case 4:
NewElem = theHelper.AddVolume(aNds[0], aNds[1], aNds[2], aNds[3], id, theForce3d);
break;
+ case 5:
+ NewElem = theHelper.AddVolume(aNds[0], aNds[1], aNds[2], aNds[3], aNds[4], id, theForce3d);
+ break;
case 6:
NewElem = theHelper.AddVolume(aNds[0], aNds[1], aNds[2], aNds[3], aNds[4], aNds[5], id, theForce3d);
break;
NewVolume = aHelper.AddVolume(aNds[0], aNds[1], aNds[2],
aNds[3], id, theForce3d );
break;
+ case 5:
+ NewVolume = aHelper.AddVolume(aNds[0], aNds[1], aNds[2],
+ aNds[3], aNds[4], id, theForce3d);
+ break;
case 6:
NewVolume = aHelper.AddVolume(aNds[0], aNds[1], aNds[2],
aNds[3], aNds[4], aNds[5], id, theForce3d);