--- /dev/null
+// Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+// SMESH SMESHGUI : GUI for SMESH component
+// File : SMESHGUI_CopyMeshDlg.cxx
+
+#include "SMESHGUI_CopyMeshDlg.h"
+
+#include "SMESHGUI.h"
+#include "SMESHGUI_SpinBox.h"
+#include "SMESHGUI_Utils.h"
+#include "SMESHGUI_VTKUtils.h"
+#include "SMESHGUI_MeshUtils.h"
+#include "SMESHGUI_IdValidator.h"
+#include "SMESHGUI_FilterDlg.h"
+
+#include <SMESH_Actor.h>
+#include <SMESH_TypeFilter.hxx>
+#include <SMDS_Mesh.hxx>
+
+// SALOME GUI includes
+#include <SUIT_Desktop.h>
+#include <SUIT_ResourceMgr.h>
+#include <SUIT_Session.h>
+#include <SUIT_MessageBox.h>
+#include <SUIT_OverrideCursor.h>
+
+#include <LightApp_Application.h>
+#include <LightApp_SelectionMgr.h>
+
+#include <SVTK_ViewModel.h>
+#include <SVTK_ViewWindow.h>
+#include <SALOME_ListIO.hxx>
+
+// SALOME KERNEL includes
+#include <SALOMEDSClient_SObject.hxx>
+
+// OCCT includes
+#include <TColStd_MapOfInteger.hxx>
+
+// Qt includes
+#include <QApplication>
+#include <QButtonGroup>
+#include <QGroupBox>
+#include <QLabel>
+#include <QLineEdit>
+#include <QPushButton>
+#include <QRadioButton>
+#include <QCheckBox>
+#include <QHBoxLayout>
+#include <QVBoxLayout>
+#include <QGridLayout>
+#include <QSpinBox>
+#include <QKeyEvent>
+
+// IDL includes
+#include <SALOMEconfig.h>
+#include CORBA_SERVER_HEADER(SMESH_Group)
+#include CORBA_SERVER_HEADER(SMESH_MeshEditor)
+
+/*!
+ \class BusyLocker
+ \brief Simple 'busy state' flag locker.
+ \internal
+*/
+
+namespace
+{
+ class BusyLocker
+ {
+ public:
+ //! Constructor. Sets passed boolean flag to \c true.
+ BusyLocker( bool& busy ) : myBusy( busy ) { myBusy = true; }
+ //! Destructor. Clear external boolean flag passed as parameter to the constructor to \c false.
+ ~BusyLocker() { myBusy = false; }
+ private:
+ bool& myBusy; //! External 'busy state' boolean flag
+ };
+}
+
+#define SPACING 6
+#define MARGIN 11
+
+//To disable automatic genericobj management, the following line should be commented.
+//Otherwise, it should be uncommented. Refer to KERNEL_SRC/src/SALOMEDSImpl/SALOMEDSImpl_AttributeIOR.cxx
+#define WITHGENERICOBJ
+
+
+//================================================================================
+/*!
+ * \brief Constructor
+ */
+//================================================================================
+
+SMESHGUI_CopyMeshDlg::SMESHGUI_CopyMeshDlg( SMESHGUI* theModule )
+ : QDialog( SMESH::GetDesktop( theModule ) ),
+ mySMESHGUI( theModule ),
+ mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ),
+ myFilterDlg(0),
+ mySelectedObject(SMESH::SMESH_IDSource::_nil())
+{
+ QPixmap image (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_COPY_MESH")));
+
+ setModal(false);
+ setAttribute(Qt::WA_DeleteOnClose, true);
+ setWindowTitle(tr("SMESH_COPY_MESH_TITLE"));
+ setSizeGripEnabled(true);
+
+ QVBoxLayout* SMESHGUI_CopyMeshDlgLayout = new QVBoxLayout(this);
+ SMESHGUI_CopyMeshDlgLayout->setSpacing(SPACING);
+ SMESHGUI_CopyMeshDlgLayout->setMargin(MARGIN);
+
+ /***************************************************************/
+ ConstructorsBox = new QGroupBox(tr("SMESH_COPY_MESH_TITLE"), this);
+ QButtonGroup* GroupConstructors = new QButtonGroup(this);
+ QHBoxLayout* ConstructorsBoxLayout = new QHBoxLayout(ConstructorsBox);
+ ConstructorsBoxLayout->setSpacing(SPACING);
+ ConstructorsBoxLayout->setMargin(MARGIN);
+
+ QRadioButton* RadioButton1= new QRadioButton(ConstructorsBox);
+ RadioButton1->setIcon(image);
+ GroupConstructors->addButton(RadioButton1, 0);
+
+ ConstructorsBoxLayout->addWidget(RadioButton1);
+ RadioButton1->setChecked(true);
+ GroupConstructors->addButton(RadioButton1, 0);
+
+ /***************************************************************/
+ GroupArguments = new QGroupBox(tr("SMESH_ARGUMENTS"), this);
+ QGridLayout* GroupArgumentsLayout = new QGridLayout(GroupArguments);
+ GroupArgumentsLayout->setSpacing(SPACING);
+ GroupArgumentsLayout->setMargin(MARGIN);
+
+ myIdValidator = new SMESHGUI_IdValidator(this);
+
+ // Controls for idSource/elements selection
+ myTextLabelElements = new QLabel(tr("OBJECT_NAME"), GroupArguments);
+ myLineEditElements = new QLineEdit(GroupArguments);
+ myLineEditElements->setValidator(myIdValidator);
+ myLineEditElements->setMaxLength(-1);
+ myFilterBtn = new QPushButton( tr( "SMESH_BUT_FILTER" ), GroupArguments );
+ connect(myFilterBtn, SIGNAL(clicked()), this, SLOT(setFilters()));
+
+ // Control for the mesh objects selection
+ myIdSourceCheck = new QCheckBox(tr("SMESH_SELECT_WHOLE_MESH"), GroupArguments);
+
+ // Name of a mesh to create
+ QLabel* meshNameLabel = new QLabel(tr("NEW_NAME"), GroupArguments);
+ myMeshNameEdit = new QLineEdit(GroupArguments);
+
+ // CheckBox for copying groups
+ myCopyGroupsCheck = new QCheckBox(tr("SMESH_MAKE_GROUPS"), GroupArguments);
+ myCopyGroupsCheck->setChecked(false);
+
+ // CheckBox for keeping ids
+ myKeepIdsCheck = new QCheckBox(tr("SMESH_KEEP_IDS"), GroupArguments);
+ myKeepIdsCheck->setChecked(true);
+
+ // layout
+ GroupArgumentsLayout->addWidget(myTextLabelElements, 0, 0);
+ GroupArgumentsLayout->addWidget(myLineEditElements, 0, 1, 1, 5);
+ GroupArgumentsLayout->addWidget(myFilterBtn, 0, 6);
+ GroupArgumentsLayout->addWidget(myIdSourceCheck, 1, 0, 1, 6);
+ GroupArgumentsLayout->addWidget(meshNameLabel, 2, 0);
+ GroupArgumentsLayout->addWidget(myMeshNameEdit, 2, 1, 1, 5);
+ GroupArgumentsLayout->addWidget(myCopyGroupsCheck, 3, 0, 1, 6);
+ GroupArgumentsLayout->addWidget(myKeepIdsCheck, 4, 0, 1, 6);
+
+ /***************************************************************/
+ GroupButtons = new QGroupBox(this);
+ QHBoxLayout* GroupButtonsLayout = new QHBoxLayout(GroupButtons);
+ GroupButtonsLayout->setSpacing(SPACING);
+ GroupButtonsLayout->setMargin(MARGIN);
+
+ buttonOk = new QPushButton(tr("SMESH_BUT_APPLY_AND_CLOSE"), GroupButtons);
+ buttonOk->setAutoDefault(true);
+ buttonOk->setDefault(true);
+ buttonApply = new QPushButton(tr("SMESH_BUT_APPLY"), GroupButtons);
+ buttonApply->setAutoDefault(true);
+ buttonCancel = new QPushButton(tr("SMESH_BUT_CLOSE"), GroupButtons);
+ buttonCancel->setAutoDefault(true);
+ buttonHelp = new QPushButton(tr("SMESH_BUT_HELP"), GroupButtons);
+ buttonHelp->setAutoDefault(true);
+
+ GroupButtonsLayout->addWidget(buttonOk);
+ GroupButtonsLayout->addSpacing(10);
+ GroupButtonsLayout->addWidget(buttonApply);
+ GroupButtonsLayout->addSpacing(10);
+ GroupButtonsLayout->addStretch();
+ GroupButtonsLayout->addWidget(buttonCancel);
+ GroupButtonsLayout->addWidget(buttonHelp);
+
+ /***************************************************************/
+ SMESHGUI_CopyMeshDlgLayout->addWidget(ConstructorsBox);
+ SMESHGUI_CopyMeshDlgLayout->addWidget(GroupArguments);
+ SMESHGUI_CopyMeshDlgLayout->addWidget(GroupButtons);
+
+ /* Initialisations */
+ mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
+
+ mySMESHGUI->SetActiveDialogBox((QDialog*)this);
+
+ // Selection filter
+ myIdSourceFilter = new SMESH_TypeFilter( IDSOURCE );
+
+ myHelpFileName = "copy_mesh_page.html";
+
+ Init();
+
+ /* signals and slots connections */
+ connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
+ connect(buttonCancel, SIGNAL(clicked()), this, SLOT(ClickOnCancel()));
+ connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
+ connect(buttonHelp, SIGNAL(clicked()), this, SLOT(ClickOnHelp()));
+
+ connect(mySMESHGUI, SIGNAL (SignalDeactivateActiveDialog()),
+ this, SLOT (DeactivateActiveDialog()));
+ connect(mySelectionMgr, SIGNAL (currentSelectionChanged()),
+ this, SLOT (SelectionIntoArgument()));
+ connect(mySMESHGUI, SIGNAL (SignalCloseAllDialogs()),/* to close dialog if study change */
+ this, SLOT (ClickOnCancel()));
+
+ connect(myLineEditElements, SIGNAL(textChanged(const QString&)),
+ this, SLOT (onTextChange(const QString&)));
+ connect(myIdSourceCheck, SIGNAL(toggled(bool)),
+ this, SLOT (onSelectIdSource(bool)));
+
+ SelectionIntoArgument();
+}
+
+//=================================================================================
+// function : ~SMESHGUI_CopyMeshDlg()
+// purpose : Destroys the object and frees any allocated resources
+//=================================================================================
+
+SMESHGUI_CopyMeshDlg::~SMESHGUI_CopyMeshDlg()
+{
+ if ( myFilterDlg )
+ {
+ myFilterDlg->setParent( 0 );
+ delete myFilterDlg; myFilterDlg = 0;
+ }
+ if ( myIdSourceFilter )
+ {
+ if ( mySelectionMgr )
+ mySelectionMgr->removeFilter( myIdSourceFilter );
+ delete myIdSourceFilter; myIdSourceFilter=0;
+ }
+}
+
+//=================================================================================
+// function : Init()
+// purpose :
+//=================================================================================
+void SMESHGUI_CopyMeshDlg::Init (bool ResetControls)
+{
+ myBusy = false;
+
+ myMeshNameEdit->setText( SMESH::UniqueMeshName("Mesh"));
+ if ( ResetControls )
+ {
+ myLineEditElements->clear();
+ //myElementsId = "";
+ myNbOkElements = 0;
+
+ buttonOk->setEnabled(false);
+ buttonApply->setEnabled(false);
+
+ myActor = 0;
+ myMesh = SMESH::SMESH_Mesh::_nil();
+
+ myIdSourceCheck->setChecked(true);
+ myCopyGroupsCheck->setChecked(false);
+ myKeepIdsCheck->setChecked(false);
+
+ onSelectIdSource( myIdSourceCheck->isChecked() );
+ }
+}
+
+//=================================================================================
+// function : ClickOnApply()
+// purpose :
+//=================================================================================
+
+bool SMESHGUI_CopyMeshDlg::ClickOnApply()
+{
+ if (mySMESHGUI->isActiveStudyLocked())
+ return false;
+
+ if( !isValid() )
+ return false;
+
+ try
+ {
+ SUIT_OverrideCursor aWaitCursor;
+ SMESH::SMESH_IDSource_var aPartToCopy;
+ if ( myIdSourceCheck->isChecked())
+ {
+ aPartToCopy = mySelectedObject;
+ }
+ else
+ {
+ QStringList aListElementsId = myLineEditElements->text().split(" ", QString::SkipEmptyParts);
+ SMESH::long_array_var anElementsId = new SMESH::long_array;
+ anElementsId->length(aListElementsId.count());
+ for (int i = 0; i < aListElementsId.count(); i++)
+ anElementsId[i] = aListElementsId[i].toInt();
+
+ SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
+ aPartToCopy = aMeshEditor->MakeIDSource( anElementsId, SMESH::ALL );
+ }
+ QByteArray meshName = myMeshNameEdit->text().toLatin1();
+ bool toCopyGroups = ( myCopyGroupsCheck->isChecked() );
+ bool toKeepIDs = ( myKeepIdsCheck->isChecked() );
+
+ SMESH::SMESH_Gen_var gen = SMESHGUI::GetSMESHGen();
+ SMESH::SMESH_Mesh_var newMesh =
+ gen->CopyMesh(aPartToCopy, meshName.constData(), toCopyGroups, toKeepIDs);
+#ifdef WITHGENERICOBJ
+ // obj has been published in study. Its refcount has been incremented.
+ // It is safe to decrement its refcount
+ // so that it will be destroyed when the entry in study will be removed
+ newMesh->Destroy();
+#endif
+ } catch (...) {
+ }
+
+ mySMESHGUI->updateObjBrowser(true);
+ SMESHGUI::Modified();
+
+ Init(false);
+ mySelectedObject = SMESH::SMESH_IDSource::_nil();
+ SelectionIntoArgument();
+
+ return true;
+}
+
+//=================================================================================
+// function : ClickOnOk()
+// purpose :
+//=================================================================================
+void SMESHGUI_CopyMeshDlg::ClickOnOk()
+{
+ if( ClickOnApply() )
+ ClickOnCancel();
+}
+
+//=================================================================================
+// function : ClickOnCancel()
+// purpose :
+//=================================================================================
+void SMESHGUI_CopyMeshDlg::ClickOnCancel()
+{
+ disconnect(mySelectionMgr, 0, this, 0);
+ if ( mySelectionMgr )
+ mySelectionMgr->removeFilter( myIdSourceFilter );
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode( ActorSelection );
+ mySMESHGUI->ResetState();
+ reject();
+}
+
+//=================================================================================
+// function : ClickOnHelp()
+// purpose :
+//=================================================================================
+void SMESHGUI_CopyMeshDlg::ClickOnHelp()
+{
+ LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
+ if (app)
+ app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName);
+ else {
+ QString platform;
+#ifdef WIN32
+ platform = "winapplication";
+#else
+ platform = "application";
+#endif
+ SUIT_MessageBox::warning(this, tr("WRN_WARNING"),
+ tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
+ arg(app->resourceMgr()->stringValue("ExternalBrowser",
+ platform)).
+ arg(myHelpFileName));
+ }
+}
+
+//=======================================================================
+// function : onTextChange()
+// purpose :
+//=======================================================================
+
+void SMESHGUI_CopyMeshDlg::onTextChange (const QString& theNewText)
+{
+ QLineEdit* send = (QLineEdit*)sender();
+
+ if (myBusy) return;
+ BusyLocker lock( myBusy );
+
+ //if (send == myLineEditElements)
+ myNbOkElements = 0;
+
+ buttonOk->setEnabled(false);
+ buttonApply->setEnabled(false);
+
+ // hilight entered elements
+ SMDS_Mesh* aMesh = 0;
+ if (myActor)
+ aMesh = myActor->GetObject()->GetMesh();
+
+ QStringList aListId = theNewText.split(" ", QString::SkipEmptyParts);
+ if (myActor && aMesh)
+ {
+ TColStd_MapOfInteger newIndices;
+ if (send == myLineEditElements) {
+ for (int i = 0; i < aListId.count(); i++)
+ if ( const SMDS_MeshElement * e = aMesh->FindElement(aListId[ i ].toInt()))
+ {
+ newIndices.Add(e->GetID());
+ }
+ }
+ myNbOkElements = newIndices.Extent();
+
+ Handle(SALOME_InteractiveObject) anIO = myActor->getIO();
+ mySelector->AddOrRemoveIndex( anIO, newIndices, false );
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->highlight( anIO, true, true );
+ }
+ else
+ {
+ myNbOkElements = aListId.count();
+ }
+
+ if (myNbOkElements) {
+ buttonOk->setEnabled(true);
+ buttonApply->setEnabled(true);
+ }
+}
+
+//=================================================================================
+// function : SelectionIntoArgument()
+// purpose : Called when selection as changed or other case
+//=================================================================================
+
+void SMESHGUI_CopyMeshDlg::SelectionIntoArgument()
+{
+ if (myBusy) return;
+ BusyLocker lock( myBusy );
+
+ // clear
+ myActor = 0;
+ QString aString = "";
+
+ myLineEditElements->setText(aString);
+ myNbOkElements = 0;
+ buttonOk->setEnabled(false);
+ buttonApply->setEnabled(false);
+ myFilterBtn->setEnabled(false);
+
+ // get selected mesh
+ SALOME_ListIO aList;
+ mySelectionMgr->selectedObjects(aList,SVTK_Viewer::Type());
+ int nbSel = aList.Extent();
+ if (nbSel != 1)
+ return;
+
+ Handle(SALOME_InteractiveObject) IO = aList.First();
+ mySelectedObject = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>( IO );
+ if ( mySelectedObject->_is_nil() )
+ return;
+
+ myMesh = SMESH::GetMeshByIO(IO);
+ if (myMesh->_is_nil())
+ return;
+
+ myActor = SMESH::FindActorByEntry(IO->getEntry());
+ if (!myActor)
+ myActor = SMESH::FindActorByObject(myMesh);
+
+ if (myIdSourceCheck->isChecked())
+ {
+ SMESH::GetNameOfSelectedIObjects( mySelectionMgr, aString );
+ if ( aString.isEmpty() ) aString = " ";
+ }
+ else
+ {
+ SMESH::GetNameOfSelectedElements( mySelector, IO, aString );
+ myNbOkElements = aString.size();
+ myFilterBtn->setEnabled(true);
+ }
+ myLineEditElements->setText( aString );
+ bool ok = !aString.isEmpty();
+
+ buttonOk->setEnabled(ok);
+ buttonApply->setEnabled(ok);
+}
+
+//=======================================================================
+//function : onSelectIdSource
+//purpose :
+//=======================================================================
+void SMESHGUI_CopyMeshDlg::onSelectIdSource (bool toSelectMesh)
+{
+ if (toSelectMesh)
+ myTextLabelElements->setText(tr("OBJECT_NAME"));
+ else
+ myTextLabelElements->setText(tr("ELEM_IDS"));
+
+ if (toSelectMesh) {
+ myLineEditElements->clear();
+ }
+
+ mySelectionMgr->clearFilters();
+ mySelectionMgr->installFilter(myIdSourceFilter);
+ SMESH::SetPointRepresentation(false);
+
+ if (toSelectMesh) {
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode( ActorSelection );
+ myLineEditElements->setReadOnly(true);
+ myLineEditElements->setValidator(0);
+ }
+ else
+ {
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode( CellSelection );
+ myLineEditElements->setReadOnly(false);
+ myLineEditElements->setValidator(myIdValidator);
+ onTextChange(myLineEditElements->text());
+ }
+
+ SelectionIntoArgument();
+}
+
+//=================================================================================
+// function : isValid
+// purpose :
+//=================================================================================
+
+bool SMESHGUI_CopyMeshDlg::isValid()
+{
+ if ( myIdSourceCheck->isChecked() )
+ return !mySelectedObject->_is_nil();
+
+ return myNbOkElements > 0;
+}
+
+//=================================================================================
+// function : DeactivateActiveDialog()
+// purpose :
+//=================================================================================
+void SMESHGUI_CopyMeshDlg::DeactivateActiveDialog()
+{
+ if (ConstructorsBox->isEnabled()) {
+ ConstructorsBox->setEnabled(false);
+ GroupArguments->setEnabled(false);
+ GroupButtons->setEnabled(false);
+ mySMESHGUI->ResetState();
+ mySMESHGUI->SetActiveDialogBox(0);
+ if ( mySelectionMgr )
+ mySelectionMgr->removeFilter( myIdSourceFilter );
+ }
+}
+
+//=================================================================================
+// function : ActivateThisDialog()
+// purpose :
+//=================================================================================
+void SMESHGUI_CopyMeshDlg::ActivateThisDialog()
+{
+ /* Emit a signal to deactivate the active dialog */
+ mySMESHGUI->EmitSignalDeactivateDialog();
+ ConstructorsBox->setEnabled(true);
+ GroupArguments->setEnabled(true);
+ GroupButtons->setEnabled(true);
+
+ mySMESHGUI->SetActiveDialogBox((QDialog*)this);
+
+ onSelectIdSource( myIdSourceCheck->isChecked() );
+
+ SelectionIntoArgument();
+}
+
+//=================================================================================
+// function : enterEvent()
+// purpose :
+//=================================================================================
+void SMESHGUI_CopyMeshDlg::enterEvent (QEvent*)
+{
+ if (!ConstructorsBox->isEnabled())
+ ActivateThisDialog();
+}
+
+//=================================================================================
+// function : closeEvent()
+// purpose :
+//=================================================================================
+void SMESHGUI_CopyMeshDlg::closeEvent (QCloseEvent*)
+{
+ /* same than click on cancel button */
+ ClickOnCancel();
+}
+
+//=======================================================================
+//function : hideEvent
+//purpose : caused by ESC key
+//=======================================================================
+void SMESHGUI_CopyMeshDlg::hideEvent (QHideEvent*)
+{
+ if (!isMinimized())
+ ClickOnCancel();
+}
+
+//=================================================================================
+// function : keyPressEvent()
+// purpose :
+//=================================================================================
+void SMESHGUI_CopyMeshDlg::keyPressEvent( QKeyEvent* e )
+{
+ QDialog::keyPressEvent( e );
+ if ( e->isAccepted() )
+ return;
+
+ if ( e->key() == Qt::Key_F1 ) {
+ e->accept();
+ ClickOnHelp();
+ }
+}
+
+//=================================================================================
+// function : setFilters()
+// purpose : SLOT. Called when "Filter" button pressed.
+//=================================================================================
+void SMESHGUI_CopyMeshDlg::setFilters()
+{
+ if(myMesh->_is_nil()) {
+ SUIT_MessageBox::critical(this,
+ tr("SMESH_ERROR"),
+ tr("NO_MESH_SELECTED"));
+ return;
+ }
+ if ( !myFilterDlg )
+ myFilterDlg = new SMESHGUI_FilterDlg( mySMESHGUI, SMESH::ALL );
+
+ myFilterDlg->SetSelection();
+ myFilterDlg->SetMesh( myMesh );
+ myFilterDlg->SetSourceWg( myLineEditElements );
+
+ myFilterDlg->show();
+}