MESSAGE("GEOM_ICanonicalRecognition_i::~GEOM_ICanonicalRecognition_i");
}
+static bool isValidDirection(const GEOM::ListOfDouble& theDir)
+{
+ return (theDir.length() == 3) && (gp_Vec(theDir[0], theDir[1], theDir[2]).Magnitude() > 0.);
+}
+
//=============================================================================
/*
* \brief Check if the shape is planar
{
Handle(::GEOM_Object) go = GetObjectImpl(theShape);
- bool aIsValidNormal = theNormal.length() == 3;
+ bool aIsValidNormal = isValidDirection(theNormal);
bool aIsValidOrigin = theOrigin.length() == 3;
gp_Pln aPln;
if (aIsValidNormal && aIsValidOrigin) {
gp_Dir(theNormal[0], theNormal[1], theNormal[2]));
}
bool aResult = GetOperation()->isPlane(go, theTolerance, aPln);
- if (aResult && aIsValidNormal && aIsValidOrigin)
- {
- gp_Pnt aOrig = aPln.Location();
- theOrigin[0] = aOrig.X();
- theOrigin[1] = aOrig.Y();
- theOrigin[2] = aOrig.Z();
-
- gp_Dir aNorm = aPln.Axis().Direction();
- theNormal[0] = aNorm.X();
- theNormal[1] = aNorm.Y();
- theNormal[2] = aNorm.Z();
- }
+ gp_Pnt aOrig = aPln.Location();
+ theOrigin[0] = aOrig.X();
+ theOrigin[1] = aOrig.Y();
+ theOrigin[2] = aOrig.Z();
+
+ gp_Dir aNorm = aPln.Axis().Direction();
+ theNormal[0] = aNorm.X();
+ theNormal[1] = aNorm.Y();
+ theNormal[2] = aNorm.Z();
+
return aResult;
}
aSphere.SetRadius(theRadius);
}
bool aResult = GetOperation()->isSphere(go, theTolerance, aSphere);
- if (aResult && aIsValidOrigin && aIsValidRadius)
- {
- gp_Pnt aLoc = aSphere.Location();
- theOrigin[0] = aLoc.X();
- theOrigin[1] = aLoc.Y();
- theOrigin[2] = aLoc.Z();
- theRadius = aSphere.Radius();
- }
+ gp_Pnt aLoc = aSphere.Location();
+ theOrigin[0] = aLoc.X();
+ theOrigin[1] = aLoc.Y();
+ theOrigin[2] = aLoc.Z();
+ theRadius = aSphere.Radius();
+
return aResult;
}
{
Handle(::GEOM_Object) go = GetObjectImpl(theShape);
- bool aIsValidAxis = theAxis.length() == 3;
+ bool aIsValidAxis = isValidDirection(theAxis);
bool aIsValidApex = theApex.length() == 3;
bool aIsValidAngle = theHalfAngle > 0;
gp_Cone aCone;
if (aIsValidAxis && aIsValidApex && aIsValidAngle)
{
gp_Pnt aLoc(theApex[0], theApex[1], theApex[2]);
- aCone.SetLocation(aLoc);
- aCone.SetAxis(gp_Ax1(aLoc, gp_Dir(theAxis[0], theAxis[1], theAxis[2])));
+ gp_Ax3 aAx3(aLoc, gp_Dir(theAxis[0], theAxis[1], theAxis[2]));
+ aCone.SetPosition(aAx3);
}
bool aResult = GetOperation()->isCone(go, theTolerance, aCone);
- if (aResult && aIsValidAxis && aIsValidApex && aIsValidAngle)
- {
- gp_Dir aDir = aCone.Axis().Direction();
- theAxis[0] = aDir.X();
- theAxis[1] = aDir.Y();
- theAxis[2] = aDir.Z();
+ gp_Dir aDir = aCone.Axis().Direction();
+ theAxis[0] = aDir.X();
+ theAxis[1] = aDir.Y();
+ theAxis[2] = aDir.Z();
- gp_Pnt aApex = aCone.Apex();
- theApex[0] = aApex.X();
- theApex[1] = aApex.Y();
- theApex[2] = aApex.Z();
+ gp_Pnt aApex = aCone.Apex();
+ theApex[0] = aApex.X();
+ theApex[1] = aApex.Y();
+ theApex[2] = aApex.Z();
- theHalfAngle = aCone.SemiAngle();
- }
+ theHalfAngle = aCone.SemiAngle();
return aResult;
}
{
Handle(::GEOM_Object) go = GetObjectImpl(theShape);
- bool aIsValidAxis = theAxis.length() == 3;
+ bool aIsValidAxis = isValidDirection(theAxis);
bool aIsValidOrigin = theOrigin.length() == 3;
bool aIsValidRadius = theRadius > 0;
gp_Cylinder aCylinder;
if (aIsValidAxis && aIsValidOrigin && aIsValidRadius)
{
gp_Pnt aLoc(theOrigin[0], theOrigin[0], theOrigin[0]);
- aCylinder.SetLocation(aLoc);
- aCylinder.SetAxis(gp_Ax1(aLoc, gp_Dir(theAxis[0], theAxis[1], theAxis[2])));
+ gp_Ax3 aAx3(aLoc, gp_Dir(theAxis[0], theAxis[1], theAxis[2]));
+ aCylinder.SetPosition(aAx3);
aCylinder.SetRadius(theRadius);
}
bool aResult = GetOperation()->isCylinder(go, theTolerance, aCylinder);
- if (aResult && aIsValidAxis && aIsValidOrigin && aIsValidRadius)
- {
- gp_Dir aDir = aCylinder.Axis().Direction();
- theAxis[0] = aDir.X();
- theAxis[1] = aDir.Y();
- theAxis[2] = aDir.Z();
+ gp_Dir aDir = aCylinder.Axis().Direction();
+ theAxis[0] = aDir.X();
+ theAxis[1] = aDir.Y();
+ theAxis[2] = aDir.Z();
- gp_Pnt aLoc = aCylinder.Location();
- theOrigin[0] = aLoc.X();
- theOrigin[1] = aLoc.Y();
- theOrigin[2] = aLoc.Z();
+ gp_Pnt aLoc = aCylinder.Location();
+ theOrigin[0] = aLoc.X();
+ theOrigin[1] = aLoc.Y();
+ theOrigin[2] = aLoc.Z();
+
+ theRadius = aCylinder.Radius();
- theRadius = aCylinder.Radius();
- }
return aResult;
}
{
Handle(::GEOM_Object) go = GetObjectImpl(theEdge);
- bool aIsValidDir = theDir.length() == 3;
+ bool aIsValidDir = isValidDirection(theDir);
bool aIsValidOrigin = theOrigin.length() == 3;
gp_Lin aLine;
if (aIsValidDir && aIsValidOrigin)
aLine.SetDirection(gp_Dir(theDir[0], theDir[1], theDir[2]));
}
bool aResult = GetOperation()->isLine(go, theTolerance, aLine);
- if (aResult && aIsValidDir && aIsValidOrigin)
- {
- gp_Pnt aLoc = aLine.Location();
- theOrigin[0] = aLoc.X();
- theOrigin[1] = aLoc.Y();
- theOrigin[2] = aLoc.Z();
-
- gp_Dir aDir = aLine.Direction();
- theDir[0] = aDir.X();
- theDir[1] = aDir.Y();
- theDir[2] = aDir.Z();
- }
+ gp_Pnt aLoc = aLine.Location();
+ theOrigin[0] = aLoc.X();
+ theOrigin[1] = aLoc.Y();
+ theOrigin[2] = aLoc.Z();
+
+ gp_Dir aDir = aLine.Direction();
+ theDir[0] = aDir.X();
+ theDir[1] = aDir.Y();
+ theDir[2] = aDir.Z();
+
return aResult;
}
GEOM::ListOfDouble& theNormal, GEOM::ListOfDouble& theOrigin, CORBA::Double& theRadius)
{
Handle(::GEOM_Object) go = GetObjectImpl(theEdge);
- bool aIsValidNormal = theNormal.length() == 3;
+ bool aIsValidNormal = isValidDirection(theNormal);
bool aIsValidOrigin = theOrigin.length() == 3;
bool aIsValidRadius = theRadius > 0;
gp_Circ aCircle;
if (aIsValidNormal && aIsValidOrigin && aIsValidRadius)
{
- aCircle.SetAxis(gp_Ax1(gp_Pnt(theOrigin[0], theOrigin[1], theOrigin[2]),
- gp_Dir(theNormal[0], theNormal[1], theNormal[2])));
+ gp_Ax2 aAx2(gp_Pnt(theOrigin[0], theOrigin[1], theOrigin[2]),
+ gp_Dir(theNormal[0], theNormal[1], theNormal[2]));
+ aCircle.SetPosition(aAx2);
aCircle.SetRadius(theRadius);
}
bool aResult = GetOperation()->isCircle(go, theTolerance, aCircle);
- if (aResult && aIsValidNormal && aIsValidOrigin && aIsValidRadius)
- {
- gp_Pnt aLoc = aCircle.Location();
- theOrigin[0] = aLoc.X();
- theOrigin[1] = aLoc.Y();
- theOrigin[2] = aLoc.Z();
-
- gp_Dir aDir = aCircle.Axis().Direction();
- theNormal[0] = aDir.X();
- theNormal[1] = aDir.Y();
- theNormal[2] = aDir.Z();
- theRadius = aCircle.Radius();
- }
+ gp_Pnt aLoc = aCircle.Location();
+ theOrigin[0] = aLoc.X();
+ theOrigin[1] = aLoc.Y();
+ theOrigin[2] = aLoc.Z();
+
+ gp_Dir aDir = aCircle.Axis().Direction();
+ theNormal[0] = aDir.X();
+ theNormal[1] = aDir.Y();
+ theNormal[2] = aDir.Z();
+ theRadius = aCircle.Radius();
+
return aResult;
}
CORBA::Double& theMajorRadius, CORBA::Double& theMinorRadius)
{
Handle(::GEOM_Object) go = GetObjectImpl(theEdge);
- bool aIsValidNormal = theNormal.length() == 3;
+ bool aIsValidNormal = isValidDirection(theNormal);
bool aIsValidOrigin = theOrigin.length() == 3;
- bool aIsValidDirX = theDirX.length() == 3;
+ bool aIsValidDirX = isValidDirection(theDirX);
bool aIsValidRad1 = (theMajorRadius > 0) && (theMajorRadius > theMinorRadius);
bool aIsValidRad2 = (theMinorRadius > 0) && (theMajorRadius > theMinorRadius);
aElips = gp_Elips(aAx2, theMajorRadius, theMinorRadius);
}
bool aResult = GetOperation()->isEllipse(go, theTolerance, aElips);
- if (aResult && aIsValidNormal && aIsValidOrigin && aIsValidDirX && aIsValidRad1 && aIsValidRad2)
- {
- gp_Pnt aLoc = aElips.Position().Location();
- theOrigin[0] = aLoc.X();
- theOrigin[1] = aLoc.Y();
- theOrigin[2] = aLoc.Z();
-
- gp_Dir aNorm = aElips.Position().Direction();
- theNormal[0] = aNorm.X();
- theNormal[1] = aNorm.Y();
- theNormal[2] = aNorm.Z();
-
- gp_Dir aDirX = aElips.Position().XDirection();
- theDirX[0] = aDirX.X();
- theDirX[1] = aDirX.Y();
- theDirX[2] = aDirX.Z();
-
- theMajorRadius = aElips.MajorRadius();
- theMinorRadius = aElips.MinorRadius();
- }
+ gp_Pnt aLoc = aElips.Position().Location();
+ if (theOrigin.length() != 3)
+ theOrigin.allocbuf(3);
+ theOrigin[0] = aLoc.X();
+ theOrigin[1] = aLoc.Y();
+ theOrigin[2] = aLoc.Z();
+
+ gp_Dir aNorm = aElips.Position().Direction();
+ theNormal[0] = aNorm.X();
+ theNormal[1] = aNorm.Y();
+ theNormal[2] = aNorm.Z();
+
+ gp_Dir aDirX = aElips.Position().XDirection();
+ theDirX[0] = aDirX.X();
+ theDirX[1] = aDirX.Y();
+ theDirX[2] = aDirX.Z();
+
+ theMajorRadius = aElips.MajorRadius();
+ theMinorRadius = aElips.MinorRadius();
+
return aResult;
}
# Author : Vitaly SMETANNIKOV, Open CASCADE S.A.S.
# Module : GEOM_SWIG
+def setVectorSize(theVec):
+ "We have to set the vector size because we need to have output values in this vector"
+ if len(theVec) != 3:
+ theVec = [0,0,0]
+ return theVec
class CanonicalRecognition:
"The class provides recognition of canonical shapes"
self.CR = geompyD.GetICanonicalRecognition()
def isPlane(self, shape, tolerance, normal = [], origin = []):
- "Check if shape is planar"
- return self.CR.isPlane(shape, tolerance, normal, origin)
+ """
+ Check if shape is planar
+ Usage:
+ > CR.isPlane(shape, tolerance, normal, origin)
+ """
+ return self.CR.isPlane(shape, tolerance, setVectorSize(normal), setVectorSize(origin))
def isSphere(self, shape, tolerance, origin = [], radius = 0.0):
- "Check if shape is spherical"
- return self.CR.isSphere(shape, tolerance, origin, radius)
+ """
+ Check if shape is spherical
+ Usage:
+ > CR.isSphere(shape, tolerance, origin, radius)
+ """
+ return self.CR.isSphere(shape, tolerance, setVectorSize(origin), radius)
def isCone(self, shape, tolerance, axis = [], apex = [], halfAngle = 0.0):
- "Check if shape is conical"
- return self.CR.isCone(shape, tolerance, axis, apex, halfAngle)
+ """
+ Check if shape is conical
+ Usage:
+ > CR.isCone(shape, tolerance, axis, apex, halfAngle)
+ """
+ return self.CR.isCone(shape, tolerance, setVectorSize(axis), setVectorSize(apex), halfAngle)
def isCylinder(self, shape, tolerance, axis = [], origin = [], radius = 0.0):
- "Check if shape is cylinder"
- return self.CR.isCylinder(shape, tolerance, axis, origin, radius)
+ """
+ Check if shape is cylinder
+ Usage:
+ > CR.isCylinder(shape, tolerance, axis, origin, radius)
+ """
+ return self.CR.isCylinder(shape, tolerance, setVectorSize(axis), setVectorSize(origin), radius)
def isLine(self, edge, tolerance, direction = [], origin = []):
- "Check if edge/wire is line"
- return self.CR.isLine(edge, tolerance, direction, origin)
+ """
+ Check if edge/wire is line
+ Usage:
+ > CR.isLine(edge, tolerance, direction, origin)
+ """
+ return self.CR.isLine(edge, tolerance, setVectorSize(direction), setVectorSize(origin))
def isCircle(self, edge, tolerance, normal = [], origin = [], radius = 0.0):
- "Check if edge/wire is circle"
- return self.CR.isCircle(edge, tolerance, normal, origin, radius)
+ """
+ Check if edge/wire is circle
+ Usage:
+ > CR.isCircle(edge, tolerance, normal, origin, radius)
+ """
+ return self.CR.isCircle(edge, tolerance, setVectorSize(normal), setVectorSize(origin), radius)
def isEllipse(self, edge, tolerance, normal = [], dirX = [], origin = [], majorRadius = 0.0, minorRadius = 0.0):
- "Check if edge/wire is ellipse"
- return self.CR.isEllipse(edge, tolerance, normal, dirX, origin, majorRadius, minorRadius)
+ """
+ Check if edge/wire is ellipse
+ Usage:
+ > CR.isEllipse(edge, tolerance, normal, dirX, origin, majorRadius, minorRadius)
+ """
+ return self.CR.isEllipse(edge, tolerance, setVectorSize(normal), setVectorSize(dirX), setVectorSize(origin), majorRadius, minorRadius)