#include "SMESHGUI_MeshInfo.h"
-#include "SMESH_Actor.h"
-#include "SMESHGUI.h"
-#include "SMESHGUI_IdValidator.h"
-#include "SMESHGUI_Utils.h"
-#include "SMESHGUI_VTKUtils.h"
-#include "SMESHGUI_SpinBox.h"
#include "SMDSAbs_ElementType.hxx"
-#include "SMDS_Mesh.hxx"
#include "SMDS_BallElement.hxx"
#include "SMDS_EdgePosition.hxx"
#include "SMDS_FacePosition.hxx"
+#include "SMDS_Mesh.hxx"
#include "SMESHDS_Mesh.hxx"
+#include "SMESHGUI.h"
+#include "SMESHGUI_FilterUtils.h"
+#include "SMESHGUI_IdValidator.h"
+#include "SMESHGUI_SpinBox.h"
+#include "SMESHGUI_Utils.h"
+#include "SMESHGUI_VTKUtils.h"
+#include "SMESH_Actor.h"
#include <LightApp_SelectionMgr.h>
#include <SUIT_FileDlg.h>
#include <SALOMEconfig.h>
#include CORBA_SERVER_HEADER(GEOM_Gen)
+namespace {
+
const int SPACING = 6;
const int MARGIN = 9;
const int MAXITEMS = 10;
NodeConnectivity = 100,
ElemConnectivity,
};
+} // namesapce
/*!
\class ExtraWidget
\internal
*/
-
class ExtraWidget : public QWidget
{
public:
else if ( !aGroup->_is_nil() ) {
QString objType;
switch( aGroup->GetType() ) {
- case SMESH::NODE:
- objType = tr( "OBJECT_GROUP_NODES" );
- break;
- case SMESH::EDGE:
- objType = tr( "OBJECT_GROUP_EDGES" );
- break;
- case SMESH::FACE:
- objType = tr( "OBJECT_GROUP_FACES" );
- break;
- case SMESH::VOLUME:
- objType = tr( "OBJECT_GROUP_VOLUMES" );
- break;
- case SMESH::ELEM0D:
- objType = tr( "OBJECT_GROUP_0DELEMS" );
- break;
- case SMESH::BALL:
- objType = tr( "OBJECT_GROUP_BALLS" );
- break;
- default:
- objType = tr( "OBJECT_GROUP" );
- break;
+ case SMESH::NODE: objType = tr( "OBJECT_GROUP_NODES" );break;
+ case SMESH::EDGE: objType = tr( "OBJECT_GROUP_EDGES" );break;
+ case SMESH::FACE: objType = tr( "OBJECT_GROUP_FACES" );break;
+ case SMESH::VOLUME:objType = tr( "OBJECT_GROUP_VOLUMES" );break;
+ case SMESH::ELEM0D:objType = tr( "OBJECT_GROUP_0DELEMS" );break;
+ case SMESH::BALL: objType = tr( "OBJECT_GROUP_BALLS" );break;
+ default: objType = tr( "OBJECT_GROUP" );break;
}
myWidgets[iObject][iSingle]->setProperty( "text", objType );
}
long nbQuadrangles = info[SMDSEntity_Quadrangle] + info[SMDSEntity_Quad_Quadrangle] + info[SMDSEntity_BiQuad_Quadrangle];
long nb2DLinear = info[SMDSEntity_Triangle] + info[SMDSEntity_Quadrangle] + info[SMDSEntity_Polygon];
long nb2DQuadratic = info[SMDSEntity_Quad_Triangle] + info[SMDSEntity_BiQuad_Triangle] + info[SMDSEntity_Quad_Quadrangle] + info[SMDSEntity_BiQuad_Quadrangle];
- myWidgets[i2D][iTotal] ->setProperty( "text", QString::number( nb2DLinear + nb2DQuadratic ) );
+ myWidgets[i2D][iTotal] ->setProperty( "text", QString::number( nb2DLinear + nb2DQuadratic ));
myWidgets[i2D][iLinear] ->setProperty( "text", QString::number( nb2DLinear ) );
myWidgets[i2D][iQuadratic] ->setProperty( "text", QString::number( nb2DQuadratic ) );
myWidgets[i2DTriangles][iTotal] ->setProperty( "text", QString::number( nbTriangles ) );
SUIT_ResourceMgr* aResMgr = SUIT_Session::session()->resourceMgr();
QIcon aComputeIcon( aResMgr->loadPixmap( "SMESH", tr( "ICON_COMPUTE" ) ) );
+ SMESH::FilterManager_var aFilterMgr = SMESH::GetFilterManager();
+
// nodes info
QLabel* aNodesLab = new QLabel( tr( "NODES_INFO" ), this );
QLabel* aNodesFreeLab = new QLabel( tr( "NUMBER_OF_THE_FREE_NODES" ), this );
QLabel* aNodesFree = createField();
myWidgets << aNodesFree;
+ myPredicates << aFilterMgr->CreateFreeNodes();
+ //
QLabel* aNodesDoubleLab = new QLabel( tr( "NUMBER_OF_THE_DOUBLE_NODES" ), this );
QLabel* aNodesDouble = createField();
myWidgets << aNodesDouble;
+ myPredicates << aFilterMgr->CreateEqualNodes();
QLabel* aToleranceLab = new QLabel( tr( "DOUBLE_NODES_TOLERANCE" ), this );
myToleranceWidget = new SMESHGUI_SpinBox( this );
myToleranceWidget->RangeStepAndValidator(0.0000000001, 1000000.0, 0.0000001, "length_precision" );
QLabel* anEdgesDoubleLab = new QLabel( tr( "NUMBER_OF_THE_DOUBLE_EDGES" ), this );
QLabel* anEdgesDouble = createField();
myWidgets << anEdgesDouble;
+ myPredicates << aFilterMgr->CreateEqualEdges();
// faces info
QLabel* aFacesLab = new QLabel( tr( "FACES_INFO" ), this );
QLabel* aFacesDoubleLab = new QLabel( tr( "NUMBER_OF_THE_DOUBLE_FACES" ), this );
QLabel* aFacesDouble = createField();
myWidgets << aFacesDouble;
+ myPredicates << aFilterMgr->CreateEqualFaces();
QLabel* aFacesOverLab = new QLabel( tr( "NUMBER_OF_THE_OVER_CONSTRAINED" ), this );
QLabel* aFacesOver = createField();
myWidgets << aFacesOver;
+ myPredicates << aFilterMgr->CreateOverConstrainedFace();
QLabel* anAspectRatioLab = new QLabel( tr( "ASPECT_RATIO_HISTOGRAM" ), this );
myPlot = createPlot( this );
+ myAspectRatio = aFilterMgr->CreateAspectRatio();
// volumes info
QLabel* aVolumesLab = new QLabel( tr( "VOLUMES_INFO" ), this );
QLabel* aVolumesDoubleLab = new QLabel( tr( "NUMBER_OF_THE_DOUBLE_VOLUMES" ), this );
QLabel* aVolumesDouble = createField();
myWidgets << aVolumesDouble;
+ myPredicates << aFilterMgr->CreateEqualVolumes();
QLabel* aVolumesOverLab = new QLabel( tr( "NUMBER_OF_THE_OVER_CONSTRAINED" ), this );
QLabel* aVolumesOver = createField();
myWidgets << aVolumesOver;
+ myPredicates << aFilterMgr->CreateOverConstrainedVolume();
QLabel* anAspectRatio3DLab = new QLabel( tr( "ASPECT_RATIO_3D_HISTOGRAM" ), this );
myPlot3D = createPlot( this );
+ myAspectRatio3D = aFilterMgr->CreateAspectRatio3D();
QToolButton* aFreeNodesBtn = new QToolButton( this );
aFreeNodesBtn->setIcon(aComputeIcon);
aComputeVolumeBtn->setIcon(aComputeIcon);
myButtons << aComputeVolumeBtn; //8
- connect( aComputeFaceBtn, SIGNAL( clicked() ), this, SLOT( computeFaceInfo() ) );
- connect( aComputeVolumeBtn, SIGNAL( clicked() ), this, SLOT( computeVolumeInfo() ) );
+ connect( aComputeFaceBtn, SIGNAL( clicked() ), this, SLOT( computeAspectRatio() ) );
+ connect( aComputeVolumeBtn, SIGNAL( clicked() ), this, SLOT( computeAspectRatio3D() ) );
connect( aFreeNodesBtn, SIGNAL( clicked() ), this, SLOT( computeFreeNodesInfo() ) );
connect( aDoubleNodesBtn, SIGNAL( clicked() ), this, SLOT( computeDoubleNodesInfo() ) );
connect( aDoubleEdgesBtn, SIGNAL( clicked() ), this, SLOT( computeDoubleEdgesInfo() ) );
void SMESHGUI_CtrlInfo::showInfo( SMESH::SMESH_IDSource_ptr obj )
{
clearInternal();
- SMESH::long_array_var anElems;
- long ctrlLimit = SMESHGUI::resourceMgr()->integerValue( "SMESH", "info_controls_limit", 3000 );
- if ( CORBA::is_nil( obj ) ) return;
- _PTR(SObject) aSO = SMESH::FindSObject( obj );
- if ( !aSO ) return;
- myWidgets[0]->setText( aSO->GetName().c_str() );
-
- SALOME_ListIO selected;
- SMESHGUI::selectionMgr()->selectedObjects( selected );
- if ( selected.Extent() < 1 ) return;
- Handle(SALOME_InteractiveObject) IO = selected.First();
- SMESH_Actor* anActor = SMESH::FindActorByEntry( IO->getEntry() );
- if ( !anActor ) anActor = SMESH::CreateActor( aSO->GetStudy(), aSO->GetID().c_str(), true );
- if ( !anActor ) return;
- myActor = anActor;
-
- SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow( obj );
- SMESH::SMESH_subMesh_var aSubMesh = SMESH::SMESH_subMesh::_narrow( obj );
- SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow( obj );
- if ( !aMesh->_is_nil() )
- myObjectType = Mesh;
- else if( !aSubMesh->_is_nil() )
- myObjectType = SubMesh;
- else if( !aGroup->_is_nil() )
- myObjectType = Group;
- else
- return;
+ myObject = SMESH::SMESH_IDSource::_duplicate( obj );
+ if ( myObject->_is_nil() ) return;
+
+ if ( _PTR(SObject) aSO = SMESH::FindSObject( obj ))
+ myWidgets[0]->setText( aSO->GetName().c_str() );
+
+ SMESH::SMESH_Mesh_var mesh = obj->GetMesh();
+ if ( mesh->_is_nil() ) return;
+
+ const bool meshLoaded = mesh->IsLoaded();
+ if ( !meshLoaded ) // mesh not yet loaded from the hdf file
+ // enable Compute buttons, just in case obj->GetNbElementsByType() fails
+ for ( int i = 0; i < myButtons.count(); ++i )
+ myButtons[i]->setEnabled( true );
+
+ SMESH::long_array_var nbElemsByType = obj->GetNbElementsByType();
+ if ( ! &nbElemsByType.in() ) return;
+
+ const CORBA::Long ctrlLimit =
+ meshLoaded ? SMESHGUI::resourceMgr()->integerValue( "SMESH", "info_controls_limit", 3000 ) : -1;
// nodes info
- anElems = getElementsByType( SMESH::NODE );
- if( myObjectType == Group ){
- anElems = aGroup->GetNodeIDs();
- }
- if ( anElems->length() ) {
- if( anElems->length() <= ctrlLimit ) {
+ const CORBA::Long nbNodes = nbElemsByType[ SMESH::NODE ];
+ const CORBA::Long nbElems = ( nbElemsByType[ SMESH::EDGE ] +
+ nbElemsByType[ SMESH::FACE ] +
+ nbElemsByType[ SMESH::VOLUME ] );
+ if ( nbNodes + nbElems > 0 ) {
+ if ( Max( (int)nbNodes, (int)nbElems ) <= ctrlLimit ) {
// free nodes
computeFreeNodesInfo();
// double nodes
}
// edges info
- anElems = getElementsByType( SMESH::EDGE );
- if ( anElems->length() ) {
+ if ( nbElemsByType[ SMESH::EDGE ] > 0 ) {
// double edges
- if( anElems->length() <= ctrlLimit )
+ if( nbElemsByType[ SMESH::EDGE ] <= ctrlLimit )
computeDoubleEdgesInfo();
else
myButtons[2]->setEnabled( true );
}
// faces info
- anElems = getElementsByType( SMESH::FACE );
- if ( anElems->length() ) {
- if ( anElems->length() <= ctrlLimit ) {
+ if ( nbElemsByType[ SMESH::FACE ] > 0 ) {
+ if ( nbElemsByType[ SMESH::FACE ] <= ctrlLimit ) {
// double faces
computeDoubleFacesInfo();
// over constrained faces
computeOverConstrainedFacesInfo();
// aspect Ratio histogram
- computeFaceInfo();
+ computeAspectRatio();
}
else {
myButtons[3]->setEnabled( true );
}
// volumes info
- anElems = getElementsByType( SMESH::VOLUME );
- if ( anElems->length() ) {
- if ( anElems->length() <= ctrlLimit ) {
+ if ( nbElemsByType[ SMESH::VOLUME ] > 0 ) {
+ if ( nbElemsByType[ SMESH::VOLUME ] <= ctrlLimit ) {
// double volumes
computeDoubleVolumesInfo();
// over constrained volumes
computeOverConstrainedVolumesInfo();
// aspect Ratio 3D histogram
- computeVolumeInfo();
+ computeAspectRatio3D();
}
else {
myButtons[6]->setEnabled( true );
}
}
-void SMESHGUI_CtrlInfo::computeFreeNodesInfo()
+//================================================================================
+/*!
+ * \brief Computes and shows nb of elements satisfying a given predicate
+ * \param [in] ft - a predicate type (SMESH::FunctorType)
+ * \param [in] iBut - index of one of myButtons to disable
+ * \param [in] iWdg - index of one of myWidgets to show the computed number
+ */
+//================================================================================
+
+void SMESHGUI_CtrlInfo::computeNb( int ft, int iBut, int iWdg )
{
- myButtons[0]->setEnabled( false );
- SALOME_ListIO selected;
- SMESHGUI::selectionMgr()->selectedObjects( selected );
- if ( selected.Extent() < 1 ) return;
- SMESH::SMESH_IDSource_var obj = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>( selected.First() );
- if ( CORBA::is_nil( obj ) ) return;
+ myButtons[ iBut ]->setEnabled( false );
+ myWidgets[ iWdg ]->setText( "" );
+ if ( myObject->_is_nil() ) return;
- SMESH::Controls::FunctorPtr aFunctor;
- aFunctor.reset( new SMESH::Controls::FreeNodes() );
- aFunctor->SetMesh( myActor->GetObject()->GetMesh() );
- SMESH::long_array_var anElems = getElementsByType( SMESH::NODE );
- if( myObjectType == Group ){
- SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow( obj );
- anElems = aGroup->GetNodeIDs();
- }
- int aNBFreeNodes = nbElemsControl( anElems, aFunctor );
- myWidgets[1]->setText( QString::number( aNBFreeNodes ) );
+ SUIT_OverrideCursor wc;
+
+ SMESH::SMESH_Mesh_var mesh = myObject->GetMesh();
+ if ( !mesh->_is_nil() && !mesh->IsLoaded() )
+ {
+ mesh->Load();
+ this->showInfo( myObject ); // try to show all values
+ if ( !myWidgets[ iWdg ]->text().isEmpty() )
+ return; // <ft> predicate already computed
+ }
+ // look for a predicate of type <ft>
+ for ( int i = 0; i < myPredicates.count(); ++i )
+ if ( myPredicates[i]->GetFunctorType() == ft )
+ {
+ CORBA::Long nb = myPredicates[i]->NbSatisfying( myObject );
+ myWidgets[ iWdg ]->setText( QString::number( nb ));
+ }
}
-void SMESHGUI_CtrlInfo::computeDoubleNodesInfo()
+void SMESHGUI_CtrlInfo::computeFreeNodesInfo()
{
- myButtons[1]->setEnabled( false );
- SALOME_ListIO selected;
- SMESHGUI::selectionMgr()->selectedObjects( selected );
- if ( selected.Extent() < 1 ) return;
- SMESH::SMESH_IDSource_var obj = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>( selected.First() );
- if ( CORBA::is_nil( obj ) ) return;
+ computeNb( SMESH::FT_FreeNodes, 0, 1 );
+}
- SMESH::Controls::FunctorPtr aFunctor;
- SMESH::Controls::CoincidentNodes* aNodes = new SMESH::Controls::CoincidentNodes();
- aNodes->SetTolerance( myToleranceWidget->value() );
- aFunctor.reset( aNodes );
- aFunctor->SetMesh( myActor->GetObject()->GetMesh() );
- SMESH::long_array_var anElems = getElementsByType( SMESH::NODE );
- if( myObjectType == Group ){
- SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow( obj );
- anElems = aGroup->GetNodeIDs();
- }
- int aNBDoubleNodes = nbElemsControl( anElems, aFunctor );
- myWidgets[2]->setText( QString::number( aNBDoubleNodes ) );
+void SMESHGUI_CtrlInfo::computeDoubleNodesInfo()
+{
+ computeNb( SMESH::FT_EqualNodes, 1, 2 );
}
void SMESHGUI_CtrlInfo::computeDoubleEdgesInfo()
{
- myButtons[2]->setEnabled( false );
- SMESH::Controls::FunctorPtr aFunctor;
- aFunctor.reset( new SMESH::Controls::CoincidentElements1D() );
- aFunctor->SetMesh( myActor->GetObject()->GetMesh() );
- SMESH::long_array_var anElems = getElementsByType( SMESH::EDGE );
- int aNBDoubleEdges = nbElemsControl( anElems, aFunctor );
- myWidgets[3]->setText( QString::number( aNBDoubleEdges ) );
+ computeNb( SMESH::FT_EqualEdges, 2, 3 );
}
void SMESHGUI_CtrlInfo::computeDoubleFacesInfo()
{
- myButtons[3]->setEnabled( false );
- SMESH::Controls::FunctorPtr aFunctor;
- aFunctor.reset( new SMESH::Controls::CoincidentElements2D() );
- aFunctor->SetMesh( myActor->GetObject()->GetMesh() );
- SMESH::long_array_var anElems = getElementsByType( SMESH::FACE );
- int aNBDoubleFaces = nbElemsControl( anElems, aFunctor );
- myWidgets[4]->setText( QString::number( aNBDoubleFaces ) );
+ computeNb( SMESH::FT_EqualFaces, 3, 4 );
}
void SMESHGUI_CtrlInfo::computeOverConstrainedFacesInfo()
{
- myButtons[4]->setEnabled( false );
- SMESH::Controls::FunctorPtr aFunctor;
- aFunctor.reset( new SMESH::Controls::OverConstrainedFace() );
- aFunctor->SetMesh( myActor->GetObject()->GetMesh() );
- SMESH::long_array_var anElems = getElementsByType( SMESH::FACE );
- int aNBOverConstrainedFaces = nbElemsControl( anElems, aFunctor );
- myWidgets[5]->setText( QString::number( aNBOverConstrainedFaces ) );
+ computeNb( SMESH::FT_OverConstrainedFace, 4, 5 );
}
void SMESHGUI_CtrlInfo::computeDoubleVolumesInfo()
{
- myButtons[6]->setEnabled( false );
- SMESH::Controls::FunctorPtr aFunctor;
- aFunctor.reset( new SMESH::Controls::CoincidentElements3D() );
- aFunctor->SetMesh( myActor->GetObject()->GetMesh() );
- SMESH::long_array_var anElems = getElementsByType( SMESH::VOLUME );
- int aNBDoubleVolumes = nbElemsControl( anElems, aFunctor );
- myWidgets[6]->setText( QString::number( aNBDoubleVolumes ) );
+ computeNb( SMESH::FT_EqualVolumes, 6, 6 );
}
void SMESHGUI_CtrlInfo::computeOverConstrainedVolumesInfo()
{
- myButtons[7]->setEnabled( false );
- SMESH::Controls::FunctorPtr aFunctor;
- aFunctor.reset( new SMESH::Controls::OverConstrainedVolume() );
- aFunctor->SetMesh( myActor->GetObject()->GetMesh() );
- SMESH::long_array_var anElems = getElementsByType( SMESH::VOLUME );
- int aNBOverConstrainedVolumes = nbElemsControl( anElems, aFunctor );
- myWidgets[7]->setText( QString::number( aNBOverConstrainedVolumes ) );
+ computeNb( SMESH::FT_OverConstrainedVolume, 7, 7 );
}
-void SMESHGUI_CtrlInfo::computeFaceInfo() {
+void SMESHGUI_CtrlInfo::computeAspectRatio()
+{
myButtons[5]->setEnabled( false );
+ if ( myObject->_is_nil() ) return;
+
SUIT_OverrideCursor wc;
- SALOME_ListIO selected;
- SMESHGUI::selectionMgr()->selectedObjects( selected );
- if ( selected.Extent() < 1 ) return;
- SMESH::SMESH_IDSource_var obj = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>( selected.First() );
- if ( CORBA::is_nil( obj ) ) return;
- _PTR(SObject) aSO = SMESH::FindSObject( obj );
- if ( !aSO ) return;
- SMESH_Actor* anActor = SMESH::FindActorByEntry( selected.First()->getEntry() );
- if ( !anActor ) anActor = SMESH::CreateActor( aSO->GetStudy(), aSO->GetID().c_str(), true );
- if ( !anActor ) return;
-
- SMESH::Controls::NumericalFunctorPtr anAspectRatio( new SMESH::Controls::AspectRatio() );
- int cprecision = 6;
- if ( SMESHGUI::resourceMgr()->booleanValue( "SMESH", "use_precision", false ) )
- cprecision = SMESHGUI::resourceMgr()->integerValue( "SMESH", "controls_precision", -1 );
- anAspectRatio->SetPrecision( cprecision );
- anAspectRatio->SetMesh( anActor->GetObject()->GetMesh() );
- SMESH::long_array_var anElems = getElementsByType( SMESH::FACE );
- Plot2d_Histogram* aHistogram = getHistogram( anElems, anAspectRatio );
-
- if ( !aHistogram->isEmpty() ) {
+
+ Plot2d_Histogram* aHistogram = getHistogram( myAspectRatio );
+ if ( aHistogram && !aHistogram->isEmpty() ) {
QwtPlotItem* anItem = aHistogram->createPlotItem();
anItem->attach( myPlot );
myPlot->replot();
}
}
-void SMESHGUI_CtrlInfo::computeVolumeInfo() {
+void SMESHGUI_CtrlInfo::computeAspectRatio3D()
+{
myButtons[8]->setEnabled( false );
+ if ( myObject->_is_nil() ) return;
+
SUIT_OverrideCursor wc;
- SALOME_ListIO selected;
- SMESHGUI::selectionMgr()->selectedObjects( selected );
- if ( selected.Extent() < 1 ) return;
- SMESH::SMESH_IDSource_var obj = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>( selected.First() );
- if ( CORBA::is_nil( obj ) ) return;
- _PTR(SObject) aSO = SMESH::FindSObject( obj );
- if ( !aSO ) return;
- SMESH_Actor* anActor = SMESH::FindActorByEntry( selected.First()->getEntry() );
- if ( !anActor ) anActor = SMESH::CreateActor( aSO->GetStudy(), aSO->GetID().c_str(), true );
- if ( !anActor ) return;
-
- SMESH::Controls::NumericalFunctorPtr anAspectRatio3D( new SMESH::Controls::AspectRatio3D() );
- int cprecision = 6;
- if ( SMESHGUI::resourceMgr()->booleanValue( "SMESH", "use_precision", false ) )
- cprecision = SMESHGUI::resourceMgr()->integerValue( "SMESH", "controls_precision", -1 );
- anAspectRatio3D->SetPrecision( cprecision );
- anAspectRatio3D->SetMesh( anActor->GetObject()->GetMesh() );
- SMESH::long_array_var anElems = getElementsByType( SMESH::VOLUME );
- Plot2d_Histogram* aHistogram = getHistogram( anElems, anAspectRatio3D );
-
- if ( !aHistogram->isEmpty() ) {
+
+ Plot2d_Histogram* aHistogram = getHistogram( myAspectRatio3D );
+ if ( aHistogram && !aHistogram->isEmpty() ) {
QwtPlotItem* anItem = aHistogram->createPlotItem();
anItem->attach( myPlot3D );
myPlot3D->replot();
}
}
-SMESH::long_array_var
-SMESHGUI_CtrlInfo::getElementsByType( SMESH::ElementType theElementType )
-{
- SALOME_ListIO selected;
- SMESHGUI::selectionMgr()->selectedObjects( selected );
- if ( selected.Extent() < 1 ) return new SMESH::long_array();;
- SMESH::SMESH_IDSource_var obj = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>( selected.First() );
- if ( CORBA::is_nil( obj ) ) return new SMESH::long_array();;
-
- SMESH::long_array_var anElems;
- if( myObjectType == Mesh ) {
- SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow( obj );
- anElems = aMesh->GetElementsByType( theElementType );
- }
- else if( myObjectType == SubMesh ) {
- SMESH::SMESH_subMesh_var aSubMesh = SMESH::SMESH_subMesh::_narrow( obj );
- anElems = aSubMesh->GetElementsByType( theElementType );
- }
- else if( myObjectType == Group ){
- SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow( obj );
- anElems = aGroup->GetType() == theElementType ? obj->GetIDs() : new SMESH::long_array();
- }
- return anElems;
-}
-
/*!
\brief Internal clean-up (reset widget)
*/
void SMESHGUI_CtrlInfo::setTolerance( double theTolerance )
{
- SMESH::long_array_var anElems = getElementsByType( SMESH::NODE );
+ //SMESH::long_array_var anElems = getElementsByType( SMESH::NODE );
myButtons[1]->setEnabled( true );
myWidgets[2]->setText("");
}
-int SMESHGUI_CtrlInfo::nbElemsControl( SMESH::long_array_var& elems, SMESH::Controls::FunctorPtr theFunctor ) {
- int nbElems = 0;
- for( int i = 0; i < elems->length(); i++ ) {
- if ( SMESH::Controls::Predicate* aPredicate = dynamic_cast<SMESH::Controls::Predicate*>( theFunctor.get() ) )
- if ( aPredicate->IsSatisfy( elems[i] ) ) nbElems++;
- }
- return nbElems;
-}
+Plot2d_Histogram* SMESHGUI_CtrlInfo::getHistogram( SMESH::NumericalFunctor_ptr aNumFun )
+{
+ SMESH::SMESH_Mesh_var mesh = myObject->GetMesh();
+ if ( mesh->_is_nil() ) return 0;
+ if ( !mesh->IsLoaded() )
+ mesh->Load();
+ aNumFun->SetMesh( mesh );
+
+ CORBA::Long cprecision = 6;
+ if ( SMESHGUI::resourceMgr()->booleanValue( "SMESH", "use_precision", false ) )
+ cprecision = SMESHGUI::resourceMgr()->integerValue( "SMESH", "controls_precision", -1 );
+ aNumFun->SetPrecision( cprecision );
-Plot2d_Histogram* SMESHGUI_CtrlInfo::getHistogram( SMESH::long_array_var& elems, SMESH::Controls::NumericalFunctorPtr aNumFun ) {
- Plot2d_Histogram* aHistogram = new Plot2d_Histogram();
- std::vector<int> elements;
- elements.resize( elems->length() );
- for ( unsigned i = 0; i < elements.size(); i++ )
- elements[i] = elems[i];
int nbIntervals = SMESHGUI::resourceMgr()->integerValue( "SMESH", "scalar_bar_num_colors", false );
- double* range = new double[2];
- range[0] = aNumFun->GetValue( elems[0] );
- range[1] = aNumFun->GetValue( elems[0] );
- for( int i = 1; i < elems->length(); i++ ) {
- if ( range[0] > aNumFun->GetValue( elems[i] ) ) range[0] = aNumFun->GetValue( elems[i] );
- if ( range[1] < aNumFun->GetValue( elems[i] ) ) range[1] = aNumFun->GetValue( elems[i] );
- }
- std::vector<int> nbEvents;
- std::vector<double> funValues;
- aNumFun->GetHistogram( nbIntervals, nbEvents, funValues, elements, range );
- for ( int i = 0; i < std::min( nbEvents.size(), funValues.size() -1 ); i++ )
- aHistogram->addPoint( funValues[i] + ( funValues[i+1] - funValues[i] ) / 2.0, static_cast<double>( nbEvents[i] ) );
- if ( funValues.size() >= 2 )
- aHistogram->setWidth( ( funValues[1] - funValues[0] ) * 0.8 );
- aHistogram->setColor( palette().color( QPalette::Highlight ) );
+ SMESH::Histogram_var histogramVar = aNumFun->GetLocalHistogram( nbIntervals,
+ /*isLogarithmic=*/false,
+ myObject );
+ Plot2d_Histogram* aHistogram = new Plot2d_Histogram();
+ aHistogram->setColor( palette().color( QPalette::Highlight ) );
+ if ( &histogramVar.in() )
+ {
+ for ( size_t i = 0, nb = histogramVar->length(); i < nb; i++ )
+ aHistogram->addPoint( 0.5 * ( histogramVar[i].min + histogramVar[i].max ), histogramVar[i].nbEvents );
+ if ( histogramVar->length() >= 2 )
+ aHistogram->setWidth( ( histogramVar[0].max - histogramVar[0].min ) * 0.8 );
+ }
return aHistogram;
}