bool operator==(const SMESH_TNodeXYZ& other) const { return _node == other._node; }
};
+//--------------------------------------------------
+/*!
+ * \brief Data of a node generated on FACE boundary
+ */
+//--------------------------------------------------
+typedef struct uvPtStruct
+{
+ double param;
+ double normParam;
+ double u, v; // original 2d parameter
+ double x, y; // 2d parameter, normalized [0,1]
+ const SMDS_MeshNode * node;
+
+ struct NodeAccessor // accessor to iterate on nodes in UVPtStructVec
+ {
+ static const SMDS_MeshNode* value(std::vector< uvPtStruct >::const_iterator it)
+ { return it->node; }
+ };
+} UVPtStruct;
+
+typedef std::vector< UVPtStruct > UVPtStructVec;
+
// --------------------------------------------------------------------------------
// class SMESH_SequenceOfElemPtr
#include <NCollection_DefineSequence.hxx>