#include <TopoDS.hxx>
#include <TopoDS_Iterator.hxx>
#include <TopoDS_Wire.hxx>
+#include <TopoDS_Iterator.hxx>
+#include <BRepCheck_Analyzer.hxx>
+#include <NCollection_IncAllocator.hxx>
+#include <BOPAlgo_Builder.hxx>
+#include <BOPAlgo_PaveFiller.hxx>
+#include <NCollection_DataMap.hxx>
+#include <TopTools_ListOfShape.hxx>
+#include <TopTools_ListIteratorofListOfShape.hxx>
+#include <TopTools_ShapeMapHasher.hxx>
+typedef NCollection_DataMap<TopoDS_Shape, TopTools_ListOfShape, TopTools_ShapeMapHasher> HYDROData_DataMapOfShapeListOfShape;
+typedef HYDROData_DataMapOfShapeListOfShape::Iterator HYDROData_DataMapIteratorOfDataMapOfShapeListOfShape;
+typedef NCollection_DataMap<TopoDS_Shape, QStringList, TopTools_ShapeMapHasher> HYDROData_DataMapOfShapeListOfString;
+typedef HYDROData_DataMapOfShapeListOfString::Iterator HYDROData_DataMapIteratorOfDataMapOfShapeListOfString;
+#undef _NCollection_MapHasher
+#define DEB_SPLIT_TO_ZONES 1
+#ifdef DEB_SPLIT_TO_ZONES
+#include <BRepTools.hxx>
+#endif
TopoDS_Face HYDROData_SplitToZonesTool::SplitData::Face() const
{
TopoDS_Face aResFace;
{
SplitDataList anOutputSplitDataList;
- // Preparation. Collect the object shapes to split.
+ // Preparation. Collect the object shapes to split. InputDataList will contain elements which will hold shape & name_of_shape.
SplitDataList anInputSplitDataList;
for( int anIndex = 1, aLength = theObjectList.Length(); anIndex <= aLength; anIndex++ )
{
}
}
- // Step 1. Split the paths.
+ // Step 1. Prepare Partition structures.
+ Handle(NCollection_BaseAllocator) pA1 = new NCollection_IncAllocator, pA2 = new NCollection_IncAllocator;
+ BOPAlgo_PaveFiller* aPaveFiller = new BOPAlgo_PaveFiller(pA1);
+ BOPAlgo_Builder* aBuilder = new BOPAlgo_Builder(pA2);
+ BOPCol_ListOfShape aLS;
+ HYDROData_DataMapOfShapeListOfString aDM3;
+ QStringList aListOfNames;
+ for (int i=0;i < anInputSplitDataList.size() ;i++) {
+ const TopoDS_Shape& aSh = anInputSplitDataList.at(i).Shape;
+ aDM3.Bind(aSh, anInputSplitDataList.at(i).ObjectNames);
+ aLS.Append(aSh);
+ }
+ aPaveFiller->SetArguments(aLS);
+ aPaveFiller->Perform();
+ Standard_Integer anErr = aPaveFiller->ErrorStatus();
+ if(anErr)
+ return anOutputSplitDataList;
+ BOPDS_PDS pDS = aPaveFiller->PDS();
+ if (!pDS)
+ return anOutputSplitDataList;
+ aBuilder->Clear();
+
+ // Step 2. Split faces
+ BOPCol_ListIteratorOfListOfShape anIt(aPaveFiller->Arguments());
+ for (; anIt.More(); anIt.Next()) {
+ const TopoDS_Shape& aS = anIt.Value();
+ aBuilder->AddArgument(aS);
+ }
+ aBuilder->PerformWithFiller(*aPaveFiller);
+ anErr = aBuilder->ErrorStatus();
+ if(anErr)
+ return anOutputSplitDataList;
+ const TopoDS_Shape& aResult = aBuilder->Shape();
+ if (aResult.IsNull())
+ return anOutputSplitDataList;
+ BRepCheck_Analyzer aCheck (aResult);
+ if(!aCheck.IsValid()) {
+#ifdef DEB_SPLIT_TO_ZONES
+ cout << "result is not valid" <<endl;
+ BRepTools::Write(aResult, "SplitFacesNV.brep");
+#endif
+ return anOutputSplitDataList;
+ }
+#ifdef DEB_SPLIT_TO_ZONES
+ BRepTools::Write(aResult, "SplitFacesV.brep");
+#endif
+
+ // Step 3. Collect history
+ HYDROData_DataMapOfShapeListOfShape aDM1;
+ anIt.Init(aLS);
+ for (;anIt.More();anIt.Next()) {
+ const TopTools_ListOfShape& aListOfNew = aBuilder->Modified(anIt.Value());
+ aDM1.Bind(anIt.Value(), aListOfNew);
+ //cout << "NB_Face = " << aList.Extent() <<endl;
+ //TopExp_Explorer exp (anIt.Value(), TopAbs_EDGE);
+ //for (;exp.More();exp.Next()) {
+ //const TopTools_ListOfShape& aList2 = aBuilder->Modified(exp.Current());
+ // cout << "NB_EDGE = " << aList2.Extent() <<endl;
+ //}
+ }
+ // aDM2: NewShape ==> ListOfOldShapes
+ HYDROData_DataMapOfShapeListOfShape aDM2;
+ HYDROData_DataMapIteratorOfDataMapOfShapeListOfShape aMIt(aDM1);
+ for(;aMIt.More();aMIt.Next()) {
+ const TopoDS_Shape& aKey = aMIt.Key();
+ TopTools_ListOfShape aList;
+ aList.Append(aKey);
+ const TopTools_ListOfShape& aListOfNew = aMIt.Value();
+ TopTools_ListIteratorOfListOfShape it(aListOfNew);
+ for(;it.More();it.Next()) {
+ if(!aDM2.IsBound(it.Value()))
+ aDM2.Bind(it.Value(), aList);
+ else {
+ TopTools_ListOfShape& aList = aDM2.ChangeFind(it.Value());
+ aList.Prepend(aKey);
+ }
+ }
+ }
+
+ // Step 4. Fill output structure.
+ aMIt.Initialize(aDM2);
+ for(;aMIt.More();aMIt.Next()) {
+ const TopoDS_Shape& aKey = aMIt.Key(); //new
+ const TopTools_ListOfShape& aListOfOld = aMIt.Value();
+ SplitData aDestSplitData;
+ QStringList aListOfNames;
+ TopTools_ListIteratorOfListOfShape it(aListOfOld);
+ for(;it.More();it.Next()) {
+ const TopoDS_Shape& aSh = it.Value(); //old
+ if(aDM3.IsBound(aSh)) {
+ const QStringList& ObjectNames = aDM3.Find(aSh);
+ aListOfNames.append(ObjectNames);
+ }
+ }
+ aDestSplitData.Shape = aKey;
+ aDestSplitData.ObjectNames = aListOfNames;
+ anOutputSplitDataList.append(aDestSplitData);
+ }
+ return anOutputSplitDataList;
+ /*
SplitDataListIterator anInputIter( anInputSplitDataList );
while( anInputIter.hasNext() )
{
const SplitData& anOutputSplitData = anOutputIter.next();
anExtractedSplitDataList.append( ExtractSeparateData( anOutputSplitData ) );
}
-
- return anExtractedSplitDataList;
+*/
+ // return anExtractedSplitDataList;
}
bool HYDROData_SplitToZonesTool::SplitTwoData( const SplitData& theData1,