return ResEdge;
}
+//=======================================================================
+//function : IsFixed
+//purpose : Returns true if this vertex should be kept in the result.
+//=======================================================================
+static Standard_Boolean IsFixed
+ (const TopoDS_Vertex &theVtx,
+ const TopoDS_Face &theFace,
+ const TopTools_IndexedDataMapOfShapeListOfShape &theMapVtxEdgeOnFace)
+{
+ Standard_Boolean aResult = Standard_False;
+
+ if (theMapVtxEdgeOnFace.Contains(theVtx)) {
+ const TopTools_ListOfShape& aList = theMapVtxEdgeOnFace.FindFromKey(theVtx);
+ TopTools_ListIteratorOfListOfShape anIter(aList);
+ Standard_Boolean isFirst = Standard_True;
+ Standard_Boolean isSeam = Standard_False;
+
+ for ( ; anIter.More(); anIter.Next()) {
+ TopoDS_Edge anEdge = TopoDS::Edge(anIter.Value());
+
+ if (isFirst) {
+ // This is the first treated edge.
+ isFirst = Standard_False;
+ isSeam = BRep_Tool::IsClosed(anEdge, theFace);
+ } else if (BRep_Tool::IsClosed(anEdge, theFace)) {
+ // Seam edge.
+ if (!isSeam) {
+ // The previous one was not seam.
+ aResult = Standard_True;
+ break;
+ }
+ } else if (isSeam) {
+ // This is not a seam edge however the previous one was seam.
+ aResult = Standard_True;
+ break;
+ }
+ }
+ }
+
+ return aResult;
+}
+
//=======================================================================
//function : MergeEdges
//purpose : auxilary
//=======================================================================
static Standard_Boolean MergeEdges(const TopTools_SequenceOfShape& SeqEdges,
- const TopoDS_Face& aFace,
+ const TopoDS_Face& theFace1,
+ const TopoDS_Face& theFace2,
const Standard_Real Tol,
TopoDS_Edge& anEdge)
{
MESSAGE ("can not create correct chain...");
return Standard_False;
}
+
+ // Check if there are vertices that should be kept in the result.
+ const Standard_Boolean isClosed = VF.IsSame(VL);
+ TopTools_IndexedDataMapOfShapeListOfShape theMapVtxEdge1;
+ TopTools_IndexedDataMapOfShapeListOfShape theMapVtxEdge2;
+ Standard_Integer jSplit = -1;
+
+ TopExp::MapShapesAndAncestors(theFace1, TopAbs_VERTEX, TopAbs_EDGE, theMapVtxEdge1);
+ TopExp::MapShapesAndAncestors(theFace2, TopAbs_VERTEX, TopAbs_EDGE, theMapVtxEdge2);
+
+ // Check if intermediate vertices should be in the result.
+ for(j = 1; j < aChain.Length(); j++) {
+ TopoDS_Edge anEdge = TopoDS::Edge(aChain.Value(j));
+ TopoDS_Vertex aVtx = sae.LastVertex(anEdge);
+
+ if (IsFixed(aVtx, theFace1, theMapVtxEdge1) ||
+ IsFixed(aVtx, theFace2, theMapVtxEdge2)) {
+ // This vertex should be kept.
+ if (jSplit > 0) {
+ // There is already split vertex detected.
+ // It means that these edges can't be merged.
+ MESSAGE ("Two edges on closed contour can't be merged.");
+ return Standard_False;
+ } else if (isClosed) {
+ // This is a closed contour.
+ // It is possible to merge it starting from the next edge.
+ jSplit = j;
+ } else {
+ // The contour is not closed, this vertex sould be kept.
+ // It means that these edges can't be merged.
+ MESSAGE ("Two edges on not closed contour can't be merged.");
+ return Standard_False;
+ }
+ }
+ }
+
+ if (jSplit > 0) {
+ // Reorder edges in the sequence to have jSplit-th edge last.
+ for(j = 1; j <= jSplit; j++) {
+ aChain.Append(aChain.First());
+ aChain.Remove(1);
+ }
+ }
+
// union edges in chain
// first step: union lines and circles
TopLoc_Location Loc;
TopoDS_Vertex VM = sae.LastVertex(edge1);
gp_Pnt PVM = BRep_Tool::Pnt(VM);
GC_MakeCircle MC (PV1,PVM,PV2);
- Handle(Geom_Circle) C = MC.Value();
+ Handle(Geom_Circle) C;
TopoDS_Edge E;
- if (!MC.IsDone() || C.IsNull()) {
+
+ if (MC.IsDone()) {
+ C = MC.Value();
+ }
+
+ if (C.IsNull()) {
// jfa for Mantis issue 0020228
if (PV1.Distance(PV2) > Precision::Confusion()) continue;
// closed chain
- C = C1;
+ if (edge1.Orientation() == TopAbs_FORWARD) {
+ C = C1;
+ } else {
+ C = Handle(Geom_Circle)::DownCast(C1->Reversed());
+ }
+
B.MakeEdge (E,C,Precision::Confusion());
B.Add(E,V1);
B.Add(E,V2);
SeqEdges.Append(anIter.Value());
}
if (SeqEdges.Length()==1) continue;
+
+ TopoDS_Face aFace2 =
+ TopoDS::Face(aContext->Apply(aMapFacesEdges.FindKey(i)));
TopoDS_Edge E;
- if ( MergeEdges(SeqEdges,aFace,Tol,E) ) {
+ if ( MergeEdges(SeqEdges,aFace,aFace2,Tol,E) ) {
// now we have only one edge - aChain.Value(1)
// we have to replace old ListEdges with this new edge
aContext->Replace(SeqEdges(1),E);
if (!aRefShape.IsNull()) {
TopoDS_Shape aShape = aRefShape->GetValue();
if (!aShape.IsNull()) {
- BRepClass3d_SolidClassifier SC(aShape);
unsigned int nb_points = coords.size()/3;
for (int i = 0; i < nb_points; i++) {
double x = coords[3*i];
double y = coords[3*i+1];
double z = coords[3*i+2];
gp_Pnt aPnt(x, y, z);
- SC.Perform(aPnt, tolerance);
- res.push_back( ( SC.State() == TopAbs_IN ) || ( SC.State() == TopAbs_ON ) );
+ if ( aShape.ShapeType() == TopAbs_COMPOUND || aShape.ShapeType() == TopAbs_COMPSOLID ||
+ aShape.ShapeType() == TopAbs_SOLID ) {
+ TopExp_Explorer anExp;
+ bool isFound = false;
+ for ( anExp.Init( aShape, TopAbs_SOLID ); anExp.More() && !isFound; anExp.Next() ) {
+ BRepClass3d_SolidClassifier SC( anExp.Current() );
+ SC.Perform( aPnt, tolerance );
+ isFound = ( SC.State() == TopAbs_IN ) || ( SC.State() == TopAbs_ON );
+ }
+ res.push_back( isFound );
+ }
+ else
+ res.push_back( false );
}
}
}