#include <TopTools_ListIteratorOfListOfShape.hxx>
#include <list>
+#include <cmath>
static TopoDS_Vertex findStartVertex(const TopoDS_Shape& theShape)
{
+ static const double aTol = Precision::PConfusion();
+
TopExp_Explorer anExp(theShape, TopAbs_VERTEX);
TopoDS_Vertex aStart = TopoDS::Vertex(anExp.Current());
gp_Pnt aStartPnt(BRep_Tool::Pnt(aStart));
for (anExp.Next(); anExp.More(); anExp.Next()) {
aCurrent = TopoDS::Vertex(anExp.Current());
aCurrentPnt = BRep_Tool::Pnt(aCurrent);
- if ((aCurrentPnt.X() > aStartPnt.X()) ||
- (aCurrentPnt.X() == aStartPnt.X() && aCurrentPnt.Y() > aStartPnt.Y()) ||
- (aCurrentPnt.X() == aStartPnt.X() && aCurrentPnt.Y() == aStartPnt.Y() &&
- aCurrentPnt.Z() > aStartPnt.Z())) {
+ if ((aCurrentPnt.X() > aStartPnt.X() + aTol) ||
+ (aCurrentPnt.X() > aStartPnt.X() - aTol && aCurrentPnt.Y() > aStartPnt.Y() + aTol) ||
+ (aCurrentPnt.X() > aStartPnt.X() - aTol && aCurrentPnt.Y() > aStartPnt.Y() - aTol &&
+ aCurrentPnt.Z() > aStartPnt.Z() + aTol)) {
aStart = aCurrent;
aStartPnt = aCurrentPnt;
}