#include "StdMeshers_Helper.hxx"
-#include "TopTools_MapOfShape.hxx"
-#include "BRepTools.hxx"
-#include "BRepTools_WireExplorer.hxx"
#include "SMDS_FacePosition.hxx"
#include "SMDS_EdgePosition.hxx"
#include "SMESH_subMesh.hxx"
-#include "Geom2d_Curve.hxx"
-#include "Geom_Curve.hxx"
-#include "Geom_Surface.hxx"
-#include "BRep_Tool.hxx"
-#include "gp_Pnt2d.hxx"
+#include "SMESH_MeshEditor.hxx"
+
+#include <BRepAdaptor_Surface.hxx>
+#include <BRepTools.hxx>
+#include <BRep_Tool.hxx>
+#include <Geom2d_Curve.hxx>
+#include <Geom_Curve.hxx>
+#include <Geom_Surface.hxx>
+#include <TopExp_Explorer.hxx>
+#include <TopTools_MapOfShape.hxx>
+#include <gp_Pnt2d.hxx>
//=======================================================================
SMESHDS_Mesh* meshDS = GetMesh()->GetMeshDS();
myShapeID = meshDS->ShapeToIndex(aSh);
// we can create quadratic elements only if all elements
- // created on given shape are quadratic
+ // created on subshapes of given shape are quadratic
// also we have to fill myNLinkNodeMap
myCreateQuadratic = true;
+ mySeamShapeIds.clear();
TopAbs_ShapeEnum subType( aSh.ShapeType()==TopAbs_FACE ? TopAbs_EDGE : TopAbs_FACE );
SMDSAbs_ElementType elemType( subType==TopAbs_FACE ? SMDSAbs_Face : SMDSAbs_Edge );
if(!myCreateQuadratic) {
myNLinkNodeMap.clear();
}
-
+ else {
+ // treatment of periodic faces
+ if ( aSh.ShapeType() == TopAbs_FACE ) {
+ const TopoDS_Face& face = TopoDS::Face( aSh );
+ BRepAdaptor_Surface surface( face );
+ if ( surface.IsUPeriodic() || surface.IsVPeriodic() ) {
+ // look for a seam edge
+ for ( exp.Init( face, TopAbs_EDGE ); exp.More(); exp.Next()) {
+ const TopoDS_Edge& edge = TopoDS::Edge( exp.Current() );
+ if ( BRep_Tool::IsClosed( edge, face )) {
+ // initialize myPar1, myPar2 and myParIndex
+ if ( mySeamShapeIds.empty() ) {
+ gp_Pnt2d uv1, uv2;
+ BRep_Tool::UVPoints( edge, face, uv1, uv2 );
+ if ( Abs( uv1.Coord(1) - uv2.Coord(1) ) < Abs( uv1.Coord(2) - uv2.Coord(2) ))
+ {
+ myParIndex = 1; // U periodic
+ myPar1 = surface.FirstUParameter();
+ myPar2 = surface.LastUParameter();
+ }
+ else {
+ myParIndex = 2; // V periodic
+ myPar1 = surface.FirstVParameter();
+ myPar2 = surface.LastVParameter();
+ }
+ }
+ // store shapes indices
+ mySeamShapeIds.insert( meshDS->ShapeToIndex( exp.Current() ));
+ for ( TopExp_Explorer v( exp.Current(), TopAbs_VERTEX ); v.More(); v.Next() )
+ mySeamShapeIds.insert( meshDS->ShapeToIndex( v.Current() ));
+ }
+ }
+ }
+ }
+ }
return myCreateQuadratic;
}
bool StdMeshers_Helper::IsMedium(const SMDS_MeshNode* node,
const SMDSAbs_ElementType typeToCheck)
{
- bool isMedium = false;
- SMDS_ElemIteratorPtr it = node->GetInverseElementIterator();
- while (it->more()) {
- const SMDS_MeshElement* elem = it->next();
- isMedium = elem->IsMediumNode(node);
- if ( typeToCheck == SMDSAbs_All || elem->GetType() == typeToCheck )
- break;
- }
- return isMedium;
+ return SMESH_MeshEditor::IsMedium( node, typeToCheck );
}
-
//=======================================================================
//function : AddNLinkNode
//purpose :
myNLinkNodeMap.insert( make_pair(link,n12));
}
-
//=======================================================================
-//function : GetNodeUV
-//purpose :
+/*!
+ * \brief Select UV on either of 2 pcurves of a seam edge, closest to the given UV
+ * \param uv1 - UV on the seam
+ * \param uv2 - UV within a face
+ * \retval gp_Pnt2d - selected UV
+ */
+//=======================================================================
+
+gp_Pnt2d StdMeshers_Helper::GetUVOnSeam( const gp_Pnt2d& uv1, const gp_Pnt2d& uv2 ) const
+{
+ double p1 = uv1.Coord( myParIndex );
+ double p2 = uv2.Coord( myParIndex );
+ double p3 = ( Abs( p1 - myPar1 ) < Abs( p1 - myPar2 )) ? myPar2 : myPar1;
+ if ( Abs( p2 - p1 ) > Abs( p2 - p3 ))
+ p1 = p3;
+ gp_Pnt2d result = uv1;
+ result.SetCoord( myParIndex, p1 );
+ return result;
+}
+
//=======================================================================
/*!
- * Auxilary function for GetMediumNode()
+ * \brief Return node UV on face
+ * \param F - the face
+ * \param n - the node
+ * \param n2 - a medium node will be placed between n and n2
+ * \retval gp_XY - resulting UV
+ *
+ * Auxilary function called form GetMediumNode()
*/
-gp_XY StdMeshers_Helper::GetNodeUV(const TopoDS_Face& F,
- const SMDS_MeshNode* n)
+//=======================================================================
+
+gp_XY StdMeshers_Helper::GetNodeUV(const TopoDS_Face& F,
+ const SMDS_MeshNode* n,
+ const SMDS_MeshNode* n2)
{
- gp_Pnt2d p2d;
+ gp_Pnt2d uv;
const SMDS_PositionPtr Pos = n->GetPosition();
if(Pos->GetTypeOfPosition()==SMDS_TOP_FACE) {
-//cout<<"face"<<endl;
// node has position on face
const SMDS_FacePosition* fpos =
static_cast<const SMDS_FacePosition*>(n->GetPosition().get());
- p2d = gp_Pnt2d(fpos->GetUParameter(),fpos->GetVParameter());
-//cout<<"fpos->GetUParameter()="<<fpos->GetUParameter()<<" fpos->GetVParameter()="<<fpos->GetVParameter()<<endl;
+ uv = gp_Pnt2d(fpos->GetUParameter(),fpos->GetVParameter());
}
else if(Pos->GetTypeOfPosition()==SMDS_TOP_EDGE) {
// node has position on edge => it is needed to find
// edge and recieve value from this pcurve
const SMDS_EdgePosition* epos =
static_cast<const SMDS_EdgePosition*>(n->GetPosition().get());
- double param = epos->GetUParameter();
SMESHDS_Mesh* meshDS = GetMesh()->GetMeshDS();
int edgeID = Pos->GetShapeId();
- const TopoDS_Edge& E = TopoDS::Edge(meshDS->IndexToShape(edgeID));
+ TopoDS_Edge E = TopoDS::Edge(meshDS->IndexToShape(edgeID));
double f, l;
+ TopLoc_Location loc;
Handle(Geom2d_Curve) C2d = BRep_Tool::CurveOnSurface(E, F, f, l);
- p2d = C2d->Value(param);
+ uv = C2d->Value( epos->GetUParameter() );
+ // for a node on a seam edge select one of UVs on 2 pcurves
+ if ( n2 && mySeamShapeIds.find( edgeID ) != mySeamShapeIds.end() )
+ uv = GetUVOnSeam( uv, GetNodeUV( F, n2, 0 ));
}
- else { // vertex position
+ else if(Pos->GetTypeOfPosition()==SMDS_TOP_VERTEX) {
SMESHDS_Mesh * meshDS = GetMesh()->GetMeshDS();
- const TopoDS_Wire& W = BRepTools::OuterWire(F);
- BRepTools_WireExplorer wexp (W, F);
- TopoDS_Edge E;
- for (wexp.Init(W, F); wexp.More(); wexp.Next()) {
- E = wexp.Current();
- TopoDS_Vertex V1 = TopExp::FirstVertex(E);
- TopoDS_Vertex V2 = TopExp::LastVertex(E);
- if( meshDS->ShapeToIndex(V1) != Pos->GetShapeId() &&
- meshDS->ShapeToIndex(V2) != Pos->GetShapeId() ) continue;
- double f2, l2;
- Handle(Geom2d_Curve) C2d = BRep_Tool::CurveOnSurface(E, F, f2, l2);
- double f, l;
- TopLoc_Location L;
- Handle(Geom_Curve) C = BRep_Tool::Curve(E, L, f, l);
- gp_Pnt P = C->Value(f);
- if(!L.IsIdentity()) P = P.Transformed(L.Transformation());
- double tol = BRep_Tool::Tolerance(E);
- double dx = n->X() - P.X();
- double dy = n->Y() - P.Y();
- double dz = n->Z() - P.Z();
- double dist = sqrt(dx*dx + dy*dy + dz*dz);
- if(dist<tol) {
- p2d = C2d->Value(f2);
- }
- else {
- p2d = C2d->Value(l2);
- }
- }
+ int vertexID = n->GetPosition()->GetShapeId();
+ const TopoDS_Vertex& V = TopoDS::Vertex(meshDS->IndexToShape(vertexID));
+ uv = BRep_Tool::Parameters( V, F );
+ if ( n2 && mySeamShapeIds.find( vertexID ) != mySeamShapeIds.end() )
+ uv = GetUVOnSeam( uv, GetNodeUV( F, n2, 0 ));
}
- return p2d.XY();
+ return uv.XY();
}
}
if(faceID>-1) {
TopoDS_Face F = TopoDS::Face(meshDS->IndexToShape(faceID));
- gp_XY p1 = GetNodeUV(F,n1);
- gp_XY p2 = GetNodeUV(F,n2);
+ gp_XY p1 = GetNodeUV(F,n1,n2);
+ gp_XY p2 = GetNodeUV(F,n2,n1);
double u = (p1.X()+p2.X())/2.;
double v = (p1.Y()+p2.Y())/2.;
Handle(Geom_Surface) S = BRep_Tool::Surface(F);