//=======================================================================
//function : edgeConnectivity
-//purpose : auxilary
+//purpose : auxilary
// return number of the edges connected with the theNode.
// if theEdges has connections with the other type of the
-// elements, return -1
+// elements, return -1
//=======================================================================
static int nbEdgeConnectivity(const SMDS_MeshNode* theNode)
{
SMESHDS_SubMesh* subMesh = 0;//GetMeshDS()->MeshElements(1);
SMESHDS_SubMesh* fSubMesh = 0;//subMesh;
-
+
SMESH_SequenceOfElemPtr newNodes, newElems;
// map face of volume to it's baricenrtic node
const SMDS_MeshElement* elem = elemIt->next();
if(elem->GetType() == SMDSAbs_0DElement)
continue;
-
+
SMDS_ElemIteratorPtr nodeIt = elem->nodesIterator();
if ( elem->GetType() == SMDSAbs_Volume )
{
//MESSAGE("sweepElement " << nbSteps);
SMESHDS_Mesh* aMesh = GetMeshDS();
- const int nbNodes = elem->NbNodes();
+ const int nbNodes = elem->NbNodes();
const int nbCorners = elem->NbCornerNodes();
- SMDSAbs_EntityType baseType = elem->GetEntityType(); /* it can change in case of
+ SMDSAbs_EntityType baseType = elem->GetEntityType(); /* it can change in case of
polyhedron creation !!! */
// Loop on elem nodes:
// find new nodes and detect same nodes indices
midlNod[0], midlNod[1], midlNod[2], midlNod[3]);
}
else if(nbSame==1) {
- // ---> pyramid + pentahedron - can not be created since it is needed
+ // ---> pyramid + pentahedron - can not be created since it is needed
// additional middle node at the center of face
INFOS( " Sweep for face " << elem->GetID() << " can not be created" );
return;
list< list<SMESH_MeshEditor_PathPoint> > LLPPs;
int startNid = theN1->GetID();
TColStd_MapOfInteger UsedNums;
-
+
int NbEdges = Edges.Length();
int i = 1;
for(; i<=NbEdges; i++) {
if( !theTrack->GetMeshDS()->Contains(theN1) ) {
return EXTR_BAD_STARTING_NODE;
}
-
+
conn = nbEdgeConnectivity(theN1);
if(conn > 2)
return EXTR_PATH_NOT_EDGE;
if(currentNode == prevNode)
currentNode = static_cast<const SMDS_MeshNode*>(nIt->next());
aNodesList.push_back(currentNode);
- } else {
+ } else {
nIt = currentElem->nodesIterator();
while( nIt->more() ) {
currentNode = static_cast<const SMDS_MeshNode*>(nIt->next());
if(currentNode == prevNode)
currentNode = static_cast<const SMDS_MeshNode*>(nIt->next());
aNodesList.push_back(currentNode);
-
+
//case of the closed mesh
if(currentNode == theN1) {
nbEdges++;
conn = nbEdgeConnectivity(currentNode);
if(conn > 2) {
- return EXTR_PATH_NOT_EDGE;
+ return EXTR_PATH_NOT_EDGE;
}else if( conn == 1 && nbEdges > 0 ) {
//End of the path
nbEdges++;
nbEdges++;
}
}
- }
-
+ }
+
if(nbEdges != totalNbEdges)
return EXTR_PATH_NOT_EDGE;
x1 = aNodesList[i-1]->X();x2 = aNodesList[i]->X();
y1 = aNodesList[i-1]->Y();y2 = aNodesList[i]->Y();
z1 = aNodesList[i-1]->Z();z2 = aNodesList[i]->Z();
- TopoDS_Edge e = BRepBuilderAPI_MakeEdge(gp_Pnt(x1,y1,z1),gp_Pnt(x2,y2,z2));
+ TopoDS_Edge e = BRepBuilderAPI_MakeEdge(gp_Pnt(x1,y1,z1),gp_Pnt(x2,y2,z2));
list<SMESH_MeshEditor_PathPoint> LPP;
aPrms.clear();
MakeEdgePathPoints(aPrms, e, (aNodesList[i-1]->GetID()==startNid), LPP);
fullList.pop_back();
}
fullList.push_back(PP1);
-
+
} // Sub-shape for the Pattern must be an Edge or Wire
else if( aS.ShapeType() == TopAbs_EDGE ) {
aTrackEdge = TopoDS::Edge( aS );
*/
//=======================================================================
-SMESH_NodeSearcher* SMESH_MeshEditor::GetNodeSearcher()
+SMESH_NodeSearcher* SMESH_MeshEditor::GetNodeSearcher()
{
return new SMESH_NodeSearcherImpl( GetMeshDS() );
}
GeomAPI_ExtremaCurveCurve anExtCC;
Handle(Geom_Curve) lineCurve = new Geom_Line( line );
-
+
int nbNodes = face->IsQuadratic() ? face->NbNodes()/2 : face->NbNodes();
for ( int i = 0; i < nbNodes && nbInts < 2; ++i )
{
GC_MakeSegment edge( SMESH_TNodeXYZ( face->GetNode( i )),
- SMESH_TNodeXYZ( face->GetNode( (i+1)%nbNodes) ));
+ SMESH_TNodeXYZ( face->GetNode( (i+1)%nbNodes) ));
anExtCC.Init( lineCurve, edge);
if ( anExtCC.NbExtrema() > 0 && anExtCC.LowerDistance() <= tol)
{
while (( f = SMESH_MeshEditor::FindFaceInSet(link.node1(), link.node2(), emptySet, faces )))
faces.insert( f );
- // select another outer face among the found
+ // select another outer face among the found
const SMDS_MeshElement* outerFace2 = 0;
if ( faces.size() == 2 )
{
// There are internal boundaries touching the outher one,
// find all faces of internal boundaries in order to find
// faces of boundaries of holes, if any.
-
+
}
else
{
int nbInter = u2inters.size();
if ( nbInter == 0 )
- return TopAbs_OUT;
+ return TopAbs_OUT;
double f = u2inters.begin()->first, l = u2inters.rbegin()->first;
if ( nbInter == 1 ) // not closed mesh
return TopAbs_ON;
if ( nbIntBeforePoint == 0 || nbIntAfterPoint == 0)
- return TopAbs_OUT;
+ return TopAbs_OUT;
if ( nbIntBeforePoint + nbIntAfterPoint == 1 ) // not closed mesh
return fabs( f ) < tolerance ? TopAbs_ON : TopAbs_UNKNOWN;
/*!
* \brief Makes given elements quadratic
* \param theForce3d - if true, the medium nodes will be placed in the middle of link
- * \param theElements - elements to make quadratic
+ * \param theElements - elements to make quadratic
*/
//================================================================================
// we believe that all theElements are of the same type
const SMDSAbs_ElementType elemType = (*theElements.begin())->GetType();
-
+
// get all nodes shared by theElements
TIDSortedNodeSet allNodes;
TIDSortedElemSet::iterator eIt = theElements.begin();
\param theElems - the list of elements (edges or faces) to be replicated
The nodes for duplication could be found from these elements
\param theNodesNot - list of nodes to NOT replicate
- \param theAffectedElems - the list of elements (cells and edges) to which the
+ \param theAffectedElems - the list of elements (cells and edges) to which the
replicated nodes should be associated to.
\return TRUE if operation has been completed successfully, FALSE otherwise
*/
std::vector<const SMDS_MeshNode*> newNodes( anElem->NbNodes() );
SMDS_ElemIteratorPtr anIter = anElem->nodesIterator();
int ind = 0;
- while ( anIter->more() )
- {
+ while ( anIter->more() )
+ {
SMDS_MeshNode* aCurrNode = (SMDS_MeshNode*)anIter->next();
SMDS_MeshNode* aNewNode = aCurrNode;
/*!
\brief Creates a hole in a mesh by doubling the nodes of some particular elements
\param theNodes - identifiers of nodes to be doubled
- \param theModifiedElems - identifiers of elements to be updated by the new (doubled)
- nodes. If list of element identifiers is empty then nodes are doubled but
+ \param theModifiedElems - identifiers of elements to be updated by the new (doubled)
+ nodes. If list of element identifiers is empty then nodes are doubled but
they not assigned to elements
\return TRUE if operation has been completed successfully, FALSE otherwise
*/
//================================================================================
-bool SMESH_MeshEditor::DoubleNodes( const std::list< int >& theListOfNodes,
+bool SMESH_MeshEditor::DoubleNodes( const std::list< int >& theListOfNodes,
const std::list< int >& theListOfModifiedElems )
{
MESSAGE("DoubleNodes");
std::map< SMDS_MeshElement*, vector<const SMDS_MeshNode*> > anElemToNodes;
std::list< int >::const_iterator anElemIter;
- for ( anElemIter = theListOfModifiedElems.begin();
+ for ( anElemIter = theListOfModifiedElems.begin();
anElemIter != theListOfModifiedElems.end(); ++anElemIter )
{
int aCurr = *anElemIter;
SMDS_ElemIteratorPtr anIter = anElem->nodesIterator();
int ind = 0;
- while ( anIter->more() )
- {
+ while ( anIter->more() )
+ {
SMDS_MeshNode* aCurrNode = (SMDS_MeshNode*)anIter->next();
if ( aCurr && anOldNodeToNewNode.find( aCurrNode ) != anOldNodeToNewNode.end() )
{
anElemToNodes[ anElem ] = aNodeArr;
}
- // Change nodes of elements
+ // Change nodes of elements
std::map< SMDS_MeshElement*, vector<const SMDS_MeshNode*> >::iterator
anElemToNodesIter = anElemToNodes.begin();
};
}
+//================================================================================
+/*!
+ \brief Identify the elements that will be affected by node duplication (actual duplication is not performed.
+ This method is the first step of DoubleNodeElemGroupsInRegion.
+ \param theElems - list of groups of elements (edges or faces) to be replicated
+ \param theNodesNot - list of groups of nodes not to replicated
+ \param theShape - shape to detect affected elements (element which geometric center
+ located on or inside shape).
+ The replicated nodes should be associated to affected elements.
+ \return groups of affected elements
+ \sa DoubleNodeElemGroupsInRegion()
+ */
+//================================================================================
+
+bool SMESH_MeshEditor::AffectedElemGroupsInRegion( const TIDSortedElemSet& theElems,
+ const TIDSortedElemSet& theNodesNot,
+ const TopoDS_Shape& theShape,
+ TIDSortedElemSet& theAffectedElems)
+{
+ if ( theShape.IsNull() )
+ return false;
+
+ const double aTol = Precision::Confusion();
+ auto_ptr< BRepClass3d_SolidClassifier> bsc3d;
+ auto_ptr<_FaceClassifier> aFaceClassifier;
+ if ( theShape.ShapeType() == TopAbs_SOLID )
+ {
+ bsc3d.reset( new BRepClass3d_SolidClassifier(theShape));;
+ bsc3d->PerformInfinitePoint(aTol);
+ }
+ else if (theShape.ShapeType() == TopAbs_FACE )
+ {
+ aFaceClassifier.reset( new _FaceClassifier(TopoDS::Face(theShape)));
+ }
+
+ // iterates on indicated elements and get elements by back references from their nodes
+ TIDSortedElemSet::const_iterator elemItr = theElems.begin();
+ for ( ; elemItr != theElems.end(); ++elemItr )
+ {
+ SMDS_MeshElement* anElem = (SMDS_MeshElement*)*elemItr;
+ if (!anElem)
+ continue;
+
+ SMDS_ElemIteratorPtr nodeItr = anElem->nodesIterator();
+ while ( nodeItr->more() )
+ {
+ const SMDS_MeshNode* aNode = cast2Node(nodeItr->next());
+ if ( !aNode || theNodesNot.find(aNode) != theNodesNot.end() )
+ continue;
+ SMDS_ElemIteratorPtr backElemItr = aNode->GetInverseElementIterator();
+ while ( backElemItr->more() )
+ {
+ const SMDS_MeshElement* curElem = backElemItr->next();
+ if ( curElem && theElems.find(curElem) == theElems.end() &&
+ ( bsc3d.get() ?
+ isInside( curElem, *bsc3d, aTol ) :
+ isInside( curElem, *aFaceClassifier, aTol )))
+ theAffectedElems.insert( curElem );
+ }
+ }
+ }
+ return true;
+}
+
//================================================================================
/*!
\brief Creates a hole in a mesh by doubling the nodes of some particular elements
return true;
}
+/*!
+ * \brief identify all the elements around a geom shape, get the faces delimiting the hole
+ * Build groups of volume to remove, groups of faces to replace on the skin of the object,
+ * groups of faces to remove inside the object, (idem edges).
+ * Build ordered list of nodes at the border of each group of faces to replace (to be used to build a geom subshape)
+ */
+void SMESH_MeshEditor::CreateHoleSkin(double radius,
+ const TopoDS_Shape& theShape,
+ SMESH_NodeSearcher* theNodeSearcher,
+ const char* groupName,
+ std::vector<double>& nodesCoords,
+ std::vector<std::vector<int> >& listOfListOfNodes)
+{
+ MESSAGE("--------------------------------");
+ MESSAGE("SMESH_MeshEditor::CreateHoleSkin");
+ MESSAGE("--------------------------------");
+
+ // --- zone of volumes to remove is given :
+ // 1 either by a geom shape (one or more vertices) and a radius,
+ // 2 either by a group of nodes (representative of the shape)to use with the radius,
+ // 3 either by a group of nodes where all the elements build on one of this nodes are to remove,
+ // In the case 2, the group of nodes is an external group of nodes from another mesh,
+ // In the case 3, the group of nodes is an internal group of the mesh (obtained for instance by a filter),
+ // defined by it's name.
+
+ SMESHDS_GroupBase* groupDS = 0;
+ SMESH_Mesh::GroupIteratorPtr groupIt = this->myMesh->GetGroups();
+ while ( groupIt->more() )
+ {
+ groupDS = 0;
+ SMESH_Group * group = groupIt->next();
+ if ( !group ) continue;
+ groupDS = group->GetGroupDS();
+ if ( !groupDS || groupDS->IsEmpty() ) continue;
+ std::string grpName = group->GetName();
+ if (grpName == groupName)
+ break;
+ }
+
+ bool isNodeGroup = false;
+ bool isNodeCoords = false;
+ if (groupDS)
+ {
+ if (groupDS->GetType() != SMDSAbs_Node)
+ return;
+ isNodeGroup = true; // a group of nodes exists and it is in this mesh
+ }
+
+ if (nodesCoords.size() > 0)
+ isNodeCoords = true; // a list o nodes given by their coordinates
+
+ // --- define groups to build
+
+ int idg; // --- group of SMDS volumes
+ string grpvName = groupName;
+ grpvName += "_vol";
+ SMESH_Group *grp = this->myMesh->AddGroup(SMDSAbs_Volume, grpvName.c_str(), idg);
+ if (!grp)
+ {
+ MESSAGE("group not created " << grpvName);
+ return;
+ }
+ SMESHDS_Group *sgrp = dynamic_cast<SMESHDS_Group*>(grp->GetGroupDS());
+
+ int idgs; // --- group of SMDS faces on the skin
+ string grpsName = groupName;
+ grpsName += "_skin";
+ SMESH_Group *grps = this->myMesh->AddGroup(SMDSAbs_Face, grpsName.c_str(), idgs);
+ if (!grps)
+ {
+ MESSAGE("group not created " << grpsName);
+ return;
+ }
+ SMESHDS_Group *sgrps = dynamic_cast<SMESHDS_Group*>(grps->GetGroupDS());
+
+ int idgi; // --- group of SMDS faces internal (several shapes)
+ string grpiName = groupName;
+ grpiName += "_internalFaces";
+ SMESH_Group *grpi = this->myMesh->AddGroup(SMDSAbs_Face, grpiName.c_str(), idgi);
+ if (!grpi)
+ {
+ MESSAGE("group not created " << grpiName);
+ return;
+ }
+ SMESHDS_Group *sgrpi = dynamic_cast<SMESHDS_Group*>(grpi->GetGroupDS());
+
+ int idgei; // --- group of SMDS faces internal (several shapes)
+ string grpeiName = groupName;
+ grpeiName += "_internalEdges";
+ SMESH_Group *grpei = this->myMesh->AddGroup(SMDSAbs_Edge, grpeiName.c_str(), idgei);
+ if (!grpei)
+ {
+ MESSAGE("group not created " << grpeiName);
+ return;
+ }
+ SMESHDS_Group *sgrpei = dynamic_cast<SMESHDS_Group*>(grpei->GetGroupDS());
+
+ // --- build downward connectivity
+
+ SMESHDS_Mesh *meshDS = this->myMesh->GetMeshDS();
+ meshDS->BuildDownWardConnectivity(true);
+ SMDS_UnstructuredGrid* grid = meshDS->getGrid();
+
+ // --- set of volumes detected inside
+
+ std::set<int> setOfInsideVol;
+ std::set<int> setOfVolToCheck;
+
+ std::vector<gp_Pnt> gpnts;
+ gpnts.clear();
+
+ if (isNodeGroup) // --- a group of nodes is provided : find all the volumes using one or more of this nodes
+ {
+ MESSAGE("group of nodes provided");
+ SMDS_ElemIteratorPtr elemIt = groupDS->GetElements();
+ while ( elemIt->more() )
+ {
+ const SMDS_MeshElement* elem = elemIt->next();
+ if (!elem)
+ continue;
+ const SMDS_MeshNode* node = dynamic_cast<const SMDS_MeshNode*>(elem);
+ if (!node)
+ continue;
+ SMDS_MeshElement* vol = 0;
+ SMDS_ElemIteratorPtr volItr = node->GetInverseElementIterator(SMDSAbs_Volume);
+ while (volItr->more())
+ {
+ vol = (SMDS_MeshElement*)volItr->next();
+ setOfInsideVol.insert(vol->getVtkId());
+ sgrp->Add(vol->GetID());
+ }
+ }
+ }
+ else if (isNodeCoords)
+ {
+ MESSAGE("list of nodes coordinates provided");
+ int i = 0;
+ int k = 0;
+ while (i < nodesCoords.size()-2)
+ {
+ double x = nodesCoords[i++];
+ double y = nodesCoords[i++];
+ double z = nodesCoords[i++];
+ gp_Pnt p = gp_Pnt(x, y ,z);
+ gpnts.push_back(p);
+ MESSAGE("TopoDS_Vertex " << k++ << " " << p.X() << " " << p.Y() << " " << p.Z());
+ }
+ }
+ else // --- no group, no coordinates : use the vertices of the geom shape provided, and radius
+ {
+ MESSAGE("no group of nodes provided, using vertices from geom shape, and radius");
+ TopTools_IndexedMapOfShape vertexMap;
+ TopExp::MapShapes( theShape, TopAbs_VERTEX, vertexMap );
+ gp_Pnt p = gp_Pnt(0,0,0);
+ if (vertexMap.Extent() < 1)
+ return;
+
+ for ( int i = 1; i <= vertexMap.Extent(); ++i )
+ {
+ const TopoDS_Vertex& vertex = TopoDS::Vertex( vertexMap( i ));
+ p = BRep_Tool::Pnt(vertex);
+ gpnts.push_back(p);
+ MESSAGE("TopoDS_Vertex " << i << " " << p.X() << " " << p.Y() << " " << p.Z());
+ }
+ }
+
+ if (gpnts.size() > 0)
+ {
+ int nodeId = 0;
+ const SMDS_MeshNode* startNode = theNodeSearcher->FindClosestTo(gpnts[0]);
+ if (startNode)
+ nodeId = startNode->GetID();
+ MESSAGE("nodeId " << nodeId);
+
+ double radius2 = radius*radius;
+ MESSAGE("radius2 " << radius2);
+
+ // --- volumes on start node
+
+ setOfVolToCheck.clear();
+ SMDS_MeshElement* startVol = 0;
+ SMDS_ElemIteratorPtr volItr = startNode->GetInverseElementIterator(SMDSAbs_Volume);
+ while (volItr->more())
+ {
+ startVol = (SMDS_MeshElement*)volItr->next();
+ setOfVolToCheck.insert(startVol->getVtkId());
+ }
+ if (setOfVolToCheck.empty())
+ {
+ MESSAGE("No volumes found");
+ return;
+ }
+
+ // --- starting with central volumes then their neighbors, check if they are inside
+ // or outside the domain, until no more new neighbor volume is inside.
+ // Fill the group of inside volumes
+
+ std::map<int, double> mapOfNodeDistance2;
+ mapOfNodeDistance2.clear();
+ std::set<int> setOfOutsideVol;
+ while (!setOfVolToCheck.empty())
+ {
+ std::set<int>::iterator it = setOfVolToCheck.begin();
+ int vtkId = *it;
+ MESSAGE("volume to check, vtkId " << vtkId << " smdsId " << meshDS->fromVtkToSmds(vtkId));
+ bool volInside = false;
+ vtkIdType npts = 0;
+ vtkIdType* pts = 0;
+ grid->GetCellPoints(vtkId, npts, pts);
+ for (int i=0; i<npts; i++)
+ {
+ double distance2 = 0;
+ if (mapOfNodeDistance2.count(pts[i]))
+ {
+ distance2 = mapOfNodeDistance2[pts[i]];
+ MESSAGE("point " << pts[i] << " distance2 " << distance2);
+ }
+ else
+ {
+ double *coords = grid->GetPoint(pts[i]);
+ gp_Pnt aPoint = gp_Pnt(coords[0], coords[1], coords[2]);
+ distance2 = 1.E40;
+ for (int j=0; j<gpnts.size(); j++)
+ {
+ double d2 = aPoint.SquareDistance(gpnts[j]);
+ if (d2 < distance2)
+ {
+ distance2 = d2;
+ if (distance2 < radius2)
+ break;
+ }
+ }
+ mapOfNodeDistance2[pts[i]] = distance2;
+ MESSAGE(" point " << pts[i] << " distance2 " << distance2 << " coords " << coords[0] << " " << coords[1] << " " << coords[2]);
+ }
+ if (distance2 < radius2)
+ {
+ volInside = true; // one or more nodes inside the domain
+ sgrp->Add(meshDS->fromVtkToSmds(vtkId));
+ break;
+ }
+ }
+ if (volInside)
+ {
+ setOfInsideVol.insert(vtkId);
+ MESSAGE(" volume inside, vtkId " << vtkId << " smdsId " << meshDS->fromVtkToSmds(vtkId));
+ int neighborsVtkIds[NBMAXNEIGHBORS];
+ int downIds[NBMAXNEIGHBORS];
+ unsigned char downTypes[NBMAXNEIGHBORS];
+ int nbNeighbors = grid->GetNeighbors(neighborsVtkIds, downIds, downTypes, vtkId);
+ for (int n = 0; n < nbNeighbors; n++)
+ if (!setOfInsideVol.count(neighborsVtkIds[n]) ||setOfOutsideVol.count(neighborsVtkIds[n]))
+ setOfVolToCheck.insert(neighborsVtkIds[n]);
+ }
+ else
+ {
+ setOfOutsideVol.insert(vtkId);
+ MESSAGE(" volume outside, vtkId " << vtkId << " smdsId " << meshDS->fromVtkToSmds(vtkId));
+ }
+ setOfVolToCheck.erase(vtkId);
+ }
+ }
+
+ // --- for outside hexahedrons, check if they have more than one neighbor volume inside
+ // If yes, add the volume to the inside set
+
+ bool addedInside = true;
+ std::set<int> setOfVolToReCheck;
+ while (addedInside)
+ {
+ MESSAGE(" --------------------------- re check");
+ addedInside = false;
+ std::set<int>::iterator itv = setOfInsideVol.begin();
+ for (; itv != setOfInsideVol.end(); ++itv)
+ {
+ int vtkId = *itv;
+ int neighborsVtkIds[NBMAXNEIGHBORS];
+ int downIds[NBMAXNEIGHBORS];
+ unsigned char downTypes[NBMAXNEIGHBORS];
+ int nbNeighbors = grid->GetNeighbors(neighborsVtkIds, downIds, downTypes, vtkId);
+ for (int n = 0; n < nbNeighbors; n++)
+ if (!setOfInsideVol.count(neighborsVtkIds[n]))
+ setOfVolToReCheck.insert(neighborsVtkIds[n]);
+ }
+ setOfVolToCheck = setOfVolToReCheck;
+ setOfVolToReCheck.clear();
+ while (!setOfVolToCheck.empty())
+ {
+ std::set<int>::iterator it = setOfVolToCheck.begin();
+ int vtkId = *it;
+ if (grid->GetCellType(vtkId) == VTK_HEXAHEDRON)
+ {
+ MESSAGE("volume to recheck, vtkId " << vtkId << " smdsId " << meshDS->fromVtkToSmds(vtkId));
+ int countInside = 0;
+ int neighborsVtkIds[NBMAXNEIGHBORS];
+ int downIds[NBMAXNEIGHBORS];
+ unsigned char downTypes[NBMAXNEIGHBORS];
+ int nbNeighbors = grid->GetNeighbors(neighborsVtkIds, downIds, downTypes, vtkId);
+ for (int n = 0; n < nbNeighbors; n++)
+ if (setOfInsideVol.count(neighborsVtkIds[n]))
+ countInside++;
+ MESSAGE("countInside " << countInside);
+ if (countInside > 1)
+ {
+ MESSAGE(" volume inside, vtkId " << vtkId << " smdsId " << meshDS->fromVtkToSmds(vtkId));
+ setOfInsideVol.insert(vtkId);
+ sgrp->Add(meshDS->fromVtkToSmds(vtkId));
+ addedInside = true;
+ }
+ else
+ setOfVolToReCheck.insert(vtkId);
+ }
+ setOfVolToCheck.erase(vtkId);
+ }
+ }
+
+ // --- map of Downward faces at the boundary, inside the global volume
+ // map of Downward faces on the skin of the global volume (equivalent to SMDS faces on the skin)
+ // fill group of SMDS faces inside the volume (when several volume shapes)
+ // fill group of SMDS faces on the skin of the global volume (if skin)
+
+ std::map<DownIdType, int, DownIdCompare> boundaryFaces; // boundary faces inside the volume --> corresponding cell
+ std::map<DownIdType, int, DownIdCompare> skinFaces; // faces on the skin of the global volume --> corresponding cell
+ std::set<int>::iterator it = setOfInsideVol.begin();
+ for (; it != setOfInsideVol.end(); ++it)
+ {
+ int vtkId = *it;
+ //MESSAGE(" vtkId " << vtkId << " smdsId " << meshDS->fromVtkToSmds(vtkId));
+ int neighborsVtkIds[NBMAXNEIGHBORS];
+ int downIds[NBMAXNEIGHBORS];
+ unsigned char downTypes[NBMAXNEIGHBORS];
+ int nbNeighbors = grid->GetNeighbors(neighborsVtkIds, downIds, downTypes, vtkId, true);
+ for (int n = 0; n < nbNeighbors; n++)
+ {
+ int neighborDim = SMDS_Downward::getCellDimension(grid->GetCellType(neighborsVtkIds[n]));
+ if (neighborDim == 3)
+ {
+ if (! setOfInsideVol.count(neighborsVtkIds[n])) // neighbor volume is not inside : face is boundary
+ {
+ DownIdType face(downIds[n], downTypes[n]);
+ boundaryFaces[face] = vtkId;
+ }
+ // if the face between to volumes is in the mesh, get it (internal face between shapes)
+ int vtkFaceId = grid->getDownArray(downTypes[n])->getVtkCellId(downIds[n]);
+ if (vtkFaceId >= 0)
+ {
+ sgrpi->Add(meshDS->fromVtkToSmds(vtkFaceId));
+ // find also the smds edges on this face
+ int nbEdges = grid->getDownArray(downTypes[n])->getNumberOfDownCells(downIds[n]);
+ const int* dEdges = grid->getDownArray(downTypes[n])->getDownCells(downIds[n]);
+ const unsigned char* dTypes = grid->getDownArray(downTypes[n])->getDownTypes(downIds[n]);
+ for (int i = 0; i < nbEdges; i++)
+ {
+ int vtkEdgeId = grid->getDownArray(dTypes[i])->getVtkCellId(dEdges[i]);
+ if (vtkEdgeId >= 0)
+ sgrpei->Add(meshDS->fromVtkToSmds(vtkEdgeId));
+ }
+ }
+ }
+ else if (neighborDim == 2) // skin of the volume
+ {
+ DownIdType face(downIds[n], downTypes[n]);
+ skinFaces[face] = vtkId;
+ int vtkFaceId = grid->getDownArray(downTypes[n])->getVtkCellId(downIds[n]);
+ if (vtkFaceId >= 0)
+ sgrps->Add(meshDS->fromVtkToSmds(vtkFaceId));
+ }
+ }
+ }
+
+ // --- identify the edges constituting the wire of each subshape on the skin
+ // define polylines with the nodes of edges, equivalent to wires
+ // project polylines on subshapes, and partition, to get geom faces
+
+ std::map<int, std::set<int> > shapeIdToVtkIdSet; // shapeId --> set of vtkId on skin
+ std::set<int> emptySet;
+ emptySet.clear();
+ std::set<int> shapeIds;
+
+ SMDS_ElemIteratorPtr itelem = sgrps->GetElements();
+ while (itelem->more())
+ {
+ const SMDS_MeshElement *elem = itelem->next();
+ int shapeId = elem->getshapeId();
+ int vtkId = elem->getVtkId();
+ if (!shapeIdToVtkIdSet.count(shapeId))
+ {
+ shapeIdToVtkIdSet[shapeId] = emptySet;
+ shapeIds.insert(shapeId);
+ }
+ shapeIdToVtkIdSet[shapeId].insert(vtkId);
+ }
+
+ std::map<int, std::set<DownIdType, DownIdCompare> > shapeIdToEdges; // shapeId --> set of downward edges
+ std::set<DownIdType, DownIdCompare> emptyEdges;
+ emptyEdges.clear();
+
+ std::map<int, std::set<int> >::iterator itShape = shapeIdToVtkIdSet.begin();
+ for (; itShape != shapeIdToVtkIdSet.end(); ++itShape)
+ {
+ int shapeId = itShape->first;
+ MESSAGE(" --- Shape ID --- "<< shapeId);
+ shapeIdToEdges[shapeId] = emptyEdges;
+
+ std::vector<int> nodesEdges;
+
+ std::set<int>::iterator its = itShape->second.begin();
+ for (; its != itShape->second.end(); ++its)
+ {
+ int vtkId = *its;
+ MESSAGE(" " << vtkId);
+ int neighborsVtkIds[NBMAXNEIGHBORS];
+ int downIds[NBMAXNEIGHBORS];
+ unsigned char downTypes[NBMAXNEIGHBORS];
+ int nbNeighbors = grid->GetNeighbors(neighborsVtkIds, downIds, downTypes, vtkId);
+ for (int n = 0; n < nbNeighbors; n++)
+ {
+ if (neighborsVtkIds[n]<0) // only smds faces are considered as neighbors here
+ continue;
+ int smdsId = meshDS->fromVtkToSmds(neighborsVtkIds[n]);
+ const SMDS_MeshElement* elem = meshDS->FindElement(smdsId);
+ if ( shapeIds.count(elem->getshapeId()) && !sgrps->Contains(elem)) // edge : neighbor in the set of shape, not in the group
+ {
+ DownIdType edge(downIds[n], downTypes[n]);
+ if (!shapeIdToEdges[shapeId].count(edge))
+ {
+ shapeIdToEdges[shapeId].insert(edge);
+ int vtkNodeId[3];
+ int nbNodes = grid->getDownArray(downTypes[n])->getNodes(downIds[n],vtkNodeId);
+ nodesEdges.push_back(vtkNodeId[0]);
+ nodesEdges.push_back(vtkNodeId[nbNodes-1]);
+ MESSAGE(" --- nodes " << vtkNodeId[0]+1 << " " << vtkNodeId[nbNodes-1]+1);
+ }
+ }
+ }
+ }
+
+ std::list<int> order;
+ order.clear();
+ if (nodesEdges.size() > 0)
+ {
+ order.push_back(nodesEdges[0]); MESSAGE(" --- back " << order.back()+1); // SMDS id = VTK id + 1;
+ nodesEdges[0] = -1;
+ order.push_back(nodesEdges[1]); MESSAGE(" --- back " << order.back()+1);
+ nodesEdges[1] = -1; // do not reuse this edge
+ bool found = true;
+ while (found)
+ {
+ int nodeTofind = order.back(); // try first to push back
+ int i = 0;
+ for (i = 0; i<nodesEdges.size(); i++)
+ if (nodesEdges[i] == nodeTofind)
+ break;
+ if (i == nodesEdges.size())
+ found = false; // no follower found on back
+ else
+ {
+ if (i%2) // odd ==> use the previous one
+ if (nodesEdges[i-1] < 0)
+ found = false;
+ else
+ {
+ order.push_back(nodesEdges[i-1]); MESSAGE(" --- back " << order.back()+1);
+ nodesEdges[i-1] = -1;
+ }
+ else // even ==> use the next one
+ if (nodesEdges[i+1] < 0)
+ found = false;
+ else
+ {
+ order.push_back(nodesEdges[i+1]); MESSAGE(" --- back " << order.back()+1);
+ nodesEdges[i+1] = -1;
+ }
+ }
+ if (found)
+ continue;
+ // try to push front
+ found = true;
+ nodeTofind = order.front(); // try to push front
+ for (i = 0; i<nodesEdges.size(); i++)
+ if (nodesEdges[i] == nodeTofind)
+ break;
+ if (i == nodesEdges.size())
+ {
+ found = false; // no predecessor found on front
+ continue;
+ }
+ if (i%2) // odd ==> use the previous one
+ if (nodesEdges[i-1] < 0)
+ found = false;
+ else
+ {
+ order.push_front(nodesEdges[i-1]); MESSAGE(" --- front " << order.front()+1);
+ nodesEdges[i-1] = -1;
+ }
+ else // even ==> use the next one
+ if (nodesEdges[i+1] < 0)
+ found = false;
+ else
+ {
+ order.push_front(nodesEdges[i+1]); MESSAGE(" --- front " << order.front()+1);
+ nodesEdges[i+1] = -1;
+ }
+ }
+ }
+
+
+ std::vector<int> nodes;
+ nodes.push_back(shapeId);
+ std::list<int>::iterator itl = order.begin();
+ for (; itl != order.end(); itl++)
+ {
+ nodes.push_back((*itl) + 1); // SMDS id = VTK id + 1;
+ MESSAGE(" ordered node " << nodes[nodes.size()-1]);
+ }
+ listOfListOfNodes.push_back(nodes);
+ }
+
+ // partition geom faces with blocFissure
+ // mesh blocFissure and geom faces of the skin (external wires given, triangle algo to choose)
+ // mesh volume around blocFissure (skin triangles and quadrangle given, tetra algo to choose)
+
+ return;
+}
+
+
//================================================================================
/*!
* \brief Generates skin mesh (containing 2D cells) from 3D mesh
missType,
/*noMedium=*/false))
continue;
- SMDS_MeshElement* elem =
+ SMDS_MeshElement* elem =
tgtEditor.AddElement(nodes, missType, !iQuad && nodes.size()/(iQuad+1)>4);
++nbAddedBnd;
{
presentEditor->myLastCreatedElems.Append(presentBndElems[i]);
}
-
+
} // loop on given elements
// ---------------------------------------------
return aResult;
}
+//================================================================================
+/*!
+ \brief Identify the elements that will be affected by node duplication (actual duplication is not performed.
+ This method is the first step of DoubleNodeElemGroupsInRegion.
+ \param theElems - list of groups of elements (edges or faces) to be replicated
+ \param theNodesNot - list of groups of nodes not to replicated
+ \param theShape - shape to detect affected elements (element which geometric center
+ located on or inside shape).
+ The replicated nodes should be associated to affected elements.
+ \return groups of affected elements
+ \sa DoubleNodeElemGroupsInRegion()
+ */
+//================================================================================
+SMESH::ListOfGroups*
+SMESH_MeshEditor_i::AffectedElemGroupsInRegion( const SMESH::ListOfGroups& theElems,
+ const SMESH::ListOfGroups& theNodesNot,
+ GEOM::GEOM_Object_ptr theShape )
+{
+ MESSAGE("AffectedElemGroupsInRegion");
+ SMESH::ListOfGroups_var aListOfGroups = new SMESH::ListOfGroups();
+ bool isEdgeGroup = false;
+ bool isFaceGroup = false;
+ bool isVolumeGroup = false;
+ SMESH::SMESH_Group_var aNewEdgeGroup = myMesh_i->CreateGroup(SMESH::EDGE, "affectedEdges");
+ SMESH::SMESH_Group_var aNewFaceGroup = myMesh_i->CreateGroup(SMESH::FACE, "affectedFaces");
+ SMESH::SMESH_Group_var aNewVolumeGroup = myMesh_i->CreateGroup(SMESH::VOLUME, "affectedVolumes");
+
+ initData();
+
+ ::SMESH_MeshEditor aMeshEditor(myMesh);
+
+ SMESHDS_Mesh* aMeshDS = GetMeshDS();
+ TIDSortedElemSet anElems, aNodes;
+ listOfGroupToSet(theElems, aMeshDS, anElems, false);
+ listOfGroupToSet(theNodesNot, aMeshDS, aNodes, true);
+
+ TopoDS_Shape aShape = SMESH_Gen_i::GetSMESHGen()->GeomObjectToShape(theShape);
+ TIDSortedElemSet anAffected;
+ bool aResult = aMeshEditor.AffectedElemGroupsInRegion(anElems, aNodes, aShape, anAffected);
+
+ storeResult(aMeshEditor);
+
+ myMesh->GetMeshDS()->Modified();
+ TPythonDump pyDump;
+ if (aResult)
+ {
+ myMesh->SetIsModified(true);
+
+ int lg = anAffected.size();
+ MESSAGE("lg="<< lg);
+ SMESH::long_array_var volumeIds = new SMESH::long_array;
+ volumeIds->length(lg);
+ SMESH::long_array_var faceIds = new SMESH::long_array;
+ faceIds->length(lg);
+ SMESH::long_array_var edgeIds = new SMESH::long_array;
+ edgeIds->length(lg);
+ int ivol = 0;
+ int iface = 0;
+ int iedge = 0;
+
+ TIDSortedElemSet::const_iterator eIt = anAffected.begin();
+ for (; eIt != anAffected.end(); ++eIt)
+ {
+ const SMDS_MeshElement* anElem = *eIt;
+ if (!anElem)
+ continue;
+ int elemId = anElem->GetID();
+ if (myMesh->GetElementType(elemId, true) == SMDSAbs_Volume)
+ volumeIds[ivol++] = elemId;
+ else if (myMesh->GetElementType(elemId, true) == SMDSAbs_Face)
+ faceIds[iface++] = elemId;
+ else if (myMesh->GetElementType(elemId, true) == SMDSAbs_Edge)
+ edgeIds[iedge++] = elemId;
+ }
+ volumeIds->length(ivol);
+ faceIds->length(iface);
+ edgeIds->length(iedge);
+
+ aNewVolumeGroup->Add(volumeIds);
+ aNewFaceGroup->Add(faceIds);
+ aNewEdgeGroup->Add(edgeIds);
+ isVolumeGroup = (aNewVolumeGroup->Size() > 0);
+ isFaceGroup = (aNewFaceGroup->Size() > 0);
+ isEdgeGroup = (aNewEdgeGroup->Size() > 0);
+ }
+
+ int nbGroups = 0;
+ if (isEdgeGroup)
+ nbGroups++;
+ if (isFaceGroup)
+ nbGroups++;
+ if (isVolumeGroup)
+ nbGroups++;
+ aListOfGroups->length(nbGroups);
+
+ int i = 0;
+ if (isEdgeGroup)
+ aListOfGroups[i++] = aNewEdgeGroup._retn();
+ if (isFaceGroup)
+ aListOfGroups[i++] = aNewFaceGroup._retn();
+ if (isVolumeGroup)
+ aListOfGroups[i++] = aNewVolumeGroup._retn();
+
+ // Update Python script
+
+ pyDump << "[ ";
+ if (isEdgeGroup)
+ pyDump << aNewEdgeGroup << ", ";
+ if (isFaceGroup)
+ pyDump << aNewFaceGroup << ", ";
+ if (isVolumeGroup)
+ pyDump << aNewVolumeGroup << ", ";
+ pyDump << "] = ";
+ pyDump << this << ".AffectedElemGroupsInRegion( " << &theElems << ", " << &theNodesNot << ", " << theShape << " )";
+
+ return aListOfGroups._retn();
+}
+
//================================================================================
/*!
\brief Generated skin mesh (containing 2D cells) from 3D mesh
return aResult;
}
+/*!
+ * \brief identify all the elements around a geom shape, get the faces delimiting the hole
+ * Build groups of volume to remove, groups of faces to replace on the skin of the object,
+ * groups of faces to remove inside the object, (idem edges).
+ * Build ordered list of nodes at the border of each group of faces to replace (to be used to build a geom subshape)
+ */
+void SMESH_MeshEditor_i::CreateHoleSkin(CORBA::Double radius,
+ GEOM::GEOM_Object_ptr theShape,
+ const char* groupName,
+ const SMESH::double_array& theNodesCoords,
+ SMESH::array_of_long_array_out GroupsOfNodes)
+throw (SALOME::SALOME_Exception)
+{
+ initData();
+ std::vector<std::vector<int> > aListOfListOfNodes;
+ ::SMESH_MeshEditor aMeshEditor( myMesh );
+
+ theSearchersDeleter.Set( myMesh ); // remove theNodeSearcher if mesh is other
+ if ( !theNodeSearcher )
+ theNodeSearcher = aMeshEditor.GetNodeSearcher();
+
+ vector<double> nodesCoords;
+ for (int i = 0; i < theNodesCoords.length(); i++)
+ {
+ nodesCoords.push_back( theNodesCoords[i] );
+ }
+
+ TopoDS_Shape aShape = SMESH_Gen_i::GetSMESHGen()->GeomObjectToShape( theShape );
+ aMeshEditor.CreateHoleSkin(radius, aShape, theNodeSearcher, groupName, nodesCoords, aListOfListOfNodes);
+
+ GroupsOfNodes = new SMESH::array_of_long_array;
+ GroupsOfNodes->length( aListOfListOfNodes.size() );
+ std::vector<std::vector<int> >::iterator llIt = aListOfListOfNodes.begin();
+ for ( CORBA::Long i = 0; llIt != aListOfListOfNodes.end(); llIt++, i++ )
+ {
+ vector<int>& aListOfNodes = *llIt;
+ vector<int>::iterator lIt = aListOfNodes.begin();;
+ SMESH::long_array& aGroup = (*GroupsOfNodes)[ i ];
+ aGroup.length( aListOfNodes.size() );
+ for ( int j = 0; lIt != aListOfNodes.end(); lIt++, j++ )
+ aGroup[ j ] = (*lIt);
+ }
+ TPythonDump() << "lists_nodes = " << this << ".CreateHoleSkin( "
+ << radius << ", " << theShape << ", " << ", " << groupName << ", " << theNodesCoords << " )";
+}
+
+
// issue 20749 ===================================================================
/*!
* \brief Creates missing boundary elements