#include <TopTools_ListIteratorOfListOfShape.hxx>
#include <TopTools_IndexedDataMapOfShapeListOfShape.hxx>
-#include <TColStd_ListIteratorOfListOfInteger.hxx>
-
#ifdef _DEBUG_
#include <gp_Pnt.hxx>
#include <BRep_Tool.hxx>
#include <TopoDS.hxx>
+#include <TopTools_IndexedMapOfShape.hxx>
#endif
//=============================================================================
for (itsub = subMeshes.begin(); itsub != subMeshes.end(); itsub++)
{
SMESH_subMesh *sm = (*itsub).second;
-
- const TopoDS_Shape & ss = sm->GetSubShape();
- int type = ss.ShapeType();
- bool computeOk = (sm->GetComputeState() == COMPUTE_OK);
+ SMESHDS_SubMesh * ds = sm->GetSubMeshDS();
+ // PAL10974.
+ // There are some tricks with compute states, e.g. Penta_3D leaves
+ // one face with READY_TO_COMPUTE state in order to be able to
+ // recompute 3D when a locale triangle hypo changes (see PAL7428).
+ // So we check if mesh is really present
+ //bool computeOk = (sm->GetComputeState() == COMPUTE_OK);
+ bool computeOk = ( ds && ds->GetNodes()->more() );
if (!computeOk)
{
+ const TopoDS_Shape & ss = sm->GetSubShape();
+ int type = ss.ShapeType();
+
subMeshesComputed = false;
switch (type)
ASSERT(algo);
if (!algo->CheckHypothesis((*_father),_subShape, ret ))
{
- //two applying algo on the same shape not allowed
- _meshDS->RemoveHypothesis(_subShape, anHyp);
if ( !SMESH_Hypothesis::IsStatusFatal( ret ))
// ret should be fatal: anHyp was not added
ret = SMESH_Hypothesis::HYP_INCOMPATIBLE;
}
- else if (SMESH_Hypothesis::IsStatusFatal( ret ))
- {
- _meshDS->RemoveHypothesis(_subShape, anHyp);
- }
else if (!_father->IsUsedHypothesis( anHyp, _subShape ))
+ ret = SMESH_Hypothesis::HYP_INCOMPATIBLE;
+
+ if (SMESH_Hypothesis::IsStatusFatal( ret ))
{
+ MESSAGE("do not add extra hypothesis");
_meshDS->RemoveHypothesis(_subShape, anHyp);
- ret = SMESH_Hypothesis::HYP_INCOMPATIBLE;
}
else
{
}
case ADD_ALGO: { //already existing algo : on father ?
SMESH_Algo* algo = gen->GetAlgo((*_father), _subShape);
- if ( algo->CheckHypothesis((*_father),_subShape, aux_ret ))
- SetAlgoState(HYP_OK);
+ if ( algo->CheckHypothesis((*_father),_subShape, aux_ret )) {
+ // check if algo changes
+ SMESH_HypoFilter f;
+ f.Init( SMESH_HypoFilter::IsAlgo() );
+ f.And( SMESH_HypoFilter::IsApplicableTo( _subShape ));
+ f.AndNot( SMESH_HypoFilter::Is( algo ));
+ const SMESH_Hypothesis * prevAlgo = _father->GetHypothesis( _subShape, f, true );
+ if (prevAlgo &&
+ string(algo->GetName()) != string(prevAlgo->GetName()) )
+ modifiedHyp = true;
+ }
else
SetAlgoState(MISSING_HYP);
- modifiedHyp = true;
break;
}
case REMOVE_HYP: {
}
else
{
- if ( algo->CheckHypothesis((*_father),_subShape, aux_ret ))
- SetAlgoState(HYP_OK);
+ if ( algo->CheckHypothesis((*_father),_subShape, aux_ret )) {
+ // check if algo remains
+ if ( anHyp != algo && strcmp( anHyp->GetName(), algo->GetName()) )
+ modifiedHyp = true;
+ }
else
SetAlgoState(MISSING_HYP);
- // check if same algo remains
- if ( anHyp != algo && strcmp( anHyp->GetName(), algo->GetName()) )
- modifiedHyp = true;
}
break;
}
ASSERT(algo);
if ( algo->CheckHypothesis((*_father),_subShape, aux_ret ))
{
- SetAlgoState(HYP_OK);
if (_father->IsUsedHypothesis( anHyp, _subShape )) // new Hyp
modifiedHyp = true;
}
SetAlgoState(MISSING_HYP);
break;
}
- case ADD_FATHER_ALGO: { // a new algo on father
+ case ADD_FATHER_ALGO: {
SMESH_Algo* algo = gen->GetAlgo((*_father), _subShape);
- if ( algo == anHyp ) {
- if ( algo->CheckHypothesis((*_father),_subShape, aux_ret ))
- SetAlgoState(HYP_OK);
+ if ( algo == anHyp ) { // a new algo on father
+ if ( algo->CheckHypothesis((*_father),_subShape, aux_ret )) {
+ // check if algo changes
+ SMESH_HypoFilter f;
+ f.Init( SMESH_HypoFilter::IsAlgo() );
+ f.And( SMESH_HypoFilter::IsApplicableTo( _subShape ));
+ f.AndNot( SMESH_HypoFilter::Is( algo ));
+ const SMESH_Hypothesis* prevAlgo = _father->GetHypothesis( _subShape, f, true );
+ if (prevAlgo &&
+ string(algo->GetName()) != string(prevAlgo->GetName()) )
+ modifiedHyp = true;
+ }
else
SetAlgoState(MISSING_HYP);
- modifiedHyp = true;
}
break;
}
case REMOVE_FATHER_HYP: {
SMESH_Algo* algo = gen->GetAlgo((*_father), _subShape);
ASSERT(algo);
- if ( algo->CheckHypothesis((*_father),_subShape, aux_ret ))
- SetAlgoState(HYP_OK);
+ if ( algo->CheckHypothesis((*_father),_subShape, aux_ret )) {
+ // is there the same local hyp or maybe a new father algo applied?
+ if ( !GetSimilarAttached( _subShape, anHyp ) )
+ modifiedHyp = true;
+ }
else
SetAlgoState(MISSING_HYP);
- // is there the same local hyp or maybe a new father algo applied?
- if ( !GetSimilarAttached( _subShape, anHyp ) )
- modifiedHyp = true;
break;
}
case REMOVE_FATHER_ALGO: {
}
else
{
- if ( algo->CheckHypothesis((*_father),_subShape, aux_ret ))
- SetAlgoState(HYP_OK);
+ if ( algo->CheckHypothesis((*_father),_subShape, aux_ret )) {
+ // check if algo changes
+ if ( string(algo->GetName()) != string( anHyp->GetName()) )
+ modifiedHyp = true;
+ }
else
SetAlgoState(MISSING_HYP);
- // is there the same local algo or maybe a new father algo applied?
- if ( !GetSimilarAttached( _subShape, anHyp ))
- modifiedHyp = true;
}
break;
}
for (its = dependson.begin(); its != dependson.end(); its++)
{
SMESH_subMesh *sm = (*its).second;
- // SCRUTE((*its).first);
sm->ComputeStateEngine(CLEAN);
}
}
*/
//=============================================================================
+static void removeSubMesh( SMESHDS_Mesh * meshDS, const TopoDS_Shape& subShape)
+{
+ SMESHDS_SubMesh * subMeshDS = meshDS->MeshElements(subShape);
+ if (subMeshDS!=NULL)
+ {
+ SMDS_ElemIteratorPtr ite=subMeshDS->GetElements();
+ while(ite->more())
+ {
+ const SMDS_MeshElement * elt = ite->next();
+ //MESSAGE( " RM elt: "<<elt->GetID()<<" ( "<<elt->NbNodes()<<" )" );
+ meshDS->RemoveElement(elt);
+ }
+
+ SMDS_NodeIteratorPtr itn=subMeshDS->GetNodes();
+ while(itn->more())
+ {
+ const SMDS_MeshNode * node = itn->next();
+ //MESSAGE( " RM node: "<<node->GetID());
+ meshDS->RemoveNode(node);
+ }
+ }
+}
+
+//=============================================================================
+/*!
+ *
+ */
+//=============================================================================
+
bool SMESH_subMesh::ComputeStateEngine(int event)
{
//MESSAGE("SMESH_subMesh::ComputeStateEngine");
_computeState = FAILED_TO_COMPUTE;
break;
}
- RemoveSubMeshElementsAndNodes();
// compute
+ RemoveSubMeshElementsAndNodes();
+ //removeSubMesh( _meshDS, _subShape );
if (!algo->NeedDescretBoundary() && !algo->OnlyUnaryInput())
ret = ApplyToCollection( algo, GetCollection( gen, algo ) );
else
#ifdef _DEBUG_
// Show vertices location of a failed shape
- TopExp_Explorer exp( _subShape, TopAbs_VERTEX);
- for ( ; exp.More(); exp.Next() ) {
- gp_Pnt P( BRep_Tool::Pnt( TopoDS::Vertex( exp.Current() )));
+ TopTools_IndexedMapOfShape vMap;
+ TopExp::MapShapes( _subShape, TopAbs_VERTEX, vMap );
+ for ( int iv = 1; iv <= vMap.Extent(); ++iv ) {
+ gp_Pnt P( BRep_Tool::Pnt( TopoDS::Vertex( vMap( iv ) )));
cout << P.X() << " " << P.Y() << " " << P.Z() << " " << endl;
}
#endif
void SMESH_subMesh::CleanDependants()
{
- //MESSAGE("SMESH_subMesh::CleanDependants: shape type " << _subShape.ShapeType() );
-
TopTools_ListIteratorOfListOfShape it( _father->GetAncestors( _subShape ));
for (; it.More(); it.Next())
{
const TopoDS_Shape& ancestor = it.Value();
- //MESSAGE("ancestor shape type " << ancestor.ShapeType() );
- SMESH_subMesh *aSubMesh = _father->GetSubMeshContaining(ancestor);
- if (aSubMesh)
- aSubMesh->ComputeStateEngine(CLEANDEP);
- }
- ComputeStateEngine(CLEAN);
-}
-
-
-//=============================================================================
-/*!
- *
- */
-//=============================================================================
-
-static void removeSubMesh( SMESHDS_Mesh * meshDS, const TopoDS_Shape& subShape)
-{
- SMESHDS_SubMesh * subMeshDS = meshDS->MeshElements(subShape);
- if (subMeshDS!=NULL)
- {
- SMDS_ElemIteratorPtr ite=subMeshDS->GetElements();
- while(ite->more())
- {
- const SMDS_MeshElement * elt = ite->next();
- //MESSAGE( " RM elt: "<<elt->GetID()<<" ( "<<elt->NbNodes()<<" )" );
- meshDS->RemoveElement(elt);
- }
-
- SMDS_NodeIteratorPtr itn=subMeshDS->GetNodes();
- while(itn->more())
- {
- const SMDS_MeshNode * node = itn->next();
- //MESSAGE( " RM node: "<<node->GetID());
- meshDS->RemoveNode(node);
+ // PAL8021. do not go upper than SOLID, else ComputeStateEngine(CLEANDEP)
+ // will erase mesh on other shapes in a compound
+ if ( ancestor.ShapeType() >= TopAbs_SOLID ) {
+ SMESH_subMesh *aSubMesh = _father->GetSubMeshContaining(ancestor);
+ if (aSubMesh)
+ aSubMesh->ComputeStateEngine(CLEANDEP);
}
}
+ ComputeStateEngine(CLEAN);
}
//=============================================================================