--- /dev/null
+// SALOME VTKViewer : build VTK viewer into Salome desktop
+//
+// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+//
+//
+//
+// File : VVTK_ImplicitFunctionWidget.cxx
+// Author : Peter KURNEV
+// Module : SALOME
+// $Header$
+
+#include <VVTK_ImplicitFunctionWidget.h>
+
+#include <vtkActor.h>
+#include <vtkAssemblyNode.h>
+#include <vtkAssemblyPath.h>
+#include <vtkCallbackCommand.h>
+#include <vtkCamera.h>
+#include <vtkCellPicker.h>
+#include <vtkConeSource.h>
+#include <vtkCutter.h>
+#include <vtkFeatureEdges.h>
+#include <vtkImageData.h>
+#include <vtkLineSource.h>
+#include <vtkMath.h>
+#include <vtkObjectFactory.h>
+#include <vtkOutlineFilter.h>
+#include <vtkPlane.h>
+#include <vtkPolyData.h>
+#include <vtkPolyDataMapper.h>
+#include <vtkProperty.h>
+#include <vtkRenderWindowInteractor.h>
+#include <vtkRenderer.h>
+#include <vtkSphereSource.h>
+#include <vtkTransform.h>
+#include <vtkTubeFilter.h>
+#include <vtkImplicitBoolean.h>
+
+static float DistanceToPlane(const float x[3],
+ const float n[3],
+ const float p0[3]);
+
+vtkCxxRevisionMacro(VVTK_ImplicitFunctionWidget, "$Revision$");
+vtkStandardNewMacro(VVTK_ImplicitFunctionWidget);
+
+//==================================================================
+// function: VVTK_ImplicitFunctionWidget
+// purpose :
+//==================================================================
+VVTK_ImplicitFunctionWidget::VVTK_ImplicitFunctionWidget()
+:
+ vtkPolyDataSourceWidget()
+{
+ this->State = VVTK_ImplicitFunctionWidget::Start;
+ this->EventCallbackCommand->SetCallback(VVTK_ImplicitFunctionWidget::ProcessEvents);
+
+ this->NormalToXAxis = 0;
+ this->NormalToYAxis = 0;
+ this->NormalToZAxis = 0;
+
+ // Build the representation of the widget
+ //
+ this->Plane = vtkPlane::New();
+ this->Plane->SetNormal(0,0,1);
+ this->Plane->SetOrigin(0,0,0);
+ //
+ //modified by NIZNHY-PKV Mon Sep 12 12:55:49 2005f
+ myDistance=10.;
+ myPlane2 = vtkPlane::New();
+ myPlane2->SetNormal(0.,0.,-1.);
+ myPlane2->SetOrigin(0,0,myDistance);
+ //
+ myImplicitfunction=vtkImplicitBoolean::New();
+ myImplicitfunction->AddFunction(Plane);
+ myImplicitfunction->AddFunction(myPlane2);
+ myImplicitfunction->SetOperationType(VTK_UNION);
+ //modified by NIZNHY-PKV Mon Sep 12 12:55:51 2005t
+ //
+ this->Box = vtkImageData::New();
+ this->Box->SetDimensions(2,2,2);
+ this->Outline = vtkOutlineFilter::New();
+ this->Outline->SetInput(this->Box);
+ this->OutlineMapper = vtkPolyDataMapper::New();
+ this->OutlineMapper->SetInput(this->Outline->GetOutput());
+ this->OutlineActor = vtkActor::New();
+ this->OutlineActor->SetMapper(this->OutlineMapper);
+ this->OutlineTranslation = 1;
+
+ this->Cutter = vtkCutter::New();
+ this->Cutter->SetInput(this->Box);
+ this->Cutter->SetCutFunction(this->Plane);
+ this->CutMapper = vtkPolyDataMapper::New();
+ this->CutMapper->SetInput(this->Cutter->GetOutput());
+ this->CutActor = vtkActor::New();
+ this->CutActor->SetMapper(this->CutMapper);
+ this->DrawPlane = 1;
+
+ //modified by NIZNHY-PKV Mon Sep 12 12:58:18 2005f
+ myCutter2 = vtkCutter::New();
+ myCutter2->SetInput(this->Box);
+ myCutter2->SetCutFunction(myPlane2);
+ myCutMapper2 = vtkPolyDataMapper::New();
+ myCutMapper2->SetInput(myCutter2->GetOutput());
+ myCutActor2 = vtkActor::New();
+ myCutActor2->SetMapper(myCutMapper2);
+ //modified by NIZNHY-PKV Mon Sep 12 12:58:23 2005t
+
+ this->Edges = vtkFeatureEdges::New();
+ this->Edges->SetInput(this->Cutter->GetOutput());
+ this->EdgesTuber = vtkTubeFilter::New();
+ this->EdgesTuber->SetInput(this->Edges->GetOutput());
+ this->EdgesTuber->SetNumberOfSides(12);
+ this->EdgesMapper = vtkPolyDataMapper::New();
+ this->EdgesMapper->SetInput(this->EdgesTuber->GetOutput());
+ this->EdgesActor = vtkActor::New();
+ this->EdgesActor->SetMapper(this->EdgesMapper);
+ this->Tubing = 1; //control whether tubing is on
+
+ // Create the + plane normal
+ this->LineSource = vtkLineSource::New();
+ this->LineSource->SetResolution(1);
+ this->LineMapper = vtkPolyDataMapper::New();
+ this->LineMapper->SetInput(this->LineSource->GetOutput());
+ this->LineActor = vtkActor::New();
+ this->LineActor->SetMapper(this->LineMapper);
+
+ this->ConeSource = vtkConeSource::New();
+ this->ConeSource->SetResolution(12);
+ this->ConeSource->SetAngle(25.0);
+ this->ConeMapper = vtkPolyDataMapper::New();
+ this->ConeMapper->SetInput(this->ConeSource->GetOutput());
+ this->ConeActor = vtkActor::New();
+ this->ConeActor->SetMapper(this->ConeMapper);
+
+ // Create the - plane normal
+ this->LineSource2 = vtkLineSource::New();
+ this->LineSource2->SetResolution(1);
+ this->LineMapper2 = vtkPolyDataMapper::New();
+ this->LineMapper2->SetInput(this->LineSource2->GetOutput());
+ this->LineActor2 = vtkActor::New();
+ this->LineActor2->SetMapper(this->LineMapper2);
+
+ this->ConeSource2 = vtkConeSource::New();
+ this->ConeSource2->SetResolution(12);
+ this->ConeSource2->SetAngle(25.0);
+ this->ConeMapper2 = vtkPolyDataMapper::New();
+ this->ConeMapper2->SetInput(this->ConeSource2->GetOutput());
+ this->ConeActor2 = vtkActor::New();
+ this->ConeActor2->SetMapper(this->ConeMapper2);
+
+ // Create the origin handle
+ this->Sphere = vtkSphereSource::New();
+ this->Sphere->SetThetaResolution(16);
+ this->Sphere->SetPhiResolution(8);
+ this->SphereMapper = vtkPolyDataMapper::New();
+ this->SphereMapper->SetInput(this->Sphere->GetOutput());
+ this->SphereActor = vtkActor::New();
+ this->SphereActor->SetMapper(this->SphereMapper);
+
+ this->Transform = vtkTransform::New();
+
+ // Define the point coordinates
+ float bounds[6];
+ bounds[0] = -0.5;
+ bounds[1] = 0.5;
+ bounds[2] = -0.5;
+ bounds[3] = 0.5;
+ bounds[4] = -0.5;
+ bounds[5] = 0.5;
+
+ // Initial creation of the widget, serves to initialize it
+ this->PlaceWidget(bounds);
+
+ //Manage the picking stuff
+ this->Picker = vtkCellPicker::New();
+ this->Picker->SetTolerance(0.005);
+ this->Picker->AddPickList(this->CutActor);
+ this->Picker->AddPickList(myCutActor2);//pt
+ this->Picker->AddPickList(this->LineActor);
+ this->Picker->AddPickList(this->ConeActor);
+ this->Picker->AddPickList(this->LineActor2);
+ this->Picker->AddPickList(this->ConeActor2);
+ this->Picker->AddPickList(this->SphereActor);
+ this->Picker->AddPickList(this->OutlineActor);
+ this->Picker->PickFromListOn();
+
+ // Set up the initial properties
+ this->CreateDefaultProperties();
+}
+//==================================================================
+// function: ~
+// purpose :
+//==================================================================
+VVTK_ImplicitFunctionWidget::~VVTK_ImplicitFunctionWidget()
+{
+ this->Plane->Delete();
+ //modified by NIZNHY-PKV Mon Sep 12 13:03:11 2005f
+ myPlane2->Delete();
+ myImplicitfunction->Delete();
+ //modified by NIZNHY-PKV Mon Sep 12 13:03:13 2005t
+ this->Box->Delete();
+ this->Outline->Delete();
+ this->OutlineMapper->Delete();
+ this->OutlineActor->Delete();
+
+ this->Cutter->Delete();
+ this->CutMapper->Delete();
+ this->CutActor->Delete();
+
+ //modified by NIZNHY-PKV Mon Sep 12 13:03:41 2005f
+ myCutter2->Delete();
+ myCutMapper2->Delete();
+ myCutActor2->Delete();
+ //modified by NIZNHY-PKV Mon Sep 12 13:03:44 2005t
+
+ this->Edges->Delete();
+ this->EdgesTuber->Delete();
+ this->EdgesMapper->Delete();
+ this->EdgesActor->Delete();
+
+ this->LineSource->Delete();
+ this->LineMapper->Delete();
+ this->LineActor->Delete();
+
+ this->ConeSource->Delete();
+ this->ConeMapper->Delete();
+ this->ConeActor->Delete();
+
+ this->LineSource2->Delete();
+ this->LineMapper2->Delete();
+ this->LineActor2->Delete();
+
+ this->ConeSource2->Delete();
+ this->ConeMapper2->Delete();
+ this->ConeActor2->Delete();
+
+ this->Sphere->Delete();
+ this->SphereMapper->Delete();
+ this->SphereActor->Delete();
+
+ this->Transform->Delete();
+
+ this->Picker->Delete();
+
+ this->NormalProperty->Delete();
+ this->SelectedNormalProperty->Delete();
+ this->PlaneProperty->Delete();
+ this->SelectedPlaneProperty->Delete();
+ this->OutlineProperty->Delete();
+ this->SelectedOutlineProperty->Delete();
+ this->EdgesProperty->Delete();
+}
+//==================================================================
+// function: ImplicitFunction
+// purpose :
+//==================================================================
+vtkImplicitFunction* VVTK_ImplicitFunctionWidget::ImplicitFunction()
+{
+ return myImplicitfunction;
+}
+//==================================================================
+// function: SetDistance
+// purpose :
+//==================================================================
+void VVTK_ImplicitFunctionWidget::SetDistance(const float theDistance)
+{
+ myDistance=theDistance;
+ //
+ float *origin, *normal, oNew[3], aN2[3];
+ origin = Plane->GetOrigin();
+ normal = Plane->GetNormal();
+ vtkMath::Normalize(normal);
+ oNew[0] = origin[0] + myDistance*normal[0];
+ oNew[1] = origin[1] + myDistance*normal[1];
+ oNew[2] = origin[2] + myDistance*normal[2];
+ myPlane2->SetOrigin(oNew);
+ aN2[0]=-normal[0];
+ aN2[1]=-normal[1];
+ aN2[2]=-normal[2];
+ myPlane2->SetNormal(aN2);
+}
+//==================================================================
+// function: Distance
+// purpose :
+//==================================================================
+float VVTK_ImplicitFunctionWidget::Distance()const
+{
+ return myDistance;
+}
+//==================================================================
+// function: SetEnabled
+// purpose :
+//==================================================================
+void VVTK_ImplicitFunctionWidget::SetEnabled(int enabling)
+{
+ if ( ! this->Interactor ) {
+ vtkErrorMacro(<<"The interactor must be set prior to enabling/disabling widget");
+ return;
+ }
+
+ if ( enabling ) {//------------------------------------------------------------
+ vtkDebugMacro(<<"Enabling plane widget");
+
+ if ( this->Enabled ){ //already enabled, just return
+ return;
+ }
+
+ if ( ! this->CurrentRenderer ){
+ this->CurrentRenderer = this->Interactor->FindPokedRenderer(
+ this->Interactor->GetLastEventPosition()[0],
+ this->Interactor->GetLastEventPosition()[1]);
+ if (this->CurrentRenderer == NULL) {
+ return;
+ }
+ }
+
+ this->Enabled = 1;
+
+ // listen for the following events
+ vtkRenderWindowInteractor *i = this->Interactor;
+ i->AddObserver(vtkCommand::MouseMoveEvent, this->EventCallbackCommand,
+ this->Priority);
+ i->AddObserver(vtkCommand::LeftButtonPressEvent,
+ this->EventCallbackCommand, this->Priority);
+ i->AddObserver(vtkCommand::LeftButtonReleaseEvent,
+ this->EventCallbackCommand, this->Priority);
+ i->AddObserver(vtkCommand::MiddleButtonPressEvent,
+ this->EventCallbackCommand, this->Priority);
+ i->AddObserver(vtkCommand::MiddleButtonReleaseEvent,
+ this->EventCallbackCommand, this->Priority);
+ i->AddObserver(vtkCommand::RightButtonPressEvent,
+ this->EventCallbackCommand, this->Priority);
+ i->AddObserver(vtkCommand::RightButtonReleaseEvent,
+ this->EventCallbackCommand, this->Priority);
+
+ // add the outline
+ this->CurrentRenderer->AddActor(this->OutlineActor);
+ this->OutlineActor->SetProperty(this->OutlineProperty);
+
+ // add the edges
+ this->CurrentRenderer->AddActor(this->EdgesActor);
+ this->OutlineActor->SetProperty(this->EdgesProperty);
+
+ // add the normal vector
+ this->CurrentRenderer->AddActor(this->LineActor);
+ this->LineActor->SetProperty(this->NormalProperty);
+ this->CurrentRenderer->AddActor(this->ConeActor);
+ this->ConeActor->SetProperty(this->NormalProperty);
+
+ this->CurrentRenderer->AddActor(this->LineActor2);
+ this->LineActor2->SetProperty(this->NormalProperty);
+ this->CurrentRenderer->AddActor(this->ConeActor2);
+ this->ConeActor2->SetProperty(this->NormalProperty);
+
+ // add the origin handle
+ this->CurrentRenderer->AddActor(this->SphereActor);
+ this->SphereActor->SetProperty(this->NormalProperty);
+
+ // add the plane (if desired)
+ if ( this->DrawPlane )
+ {
+ this->CurrentRenderer->AddActor(this->CutActor);
+ this->CurrentRenderer->AddActor(this->myCutActor2);//pkv ft
+ }
+ this->CutActor->SetProperty(this->PlaneProperty);
+ myCutActor2->SetProperty(this->PlaneProperty);//pkv ft
+
+ this->UpdateRepresentation();
+ this->SizeHandles();
+ this->InvokeEvent(vtkCommand::EnableEvent,NULL);
+ }
+
+ else {//disabling----------------------------------------------------------
+ vtkDebugMacro(<<"Disabling plane widget");
+
+ if ( ! this->Enabled ) {//already disabled, just return
+ return;
+ }
+
+ this->Enabled = 0;
+
+ // don't listen for events any more
+ this->Interactor->RemoveObserver(this->EventCallbackCommand);
+
+ // turn off the various actors
+ this->CurrentRenderer->RemoveActor(this->OutlineActor);
+ this->CurrentRenderer->RemoveActor(this->EdgesActor);
+ this->CurrentRenderer->RemoveActor(this->LineActor);
+ this->CurrentRenderer->RemoveActor(this->ConeActor);
+ this->CurrentRenderer->RemoveActor(this->LineActor2);
+ this->CurrentRenderer->RemoveActor(this->ConeActor2);
+ this->CurrentRenderer->RemoveActor(this->SphereActor);
+ this->CurrentRenderer->RemoveActor(this->CutActor);
+ this->CurrentRenderer->RemoveActor(myCutActor2);//pkv ft
+
+ this->InvokeEvent(vtkCommand::DisableEvent,NULL);
+ this->CurrentRenderer = NULL;
+ }
+
+ this->Interactor->Render();
+}
+//==================================================================
+// function: ProcessEvents
+// purpose :
+//==================================================================
+void VVTK_ImplicitFunctionWidget::ProcessEvents(vtkObject* vtkNotUsed(object),
+ unsigned long event,
+ void* clientdata,
+ void* vtkNotUsed(calldata))
+{
+ VVTK_ImplicitFunctionWidget* self =
+ reinterpret_cast<VVTK_ImplicitFunctionWidget *>( clientdata );
+
+ //okay, let's do the right thing
+ switch(event)
+ {
+ case vtkCommand::LeftButtonPressEvent:
+ self->OnLeftButtonDown();
+ break;
+ case vtkCommand::LeftButtonReleaseEvent:
+ self->OnLeftButtonUp();
+ break;
+ case vtkCommand::MiddleButtonPressEvent:
+ self->OnMiddleButtonDown();
+ break;
+ case vtkCommand::MiddleButtonReleaseEvent:
+ self->OnMiddleButtonUp();
+ break;
+ case vtkCommand::RightButtonPressEvent:
+ self->OnRightButtonDown();
+ break;
+ case vtkCommand::RightButtonReleaseEvent:
+ self->OnRightButtonUp();
+ break;
+ case vtkCommand::MouseMoveEvent:
+ self->OnMouseMove();
+ break;
+ }
+}
+//==================================================================
+// function: HighlightNormal
+// purpose :
+//==================================================================
+void VVTK_ImplicitFunctionWidget::HighlightNormal(int highlight)
+{
+ if ( highlight ) {
+ this->LineActor->SetProperty(this->SelectedNormalProperty);
+ this->ConeActor->SetProperty(this->SelectedNormalProperty);
+ this->LineActor2->SetProperty(this->SelectedNormalProperty);
+ this->ConeActor2->SetProperty(this->SelectedNormalProperty);
+ this->SphereActor->SetProperty(this->SelectedNormalProperty);
+ }
+ else
+ {
+ this->LineActor->SetProperty(this->NormalProperty);
+ this->ConeActor->SetProperty(this->NormalProperty);
+ this->LineActor2->SetProperty(this->NormalProperty);
+ this->ConeActor2->SetProperty(this->NormalProperty);
+ this->SphereActor->SetProperty(this->NormalProperty);
+ }
+}
+
+//==================================================================
+// function: HighlightPlane
+// purpose :
+//==================================================================
+void VVTK_ImplicitFunctionWidget::HighlightPlane(int highlight)
+{
+ if ( highlight ) {
+ this->CutActor->SetProperty(this->SelectedPlaneProperty);
+ myCutActor2->SetProperty(this->SelectedPlaneProperty);//pkv ft
+ }
+ else {
+ this->CutActor->SetProperty(this->PlaneProperty);
+ myCutActor2->SetProperty(this->PlaneProperty);//pkv ft
+ }
+}
+//==================================================================
+// function: HighlightOutline
+// purpose :
+//==================================================================
+void VVTK_ImplicitFunctionWidget::HighlightOutline(int highlight)
+{
+ if ( highlight ) {
+ this->OutlineActor->SetProperty(this->SelectedOutlineProperty);
+ }
+ else {
+ this->OutlineActor->SetProperty(this->OutlineProperty);
+ }
+}
+//==================================================================
+// function: OnLeftButtonDown
+// purpose :
+//==================================================================
+void VVTK_ImplicitFunctionWidget::OnLeftButtonDown()
+{
+ // We're only here if we are enabled
+ int X = this->Interactor->GetEventPosition()[0];
+ int Y = this->Interactor->GetEventPosition()[1];
+ //
+ printf(" VVTK_ImplicitFunctionWidget::OnLeftButtonDown()\n");
+ //
+ // Okay, we can process this. See if we've picked anything.
+ // Make sure it's in the activated renderer
+ vtkRenderer *ren = this->Interactor->FindPokedRenderer(X,Y);
+ if ( ren != this->CurrentRenderer ) {
+ this->State = VVTK_ImplicitFunctionWidget::Outside;
+ return;
+ }
+
+ vtkAssemblyPath *path;
+ this->Picker->Pick(X,Y,0.0,this->CurrentRenderer);
+ path = this->Picker->GetPath();
+
+ if ( path == NULL ) {//not picking this widget
+ this->HighlightPlane(0);
+ this->HighlightNormal(0);
+ this->HighlightOutline(0);
+ this->State = VVTK_ImplicitFunctionWidget::Outside;
+ return;
+ }
+
+ vtkProp *prop = path->GetFirstNode()->GetProp();
+ this->ValidPick = 1;
+ this->Picker->GetPickPosition(this->LastPickPosition);
+ //
+ if ( prop == this->ConeActor || prop == this->LineActor ||
+ prop == this->ConeActor2 || prop == this->LineActor2 ) {
+ this->HighlightPlane(1);
+ this->HighlightNormal(1);
+ this->State = VVTK_ImplicitFunctionWidget::Rotating;
+ printf("this->State = Rotating\n");
+ }
+ else if ( prop == this->CutActor) {
+ this->HighlightPlane(1);
+ this->State = VVTK_ImplicitFunctionWidget::Pushing;
+ printf("this->State = Pushing\n");
+ }
+ else if ( prop == this->SphereActor ) {
+ this->HighlightNormal(1);
+ this->State = VVTK_ImplicitFunctionWidget::MovingOrigin;
+ printf("this->State = MovingOrigin\n");
+ }
+ else if (prop == myCutActor2) {
+ this->HighlightPlane(1);
+ this->State = VVTK_ImplicitFunctionWidget::ChangeDistance;
+ printf("this->State = ChangeDistance (myCutActor2)\n");
+ }
+ else {
+ if ( this->OutlineTranslation ) {
+ this->HighlightOutline(1);
+ this->State = VVTK_ImplicitFunctionWidget::MovingOutline;
+ printf("this->State = MovingOutline\n");
+ }
+ }
+
+ this->EventCallbackCommand->SetAbortFlag(1);
+ this->StartInteraction();
+ this->InvokeEvent(vtkCommand::StartInteractionEvent,NULL);
+ this->Interactor->Render();
+}
+//==================================================================
+// function: OnLeftButtonUp
+// purpose :
+//==================================================================
+void VVTK_ImplicitFunctionWidget::OnLeftButtonUp()
+{
+ if ( this->State == VVTK_ImplicitFunctionWidget::Outside ) {
+ return;
+ }
+
+ this->State = VVTK_ImplicitFunctionWidget::Start;
+ this->HighlightPlane(0);
+ this->HighlightOutline(0);
+ this->HighlightNormal(0);
+ this->SizeHandles();
+
+ this->EventCallbackCommand->SetAbortFlag(1);
+ this->EndInteraction();
+ this->InvokeEvent(vtkCommand::EndInteractionEvent,NULL);
+ this->Interactor->Render();
+}
+//==================================================================
+// function: OnMiddleButtonDown
+// purpose :
+//==================================================================
+void VVTK_ImplicitFunctionWidget::OnMiddleButtonDown()
+{
+ int X = this->Interactor->GetEventPosition()[0];
+ int Y = this->Interactor->GetEventPosition()[1];
+
+ // Okay, we can process this. See if we've picked anything.
+ // Make sure it's in the activated renderer
+ vtkRenderer *ren = this->Interactor->FindPokedRenderer(X,Y);
+ if ( ren != this->CurrentRenderer ) {
+ this->State = VVTK_ImplicitFunctionWidget::Outside;
+ return;
+ }
+
+ // Okay, we can process this.
+ vtkAssemblyPath *path;
+ this->Picker->Pick(X,Y,0.0,this->CurrentRenderer);
+ path = this->Picker->GetPath();
+
+ if ( path == NULL ) {//nothing picked
+ this->State = VVTK_ImplicitFunctionWidget::Outside;
+ return;
+ }
+
+ this->ValidPick = 1;
+ this->Picker->GetPickPosition(this->LastPickPosition);
+ this->State = VVTK_ImplicitFunctionWidget::MovingPlane;
+ this->HighlightNormal(1);
+ this->HighlightPlane(1);
+
+ this->EventCallbackCommand->SetAbortFlag(1);
+ this->StartInteraction();
+ this->InvokeEvent(vtkCommand::StartInteractionEvent,NULL);
+ this->Interactor->Render();
+}
+//==================================================================
+// function: OnMiddleButtonUp
+// purpose :
+//==================================================================
+void VVTK_ImplicitFunctionWidget::OnMiddleButtonUp()
+{
+ if ( this->State == VVTK_ImplicitFunctionWidget::Outside ) {
+ return;
+ }
+
+ this->State = VVTK_ImplicitFunctionWidget::Start;
+ this->HighlightPlane(0);
+ this->HighlightOutline(0);
+ this->HighlightNormal(0);
+ this->SizeHandles();
+
+ this->EventCallbackCommand->SetAbortFlag(1);
+ this->EndInteraction();
+ this->InvokeEvent(vtkCommand::EndInteractionEvent,NULL);
+ this->Interactor->Render();
+}
+//==================================================================
+// function: OnRightButtonDown
+// purpose :
+//==================================================================
+void VVTK_ImplicitFunctionWidget::OnRightButtonDown()
+{
+ this->State = VVTK_ImplicitFunctionWidget::Scaling;
+
+ int X = this->Interactor->GetEventPosition()[0];
+ int Y = this->Interactor->GetEventPosition()[1];
+
+ // Okay, we can process this. See if we've picked anything.
+ // Make sure it's in the activated renderer
+ vtkRenderer *ren = this->Interactor->FindPokedRenderer(X,Y);
+ if ( ren != this->CurrentRenderer ) {
+ this->State = VVTK_ImplicitFunctionWidget::Outside;
+ return;
+ }
+
+ // Okay, we can process this. Try to pick handles first;
+ // if no handles picked, then pick the bounding box.
+ vtkAssemblyPath *path;
+ this->Picker->Pick(X,Y,0.0,this->CurrentRenderer);
+ path = this->Picker->GetPath();
+ if ( path == NULL ){ //nothing picked
+ this->State = VVTK_ImplicitFunctionWidget::Outside;
+ return;
+ }
+
+ this->ValidPick = 1;
+ this->Picker->GetPickPosition(this->LastPickPosition);
+ this->HighlightPlane(1);
+ this->HighlightOutline(1);
+ this->HighlightNormal(1);
+
+ this->EventCallbackCommand->SetAbortFlag(1);
+ this->StartInteraction();
+ this->InvokeEvent(vtkCommand::StartInteractionEvent,NULL);
+ this->Interactor->Render();
+}
+//==================================================================
+// function: OnRightButtonUp
+// purpose :
+//==================================================================
+void VVTK_ImplicitFunctionWidget::OnRightButtonUp()
+{
+ if ( this->State == VVTK_ImplicitFunctionWidget::Outside ) {
+ return;
+ }
+
+ this->State = VVTK_ImplicitFunctionWidget::Start;
+ this->HighlightPlane(0);
+ this->HighlightOutline(0);
+ this->HighlightNormal(0);
+ this->SizeHandles();
+
+ this->EventCallbackCommand->SetAbortFlag(1);
+ this->EndInteraction();
+ this->InvokeEvent(vtkCommand::EndInteractionEvent,NULL);
+ this->Interactor->Render();
+}
+//==================================================================
+// function: OnMouseMove
+// purpose :
+//==================================================================
+void VVTK_ImplicitFunctionWidget::OnMouseMove()
+{
+ // See whether we're active
+ if ( this->State == VVTK_ImplicitFunctionWidget::Outside ||
+ this->State == VVTK_ImplicitFunctionWidget::Start ) {
+ return;
+ }
+
+ int X = this->Interactor->GetEventPosition()[0];
+ int Y = this->Interactor->GetEventPosition()[1];
+
+ // Do different things depending on state
+ // Calculations everybody does
+ double focalPoint[4], pickPoint[4], prevPickPoint[4];
+ double z, vpn[3];
+
+ vtkCamera *camera = this->CurrentRenderer->GetActiveCamera();
+ if ( !camera ) {
+ return;
+ }
+
+ // Compute the two points defining the motion vector
+ this->ComputeWorldToDisplay(this->LastPickPosition[0], this->LastPickPosition[1],
+ this->LastPickPosition[2], focalPoint);
+ z = focalPoint[2];
+ this->ComputeDisplayToWorld(double(this->Interactor->GetLastEventPosition()[0]),
+ double(this->Interactor->GetLastEventPosition()[1]),
+ z, prevPickPoint);
+ this->ComputeDisplayToWorld(double(X), double(Y), z, pickPoint);
+
+ // Process the motion
+ if ( this->State == VVTK_ImplicitFunctionWidget::MovingPlane ) {
+ this->TranslatePlane(prevPickPoint, pickPoint);
+ }
+ else if ( this->State == VVTK_ImplicitFunctionWidget::MovingOutline ) {
+ this->TranslateOutline(prevPickPoint, pickPoint);
+ }
+ else if ( this->State == VVTK_ImplicitFunctionWidget::MovingOrigin ) {
+ this->TranslateOrigin(prevPickPoint, pickPoint);
+ }
+ else if ( this->State == VVTK_ImplicitFunctionWidget::Pushing ) {
+ this->Push(prevPickPoint, pickPoint);
+ }
+ else if ( this->State == VVTK_ImplicitFunctionWidget::Scaling ) {
+ this->Scale(prevPickPoint, pickPoint, X, Y);
+ }
+ else if ( this->State == VVTK_ImplicitFunctionWidget::Rotating ) {
+ camera->GetViewPlaneNormal(vpn);
+ this->Rotate(X, Y, prevPickPoint, pickPoint, vpn);
+ }
+ else if ( this->State == VVTK_ImplicitFunctionWidget::ChangeDistance ) {
+ this->PushDistance(prevPickPoint, pickPoint);
+ }
+ // Interact, if desired
+ this->EventCallbackCommand->SetAbortFlag(1);
+ this->InvokeEvent(vtkCommand::InteractionEvent,NULL);
+
+ this->Interactor->Render();
+}
+//==================================================================
+// function: Rotate
+// purpose :
+//==================================================================
+void VVTK_ImplicitFunctionWidget::Rotate(int X, int Y, double *p1, double *p2, double *vpn)
+{
+ double v[3]; //vector of motion
+ double axis[3]; //axis of rotation
+ double theta; //rotation angle
+
+ // mouse motion vector in world space
+ v[0] = p2[0] - p1[0];
+ v[1] = p2[1] - p1[1];
+ v[2] = p2[2] - p1[2];
+
+ float *origin = this->Plane->GetOrigin();
+ float *normal = this->Plane->GetNormal();
+
+ // Create axis of rotation and angle of rotation
+ vtkMath::Cross(vpn,v,axis);
+ if ( vtkMath::Normalize(axis) == 0.0 ) {
+ return;
+ }
+
+ int *size = this->CurrentRenderer->GetSize();
+ double l2 = (X-this->Interactor->GetLastEventPosition()[0])*
+ (X-this->Interactor->GetLastEventPosition()[0]) +
+ (Y-this->Interactor->GetLastEventPosition()[1])*
+ (Y-this->Interactor->GetLastEventPosition()[1]);
+ theta = 360.0 * sqrt(l2/((double)size[0]*size[0]+size[1]*size[1]));
+
+ //Manipulate the transform to reflect the rotation
+ this->Transform->Identity();
+ this->Transform->Translate(origin[0],origin[1],origin[2]);
+ this->Transform->RotateWXYZ(theta,axis);
+ this->Transform->Translate(-origin[0],-origin[1],-origin[2]);
+
+ //Set the new normal
+ float nNew[3], aN2[3];
+ this->Transform->TransformNormal(normal,nNew);
+ this->Plane->SetNormal(nNew);
+
+ //modified by NIZNHY-PKV Mon Sep 12 15:32:42 2005f
+ aN2[0]=-nNew[0];
+ aN2[1]=-nNew[1];
+ aN2[2]=-nNew[2];
+ myPlane2->SetNormal(aN2);
+ float oNew[3];
+ vtkMath::Normalize(nNew);
+ oNew[0] = origin[0] + myDistance*nNew[0];
+ oNew[1] = origin[1] + myDistance*nNew[1];
+ oNew[2] = origin[2] + myDistance*nNew[2];
+ myPlane2->SetOrigin(oNew);
+ //modified by NIZNHY-PKV Mon Sep 12 15:32:45 2005t
+
+ this->UpdateRepresentation();
+}
+//==================================================================
+// function: TranslatePlane
+// purpose : Loop through all points and translate them
+//==================================================================
+void VVTK_ImplicitFunctionWidget::TranslatePlane(double *p1, double *p2)
+{
+ //Get the motion vector
+ double v[3];
+ v[0] = p2[0] - p1[0];
+ v[1] = p2[1] - p1[1];
+ v[2] = p2[2] - p1[2];
+
+ //Translate the plane
+ float oNew[3];
+ float *origin = this->Plane->GetOrigin();
+ oNew[0] = origin[0] + v[0];
+ oNew[1] = origin[1] + v[1];
+ oNew[2] = origin[2] + v[2];
+ this->Plane->SetOrigin(oNew);
+
+ //modified by NIZNHY-PKV Mon Sep 12 14:05:11 2005f
+ origin = myPlane2->GetOrigin();
+ oNew[0] = origin[0] + v[0];
+ oNew[1] = origin[1] + v[1];
+ oNew[2] = origin[2] + v[2];
+ myPlane2->SetOrigin(oNew);
+ //modified by NIZNHY-PKV Mon Sep 12 14:05:14 2005t
+
+ this->UpdateRepresentation();
+}
+//==================================================================
+// function: TranslateOutline
+// purpose :Loop through all points and translate them
+//==================================================================
+void VVTK_ImplicitFunctionWidget::TranslateOutline(double *p1, double *p2)
+{
+ //Get the motion vector
+ double v[3];
+ v[0] = p2[0] - p1[0];
+ v[1] = p2[1] - p1[1];
+ v[2] = p2[2] - p1[2];
+
+ //Translate the bounding box
+ float *origin = this->Box->GetOrigin();
+ float oNew[3];
+ oNew[0] = origin[0] + v[0];
+ oNew[1] = origin[1] + v[1];
+ oNew[2] = origin[2] + v[2];
+ this->Box->SetOrigin(oNew);
+
+ //Translate the plane
+ origin = this->Plane->GetOrigin();
+ oNew[0] = origin[0] + v[0];
+ oNew[1] = origin[1] + v[1];
+ oNew[2] = origin[2] + v[2];
+ this->Plane->SetOrigin(oNew);
+
+ //modified by NIZNHY-PKV Mon Sep 12 14:07:11 2005f
+ origin = myPlane2->GetOrigin();
+ oNew[0] = origin[0] + v[0];
+ oNew[1] = origin[1] + v[1];
+ oNew[2] = origin[2] + v[2];
+ myPlane2->SetOrigin(oNew);
+ //modified by NIZNHY-PKV Mon Sep 12 14:07:13 2005t
+
+ this->UpdateRepresentation();
+}
+//==================================================================
+// function: TranslateOrigin
+// purpose :Loop through all points and translate them
+//==================================================================
+void VVTK_ImplicitFunctionWidget::TranslateOrigin(double *p1, double *p2)
+{
+ //Get the motion vector
+ double v[3];
+ v[0] = p2[0] - p1[0];
+ v[1] = p2[1] - p1[1];
+ v[2] = p2[2] - p1[2];
+
+ //Add to the current point, project back down onto plane
+ float *o = this->Plane->GetOrigin();
+ float *n = this->Plane->GetNormal();
+ float newOrigin[3];
+
+ newOrigin[0] = o[0] + v[0];
+ newOrigin[1] = o[1] + v[1];
+ newOrigin[2] = o[2] + v[2];
+
+ vtkPlane::ProjectPoint(newOrigin,o,n,newOrigin);
+ this->SetOrigin(newOrigin);
+ this->UpdateRepresentation();
+}
+//==================================================================
+// function: Scale
+// purpose :
+//==================================================================
+void VVTK_ImplicitFunctionWidget::Scale(double *p1, double *p2,
+ int vtkNotUsed(X), int Y)
+{
+ //Get the motion vector
+ double v[3];
+ v[0] = p2[0] - p1[0];
+ v[1] = p2[1] - p1[1];
+ v[2] = p2[2] - p1[2];
+
+ //int res = this->PlaneSource->GetXResolution();
+ float *o = this->Plane->GetOrigin();
+
+ // Compute the scale factor
+ float sf = vtkMath::Norm(v) / this->Outline->GetOutput()->GetLength();
+ if ( Y > this->Interactor->GetLastEventPosition()[1] ) {
+ sf = 1.0 + sf;
+ }
+ else {
+ sf = 1.0 - sf;
+ }
+
+ this->Transform->Identity();
+ this->Transform->Translate(o[0],o[1],o[2]);
+ this->Transform->Scale(sf,sf,sf);
+ this->Transform->Translate(-o[0],-o[1],-o[2]);
+
+ float *origin = this->Box->GetOrigin();
+ float *spacing = this->Box->GetSpacing();
+ float oNew[3], p[3], pNew[3];
+ p[0] = origin[0] + spacing[0];
+ p[1] = origin[1] + spacing[1];
+ p[2] = origin[2] + spacing[2];
+
+ this->Transform->TransformPoint(origin,oNew);
+ this->Transform->TransformPoint(p,pNew);
+
+ this->Box->SetOrigin(oNew);
+ this->Box->SetSpacing( (pNew[0]-oNew[0]), (pNew[1]-oNew[1]), (pNew[2]-oNew[2]) );
+
+ this->UpdateRepresentation();
+}
+//==================================================================
+// function: Push
+// purpose :
+//==================================================================
+void VVTK_ImplicitFunctionWidget::Push(double *p1, double *p2)
+{
+ //Get the motion vector
+ float v[3];
+ v[0] = p2[0] - p1[0];
+ v[1] = p2[1] - p1[1];
+ v[2] = p2[2] - p1[2];
+
+ this->Plane->Push( vtkMath::Dot(v,this->Plane->GetNormal()) );
+ this->SetOrigin(this->Plane->GetOrigin());
+ myPlane2->Push( vtkMath::Dot(v,this->Plane->GetNormal()) );//pkv ft
+ this->UpdateRepresentation();
+}
+//==================================================================
+// function: PushDistance
+// purpose :
+//==================================================================
+void VVTK_ImplicitFunctionWidget::PushDistance(double *p1, double *p2)
+{
+ float v[3], *anOrigin1, *aN1, *anOrigin2, aD;
+ //Get the motion vector
+ v[0] = p2[0] - p1[0];
+ v[1] = p2[1] - p1[1];
+ v[2] = p2[2] - p1[2];
+ //
+ myPlane2->Push( vtkMath::Dot(v, myPlane2->GetNormal()));
+ anOrigin1 = Plane->GetOrigin();
+ aN1 = Plane->GetNormal();
+ vtkMath::Normalize(aN1);
+ anOrigin2 = myPlane2->GetOrigin();
+ aD=DistanceToPlane(anOrigin2, aN1, anOrigin1);
+ printf(" aD=%f\n",aD);
+ //
+ myDistance=aD;
+ //
+ this->UpdateRepresentation();
+}
+
+//==================================================================
+// function: CreateDefaultProperties
+// purpose :
+//==================================================================
+void VVTK_ImplicitFunctionWidget::CreateDefaultProperties()
+{
+ // Normal properties
+ this->NormalProperty = vtkProperty::New();
+ this->NormalProperty->SetColor(1,1,1);
+ this->NormalProperty->SetLineWidth(2);
+
+ this->SelectedNormalProperty = vtkProperty::New();
+ this->SelectedNormalProperty->SetColor(1,0,0);
+ this->NormalProperty->SetLineWidth(2);
+
+ // Plane properties
+ this->PlaneProperty = vtkProperty::New();
+ this->PlaneProperty->SetAmbient(1.0);
+ this->PlaneProperty->SetAmbientColor(1.0,1.0,1.0);
+
+ this->SelectedPlaneProperty = vtkProperty::New();
+ this->SelectedPlaneProperty->SetAmbient(1.0);
+ this->SelectedPlaneProperty->SetAmbientColor(0.0,1.0,0.0);
+ this->SelectedPlaneProperty->SetOpacity(0.75);
+
+ // Outline properties
+ this->OutlineProperty = vtkProperty::New();
+ this->OutlineProperty->SetAmbient(1.0);
+ this->OutlineProperty->SetAmbientColor(1.0,1.0,1.0);
+
+ this->SelectedOutlineProperty = vtkProperty::New();
+ this->SelectedOutlineProperty->SetAmbient(1.0);
+ this->SelectedOutlineProperty->SetAmbientColor(0.0,1.0,0.0);
+
+ // Edge property
+ this->EdgesProperty = vtkProperty::New();
+ this->EdgesProperty->SetAmbient(1.0);
+ this->EdgesProperty->SetAmbientColor(1.0,1.0,1.0);
+}
+//==================================================================
+// function: PlaceWidget
+// purpose :
+//==================================================================
+void VVTK_ImplicitFunctionWidget::PlaceWidget(float bds[6])
+{
+ int i;
+ float bounds[6], origin[3];
+
+ this->AdjustBounds(bds, bounds, origin);
+
+ // Set up the bounding box
+ this->Box->SetOrigin(bounds[0],bounds[2],bounds[4]);
+ this->Box->SetSpacing((bounds[1]-bounds[0]),(bounds[3]-bounds[2]),
+ (bounds[5]-bounds[4]));
+ this->Outline->Update();
+
+ if (this->Input || this->Prop3D) {
+ this->LineSource->SetPoint1(this->Plane->GetOrigin());
+ if ( this->NormalToYAxis ) {
+ this->Plane->SetNormal(0,1,0);
+ myPlane2->SetNormal(0,-1,0);//pkv ft
+ this->LineSource->SetPoint2(0,1,0);
+ }
+ else if ( this->NormalToZAxis ) {
+ this->Plane->SetNormal(0,0,1);
+ myPlane2->SetNormal(0,0,-1);//pkv ft
+ this->LineSource->SetPoint2(0,0,1);
+ }
+ else{ //default or x-normal
+ this->Plane->SetNormal(1,0,0);
+ myPlane2->SetNormal(-1,0,0);//pkv ft
+ this->LineSource->SetPoint2(1,0,0);
+ }
+ }
+
+ for (i=0; i<6; i++) {
+ this->InitialBounds[i] = bounds[i];
+ }
+
+ this->InitialLength = sqrt((bounds[1]-bounds[0])*(bounds[1]-bounds[0]) +
+ (bounds[3]-bounds[2])*(bounds[3]-bounds[2]) +
+ (bounds[5]-bounds[4])*(bounds[5]-bounds[4]));
+
+ this->UpdateRepresentation();
+}
+//==================================================================
+// function: SetOrigin
+// purpose :Set the origin of the plane.
+//==================================================================
+void VVTK_ImplicitFunctionWidget::SetOrigin(float x, float y, float z)
+{
+ float origin[3];
+ origin[0] = x;
+ origin[1] = y;
+ origin[2] = z;
+ this->SetOrigin(origin);
+}
+//==================================================================
+// function: SetOrigin
+// purpose :Set the origin of the plane.
+//==================================================================
+void VVTK_ImplicitFunctionWidget::SetOrigin(float x[3])
+{
+ float *bounds = this->Outline->GetOutput()->GetBounds();
+ for (int i=0; i<3; i++) {
+ if ( x[i] < bounds[2*i] ) {
+ x[i] = bounds[2*i];
+ }
+ else if ( x[i] > bounds[2*i+1] ) {
+ x[i] = bounds[2*i+1];
+ }
+ }
+ this->Plane->SetOrigin(x);
+ //modified by NIZNHY-PKV Mon Sep 12 14:15:39 2005 f
+ float *origin, *normal, oNew[3];
+ origin = Plane->GetOrigin();
+ normal = Plane->GetNormal();
+ vtkMath::Normalize(normal);
+ oNew[0] = origin[0] + myDistance*normal[0];
+ oNew[1] = origin[1] + myDistance*normal[1];
+ oNew[2] = origin[2] + myDistance*normal[2];
+ myPlane2->SetOrigin(oNew);
+ //modified by NIZNHY-PKV Mon Sep 12 14:19:43 2005t
+ this->UpdateRepresentation();
+}
+//==================================================================
+// function: GetOrigin
+// purpose :Get the origin of the plane.
+//==================================================================
+float* VVTK_ImplicitFunctionWidget::GetOrigin()
+{
+ return this->Plane->GetOrigin();
+}
+
+void VVTK_ImplicitFunctionWidget::GetOrigin(float xyz[3])
+{
+ this->Plane->GetOrigin(xyz);
+}
+//==================================================================
+// function: SetNormal
+// purpose :Set the normal to the plane.
+//==================================================================
+void VVTK_ImplicitFunctionWidget::SetNormal(float x, float y, float z)
+{
+ float n[3];
+ n[0] = x;
+ n[1] = y;
+ n[2] = z;
+ vtkMath::Normalize(n);
+ this->Plane->SetNormal(n);
+ //modified by NIZNHY-PKV Mon Sep 12 14:21:24 2005f
+ n[0] =- x;
+ n[1] =- y;
+ n[2] =- z;
+ myPlane2->SetNormal(n);
+ //modified by NIZNHY-PKV Mon Sep 12 14:21:25 2005t
+ this->UpdateRepresentation();
+}
+
+//==================================================================
+// function: SetNormal
+// purpose :Set the normal to the plane.
+//==================================================================
+void VVTK_ImplicitFunctionWidget::SetNormal(float n[3])
+{
+ this->SetNormal(n[0], n[1], n[2]);
+}
+//==================================================================
+// function: GetNormal
+// purpose :Get the normal to the plane.
+//==================================================================
+float* VVTK_ImplicitFunctionWidget::GetNormal()
+{
+ return this->Plane->GetNormal();
+}
+//==================================================================
+// function: GetNormal
+// purpose :Get the normal to the plane.
+//==================================================================
+void VVTK_ImplicitFunctionWidget::GetNormal(float xyz[3])
+{
+ this->Plane->GetNormal(xyz);
+}
+//==================================================================
+// function: SetDrawPlane
+// purpose :
+//==================================================================
+void VVTK_ImplicitFunctionWidget::SetDrawPlane(int drawPlane)
+{
+ if ( drawPlane == this->DrawPlane ) {
+ return;
+ }
+
+ this->Modified();
+ this->DrawPlane = drawPlane;
+ if ( this->Enabled ) {
+ if ( drawPlane ) {
+ this->CurrentRenderer->AddActor(this->CutActor);
+ this->CurrentRenderer->AddActor(myCutActor2);//pkv ft
+ }
+ else {
+ this->CurrentRenderer->RemoveActor(this->CutActor);
+ this->CurrentRenderer->RemoveActor(myCutActor2);//pkv ft
+ }
+ this->Interactor->Render();
+ }
+}
+//==================================================================
+// function: SetNormalToXAxis
+// purpose :
+//==================================================================
+void VVTK_ImplicitFunctionWidget::SetNormalToXAxis (int var)
+{
+ if (this->NormalToXAxis != var) {
+ this->NormalToXAxis = var;
+ this->Modified();
+ }
+ if (var) {
+ this->NormalToYAxisOff();
+ this->NormalToZAxisOff();
+ }
+}
+//==================================================================
+// function: SetNormalToYAxis
+// purpose :
+//==================================================================
+void VVTK_ImplicitFunctionWidget::SetNormalToYAxis (int var)
+{
+ if (this->NormalToYAxis != var) {
+ this->NormalToYAxis = var;
+ this->Modified();
+ }
+ if (var) {
+ this->NormalToXAxisOff();
+ this->NormalToZAxisOff();
+ }
+}
+//==================================================================
+// function: SetNormalToZAxis
+// purpose :
+//==================================================================
+void VVTK_ImplicitFunctionWidget::SetNormalToZAxis (int var)
+{
+ if (this->NormalToZAxis != var) {
+ this->NormalToZAxis = var;
+ this->Modified();
+ }
+ if (var) {
+ this->NormalToXAxisOff();
+ this->NormalToYAxisOff();
+ }
+}
+//==================================================================
+// function: GetPolyData
+// purpose :
+//==================================================================
+void VVTK_ImplicitFunctionWidget::GetPolyData(vtkPolyData *pd)
+{
+ pd->ShallowCopy(this->Cutter->GetOutput());
+}
+//==================================================================
+// function: GetPolyDataSource
+// purpose :
+//==================================================================
+vtkPolyDataSource *VVTK_ImplicitFunctionWidget::GetPolyDataSource()
+{
+ return this->Cutter;
+}
+//==================================================================
+// function:GetPlane
+// purpose :
+//==================================================================
+void VVTK_ImplicitFunctionWidget::GetPlane(vtkPlane *plane)
+{
+ if ( plane == NULL ) {
+ return;
+ }
+
+ plane->SetNormal(this->Plane->GetNormal());
+ plane->SetOrigin(this->Plane->GetOrigin());
+}
+//==================================================================
+// function:UpdatePlacement
+// purpose :
+//==================================================================
+void VVTK_ImplicitFunctionWidget::UpdatePlacement(void)
+{
+ this->Outline->Update();
+ this->Cutter->Update();
+ this->Edges->Update();
+}
+//==================================================================
+// function:UpdateRepresentation
+// purpose :
+//==================================================================
+void VVTK_ImplicitFunctionWidget::UpdateRepresentation()
+{
+ if ( ! this->CurrentRenderer ) {
+ return;
+ }
+
+ float *origin = this->Plane->GetOrigin();
+ float *normal = this->Plane->GetNormal();
+ float p2[3];
+
+ // Setup the plane normal
+ float d = this->Outline->GetOutput()->GetLength();
+
+ p2[0] = origin[0] + 0.30 * d * normal[0];
+ p2[1] = origin[1] + 0.30 * d * normal[1];
+ p2[2] = origin[2] + 0.30 * d * normal[2];
+
+ this->LineSource->SetPoint1(origin);
+ this->LineSource->SetPoint2(p2);
+ this->ConeSource->SetCenter(p2);
+ this->ConeSource->SetDirection(normal);
+
+ p2[0] = origin[0] - 0.30 * d * normal[0];
+ p2[1] = origin[1] - 0.30 * d * normal[1];
+ p2[2] = origin[2] - 0.30 * d * normal[2];
+
+ this->LineSource2->SetPoint1(origin);
+ this->LineSource2->SetPoint2(p2);
+ this->ConeSource2->SetCenter(p2);
+ this->ConeSource2->SetDirection(normal);
+
+ // Set up the position handle
+ this->Sphere->SetCenter(origin);
+
+ // Control the look of the edges
+ if ( this->Tubing ) {
+ this->EdgesMapper->SetInput(this->EdgesTuber->GetOutput());
+ }
+ else {
+ this->EdgesMapper->SetInput(this->Edges->GetOutput());
+ }
+}
+//==================================================================
+// function:SizeHandles
+// purpose :
+//==================================================================
+void VVTK_ImplicitFunctionWidget::SizeHandles()
+{
+ float radius = this->vtk3DWidget::SizeHandles(1.35);
+
+ this->ConeSource->SetHeight(2.0*radius);
+ this->ConeSource->SetRadius(radius);
+ this->ConeSource2->SetHeight(2.0*radius);
+ this->ConeSource2->SetRadius(radius);
+
+ this->Sphere->SetRadius(radius);
+
+ this->EdgesTuber->SetRadius(0.25*radius);
+}
+//==================================================================
+// function:PrintSelf
+// purpose :
+//==================================================================
+void VVTK_ImplicitFunctionWidget::PrintSelf(ostream& os, vtkIndent indent)
+{
+ this->Superclass::PrintSelf(os,indent);
+
+ if ( this->NormalProperty )
+ {
+ os << indent << "Normal Property: " << this->NormalProperty << "\n";
+ }
+ else
+ {
+ os << indent << "Normal Property: (none)\n";
+ }
+ if ( this->SelectedNormalProperty )
+ {
+ os << indent << "Selected Normal Property: "
+ << this->SelectedNormalProperty << "\n";
+ }
+ else
+ {
+ os << indent << "Selected Normal Property: (none)\n";
+ }
+
+ if ( this->PlaneProperty )
+ {
+ os << indent << "Plane Property: " << this->PlaneProperty << "\n";
+ }
+ else
+ {
+ os << indent << "Plane Property: (none)\n";
+ }
+ if ( this->SelectedPlaneProperty )
+ {
+ os << indent << "Selected Plane Property: "
+ << this->SelectedPlaneProperty << "\n";
+ }
+ else
+ {
+ os << indent << "Selected Plane Property: (none)\n";
+ }
+
+ if ( this->OutlineProperty )
+ {
+ os << indent << "Outline Property: " << this->OutlineProperty << "\n";
+ }
+ else
+ {
+ os << indent << "Outline Property: (none)\n";
+ }
+ if ( this->SelectedOutlineProperty )
+ {
+ os << indent << "Selected Outline Property: "
+ << this->SelectedOutlineProperty << "\n";
+ }
+ else
+ {
+ os << indent << "Selected Outline Property: (none)\n";
+ }
+
+ if ( this->EdgesProperty )
+ {
+ os << indent << "Edges Property: " << this->EdgesProperty << "\n";
+ }
+ else
+ {
+ os << indent << "Edges Property: (none)\n";
+ }
+
+ os << indent << "Normal To X Axis: "
+ << (this->NormalToXAxis ? "On" : "Off") << "\n";
+ os << indent << "Normal To Y Axis: "
+ << (this->NormalToYAxis ? "On" : "Off") << "\n";
+ os << indent << "Normal To Z Axis: "
+ << (this->NormalToZAxis ? "On" : "Off") << "\n";
+
+ os << indent << "Tubing: " << (this->Tubing ? "On" : "Off") << "\n";
+ os << indent << "Outline Translation: "
+ << (this->OutlineTranslation ? "On" : "Off") << "\n";
+ os << indent << "Draw Plane: " << (this->DrawPlane ? "On" : "Off") << "\n";
+}
+//==================================================================
+// function:DistanceToPlane
+// purpose :
+//==================================================================
+float DistanceToPlane(const float x[3],
+ const float n[3],
+ const float p0[3])
+{
+ return ((float) (n[0]*(x[0]-p0[0]) +
+ n[1]*(x[1]-p0[1]) +
+ n[2]*(x[2]-p0[2])));
+}