def Projection1D(self, geom=0):
return Mesh_Projection1D(self, geom)
+ ## Creates a projection 1D-2D algorithm for faces.
+ # If the optional \a geom parameter is not set, this algorithm is global.
+ # Otherwise, this algorithm defines a submesh based on \a geom subshape.
+ # @param geom If defined, the subshape to be meshed
+ # @return an instance of Mesh_Projection2D algorithm
+ # @ingroup l3_algos_proj
+ def Projection1D2D(self, geom=0):
+ return Mesh_Projection2D(self, geom, "Projection_1D2D")
+
## Creates a projection 2D algorithm for faces.
# If the optional \a geom parameter is not set, this algorithm is global.
# Otherwise, this algorithm defines a submesh based on \a geom subshape.
# @return an instance of Mesh_Projection2D algorithm
# @ingroup l3_algos_proj
def Projection2D(self, geom=0):
- return Mesh_Projection2D(self, geom)
+ return Mesh_Projection2D(self, geom, "Projection_2D")
## Creates a projection 3D algorithm for solids.
# If the optional \a geom parameter is not set, this algorithm is global.
class Mesh_Projection2D(Mesh_Algorithm):
## Private constructor.
- def __init__(self, mesh, geom=0):
+ def __init__(self, mesh, geom=0, algoName="Projection_2D"):
Mesh_Algorithm.__init__(self)
- self.Create(mesh, geom, "Projection_2D")
+ self.Create(mesh, geom, algoName)
## Defines "Source Face" hypothesis, specifying a meshed face, from where
# a mesh pattern is taken, and, optionally, the association of vertices