createSMESHAction( 4051, "RENUM_NODES", "ICON_DLG_RENUMBERING_NODES" );
createSMESHAction( 4052, "RENUM_ELEMENTS", "ICON_DLG_RENUMBERING_ELEMENTS" );
createSMESHAction( 4061, "TRANS", "ICON_SMESH_TRANSLATION_VECTOR" );
- createSMESHAction( 4062, "ROT", "ICON_DLG_ROTATION" );
+ createSMESHAction( 4062, "ROT", "ICON_DLG_MESH_ROTATION" );
createSMESHAction( 4063, "SYM", "ICON_SMESH_SYMMETRY_PLANE" );
createSMESHAction( 4064, "SEW", "ICON_SMESH_SEWING_FREEBORDERS" );
createSMESHAction( 4065, "MERGE", "ICON_SMESH_MERGE_NODES" );
mySMESHGUI( theModule ),
mySelectionMgr( SMESH::GetSelectionMgr( theModule ) )
{
- QPixmap image0 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_DLG_ROTATION")));
+ QPixmap image0 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_DLG_MESH_ROTATION")));
QPixmap image1 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_SELECT")));
if (!name)
msgstr "mesh_renumbering_elements.png"
#Rotation
-msgid "ICON_DLG_ROTATION"
+msgid "ICON_DLG_MESH_ROTATION"
msgstr "mesh_rotation.png"
#Translation by vector
msgstr "mesh_renumbering_elements.png"
#Rotation
-msgid "ICON_DLG_ROTATION"
+msgid "ICON_DLG_MESH_ROTATION"
msgstr "mesh_rotation.png"
#Translation by vector