#include <GeomAlgoAPI_SketchBuilder.h>
#include <GeomAPI_PlanarEdges.h>
-#include <set>
-
-#include <gp_Dir.hxx>
-#include <gp_Pln.hxx>
-
#include <BOPAlgo_Builder.hxx>
-#include <BOPAlgo_Operation.hxx>
-#include <BOPAlgo_PaveFiller.hxx>
-#include <BOPTools.hxx>
#include <BRep_Builder.hxx>
-#include <BRep_Curve3D.hxx>
-#include <BRep_Tool.hxx>
-#include <BRepAlgoAPI_Cut.hxx>
-#include <BRepBuilderAPI_MakeFace.hxx>
-#include <BRepClass_FaceClassifier.hxx>
-#include <Geom_Curve.hxx>
+#include <BRepTopAdaptor_FClass2d.hxx>
#include <Geom_Plane.hxx>
-#include <TopExp.hxx>
+#include <Precision.hxx>
#include <TopExp_Explorer.hxx>
+#include <TopoDS.hxx>
#include <TopoDS_Edge.hxx>
-#include <TopoDS_Face.hxx>
-#include <TopoDS_Vertex.hxx>
-#include <TopoDS_Wire.hxx>
-
-#include <Precision.hxx>
-
-#include <assert.h>
-
-#ifndef DBL_MAX
-#define DBL_MAX 1.7976931348623158e+308
-#endif
-
-const double tolerance = Precision::Confusion();
-// This value helps to find direction on the boundaries of curve.
-// It is not significant for lines, but is used for circles to avoid
-// wrong directions of movement (when two edges are tangent on the certain vertex)
-const double shift = acos(1.0 - 3.0 * tolerance);
-
-/// \brief Search first vertex - the vertex with lowest x coordinate, which is used in 2 edges at least
-static const TopoDS_Vertex& findStartVertex(const BOPCol_IndexedDataMapOfShapeListOfShape& theMapVE,
- const gp_Dir& theDirX, const gp_Dir& theDirY);
-
-static gp_Dir calculateStartNormal(const BOPCol_IndexedDataMapOfShapeListOfShape& theMapVE,
- const TopoDS_Vertex& theStart, const gp_Dir& theNormal);
-
-/// \brief Search the vertex on the sketch candidate to be the next one in the loop
-static void findNextVertex(const TopoDS_Vertex& theStartVertex,
- const BOPCol_IndexedDataMapOfShapeListOfShape& theVertexEdgeMap,
- const gp_Dir& theStartDir, const gp_Dir& theNormal,
- TopoDS_Vertex& theNextVertex, TopoDS_Edge& theNextEdge,
- gp_Dir& theNextDir);
-
-/// \brief Create planar face using the edges surrounding it
-static void createFace(const TopoDS_Vertex& theStartVertex,
- const std::list<TopoDS_Edge>::iterator& theStartEdge,
- const std::list<TopoDS_Edge>::iterator& theEndOfEdges,
- const gp_Pln& thePlane, TopoDS_Face& theResFace);
-
-/// \bief Create planar wire
-static void createWireList(const TopoDS_Vertex& theStartVertex,
- const std::list<TopoDS_Edge>::iterator& theStartEdge,
- const std::list<TopoDS_Edge>::iterator& theEndOfEdges,
- const std::set<TopoDS_Edge*>& theEdgesInLoops,
- std::list<TopoDS_Wire>& theResWires);
-
-/// \brief Calculate outer tengency on the edge in specified vertex
-static gp_Dir getOuterEdgeDirection(const TopoDS_Edge& theEdge, const TopoDS_Vertex& theVertex);
-
-/// \brief Unnecessary edges will be removed from the map.
-/// Positions of iterator will be updated
-static void removeWasteEdges(std::list<TopoDS_Vertex>::iterator& theStartVertex,
- std::list<TopoDS_Edge>::iterator& theStartEdge,
- const std::list<TopoDS_Vertex>::iterator& theEndOfVertexes,
- const std::list<TopoDS_Edge>::iterator& theEndOfEdges,
- BOPCol_IndexedDataMapOfShapeListOfShape& theMapVE);
+#include <TopTools_ListIteratorOfListOfShape.hxx>
void GeomAlgoAPI_SketchBuilder::createFaces(
const std::shared_ptr<GeomAPI_Dir>& theDirX,
const std::shared_ptr<GeomAPI_Dir>& theNorm,
const std::list<std::shared_ptr<GeomAPI_Shape> >& theFeatures,
- std::list<std::shared_ptr<GeomAPI_Shape> >& theResultFaces,
- std::list<std::shared_ptr<GeomAPI_Shape> >& theResultWires)
+ std::list<std::shared_ptr<GeomAPI_Shape> >& theResultFaces)
{
if (theFeatures.empty())
return;
- // Create the list of edges with shared vertexes
- BOPAlgo_Builder aBuilder;
- BOPAlgo_PaveFiller aPF;
- TopoDS_Shape aFeaturesCompound;
+ BRep_Builder aBuilder;
+ // Planar face, where the sketch was built
+ Handle(Geom_Surface) aPlane(new Geom_Plane(theOrigin->impl<gp_Pnt>(), theNorm->impl<gp_Dir>()));
+ TopoDS_Face aPlnFace;
+ aBuilder.MakeFace(aPlnFace, aPlane, Precision::Confusion());
- // Obtain only edges from the features list
- std::list<std::shared_ptr<GeomAPI_Shape> > anEdges;
+ // Use General Fuse algorithm to prepare all subfaces, bounded by given list of edges
+ BOPAlgo_Builder aBB;
+ aBB.AddArgument(aPlnFace);
+
+ BOPCol_ListOfShape anEdges;
+ BOPCol_ListIteratorOfListOfShape aShapeIt;
std::list<std::shared_ptr<GeomAPI_Shape> >::const_iterator aFeatIt = theFeatures.begin();
for (; aFeatIt != theFeatures.end(); aFeatIt++) {
std::shared_ptr<GeomAPI_Shape> aShape(*aFeatIt);
const TopoDS_Edge& anEdge = aShape->impl<TopoDS_Edge>();
if (anEdge.ShapeType() == TopAbs_EDGE)
- anEdges.push_back(aShape);
- }
-
- if (anEdges.size() == 1) { // If there is only one feature, BOPAlgo_Builder will decline to work. Need to process it anyway
- aFeaturesCompound = anEdges.front()->impl<TopoDS_Shape>();
- } else {
- std::list<std::shared_ptr<GeomAPI_Shape> >::const_iterator anIt = anEdges.begin();
- for (; anIt != anEdges.end(); anIt++) {
- std::shared_ptr<GeomAPI_Shape> aPreview(*anIt);
- aBuilder.AddArgument(aPreview->impl<TopoDS_Edge>());
- }
- aPF.SetArguments(aBuilder.Arguments());
- aPF.Perform();
- int aErr = aPF.ErrorStatus();
- if (aErr)
- return;
- aBuilder.PerformWithFiller(aPF);
- aErr = aBuilder.ErrorStatus();
- if (aErr)
- return;
- aFeaturesCompound = aBuilder.Shape();
+ aBB.AddArgument(anEdge);
}
-
- BOPCol_IndexedDataMapOfShapeListOfShape aMapVE; // map between vertexes and edges
- BOPTools::MapShapesAndAncestors(aFeaturesCompound, TopAbs_VERTEX, TopAbs_EDGE, aMapVE);
- if (aMapVE.IsEmpty()) // in case of not-initialized circle
+ aBB.Perform();
+ if (aBB.ErrorStatus())
return;
- gp_Dir aDirX = theDirX->impl<gp_Dir>();
- gp_Dir aNorm = theNorm->impl<gp_Dir>();
- gp_Dir aDirY = aNorm.Crossed(aDirX);
-
- gp_Pln aPlane(theOrigin->impl<gp_Pnt>(), aNorm);
-
- // Set of edges used in loops
- std::set<TopoDS_Edge*> anEdgesInLoops;
- // Lists for processed vertexes and edges
- std::list<TopoDS_Vertex> aProcVertexes;
- std::list<TopoDS_Edge> aProcEdges;
-
- // Search the start vertex
- TopoDS_Vertex aCurVertex = findStartVertex(aMapVE, aDirX, aDirY);
- aProcVertexes.push_back(aCurVertex);
- gp_Dir aCurDir = aDirY.Reversed();
- gp_Dir aCurNorm = calculateStartNormal(aMapVE, aCurVertex, aNorm);
-
- // Go through the edges and find loops
- TopoDS_Vertex aNextVertex;
- TopoDS_Edge aBindingEdge;
- gp_Dir aNextDir;
- bool hasBranches = false;
- while (aMapVE.Extent() > 0) {
- if (aCurVertex.IsNull())
- return;
- if (!aProcEdges.empty())
- aBindingEdge = aProcEdges.back();
- findNextVertex(aCurVertex, aMapVE, aCurDir, aCurNorm, aNextVertex, aBindingEdge, aNextDir);
- if (aMapVE.FindFromKey(aCurVertex).Size() > 2)
- hasBranches = true;
- aCurNorm = aNorm;
+ // Collect faces
+ const TopTools_ListOfShape& anAreas = aBB.Modified(aPlnFace);
+ TopTools_ListIteratorOfListOfShape anIt(anAreas);
+ for (; anIt.More(); anIt.Next()) {
+ TopoDS_Face aFace = TopoDS::Face(anIt.Value());
+ // avoid infinite faces
+ BRepTopAdaptor_FClass2d aFClass(aFace, Precision::Confusion());
+ if (aFClass.PerformInfinitePoint() == TopAbs_IN)
+ continue;
- // Try to find next vertex in the list of already processed
- bool isLoopFound = false;
- std::list<TopoDS_Vertex>::iterator aVertIter = aProcVertexes.begin();
- std::list<TopoDS_Edge>::iterator anEdgeIter = aProcEdges.begin();
- for (; aVertIter != aProcVertexes.end(); aVertIter++) {
- if (aVertIter->IsSame(aNextVertex)) {
- isLoopFound = true;
+ // remove internal edges from faces
+ TopExp_Explorer anExp(aFace, TopAbs_EDGE);
+ for (; anExp.More(); anExp.Next())
+ if (anExp.Current().Orientation() == TopAbs_INTERNAL)
break;
- }
- if (anEdgeIter != aProcEdges.end())
- anEdgeIter++;
- }
-
- bool isCircleFound = (isLoopFound && anEdgeIter == aProcEdges.end());
- aProcVertexes.push_back(aNextVertex);
- aProcEdges.push_back(aBindingEdge);
-
- if (isLoopFound) {
- // If the binding edge is a full circle, then it may be added recently. Need to update edge iterator
- if (isCircleFound) {
- anEdgeIter = aProcEdges.end();
- anEdgeIter--;
- }
- else if (hasBranches) {
- // Check the orientation of the loop
- gp_Dir aCN = getOuterEdgeDirection(*anEdgeIter, *aVertIter);
- gp_Dir aCP = getOuterEdgeDirection(aProcEdges.back(), *aVertIter);
- aCN.Reverse();
- aCP.Reverse();
- bool isWrongOrient = false;
- double aDotCross = aCN.DotCross(aCP, aNorm);
- if (aDotCross < -tolerance)
- isWrongOrient = true;
- else if (aDotCross < 0.1) {
- std::list<TopoDS_Edge>::iterator aEIt = anEdgeIter, aEIt1 = aProcEdges.end();
- ++aEIt; --aEIt1;
- if (aEIt != aEIt1) {
- gp_XYZ aStartV = BRep_Tool::Pnt(*aVertIter).XYZ();
- // verify all vertices in the loop to be inside the angle between aCN and aCP
- std::list<TopoDS_Vertex>::iterator aVIt = aVertIter;
- std::list<TopoDS_Vertex>::iterator aEndIt = aProcVertexes.end();
- ++aVIt; ++aVIt; --aEndIt; --aEndIt;
- for (; aVIt != aEndIt && !isWrongOrient; ++aVIt) {
- gp_XYZ aDir(BRep_Tool::Pnt(*aVIt).XYZ() - aStartV);
- isWrongOrient = aCN.XYZ().DotCross(aDir, aNorm.XYZ()) < -tolerance;
- }
- }
- }
-
- if (isWrongOrient) {
- // The found loop has wrong orientation and may contain sub-loops.
- // Need to check it once again with another initial direction.
- aCurVertex = *aVertIter;
- do {
- aProcVertexes.pop_back();
- aProcEdges.pop_back();
- } while (aCurVertex != aProcVertexes.back());
- aCurDir = aCN.Reversed();
- aCurNorm = aNorm.Reversed();
- continue;
- }
- }
-
- if (!isCircleFound && anEdgeIter != aProcEdges.end() &&
- anEdgeIter->IsSame(aProcEdges.back())) { // The loop on the same edge taken twice
- aProcVertexes.pop_back();
- aProcEdges.pop_back();
- aCurVertex = aProcVertexes.back();
- aCurDir = getOuterEdgeDirection(aProcEdges.back(), aCurVertex);
- aCurNorm = aNorm.Reversed();
- continue;
- }
-
- hasBranches = false;
-
- // When the orientation is correct or the edges looped through
- // the first element, create new face and remove unnecessary edges.
- TopoDS_Face aPatch;
- createFace(*aVertIter, anEdgeIter, aProcEdges.end(), aPlane, aPatch);
- if (!aPatch.IsNull()) {
- std::shared_ptr<GeomAPI_Shape> aFace(new GeomAPI_Shape);
- aFace->setImpl(new TopoDS_Face(aPatch));
- theResultFaces.push_back(aFace);
- }
- // push the edges used in the loop to the map
- std::list<TopoDS_Edge>::iterator anIter;
- for (anIter = anEdgeIter; anIter != aProcEdges.end(); anIter++)
- anEdgesInLoops.insert(&(*anIter));
- // remove unnecessary edges
- std::list<TopoDS_Vertex>::iterator aCopyVLoop = aVertIter;
- std::list<TopoDS_Edge>::iterator aCopyELoop = anEdgeIter;
- removeWasteEdges(aVertIter, anEdgeIter, aProcVertexes.end(), aProcEdges.end(), aMapVE);
-
- // revert the list of remaining edges
- std::list<TopoDS_Vertex> aRemainVertexes;
- for (; aVertIter != aProcVertexes.end(); aVertIter++)
- aRemainVertexes.push_front(*aVertIter);
- std::list<TopoDS_Edge> aRemainEdges;
- for (; anEdgeIter != aProcEdges.end(); anEdgeIter++)
- aRemainEdges.push_front(*anEdgeIter);
- // remove edges and vertexes used in the loop and add remaining ones
- if (aCopyVLoop != aProcVertexes.begin()) {
- aVertIter = aCopyVLoop;
- aVertIter--;
- } else
- aVertIter = aProcVertexes.end();
- aProcVertexes.erase(aCopyVLoop, aProcVertexes.end());
- aProcVertexes.insert(aProcVertexes.end(), aRemainVertexes.begin(), aRemainVertexes.end());
- if (aCopyELoop != aProcEdges.begin()) {
- anEdgeIter = aCopyELoop;
- anEdgeIter--;
- } else
- anEdgeIter = aProcEdges.end();
- aProcEdges.erase(aCopyELoop, aProcEdges.end());
- aProcEdges.insert(aProcEdges.end(), aRemainEdges.begin(), aRemainEdges.end());
-
- if (aVertIter == aProcVertexes.end())
- aVertIter = aProcVertexes.begin();
- else
- aVertIter++;
- if (anEdgeIter == aProcEdges.end())
- anEdgeIter = aProcEdges.begin();
- else
- anEdgeIter++;
- aCopyVLoop = aVertIter;
- aCopyELoop = anEdgeIter;
-
- if (aVertIter != aProcVertexes.end() &&
- aMapVE.Contains(*aVertIter) && aMapVE.FindFromKey(*aVertIter).Extent() <= 1)
- removeWasteEdges(aVertIter, anEdgeIter, aProcVertexes.end(), aProcEdges.end(), aMapVE);
- if (aCopyVLoop != aVertIter)
- aProcVertexes.erase(aCopyVLoop, aVertIter);
- if (aCopyELoop != anEdgeIter)
- aProcEdges.erase(aCopyELoop, anEdgeIter);
-
- // Check whether the next vertex already exists
- if (aVertIter != aProcVertexes.end())
- aVertIter++;
- if (aVertIter != aProcVertexes.end() && anEdgeIter != aProcEdges.end()) {
- aNextVertex = *aVertIter;
- aNextDir = getOuterEdgeDirection(*anEdgeIter, aNextVertex);
- aProcVertexes.erase(++aVertIter, aProcVertexes.end());
- aProcEdges.erase(++anEdgeIter, aProcEdges.end());
- } else {
- // Recalculate current vertex and current direction
- aProcEdges.clear();
- aProcVertexes.clear();
- if (aMapVE.Extent() > 0) {
- aNextVertex = findStartVertex(aMapVE, aDirX, aDirY);
- aProcVertexes.push_back(aNextVertex);
- }
- aNextDir = aDirY.Reversed();
- aCurNorm = aNorm.Reversed();
- }
- }
-
- // if next vertex connected only to alone edge, this is a part of wire (not a closed loop),
- // we need to go back through the list of already checked edges to find a branching vertex
- if (!aMapVE.IsEmpty() && aMapVE.Contains(aNextVertex)
- && aMapVE.FindFromKey(aNextVertex).Size() == 1) {
- std::list<TopoDS_Vertex>::reverse_iterator aVRIter = aProcVertexes.rbegin();
- std::list<TopoDS_Edge>::reverse_iterator aERIter = aProcEdges.rbegin();
- if (aVRIter != aProcVertexes.rend())
- aVRIter++;
- if (aERIter != aProcEdges.rend())
- aERIter++;
-
- for (; aERIter != aProcEdges.rend(); aERIter++, aVRIter++)
- if (aMapVE.FindFromKey(*aVRIter).Size() > 2)
- break;
- if (aERIter != aProcEdges.rend()
- || (aVRIter != aProcVertexes.rend() && aMapVE.FindFromKey(*aVRIter).Size() == 1)) { // the branching vertex was found or current list of edges is a wire without branches
- std::list<TopoDS_Edge>::iterator aEIter;
- TopoDS_Edge aCurEdge;
- if (aERIter != aProcEdges.rend()) {
- aEIter = aERIter.base();
- aCurEdge = *aERIter;
- } else
- aEIter = aProcEdges.begin();
- std::list<TopoDS_Wire> aTail;
- createWireList(*aVRIter, aEIter, aProcEdges.end(), anEdgesInLoops, aTail);
- std::list<TopoDS_Wire>::const_iterator aTailIter = aTail.begin();
- for (; aTailIter != aTail.end(); aTailIter++)
- if (!aTailIter->IsNull()) {
- std::shared_ptr<GeomAPI_Shape> aWire(new GeomAPI_Shape);
- aWire->setImpl(new TopoDS_Shape(*aTailIter));
- theResultWires.push_back(aWire);
- }
- std::list<TopoDS_Vertex>::iterator aVIter = aVRIter.base();
- std::list<TopoDS_Edge>::iterator aEItCopy = aEIter;
- removeWasteEdges(--aVIter, aEItCopy, aProcVertexes.end(), aProcEdges.end(), aMapVE);
-
- aProcEdges.erase(aEIter, aProcEdges.end());
- aVIter = aVRIter.base();
- aProcVertexes.erase(aVIter, aProcVertexes.end());
-
- if (!aProcVertexes.empty()) {
- aNextVertex = aProcVertexes.back();
- aProcVertexes.clear();
- aProcEdges.clear();
- aProcVertexes.push_back(aNextVertex);
- }
- } else { // there is no branching vertex in the list of proceeded,
- // so we should revert the list and go the opposite way
- aProcVertexes.reverse();
- aProcEdges.reverse();
- aNextVertex = aProcVertexes.back();
- aNextDir =
- aProcEdges.empty() ? aDirY : getOuterEdgeDirection(aProcEdges.back(), aNextVertex);
- }
- }
-
- // When all edges of current component of connectivity are processed,
- // we should repeat procedure for finding initial vertex in the remaining
- if (!aMapVE.IsEmpty() && !aMapVE.Contains(aNextVertex)) {
- aProcVertexes.clear();
- aProcEdges.clear();
-
- aNextVertex = findStartVertex(aMapVE, aDirX, aDirY);
- aProcVertexes.push_back(aNextVertex);
- aNextDir = aDirY.Reversed();
- aCurNorm = calculateStartNormal(aMapVE, aNextVertex, aNorm);
+ if (anExp.More()) {
+ TopoDS_Face aNewFace;
+ aBuilder.MakeFace(aNewFace, aPlane, Precision::Confusion());
+ TopoDS_Wire aWire;
+ aBuilder.MakeWire(aWire);
+ for (anExp.ReInit(); anExp.More(); anExp.Next())
+ if (anExp.Current().Orientation() != TopAbs_INTERNAL)
+ aBuilder.Add(aWire, anExp.Current());
+ aBuilder.Add(aNewFace, aWire);
+ aFace = aNewFace;
}
- aCurVertex = aNextVertex;
- aCurDir = aNextDir;
+ // Store face
+ std::shared_ptr<GeomAPI_Shape> aResFace(new GeomAPI_Shape);
+ aResFace->setImpl(new TopoDS_Face(aFace));
+ theResultFaces.push_back(aResFace);
}
-
- if (theResultFaces.size() > 1)
- fixIntersections(theResultFaces);
}
void GeomAlgoAPI_SketchBuilder::createFaces(const std::shared_ptr<GeomAPI_Pnt>& theOrigin,
const std::shared_ptr<GeomAPI_Shape>& theWire,
std::list<std::shared_ptr<GeomAPI_Shape> >& theResultFaces)
{
- std::list<std::shared_ptr<GeomAPI_Shape> > aFilteredWires;
std::shared_ptr<GeomAPI_PlanarEdges> aWire =
std::dynamic_pointer_cast<GeomAPI_PlanarEdges>(theWire);
if(aWire) {
// Filter wires, return only faces.
- createFaces(theOrigin, theDirX, theNorm,
- aWire->getEdges(), theResultFaces, aFilteredWires);
-
- return;
+ createFaces(theOrigin, theDirX, theNorm, aWire->getEdges(), theResultFaces);
} else { // it may be only one circle
std::shared_ptr<GeomAPI_Edge> anEdge = std::dynamic_pointer_cast<GeomAPI_Edge>(theWire);
if (anEdge) {
std::list<std::shared_ptr<GeomAPI_Shape> > aList;
aList.push_back(anEdge);
- createFaces(theOrigin, theDirX, theNorm,
- aList, theResultFaces, aFilteredWires);
+ createFaces(theOrigin, theDirX, theNorm, aList, theResultFaces);
}
}
}
-
-
-void GeomAlgoAPI_SketchBuilder::fixIntersections(
- std::list<std::shared_ptr<GeomAPI_Shape> >& theFaces)
-{
- BRepClass_FaceClassifier aClassifier;
-
- std::list<std::shared_ptr<GeomAPI_Shape> >::iterator anIter1 = theFaces.begin();
- std::list<std::shared_ptr<GeomAPI_Shape> >::iterator anIter2;
- for (; anIter1 != theFaces.end(); anIter1++) {
- anIter2 = anIter1;
- for (++anIter2; anIter2 != theFaces.end(); anIter2++) {
- const TopoDS_Face& aF1 = (*anIter1)->impl<TopoDS_Face>();
- assert(aF1.ShapeType() == TopAbs_FACE); // all items in result list should be faces
- TopExp_Explorer aVert2((*anIter2)->impl<TopoDS_Shape>(), TopAbs_VERTEX);
- for (; aVert2.More(); aVert2.Next()) {
- const TopoDS_Vertex& aV = (const TopoDS_Vertex&)aVert2.Current();
- aClassifier.Perform(aF1, BRep_Tool::Pnt(aV), tolerance);
- TopAbs_State aState = aClassifier.State();
- if (aState != TopAbs_IN && aState != TopAbs_ON)
- break;
- }
- if (aVert2.More()) { // second shape is not inside first, change the shapes order and repeat comparision
- const TopoDS_Face& aF2 = (*anIter2)->impl<TopoDS_Face>();
- assert(aF2.ShapeType() == TopAbs_FACE); // all items in result list should be faces
- TopExp_Explorer aVert1((*anIter1)->impl<TopoDS_Shape>(), TopAbs_VERTEX);
- for (; aVert1.More(); aVert1.Next()) {
- const TopoDS_Vertex& aV = (const TopoDS_Vertex&)aVert2.Current();
- aClassifier.Perform(aF2, BRep_Tool::Pnt(aV), tolerance);
- TopAbs_State aState = aClassifier.State();
- if (aState != TopAbs_IN && aState != TopAbs_ON)
- break;
- }
- if (!aVert1.More()) { // first shape should be cut from the second
- BRepAlgoAPI_Cut aCut((*anIter2)->impl<TopoDS_Shape>(), (*anIter1)->impl<TopoDS_Shape>());
- aCut.Build();
- TopExp_Explorer anExp(aCut.Shape(), TopAbs_FACE);
- bool isFirstFace = true;
- for (; anExp.More(); anExp.Next()) {
- if (anExp.Current().ShapeType() != TopAbs_FACE) continue;
- if (isFirstFace) {
- (*anIter2)->setImpl(new TopoDS_Shape(anExp.Current()));
- isFirstFace = false;
- } else {
- std::shared_ptr<GeomAPI_Shape> aShape(new GeomAPI_Shape);
- aShape->setImpl(new TopoDS_Shape(anExp.Current()));
- theFaces.push_back(aShape);
- }
- }
- }
- } else { // second shape should be cut from the first
- BRepAlgoAPI_Cut aCut((*anIter1)->impl<TopoDS_Shape>(), (*anIter2)->impl<TopoDS_Shape>());
- aCut.Build();
- TopExp_Explorer anExp(aCut.Shape(), TopAbs_FACE);
- bool isFirstFace = true;
- for (; anExp.More(); anExp.Next()) {
- if (anExp.Current().ShapeType() != TopAbs_FACE) continue;
- if (isFirstFace) {
- (*anIter1)->setImpl(new TopoDS_Shape(anExp.Current()));
- isFirstFace = false;
- } else {
- std::shared_ptr<GeomAPI_Shape> aShape(new GeomAPI_Shape);
- aShape->setImpl(new TopoDS_Shape(anExp.Current()));
- theFaces.push_back(aShape);
- }
- }
- }
- }
- }
-}
-
-// =================== Auxiliary functions ====================================
-const TopoDS_Vertex& findStartVertex(const BOPCol_IndexedDataMapOfShapeListOfShape& theMapVE,
- const gp_Dir& theDirX, const gp_Dir& theDirY)
-{
- int aStartVertexInd = 1;
- double aMaxX = -DBL_MAX;
- double aMaxY = -DBL_MAX;
- int aNbVert = theMapVE.Extent();
- for (int i = 1; i <= aNbVert; i++) {
- const TopoDS_Vertex& aV = (const TopoDS_Vertex&) theMapVE.FindKey(i);
- const gp_Pnt& aVertPnt = BRep_Tool::Pnt(aV);
-
- double aX = aVertPnt.XYZ().Dot(theDirX.XYZ());
- double aY = aVertPnt.XYZ().Dot(theDirY.XYZ());
- if ((aX > aMaxX || (fabs(aX - aMaxX) < tolerance && aY > aMaxY))
- && theMapVE.FindFromIndex(i).Extent() > 1) {
- aMaxX = aX;
- aMaxY = aY;
- aStartVertexInd = i;
- }
- }
- return static_cast<const TopoDS_Vertex&>(theMapVE.FindKey(aStartVertexInd));
-}
-
-gp_Dir calculateStartNormal(const BOPCol_IndexedDataMapOfShapeListOfShape& theMapVE,
- const TopoDS_Vertex& theStart, const gp_Dir& theNormal)
-{
- gp_Dir aNorm = theNormal.Reversed();
-
- const BOPCol_ListOfShape& anEdgesList = theMapVE.FindFromKey(theStart);
- BOPCol_ListOfShape::Iterator aEdIter(anEdgesList);
- for (; aEdIter.More(); aEdIter.Next()) {
- const TopoDS_Edge& anEdge = static_cast<const TopoDS_Edge&>(aEdIter.Value());
- gp_Dir aTang = getOuterEdgeDirection(anEdge, theStart);
- if (aTang.X() < 0.0) {
- aNorm = theNormal;
- break;
- }
- }
- return aNorm;
-}
-
-void findNextVertex(const TopoDS_Vertex& theStartVertex,
- const BOPCol_IndexedDataMapOfShapeListOfShape& theVertexEdgeMap,
- const gp_Dir& theStartDir, const gp_Dir& theNormal, TopoDS_Vertex& theNextVertex,
- TopoDS_Edge& theNextEdge, gp_Dir& theNextDir)
-{
- theNextVertex = TopoDS_Vertex();
- const BOPCol_ListOfShape& anEdgesList = theVertexEdgeMap.FindFromKey(theStartVertex);
- int anEdgesNum = anEdgesList.Extent();
- BOPCol_ListOfShape::Iterator aEdIter(anEdgesList);
- double aBestEdgeProj = DBL_MAX;
- for (; aEdIter.More(); aEdIter.Next()) {
- const TopoDS_Edge& anEdge = static_cast<const TopoDS_Edge&>(aEdIter.Value());
- gp_Dir aTang = getOuterEdgeDirection(anEdge, theStartVertex);
- aTang.Reverse();
-
- // The projection is normalized in segment (-1, 1),
- // where (-1, 0] corresponds to the angles (pi/2, 0] between theStartDir and aTang
- // and [0, 1) corresponds to the angles [0, -pi/2)
- double aProj = (aTang.Dot(theStartDir) - 1.0) * 0.5;
- if (anEdgesNum > 1 && fabs(fabs(aProj) - 1) < tolerance)
- continue;
- if (theStartDir.DotCross(aTang, theNormal) < tolerance)
- aProj *= -1.0;
-
- if (aProj < aBestEdgeProj) {
- aBestEdgeProj = aProj;
- theNextEdge = anEdge;
- TopExp_Explorer aVertExp(theNextEdge, TopAbs_VERTEX);
- for (; aVertExp.More(); aVertExp.Next())
- if (!aVertExp.Current().IsSame(theStartVertex)) {
- theNextVertex = static_cast<const TopoDS_Vertex&>(aVertExp.Current());
- theNextDir = getOuterEdgeDirection(anEdge, theNextVertex);
- break;
- }
- if (!aVertExp.More()) { // This edge is a full circle
- TopoDS_Vertex aV1, aV2;
- TopExp::Vertices(theNextEdge, aV1, aV2);
- if (aV1.Orientation() == theStartVertex.Orientation())
- theNextVertex = aV2;
- else
- theNextVertex = aV1;
- theNextDir = getOuterEdgeDirection(anEdge, theNextVertex);
- }
- }
- }
-
- // Probably there are two tangent edges. We will take the edge differs from current one
- if (theNextVertex.IsNull() && anEdgesNum == 2) {
- BOPCol_ListOfShape::Iterator aEdIter(anEdgesList);
- if (aEdIter.Value() == theNextEdge)
- aEdIter.Next();
- theNextEdge = static_cast<const TopoDS_Edge&>(aEdIter.Value());
- TopoDS_Vertex aV1, aV2;
- TopExp::Vertices(theNextEdge, aV1, aV2);
- theNextVertex = theStartVertex.IsSame(aV1) ? aV2 : aV1;
- theNextDir = getOuterEdgeDirection(theNextEdge, theNextVertex);
- }
-}
-
-static void addEdgeToWire(const TopoDS_Edge& theEdge, const BRep_Builder& theBuilder,
- TopoDS_Shape& theSpliceVertex, TopoDS_Wire& theWire)
-{
- TopoDS_Edge anEdge = theEdge;
- bool isCurVertChanged = false;
- TopoDS_Shape aCurVertChanged;
-
- TopExp_Explorer aVertExp(theEdge, TopAbs_VERTEX);
- for (; aVertExp.More(); aVertExp.Next()) {
- const TopoDS_Shape& aVertex = aVertExp.Current();
- if (aVertex.IsSame(theSpliceVertex)
- && aVertex.Orientation() != theEdge.Orientation()) { // Current vertex is the last for the edge, so its orientation is wrong, need to revert the edge
- anEdge.Reverse();
- break;
- }
- if (!aVertex.IsSame(theSpliceVertex)) {
- aCurVertChanged = aVertex;
- isCurVertChanged = true;
- }
- }
- theSpliceVertex = isCurVertChanged ? aCurVertChanged : aVertExp.Current();
-
- theBuilder.Add(theWire, anEdge);
-}
-
-void createFace(const TopoDS_Vertex& theStartVertex,
- const std::list<TopoDS_Edge>::iterator& theStartEdge,
- const std::list<TopoDS_Edge>::iterator& theEndOfEdges,
- const gp_Pln& thePlane,
- TopoDS_Face& theResFace)
-{
- TopoDS_Wire aResWire;
- BRep_Builder aBuilder;
- aBuilder.MakeWire(aResWire);
-
- TopoDS_Vertex aCurVertex = theStartVertex;
- std::list<TopoDS_Edge>::const_iterator anEdgeIter = theStartEdge;
- for (; anEdgeIter != theEndOfEdges; anEdgeIter++) {
- if (!anEdgeIter->IsNull())
- addEdgeToWire(*anEdgeIter, aBuilder, aCurVertex, aResWire);
- }
-
- BRepBuilderAPI_MakeFace aFaceBuilder(thePlane, aResWire);
- if (aFaceBuilder.Error() == BRepBuilderAPI_FaceDone)
- theResFace = aFaceBuilder.Face();
-}
-
-void createWireList(const TopoDS_Vertex& theStartVertex,
- const std::list<TopoDS_Edge>::iterator& theStartEdge,
- const std::list<TopoDS_Edge>::iterator& theEndOfEdges,
- const std::set<TopoDS_Edge*>& theEdgesInLoops,
- std::list<TopoDS_Wire>& theResWires)
-{
- BRep_Builder aBuilder;
- bool needNewWire = true;
- TopoDS_Vertex aCurVertex = theStartVertex;
-
- std::list<TopoDS_Edge>::iterator anIter = theStartEdge;
- while (anIter != theEndOfEdges) {
- while (anIter != theEndOfEdges && needNewWire && theEdgesInLoops.count(&(*anIter)) != 0) {
- TopExp_Explorer aVertExp(*anIter, TopAbs_VERTEX);
- for (; aVertExp.More(); aVertExp.Next())
- if (!aVertExp.Current().IsSame(aCurVertex)) {
- aCurVertex = static_cast<const TopoDS_Vertex&>(aVertExp.Current());
- break;
- }
- anIter++;
- }
- if (anIter == theEndOfEdges)
- break;
-
- if (needNewWire) { // The new wire should be created
- TopoDS_Wire aWire;
- aBuilder.MakeWire(aWire);
- theResWires.push_back(aWire);
- needNewWire = false;
- } else if (theEdgesInLoops.count(&(*anIter)) != 0) { // There was found the edge already used in loop.
- // Current wire should be released and new one should started
- needNewWire = true;
- continue;
- }
-
- addEdgeToWire(*anIter, aBuilder, aCurVertex, theResWires.back());
- anIter++;
- }
-}
-
-gp_Dir getOuterEdgeDirection(const TopoDS_Edge& theEdge, const TopoDS_Vertex& theVertex)
-{
- gp_Pnt aVertexPnt = BRep_Tool::Pnt(theVertex);
-
- // Convert the edge to the curve to calculate the tangency.
- // There should be only one curve in the edge.
- double aFirst, aLast;
- Handle(Geom_Curve) aCurve = BRep_Tool::Curve(theEdge, aFirst, aLast);
-
- gp_Pnt aPnt;
- gp_Vec aTang;
- // A direction is determined not in the boundary points but in the points with small shift.
- // It was done to avoid tangency between circle and other edge in the shared vertex.
- aCurve->D1(aFirst + shift > aLast ? aFirst : aFirst + shift, aPnt, aTang);
- aCurve->D0(aFirst, aPnt);
- if (aVertexPnt.IsEqual(aPnt, tolerance))
- return gp_Dir(aTang.Reversed());
-
- aCurve->D1(aLast - shift < aFirst ? aLast : aLast - shift, aPnt, aTang);
- return gp_Dir(aTang);
-}
-
-void removeWasteEdges(std::list<TopoDS_Vertex>::iterator& theStartVertex,
- std::list<TopoDS_Edge>::iterator& theStartEdge,
- const std::list<TopoDS_Vertex>::iterator& theEndOfVertexes,
- const std::list<TopoDS_Edge>::iterator& theEndOfEdges,
- BOPCol_IndexedDataMapOfShapeListOfShape& theMapVE)
-{
- bool isVertStep = true;
- while (theStartVertex != theEndOfVertexes && theStartEdge != theEndOfEdges) {
- BOPCol_ListOfShape& aBunch = theMapVE.ChangeFromKey(*theStartVertex);
- BOPCol_ListOfShape::Iterator anApprEdge(aBunch);
- for (; anApprEdge.More(); anApprEdge.Next())
- if (anApprEdge.Value().IsSame(*theStartEdge))
- break;
- if (anApprEdge.More())
- aBunch.Remove(anApprEdge);
-
- if (isVertStep)
- theStartVertex++;
- else {
- theStartEdge++;
- // check current vertex to be a branching point
- // if so, it will be a new starting point to find a loop
- if (aBunch.Size() > 1)
- break;
- }
- isVertStep = !isVertStep;
- }
-
- // The map of vertex-edges may be changed
- BOPCol_IndexedDataMapOfShapeListOfShape aMapVECopy;
- BOPCol_IndexedDataMapOfShapeListOfShape::Iterator aMapIter(theMapVE);
- for (int ind = 1; aMapIter.More(); aMapIter.Next(), ind++)
- if (!aMapIter.Value().IsEmpty())
- aMapVECopy.Add(theMapVE.FindKey(ind), aMapIter.Value());
- theMapVE.Clear();
- theMapVE.Exchange(aMapVECopy);
-}
-