#include "utilities.h"
-#include <BRepAdaptor_Curve.hxx>
#include <BRepTools.hxx>
#include <BRepTools_WireExplorer.hxx>
+#include <BRep_Builder.hxx>
#include <BRep_Tool.hxx>
#include <Bnd_Box.hxx>
#include <TopAbs.hxx>
+#include <TopExp.hxx>
+#include <TopExp_Explorer.hxx>
#include <TopTools_Array1OfShape.hxx>
-#include <TopTools_DataMapOfShapeShape.hxx>
#include <TopTools_ListIteratorOfListOfShape.hxx>
#include <TopTools_ListOfShape.hxx>
#include <TopTools_MapOfShape.hxx>
+#include <TopoDS.hxx>
+#include <TopoDS_Compound.hxx>
#include <TopoDS_Shape.hxx>
-#include <gp_Ax3.hxx>
#include <gp_Pnt.hxx>
-#include <gp_Trsf.hxx>
#include <gp_Vec.hxx>
+#include <TopTools_DataMapIteratorOfDataMapOfShapeShape.hxx>
+#include <TopTools_DataMapIteratorOfDataMapOfShapeListOfShape.hxx>
-#define RETURN_BAD_RESULT(msg) { MESSAGE(msg); return false; }
+#define RETURN_BAD_RESULT(msg) { MESSAGE(")-: Error: " << msg); return false; }
#define SHOW_VERTEX(v,msg) // { \
// if ( v.IsNull() ) cout << msg << " NULL SHAPE" << endl; \
// else if (v.ShapeType() == TopAbs_VERTEX) {\
}
return false;
}
+
+ //================================================================================
+ /*!
+ * \brief Look for a group containing a target shape and similar to a source group
+ * \param tgtShape - target edge or face
+ * \param tgtMesh1 - target mesh
+ * \param srcGroup - source group
+ * \retval TopoDS_Shape - found target group
+ */
+ //================================================================================
+
+ TopoDS_Shape FindGroupContaining(const TopoDS_Shape& tgtShape,
+ const SMESH_Mesh* tgtMesh1,
+ const TopoDS_Shape& srcGroup)
+ {
+ list<SMESH_subMesh*> subMeshes = tgtMesh1->GetGroupSubMeshesContaining(tgtShape);
+ list<SMESH_subMesh*>::iterator sm = subMeshes.begin();
+ int type, last = TopAbs_SHAPE;
+ StdMeshers_ProjectionUtils util;
+ for ( ; sm != subMeshes.end(); ++sm ) {
+ const TopoDS_Shape & group = (*sm)->GetSubShape();
+ // check if group is similar to srcGroup
+ for ( type = srcGroup.ShapeType(); type < last; ++type)
+ if ( util.Count( srcGroup, (TopAbs_ShapeEnum)type, 0) !=
+ util.Count( group, (TopAbs_ShapeEnum)type, 0))
+ break;
+ if ( type == last )
+ return group;
+ }
+ return TopoDS_Shape();
+ }
}
//=======================================================================
SMESH_Mesh* theMesh2,
TShapeShapeMap & theMap)
{
- if ( theShape1.ShapeType() != theShape2.ShapeType() )
- RETURN_BAD_RESULT("Different shape types");
+ if ( theShape1.ShapeType() != theShape2.ShapeType() ) {
+ // is it the case of a group member -> another group? (PAL16202, 16203)
+ TopoDS_Shape group1, group2;
+ if ( theShape1.ShapeType() == TopAbs_COMPOUND ) {
+ group1 = theShape1;
+ group2 = FindGroupContaining( theShape2, theMesh2, group1 );
+ }
+ else if ( theShape2.ShapeType() == TopAbs_COMPOUND ) {
+ group2 = theShape2;
+ group1 = FindGroupContaining( theShape1, theMesh1, group2 );
+ }
+ if ( group1.IsNull() || group2.IsNull() )
+ RETURN_BAD_RESULT("Different shape types");
+ // Associate compounds
+ return FindSubShapeAssociation(group1, theMesh1, group2, theMesh2, theMap );
+ }
bool bidirect = ( !theShape1.IsSame( theShape2 ));
- if ( !theMap.IsEmpty())
+ if ( !theMap.IsEmpty() )
{
+ //======================================================================
+ // HAS initial vertex association
+ //======================================================================
switch ( theShape1.ShapeType() ) {
-
- case TopAbs_EDGE: {
+ // ----------------------------------------------------------------------
+ case TopAbs_EDGE: { // TopAbs_EDGE
// ----------------------------------------------------------------------
if ( theMap.Extent() != 2 )
RETURN_BAD_RESULT("Wrong map extent " << theMap.Extent() );
if ( theMap.IsBound( VV1[ i1 ] )) i1 = 1;
if ( theMap.IsBound( VV2[ i2 ] )) i2 = 1;
InsertAssociation( VV1[ i1 ], VV2[ i2 ], theMap, bidirect);
+ InsertAssociation( theShape1, theShape2, theMap, bidirect );
return true;
}
-
- case TopAbs_FACE: {
+ // ----------------------------------------------------------------------
+ case TopAbs_FACE: { // TopAbs_FACE
// ----------------------------------------------------------------------
TopoDS_Face face1 = TopoDS::Face( theShape1 );
TopoDS_Face face2 = TopoDS::Face( theShape2 );
VV2[0] = TopExp::FirstVertex( *eIt2, true );
InsertAssociation( VV1[0], VV2[0], theMap, bidirect);
}
+ InsertAssociation( theShape1, theShape2, theMap, bidirect );
return true;
}
-
- case TopAbs_SHELL:
+ // ----------------------------------------------------------------------
+ case TopAbs_SHELL: // TopAbs_SHELL, TopAbs_SOLID
case TopAbs_SOLID: {
// ----------------------------------------------------------------------
TopoDS_Vertex VV1[2], VV2[2];
if ( edge2.IsNull() )
RETURN_BAD_RESULT("GetEdgeByVertices() failed");
- // get a face sharing edge1
- TopoDS_Shape F1, F2, FF2[2];
- TopTools_ListIteratorOfListOfShape ancestIt = theMesh1->GetAncestors( edge1 );
- for ( ; F1.IsNull() && ancestIt.More(); ancestIt.Next() )
- if ( ancestIt.Value().ShapeType() == TopAbs_FACE )
- F1 = ancestIt.Value().Oriented( TopAbs_FORWARD );
+ // build map of edge to faces if shapes are not subshapes of main ones
+ bool isSubOfMain = false;
+ if ( SMESHDS_SubMesh * sm = theMesh1->GetMeshDS()->MeshElements( theShape1 ))
+ isSubOfMain = !sm->IsComplexSubmesh();
+ else
+ isSubOfMain = theMesh1->GetMeshDS()->ShapeToIndex( theShape1 );
+ TAncestorMap e2f1, e2f2;
+ const TAncestorMap& edgeToFace1 = isSubOfMain ? theMesh1->GetAncestorMap() : e2f1;
+ const TAncestorMap& edgeToFace2 = isSubOfMain ? theMesh2->GetAncestorMap() : e2f2;
+ if (!isSubOfMain) {
+ TopExp::MapShapesAndAncestors( theShape1, TopAbs_EDGE, TopAbs_FACE, e2f1 );
+ TopExp::MapShapesAndAncestors( theShape2, TopAbs_EDGE, TopAbs_FACE, e2f2 );
+ if ( !edgeToFace1.Contains( edge1 ))
+ RETURN_BAD_RESULT("edge1 does not belong to theShape1");
+ if ( !edgeToFace2.Contains( edge2 ))
+ RETURN_BAD_RESULT("edge2 does not belong to theShape2");
+ }
+ //
+ // Look for 2 corresponing faces:
+ //
+ TopoDS_Shape F1, F2;
+
+ // get a face sharing edge1 (F1)
+ TopoDS_Shape FF2[2];
+ TopTools_ListIteratorOfListOfShape ancestIt1( edgeToFace1.FindFromKey( edge1 ));
+ for ( ; F1.IsNull() && ancestIt1.More(); ancestIt1.Next() )
+ if ( ancestIt1.Value().ShapeType() == TopAbs_FACE )
+ F1 = ancestIt1.Value().Oriented( TopAbs_FORWARD );
if ( F1.IsNull() )
RETURN_BAD_RESULT(" Face1 not found");
- // get 2 faces sharing edge2
- ancestIt = theMesh2->GetAncestors( edge2 );
- for ( int i = 0; FF2[1].IsNull() && ancestIt.More(); ancestIt.Next() )
- if ( ancestIt.Value().ShapeType() == TopAbs_FACE )
- FF2[ i++ ] = ancestIt.Value().Oriented( TopAbs_FORWARD );
- if ( FF2[1].IsNull() )
- RETURN_BAD_RESULT("2 faces not found");
+ // get 2 faces sharing edge2 (one of them is F2)
+ TopTools_ListIteratorOfListOfShape ancestIt2( edgeToFace2.FindFromKey( edge2 ));
+ for ( int i = 0; FF2[1].IsNull() && ancestIt2.More(); ancestIt2.Next() )
+ if ( ancestIt2.Value().ShapeType() == TopAbs_FACE )
+ FF2[ i++ ] = ancestIt2.Value().Oriented( TopAbs_FORWARD );
// get oriented edge1 and edge2 from F1 and FF2[0]
for ( exp.Init( F1, TopAbs_EDGE ); exp.More(); exp.Next() )
edge1 = TopoDS::Edge( exp.Current() );
break;
}
-
for ( exp.Init( FF2[ 0 ], TopAbs_EDGE ); exp.More(); exp.Next() )
if ( edge2.IsSame( exp.Current() )) {
edge2 = TopoDS::Edge( exp.Current() );
// compare first vertices of edge1 and edge2
TopExp::Vertices( edge1, VV1[0], VV1[1], true );
TopExp::Vertices( edge2, VV2[0], VV2[1], true );
- F2 = FF2[ 0 ];
+ F2 = FF2[ 0 ]; // (F2 !)
if ( !VV1[ 0 ].IsSame( theMap( VV2[ 0 ]))) {
- F2 = FF2[ 1 ];
edge2.Reverse();
+ if ( FF2[ 1 ].IsNull() )
+ F2.Reverse();
+ else
+ F2 = FF2[ 1 ];
}
- TopTools_MapOfShape boundEdges;
+ TopTools_MapOfShape boundEdges;
// association of face subshapes and neighbour faces
list< pair < TopoDS_Face, TopoDS_Edge > > FE1, FE2;
VV1[0] = TopExp::FirstVertex( *eIt1, true );
VV2[0] = TopExp::FirstVertex( *eIt2, true );
InsertAssociation( VV1[0], VV2[0], theMap, bidirect); // assoc vertices
+ MESSAGE("Assoc vertex " << theMesh1->GetMeshDS()->ShapeToIndex( VV1[0] )<<
+ " to " << theMesh2->GetMeshDS()->ShapeToIndex( VV2[0] ));
// add adjacent faces to process
- TopoDS_Face nextFace1 = GetNextFace( theMesh1, *eIt1, face1 );
- TopoDS_Face nextFace2 = GetNextFace( theMesh2, *eIt2, face2 );
+ TopoDS_Face nextFace1 = GetNextFace( edgeToFace1, *eIt1, face1 );
+ TopoDS_Face nextFace2 = GetNextFace( edgeToFace2, *eIt2, face2 );
if ( !nextFace1.IsNull() && !nextFace2.IsNull() ) {
FE1.push_back( make_pair( nextFace1, *eIt1 ));
FE2.push_back( make_pair( nextFace2, *eIt2 ));
}
}
}
+ InsertAssociation( theShape1, theShape2, theMap, bidirect );
return true;
}
+ // ----------------------------------------------------------------------
+ case TopAbs_COMPOUND: { // GROUP
+ // ----------------------------------------------------------------------
+ // Maybe groups contain only one member
+ TopoDS_Iterator it1( theShape1 ), it2( theShape2 );
+ TopAbs_ShapeEnum memberType = it1.Value().ShapeType();
+ int nbMembers = Count( theShape1, memberType, true );
+ if ( nbMembers == 0 ) return true;
+ if ( nbMembers == 1 ) {
+ return FindSubShapeAssociation( it1.Value(), theMesh1, it2.Value(), theMesh2, theMap );
+ }
+ // Try to make shells of faces
+ //
+ BRep_Builder builder;
+ TopoDS_Shell shell1, shell2;
+ builder.MakeShell(shell1); builder.MakeShell(shell2);
+ if ( memberType == TopAbs_FACE ) {
+ // just add faces of groups to shells
+ for (; it1.More(); it1.Next(), it2.Next() )
+ builder.Add( shell1, it1.Value() ), builder.Add( shell2, it2.Value() );
+ }
+ else if ( memberType == TopAbs_EDGE ) {
+ // Try to add faces sharing more than one edge of a group or
+ // sharing all its vertices with the group
+ TopTools_IndexedMapOfShape groupVertices[2];
+ TopExp::MapShapes( theShape1, TopAbs_VERTEX, groupVertices[0]);
+ TopExp::MapShapes( theShape2, TopAbs_VERTEX, groupVertices[1]);
+ //
+ TopTools_MapOfShape groupEdges[2], addedFaces[2];
+ bool hasInitAssoc = (!theMap.IsEmpty()), initAssocOK = !hasInitAssoc;
+ for (; it1.More(); it1.Next(), it2.Next() ) {
+ groupEdges[0].Add( it1.Value() );
+ groupEdges[1].Add( it2.Value() );
+ if ( !initAssocOK ) {
+ // for shell association there must be an edge with both vertices bound
+ TopoDS_Vertex v1, v2;
+ TopExp::Vertices( TopoDS::Edge( it1.Value()), v1, v2 );
+ initAssocOK = ( theMap.IsBound( v1 ) && theMap.IsBound( v2 ));
+ }
+ }
+ for (int is2ndGroup = 0; initAssocOK && is2ndGroup < 2; ++is2ndGroup) {
+ const TopoDS_Shape& group = is2ndGroup ? theShape2: theShape1;
+ SMESH_Mesh* mesh = is2ndGroup ? theMesh2 : theMesh1;
+ TopoDS_Shell& shell = is2ndGroup ? shell2 : shell1;
+ for ( TopoDS_Iterator it( group ); it.More(); it.Next() ) {
+ const TopoDS_Edge& edge = TopoDS::Edge( it.Value() );
+ TopoDS_Face face;
+ for ( int iF = 0; iF < 2; ++iF ) { // loop on 2 faces sharing edge
+ face = GetNextFace(mesh->GetAncestorMap(), edge, face);
+ if ( !face.IsNull() ) {
+ int nbGroupEdges = 0;
+ for ( TopExp_Explorer f( face, TopAbs_EDGE ); f.More(); f.Next())
+ if ( groupEdges[ is2ndGroup ].Contains( f.Current() ))
+ if ( ++nbGroupEdges > 1 )
+ break;
+ bool add = (nbGroupEdges > 1 || Count( face, TopAbs_EDGE, true ) == 1 );
+ if ( !add ) {
+ add = true;
+ for ( TopExp_Explorer v( face, TopAbs_VERTEX ); add && v.More(); v.Next())
+ add = groupVertices[ is2ndGroup ].Contains( v.Current() );
+ }
+ if ( add && addedFaces[ is2ndGroup ].Add( face ))
+ builder.Add( shell, face );
+ }
+ }
+ }
+ }
+ } else {
+ RETURN_BAD_RESULT("Unexpected group type");
+ }
+ // Associate shells
+ //
+ int nbFaces1 = Count( shell1, TopAbs_FACE, 0 );
+ int nbFaces2 = Count( shell2, TopAbs_FACE, 0 );
+ if ( nbFaces1 != nbFaces2 )
+ RETURN_BAD_RESULT("Different nb of faces found for shells");
+ if ( nbFaces1 > 0 ) {
+ bool ok = false;
+ if ( nbFaces1 == 1 ) {
+ TopoDS_Shape F1 = TopoDS_Iterator( shell1 ).Value();
+ TopoDS_Shape F2 = TopoDS_Iterator( shell2 ).Value();
+ ok = FindSubShapeAssociation( F1, theMesh1, F2, theMesh2, theMap );
+ }
+ else {
+ ok = FindSubShapeAssociation(shell1, theMesh1, shell2, theMesh2, theMap );
+ }
+ // Check if all members are mapped
+ if ( ok ) {
+ TopTools_MapOfShape boundMembers[2];
+ TopoDS_Iterator mIt;
+ for ( mIt.Initialize( theShape1 ); mIt.More(); mIt.Next())
+ if ( theMap.IsBound( mIt.Value() )) {
+ boundMembers[0].Add( mIt.Value() );
+ boundMembers[1].Add( theMap( mIt.Value() ));
+ }
+ if ( boundMembers[0].Extent() != nbMembers ) {
+ // make compounds of not bound members
+ TopoDS_Compound comp[2];
+ for ( int is2ndGroup = 0; is2ndGroup < 2; ++is2ndGroup ) {
+ builder.MakeCompound( comp[is2ndGroup] );
+ for ( mIt.Initialize( is2ndGroup ? theShape2:theShape1 ); mIt.More(); mIt.Next())
+ if ( ! boundMembers[ is2ndGroup ].Contains( mIt.Value() ))
+ builder.Add( comp[ is2ndGroup ], mIt.Value() );
+ }
+ // check if theMap contains initial association for the comp's
+ bool hasInitialAssoc = false;
+ if ( memberType == TopAbs_EDGE ) {
+ for ( TopExp_Explorer v( comp[0], TopAbs_VERTEX ); v.More(); v.Next())
+ if ( theMap.IsBound( v.Current() )) {
+ hasInitialAssoc = true;
+ break;
+ }
+ }
+ if ( hasInitialAssoc == bool( !theMap.IsEmpty() ))
+ ok = FindSubShapeAssociation( comp[0], theMesh1, comp[1], theMesh2, theMap );
+ else {
+ TShapeShapeMap tmpMap;
+ ok = FindSubShapeAssociation( comp[0], theMesh1, comp[1], theMesh2, tmpMap );
+ if ( ok ) {
+ TopTools_DataMapIteratorOfDataMapOfShapeShape mapIt( tmpMap );
+ for ( ; mapIt.More(); mapIt.Next() )
+ theMap.Bind( mapIt.Key(), mapIt.Value());
+ }
+ }
+ }
+ }
+ return ok;
+ }
+ // Each edge of an edge group is shared by own faces
+ // ------------------------------------------------------------------
+ //
+ // map vertices to edges sharing them, avoid doubling edges in lists
+ TopTools_DataMapOfShapeListOfShape v2e[2];
+ for (int isFirst = 0; isFirst < 2; ++isFirst ) {
+ const TopoDS_Shape& group = isFirst ? theShape1 : theShape2;
+ TopTools_DataMapOfShapeListOfShape& veMap = v2e[ isFirst ? 0 : 1 ];
+ TopTools_MapOfShape addedEdges;
+ for ( TopExp_Explorer e( group, TopAbs_EDGE ); e.More(); e.Next() ) {
+ const TopoDS_Shape& edge = e.Current();
+ if ( addedEdges.Add( edge )) {
+ for ( TopExp_Explorer v( edge, TopAbs_VERTEX ); v.More(); v.Next()) {
+ const TopoDS_Shape& vertex = v.Current();
+ if ( !veMap.IsBound( vertex )) {
+ TopTools_ListOfShape l;
+ veMap.Bind( vertex, l );
+ }
+ veMap( vertex ).Append( edge );
+ }
+ }
+ }
+ }
+ while ( !v2e[0].IsEmpty() )
+ {
+ // find a bound vertex
+ TopoDS_Vertex V[2];
+ TopTools_DataMapIteratorOfDataMapOfShapeListOfShape v2eIt( v2e[0] );
+ for ( ; v2eIt.More(); v2eIt.Next())
+ if ( theMap.IsBound( v2eIt.Key() )) {
+ V[0] = TopoDS::Vertex( v2eIt.Key() );
+ V[1] = TopoDS::Vertex( theMap( V[0] ));
+ break;
+ }
+ if ( V[0].IsNull() )
+ RETURN_BAD_RESULT("No more bound vertices");
+
+ while ( !V[0].IsNull() && v2e[0].IsBound( V[0] )) {
+ TopTools_ListOfShape& edges0 = v2e[0]( V[0] );
+ TopTools_ListOfShape& edges1 = v2e[1]( V[1] );
+ int nbE0 = edges0.Extent(), nbE1 = edges1.Extent();
+ if ( nbE0 != nbE1 )
+ RETURN_BAD_RESULT("Different nb of edges: "<< nbE0 << " != " << nbE1);
+
+ if ( nbE0 == 1 )
+ {
+ TopoDS_Edge e0 = TopoDS::Edge( edges0.First() );
+ TopoDS_Edge e1 = TopoDS::Edge( edges1.First() );
+ v2e[0].UnBind( V[0] );
+ v2e[1].UnBind( V[1] );
+ InsertAssociation( e0, e1, theMap, bidirect );
+ MESSAGE("Assoc edge " << theMesh1->GetMeshDS()->ShapeToIndex( e0 )<<
+ " to " << theMesh2->GetMeshDS()->ShapeToIndex( e1 ));
+ V[0] = GetNextVertex( e0, V[0] );
+ V[1] = GetNextVertex( e1, V[1] );
+ if ( !V[0].IsNull() ) {
+ InsertAssociation( V[0], V[1], theMap, bidirect );
+ MESSAGE("Assoc vertex " << theMesh1->GetMeshDS()->ShapeToIndex( V[0] )<<
+ " to " << theMesh2->GetMeshDS()->ShapeToIndex( V[1] ));
+ }
+ }
+ else if ( nbE0 == 2 )
+ {
+ // one of edges must have both ends bound
+ TopoDS_Vertex v0e0 = GetNextVertex( TopoDS::Edge( edges0.First() ), V[0] );
+ TopoDS_Vertex v1e0 = GetNextVertex( TopoDS::Edge( edges0.Last() ), V[0] );
+ TopoDS_Vertex v0e1 = GetNextVertex( TopoDS::Edge( edges1.First() ), V[1] );
+ TopoDS_Vertex v1e1 = GetNextVertex( TopoDS::Edge( edges1.Last() ), V[1] );
+ TopoDS_Shape e0b, e1b, e0n, e1n, v1b; // bound and not-bound
+ TopoDS_Vertex v0n, v1n;
+ if ( theMap.IsBound( v0e0 )) {
+ v0n = v1e0; e0b = edges0.First(); e0n = edges0.Last(); v1b = theMap( v0e0 );
+ } else if ( theMap.IsBound( v1e0 )) {
+ v0n = v0e0; e0n = edges0.First(); e0b = edges0.Last(); v1b = theMap( v1e0 );
+ } else {
+ RETURN_BAD_RESULT("None of vertices bound");
+ }
+ if ( v1b.IsSame( v1e1 )) {
+ v1n = v0e1; e1n = edges1.First(); e1b = edges1.Last();
+ } else {
+ v1n = v1e1; e1b = edges1.First(); e1n = edges1.Last();
+ }
+ InsertAssociation( e0b, e1b, theMap, bidirect );
+ InsertAssociation( e0n, e1n, theMap, bidirect );
+ InsertAssociation( v0n, v1n, theMap, bidirect );
+ MESSAGE("Assoc edge " << theMesh1->GetMeshDS()->ShapeToIndex( e0b )<<
+ " to " << theMesh2->GetMeshDS()->ShapeToIndex( e1b ));
+ MESSAGE("Assoc edge " << theMesh1->GetMeshDS()->ShapeToIndex( e0n )<<
+ " to " << theMesh2->GetMeshDS()->ShapeToIndex( e1n ));
+ MESSAGE("Assoc vertex " << theMesh1->GetMeshDS()->ShapeToIndex( v0n )<<
+ " to " << theMesh2->GetMeshDS()->ShapeToIndex( v1n ));
+ v2e[0].UnBind( V[0] );
+ v2e[1].UnBind( V[1] );
+ V[0] = v0n;
+ V[1] = v1n;
+ }
+ else {
+ RETURN_BAD_RESULT("Not implemented");
+ }
+ }
+ } //while ( !v2e[0].IsEmpty() )
+ return true;
+ }
+
default:
RETURN_BAD_RESULT("Unexpected shape type");
} // end switch by shape type
} // end case of available initial vertex association
- //----------------------------------------------------------------------
+ //======================================================================
// NO INITIAL VERTEX ASSOCIATION
- //----------------------------------------------------------------------
+ //======================================================================
switch ( theShape1.ShapeType() ) {
{
InsertAssociation( edge1, prpEdge, theMap, bidirect); // insert with a proper orientation
}
+ InsertAssociation( theShape1, theShape2, theMap, bidirect );
return true; // done
}
}
InsertAssociation( edge1, edge2, theMap, bidirect); // insert with a proper orientation
InsertAssociation( TopExp::FirstVertex(edge1), TopExp::FirstVertex(edge2),
theMap, bidirect);
+ InsertAssociation( theShape1, theShape2, theMap, bidirect );
return true; // done
}
break; // try by vertex closeness
VV2[0] = TopExp::FirstVertex( *eIt2, true );
InsertAssociation( VV1[0], VV2[0], theMap, bidirect);
}
+ InsertAssociation( theShape1, theShape2, theMap, bidirect );
return true;
}
}
if ( vMap1.Extent() == 1 ) {
InsertAssociation( vMap1(1), vMap2(1), theMap, bidirect);
- if ( theShape1.ShapeType() == TopAbs_EDGE )
+ if ( theShape1.ShapeType() == TopAbs_EDGE ) {
+ InsertAssociation( theShape1, theShape2, theMap, bidirect );
return true;
+ }
return FindSubShapeAssociation( theShape1, theMesh1, theShape2, theMesh2, theMap);
}
// get 2 linked vertices of shape 1 not belonging to an inner wire of a face
TopoDS_Shape edge = theShape1;
TopExp_Explorer expF( theShape1, TopAbs_FACE ), expE;
- for ( ; expF.More(); expF.Next() ) {
+ if ( expF.More() ) {
+ for ( ; expF.More(); expF.Next() ) {
+ edge.Nullify();
+ TopoDS_Shape wire = OuterShape( TopoDS::Face( expF.Current() ), TopAbs_WIRE );
+ for ( expE.Init( wire, TopAbs_EDGE ); edge.IsNull() && expE.More(); expE.Next() )
+ if ( !IsClosedEdge( TopoDS::Edge( expE.Current() )))
+ edge = expE.Current();
+ if ( !edge.IsNull() )
+ break;
+ }
+ } else if (edge.ShapeType() != TopAbs_EDGE) { // no faces
edge.Nullify();
- TopoDS_Shape wire = OuterShape( TopoDS::Face( expF.Current() ), TopAbs_WIRE );
- for ( expE.Init( wire, TopAbs_EDGE ); edge.IsNull() && expE.More(); expE.Next() )
+ for ( expE.Init( theShape1, TopAbs_EDGE ); edge.IsNull() && expE.More(); expE.Next() )
if ( !IsClosedEdge( TopoDS::Edge( expE.Current() )))
edge = expE.Current();
- if ( !edge.IsNull() )
- break;
}
if ( edge.IsNull() || edge.ShapeType() != TopAbs_EDGE )
RETURN_BAD_RESULT("Edge not found");
}
}
- InsertAssociation( VV1[ 0 ], VV2 [ 0 ], theMap, bidirect);
- InsertAssociation( VV1[ 1 ], VV2 [ 1 ], theMap, bidirect);
- if ( theShape1.ShapeType() == TopAbs_EDGE )
+ InsertAssociation( VV1[ 0 ], VV2[ 0 ], theMap, bidirect);
+ InsertAssociation( VV1[ 1 ], VV2[ 1 ], theMap, bidirect);
+ MESSAGE("Initial assoc VERT " << theMesh1->GetMeshDS()->ShapeToIndex( VV1[ 0 ] )<<
+ " to " << theMesh2->GetMeshDS()->ShapeToIndex( VV2[ 0 ] )<<
+ "\nand VERT " << theMesh1->GetMeshDS()->ShapeToIndex( VV1[ 1 ] )<<
+ " to " << theMesh2->GetMeshDS()->ShapeToIndex( VV2[ 1 ] ));
+ if ( theShape1.ShapeType() == TopAbs_EDGE ) {
+ InsertAssociation( theShape1, theShape2, theMap, bidirect );
return true;
+ }
return FindSubShapeAssociation( theShape1, theMesh1, theShape2, theMesh2, theMap );
}
//=======================================================================
void StdMeshers_ProjectionUtils::InitVertexAssociation( const SMESH_Hypothesis* theHyp,
- TShapeShapeMap & theAssociationMap)
+ TShapeShapeMap & theAssociationMap,
+ const TopoDS_Shape& theTargetShape)
{
string hypName = theHyp->GetName();
if ( hypName == "ProjectionSource1D" ) {
const StdMeshers_ProjectionSource1D * hyp =
static_cast<const StdMeshers_ProjectionSource1D*>( theHyp );
- if ( hyp->HasVertexAssociation() ) {
+ if ( hyp->HasVertexAssociation() )
InsertAssociation( hyp->GetSourceVertex(),hyp->GetTargetVertex(),theAssociationMap);
- }
}
else if ( hypName == "ProjectionSource2D" ) {
const StdMeshers_ProjectionSource2D * hyp =
theAssociationMap.Bind( theShape2, theShape1 );
return isNew;
}
+ else {
+ throw SALOME_Exception("StdMeshers_ProjectionUtils: attempt to associate NULL shape");
+ }
return false;
}
{
if ( shape.IsNull() || !aMesh )
return false;
- return aMesh->GetMeshDS()->ShapeToIndex( shape );
+ return
+ aMesh->GetMeshDS()->ShapeToIndex( shape ) ||
+ // PAL16202
+ shape.ShapeType() == TopAbs_COMPOUND && aMesh->GetMeshDS()->IsGroupOfSubShapes( shape );
}
//=======================================================================
//================================================================================
/*!
* \brief Return another face sharing an edge
- * \param aMesh - mesh
+ * \param edgeToFaces - data map of descendants to ancestors
* \param edge - edge
* \param face - face
* \retval TopoDS_Face - found face
*/
//================================================================================
-TopoDS_Face StdMeshers_ProjectionUtils::GetNextFace( SMESH_Mesh* mesh,
- const TopoDS_Edge& edge,
- const TopoDS_Face& face)
+TopoDS_Face StdMeshers_ProjectionUtils::GetNextFace( const TAncestorMap& edgeToFaces,
+ const TopoDS_Edge& edge,
+ const TopoDS_Face& face)
{
- if ( mesh && !edge.IsNull() && !face.IsNull() )
+// if ( !edge.IsNull() && !face.IsNull() && edgeToFaces.Contains( edge ))
+ if ( !edge.IsNull() && edgeToFaces.Contains( edge )) // PAL16202
{
- TopTools_ListIteratorOfListOfShape ancestorIt( mesh->GetAncestors( edge ));
+ TopTools_ListIteratorOfListOfShape ancestorIt( edgeToFaces.FindFromKey( edge ));
for ( ; ancestorIt.More(); ancestorIt.Next() )
if ( ancestorIt.Value().ShapeType() == TopAbs_FACE &&
!face.IsSame( ancestorIt.Value() ))
return TopoDS::Face( ancestorIt.Value() );
}
return TopoDS_Face();
-
+}
+
+//================================================================================
+/*!
+ * \brief Return other vertex of an edge
+ */
+//================================================================================
+
+TopoDS_Vertex StdMeshers_ProjectionUtils::GetNextVertex(const TopoDS_Edge& edge,
+ const TopoDS_Vertex& vertex)
+{
+ TopoDS_Vertex vF,vL;
+ TopExp::Vertices(edge,vF,vL);
+ if ( vF.IsSame( vL ))
+ return TopoDS_Vertex();
+ return vertex.IsSame( vF ) ? vL : vF;
}
//================================================================================
SMESH_subMesh* srcShapeSM = srcMesh->GetSubMesh( srcShape );
- if ( srcShapeSM != subMesh )
- subMesh->SetEventListener( GetSrcSubMeshListener(),
- SMESH_subMeshEventListenerData::MakeData( subMesh ),
- srcShapeSM );
+ if ( srcShapeSM != subMesh ) {
+ if ( srcShapeSM->GetSubMeshDS() &&
+ srcShapeSM->GetSubMeshDS()->IsComplexSubmesh() )
+ { // source shape is a group
+ TopExp_Explorer it(srcShapeSM->GetSubShape(), // explore the group into subshapes...
+ subMesh->GetSubShape().ShapeType()); // ...of target shape type
+ for (; it.More(); it.Next())
+ {
+ SMESH_subMesh* srcSM = srcMesh->GetSubMesh( it.Current() );
+ SMESH_subMeshEventListenerData* data =
+ srcSM->GetEventListenerData(GetSrcSubMeshListener());
+ if ( data )
+ data->mySubMeshes.push_back( subMesh );
+ else
+ data = SMESH_subMeshEventListenerData::MakeData( subMesh );
+ subMesh->SetEventListener ( GetSrcSubMeshListener(), data, srcSM );
+ }
+ }
+ else
+ {
+ subMesh->SetEventListener( GetSrcSubMeshListener(),
+ SMESH_subMeshEventListenerData::MakeData( subMesh ),
+ srcShapeSM );
+ }
+ }
}
}