}
namespace SMESH
{
- class TElementSimulation {
+ class TElementSimulationQuad {
SalomeApp_Application* myApplication;
SUIT_ViewWindow* myViewWindow;
SVTK_ViewWindow* myVTKViewWindow;
SMESH_FaceOrientationFilter* myFaceOrientationFilter;
public:
- TElementSimulation (SalomeApp_Application* theApplication)
+ TElementSimulationQuad (SalomeApp_Application* theApplication)
{
myApplication = theApplication;
SUIT_ViewManager* mgr = theApplication->activeViewManager();
}
- ~TElementSimulation()
+ ~TElementSimulationQuad()
{
if (FindVtkViewWindow(myApplication->activeViewManager(), myViewWindow)) {
myVTKViewWindow->RemoveActor(myPreviewActor);
SalomeApp_Application* anApp = dynamic_cast<SalomeApp_Application*>
(SUIT_Session::session()->activeApplication());
- mySimulation = new SMESH::TElementSimulation (anApp);
+ mySimulation = new SMESH::TElementSimulationQuad (anApp);
mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
QString anElementName;
{
if ( IsValid() )
{
- SMESH::TElementSimulation::TVTKIds anIds;
+ SMESH::TElementSimulationQuad::TVTKIds anIds;
// Collect ids from the dialog
int anID;
namespace SMESH
{
- struct TElementSimulation;
+ struct TElementSimulationQuad;
}
//=================================================================================
SMESH::SMESH_Mesh_var myMesh;
SMESH_Actor* myActor;
- SMESH::TElementSimulation* mySimulation;
+ SMESH::TElementSimulationQuad* mySimulation;
QString myEntry;
GrpList myGroups;