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Additional integration for TRIPOLI: make rotation methods virtual
authorvsr <vsr@opencascade.com>
Fri, 29 Jan 2010 12:51:03 +0000 (12:51 +0000)
committervsr <vsr@opencascade.com>
Fri, 29 Jan 2010 12:51:03 +0000 (12:51 +0000)
src/OCCViewer/OCCViewer_ViewPort3d.h

index 7cb9fb20c44c95636079d012f5991eb807a83de9..4092b4c1f6f0b25e491c023f2d8dd206388ea70b 100755 (executable)
@@ -71,9 +71,9 @@ public:
   virtual void          zoom( int, int, int, int );
   virtual void          fitAll( bool keepScale = false, bool withZ = true, bool upd = true );
 
-  void                  startRotation( int, int, int, const gp_Pnt& );
-  void                  rotate( int, int, int, const gp_Pnt& );
-  void                  endRotation();
+  virtual void          startRotation( int, int, int, const gp_Pnt& );
+  virtual void          rotate( int, int, int, const gp_Pnt& );
+  virtual void          endRotation();
   bool                  isBusy() {return myBusy;} // check that View Port is fully initialized
 
 protected: