typedef map<const SMDS_MeshElement*, vector<TNodeOfNodeListMapItr> > TElemOfVecOfNnlmiMap;
//typedef map<const SMDS_MeshElement*, vector<TNodeOfNodeVecMapItr> > TElemOfVecOfMapNodesMap;
-typedef pair< const SMDS_MeshNode*, const SMDS_MeshNode* > NLink;
-
struct TNodeXYZ : public gp_XYZ {
TNodeXYZ( const SMDS_MeshNode* n ):gp_XYZ( n->X(), n->Y(), n->Z() ) {}
};
+typedef pair< const SMDS_MeshNode*, const SMDS_MeshNode* > NLink;
+
+/*!
+ * \brief A sorted pair of nodes
+ */
+struct TLink: public NLink
+{
+ TLink(const SMDS_MeshNode* n1, const SMDS_MeshNode* n2 ):NLink( n1, n2 )
+ { if ( n1->GetID() < n2->GetID() ) std::swap( first, second ); }
+ TLink(const NLink& link ):NLink( link )
+ { if ( first->GetID() < second->GetID() ) std::swap( first, second ); }
+};
+
//=======================================================================
//function : SMESH_MeshEditor
//purpose :
const SMDS_MeshNode* n4 = 0;
SMDS_ElemIteratorPtr it = tr2->nodesIterator();
int i=0;
- //while ( !n4 && it->more() ) {
while ( !n4 && i<3 ) {
- const SMDS_MeshNode * n = static_cast<const SMDS_MeshNode*>( it->next() );
+ const SMDS_MeshNode * n = cast2Node( it->next() );
i++;
bool isDiag = ( n == theNode1 || n == theNode2 );
if ( !isDiag )
int iNode = 0, iFirstDiag = -1;
it = tr1->nodesIterator();
i=0;
- //while ( it->more() ) {
while ( i<3 ) {
- const SMDS_MeshNode * n = static_cast<const SMDS_MeshNode*>( it->next() );
+ const SMDS_MeshNode * n = cast2Node( it->next() );
i++;
bool isDiag = ( n == theNode1 || n == theNode2 );
if ( isDiag ) {
return false;
SMESHDS_Mesh * aMesh = GetMeshDS();
- //LinkID_Gen aLinkID_Gen( aMesh );
// Prepare data for algo: build
// 1. map of elements with their linkIDs
// 2. map of linkIDs with their elements
- //map< long, list< const SMDS_MeshElement* > > mapLi_listEl;
- //map< long, list< const SMDS_MeshElement* > >::iterator itLE;
- //map< const SMDS_MeshElement*, set< long > > mapEl_setLi;
- //map< const SMDS_MeshElement*, set< long > >::iterator itEL;
-
- map< NLink, list< const SMDS_MeshElement* > > mapLi_listEl;
- map< NLink, list< const SMDS_MeshElement* > >::iterator itLE;
- map< const SMDS_MeshElement*, set< NLink > > mapEl_setLi;
- map< const SMDS_MeshElement*, set< NLink > >::iterator itEL;
+ map< TLink, list< const SMDS_MeshElement* > > mapLi_listEl;
+ map< TLink, list< const SMDS_MeshElement* > >::iterator itLE;
+ map< const SMDS_MeshElement*, set< TLink > > mapEl_setLi;
+ map< const SMDS_MeshElement*, set< TLink > >::iterator itEL;
TIDSortedElemSet::iterator itElem;
for ( itElem = theElems.begin(); itElem != theElems.end(); itElem++ ) {
const SMDS_MeshElement* elem = *itElem;
- //if ( !elem || elem->NbNodes() != 3 )
- // continue;
if(!elem || elem->GetType() != SMDSAbs_Face ) continue;
bool IsTria = elem->NbNodes()==3 || (elem->NbNodes()==6 && elem->IsQuadratic());
if(!IsTria) continue;
const SMDS_MeshNode* aNodes [4];
SMDS_ElemIteratorPtr itN = elem->nodesIterator();
int i = 0;
- //while ( itN->more() )
while ( i<3 )
- aNodes[ i++ ] = static_cast<const SMDS_MeshNode*>( itN->next() );
- ASSERT( i == 3 );
+ aNodes[ i++ ] = cast2Node( itN->next() );
aNodes[ 3 ] = aNodes[ 0 ];
// fill maps
for ( i = 0; i < 3; i++ ) {
- //long linkID = aLinkID_Gen.GetLinkID( aNodes[ i ], aNodes[ i+1 ] );
- NLink link(( aNodes[i] < aNodes[i+1] ? aNodes[i] : aNodes[i+1] ),
- ( aNodes[i] < aNodes[i+1] ? aNodes[i+1] : aNodes[i] ));
+ TLink link( aNodes[i], aNodes[i+1] );
// check if elements sharing a link can be fused
- //itLE = mapLi_listEl.find( linkID );
itLE = mapLi_listEl.find( link );
if ( itLE != mapLi_listEl.end() ) {
if ((*itLE).second.size() > 1 ) // consider only 2 elems adjacent by a link
(*itLE).second.push_back( elem );
}
else {
- //mapLi_listEl[ linkID ].push_back( elem );
mapLi_listEl[ link ].push_back( elem );
}
- //mapEl_setLi [ elem ].insert( linkID );
mapEl_setLi [ elem ].insert( link );
}
}
int nbElems = (*itLE).second.size();
if ( nbElems < 2 ) {
const SMDS_MeshElement* elem = (*itLE).second.front();
- //long link = (*itLE).first;
- NLink link = (*itLE).first;
+ TLink link = (*itLE).first;
mapEl_setLi[ elem ].erase( link );
if ( mapEl_setLi[ elem ].empty() )
mapEl_setLi.erase( elem );
while ( ! mapEl_setLi.empty() ) {
// Look for the start element:
// the element having the least nb of shared links
-
const SMDS_MeshElement* startElem = 0;
int minNbLinks = 4;
for ( itEL = mapEl_setLi.begin(); itEL != mapEl_setLi.end(); itEL++ ) {
// search elements to fuse starting from startElem or links of elements
// fused earlyer - startLinks
- //list< long > startLinks;
- list< NLink > startLinks;
+ list< TLink > startLinks;
while ( startElem || !startLinks.empty() ) {
while ( !startElem && !startLinks.empty() ) {
// Get an element to start, by a link
- //long linkId = startLinks.front();
- NLink linkId = startLinks.front();
+ TLink linkId = startLinks.front();
startLinks.pop_front();
itLE = mapLi_listEl.find( linkId );
if ( itLE != mapLi_listEl.end() ) {
if ( startElem ) {
// Get candidates to be fused
const SMDS_MeshElement *tr1 = startElem, *tr2 = 0, *tr3 = 0;
- //long link12, link13;
- NLink link12, link13;
+ const TLink *link12, *link13;
startElem = 0;
ASSERT( mapEl_setLi.find( tr1 ) != mapEl_setLi.end() );
- //set< long >& setLi = mapEl_setLi[ tr1 ];
- set< NLink >& setLi = mapEl_setLi[ tr1 ];
+ set< TLink >& setLi = mapEl_setLi[ tr1 ];
ASSERT( !setLi.empty() );
- //set< long >::iterator itLi;
- set< NLink >::iterator itLi;
- for ( itLi = setLi.begin(); itLi != setLi.end(); itLi++ ) {
- //long linkID = (*itLi);
- NLink linkID = (*itLi);
- itLE = mapLi_listEl.find( linkID );
+ set< TLink >::iterator itLi;
+ for ( itLi = setLi.begin(); itLi != setLi.end(); itLi++ )
+ {
+ const TLink & link = (*itLi);
+ itLE = mapLi_listEl.find( link );
if ( itLE == mapLi_listEl.end() )
continue;
continue;
if ( tr2 ) {
tr3 = elem;
- link13 = linkID;
+ link13 = &link;
}
else {
tr2 = elem;
- link12 = linkID;
+ link12 = &link;
}
// add other links of elem to list of links to re-start from
- //set< long >& links = mapEl_setLi[ elem ];
- //set< long >::iterator it;
- set< NLink >& links = mapEl_setLi[ elem ];
- set< NLink >::iterator it;
+ set< TLink >& links = mapEl_setLi[ elem ];
+ set< TLink >::iterator it;
for ( it = links.begin(); it != links.end(); it++ ) {
- //long linkID2 = (*it);
- NLink linkID2 = (*it);
- if ( linkID2 != linkID )
- startLinks.push_back( linkID2 );
+ const TLink& link2 = (*it);
+ if ( link2 != link )
+ startLinks.push_back( link2 );
}
}
// Get nodes of possible quadrangles
const SMDS_MeshNode *n12 [4], *n13 [4];
bool Ok12 = false, Ok13 = false;
- //const SMDS_MeshNode *linkNode1, *linkNode2;
const SMDS_MeshNode *linkNode1, *linkNode2;
if(tr2) {
- //const SMDS_MeshNode *linkNode1 = link12.first;
- //const SMDS_MeshNode *linkNode2 = link12.second;
- linkNode1 = link12.first;
- linkNode2 = link12.second;
- //if ( tr2 &&
- // aLinkID_Gen.GetNodes( link12, linkNode1, linkNode2 ) &&
- // getQuadrangleNodes( n12, linkNode1, linkNode2, tr1, tr2 ))
- // Ok12 = true;
+ linkNode1 = link12->first;
+ linkNode2 = link12->second;
if ( tr2 && getQuadrangleNodes( n12, linkNode1, linkNode2, tr1, tr2 ))
Ok12 = true;
}
if(tr3) {
- linkNode1 = link13.first;
- linkNode2 = link13.second;
- //if ( tr3 &&
- // aLinkID_Gen.GetNodes( link13, linkNode1, linkNode2 ) &&
- // getQuadrangleNodes( n13, linkNode1, linkNode2, tr1, tr3 ))
- // Ok13 = true;
+ linkNode1 = link13->first;
+ linkNode2 = link13->second;
if ( tr3 && getQuadrangleNodes( n13, linkNode1, linkNode2, tr1, tr3 ))
Ok13 = true;
}
mapEl_setLi.erase( tr1 );
if ( Ok12 ) {
mapEl_setLi.erase( tr2 );
- mapLi_listEl.erase( link12 );
+ mapLi_listEl.erase( *link12 );
if(tr1->NbNodes()==3) {
if( tr1->GetID() < tr2->GetID() ) {
aMesh->ChangeElementNodes( tr1, n12, 4 );
}
else if ( Ok13 ) {
mapEl_setLi.erase( tr3 );
- mapLi_listEl.erase( link13 );
+ mapLi_listEl.erase( *link13 );
if(tr1->NbNodes()==3) {
if( tr1->GetID() < tr2->GetID() ) {
aMesh->ChangeElementNodes( tr1, n13, 4 );
return aResult;
}
-/*!
- * \brief A sorted pair of nodes
- */
-struct TLink: public NLink
-{
- TLink(const SMDS_MeshNode* n1, const SMDS_MeshNode* n2 ):NLink( n1, n2 )
- { if ( n1 < n2 ) std::swap( first, second ); }
- TLink(const NLink& link ):NLink( link )
- { if ( first < second ) std::swap( first, second ); }
-};
-
//================================================================================
/*!
* \brief Find corresponding nodes in two sets of faces