTERP_KERNEL/Polyhedron3D2DIntersectorP0P0.hxx b/src/INTERP_KERNEL/Polyhedron3D2DIntersectorP0P0.hxx
new file mode 100644 (file)
index 0000000..526493e
--- /dev/null
@@ -0,0 +1,65 @@
+// Copyright (C) 2007-2011  CEA/DEN, EDF R&D
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+
+#ifndef __POLYHEDRON3D2DINTERSECTORP0P0_HXX__
+#define __POLYHEDRON3D2DINTERSECTORP0P0_HXX__
+
+#include "Intersector3DP0P0.hxx"
+#include "SplitterTetra.hxx"
+#include "NormalizedUnstructuredMesh.hxx"
+
+namespace INTERP_KERNEL
+{
+
+
+  /** 
+   * \brief Class responsible for calculating intersection between a hexahedron target element and  
+   * the source elements.
+   *
+   */
+  template<class MyMeshType, class MyMatrix>
+  class Polyhedron3D2DIntersectorP0P0 : public Intersector3DP0P0<MyMeshType,MyMatrix>
+  { 
+  public:
+    static const int SPACEDIM=MyMeshType::MY_SPACEDIM;
+    static const int MESHDIM=MyMeshType::MY_MESHDIM;
+    typedef typename MyMeshType::MyConnType ConnType;
+    static const NumberingPolicy numPol=MyMeshType::My_numPol;
+  public:
+
+    Polyhedron3D2DIntersectorP0P0(const MyMeshType& targetMesh, const MyMeshType& srcMesh,
+                                  SplittingPolicy policy = PLANAR_FACE_5);
+
+    ~Polyhedron3D2DIntersectorP0P0();
+
+    void intersectCells(ConnType targetCell, const std::vector<ConnType>& srcCells, MyMatrix& res);
+
+  private:
+    void releaseArrays();
+  private:
+    /// pointers to the SplitterTetra objects representing the tetrahedra 
+    /// that result from the splitting of the hexahedron target cell
+    std::vector< SplitterTetra<MyMeshType>* > _tetra;
+    
+    SplitterTetra2<MyMeshType> _split;
+
+  };
+}
+
+#endif
diff --git a/src/INTERP_KERNEL/Polyhedron3D2DIntersectorP0P0.txx b/src/INTERP_KERNEL/Polyhedron3D2DIntersectorP0P0.txx
new file mode 100644 (file)
index 0000000..04d5133
--- /dev/null
@@ -0,0 +1,96 @@
+// Copyright (C) 2007-2011  CEA/DEN, EDF R&D
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+#ifndef __POLYHEDRON3D2DINTERSECTORP0P0_TXX__
+#define __POLYHEDRON3D2DINTERSECTORP0P0_TXX__
+
+#include "Polyhedron3D2DIntersectorP0P0.hxx"
+#include "Intersector3DP0P0.txx"
+#include "MeshUtils.hxx"
+
+#include "SplitterTetra.txx"
+
+namespace INTERP_KERNEL
+{
+
+  /**
+   * Constructor creating object from target cell global number 
+   * The constructor first calculates the necessary nodes, 
+   * (depending on the splitting policy) and then splits the hexahedron into 
+   * tetrahedra, placing these in the internal vector _tetra.
+   * 
+   * @param targetMesh  mesh containing the target elements
+   * @param srcMesh     mesh containing the source elements
+   * @param policy      splitting policy to be used
+   */
+  template<class MyMeshType, class MyMatrix>
+  Polyhedron3D2DIntersectorP0P0<MyMeshType,MyMatrix>::Polyhedron3D2DIntersectorP0P0(const MyMeshType& targetMesh, const MyMeshType& srcMesh,
+                                                                                    SplittingPolicy policy)
+    : Intersector3DP0P0<MyMeshType,MyMatrix>(targetMesh,srcMesh),_split(targetMesh,srcMesh,policy)
+  {
+  }
+
+  /**
+   * Destructor.
+   * Liberates the SplitterTetra objects and potential sub-node points that have been allocated.
+   *
+   */
+  template<class MyMeshType, class MyMatrix>
+  Polyhedron3D2DIntersectorP0P0<MyMeshType,MyMatrix>::~Polyhedron3D2DIntersectorP0P0()
+  {
+    releaseArrays();
+  }
+    
+  template<class MyMeshType, class MyMatrix>
+  void Polyhedron3D2DIntersectorP0P0<MyMeshType,MyMatrix>::releaseArrays()
+  {
+    for(typename std::vector< SplitterTetra<MyMeshType>* >::iterator iter = _tetra.begin(); iter != _tetra.end(); ++iter)
+      delete *iter;
+    _split.releaseArrays();
+    _tetra.clear();
+  }
+
+  /**
+   * Calculates the volume of intersection of an element in the source mesh and the target element
+   * represented by the object.
+   * The calculation is performed by calling the corresponding method for
+   * each SplitterTetra object created by the splitting.
+   * 
+   * @param targetCell in C mode.
+   * @param srcCells in C mode.
+   *
+   */
+  template<class MyMeshType, class MyMatrix>
+  void Polyhedron3D2DIntersectorP0P0<MyMeshType,MyMatrix>::intersectCells(ConnType targetCell, const std::vector<ConnType>& srcCells, MyMatrix& res)
+  {
+    int nbOfNodesT=Intersector3D<MyMeshType,MyMatrix>::_target_mesh.getNumberOfNodesOfElement(OTT<ConnType,numPol>::indFC(targetCell));
+    releaseArrays();
+    _split.splitTargetCell(targetCell,nbOfNodesT,_tetra);
+    for(typename std::vector<ConnType>::const_iterator iterCellS=srcCells.begin();iterCellS!=srcCells.end();iterCellS++)
+      {
+        double surface = 0.;
+        for(typename std::vector<SplitterTetra<MyMeshType>*>::iterator iter = _tetra.begin(); iter != _tetra.end(); ++iter)
+            surface += (*iter)->intersectSourceFace(*iterCellS);
+        if(surface!=0.)
+          res[targetCell].insert(std::make_pair(OTT<ConnType,numPol>::indFC(*iterCellS), surface));
+      }
+    _split.releaseArrays();
+  }
+}
+
+#endif
index 5127c6d84b312e7b2e4be3238bbc0e5d003c9411..3fbe1501ded29bd1e21de97afb9541726f49f24b 100644 (file)
@@ -173,6 +173,7 @@ namespace INTERP_KERNEL
     ~SplitterTetra();
 
     double intersectSourceCell(typename MyMeshType::MyConnType srcCell, double* baryCentre=0);
+    double intersectSourceFace(typename MyMeshType::MyConnType srcCell);
 
     double intersectTetra(const double** tetraCorners);
 
@@ -188,8 +189,10 @@ namespace INTERP_KERNEL
     // member functions
     inline void createAffineTransform(const double** corners);
     inline void checkIsOutside(const double* pt, bool* isOutside) const;
+    inline void checkIsOutsideSurface(const double* pt, bool* isOutside, const double errTol = DEFAULT_ABS_TOL) const; //dp à supprimer
     inline void calculateNode(typename MyMeshType::MyConnType globalNodeNum);
     inline void calculateVolume(TransformedTriangle& tri, const TriangleFaceKey& key);
+    inline void calculateSurface(TransformedTriangle& tri, const TriangleFaceKey& key);
         
 
     /// disallow copying
@@ -256,6 +259,21 @@ namespace INTERP_KERNEL
     isOutside[7] = isOutside[7] && (1.0 - pt[0] - pt[1] - pt[2] >= 1.0);
   }
   
+  //dp à supprimer
+  template<class MyMeshType>
+  inline void SplitterTetra<MyMeshType>::checkIsOutsideSurface(const double* pt, bool* isOutside, const double errTol) const
+  {
+    isOutside[0] = isOutside[0] && (pt[0] < -errTol);
+    isOutside[1] = isOutside[1] && (pt[0] > (1.0 + errTol));
+    isOutside[2] = isOutside[2] && (pt[1] < -errTol);
+    isOutside[3] = isOutside[3] && (pt[1] > (1.0 + errTol));
+    isOutside[4] = isOutside[4] && (pt[2] < -errTol);
+    isOutside[5] = isOutside[5] && (pt[2] > (1.0 + errTol));
+    isOutside[6] = isOutside[6] && (1.0 - pt[0] - pt[1] - pt[2] < -errTol);
+    isOutside[7] = isOutside[7] && (1.0 - pt[0] - pt[1] - pt[2] > (1.0 + errTol));
+  }
+
+
   /**
    * Calculates the transformed node with a given global node number.
    * Gets the coordinates for the node in _src_mesh with the given global number and applies TetraAffineTransform
@@ -289,6 +307,22 @@ namespace INTERP_KERNEL
     _volumes.insert(std::make_pair(key, vol));
   }
 
+  // TODO DP : adapter les commentaires
+  // TODO DP : _volume ?
+  /**
+   * Calculates the volume contribution from the given TransformedTriangle and stores it with the given key in .
+   * Calls TransformedTriangle::calculateIntersectionVolume to perform the calculation.
+   *
+   * @param tri    triangle for which to calculate the volume contribution
+   * @param key    key associated with the face
+   */
+  template<class MyMeshType>
+  inline void SplitterTetra<MyMeshType>::calculateSurface(TransformedTriangle& tri, const TriangleFaceKey& key)
+  {
+    const double surf = tri.calculateIntersectionSurface(_t);
+    _volumes.insert(std::make_pair(key, surf));
+  }
+
   template<class MyMeshTypeT, class MyMeshTypeS=MyMeshTypeT>
   class SplitterTetra2
   {
index 0372bc4a676a00f9c14cd4158909b3a2759a99d7..071b7a8161185022a88e914542e524e88ce79441 100644 (file)
@@ -306,9 +306,9 @@ namespace INTERP_KERNEL
                       calculateVolume(tri, key1);
                       totalVolume += _volumes[key1];
                     } else {
-                    // count negative as face has reversed orientation
-                    totalVolume -= _volumes[key1];
-                  }
+                      // count negative as face has reversed orientation
+                      totalVolume -= _volumes[key1];
+                    }
 
                   // local nodes 1, 3, 4
                   TriangleFaceKey key2 = TriangleFaceKey(faceNodes[0], faceNodes[2], faceNodes[3]);
@@ -365,14 +365,257 @@ namespace INTERP_KERNEL
       {
         totalVolume = 0.0;
       }
-    
+
     LOG(2, "Volume = " << totalVolume << ", det= " << _t->determinant());
 
-    // NB : fault in article, Grandy, [8] : it is the determinant of the inverse transformation 
+    // NB : fault in article, Grandy, [8] : it is the determinant of the inverse transformation
     // that should be used (which is equivalent to dividing by the determinant)
     return std::fabs(1.0 / _t->determinant() * totalVolume) ;
   }
 
+  // TODO DP : adapter les commentaires suivants. _volume => _surface ?
+  /**
+   * Calculates the volume of intersection of an element in the source mesh and the target element.
+   * It first calculates the transformation that takes the target tetrahedron into the unit tetrahedron. After that, the
+   * faces of the source element are triangulated and the calculated transformation is applied
+   * to each triangle. The algorithm of Grandy, implemented in INTERP_KERNEL::TransformedTriangle is used
+   * to calculate the contribution to the volume from each triangle. The volume returned is the sum of these contributions
+   * divided by the determinant of the transformation.
+   *
+   * The class will cache the intermediary calculations of transformed nodes of source cells and volumes associated
+   * with triangulated faces to avoid having to recalculate these.
+   *
+   * @param element      global number of the source element in C mode.
+   */
+  template<class MyMeshType>
+  double SplitterTetra<MyMeshType>::intersectSourceFace(typename MyMeshType::MyConnType element)
+  {
+    typedef typename MyMeshType::MyConnType ConnType;
+    const NumberingPolicy numPol=MyMeshType::My_numPol;
+    NormalizedCellType normCellType=_src_mesh.getTypeOfElement(OTT<ConnType,numPol>::indFC(element));
+    const CellModel& cellModelCell=CellModel::GetCellModel(normCellType);
+    unsigned nbOfNodes4Type=cellModelCell.isDynamic() ? _src_mesh.getNumberOfNodesOfElement(OTT<ConnType,numPol>::indFC(element)) : cellModelCell.getNumberOfNodes();
+
+    double totalVolume = 0.0;
+
+#if 1//dp
+    // calculate the coordinates of the nodes
+    int *cellNodes=new int[nbOfNodes4Type];
+    for(int i = 0;i<(int)nbOfNodes4Type;++i)
+      {
+        // we could store mapping local -> global numbers too, but not sure it is worth it
+        const int globalNodeNum = getGlobalNumberOfNode(i, OTT<ConnType,numPol>::indFC(element), _src_mesh);
+        cellNodes[i]=globalNodeNum;
+        //const double* node = _src_mesh.getCoordinatesPtr()+MyMeshType::MY_SPACEDIM*globalNodeNum;
+      }
+
+    // Is src element coplanar with one of the tetra faces ?
+
+    double srcNormal[3];
+#if 0//dp
+    const double* points[3];
+    for(int i = 0 ; i < 3 ; ++i)
+      {
+        points[i] = _src_mesh.getCoordinatesPtr()+MyMeshType::MY_SPACEDIM*cellNodes[i];
+      }
+    calculateNormalForTria(points[0],points[1],points[2], srcNormal);
+#else
+    const double* node = _src_mesh.getCoordinatesPtr()+MyMeshType::MY_SPACEDIM*globalNodeNum;
+    _nodes[globalNodeNum] = node;
+    calculateNormalForPolyg(_nodes, nbOfNodes4Type, srcNormal);
+#endif
+
+    double faceNormal[3];
+    double crossNormals[3];
+    for (int iFace = 0; iFace < 4; ++iFace)
+      {
+        int decal = iFace * 3;
+        calculateNormalForTria(_coords + decal, _coords + decal + 1, _coords + decal + 2, faceNormal);
+        cross(srcNormal, faceNormal, crossNormals);
+        if (epsilonEqual(norm(crossNormals), 0.))
+          {
+            // Les faces sont sur des plans parallèles
+            double area[3];
+            int nbTria = nbOfNodes4Type - 2; // split polygon into nbTria triangles
+            for (int iTri = 0; iTri < nbTria; ++iTri)
+              {
+                std::vector<double> inter;
+                INTERP_KERNEL::intersec_de_triangle(_nodes[cellNodes[0]], _nodes[cellNodes[1 + iTri]], _nodes[cellNodes[2 + iTri]],
+                                                    _coords + decal,_coords + decal + 1,_coords + decal + 2,
+                                                    inter,
+                                                    1., //dp inter, PlanarIntersector<MyMeshType,MyMatrix>::_dim_caracteristic,
+                                                    DEFAULT_ABS_TOL); //dp PlanarIntersector<MyMeshType,MyMatrix>::_precision);
+                ConnType nb_inter=((ConnType)inter.size())/2;
+                if(nb_inter >3) inter=reconstruct_polygon(inter);
+                for(ConnType i = 1; i<nb_inter-1; i++)
+                  {
+                    INTERP_KERNEL::crossprod<2>(&inter[0],&inter[2*i],&inter[2*(i+1)],area);
+                    totalVolume +=0.5*fabs(area[0]);
+                  }
+              }
+            break;
+          }
+      }
+#endif
+
+    //{ could be done on outside?
+    // check if we have planar tetra element
+    if(_t->determinant() == 0.0)
+      {
+        // tetra is planar
+        LOG(2, "Planar tetra -- volume 0");
+        return 0.0;
+      }
+
+    // halfspace filtering
+    bool isOutside[8] = {true, true, true, true, true, true, true, true};
+    bool isTargetOutside = false;
+
+    // calculate the coordinates of the nodes
+#if 0//dp
+    int *cellNodes=new int[nbOfNodes4Type];
+#endif
+    for(int i = 0;i<(int)nbOfNodes4Type;++i)
+      {
+#if 0//dp
+        // we could store mapping local -> global numbers too, but not sure it is worth it
+        const int globalNodeNum = getGlobalNumberOfNode(i, OTT<ConnType,numPol>::indFC(element), _src_mesh);
+        cellNodes[i]=globalNodeNum;
+#else
+        const int globalNodeNum = cellNodes[i];
+#endif
+        if(_nodes.find(globalNodeNum) == _nodes.end())
+          {
+            //for(HashMap< int , double* >::iterator iter3=_nodes.begin();iter3!=_nodes.end();iter3++)
+            //  std::cout << (*iter3).first << " ";
+            //std::cout << std::endl << "*** " << globalNodeNum << std::endl;
+            calculateNode(globalNodeNum);
+          }
+
+        checkIsOutsideSurface(_nodes[globalNodeNum], isOutside);
+      }
+
+    // halfspace filtering check
+    // NB : might not be beneficial for caching of triangles
+    for(int i = 0; i < 8; ++i)
+      {
+        if(isOutside[i])
+          {
+            isTargetOutside = true;
+          }
+      }
+
+    if (!isTargetOutside)
+      {
+        // intersect a son with the unit tetra
+        switch (normCellType)
+          {
+            case NORM_TRI3:
+              {
+                // create the face key
+                TriangleFaceKey key = TriangleFaceKey(cellNodes[0], cellNodes[1], cellNodes[2]);
+
+                // calculate the triangle if needed
+                if (_volumes.find(key) == _volumes.end())
+                  {
+                    TransformedTriangle tri(_nodes[cellNodes[0]], _nodes[cellNodes[1]], _nodes[cellNodes[2]]);
+                    calculateSurface(tri, key);
+                    totalVolume += _volumes[key];
+                  }
+                else
+                  {
+                    // count negative as face has reversed orientation
+                  totalVolume -= _volumes[key];
+                  }
+              }
+              break;
+
+            case NORM_QUAD4: //dp pas d'intérêt vis-à-vis du case suivant (à regrouper les deux cases)
+
+              // simple triangulation of faces along a diagonal :
+              //
+              // 2 ------ 3
+              // |      / |
+              // |     /  |
+              // |    /   |
+              // |   /    |
+              // |  /     |
+              // | /      |
+              // 1 ------ 4
+              //
+              //? not sure if this always works
+              {
+                // calculate the triangles if needed
+
+                // local nodes 1, 2, 3
+                TriangleFaceKey key1 = TriangleFaceKey(cellNodes[0], cellNodes[1], cellNodes[2]);
+                if (_volumes.find(key1) == _volumes.end())
+                  {
+                    TransformedTriangle tri(_nodes[cellNodes[0]], _nodes[cellNodes[1]], _nodes[cellNodes[2]]);
+                    calculateSurface(tri, key1);
+                    totalVolume += _volumes[key1];
+                  }
+                else
+                  {
+                    // count negative as face has reversed orientation
+                    totalVolume -= _volumes[key1];
+                  }
+
+                // local nodes 1, 3, 4
+                TriangleFaceKey key2 = TriangleFaceKey(cellNodes[0], cellNodes[2], cellNodes[3]);
+                if (_volumes.find(key2) == _volumes.end())
+                  {
+                    TransformedTriangle tri(_nodes[cellNodes[0]], _nodes[cellNodes[2]], _nodes[cellNodes[3]]);
+                    calculateSurface(tri, key2);
+                    totalVolume += _volumes[key2];
+                  }
+                else
+                  {
+                    // count negative as face has reversed orientation
+                    totalVolume -= _volumes[key2];
+                  }
+              }
+              break;
+
+            case NORM_POLYGON:
+              {
+                int nbTria = nbOfNodes4Type - 2; // split polygon into nbTria triangles
+                for (int iTri = 0; iTri < nbTria; ++iTri)
+                  {
+                    TriangleFaceKey key = TriangleFaceKey(cellNodes[0], cellNodes[1 + iTri], cellNodes[2 + iTri]);
+                    if (_volumes.find(key) == _volumes.end())
+                      {
+                        TransformedTriangle tri(_nodes[cellNodes[0]], _nodes[cellNodes[1 + iTri]], _nodes[cellNodes[2 + iTri]]);
+                        calculateSurface(tri, key);
+                        totalVolume += _volumes[key];
+                      }
+                    else
+                      {
+                        totalVolume -= _volumes[key];
+                      }
+                  }
+              }
+              break;
+
+            default:
+              std::cout << "+++ Error : Only elements with triangular and quadratilateral faces are supported at the moment." << std::endl;
+              assert(false);
+          }
+      }
+
+    delete [] cellNodes;
+    // reset if it is very small to keep the matrix sparse
+    // is this a good idea?
+    if(epsilonEqual(totalVolume, 0.0, SPARSE_TRUNCATION_LIMIT))
+      {
+        totalVolume = 0.0;
+      }
+    
+    LOG(2, "Volume = " << totalVolume << ", det= " << _t->determinant());
+
+    return totalVolume;
+  }
+
   /**
    * Calculates the volume of intersection of this tetrahedron with another one.
    */
@@ -643,7 +886,12 @@ namespace INTERP_KERNEL
         int conn[4];
         for(int j = 0; j < 4; ++j)
           {
-            nodes[j] = getCoordsOfSubNode2(subZone[ SPLIT_NODES_6[4*i+j] ],conn[j]);
+#if 1//dp
+            conn[j] = subZone[SPLIT_NODES_6[4*i+j]];
+            nodes[j] = getCoordsOfSubNode(conn[j]);
+#else
+            nodes[j] = getCoordsOfSubNode2(subZone[SPLIT_NODES_6[4*i+j]], conn[j]);
+#endif
           }
         SplitterTetra<MyMeshTypeS>* t = new SplitterTetra<MyMeshTypeS>(_src_mesh, nodes,conn);
         tetra.push_back(t);
index 661d71e654c49171c02e9652b9bcdd78c34a779e..538b13a18d946fa90bc8c6c7208639c347d66e36 100644 (file)
@@ -19,7 +19,9 @@
 
 #include "TransformedTriangle.hxx"
 #include "VectorUtils.hxx"
-
+#if 1//dp
+#include "TetraAffineTransform.hxx"
+#endif
 #include <iostream>
 #include <fstream>
 #include <cassert>
@@ -142,7 +144,7 @@ namespace INTERP_KERNEL
    * Destructor
    *
    * Deallocates the memory used to store the points of the polygons.
-   * This memory is allocated in calculateIntersectionPolygons().
+   * This memory is allocated in calculateIntersectionAndProjectionPolygons().
    */
   TransformedTriangle::~TransformedTriangle()
   {
@@ -197,7 +199,7 @@ namespace INTERP_KERNEL
     //sign = sign > 0.0 ? 1.0 : -1.0;
 
     LOG(2, "-- Calculating intersection polygons ... ");
-    calculateIntersectionPolygons();
+    calculateIntersectionAndProjectionPolygons();
     
     double barycenter[3];
 
@@ -230,6 +232,40 @@ namespace INTERP_KERNEL
 
   } 
 
+  /**
+   * Calculates the volume of intersection between the triangle and the
+   * unit tetrahedron.
+   *
+   * @return   volume of intersection of this triangle with unit tetrahedron,
+   *            as described in Grandy
+   *
+   */
+  double TransformedTriangle::calculateIntersectionSurface(TetraAffineTransform* tat)
+  {
+    // check first that we are not below z - plane
+    if(isTriangleBelowTetraeder())
+      {
+        LOG(2, " --- Triangle is below tetraeder - V = 0.0");
+        return 0.0;
+      }
+
+    LOG(2, "-- Calculating intersection polygon ... ");
+    calculateIntersectionPolygon();
+
+    _volume = 0.;
+    if(_polygonA.size() > 2) {
+      double barycenter[3];
+      calculatePolygonBarycenter(A, barycenter);
+      sortIntersectionPolygon(A, barycenter);
+      const int nbPoints = _polygonA.size();
+      for(int i = 0 ; i < nbPoints ; ++i)
+        tat->reverseApply(_polygonA[i], _polygonA[i]);
+      _volume = calculateSurfacePolygon();
+    }
+
+    return _volume;
+  }
+
   // ----------------------------------------------------------------------------------
   // TransformedTriangle PRIVATE
   // ----------------------------------------------------------------------------------
@@ -242,7 +278,7 @@ namespace INTERP_KERNEL
    *       intersection polygon B.
    *
    */
-  void TransformedTriangle::calculateIntersectionPolygons()
+  void TransformedTriangle::calculateIntersectionAndProjectionPolygons()
   {
     assert(_polygonA.size() == 0);
     assert(_polygonB.size() == 0);
@@ -437,10 +473,137 @@ namespace INTERP_KERNEL
 
       }
 
+  /**
+   * Calculates the intersection polygon A, performing the intersection tests
+   * and storing the corresponding point in the vector _polygonA.
+   *
+   * @post _polygonA contains the intersection polygon A.
+   *
+   */
+  void TransformedTriangle::calculateIntersectionPolygon()
+  {
+    assert(_polygonA.size() == 0);
+    // avoid reallocations in push_back() by pre-allocating enough memory
+    // we should never have more than 20 points
+    _polygonA.reserve(20);
+    // -- surface intersections
+    // surface - edge
+    for(TetraEdge edge = OX ; edge <= ZX ; edge = TetraEdge(edge + 1))
+      {
+        if(testSurfaceEdgeIntersection(edge))
+          {
+            double* ptA = new double[3];
+            calcIntersectionPtSurfaceEdge(edge, ptA);
+            _polygonA.push_back(ptA);
+            LOG(3,"Surface-edge : " << vToStr(ptA) << " added to A ");
+          }
+      }
+
+    // -- segment intersections
+    for(TriSegment seg = PQ ; seg < NO_TRI_SEGMENT ; seg = TriSegment(seg + 1))
+      {
+
+        bool isZero[NO_DP];
+
+        // check beforehand which double-products are zero
+        for(DoubleProduct dp = C_YZ; dp < NO_DP; dp = DoubleProduct(dp + 1))
+          {
+            isZero[dp] = (calcStableC(seg, dp) == 0.0);
+          }
+
+        // segment - facet
+        for(TetraFacet facet = OYZ ; facet < NO_TET_FACET ; facet = TetraFacet(facet + 1))
+          {
+            // is this test worth it?
+            const bool doTest =
+              !isZero[DP_FOR_SEG_FACET_INTERSECTION[3*facet]] &&
+              !isZero[DP_FOR_SEG_FACET_INTERSECTION[3*facet + 1]] &&
+              !isZero[DP_FOR_SEG_FACET_INTERSECTION[3*facet + 2]];
+
+            if(doTest && testSegmentFacetIntersection(seg, facet))
+              {
+                double* ptA = new double[3];
+                calcIntersectionPtSegmentFacet(seg, facet, ptA);
+                _polygonA.push_back(ptA);
+                LOG(3,"Segment-facet : " << vToStr(ptA) << " added to A");
+              }
+          }
+
+        // segment - edge
+        for(TetraEdge edge = OX ; edge <= ZX ; edge = TetraEdge(edge + 1))
+          {
+            const DoubleProduct edge_dp = DoubleProduct(edge);
+
+            if(isZero[edge_dp] && testSegmentEdgeIntersection(seg, edge))
+              {
+                double* ptA = new double[3];
+                calcIntersectionPtSegmentEdge(seg, edge, ptA);
+                _polygonA.push_back(ptA);
+                LOG(3,"Segment-edge : " << vToStr(ptA) << " added to A");
+              }
+          }
+
+        // segment - corner
+        for(TetraCorner corner = O ; corner < NO_TET_CORNER ; corner = TetraCorner(corner + 1))
+          {
+            const bool doTest =
+              isZero[DoubleProduct( EDGES_FOR_CORNER[3*corner] )] &&
+              isZero[DoubleProduct( EDGES_FOR_CORNER[3*corner+1] )] &&
+              isZero[DoubleProduct( EDGES_FOR_CORNER[3*corner+2] )];
+
+            if(doTest && testSegmentCornerIntersection(seg, corner))
+              {
+                double* ptA = new double[3];
+                copyVector3(&COORDS_TET_CORNER[3 * corner], ptA);
+                _polygonA.push_back(ptA);
+                LOG(3,"Segment-corner : " << vToStr(ptA) << " added to A");
+              }
+          }
+
+      }
+
+        // inclusion tests
+        for(TriCorner corner = P ; corner < NO_TRI_CORNER ; corner = TriCorner(corner + 1))
+          {
+            // { XYZ - inclusion only possible if in Tetrahedron?
+            // tetrahedron
+            if(testCornerInTetrahedron(corner))
+              {
+                double* ptA = new double[3];
+                copyVector3(&_coords[5*corner], ptA);
+                _polygonA.push_back(ptA);
+                LOG(3,"Inclusion tetrahedron : " << vToStr(ptA) << " added to A");
+              }
+
+          }
+
+      }
+
+    //TODO DP : commentaires
+    double TransformedTriangle::calculateSurfacePolygon()
+    {
+      const int nbPoints = _polygonA.size();
+      double pdt[3];
+      double sum[3] = {0., 0., 0.};
+
+      for(int i = 0 ; i < nbPoints ; ++i)
+        {
+          const double *const ptCurr = _polygonA[i];  // pt "i"
+          const double *const ptNext = _polygonA[(i + 1) % nbPoints]; // pt "i+1" (pt m == pt 0)
+
+          cross(ptCurr, ptNext, pdt);
+          add(pdt, sum);
+        }
+
+      const double surface = norm(sum) * 0.5;
+      LOG(2,"Surface is " << surface);
+      return surface;
+    }
+
     /**
      * Calculates the barycenters of the given intersection polygon.
      *
-     * @pre  the intersection polygons have been calculated with calculateIntersectionPolygons()
+     * @pre  the intersection polygons have been calculated with calculateIntersectionAndProjectionPolygons()
      * 
      * @param poly        one of the two intersection polygons
      * @param barycenter  array of three doubles where barycenter is stored
@@ -477,7 +640,7 @@ namespace INTERP_KERNEL
 
     /**
      * Sorts the given intersection polygon in circular order around its barycenter.
-     * @pre  the intersection polygons have been calculated with calculateIntersectionPolygons()
+     * @pre  the intersection polygons have been calculated with calculateIntersectionAndProjectionPolygons()
      * @post the vertices in _polygonA and _polygonB are sorted in circular order around their
      *       respective barycenters
      *
@@ -537,7 +700,7 @@ namespace INTERP_KERNEL
     /**
      * Calculates the volume between the given polygon and the z = 0 plane.
      *
-     * @pre  the intersection polygones have been calculated with calculateIntersectionPolygons(),
+     * @pre  the intersection polygones have been calculated with calculateIntersectionAndProjectionPolygons(),
      *       and they have been sorted in circular order with sortIntersectionPolygons(void)
      * 
      * @param poly        one of the two intersection polygons
index 84877b9b939be01c8c097f5466045eee9670b010..2dba44370e0c5dc735cdfad29eeffa19dbe1246d 100644 (file)
@@ -46,6 +46,9 @@ namespace INTERP_TEST
 
 namespace INTERP_KERNEL
 {
+#if 1//dp
+  class TetraAffineTransform;
+#endif
 
   /** \class TransformedTriangle
    * \brief Class representing one of the faces of the triangulated source polyhedron after having been transformed
@@ -137,6 +140,7 @@ namespace INTERP_KERNEL
     ~TransformedTriangle();
 
     double calculateIntersectionVolume(); 
+    double calculateIntersectionSurface(TetraAffineTransform* tat);
 
     void dumpCoords() const;
 
@@ -155,7 +159,7 @@ namespace INTERP_KERNEL
     // ----------------------------------------------------------------------------------
     //  High-level methods called directly by calculateIntersectionVolume()     
     // ----------------------------------------------------------------------------------
-    void calculateIntersectionPolygons(); 
+    void calculateIntersectionAndProjectionPolygons();
 
     void calculatePolygonBarycenter(const IntersectionPolygon poly, double* barycenter); 
 
@@ -163,6 +167,13 @@ namespace INTERP_KERNEL
 
     double calculateVolumeUnderPolygon(IntersectionPolygon poly, const double* barycenter); 
 
+    // ----------------------------------------------------------------------------------
+    //  High-level methods called directly by calculateIntersectionSurface()
+    // ----------------------------------------------------------------------------------
+    void calculateIntersectionPolygon();
+
+    double calculateSurfacePolygon();
+
     // ----------------------------------------------------------------------------------
     //  Detection of degenerate triangles  
     // ----------------------------------------------------------------------------------
index 6aecef649d5c3c366f57b8f90aac7c4bd3644873..03737720a442abe945de0c4a054ee809c541db15 100644 (file)
@@ -94,7 +94,7 @@ namespace INTERP_KERNEL
         *((TransformedTriangle*)this) = triangle; // copy triangle fields
         _polygonA.clear();
         _polygonB.clear();
-        calculateIntersectionPolygons();
+        calculateIntersectionAndProjectionPolygons();
         if (this->_polygonA.size() < 3)
           return;
         calculatePolygonBarycenter(A, _barycenterA);
index bc35d333c4aea1a254bfbaf1c92c52f4f7505ee4..1fcf93e0ecc0e7f3c476409014fcb1d45059213f 100644 (file)
@@ -80,6 +80,35 @@ namespace INTERP_KERNEL
     return ss.str();
   }
 
+
+  //dp : à supprimer
+  /**
+   * Subtracts two a double[3] - vectors and store the result in res
+   *
+   * @param v1    vector v1
+   * @param v2    vector v2
+   * @param res   vector in which to store the result v1 - v2.
+   */
+  inline void subtract(const double* v1, const double* v2, double* res)
+  {
+    res[0] = v1[0] - v2[0];
+    res[1] = v1[1] - v2[1];
+    res[2] = v1[2] - v2[2];
+  }
+
+  /**
+   * Adds a double[3] - vector to another one.
+   *
+   * @param v     vector v
+   * @param res   vector in which to store the result res + v.
+   */
+  inline void add(const double* v, double* res)
+  {
+    res[0] += v[0];
+    res[1] += v[1];
+    res[2] += v[2];
+  }
+
   /**
    * Calculates the cross product of two double[3] - vectors.
    *
index 6fbe69a54d5d827903afab2513f4d902b0ecf1f4..5b40254185108c0fc760eefc0cca02f9d8999a20 100644 (file)
@@ -36,6 +36,7 @@ namespace ParaMEDMEM
   {
     CPPUNIT_TEST_SUITE(MEDCouplingBasicsTest);
     //MEDCouplingBasicsTest1.cxx
+#if 0//dp
     CPPUNIT_TEST( testArray );
     CPPUNIT_TEST( testArray2 );
     CPPUNIT_TEST( testArray3 );
@@ -252,8 +253,10 @@ namespace ParaMEDMEM
     CPPUNIT_TEST( testInterpolationCU1D );
     CPPUNIT_TEST( testInterpolationCU2D );
     CPPUNIT_TEST( testInterpolationCU3D );
+#endif
 
     CPPUNIT_TEST( test3DInterpP0P0_1 );
+#if 0 //dp
     CPPUNIT_TEST( test3DInterpP0P0PL_1 );
     CPPUNIT_TEST( test3DInterpP0P0PL_2 );
     CPPUNIT_TEST( test3DInterpP0P0PL_3 );
@@ -274,13 +277,18 @@ namespace ParaMEDMEM
     CPPUNIT_TEST( test3DSurfInterpP1P0Bary_1 );
     CPPUNIT_TEST( test3DInterpP1P0Bary_1 );
     CPPUNIT_TEST( test3DTo1DInterpP0P0PL_1 );
+#endif
+
+    CPPUNIT_TEST( test3D2DInterpP0P0_1 );
 
+#if 0//dp
     CPPUNIT_TEST( test1DInterp_1 );
     CPPUNIT_TEST( test2DCurveInterpP0P0_1 );
     CPPUNIT_TEST( test2DCurveInterpP0P0_2 );
     CPPUNIT_TEST( test2DCurveInterpP0P1_1 );
     CPPUNIT_TEST( test2DCurveInterpP1P0_1 );
     CPPUNIT_TEST( test2DCurveInterpP1P1_1 );
+#endif
     CPPUNIT_TEST_SUITE_END();
   public:
     //MEDCouplingBasicsTest1.cxx
@@ -531,6 +539,10 @@ namespace ParaMEDMEM
     void test2DCurveInterpP1P0_1();
     void test2DCurveInterpP1P1_1();
 
+#if 1//dp
+    void test3D2DInterpP0P0_1();
+#endif
+
   public:
     static MEDCouplingUMesh *build3DSourceMesh_2();
     static MEDCouplingUMesh *build3DTargetMesh_2();
@@ -570,6 +582,12 @@ namespace ParaMEDMEM
     static MEDCouplingUMesh *build3DMultiTypes_1();
     static MEDCouplingUMesh *buildHexa8Mesh_1();
     static MEDCouplingUMesh *buildPointe_1(MEDCouplingUMesh *&m1);
+
+#if 1//dp
+     static MEDCouplingUMesh *build3D2DSourceMesh_1();
+     static MEDCouplingUMesh *build3D2DTargetMesh_1();
+#endif
+
     static DataArrayDouble *buildCoordsForMultiTypes_1();
     static MEDCouplingMultiFields *buildMultiFields_1();
     static std::vector<MEDCouplingFieldDouble *> buildMultiFields_2();
index 936adb68fa067c99bf4a74a2c02cb3163b14a16f..456343d418a4596a9f56df309a98d43225b940d7 100644 (file)
@@ -1173,3 +1173,85 @@ double MEDCouplingBasicsTest::sumAll(const std::vector< std::map<int,double> >&
       ret+=(*iter2).second;
   return ret;
 }
+
+#if 1//dp
+
+#if 1
+MEDCouplingUMesh *MEDCouplingBasicsTest::build3D2DSourceMesh_1()
+{
+  double sourceCoords[42]={-12., 6., 10., -12.,10.,  6., -16.,10., 10.,
+                           -20., 0.,  0., -12., 0.,  0., -12., 0., -4., -20.,0.,-4.,
+                           -20., 0., 10., -12., 0., 10., -20.,10., 10.,
+                           -25., 5., -5.,   5., 5., -5.,   5., 5., 25., -25.,5.,25.};
+  int sourceConn[14]={0,1,2, 3,4,5,6, 7,8,9, 10,11,12,13};
+  MEDCouplingUMesh *sourceMesh=MEDCouplingUMesh::New();
+  sourceMesh->setMeshDimension(2);
+  sourceMesh->allocateCells(1);
+  //sourceMesh->insertNextCell(INTERP_KERNEL::NORM_TRI3 ,3,sourceConn);
+  //sourceMesh->insertNextCell(INTERP_KERNEL::NORM_QUAD4,4,sourceConn+3);
+  //sourceMesh->insertNextCell(INTERP_KERNEL::NORM_TRI3 ,3,sourceConn+7);
+  sourceMesh->insertNextCell(INTERP_KERNEL::NORM_QUAD4,4,sourceConn+10);
+  sourceMesh->finishInsertingCells();
+  DataArrayDouble *myCoords=DataArrayDouble::New();
+  myCoords->alloc(14,3);
+  std::copy(sourceCoords,sourceCoords+42,myCoords->getPointer());
+  sourceMesh->setCoords(myCoords);
+  myCoords->decrRef();
+  return sourceMesh;
+}
+
+MEDCouplingUMesh *MEDCouplingBasicsTest::build3D2DTargetMesh_1()
+{
+  double sourceCoords[27]={-20.,0.,0., -20.,10.,0., -12.,10.,0., -12.,0.,0., -20.,0.,10., -20.,10.,10., -12.,10.,10., -12.,0.,10., -20.,0.,18.};
+  int sourceConn[12]={4,5,7,8, 0,3,2,1,4,7,6,5};
+  MEDCouplingUMesh *sourceMesh=MEDCouplingUMesh::New();
+  sourceMesh->setMeshDimension(3);
+  sourceMesh->allocateCells(1);
+  //sourceMesh->insertNextCell(INTERP_KERNEL::NORM_TETRA4,4,sourceConn);
+  sourceMesh->insertNextCell(INTERP_KERNEL::NORM_HEXA8,8,sourceConn + 4);
+  sourceMesh->finishInsertingCells();
+  DataArrayDouble *myCoords=DataArrayDouble::New();
+  myCoords->alloc(9,3);
+  std::copy(sourceCoords,sourceCoords+27,myCoords->getPointer());
+  sourceMesh->setCoords(myCoords);
+  myCoords->decrRef();
+  return sourceMesh;
+}
+
+#else // détruire dessous
+
+MEDCouplingUMesh *MEDCouplingBasicsTest::build3D2DTargetMesh_1()
+{
+   double targetCoords[12]={0.,0.,0, 1.,0.,0., 0.,1.,0., 0.,0.,1.};
+   int targetConn[4]={0,1,2,3};
+  MEDCouplingUMesh *targetMesh=MEDCouplingUMesh::New();
+  targetMesh->setMeshDimension(3);
+  targetMesh->allocateCells(1);
+  targetMesh->insertNextCell(INTERP_KERNEL::NORM_TETRA4,4,targetConn);
+  targetMesh->finishInsertingCells();
+  DataArrayDouble *myCoords=DataArrayDouble::New();
+  myCoords->alloc(4,3);
+  std::copy(targetCoords,targetCoords+12,myCoords->getPointer());
+  targetMesh->setCoords(myCoords);
+  myCoords->decrRef();
+  return targetMesh;
+}
+
+MEDCouplingUMesh *MEDCouplingBasicsTest::build3D2DSourceMesh_1()
+{
+   double targetCoords[9]={0.5,0.,0., 0.5,0.5,0., 0.5,0.,0.5};
+   int targetConn[3]={0,1,2};
+  MEDCouplingUMesh *targetMesh=MEDCouplingUMesh::New();
+  targetMesh->setMeshDimension(2);
+  targetMesh->allocateCells(1);
+  targetMesh->insertNextCell(INTERP_KERNEL::NORM_TRI3,3,targetConn);
+  targetMesh->finishInsertingCells();
+  DataArrayDouble *myCoords=DataArrayDouble::New();
+  myCoords->alloc(3,3);
+  std::copy(targetCoords,targetCoords+9,myCoords->getPointer());
+  targetMesh->setCoords(myCoords);
+  myCoords->decrRef();
+  return targetMesh;
+}
+#endif
+#endif
index 03984bc64a686b466e94fd9c91c9606b68f0d3ad..02d97c2d1e1f1751aa2cd1fa3627498a1a6d0099 100644 (file)
@@ -25,6 +25,7 @@
 #include "Interpolation2D.txx"
 #include "Interpolation3DSurf.hxx"
 #include "Interpolation3D.txx"
+#include "Interpolation3D2D.txx"
 #include "InterpolationCC.txx"
 #include "InterpolationCU.txx"
 #include "Interpolation2DCurve.hxx"
@@ -2265,3 +2266,69 @@ void MEDCouplingBasicsTest::test2DCurveInterpP1P1_1()
   sourceMesh->decrRef();
   targetMesh->decrRef();
 }
+
+#if 1//dp
+#if 0
+void MEDCouplingBasicsTest::test3D2DInterpP0P0_1()
+{
+  MEDCouplingUMesh *sourceMesh=build3D2DSourceMesh_1();
+  MEDCouplingUMesh *targetMesh=build3D2DTargetMesh_1();
+
+  MEDCouplingNormalizedUnstructuredMesh<3,3> sourceWrapper(sourceMesh);
+  MEDCouplingNormalizedUnstructuredMesh<3,3> targetWrapper(targetMesh);
+  INTERP_KERNEL::Interpolation3D2D myInterpolator;
+  myInterpolator.setPrecision(1e-12);
+  std::vector<std::map<int,double> > res;
+  INTERP_KERNEL::SplittingPolicy sp[] = { INTERP_KERNEL::PLANAR_FACE_5, INTERP_KERNEL::PLANAR_FACE_6, INTERP_KERNEL::GENERAL_24, INTERP_KERNEL::GENERAL_48 };
+  for ( int i = 0; i < 4; ++i )
+  {
+    myInterpolator.setSplittingPolicy( sp[i] );
+    res.clear();
+    myInterpolator.interpolateMeshes(sourceWrapper,targetWrapper,res,"P0P0");
+    CPPUNIT_ASSERT_EQUAL(1,(int)res.size());
+    CPPUNIT_ASSERT_DOUBLES_EQUAL(0.125,res[0][0],1e-12);
+    //CPPUNIT_ASSERT_DOUBLES_EQUAL(8.e6,sumAll(res),1e-7);
+  }
+  //clean up
+  sourceMesh->decrRef();
+  targetMesh->decrRef();
+}
+#else
+void MEDCouplingBasicsTest::test3D2DInterpP0P0_1()
+{
+  MEDCouplingUMesh *sourceMesh=build3D2DSourceMesh_1();
+  MEDCouplingUMesh *targetMesh=build3D2DTargetMesh_1();
+
+  MEDCouplingNormalizedUnstructuredMesh<3,3> sourceWrapper(sourceMesh);
+  MEDCouplingNormalizedUnstructuredMesh<3,3> targetWrapper(targetMesh);
+  INTERP_KERNEL::Interpolation3D2D myInterpolator;
+  myInterpolator.setPrecision(1e-12);
+  std::vector<std::map<int,double> > res;
+  INTERP_KERNEL::SplittingPolicy sp[] = { INTERP_KERNEL::GENERAL_48 };
+  //INTERP_KERNEL::SplittingPolicy sp[] = { INTERP_KERNEL::PLANAR_FACE_5, INTERP_KERNEL::PLANAR_FACE_6, INTERP_KERNEL::GENERAL_24, INTERP_KERNEL::GENERAL_48 };
+  for ( int i = 0; i < 1; ++i )
+  {
+    myInterpolator.setSplittingPolicy( sp[i] );
+    res.clear();
+    myInterpolator.interpolateMeshes(sourceWrapper,targetWrapper,res,"P0P0");
+
+    CPPUNIT_ASSERT_EQUAL(1,(int)res.size());
+
+    //CPPUNIT_ASSERT_DOUBLES_EQUAL(0.         ,res[0][0],1e-12);
+    //CPPUNIT_ASSERT_DOUBLES_EQUAL(0.         ,res[0][1],1e-12);
+    //CPPUNIT_ASSERT_DOUBLES_EQUAL(40.        ,res[0][2],1e-12);
+    //CPPUNIT_ASSERT_DOUBLES_EQUAL(8.         ,res[0][3],1e-12);
+
+    //CPPUNIT_ASSERT_DOUBLES_EQUAL(8.*sqrt(3.),res[1][0],1e-12);
+    //CPPUNIT_ASSERT_DOUBLES_EQUAL(0.         ,res[1][1],1e-12);
+    //CPPUNIT_ASSERT_DOUBLES_EQUAL(40.        ,res[1][2],1e-12);
+    CPPUNIT_ASSERT_DOUBLES_EQUAL(80.        ,res[0][0],1e-12);
+
+    //CPPUNIT_ASSERT_DOUBLES_EQUAL(8.e6,sumAll(res),1e-7);
+  }
+  //clean up
+  sourceMesh->decrRef();
+  targetMesh->decrRef();
+}
+#endif
+#endif