--- /dev/null
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--- /dev/null
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+ <File
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+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
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+ Name="VCCustomBuildTool"
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+ Outputs="moc/moc_$(InputName).cxx"
+ />
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+ >
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+ <File
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+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Generating moc_$(InputName).cxx"
+ CommandLine="$(QTDIR)\bin\moc.exe $(InputPath) -o moc\moc_$(InputName).cxx
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+ Outputs="moc/moc_$(InputName).cxx"
+ />
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+ </File>
+ <File
+ RelativePath=".\HYDROGUI_GVSelector.h"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Generating moc_$(InputName).cxx"
+ CommandLine="$(QTDIR)\bin\moc.exe $(InputPath) -o moc\moc_$(InputName).cxx
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+ Outputs="moc/moc_$(InputName).cxx"
+ />
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+ RelativePath=".\HYDROGUI_ImportImageDlg.h"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Generating moc_$(InputName).cxx"
+ CommandLine="$(QTDIR)\bin\moc.exe $(InputPath) -o moc\moc_$(InputName).cxx
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+ Outputs="moc/moc_$(InputName).cxx"
+ />
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+ </File>
+ <File
+ RelativePath=".\HYDROGUI_ImportImageOp.h"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Generating moc_$(InputName).cxx"
+ CommandLine="$(QTDIR)\bin\moc.exe $(InputPath) -o moc\moc_$(InputName).cxx
"
+ Outputs="moc/moc_$(InputName).cxx"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath=".\HYDROGUI_InputPanel.h"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Generating moc_$(InputName).cxx"
+ CommandLine="$(QTDIR)\bin\moc.exe $(InputPath) -o moc\moc_$(InputName).cxx
"
+ Outputs="moc/moc_$(InputName).cxx"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath=".\HYDROGUI_Module.h"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Generating moc_$(InputName).cxx"
+ CommandLine="$(QTDIR)\bin\moc.exe $(InputPath) -o moc\moc_$(InputName).cxx
"
+ Outputs="moc/moc_$(InputName).cxx"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath=".\HYDROGUI_ObjSelector.h"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Generating moc_$(InputName).cxx"
+ CommandLine="$(QTDIR)\bin\moc.exe $(InputPath) -o moc\moc_$(InputName).cxx
"
+ Outputs="moc/moc_$(InputName).cxx"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath=".\HYDROGUI_ObserveImageOp.h"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Generating moc_$(InputName).cxx"
+ CommandLine="$(QTDIR)\bin\moc.exe $(InputPath) -o moc\moc_$(InputName).cxx
"
+ Outputs="moc/moc_$(InputName).cxx"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath=".\HYDROGUI_Operation.h"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Generating moc_$(InputName).cxx"
+ CommandLine="$(QTDIR)\bin\moc.exe $(InputPath) -o moc\moc_$(InputName).cxx
"
+ Outputs="moc/moc_$(InputName).cxx"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath=".\HYDROGUI_Operations.h"
+ >
+ </File>
+ <File
+ RelativePath=".\HYDROGUI_PolylineDlg.h"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Generating moc_$(InputName).cxx"
+ CommandLine="$(QTDIR)\bin\moc.exe $(InputPath) -o moc\moc_$(InputName).cxx
"
+ Outputs="moc/moc_$(InputName).cxx"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath=".\HYDROGUI_PolylineOp.h"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Generating moc_$(InputName).cxx"
+ CommandLine="$(QTDIR)\bin\moc.exe $(InputPath) -o moc\moc_$(InputName).cxx
"
+ Outputs="moc/moc_$(InputName).cxx"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath=".\HYDROGUI_Prs.h"
+ >
+ </File>
+ <File
+ RelativePath=".\HYDROGUI_PrsDriver.h"
+ >
+ </File>
+ <File
+ RelativePath=".\HYDROGUI_PrsImage.h"
+ >
+ </File>
+ <File
+ RelativePath=".\HYDROGUI_PrsImageDriver.h"
+ >
+ </File>
+ <File
+ RelativePath=".\HYDROGUI_PrsImageFrame.h"
+ >
+ </File>
+ <File
+ RelativePath=".\HYDROGUI_PrsPolyline.h"
+ >
+ </File>
+ <File
+ RelativePath=".\HYDROGUI_PrsPolylineDriver.h"
+ >
+ </File>
+ <File
+ RelativePath=".\HYDROGUI_ShowHideOp.h"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Generating moc_$(InputName).cxx"
+ CommandLine="$(QTDIR)\bin\moc.exe $(InputPath) -o moc\moc_$(InputName).cxx
"
+ Outputs="moc/moc_$(InputName).cxx"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath=".\HYDROGUI_Tool.h"
+ >
+ </File>
+ <File
+ RelativePath=".\HYDROGUI_TwoImagesDlg.h"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Generating moc_$(InputName).cxx"
+ CommandLine="$(QTDIR)\bin\moc.exe $(InputPath) -o moc\moc_$(InputName).cxx
"
+ Outputs="moc/moc_$(InputName).cxx"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath=".\HYDROGUI_TwoImagesOp.h"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Generating moc_$(InputName).cxx"
+ CommandLine="$(QTDIR)\bin\moc.exe $(InputPath) -o moc\moc_$(InputName).cxx
"
+ Outputs="moc/moc_$(InputName).cxx"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath=".\HYDROGUI_UpdateFlags.h"
+ >
+ </File>
+ <File
+ RelativePath=".\HYDROGUI_VisualStateOp.h"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Generating moc_$(InputName).cxx"
+ CommandLine="$(QTDIR)\bin\moc.exe $(InputPath) -o moc\moc_$(InputName).cxx"
+ Outputs="moc/moc_$(InputName).cxx"
+ />
+ </FileConfiguration>
+ </File>
+ </Filter>
+ <Filter
+ Name="Resource Files"
+ Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
+ >
+ <File
+ RelativePath=".\resources\HYDRO.png"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Copying $(InputFileName) into resources"
+ CommandLine="type "$(InputPath)" > "$(HYDRO_ROOT_DIR)"\share\salome\resources\HYDROGUI\"$(InputFileName)"
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+ Outputs="$(HYDRO_ROOT_DIR)\share\salome\resources\HYDROGUI\"$(InputFileName)""
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath=".\resources\HYDROGUI_images.ts"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Generate $(InputName).qm..."
+ CommandLine="set PATH=%QTDIR%\lib;%PATH%
$(QTBIN)\lrelease.exe resources\$(InputName).ts -qm $(HYDRO_ROOT_DIR)\share\salome\resources\HYDROGUI\$(InputName).qm
"
+ Outputs="$(HYDRO_ROOT_DIR)\share\salome\resources\HYDROGUI\$(InputName).qm"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath=".\resources\HYDROGUI_msg_en.ts"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Generate $(InputName).qm..."
+ CommandLine="set PATH=%QTDIR%\lib;%PATH%
$(QTBIN)\lrelease.exe resources\$(InputName).ts -qm $(HYDRO_ROOT_DIR)\share\salome\resources\HYDROGUI\$(InputName).qm
"
+ Outputs="$(HYDRO_ROOT_DIR)\share\salome\resources\HYDROGUI\$(InputName).qm"
+ />
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+ <File
+ RelativePath=".\resources\icon_arrow_right.png"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Copying $(InputFileName) into resources"
+ CommandLine="type "$(InputPath)" > "$(HYDRO_ROOT_DIR)"\share\salome\resources\HYDROGUI\"$(InputFileName)"
"
+ Outputs="$(HYDRO_ROOT_DIR)\share\salome\resources\HYDROGUI\"$(InputFileName)""
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath=".\resources\icon_browse.png"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Copying $(InputFileName) into resources"
+ CommandLine="type "$(InputPath)" > "$(HYDRO_ROOT_DIR)"\share\salome\resources\HYDROGUI\"$(InputFileName)"
"
+ Outputs="$(HYDRO_ROOT_DIR)\share\salome\resources\HYDROGUI\"$(InputFileName)""
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath=".\resources\icon_redo.png"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Copying $(InputFileName) into resources"
+ CommandLine="type "$(InputPath)" > "$(HYDRO_ROOT_DIR)"\share\salome\resources\HYDROGUI\"$(InputFileName)"
"
+ Outputs="$(HYDRO_ROOT_DIR)\share\salome\resources\HYDROGUI\"$(InputFileName)""
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath=".\resources\icon_select.png"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Copying $(InputFileName) into resources"
+ CommandLine="type "$(InputPath)" > "$(HYDRO_ROOT_DIR)"\share\salome\resources\HYDROGUI\"$(InputFileName)"
"
+ Outputs="$(HYDRO_ROOT_DIR)\share\salome\resources\HYDROGUI\"$(InputFileName)""
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath=".\resources\icon_undo.png"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Copying $(InputFileName) into resources"
+ CommandLine="type "$(InputPath)" > "$(HYDRO_ROOT_DIR)"\share\salome\resources\HYDROGUI\"$(InputFileName)"
"
+ Outputs="$(HYDRO_ROOT_DIR)\share\salome\resources\HYDROGUI\"$(InputFileName)""
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath=".\resources\LightApp.xml"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="type "$(InputPath)" > "$(HYDRO_ROOT_DIR)"\share\salome\resources\HYDROGUI\"$(InputFileName)"
"
+ Outputs="$(HYDRO_ROOT_DIR)\share\salome\resources\HYDROGUI\"$(InputFileName)""
+ />
+ </FileConfiguration>
+ </File>
+ </Filter>
+ <Filter
+ Name="Moc Files"
+ >
+ <File
+ RelativePath=".\moc\moc_HYDROGUI_ColorWidget.cxx"
+ >
+ </File>
+ <File
+ RelativePath=".\moc\moc_HYDROGUI_DeleteOp.cxx"
+ >
+ </File>
+ <File
+ RelativePath=".\moc\moc_HYDROGUI_ExportImageOp.cxx"
+ >
+ </File>
+ <File
+ RelativePath=".\moc\moc_HYDROGUI_GVSelector.cxx"
+ >
+ </File>
+ <File
+ RelativePath=".\moc\moc_HYDROGUI_ImportImageDlg.cxx"
+ >
+ </File>
+ <File
+ RelativePath=".\moc\moc_HYDROGUI_ImportImageOp.cxx"
+ >
+ </File>
+ <File
+ RelativePath=".\moc\moc_HYDROGUI_InputPanel.cxx"
+ >
+ </File>
+ <File
+ RelativePath=".\moc\moc_HYDROGUI_Module.cxx"
+ >
+ </File>
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+ RelativePath=".\moc\moc_HYDROGUI_ObjSelector.cxx"
+ >
+ </File>
+ <File
+ RelativePath=".\moc\moc_HYDROGUI_ObserveImageOp.cxx"
+ >
+ </File>
+ <File
+ RelativePath=".\moc\moc_HYDROGUI_Operation.cxx"
+ >
+ </File>
+ <File
+ RelativePath=".\moc\moc_HYDROGUI_PolylineDlg.cxx"
+ >
+ </File>
+ <File
+ RelativePath=".\moc\moc_HYDROGUI_PolylineOp.cxx"
+ >
+ </File>
+ <File
+ RelativePath=".\moc\moc_HYDROGUI_ShowHideOp.cxx"
+ >
+ </File>
+ <File
+ RelativePath=".\moc\moc_HYDROGUI_TwoImagesDlg.cxx"
+ >
+ </File>
+ <File
+ RelativePath=".\moc\moc_HYDROGUI_TwoImagesOp.cxx"
+ >
+ </File>
+ <File
+ RelativePath=".\moc\moc_HYDROGUI_VisualStateOp.cxx"
+ >
+ </File>
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
--- /dev/null
+<?xml version="1.0" encoding="windows-1251"?>
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+ ProjectType="Visual C++"
+ Version="9,00"
+ Name="HYDROOperations"
+ ProjectGUID="{6F9309FA-A798-4F2A-A04B-133EA58E50A9}"
+ RootNamespace="HYDROOperations"
+ TargetFrameworkVersion="131072"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory=".\..\..\Debug"
+ IntermediateDirectory=".\..\..\Debug\HYDROOperations"
+ ConfigurationType="2"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ PreprocessorDefinitions="_DEBUG"
+ MkTypLibCompatible="true"
+ SuppressStartupBanner="true"
+ TargetEnvironment="1"
+ TypeLibraryName=".\..\..\Debug/HYDROOperations.tlb"
+ HeaderFileName=""
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalOptions="/MP"
+ Optimization="0"
+ AdditionalIncludeDirectories=".;../HYDROData;"$(SUITINC)";"$(OCCINC)";$(QTINC)"
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+ MinimalRebuild="false"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ RuntimeTypeInfo="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderThrough=""
+ PrecompiledHeaderFile=""
+ AssemblerListingLocation=".\..\..\Debug\HYDROOperations/"
+ ObjectFile=".\..\..\Debug\HYDROOperations/"
+ ProgramDataBaseFileName=".\..\..\Debug\HYDROOperations/"
+ BrowseInformation="1"
+ BrowseInformationFile=".\..\..\Debug\HYDROOperations/"
+ WarningLevel="3"
+ SuppressStartupBanner="true"
+ Detect64BitPortabilityProblems="false"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ DisableSpecificWarnings="4996;4251;4786;4250;4291"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="HYDROData.lib"
+ OutputFile=".\..\..\Debug/HYDROOperations.dll"
+ LinkIncremental="2"
+ SuppressStartupBanner="true"
+ AdditionalLibraryDirectories=""$(SUITLIB)";"$(QTLIBD)";"$(OCCLIBD)";"$(HYDRO_ROOT_DIR)""
+ GenerateDebugInformation="true"
+ ProgramDatabaseFile=".\..\..\Debug/HYDROOperations.pdb"
+ RandomizedBaseAddress="1"
+ DataExecutionPrevention="0"
+ ImportLibrary=".\..\..\Debug/HYDROOperations.lib"
+ TargetMachine="1"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+ >
+ <File
+ RelativePath=".\HYDROOperations_BSpline.cxx"
+ >
+ </File>
+ <File
+ RelativePath=".\HYDROOperations_Factory.cxx"
+ >
+ </File>
+ <Filter
+ Name="Link"
+ >
+ <File
+ RelativePath="..\Link\Link_OCC.cxx"
+ >
+ </File>
+ <File
+ RelativePath="..\Link\Link_Qt.cxx"
+ >
+ </File>
+ <File
+ RelativePath="..\Link\Link_GUI.cxx"
+ >
+ </File>
+ </Filter>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl"
+ >
+ <File
+ RelativePath=".\HYDROOperations.h"
+ >
+ </File>
+ <File
+ RelativePath=".\HYDROOperations_BSpline.h"
+ >
+ </File>
+ <File
+ RelativePath=".\HYDROOperations_Factory.h"
+ >
+ </File>
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>