def NbQuadranglesOfOrder(self, elementOrder):
return self.mesh.NbQuadranglesOfOrder(elementOrder)
+ ## Returns the number of biquadratic quadrangles in the mesh
+ # @return an integer value
+ # @ingroup l1_meshinfo
+ def NbBiQuadQuadrangles(self):
+ return self.mesh.NbBiQuadQuadrangles()
+
## Returns the number of polygons in the mesh
# @return an integer value
# @ingroup l1_meshinfo
def NbHexasOfOrder(self, elementOrder):
return self.mesh.NbHexasOfOrder(elementOrder)
+ ## Returns the number of triquadratic hexahedrons in the mesh
+ # @return an integer value
+ # @ingroup l1_meshinfo
+ def NbTriQuadraticHexas(self):
+ return self.mesh.NbTriQuadraticHexas()
+
## Returns the number of pyramids in the mesh
# @return an integer value
# @ingroup l1_meshinfo
def NbPrismsOfOrder(self, elementOrder):
return self.mesh.NbPrismsOfOrder(elementOrder)
+ ## Returns the number of hexagonal prisms in the mesh
+ # @return an integer value
+ # @ingroup l1_meshinfo
+ def NbHexagonalPrisms(self):
+ return self.mesh.NbHexagonalPrisms()
+
## Returns the number of polyhedrons in the mesh
# @return an integer value
# @ingroup l1_meshinfo