+++ /dev/null
-<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">\r
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-<title>Building Compounds</title>\r
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-<!--\r
-if (window.gbWhTopic)\r
-{\r
- if (window.setRelStartPage)\r
- {\r
- addTocInfo("MESH module\nCreating meshes\nBuilding Compounds");\r
-addButton("show",BTN_IMG,"Show","","","","",0,0,"whd_show0.gif","whd_show2.gif","whd_show1.gif");\r
-addButton("hide",BTN_IMG,"Hide","","","","",0,0,"whd_hide0.gif","whd_hide2.gif","whd_hide1.gif");\r
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-<!--\r
-if (window.writeIntopicBar)\r
- writeIntopicBar(4);\r
-//-->\r
-</script>\r
-<h1>Building Compounds</h1>\r
-\r
-<p>Compound Mesh is a combination of several meshes.</p>\r
-\r
-<p class="whs1"> To \r
- Build a compound:</p>\r
-\r
-<p class="whs2">From the <span style="font-weight: bold;"><B>Mesh</B></span> \r
- menu select <span style="font-weight: bold;"><B>Build Compound</B></span> or \r
- click <img src="image161.gif" width="25px" height="24px" border="0" class="img_whs3"> button in the toolbar. The following dialog box will \r
- appear: </p>\r
-\r
-<p class="whs4"><img src="pics/buildcompound.png" x-maintain-ratio="TRUE" width="420px" height="367px" border="0" class="img_whs5"></p>\r
-\r
-<ul type="disc" class="whs6">\r
- \r
- <li class=kadov-p><p class="whs7"><span style="font-weight: bold;"><B>Name</B></span> \r
- - allows selecting the name of the resulting <span style="font-weight: bold;"><B>Compound</B></span></p></li>\r
- \r
- <li class=kadov-p><p class="whs7"><span style="font-weight: bold;"><B>Meshes \r
- </B></span>- allows selecting the meshes which will be concatenated. They \r
- can be chosen in the Object Browser while holding <span style="font-weight: bold;"><B>Ctrl</B></span> \r
- button.</p></li>\r
- \r
- <li class=kadov-p><p class="whs7"><span style="font-weight: bold;"><B>Processing \r
- identical groups</B></span> - allows selecting the method of processing the \r
- namesake existing on the united meshes. They can be either </p></li>\r
- \r
- <li class=kadov-p><p class="whs8"><span style="font-weight: bold;"><B>United</B></span> \r
- - all elements of Group1 \r
- on Mesh_1 and \r
- Group1 on Mesh_2 \r
- become the elements of Group1 \r
- on the Compound_Mesh, \r
- or</p></li>\r
- \r
- <li class=kadov-p><p class="whs8"><span style="font-weight: bold;"><B>Renamed</B></span> \r
- - Group1 on \r
- Mesh_1 becomes \r
- Group1_1 and \r
- Group1 on Mesh_2 \r
- becomes Group1_2. \r
- See <span style="font-weight: bold;"><B><a href="grouping_elements.htm">Creating \r
- Groups</a></B></span> for more information about groups. </p></li>\r
- \r
- <li class=kadov-p><p class="whs9"><span style="font-weight: normal;">You \r
- can simply unite meshes or choose to</span> Merge coincident nodes and \r
- elements, <span style="font-weight: normal;">in which case it is possible \r
- to define the</span> Tolerance <span style="font-weight: normal;">for \r
- this operation.</span> </p></li>\r
-</ul>\r
-\r
-<p class="whs10">Example:</p>\r
-\r
-<p class="whs4"><img src="image160.gif" width="245px" height="257px" border="0" class="img_whs11"></p>\r
-\r
-<p> </p>\r
-\r
-<script type="text/javascript" language="javascript1.2">\r
-<!--\r
-if (window.writeIntopicBar)\r
- writeIntopicBar(0);\r
-//-->\r
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-</body>\r
-</html>\r
--- /dev/null
+<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">\r
+\r
+<html>\r
+\r
+<head>\r
+<title>Building Compounds</title>\r
+<meta http-equiv="content-type" content="text/html; charset=windows-1252">\r
+<meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com"><style type="text/css">\r
+<!--\r
+p.whs1 { font-family:'Arial Black' , sans-serif; font-style:italic; }\r
+p.whs2 { margin-left:40px; }\r
+img_whs3 { border:none; width:25px; height:24px; border-style:none; }\r
+p.whs4 { margin-left:80px; }\r
+img_whs5 { border:none; width:420px; height:367px; float:none; border-style:none; }\r
+ul.whs6 { list-style:disc; }\r
+p.whs7 { margin-left:80px; margin-top:0pt; margin-bottom:0pt; }\r
+p.whs8 { margin-top:0pt; margin-bottom:0pt; margin-left:120px; }\r
+p.whs9 { margin-left:80px; margin-top:0pt; margin-bottom:0pt; font-weight:bold; }\r
+p.whs10 { margin-top:0pt; margin-bottom:0pt; font-style:italic; margin-left:24px; }\r
+img_whs11 { border:none; width:245px; height:257px; border-style:none; }\r
+-->\r
+</style><script type="text/javascript" language="JavaScript">\r
+<!--\r
+if ((navigator.appName == "Netscape") && (parseInt(navigator.appVersion) == 4))\r
+{\r
+ var strNSS = "<style type='text/css'>";\r
+ strNSS += "p.whs7 {margin-top:1pt;margin-bottom:1pt; }";\r
+ strNSS += "p.whs8 {margin-top:1pt;margin-bottom:1pt; }";\r
+ strNSS += "p.whs9 {margin-top:1pt;margin-bottom:1pt; }";\r
+ strNSS += "p.whs10 {margin-top:1pt;margin-bottom:1pt; }";\r
+ strNSS +="</style>";\r
+ document.write(strNSS);\r
+}\r
+//-->\r
+</script>\r
+<script type="text/javascript" language="JavaScript" title="WebHelpInlineScript">\r
+<!--\r
+function reDo() {\r
+ if (innerWidth != origWidth || innerHeight != origHeight)\r
+ location.reload();\r
+}\r
+if ((parseInt(navigator.appVersion) == 4) && (navigator.appName == "Netscape")) {\r
+ origWidth = innerWidth;\r
+ origHeight = innerHeight;\r
+ onresize = reDo;\r
+}\r
+onerror = null; \r
+//-->\r
+</script>\r
+<style type="text/css">\r
+<!--\r
+div.WebHelpPopupMenu { position:absolute; left:0px; top:0px; z-index:4; visibility:hidden; }\r
+p.WebHelpNavBar { text-align:right; }\r
+-->\r
+</style><script type="text/javascript" language="javascript1.2" src="whmsg.js"></script>\r
+<script type="text/javascript" language="javascript" src="whver.js"></script>\r
+<script type="text/javascript" language="javascript1.2" src="whproxy.js"></script>\r
+<script type="text/javascript" language="javascript1.2" src="whutils.js"></script>\r
+<script type="text/javascript" language="javascript1.2" src="whtopic.js"></script>\r
+<script type="text/javascript" language="javascript1.2">\r
+<!--\r
+if (window.gbWhTopic)\r
+{\r
+ if (window.setRelStartPage)\r
+ {\r
+ addTocInfo("MESH module\nCreating meshes\nBuilding Compounds");\r
+addButton("show",BTN_IMG,"Show","","","","",0,0,"whd_show0.gif","whd_show2.gif","whd_show1.gif");\r
+addButton("hide",BTN_IMG,"Hide","","","","",0,0,"whd_hide0.gif","whd_hide2.gif","whd_hide1.gif");\r
+\r
+ }\r
+\r
+\r
+ if (window.setRelStartPage)\r
+ {\r
+ setRelStartPage("index.htm");\r
+\r
+ autoSync(1);\r
+ sendSyncInfo();\r
+ sendAveInfoOut();\r
+ }\r
+\r
+}\r
+else\r
+ if (window.gbIE4)\r
+ document.location.reload();\r
+//-->\r
+</script>\r
+</head>\r
+<body><script type="text/javascript" language="javascript1.2">\r
+<!--\r
+if (window.writeIntopicBar)\r
+ writeIntopicBar(4);\r
+//-->\r
+</script>\r
+<h1>Building Compounds</h1>\r
+\r
+<p>Compound Mesh is a combination of several meshes.</p>\r
+\r
+<p class="whs1"> To \r
+ Build a compound:</p>\r
+\r
+<p class="whs2">From the <span style="font-weight: bold;"><B>Mesh</B></span> \r
+ menu select <span style="font-weight: bold;"><B>Build Compound</B></span> or \r
+ click <img src="image161.gif" width="25px" height="24px" border="0" class="img_whs3"> button in the toolbar. The following dialog box will \r
+ appear: </p>\r
+\r
+<p class="whs4"><img src="pics/buildcompound.png" x-maintain-ratio="TRUE" width="420px" height="367px" border="0" class="img_whs5"></p>\r
+\r
+<ul type="disc" class="whs6">\r
+ \r
+ <li class=kadov-p><p class="whs7"><span style="font-weight: bold;"><B>Name</B></span> \r
+ - allows selecting the name of the resulting <span style="font-weight: bold;"><B>Compound</B></span></p></li>\r
+ \r
+ <li class=kadov-p><p class="whs7"><span style="font-weight: bold;"><B>Meshes \r
+ </B></span>- allows selecting the meshes which will be concatenated. They \r
+ can be chosen in the Object Browser while holding <span style="font-weight: bold;"><B>Ctrl</B></span> \r
+ button.</p></li>\r
+ \r
+ <li class=kadov-p><p class="whs7"><span style="font-weight: bold;"><B>Processing \r
+ identical groups</B></span> - allows selecting the method of processing the \r
+ namesake existing on the united meshes. They can be either </p></li>\r
+ \r
+ <li class=kadov-p><p class="whs8"><span style="font-weight: bold;"><B>United</B></span> \r
+ - all elements of Group1 \r
+ on Mesh_1 and \r
+ Group1 on Mesh_2 \r
+ become the elements of Group1 \r
+ on the Compound_Mesh, \r
+ or</p></li>\r
+ \r
+ <li class=kadov-p><p class="whs8"><span style="font-weight: bold;"><B>Renamed</B></span> \r
+ - Group1 on \r
+ Mesh_1 becomes \r
+ Group1_1 and \r
+ Group1 on Mesh_2 \r
+ becomes Group1_2. \r
+ See <span style="font-weight: bold;"><B><a href="grouping_elements.htm">Creating \r
+ Groups</a></B></span> for more information about groups. </p></li>\r
+ \r
+ <li class=kadov-p><p class="whs9"><span style="font-weight: normal;">You \r
+ can simply unite meshes or choose to</span> Merge coincident nodes and \r
+ elements, <span style="font-weight: normal;">in which case it is possible \r
+ to define the</span> Tolerance <span style="font-weight: normal;">for \r
+ this operation.</span> </p></li>\r
+</ul>\r
+\r
+<p class="whs10">Example:</p>\r
+\r
+<p class="whs4"><img src="image160.gif" width="245px" height="257px" border="0" class="img_whs11"></p>\r
+\r
+<p> </p>\r
+\r
+<script type="text/javascript" language="javascript1.2">\r
+<!--\r
+if (window.writeIntopicBar)\r
+ writeIntopicBar(0);\r
+//-->\r
+</script>\r
+</body>\r
+</html>\r