#include "utilities.h"
#include <BRepAdaptor_Surface.hxx>
+#include <BRepBuilderAPI_MakeEdge.hxx>
#include <BRepClass3d_SolidClassifier.hxx>
#include <BRep_Tool.hxx>
#include <ElCLib.hxx>
aNodes[5] = nd2;
}
+//=======================================================================
+//function : edgeConnectivity
+//purpose : auxilary
+// return number of the edges connected with the theNode.
+// if theEdges has connections with the other type of the
+// elements, return -1
+//=======================================================================
+static int nbEdgeConnectivity(const SMDS_MeshNode* theNode)
+{
+ SMDS_ElemIteratorPtr elemIt = theNode->GetInverseElementIterator();
+ int nb=0;
+ while(elemIt->more()) {
+ elemIt->next();
+ nb++;
+ }
+ return nb;
+}
+
+
//=======================================================================
//function : GetNodesFromTwoTria
//purpose : auxilary
}
//Extrusion_Error err =
MakeEdgePathPoints(aPrms, aTrackEdge, (aN1==theN1), fullList);
- }
- else if( aS.ShapeType() == TopAbs_WIRE ) {
+ } else if( aS.ShapeType() == TopAbs_WIRE ) {
list< SMESH_subMesh* > LSM;
TopTools_SequenceOfShape Edges;
SMESH_subMeshIteratorPtr itSM = theTrack->getDependsOnIterator(false,true);
list< list<SMESH_MeshEditor_PathPoint> > LLPPs;
int startNid = theN1->GetID();
TColStd_MapOfInteger UsedNums;
+
int NbEdges = Edges.Length();
int i = 1;
for(; i<=NbEdges; i++) {
list<SMESH_MeshEditor_PathPoint> fullList;
const TopoDS_Shape& aS = theTrack->GetShapeToMesh();
- // Sub shape for the Pattern must be an Edge or Wire
- if( aS.ShapeType() == TopAbs_EDGE ) {
+
+ if( aS == SMESH_Mesh::PseudoShape() ) {
+ //Mesh without shape
+ const SMDS_MeshNode* currentNode = NULL;
+ const SMDS_MeshNode* prevNode = theN1;
+ std::vector<const SMDS_MeshNode*> aNodesList;
+ aNodesList.push_back(theN1);
+ int nbEdges = 0, conn=0;
+ const SMDS_MeshElement* prevElem = NULL;
+ const SMDS_MeshElement* currentElem = NULL;
+ int totalNbEdges = theTrack->NbEdges();
+ SMDS_ElemIteratorPtr nIt;
+ bool isClosed = false;
+
+ //check start node
+ if( !theTrack->GetMeshDS()->Contains(theN1) ) {
+ return EXTR_BAD_STARTING_NODE;
+ }
+
+ conn = nbEdgeConnectivity(theN1);
+ if(conn > 2)
+ return EXTR_PATH_NOT_EDGE;
+
+ aItE = theN1->GetInverseElementIterator();
+ prevElem = aItE->next();
+ currentElem = prevElem;
+ //Get all nodes
+ if(totalNbEdges == 1 ) {
+ nIt = currentElem->nodesIterator();
+ currentNode = static_cast<const SMDS_MeshNode*>(nIt->next());
+ if(currentNode == prevNode)
+ currentNode = static_cast<const SMDS_MeshNode*>(nIt->next());
+ aNodesList.push_back(currentNode);
+ } else {
+ nIt = currentElem->nodesIterator();
+ while( nIt->more() ) {
+ currentNode = static_cast<const SMDS_MeshNode*>(nIt->next());
+ if(currentNode == prevNode)
+ currentNode = static_cast<const SMDS_MeshNode*>(nIt->next());
+ aNodesList.push_back(currentNode);
+
+ //case of the closed mesh
+ if(currentNode == theN1) {
+ nbEdges++;
+ isClosed = true;
+ break;
+ }
+
+ conn = nbEdgeConnectivity(currentNode);
+ if(conn > 2) {
+ return EXTR_PATH_NOT_EDGE;
+ }else if( conn == 1 && nbEdges > 0 ) {
+ //End of the path
+ nbEdges++;
+ break;
+ }else {
+ prevNode = currentNode;
+ aItE = currentNode->GetInverseElementIterator();
+ currentElem = aItE->next();
+ if( currentElem == prevElem)
+ currentElem = aItE->next();
+ nIt = currentElem->nodesIterator();
+ prevElem = currentElem;
+ nbEdges++;
+ }
+ }
+ }
+
+ if(nbEdges != totalNbEdges)
+ return EXTR_PATH_NOT_EDGE;
+
+ TopTools_SequenceOfShape Edges;
+ double x1,x2,y1,y2,z1,z2;
+ list< list<SMESH_MeshEditor_PathPoint> > LLPPs;
+ int startNid = theN1->GetID();
+ for(int i = 1; i < aNodesList.size(); i++) {
+ x1 = aNodesList[i-1]->X();x2 = aNodesList[i]->X();
+ y1 = aNodesList[i-1]->Y();y2 = aNodesList[i]->Y();
+ z1 = aNodesList[i-1]->Z();z2 = aNodesList[i]->Z();
+ TopoDS_Edge e = BRepBuilderAPI_MakeEdge(gp_Pnt(x1,y1,z1),gp_Pnt(x2,y2,z2));
+ list<SMESH_MeshEditor_PathPoint> LPP;
+ aPrms.clear();
+ MakeEdgePathPoints(aPrms, e, (aNodesList[i-1]->GetID()==startNid), LPP);
+ LLPPs.push_back(LPP);
+ if( aNodesList[i-1]->GetID() == startNid ) startNid = aNodesList[i]->GetID();
+ else startNid = aNodesList[i-1]->GetID();
+
+ }
+
+ list< list<SMESH_MeshEditor_PathPoint> >::iterator itLLPP = LLPPs.begin();
+ list<SMESH_MeshEditor_PathPoint> firstList = *itLLPP;
+ list<SMESH_MeshEditor_PathPoint>::iterator itPP = firstList.begin();
+ for(; itPP!=firstList.end(); itPP++) {
+ fullList.push_back( *itPP );
+ }
+
+ SMESH_MeshEditor_PathPoint PP1 = fullList.back();
+ SMESH_MeshEditor_PathPoint PP2;
+ fullList.pop_back();
+ itLLPP++;
+ for(; itLLPP!=LLPPs.end(); itLLPP++) {
+ list<SMESH_MeshEditor_PathPoint> currList = *itLLPP;
+ itPP = currList.begin();
+ PP2 = currList.front();
+ gp_Dir D1 = PP1.Tangent();
+ gp_Dir D2 = PP2.Tangent();
+ gp_Dir Dnew( gp_Vec( (D1.X()+D2.X())/2, (D1.Y()+D2.Y())/2,
+ (D1.Z()+D2.Z())/2 ) );
+ PP1.SetTangent(Dnew);
+ fullList.push_back(PP1);
+ itPP++;
+ for(; itPP!=currList.end(); itPP++) {
+ fullList.push_back( *itPP );
+ }
+ PP1 = fullList.back();
+ fullList.pop_back();
+ }
+ fullList.push_back(PP1);
+
+ } // Sub shape for the Pattern must be an Edge or Wire
+ else if( aS.ShapeType() == TopAbs_EDGE ) {
aTrackEdge = TopoDS::Edge( aS );
// the Edge must not be degenerated
if ( BRep_Tool::Degenerated( aTrackEdge ) )