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Default Point Sprite size has been set to 30.0
authorouv <ouv@opencascade.com>
Thu, 17 Nov 2005 07:59:49 +0000 (07:59 +0000)
committerouv <ouv@opencascade.com>
Thu, 17 Nov 2005 07:59:49 +0000 (07:59 +0000)
src/PIPELINE/VISU_OpenGLPointSpriteMapper.cxx

index 58f61636dbdd4eaf36ff72251dc372ef395d636a..7812f480070841453f4d2913c290f68e8dcc348b 100755 (executable)
@@ -179,7 +179,7 @@ VISU_OpenGLPointSpriteMapper::VISU_OpenGLPointSpriteMapper()
   this->PointSpriteResults       = true;
 
   this->PointSpriteClamp         = 100.0;
-  this->PointSpriteSize          =   0.0;
+  this->PointSpriteSize          =  30.0;
   this->PointSpriteMinSize       =  15.0;
   this->PointSpriteMaxSize       =  50.0;
   this->PointSpriteMagnification =   1.0;