help of a scalar bar, which is displayed near the presentation of your
mesh.
-There are 0D, 1D, 2D and 3D quality controls.
+There are four types of quality controls, corresponding to node, edge,
+face and volume entity type.
-0D mesh quality controls:
+Node quality controls:
<ul>
-<li>\ref free_nodes_page "Free nodes"</li>
+<li>\subpage free_nodes_page "Free nodes"</li>
</ul>
-1D mesh quality controls:
+Edge quality controls:
<ul>
+<li>\subpage free_edges_page "Free edges"</li>
<li>\subpage free_borders_page "Free borders"</li>
-<li>\subpage borders_at_multi_connection_page "Borders at multi-connection"</li>
<li>\subpage length_page "Length"</li>
+<li>\subpage borders_at_multi_connection_page "Borders at multi-connection"</li>
</ul>
-2D mesh quality controls:
+Face quality controls:
<ul>
-<li>\subpage free_nodes_page "Free nodes"</li>
-<li>\subpage free_edges_page "Free edges"</li>
+<li>\subpage free_faces_page "Free faces"</li>
<li>\subpage length_2d_page "Length 2D"</li>
<li>\subpage borders_at_multi_connection_2d_page "Borders at multi-connection 2D"</li>
<li>\subpage area_page "Area"</li>
<li>\subpage minimum_angle_page "Minimum angle"</li>
<li>\subpage warping_page "Warping"</li>
<li>\subpage skew_page "Skew"</li>
+<li>\subpage max_element_length_2d_page "Max element length 2D"</li>
</ul>
-3D mesh quality controls:
+Volume quality controls:
<ul>
<li>\subpage aspect_ratio_3d_page "Aspect ratio 3D"</li>
<li>\subpage volume_page "Volume"</li>
-<li>\subpage free_faces_page "Free faces"</li>
+<li>\subpage max_element_length_3d_page "Max element length 3D"</li>
</ul>
*/
<ol>
<li>Display your mesh in the viewer.</li>
-<li>Choose <b>Controls > Area</b> or click <em>"Area"</em> button.
+<li>Choose <b>Controls > Face Controls > Area</b> or click
+<em>"Area"</em> button.
\image html image35.png
<center><em>"Area" button</em></center>
<ol>
<li>Display your mesh in the viewer.</li>
-<li>Choose <b>Controls > Aspect Ratio</b> or click <em>"Aspect
-Ratio"</em> button in the toolbar.
+<li>Choose <b>Controls > Face Controls > Aspect Ratio</b> or click
+<em>"Aspect Ratio"</em> button in the toolbar.
\image html image37.png
<center><em>"Aspect Ratio" button</em></center>
<ol>
<li>Display your mesh in the viewer.</li>
-<li>Choose <b>Controls > Aspect Ratio 3D</b> or click <em>"Aspect Ratio 3D"</em>
-button of the toolbar.
+<li>Choose <b>Controls > Volume Controls > Aspect Ratio 3D</b> or click
+<em>"Aspect Ratio 3D"</em> button of the toolbar.
\image html image144.png
<center><em>"Aspect Ratio 3D" button</em></center>
<ol>
<li>Display your mesh in the viewer. </li>
-<li>Choose <b>Controls > Length 2D</b> or click <em>"Length 2D"</em>
-button in the toolbar.
+<li>Choose <b>Controls > Face Controls > Length 2D</b> or click
+<em>"Length 2D"</em> button in the toolbar.
\image html image34.png
<center><em>"Length 2D" button</em></center>
--- /dev/null
+/*!
+
+\page max_element_length_2d_page Max Element Length 2D
+
+\n This quality control criterion consists of calculation of length of
+the edges and diagonals combining the meshing elements (triangles and quadrangles)
+of your mesh.
+
+<em>To apply the Max Element Length 2D quality criterion to your mesh:</em>
+<ol>
+<li>Display your mesh in the viewer. </li>
+
+<li>Choose <b>Controls > Face Controls > Max Element Length 2D</b> or click
+<em>"Max Element Length 2D"</em> button in the toolbar.
+
+\image html image42.png
+<center><em>"Max Element Length 2D" button</em></center>
+
+Your mesh will be displayed in the viewer with its elements colored according to the
+applied mesh quality control criterion:
+
+\image html max_element_length_2d.png
+</li>
+</ol>
+
+<br><b>See Also</b> a sample TUI Script of a
+\ref tui_max_element_length_2d "Max Element Length 2D quality control" operation.
+
+*/
\ No newline at end of file
--- /dev/null
+/*!
+
+\page max_element_length_3d_page Max Element Length 3D
+
+\n This quality control criterion consists of calculation of length of
+the edges and diagonals combining the 3D meshing elements
+(tetrahedrons, pyramids, pentahendrons, hexahedrons and polyhedrons)
+of your mesh.
+
+<em>To apply the Max Element Length 3D quality criterion to your mesh:</em>
+<ol>
+<li>Display your mesh in the viewer. </li>
+
+<li>Choose <b>Controls > Volume Controls > Max Element Length 3D</b> or click
+<em>"Max Element Length 3D"</em> button in the toolbar.
+
+\image html image43.png
+<center><em>"Max Element Length 3D" button</em></center>
+
+Your mesh will be displayed in the viewer with its elements colored according to the
+applied mesh quality control criterion:
+
+\image html max_element_length_3d.png
+</li>
+</ol>
+
+<br><b>See Also</b> a sample TUI Script of a
+\ref tui_max_element_length_3d "Max Element Length 3D quality control" operation.
+
+*/
\ No newline at end of file
<ol>
<li>Display your mesh in the viewer.</li>
-<li>Choose <b>Controls > Minimum angle</b> or click <em>"Minimum Angle"</em> button.
+<li>Choose <b>Controls > Face Controls > Minimum angle</b> or click
+<em>"Minimum Angle"</em> button.
\image html image38.png
<center><em>"Minimum Angle" button</em></center>
length, which is more, less or equal (within a given <b>Tolerance</b>) to the predefined
<b>Threshold Value</b>. See also a
\ref length_2d_page "Length 2D quality control".
+</li><li>
+<b>Max Element Length 2D</b> selects triangles and quadrangles combining of the edges and
+diagonals with a value of length, which is more, less or equal
+(within a given <b>Tolerance</b>) to the predefined <b>Threshold Value</b>. See also a
+\ref max_element_length_2d_page "Max Element Length 2D quality control".
</li>
</ul>
\ref volume_page "Volume quality control"), which is more, less or equal (within a given
<b>Tolerance</b>) to the predefined <b>Threshold Value</b>.
</li><li>
+<b>Max Element Length 3D</b> selects 3D mesh elements combining of the edges and
+diagonals with a value of length, which is more, less or equal
+(within a given <b>Tolerance</b>) to the predefined <b>Threshold Value</b>. See also a
+\ref max_element_length_3d_page "Max Element Length 3D quality control".
+</li><li>
<b>Bad oriented volume</b> selects mesh volumes, which are incorrectly oriented from
the point of view of MED convention.
</li>
<ol>
<li>Display your mesh in the viewer.</li>
-<li>Choose <b>Controls > Skew</b> or click <em>"Skew"</em> button of the toolbar.
+<li>Choose <b>Controls > Face Controls > Skew</b> or click
+<em>"Skew"</em> button of the toolbar.
\image html image40.png
<center><em>"Skew" button </em></center>
<ol>
<li>Display your mesh in the viewer.</li>
-<li>Choose <b>Controls > Taper</b> or click <em>"Taper"</em> button in
-the toolbar.
+<li>Choose <b>Controls > Face Controls > Taper</b> or click
+<em>"Taper"</em> button in the toolbar.
\image html image36.png
<center><em>"Taper" button</em></center>
\sa \ref tui_length_2d
+\section filter_max_element_length_2d Max Element Length 2D
+
+Filter 2D mesh elements (faces) corresponding to the maximum length
+value of its edges and diagonals:
+- element type should be \a smesh.FACE
+- functor type should be \a smesh.FT_MaxElementLength2D
+- threshold is floating point value (edge/diagonal length)
+
+\code
+# create mesh
+from SMESH_mechanic import *
+# get all faces that have elements with length > 10
+filter = smesh.GetFilter(smesh.FACE, smesh.FT_MaxElementLength2D, smesh.FT_MoreThan, 10)
+ids = mesh.GetIdsFromFilter(filter)
+print "Number of faces with maximum element length > 10:", len(ids)
+\endcode
+
+\sa \ref tui_max_element_length_2d
+
+\section filter_max_element_length_3d Max Element Length 3D
+
+Filter 3D mesh elements (volumes) corresponding to the maximum length
+value of its edges and diagonals:
+- element type should be \a smesh.VOLUME
+- functor type should be \a smesh.FT_MaxElementLength3D
+- threshold is floating point value (edge/diagonal length)
+
+\code
+# create mesh with volumes
+from SMESH_mechanic import *
+mesh.Tetrahedron( algo=smesh.NETGEN )
+mesh.Compute()
+# get all volumes that have elements with length > 10
+filter = smesh.GetFilter(smesh.VOLUME, smesh.FT_MaxElementLength3D, smesh.FT_MoreThan, 10)
+ids = mesh.GetIdsFromFilter(filter)
+print "Number of volumes with maximum element length > 10:", len(ids)
+\endcode
+
+\sa \ref tui_max_element_length_3d
+
\section filter_belong_to_geom Belong to Geom
Filter mesh entities (nodes or elements) which all nodes lie on the
salome.sg.updateObjBrowser(1)
\endcode
+\section tui_max_element_length_2d Max Element Length 2D
+
+\code
+import SMESH_mechanic
+
+smesh = SMESH_mechanic.smesh
+mesh = SMESH_mechanic.mesh
+salome = SMESH_mechanic.salome
+
+# Criterion : MAX ELEMENT LENGTH 2D > 10
+mel_2d_margin = 10
+
+aFilter = smesh.GetFilter(smesh.FACE, smesh.FT_MaxElementLength2D, smesh.FT_MoreThan, mel_2d_margin)
+
+anIds = mesh.GetIdsFromFilter(aFilter)
+
+# print the result
+print "Criterion: Max Element Length 2D Ratio > ", mel_2d_margin, " Nb = ", len(anIds)
+j = 1
+for i in range(len(anIds)):
+ if j > 20: j = 1; print ""
+ print anIds[i],
+ j = j + 1
+ pass
+print ""
+
+# create a group
+aGroup = mesh.CreateEmptyGroup(smesh.FACE, "Max Element Length 2D > " + `mel_2d_margin`)
+aGroup.Add(anIds)
+
+salome.sg.updateObjBrowser(1)
+\endcode
+
\section tui_aspect_ratio_3d Aspect Ratio 3D
\code
salome.sg.updateObjBrowser(1)
\endcode
+\section tui_max_element_length_3d Max Element Length 3D
+
+\code
+import SMESH_mechanic_tetra
+
+smesh = SMESH_mechanic_tetra.smesh
+mesh = SMESH_mechanic_tetra.mesh
+salome = SMESH_mechanic_tetra.salome
+
+# Criterion : MAX ELEMENT LENGTH 3D > 10
+mel_3d_margin = 10
+
+aFilter = smesh.GetFilter(smesh.FACE, smesh.FT_MaxElementLength3D, smesh.FT_MoreThan, mel_3d_margin)
+
+anIds = mesh.GetIdsFromFilter(aFilter)
+
+# print the result
+print "Criterion: Max Element Length 3D Ratio > ", mel_3d_margin, " Nb = ", len(anIds)
+j = 1
+for i in range(len(anIds)):
+ if j > 20: j = 1; print ""
+ print anIds[i],
+ j = j + 1
+ pass
+print ""
+
+# create a group
+aGroup = mesh.CreateEmptyGroup(smesh.FACE, "Max Element Length 3D > " + `mel_3d_margin`)
+aGroup.Add(anIds)
+
+salome.sg.updateObjBrowser(1)
+\endcode
+
*/
<ol>
<li>Display your mesh in the viewer.</li>
-<li>Choose <b>Controls > Volume</b> or click <em>"Volume"</em> button
-in the toolbar.
+<li>Choose <b>Controls > Volume Controls > Volume</b> or click
+<em>"Volume"</em> button in the toolbar.
\image html image145.png
<center><em>"Volume" button</em></center>
<ol>
<li>Display your mesh in the viewer.</li>
-<li>Choose <b>Controls > Warping Angle</b> or click <em>"Warping angle"</em>
-button of the toolbar.
+<li>Choose <b>Controls > Face Controls > Warping Angle</b> or click
+<em>"Warping angle"</em> button of the toolbar.
\image html image39.png
<center><em>"Warping angle" button</em></center>
FT_Skew,
FT_Area,
FT_Volume3D,
+ FT_MaxElementLength2D,
+ FT_MaxElementLength3D,
FT_FreeBorders,
FT_FreeEdges,
FT_FreeNodes,
interface Skew : NumericalFunctor{};
interface Area : NumericalFunctor{};
interface Volume3D : NumericalFunctor{};
+ interface MaxElementLength2D : NumericalFunctor{};
+ interface MaxElementLength3D : NumericalFunctor{};
interface Length : NumericalFunctor{};
interface Length2D : NumericalFunctor
{
Skew CreateSkew();
Area CreateArea();
Volume3D CreateVolume3D();
+ MaxElementLength2D CreateMaxElementLength2D();
+ MaxElementLength3D CreateMaxElementLength3D();
Length CreateLength();
Length2D CreateLength2D();
MultiConnection CreateMultiConnection();
mesh_free_edges.png \
mesh_free_edges_2d.png \
mesh_free_nodes.png \
+ mesh_max_element_length_2d.png \
+ mesh_max_element_length_3d.png \
mesh_multi_edges.png \
mesh_multi_edges_2d.png \
mesh_line_n.png \
new Taper();
new Skew();
new Area();
+ new MaxElementLength2D();
+ new MaxElementLength3D();
new Length();
// new Length2D();
new MultiConnection();
}
+/*
+ Class : MaxElementLength2D
+ Description : Functor calculating maximum length of 2D element
+*/
+
+double MaxElementLength2D::GetValue( long theElementId )
+{
+ TSequenceOfXYZ P;
+ if( GetPoints( theElementId, P ) ) {
+ double aVal = 0;
+ const SMDS_MeshElement* aElem = myMesh->FindElement( theElementId );
+ SMDSAbs_ElementType aType = aElem->GetType();
+ int len = P.size();
+ switch( aType ) {
+ case SMDSAbs_Face:
+ if( len == 3 ) { // triangles
+ double L1 = getDistance(P( 1 ),P( 2 ));
+ double L2 = getDistance(P( 2 ),P( 3 ));
+ double L3 = getDistance(P( 3 ),P( 1 ));
+ aVal = Max(L1,Max(L2,L3));
+ break;
+ }
+ else if( len == 4 ) { // quadrangles
+ double L1 = getDistance(P( 1 ),P( 2 ));
+ double L2 = getDistance(P( 2 ),P( 3 ));
+ double L3 = getDistance(P( 3 ),P( 4 ));
+ double L4 = getDistance(P( 4 ),P( 1 ));
+ double D1 = getDistance(P( 1 ),P( 3 ));
+ double D2 = getDistance(P( 2 ),P( 4 ));
+ aVal = Max(Max(Max(L1,L2),Max(L3,L4)),Max(D1,D2));
+ break;
+ }
+ else if( len == 6 ) { // quadratic triangles
+ double L1 = getDistance(P( 1 ),P( 2 )) + getDistance(P( 2 ),P( 3 ));
+ double L2 = getDistance(P( 3 ),P( 4 )) + getDistance(P( 4 ),P( 5 ));
+ double L3 = getDistance(P( 5 ),P( 6 )) + getDistance(P( 6 ),P( 1 ));
+ aVal = Max(L1,Max(L2,L3));
+ break;
+ }
+ else if( len == 8 ) { // quadratic quadrangles
+ double L1 = getDistance(P( 1 ),P( 2 )) + getDistance(P( 2 ),P( 3 ));
+ double L2 = getDistance(P( 3 ),P( 4 )) + getDistance(P( 4 ),P( 5 ));
+ double L3 = getDistance(P( 5 ),P( 6 )) + getDistance(P( 6 ),P( 7 ));
+ double L4 = getDistance(P( 7 ),P( 8 )) + getDistance(P( 8 ),P( 1 ));
+ double D1 = getDistance(P( 1 ),P( 5 ));
+ double D2 = getDistance(P( 3 ),P( 7 ));
+ aVal = Max(Max(Max(L1,L2),Max(L3,L4)),Max(D1,D2));
+ break;
+ }
+ }
+
+ if( myPrecision >= 0 )
+ {
+ double prec = pow( 10., (double)myPrecision );
+ aVal = floor( aVal * prec + 0.5 ) / prec;
+ }
+ return aVal;
+ }
+ return 0.;
+}
+
+double MaxElementLength2D::GetBadRate( double Value, int /*nbNodes*/ ) const
+{
+ return Value;
+}
+
+SMDSAbs_ElementType MaxElementLength2D::GetType() const
+{
+ return SMDSAbs_Face;
+}
+
+/*
+ Class : MaxElementLength3D
+ Description : Functor calculating maximum length of 3D element
+*/
+
+double MaxElementLength3D::GetValue( long theElementId )
+{
+ TSequenceOfXYZ P;
+ if( GetPoints( theElementId, P ) ) {
+ double aVal = 0;
+ const SMDS_MeshElement* aElem = myMesh->FindElement( theElementId );
+ SMDSAbs_ElementType aType = aElem->GetType();
+ int len = P.size();
+ switch( aType ) {
+ case SMDSAbs_Volume:
+ if( len == 4 ) { // tetras
+ double L1 = getDistance(P( 1 ),P( 2 ));
+ double L2 = getDistance(P( 2 ),P( 3 ));
+ double L3 = getDistance(P( 3 ),P( 1 ));
+ double L4 = getDistance(P( 1 ),P( 4 ));
+ double L5 = getDistance(P( 2 ),P( 4 ));
+ double L6 = getDistance(P( 3 ),P( 4 ));
+ aVal = Max(Max(Max(L1,L2),Max(L3,L4)),Max(L5,L6));
+ break;
+ }
+ else if( len == 5 ) { // pyramids
+ double L1 = getDistance(P( 1 ),P( 2 ));
+ double L2 = getDistance(P( 2 ),P( 3 ));
+ double L3 = getDistance(P( 3 ),P( 4 ));
+ double L4 = getDistance(P( 4 ),P( 1 ));
+ double L5 = getDistance(P( 1 ),P( 5 ));
+ double L6 = getDistance(P( 2 ),P( 5 ));
+ double L7 = getDistance(P( 3 ),P( 5 ));
+ double L8 = getDistance(P( 4 ),P( 5 ));
+ aVal = Max(Max(Max(L1,L2),Max(L3,L4)),Max(L5,L6));
+ aVal = Max(aVal,Max(L7,L8));
+ break;
+ }
+ else if( len == 6 ) { // pentas
+ double L1 = getDistance(P( 1 ),P( 2 ));
+ double L2 = getDistance(P( 2 ),P( 3 ));
+ double L3 = getDistance(P( 3 ),P( 1 ));
+ double L4 = getDistance(P( 4 ),P( 5 ));
+ double L5 = getDistance(P( 5 ),P( 6 ));
+ double L6 = getDistance(P( 6 ),P( 4 ));
+ double L7 = getDistance(P( 1 ),P( 4 ));
+ double L8 = getDistance(P( 2 ),P( 5 ));
+ double L9 = getDistance(P( 3 ),P( 6 ));
+ aVal = Max(Max(Max(L1,L2),Max(L3,L4)),Max(L5,L6));
+ aVal = Max(aVal,Max(Max(L7,L8),L9));
+ break;
+ }
+ else if( len == 8 ) { // hexas
+ double L1 = getDistance(P( 1 ),P( 2 ));
+ double L2 = getDistance(P( 2 ),P( 3 ));
+ double L3 = getDistance(P( 3 ),P( 4 ));
+ double L4 = getDistance(P( 4 ),P( 1 ));
+ double L5 = getDistance(P( 5 ),P( 6 ));
+ double L6 = getDistance(P( 6 ),P( 7 ));
+ double L7 = getDistance(P( 7 ),P( 8 ));
+ double L8 = getDistance(P( 8 ),P( 5 ));
+ double L9 = getDistance(P( 1 ),P( 5 ));
+ double L10= getDistance(P( 2 ),P( 6 ));
+ double L11= getDistance(P( 3 ),P( 7 ));
+ double L12= getDistance(P( 4 ),P( 8 ));
+ double D1 = getDistance(P( 1 ),P( 7 ));
+ double D2 = getDistance(P( 2 ),P( 8 ));
+ double D3 = getDistance(P( 3 ),P( 5 ));
+ double D4 = getDistance(P( 4 ),P( 6 ));
+ aVal = Max(Max(Max(L1,L2),Max(L3,L4)),Max(L5,L6));
+ aVal = Max(aVal,Max(Max(L7,L8),Max(L9,L10)));
+ aVal = Max(aVal,Max(L11,L12));
+ aVal = Max(aVal,Max(Max(D1,D2),Max(D3,D4)));
+ break;
+ }
+ else if( len == 10 ) { // quadratic tetras
+ double L1 = getDistance(P( 1 ),P( 5 )) + getDistance(P( 5 ),P( 2 ));
+ double L2 = getDistance(P( 2 ),P( 6 )) + getDistance(P( 6 ),P( 3 ));
+ double L3 = getDistance(P( 3 ),P( 7 )) + getDistance(P( 7 ),P( 1 ));
+ double L4 = getDistance(P( 1 ),P( 8 )) + getDistance(P( 8 ),P( 4 ));
+ double L5 = getDistance(P( 2 ),P( 9 )) + getDistance(P( 9 ),P( 4 ));
+ double L6 = getDistance(P( 3 ),P( 10 )) + getDistance(P( 10 ),P( 4 ));
+ aVal = Max(Max(Max(L1,L2),Max(L3,L4)),Max(L5,L6));
+ break;
+ }
+ else if( len == 13 ) { // quadratic pyramids
+ double L1 = getDistance(P( 1 ),P( 6 )) + getDistance(P( 6 ),P( 2 ));
+ double L2 = getDistance(P( 2 ),P( 7 )) + getDistance(P( 7 ),P( 3 ));
+ double L3 = getDistance(P( 3 ),P( 8 )) + getDistance(P( 8 ),P( 4 ));
+ double L4 = getDistance(P( 4 ),P( 9 )) + getDistance(P( 9 ),P( 1 ));
+ double L5 = getDistance(P( 1 ),P( 10 )) + getDistance(P( 10 ),P( 5 ));
+ double L6 = getDistance(P( 2 ),P( 11 )) + getDistance(P( 11 ),P( 5 ));
+ double L7 = getDistance(P( 3 ),P( 12 )) + getDistance(P( 12 ),P( 5 ));
+ double L8 = getDistance(P( 4 ),P( 13 )) + getDistance(P( 13 ),P( 5 ));
+ aVal = Max(Max(Max(L1,L2),Max(L3,L4)),Max(L5,L6));
+ aVal = Max(aVal,Max(L7,L8));
+ break;
+ }
+ else if( len == 15 ) { // quadratic pentas
+ double L1 = getDistance(P( 1 ),P( 7 )) + getDistance(P( 7 ),P( 2 ));
+ double L2 = getDistance(P( 2 ),P( 8 )) + getDistance(P( 8 ),P( 3 ));
+ double L3 = getDistance(P( 3 ),P( 9 )) + getDistance(P( 9 ),P( 1 ));
+ double L4 = getDistance(P( 4 ),P( 10 )) + getDistance(P( 10 ),P( 5 ));
+ double L5 = getDistance(P( 5 ),P( 11 )) + getDistance(P( 11 ),P( 6 ));
+ double L6 = getDistance(P( 6 ),P( 12 )) + getDistance(P( 12 ),P( 4 ));
+ double L7 = getDistance(P( 1 ),P( 13 )) + getDistance(P( 13 ),P( 4 ));
+ double L8 = getDistance(P( 2 ),P( 14 )) + getDistance(P( 14 ),P( 5 ));
+ double L9 = getDistance(P( 3 ),P( 15 )) + getDistance(P( 15 ),P( 6 ));
+ aVal = Max(Max(Max(L1,L2),Max(L3,L4)),Max(L5,L6));
+ aVal = Max(aVal,Max(Max(L7,L8),L9));
+ break;
+ }
+ else if( len == 20 ) { // quadratic hexas
+ double L1 = getDistance(P( 1 ),P( 9 )) + getDistance(P( 9 ),P( 2 ));
+ double L2 = getDistance(P( 2 ),P( 10 )) + getDistance(P( 10 ),P( 3 ));
+ double L3 = getDistance(P( 3 ),P( 11 )) + getDistance(P( 11 ),P( 4 ));
+ double L4 = getDistance(P( 4 ),P( 12 )) + getDistance(P( 12 ),P( 1 ));
+ double L5 = getDistance(P( 5 ),P( 13 )) + getDistance(P( 13 ),P( 6 ));
+ double L6 = getDistance(P( 6 ),P( 14 )) + getDistance(P( 14 ),P( 7 ));
+ double L7 = getDistance(P( 7 ),P( 15 )) + getDistance(P( 15 ),P( 8 ));
+ double L8 = getDistance(P( 8 ),P( 16 )) + getDistance(P( 16 ),P( 5 ));
+ double L9 = getDistance(P( 1 ),P( 17 )) + getDistance(P( 17 ),P( 5 ));
+ double L10= getDistance(P( 2 ),P( 18 )) + getDistance(P( 18 ),P( 6 ));
+ double L11= getDistance(P( 3 ),P( 19 )) + getDistance(P( 19 ),P( 7 ));
+ double L12= getDistance(P( 4 ),P( 20 )) + getDistance(P( 20 ),P( 8 ));
+ double D1 = getDistance(P( 1 ),P( 7 ));
+ double D2 = getDistance(P( 2 ),P( 8 ));
+ double D3 = getDistance(P( 3 ),P( 5 ));
+ double D4 = getDistance(P( 4 ),P( 6 ));
+ aVal = Max(Max(Max(L1,L2),Max(L3,L4)),Max(L5,L6));
+ aVal = Max(aVal,Max(Max(L7,L8),Max(L9,L10)));
+ aVal = Max(aVal,Max(L11,L12));
+ aVal = Max(aVal,Max(Max(D1,D2),Max(D3,D4)));
+ break;
+ }
+ else if( len > 1 && aElem->IsPoly() ) { // polys
+ // get the maximum distance between all pairs of nodes
+ for( int i = 1; i <= len; i++ ) {
+ for( int j = 1; j <= len; j++ ) {
+ if( j > i ) { // optimization of the loop
+ double D = getDistance( P(i), P(j) );
+ aVal = Max( aVal, D );
+ }
+ }
+ }
+ }
+ }
+
+ if( myPrecision >= 0 )
+ {
+ double prec = pow( 10., (double)myPrecision );
+ aVal = floor( aVal * prec + 0.5 ) / prec;
+ }
+ return aVal;
+ }
+ return 0.;
+}
+
+double MaxElementLength3D::GetBadRate( double Value, int /*nbNodes*/ ) const
+{
+ return Value;
+}
+
+SMDSAbs_ElementType MaxElementLength3D::GetType() const
+{
+ return SMDSAbs_Volume;
+}
+
+
/*
Class : MinimumAngle
Description : Functor for calculation of minimum angle
else if (len == 5){ // piramids
double L1 = getDistance(P( 1 ),P( 2 ));
double L2 = getDistance(P( 2 ),P( 3 ));
- double L3 = getDistance(P( 3 ),P( 1 ));
+ double L3 = getDistance(P( 3 ),P( 4 ));
double L4 = getDistance(P( 4 ),P( 1 ));
double L5 = getDistance(P( 1 ),P( 5 ));
double L6 = getDistance(P( 2 ),P( 5 ));
else if (len == 13){ // quadratic piramids
double L1 = getDistance(P( 1 ),P( 6 )) + getDistance(P( 6 ),P( 2 ));
double L2 = getDistance(P( 2 ),P( 7 )) + getDistance(P( 7 ),P( 3 ));
- double L3 = getDistance(P( 3 ),P( 8 )) + getDistance(P( 8 ),P( 1 ));
+ double L3 = getDistance(P( 3 ),P( 8 )) + getDistance(P( 8 ),P( 4 ));
double L4 = getDistance(P( 4 ),P( 9 )) + getDistance(P( 9 ),P( 1 ));
double L5 = getDistance(P( 1 ),P( 10 )) + getDistance(P( 10 ),P( 5 ));
double L6 = getDistance(P( 2 ),P( 11 )) + getDistance(P( 11 ),P( 5 ));
};
+ /*
+ Class : MaxElementLength2D
+ Description : Functor calculating maximum length of 2D element
+ */
+ class SMESHCONTROLS_EXPORT MaxElementLength2D: public virtual NumericalFunctor{
+ public:
+ virtual double GetValue( long theElementId );
+ virtual double GetBadRate( double Value, int nbNodes ) const;
+ virtual SMDSAbs_ElementType GetType() const;
+ };
+
+
+ /*
+ Class : MaxElementLength3D
+ Description : Functor calculating maximum length of 3D element
+ */
+ class SMESHCONTROLS_EXPORT MaxElementLength3D: public virtual NumericalFunctor{
+ public:
+ virtual double GetValue( long theElementId );
+ virtual double GetBadRate( double Value, int nbNodes ) const;
+ virtual SMDSAbs_ElementType GetType() const;
+ };
+
+
/*
Class : SMESH_MinimumAngle
Description : Functor for calculation of minimum angle
myControlActor = my3DActor;
break;
}
+ case eMaxElementLength2D:
+ {
+ SMESH::Controls::MaxElementLength2D* aControl = new SMESH::Controls::MaxElementLength2D();
+ aControl->SetPrecision( myControlsPrecision );
+ aFunctor.reset( aControl );
+ myControlActor = my2DActor;
+ break;
+ }
+ case eMaxElementLength3D:
+ {
+ SMESH::Controls::MaxElementLength3D* aControl = new SMESH::Controls::MaxElementLength3D();
+ aControl->SetPrecision( myControlsPrecision );
+ aFunctor.reset( aControl );
+ myControlActor = my3DActor;
+ break;
+ }
case eMinimumAngle:
{
SMESH::Controls::MinimumAngle* aControl = new SMESH::Controls::MinimumAngle();
enum eControl{eNone, eLength, eLength2D, eFreeBorders, eFreeEdges, eFreeNodes,
eFreeFaces, eMultiConnection, eArea, eTaper, eAspectRatio,
- eMinimumAngle, eWarping, eSkew, eAspectRatio3D, eMultiConnection2D, eVolume3D};
+ eMinimumAngle, eWarping, eSkew, eAspectRatio3D, eMultiConnection2D, eVolume3D,
+ eMaxElementLength2D, eMaxElementLength3D};
virtual void SetControlMode(eControl theMode) = 0;
virtual eControl GetControlMode() = 0;
aTitle = QObject::tr( "FREE_FACES" );
aControl = SMESH_Actor::eFreeFaces;
break;
+ case 6022:
+ aTitle = QObject::tr( "MAX_ELEMENT_LENGTH_2D" );
+ aControl = SMESH_Actor::eMaxElementLength2D;
+ break;
+ case 6023:
+ aTitle = QObject::tr( "MAX_ELEMENT_LENGTH_3D" );
+ aControl = SMESH_Actor::eMaxElementLength3D;
+ break;
}
anActor->SetControlMode(aControl);
anActor->GetScalarBarActor()->SetTitle(aTitle.toLatin1().data());
case 6005:
case 6009:
case 6021:
+ case 6022:
+ case 6023:
if ( vtkwnd ) {
LightApp_SelectionMgr* mgr = selectionMgr();
createSMESHAction( 6001, "LENGTH", "ICON_LENGTH", 0, true );
createSMESHAction( 6002, "FREE_EDGE", "ICON_FREE_EDGE", 0, true );
createSMESHAction( 6021, "FREE_FACES", "ICON_FREE_FACES", 0, true );
+ createSMESHAction( 6022, "MAX_ELEMENT_LENGTH_2D", "ICON_MAX_ELEMENT_LENGTH_2D", 0, true );
+ createSMESHAction( 6023, "MAX_ELEMENT_LENGTH_3D", "ICON_MAX_ELEMENT_LENGTH_3D", 0, true );
createSMESHAction( 6003, "FREE_BORDER", "ICON_FREE_EDGE_2D", 0, true );
createSMESHAction( 6004, "CONNECTION", "ICON_CONNECTION", 0, true );
createSMESHAction( 6005, "FREE_NODE", "ICON_FREE_NODE", 0, true );
int importId = createMenu( tr( "MEN_IMPORT" ), fileId, -1, 10 ),
exportId = createMenu( tr( "MEN_EXPORT" ), fileId, -1, 10 ),
+ nodeId = createMenu( tr( "MEN_NODE_CTRL" ), ctrlId, -1, 10 ),
+ edgeId = createMenu( tr( "MEN_EDGE_CTRL" ), ctrlId, -1, 10 ),
+ faceId = createMenu( tr( "MEN_FACE_CTRL" ), ctrlId, -1, 10 ),
+ volumeId = createMenu( tr( "MEN_VOLUME_CTRL" ), ctrlId, -1, 10 ),
addId = createMenu( tr( "MEN_ADD" ), modifyId, 402 ),
removeId = createMenu( tr( "MEN_REMOVE" ), modifyId, 403 ),
renumId = createMenu( tr( "MEN_RENUM" ), modifyId, 404 ),
createMenu( 904, meshId, -1 );
createMenu( separator(), meshId, -1 );
- createMenu( 6003, ctrlId, -1 );
- createMenu( 6001, ctrlId, -1 );
- createMenu( 6004, ctrlId, -1 );
- createMenu( separator(), ctrlId, -1 );
- createMenu( 6005, ctrlId, -1 );
- createMenu( 6002, ctrlId, -1 );
- createMenu( 6018, ctrlId, -1 );
- createMenu( 6019, ctrlId, -1 );
- createMenu( 6011, ctrlId, -1 );
- createMenu( 6012, ctrlId, -1 );
- createMenu( 6013, ctrlId, -1 );
- createMenu( 6014, ctrlId, -1 );
- createMenu( 6015, ctrlId, -1 );
- createMenu( 6016, ctrlId, -1 );
- createMenu( separator(), ctrlId, -1 );
- createMenu( 6017, ctrlId, -1 );
- createMenu( 6009, ctrlId, -1 );
- createMenu( 6021, ctrlId, -1 );
- createMenu( separator(), ctrlId, -1 );
+ createMenu( 6005, nodeId, -1 );
+ createMenu( 6002, edgeId, -1 );
+ createMenu( 6003, edgeId, -1 );
+ createMenu( 6001, edgeId, -1 );
+ createMenu( 6004, edgeId, -1 );
+ createMenu( 6021, faceId, -1 );
+ createMenu( 6018, faceId, -1 );
+ createMenu( 6019, faceId, -1 );
+ createMenu( 6011, faceId, -1 );
+ createMenu( 6012, faceId, -1 );
+ createMenu( 6013, faceId, -1 );
+ createMenu( 6014, faceId, -1 );
+ createMenu( 6015, faceId, -1 );
+ createMenu( 6016, faceId, -1 );
+ createMenu( 6022, faceId, -1 );
+ createMenu( 6017, volumeId, -1 );
+ createMenu( 6009, volumeId, -1 );
+ createMenu( 6023, volumeId, -1 );
createMenu( 4000, addId, -1 );
createMenu( 4009, addId, -1 );
createTool( 904, meshTb );
createTool( separator(), meshTb );
- createTool( 6001, ctrlTb );
+ createTool( 6005, ctrlTb );
+ createTool( separator(), ctrlTb );
+ createTool( 6002, ctrlTb );
createTool( 6003, ctrlTb );
+ createTool( 6001, ctrlTb );
createTool( 6004, ctrlTb );
createTool( separator(), ctrlTb );
- createTool( 6005, ctrlTb );
- createTool( 6002, ctrlTb );
+ createTool( 6021, ctrlTb );
createTool( 6018, ctrlTb );
createTool( 6019, ctrlTb );
createTool( 6011, ctrlTb );
createTool( 6014, ctrlTb );
createTool( 6015, ctrlTb );
createTool( 6016, ctrlTb );
+ createTool( 6022, ctrlTb );
createTool( separator(), ctrlTb );
createTool( 6017, ctrlTb );
createTool( 6009, ctrlTb );
- createTool( 6021, ctrlTb );
+ createTool( 6023, ctrlTb );
createTool( separator(), ctrlTb );
createTool( 4000, addRemTb );
popupMgr()->insert( separator(), anId, -1 );
- popupMgr()->insert( action( 6003 ), anId, -1 ); // FREE_BORDER
+ int aSubId = popupMgr()->insert( tr( "MEN_NODE_CTRL" ), anId, -1 ); // NODE CONTROLS
+
+ popupMgr()->insert( action( 6005 ), aSubId, -1 ); // FREE_NODE
+ popupMgr()->setRule( action( 6005 ), aMeshInVtkHasNodes, QtxPopupMgr::VisibleRule );
+ popupMgr()->setRule( action( 6005 ), "controlMode = 'eFreeNodes'", QtxPopupMgr::ToggleRule );
+
+ aSubId = popupMgr()->insert( tr( "MEN_EDGE_CTRL" ), anId, -1 ); // EDGE CONTROLS
+
+ popupMgr()->insert( action( 6002 ), aSubId, -1 ); // FREE_EDGE
+ popupMgr()->setRule( action( 6002 ), aMeshInVtkHasEdges, QtxPopupMgr::VisibleRule );
+ popupMgr()->setRule( action( 6002 ), "controlMode = 'eFreeEdges'", QtxPopupMgr::ToggleRule );
+
+ popupMgr()->insert( action( 6003 ), aSubId, -1 ); // FREE_BORDER
popupMgr()->setRule( action( 6003 ), aMeshInVtkHasEdges, QtxPopupMgr::VisibleRule );
popupMgr()->setRule( action( 6003 ), "controlMode = 'eFreeBorders'", QtxPopupMgr::ToggleRule );
- popupMgr()->insert( action( 6001 ), anId, -1 ); // LENGTH
+ popupMgr()->insert( action( 6001 ), aSubId, -1 ); // LENGTH
popupMgr()->setRule( action( 6001 ), aMeshInVtkHasEdges, QtxPopupMgr::VisibleRule );
popupMgr()->setRule( action( 6001 ), "controlMode = 'eLength'", QtxPopupMgr::ToggleRule );
- popupMgr()->insert( action( 6004 ), anId, -1 ); // CONNECTION
+ popupMgr()->insert( action( 6004 ), aSubId, -1 ); // CONNECTION
popupMgr()->setRule( action( 6004 ), aMeshInVtkHasEdges, QtxPopupMgr::VisibleRule );
popupMgr()->setRule( action( 6004 ), "controlMode = 'eMultiConnection'", QtxPopupMgr::ToggleRule );
- popupMgr()->insert( separator(), anId, -1 );
-
- popupMgr()->insert( action( 6005 ), anId, -1 ); // FREE_NODE
- popupMgr()->setRule( action( 6005 ), aMeshInVtkHasNodes, QtxPopupMgr::VisibleRule );
- popupMgr()->setRule( action( 6005 ), "controlMode = 'eFreeNodes'", QtxPopupMgr::ToggleRule );
+ aSubId = popupMgr()->insert( tr( "MEN_FACE_CTRL" ), anId, -1 ); // FACE CONTROLS
- popupMgr()->insert( action( 6002 ), anId, -1 ); // FREE_EDGE
- popupMgr()->setRule( action( 6002 ), aMeshInVtkHasEdges, QtxPopupMgr::VisibleRule );
- popupMgr()->setRule( action( 6002 ), "controlMode = 'eFreeEdges'", QtxPopupMgr::ToggleRule );
+ popupMgr()->insert( action( 6021 ), aSubId, -1 ); // FREE_FACE
+ popupMgr()->setRule( action( 6021 ), aMeshInVtkHasFaces /*aMeshInVtkHasVolumes*/,
+ QtxPopupMgr::VisibleRule );
+ popupMgr()->setRule( action( 6021 ), "controlMode = 'eFreeFaces'", QtxPopupMgr::ToggleRule );
- popupMgr()->insert( action( 6018 ), anId, -1 ); // LENGTH_2D
+ popupMgr()->insert( action( 6018 ), aSubId, -1 ); // LENGTH_2D
popupMgr()->setRule( action( 6018 ), aMeshInVtkHasFaces, QtxPopupMgr::VisibleRule );
popupMgr()->setRule( action( 6018 ), "controlMode = 'eLength2D'", QtxPopupMgr::ToggleRule );
- popupMgr()->insert( action( 6019 ), anId, -1 ); // CONNECTION_2D
+ popupMgr()->insert( action( 6019 ), aSubId, -1 ); // CONNECTION_2D
popupMgr()->setRule( action( 6019 ), aMeshInVtkHasFaces, QtxPopupMgr::VisibleRule );
popupMgr()->setRule( action( 6019 ), "controlMode = 'eMultiConnection2D'", QtxPopupMgr::ToggleRule );
- popupMgr()->insert( action( 6011 ), anId, -1 ); // AREA
+ popupMgr()->insert( action( 6011 ), aSubId, -1 ); // AREA
popupMgr()->setRule( action( 6011 ), aMeshInVtkHasFaces, QtxPopupMgr::VisibleRule );
popupMgr()->setRule( action( 6011 ), "controlMode = 'eArea'", QtxPopupMgr::ToggleRule );
- popupMgr()->insert( action( 6012 ), anId, -1 ); // TAPER
+ popupMgr()->insert( action( 6012 ), aSubId, -1 ); // TAPER
popupMgr()->setRule( action( 6012 ), aMeshInVtkHasFaces, QtxPopupMgr::VisibleRule );
popupMgr()->setRule( action( 6012 ), "controlMode = 'eTaper'", QtxPopupMgr::ToggleRule );
- popupMgr()->insert( action( 6013 ), anId, -1 ); // ASPECT
+ popupMgr()->insert( action( 6013 ), aSubId, -1 ); // ASPECT
popupMgr()->setRule( action( 6013 ), aMeshInVtkHasFaces, QtxPopupMgr::VisibleRule );
popupMgr()->setRule( action( 6013 ), "controlMode = 'eAspectRatio'", QtxPopupMgr::ToggleRule );
- popupMgr()->insert( action( 6014 ), anId, -1 ); // MIN_ANG
+ popupMgr()->insert( action( 6014 ), aSubId, -1 ); // MIN_ANG
popupMgr()->setRule( action( 6014 ), aMeshInVtkHasFaces, QtxPopupMgr::VisibleRule );
popupMgr()->setRule( action( 6014 ), "controlMode = 'eMinimumAngle'", QtxPopupMgr::ToggleRule );
- popupMgr()->insert( action( 6015 ), anId, -1 ); // WARP
+ popupMgr()->insert( action( 6015 ), aSubId, -1 ); // WARP
popupMgr()->setRule( action( 6015 ), aMeshInVtkHasFaces, QtxPopupMgr::VisibleRule );
popupMgr()->setRule( action( 6015 ), "controlMode = 'eWarping'", QtxPopupMgr::ToggleRule );
- popupMgr()->insert( action( 6016 ), anId, -1 ); // SKEW
+ popupMgr()->insert( action( 6016 ), aSubId, -1 ); // SKEW
popupMgr()->setRule( action( 6016 ), aMeshInVtkHasFaces, QtxPopupMgr::VisibleRule );
popupMgr()->setRule( action( 6016 ), "controlMode = 'eSkew'", QtxPopupMgr::ToggleRule );
- popupMgr()->insert( separator(), anId, -1 );
+ popupMgr()->insert( action( 6022 ), aSubId, -1 ); // MAX_ELEMENT_LENGTH_2D
+ popupMgr()->setRule( action( 6022 ), aMeshInVtkHasFaces, QtxPopupMgr::VisibleRule );
+ popupMgr()->setRule( action( 6022 ), "controlMode = 'eMaxElementLength2D'", QtxPopupMgr::ToggleRule );
- popupMgr()->insert( action( 6017 ), anId, -1 ); // ASPECT_3D
+ aSubId = popupMgr()->insert( tr( "MEN_VOLUME_CTRL" ), anId, -1 ); // VOLUME CONTROLS
+
+ popupMgr()->insert( action( 6017 ), aSubId, -1 ); // ASPECT_3D
popupMgr()->setRule( action( 6017 ), aMeshInVtkHasVolumes, QtxPopupMgr::VisibleRule );
popupMgr()->setRule( action( 6017 ), "controlMode = 'eAspectRatio3D'", QtxPopupMgr::ToggleRule );
- popupMgr()->insert ( action( 6009 ), anId, -1 ); // VOLUME_3D
+ popupMgr()->insert ( action( 6009 ), aSubId, -1 ); // VOLUME_3D
popupMgr()->setRule( action( 6009 ), aMeshInVtkHasVolumes, QtxPopupMgr::VisibleRule );
popupMgr()->setRule( action( 6009 ), "controlMode = 'eVolume3D'", QtxPopupMgr::ToggleRule );
- popupMgr()->insert( action( 6021 ), anId, -1 ); // FREE_FACE
- popupMgr()->setRule( action( 6021 ), aMeshInVtkHasFaces /*aMeshInVtkHasVolumes*/,
- QtxPopupMgr::VisibleRule );
- popupMgr()->setRule( action( 6021 ), "controlMode = 'eFreeFaces'", QtxPopupMgr::ToggleRule );
+ popupMgr()->insert( action( 6023 ), aSubId, -1 ); // MAX_ELEMENT_LENGTH_3D
+ popupMgr()->setRule( action( 6023 ), aMeshInVtkHasVolumes, QtxPopupMgr::VisibleRule );
+ popupMgr()->setRule( action( 6023 ), "controlMode = 'eMaxElementLength3D'", QtxPopupMgr::ToggleRule );
popupMgr()->insert( separator(), anId, -1 );
retval = "len_tol_precision"; break;
case SMESH::FT_Length:
case SMESH::FT_Length2D:
+ case SMESH::FT_MaxElementLength2D:
+ case SMESH::FT_MaxElementLength3D:
retval = "length_precision"; break;
case SMESH::FT_Volume3D:
retval = "vol_precision"; break;
aCriteria[ SMESH::FT_Taper ] = tr("TAPER");
aCriteria[ SMESH::FT_Skew ] = tr("SKEW");
aCriteria[ SMESH::FT_Area ] = tr("AREA");
+ aCriteria[ SMESH::FT_MaxElementLength2D ] = tr("MAX_ELEMENT_LENGTH_2D");
aCriteria[ SMESH::FT_FreeEdges ] = tr("FREE_EDGES");
aCriteria[ SMESH::FT_RangeOfIds ] = tr("RANGE_OF_IDS");
aCriteria[ SMESH::FT_BelongToGeom ] = tr("BELONG_TO_GEOM");
static QMap<int, QString> aCriteria;
if (aCriteria.isEmpty())
{
- aCriteria[ SMESH::FT_AspectRatio3D ] = tr("ASPECT_RATIO_3D");
- aCriteria[ SMESH::FT_RangeOfIds ] = tr("RANGE_OF_IDS");
- aCriteria[ SMESH::FT_BelongToGeom ] = tr("BELONG_TO_GEOM");
- aCriteria[ SMESH::FT_LyingOnGeom ] = tr("LYING_ON_GEOM");
- aCriteria[ SMESH::FT_BadOrientedVolume ] = tr("BAD_ORIENTED_VOLUME");
- aCriteria[ SMESH::FT_Volume3D ] = tr("VOLUME_3D");
- aCriteria[ SMESH::FT_LinearOrQuadratic ] = tr("LINEAR");
- aCriteria[ SMESH::FT_GroupColor ] = tr("GROUP_COLOR");
+ aCriteria[ SMESH::FT_AspectRatio3D ] = tr("ASPECT_RATIO_3D");
+ aCriteria[ SMESH::FT_RangeOfIds ] = tr("RANGE_OF_IDS");
+ aCriteria[ SMESH::FT_BelongToGeom ] = tr("BELONG_TO_GEOM");
+ aCriteria[ SMESH::FT_LyingOnGeom ] = tr("LYING_ON_GEOM");
+ aCriteria[ SMESH::FT_BadOrientedVolume ] = tr("BAD_ORIENTED_VOLUME");
+ aCriteria[ SMESH::FT_Volume3D ] = tr("VOLUME_3D");
+ aCriteria[ SMESH::FT_MaxElementLength3D ] = tr("MAX_ELEMENT_LENGTH_3D");
+ aCriteria[ SMESH::FT_LinearOrQuadratic ] = tr("LINEAR");
+ aCriteria[ SMESH::FT_GroupColor ] = tr("GROUP_COLOR");
aCriteria[ SMESH::FT_ElemGeomType ] = tr("GEOM_TYPE");
}
return aCriteria;
case SMESH_Actor::eMultiConnection2D: return "eMultiConnection2D";
case SMESH_Actor::eArea: return "eArea";
case SMESH_Actor::eVolume3D: return "eVolume3D";
+ case SMESH_Actor::eMaxElementLength2D: return "eMaxElementLength2D";
+ case SMESH_Actor::eMaxElementLength3D: return "eMaxElementLength3D";
case SMESH_Actor::eTaper: return "eTaper";
case SMESH_Actor::eAspectRatio: return "eAspectRatio";
case SMESH_Actor::eAspectRatio3D: return "eAspectRatio3D";
<source>ICON_MAP</source>
<translation>mesh_pattern.png</translation>
</message>
+ <message>
+ <source>ICON_MAX_ELEMENT_LENGTH_2D</source>
+ <translation>mesh_max_element_length_2d.png</translation>
+ </message>
+ <message>
+ <source>ICON_MAX_ELEMENT_LENGTH_3D</source>
+ <translation>mesh_max_element_length_3d.png</translation>
+ </message>
<message>
<source>ICON_OBJBROWSER_SMESH</source>
<translation>mesh.png</translation>
<source>LOCAL_ALGO</source>
<translation>Local</translation>
</message>
+ <message>
+ <source>MAX_ELEMENT_LENGTH_2D</source>
+ <translation>Max Element Length 2D</translation>
+ </message>
+ <message>
+ <source>MAX_ELEMENT_LENGTH_3D</source>
+ <translation>Max Element Length 3D</translation>
+ </message>
<message>
<source>MEN_ADD</source>
<translation>Add</translation>
<source>MEN_CTRL</source>
<translation>Controls</translation>
</message>
+ <message>
+ <source>MEN_NODE_CTRL</source>
+ <translation>Node Controls</translation>
+ </message>
+ <message>
+ <source>MEN_EDGE_CTRL</source>
+ <translation>Edge Controls</translation>
+ </message>
+ <message>
+ <source>MEN_FACE_CTRL</source>
+ <translation>Face Controls</translation>
+ </message>
+ <message>
+ <source>MEN_VOLUME_CTRL</source>
+ <translation>Volume Controls</translation>
+ </message>
<message>
<source>MEN_CUT</source>
<translation>Cutting of Quadrangles</translation>
<source>MEN_MAP</source>
<translation>Pattern Mapping</translation>
</message>
+ <message>
+ <source>MEN_MAX_ELEMENT_LENGTH_2D</source>
+ <translation>Max Element Length 2D</translation>
+ </message>
+ <message>
+ <source>MEN_MAX_ELEMENT_LENGTH_3D</source>
+ <translation>Max Element Length 3D</translation>
+ </message>
<message>
<source>MEN_MED</source>
<translation>MED file</translation>
<source>STB_MAP</source>
<translation>Pattern mapping</translation>
</message>
+ <message>
+ <source>STB_MAX_ELEMENT_LENGTH_2D</source>
+ <translation>Max Element Length 2D</translation>
+ </message>
+ <message>
+ <source>STB_MAX_ELEMENT_LENGTH_3D</source>
+ <translation>Max Element Length 3D</translation>
+ </message>
<message>
<source>STB_MED</source>
<translation>Import MED file</translation>
<source>TOP_MAP</source>
<translation>Pattern mapping</translation>
</message>
+ <message>
+ <source>TOP_MAX_ELEMENT_LENGTH_2D</source>
+ <translation>Max Element Length 2D</translation>
+ </message>
+ <message>
+ <source>TOP_MAX_ELEMENT_LENGTH_3D</source>
+ <translation>Max Element Length 3D</translation>
+ </message>
<message>
<source>TOP_MED</source>
<translation>Import MED file</translation>
<source>LYING_ON_GEOM</source>
<translation>Lying on Geom</translation>
</message>
+ <message>
+ <source>MAX_ELEMENT_LENGTH_2D</source>
+ <translation>Max Element Length 2D</translation>
+ </message>
+ <message>
+ <source>MAX_ELEMENT_LENGTH_3D</source>
+ <translation>Max Element Length 3D</translation>
+ </message>
<message>
<source>MINIMUM_ANGLE</source>
<translation>Minimum angle</translation>
case FT_Skew: myStream<< "aSkew"; break;
case FT_Area: myStream<< "aArea"; break;
case FT_Volume3D: myStream<< "aVolume3D"; break;
+ case FT_MaxElementLength2D:myStream<< "aMaxElementLength2D";break;
+ case FT_MaxElementLength3D:myStream<< "aMaxElementLength3D";break;
case FT_FreeBorders: myStream<< "aFreeBorders"; break;
case FT_FreeEdges: myStream<< "aFreeEdges"; break;
case FT_FreeNodes: myStream<< "aFreeNodes"; break;
return SMESH::FT_Volume3D;
}
+/*
+ Class : MaxElementLength2D_i
+ Description : Functor for calculating maximum length of 2D element
+*/
+MaxElementLength2D_i::MaxElementLength2D_i()
+{
+ myNumericalFunctorPtr.reset( new Controls::MaxElementLength2D() );
+ myFunctorPtr = myNumericalFunctorPtr;
+}
+
+FunctorType MaxElementLength2D_i::GetFunctorType()
+{
+ return SMESH::FT_MaxElementLength2D;
+}
+
+/*
+ Class : MaxElementLength3D_i
+ Description : Functor for calculating maximum length of 3D element
+*/
+MaxElementLength3D_i::MaxElementLength3D_i()
+{
+ myNumericalFunctorPtr.reset( new Controls::MaxElementLength3D() );
+ myFunctorPtr = myNumericalFunctorPtr;
+}
+
+FunctorType MaxElementLength3D_i::GetFunctorType()
+{
+ return SMESH::FT_MaxElementLength3D;
+}
+
/*
Class : Length_i
Description : Functor for calculating length off edge
}
+MaxElementLength2D_ptr FilterManager_i::CreateMaxElementLength2D()
+{
+ SMESH::MaxElementLength2D_i* aServant = new SMESH::MaxElementLength2D_i();
+ SMESH::MaxElementLength2D_var anObj = aServant->_this();
+ TPythonDump()<<aServant<<" = "<<this<<".CreateMaxElementLength2D()";
+ return anObj._retn();
+}
+
+
+MaxElementLength3D_ptr FilterManager_i::CreateMaxElementLength3D()
+{
+ SMESH::MaxElementLength3D_i* aServant = new SMESH::MaxElementLength3D_i();
+ SMESH::MaxElementLength3D_var anObj = aServant->_this();
+ TPythonDump()<<aServant<<" = "<<this<<".CreateMaxElementLength3D()";
+ return anObj._retn();
+}
+
+
Length_ptr FilterManager_i::CreateLength()
{
SMESH::Length_i* aServant = new SMESH::Length_i();
case SMESH::FT_Volume3D:
aFunctor = aFilterMgr->CreateVolume3D();
break;
+ case SMESH::FT_MaxElementLength2D:
+ aFunctor = aFilterMgr->CreateMaxElementLength2D();
+ break;
+ case SMESH::FT_MaxElementLength3D:
+ aFunctor = aFilterMgr->CreateMaxElementLength3D();
+ break;
// Predicates
case FT_Skew : return "Skew";
case FT_Area : return "Area";
case FT_Volume3D : return "Volume3D";
+ case FT_MaxElementLength2D: return "Max element length 2D";
+ case FT_MaxElementLength3D: return "Max element length 3D";
case FT_BelongToGeom : return "Belong to Geom";
case FT_BelongToPlane : return "Belong to Plane";
case FT_BelongToCylinder: return "Belong to Cylinder";
else if ( theStr.equals( "Skew" ) ) return FT_Skew;
else if ( theStr.equals( "Area" ) ) return FT_Area;
else if ( theStr.equals( "Volume3D" ) ) return FT_Volume3D;
+ else if ( theStr.equals( "Max element length 2D" ) ) return FT_MaxElementLength2D;
+ else if ( theStr.equals( "Max element length 3D" ) ) return FT_MaxElementLength3D;
else if ( theStr.equals( "Belong to Geom" ) ) return FT_BelongToGeom;
else if ( theStr.equals( "Belong to Plane" ) ) return FT_BelongToPlane;
else if ( theStr.equals( "Belong to Cylinder" ) ) return FT_BelongToCylinder;
};
+ /*
+ Class : MaxElementLength2D_i
+ Description : Functor for calculating maximum length of 2D element
+ */
+ class SMESH_I_EXPORT MaxElementLength2D_i: public virtual POA_SMESH::MaxElementLength2D,
+ public virtual NumericalFunctor_i
+ {
+ public:
+ MaxElementLength2D_i();
+ FunctorType GetFunctorType();
+ };
+
+
+ /*
+ Class : MaxElementLength3D_i
+ Description : Functor for calculating maximum length of 3D element
+ */
+ class SMESH_I_EXPORT MaxElementLength3D_i: public virtual POA_SMESH::MaxElementLength3D,
+ public virtual NumericalFunctor_i
+ {
+ public:
+ MaxElementLength3D_i();
+ FunctorType GetFunctorType();
+ };
+
+
/*
Class : Length_i
Description : Functor for calculating length of edge
Skew_ptr CreateSkew();
Area_ptr CreateArea();
Volume3D_ptr CreateVolume3D();
+ MaxElementLength2D_ptr CreateMaxElementLength2D();
+ MaxElementLength3D_ptr CreateMaxElementLength3D();
Length_ptr CreateLength();
Length2D_ptr CreateLength2D();
MultiConnection_ptr CreateMultiConnection();
#print anIds[ i ]
+# Criterion : Max Element Length 2D > 10
+
+# create group
+aGroup = mesh.MakeGroup("Max Element Length 2D > 10", smesh.FACE, smesh.FT_MaxElementLength2D, smesh.FT_MoreThan, 10 )
+
+# print result
+anIds = aGroup.GetIDs()
+print "Criterion: Max Element Length 2D > 10 Nb = ", len( anIds )
+#for i in range( len( anIds ) ):
+ #print anIds[ i ]
+
+
salome.sg.updateObjBrowser(1)
return aFilterMgr.CreateArea()
elif theCriterion == FT_Volume3D:
return aFilterMgr.CreateVolume3D()
+ elif theCriterion == FT_MaxElementLength2D:
+ return aFilterMgr.CreateMaxElementLength2D()
+ elif theCriterion == FT_MaxElementLength3D:
+ return aFilterMgr.CreateMaxElementLength3D()
elif theCriterion == FT_MultiConnection:
return aFilterMgr.CreateMultiConnection()
elif theCriterion == FT_MultiConnection2D:
def GetVolume(self, elemId):
return self._valueFromFunctor(SMESH.FT_Volume3D, elemId)
+ ## Get maximum element length.
+ # @param elemId mesh element ID
+ # @return element's maximum length value
+ # @ingroup l1_measurements
+ def GetMaxElementLength(self, elemId):
+ if self.GetElementType(elemId, True) == SMESH.VOLUME:
+ ftype = SMESH.FT_MaxElementLength3D
+ else:
+ ftype = SMESH.FT_MaxElementLength2D
+ return self._valueFromFunctor(ftype, elemId)
+
## Get aspect ratio of 2D or 3D element.
# @param elemId mesh element ID
# @return element's aspect ratio value