+<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE TS>
-<!--
- Copyright (C) 2004-2010 CEA/DEN, EDF R&D
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2.1 of the License.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public
- License along with this library; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-
- See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
-
--->
-<TS version="1.1" >
- <context>
- <name>@default</name>
- <message>
- <source>GHS3D_ADV_ARGS</source>
- <translation>Advanced</translation>
- </message>
- <message>
- <source>GHS3D_HYPOTHESIS</source>
- <translation>GHS3D</translation>
- </message>
- <message>
- <source>GHS3D_OPTIMIZATIOL_LEVEL</source>
- <translation>Optimization level</translation>
- </message>
- <message>
- <source>GHS3D_PERMISSION_DENIED</source>
- <translation>Working directory is not writable</translation>
- </message>
- <message>
- <source>GHS3D_STD_ARGS</source>
- <translation>Parameters</translation>
- </message>
- <message>
- <source>GHS3D_TITLE</source>
- <translation>Hypothesis Construction</translation>
- </message>
- <message>
- <source>GHS3D_TO_MESH_HOLES</source>
- <translation>To mesh holes</translation>
- </message>
- <message>
- <source>INIT_MEMORY_SIZE</source>
- <translation>Initial memory size</translation>
- </message>
- <message>
- <source>KEEP_WORKING_FILES</source>
- <translation>To keep working files</translation>
- </message>
- <message>
- <source>LEVEL_NONE</source>
- <translation>None</translation>
- </message>
- <message>
- <source>LEVEL_LIGHT</source>
- <translation>Light</translation>
- </message>
- <message>
- <source>LEVEL_MEDIUM</source>
- <translation>Medium (standard)</translation>
- </message>
- <message>
- <source>LEVEL_STANDARDPLUS</source>
- <translation>Standard+</translation>
- </message>
- <message>
- <source>LEVEL_STRONG</source>
- <translation>Strong</translation>
- </message>
- <message>
- <source>MAX_MEMORY_SIZE</source>
- <translation>Maximum memory size</translation>
- </message>
- <message>
- <source>MEGABYTE</source>
- <translation>Megabytes</translation>
- </message>
- <message>
- <source>NO_INITIAL_CENTRAL_POINT</source>
- <translation>To remove initial central point</translation>
- </message>
- <message>
- <source>RECOVERY_VERSION</source>
- <translation>To use boundary recovery version</translation>
- </message>
- <message>
- <source>FEM_CORRECTION</source>
- <translation>To use FEM correction</translation>
- </message>
- <message>
- <source>SELECT_DIR</source>
- <translation>...</translation>
- </message>
- <message>
- <source>TEXT_OPTION</source>
- <translation>Option as text</translation>
- </message>
- <message>
- <source>TO_ADD_NODES</source>
- <translation>To create new nodes</translation>
- </message>
- <message>
- <source>VERBOSE_LEVEL</source>
- <translation>Verbose level</translation>
- </message>
- <message>
- <source>WORKING_DIR</source>
- <translation>Working directory</translation>
- </message>
- <message>
- <source>GHS3D_ENFORCED_VERTICES</source>
- <translation>Enforced vertices</translation>
- </message>
- <message>
- <source>GHS3D_ENF_VER_X_COLUMN</source>
- <translation>X</translation>
- </message>
- <message>
- <source>GHS3D_ENF_VER_Y_COLUMN</source>
- <translation>Y</translation>
- </message>
- <message>
- <source>GHS3D_ENF_VER_Z_COLUMN</source>
- <translation>Z</translation>
- </message>
- <message>
- <source>GHS3D_ENF_VER_SIZE_COLUMN</source>
- <translation>Size</translation>
- </message>
- <message>
- <source>GHS3D_ENF_VER_X_LABEL</source>
- <translation>X:</translation>
- </message>
- <message>
- <source>GHS3D_ENF_VER_Y_LABEL</source>
- <translation>Y:</translation>
- </message>
- <message>
- <source>GHS3D_ENF_VER_Z_LABEL</source>
- <translation>Z:</translation>
- </message>
- <message>
- <source>GHS3D_ENF_VER_SIZE_LABEL</source>
- <translation>Size:</translation>
- </message>
- <message>
- <source>GHS3D_ENF_VER_VERTEX</source>
- <translation>Add enforced vertex</translation>
- </message>
- <message>
- <source>GHS3D_ENF_VER_REMOVE</source>
- <translation>Remove vertex</translation>
- </message>
- </context>
+<TS version="2.0" language="en_US">
+<context>
+ <name>@default</name>
+ <message>
+ <source>GHS3D_ADV_ARGS</source>
+ <translation>Advanced</translation>
+ </message>
+ <message>
+ <source>GHS3D_HYPOTHESIS</source>
+ <translation>GHS3D</translation>
+ </message>
+ <message>
+ <source>GHS3D_OPTIMIZATIOL_LEVEL</source>
+ <translation>Optimization level</translation>
+ </message>
+ <message>
+ <source>GHS3D_PERMISSION_DENIED</source>
+ <translation>Working directory is not writable</translation>
+ </message>
+ <message>
+ <source>GHS3D_STD_ARGS</source>
+ <translation>Parameters</translation>
+ </message>
+ <message>
+ <source>GHS3D_TITLE</source>
+ <translation>Hypothesis Construction</translation>
+ </message>
+ <message>
+ <source>GHS3D_TO_MESH_HOLES</source>
+ <translation>To mesh holes</translation>
+ </message>
+ <message>
+ <source>INIT_MEMORY_SIZE</source>
+ <translation>Initial memory size</translation>
+ </message>
+ <message>
+ <source>KEEP_WORKING_FILES</source>
+ <translation>To keep working files</translation>
+ </message>
+ <message>
+ <source>LEVEL_NONE</source>
+ <translation>None</translation>
+ </message>
+ <message>
+ <source>LEVEL_LIGHT</source>
+ <translation>Light</translation>
+ </message>
+ <message>
+ <source>LEVEL_MEDIUM</source>
+ <translation>Medium (standard)</translation>
+ </message>
+ <message>
+ <source>LEVEL_STANDARDPLUS</source>
+ <translation>Standard+</translation>
+ </message>
+ <message>
+ <source>LEVEL_STRONG</source>
+ <translation>Strong</translation>
+ </message>
+ <message>
+ <source>MAX_MEMORY_SIZE</source>
+ <translation>Maximum memory size</translation>
+ </message>
+ <message>
+ <source>MEGABYTE</source>
+ <translation>Megabytes</translation>
+ </message>
+ <message>
+ <source>NO_INITIAL_CENTRAL_POINT</source>
+ <translation>To remove initial central point</translation>
+ </message>
+ <message>
+ <source>RECOVERY_VERSION</source>
+ <translation>To use boundary recovery version</translation>
+ </message>
+ <message>
+ <source>FEM_CORRECTION</source>
+ <translation>To use FEM correction</translation>
+ </message>
+ <message>
+ <source>SELECT_DIR</source>
+ <translation>...</translation>
+ </message>
+ <message>
+ <source>TEXT_OPTION</source>
+ <translation>Option as text</translation>
+ </message>
+ <message>
+ <source>TO_ADD_NODES</source>
+ <translation>To create new nodes</translation>
+ </message>
+ <message>
+ <source>VERBOSE_LEVEL</source>
+ <translation>Verbose level</translation>
+ </message>
+ <message>
+ <source>WORKING_DIR</source>
+ <translation>Working directory</translation>
+ </message>
+ <message>
+ <source>GHS3D_ENFORCED_VERTICES</source>
+ <translation>Enforced vertices</translation>
+ </message>
+ <message>
+ <source>GHS3D_ENF_VER_X_COLUMN</source>
+ <translation>X</translation>
+ </message>
+ <message>
+ <source>GHS3D_ENF_VER_Y_COLUMN</source>
+ <translation>Y</translation>
+ </message>
+ <message>
+ <source>GHS3D_ENF_VER_Z_COLUMN</source>
+ <translation>Z</translation>
+ </message>
+ <message>
+ <source>GHS3D_ENF_VER_SIZE_COLUMN</source>
+ <translation>Size</translation>
+ </message>
+ <message>
+ <source>GHS3D_ENF_VER_X_LABEL</source>
+ <translation>X:</translation>
+ </message>
+ <message>
+ <source>GHS3D_ENF_VER_Y_LABEL</source>
+ <translation>Y:</translation>
+ </message>
+ <message>
+ <source>GHS3D_ENF_VER_Z_LABEL</source>
+ <translation>Z:</translation>
+ </message>
+ <message>
+ <source>GHS3D_ENF_VER_SIZE_LABEL</source>
+ <translation>Size:</translation>
+ </message>
+ <message>
+ <source>GHS3D_ENF_VER_VERTEX</source>
+ <translation>Add enforced vertex</translation>
+ </message>
+ <message>
+ <source>GHS3D_ENF_VER_REMOVE</source>
+ <translation>Remove vertex</translation>
+ </message>
+</context>
</TS>
--- /dev/null
+<?xml version="1.0" encoding="utf-8"?>
+<!DOCTYPE TS>
+<TS version="2.0" language="fr_FR">
+<context>
+ <name>@default</name>
+ <message>
+ <source>GHS3D_ADV_ARGS</source>
+ <translation>Avancé</translation>
+ </message>
+ <message>
+ <source>GHS3D_HYPOTHESIS</source>
+ <translation>GHS3D</translation>
+ </message>
+ <message>
+ <source>GHS3D_OPTIMIZATIOL_LEVEL</source>
+ <translation>Niveau d'Optimisation</translation>
+ </message>
+ <message>
+ <source>GHS3D_PERMISSION_DENIED</source>
+ <translation>Il n'est pas possible d'écrire dans le répertoire</translation>
+ </message>
+ <message>
+ <source>GHS3D_STD_ARGS</source>
+ <translation>Paramètres</translation>
+ </message>
+ <message>
+ <source>GHS3D_TITLE</source>
+ <translation>Construction de l'Hypothèse </translation>
+ </message>
+ <message>
+ <source>GHS3D_TO_MESH_HOLES</source>
+ <translation>Mailler les trous</translation>
+ </message>
+ <message>
+ <source>INIT_MEMORY_SIZE</source>
+ <translation>Taille initiale de la mémoire</translation>
+ </message>
+ <message>
+ <source>KEEP_WORKING_FILES</source>
+ <translation>Préserver les fichiers exploités</translation>
+ </message>
+ <message>
+ <source>LEVEL_NONE</source>
+ <translation>Zéro</translation>
+ </message>
+ <message>
+ <source>LEVEL_LIGHT</source>
+ <translation>Léger</translation>
+ </message>
+ <message>
+ <source>LEVEL_MEDIUM</source>
+ <translation>Moyen (standard)</translation>
+ </message>
+ <message>
+ <source>LEVEL_STANDARDPLUS</source>
+ <translation>Standard+</translation>
+ </message>
+ <message>
+ <source>LEVEL_STRONG</source>
+ <translation>Fort</translation>
+ </message>
+ <message>
+ <source>MAX_MEMORY_SIZE</source>
+ <translation>Taille maximale de la mémoire</translation>
+ </message>
+ <message>
+ <source>MEGABYTE</source>
+ <translation>Megabytes</translation>
+ </message>
+ <message>
+ <source>NO_INITIAL_CENTRAL_POINT</source>
+ <translation>Supprimer le point central initial</translation>
+ </message>
+ <message>
+ <source>RECOVERY_VERSION</source>
+ <translation>Utiliser la version de restauration des frontières</translation>
+ </message>
+ <message>
+ <source>FEM_CORRECTION</source>
+ <translation>Utiliser correction FEM</translation>
+ </message>
+ <message>
+ <source>SELECT_DIR</source>
+ <translation>...</translation>
+ </message>
+ <message>
+ <source>TEXT_OPTION</source>
+ <translation>Option comme texte</translation>
+ </message>
+ <message>
+ <source>TO_ADD_NODES</source>
+ <translation>Créer de nouveaux noeuds</translation>
+ </message>
+ <message>
+ <source>VERBOSE_LEVEL</source>
+ <translation>Niveau Verbose</translation>
+ </message>
+ <message>
+ <source>WORKING_DIR</source>
+ <translation>Répertoire de Travail</translation>
+ </message>
+ <message>
+ <source>GHS3D_ENFORCED_VERTICES</source>
+ <translation>Vertices enforcées</translation>
+ </message>
+ <message>
+ <source>GHS3D_ENF_VER_X_COLUMN</source>
+ <translation>X</translation>
+ </message>
+ <message>
+ <source>GHS3D_ENF_VER_Y_COLUMN</source>
+ <translation>Y</translation>
+ </message>
+ <message>
+ <source>GHS3D_ENF_VER_Z_COLUMN</source>
+ <translation>Z</translation>
+ </message>
+ <message>
+ <source>GHS3D_ENF_VER_SIZE_COLUMN</source>
+ <translation>Taille</translation>
+ </message>
+ <message>
+ <source>GHS3D_ENF_VER_X_LABEL</source>
+ <translation>X:</translation>
+ </message>
+ <message>
+ <source>GHS3D_ENF_VER_Y_LABEL</source>
+ <translation>Y:</translation>
+ </message>
+ <message>
+ <source>GHS3D_ENF_VER_Z_LABEL</source>
+ <translation>Z:</translation>
+ </message>
+ <message>
+ <source>GHS3D_ENF_VER_SIZE_LABEL</source>
+ <translation>Taille:</translation>
+ </message>
+ <message>
+ <source>GHS3D_ENF_VER_VERTEX</source>
+ <translation>Ajouter un point enforcée</translation>
+ </message>
+ <message>
+ <source>GHS3D_ENF_VER_REMOVE</source>
+ <translation>Supprimer un point</translation>
+ </message>
+</context>
+</TS>