_myMeshDS->ClearMesh();
// update compute state of submeshes
- if ( SMESH_subMesh *sm = GetSubMeshContaining( GetShapeToMesh() ) ) {
- SMESH_subMeshIteratorPtr smIt = sm->getDependsOnIterator(/*includeSelf=*/true,
- /*complexShapeFirst=*/true);
- while ( smIt->more() ) {
- sm = smIt->next();
- sm->ComputeStateEngine( SMESH_subMesh::CHECK_COMPUTE_STATE );
- sm->ComputeStateEngine( SMESH_subMesh::CLEAN ); // for event listeners (issue 0020918)
- }
+ if ( SMESH_subMesh *sm = GetSubMeshContaining( GetShapeToMesh() ) )
+ {
+ sm->ComputeStateEngine( SMESH_subMesh::CHECK_COMPUTE_STATE );
+ sm->ComputeSubMeshStateEngine( SMESH_subMesh::CHECK_COMPUTE_STATE );
+ sm->ComputeStateEngine( SMESH_subMesh::CLEAN ); // for event listeners (issue 0020918)
+ sm->ComputeSubMeshStateEngine( SMESH_subMesh::CLEAN );
}
_isModified = false;
}