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"#24733 [CEA][Windows] SMESH compilation issue" + build SMESH in debug under Windows
authorrnv <rnv@opencascade.com>
Mon, 23 Aug 2021 15:07:16 +0000 (18:07 +0300)
committerrnv <rnv@opencascade.com>
Mon, 23 Aug 2021 15:07:16 +0000 (18:07 +0300)
src/SMESH/MG_ADAPT.cxx
src/StdMeshers/StdMeshers_ViscousLayers.cxx

index 3530fe477c087b3a6b9414bc40a781dbcff8098c..8f2a36a44f25b9be1fbb7a83dd88ed959cf6ce5f 100644 (file)
@@ -30,6 +30,7 @@
 
 #include <Utils_SALOME_Exception.hxx>
 #include <Basics_Utils.hxx>
+#include "SMESH_TypeDefs.hxx"
 
 #ifndef WIN32
 #include <unistd.h> // getpid()
index 4ed66607ada5ded28596be8065e4f7208ce025f0..f07bb05c8b06184e939fede175152e1508ba7c9f 100644 (file)
 #include <unordered_map>
 
 #ifdef _DEBUG_
+#ifndef WIN32
 #define __myDEBUG
+#endif
 //#define __NOT_INVALIDATE_BAD_SMOOTH
 //#define __NODES_AT_POS
 #endif