* First, verify list of hypothesis associated with the subShape,
* return NOK if hypothesis are not sufficient
*/
- boolean Compute( in SMESH_Mesh theMesh,
+ boolean Compute( in SMESH_Mesh theMesh,
in GEOM::GEOM_Object theSubObject )
raises ( SALOME::SALOME_Exception );
/*!
- *
+ * Return true if hypotheses are defined well
*/
-
- boolean IsReadyToCompute( in SMESH_Mesh theMesh,
+ boolean IsReadyToCompute( in SMESH_Mesh theMesh,
in GEOM::GEOM_Object theSubObject )
raises ( SALOME::SALOME_Exception );
* Return errors of hypotheses definintion
* algo_error_array is empty if everything is OK
*/
- algo_error_array GetAlgoState( in SMESH_Mesh theMesh,
+ algo_error_array GetAlgoState( in SMESH_Mesh theMesh,
in GEOM::GEOM_Object theSubObject )
raises ( SALOME::SALOME_Exception );
*
*/
long_array GetSubShapesId( in GEOM::GEOM_Object theMainObject,
- in object_array theListOfSubObjects )
+ in object_array theListOfSubObjects )
raises ( SALOME::SALOME_Exception );
-
+
/*!
- *
+ * Return geometrical object the given element is built on.
+ * The returned geometrical object, if not nil, is either found in the
+ * study or is published by this method with the given name
*/
- // long_array GetSubMeshesState( in object_array theListOfSubShape )
- // raises ( SALOME::SALOME_Exception );
-
+ GEOM::GEOM_Object GetGeometryByMeshElement( in SMESH_Mesh theMesh,
+ in long theElementID,
+ in string theGeomName)
+ raises ( SALOME::SALOME_Exception );
+
};
};
SMESHGUI_MeshDlg.cxx \
SMESHGUI_MeshOp.cxx \
SMESHGUI_Displayer.cxx \
- SMESHGUI_Hypotheses.cxx
+ SMESHGUI_Hypotheses.cxx \
+ SMESHGUI_ShapeByMeshDlg.cxx
LIB_MOC = \
SMESHGUI.h \
SMESHGUI_Dialog.h \
SMESHGUI_MeshDlg.h \
SMESHGUI_MeshOp.h \
- SMESHGUI_Hypotheses.h
+ SMESHGUI_Hypotheses.h \
+ SMESHGUI_ShapeByMeshDlg.h
LIB_CLIENT_IDL = SALOME_Exception.idl \
return op;
}
+//================================================================================
+/*!
+ * \brief Stops current operations and starts a given one
+ * \param id - The id of the operation to start
+ */
+//================================================================================
+
+void SMESHGUI::switchToOperation(int id)
+{
+ if ( _PTR(Study) aStudy = SMESH::GetActiveStudyDocument() )
+ activeStudy()->abortAllOperations();
+ startOperation( id );
+}
+
LightApp_Displayer* SMESHGUI::displayer()
{
if( !myDisplayer )
void ResetState() ;
void SetState(int aState) ;
bool DefineDlgPosition(QWidget* aDlg, int& x, int& y) ;
+ void switchToOperation(int id) ;
virtual bool OnGUIEvent ( int id );
virtual bool OnMousePress ( QMouseEvent*, SUIT_ViewWindow* );
{
static GEOM::GEOM_Gen_var aGEOMGen;
- if(CORBA::is_nil(aGEOMGen))
- aGEOMGen = GeometryGUI::GetGeomGen();
+ if(CORBA::is_nil(aGEOMGen)) {
+ if ( GeometryGUI::GetGeomGen()->_is_nil() )
+ GeometryGUI::InitGeomGen();
+ aGEOMGen = GeometryGUI::GetGeomGen();
+ }
return aGEOMGen;
}
createObject( tr( "MESH" ), aGrp, Mesh );
// geometry
createObject( tr( "GEOMETRY" ), aGrp, Geom );
+ myGeomPopup = 0;
// Create tab widget
{
myHypoSetPopup->exec( QCursor::pos() );
}
+
+//================================================================================
+/*!
+ * \brief Enable showing of the popup when Geometry selection btn is clicked
+ * \param enable - true to enable
+ */
+//================================================================================
+
+enum { DIRECT_GEOM_INDEX = 0, GEOM_BY_MESH_INDEX };
+
+void SMESHGUI_MeshDlg::setGeomPopupEnabled( const bool enable )
+{
+ if ( QButton* selBtn = dynamic_cast<QButton*>( objectWg( Geom, Btn )))
+ {
+ disconnect( selBtn, SIGNAL( toggled(bool) ), this, SLOT( onGeomSelectionButton(bool) ));
+ if ( enable ) {
+ if ( ! myGeomPopup ) {
+ myGeomPopup = new QPopupMenu();
+ myGeomPopup->insertItem( tr("DIRECT_GEOM_SELECTION"), DIRECT_GEOM_INDEX );
+ myGeomPopup->insertItem( tr("GEOM_BY_MESH_ELEM_SELECTION"), GEOM_BY_MESH_INDEX );
+ connect( myGeomPopup, SIGNAL( activated( int ) ), SLOT( onGeomPopup( int ) ) );
+ }
+ connect( selBtn, SIGNAL( toggled(bool) ), this, SLOT( onGeomSelectionButton(bool) ));
+ }
+ }
+}
+
+void SMESHGUI_MeshDlg::onGeomSelectionButton(bool isBtnOn)
+{
+ if ( myGeomPopup && isBtnOn )
+ myGeomPopup->exec( QCursor::pos() );
+}
+
+void SMESHGUI_MeshDlg::onGeomPopup( int index )
+{
+ emit geomSelectionByMesh( index == GEOM_BY_MESH_INDEX );
+}
void setCurrentTab( const int );
void setMaxHypoDim( const int );
void setHypoSets( const QStringList& );
+ void setGeomPopupEnabled( const bool );
signals:
void hypoSet( const QString& );
+ void geomSelectionByMesh( bool );
private slots:
void onHypoSetPopup( int );
void onHypoSetButton();
+ void onGeomPopup( int );
+ void onGeomSelectionButton( bool );
private:
QMap< int, SMESHGUI_MeshTab* > myTabs;
QTabWidget* myTabWg;
QPopupMenu* myHypoSetPopup;
+ QPopupMenu* myGeomPopup;
};
/*!
#include "SMESHGUI_MeshOp.h"
#include "SMESHGUI_MeshDlg.h"
+#include "SMESHGUI_ShapeByMeshDlg.h"
#include "SMESH_TypeFilter.hxx"
#include "SMESHGUI.h"
#include "SMESHGUI_Hypotheses.h"
#include "SMESHGUI_Utils.h"
#include "SMESHGUI_GEOMGenUtils.h"
+#include "SMESHGUI_VTKUtils.h"
#include "SMESH_TypeFilter.hxx"
#include "SMESH_NumberFilter.hxx"
#include "GEOM_SelectionFilter.h"
+#include "GEOMBase.h"
+#include "GeometryGUI.h"
#include "SalomeApp_Tools.h"
#include "SALOMEDSClient_Study.hxx"
#include "SALOMEDS_SComponent.hxx"
#include "SALOMEDS_SObject.hxx"
-
#include "LightApp_SelectionMgr.h"
#include "LightApp_UpdateFlags.h"
#include "SUIT_MessageBox.h"
#include "SUIT_Desktop.h"
#include "SUIT_OverrideCursor.h"
-
-#include "GEOMBase.h"
+#include "SALOME_InteractiveObject.hxx"
+#include "SALOME_ListIO.hxx"
#include "utilities.h"
#include <TopoDS_Shape.hxx>
#include <TopExp_Explorer.hxx>
+enum { GLOBAL_ALGO_TAG =3,
+ GLOBAL_HYPO_TAG =2,
+ LOCAL_ALGO_TAG =2,
+ LOCAL_HYPO_TAG =1,
+ SUBMESH_ON_EDGE_TAG =5,
+ SUBMESH_ON_WIRE_TAG =6,
+ SUBMESH_ON_FACE_TAG =7,
+ SUBMESH_ON_SHELL_TAG =8,
+ SUBMESH_ON_SOLID_TAG =9,
+ SUBMESH_ON_COMPOUND_TAG=10 };
+
//================================================================================
/*!
* \brief Constructor
: SMESHGUI_SelectionOp(),
myToCreate( theToCreate ),
myIsMesh( theIsMesh ),
- myDlg( 0 )
+ myDlg( 0 ),
+ myShapeByMeshDlg( 0 )
{
+ if ( GeometryGUI::GetGeomGen()->_is_nil() )// check that GEOM_Gen exists
+ GeometryGUI::InitGeomGen();
}
//================================================================================
//================================================================================
SMESHGUI_MeshOp::~SMESHGUI_MeshOp()
{
- if( myDlg )
+ if ( myDlg )
delete myDlg;
}
this, SLOT( onEditHyp( const int, const int) ) );
}
connect( myDlg, SIGNAL( hypoSet( const QString& )), SLOT( onHypoSet( const QString& )));
+ connect( myDlg, SIGNAL( geomSelectionByMesh( bool )), SLOT( onGeomSelectionByMesh( bool )));
}
SMESHGUI_SelectionOp::startOperation();
return 0;
}
+//================================================================================
+/*!
+ * \brief check if selected shape is a subshape of the shape to mesh
+ * \retval bool - check result
+ */
+//================================================================================
+
+bool SMESHGUI_MeshOp::isSubshapeOk() const
+{
+ if ( !myToCreate || myIsMesh ) // not submesh creation
+ return false;
+
+ QString aMeshEntry = myDlg->selectedObject( SMESHGUI_MeshDlg::Mesh );
+ QString aGeomEntry = myDlg->selectedObject( SMESHGUI_MeshDlg::Geom );
+ _PTR(SObject) pMesh = studyDS()->FindObjectID( aMeshEntry.latin1() );
+ _PTR(SObject) pGeom = studyDS()->FindObjectID( aGeomEntry.latin1() );
+ if ( pMesh && pGeom ) {
+ SMESH::SMESH_Mesh_var mesh = SMESH::SObjectToInterface<SMESH::SMESH_Mesh>( pMesh );
+ if ( !mesh->_is_nil() ) {
+ GEOM::GEOM_Object_var mainGeom, subGeom;
+ mainGeom = mesh->GetShapeToMesh();
+ subGeom = SMESH::SObjectToInterface<GEOM::GEOM_Object>( pGeom );
+ if ( !mainGeom->_is_nil() && !subGeom->_is_nil() ) {
+ TopoDS_Shape mainShape, subShape;
+ if ( GEOMBase::GetShape( mainGeom, mainShape ) &&
+ GEOMBase::GetShape( subGeom, subShape ) )
+ // 1 is index of mainShape itself
+ return GEOMBase::GetIndex( subShape, mainShape, 0 ) > 1;
+ }
+ }
+ }
+ return false;
+}
+
+//================================================================================
+/*!
+ * \brief find an existing submesh by the selected shape
+ * \retval _PTR(SObject) - the found submesh SObject
+ */
+//================================================================================
+
+_PTR(SObject) SMESHGUI_MeshOp::getSubmeshByGeom() const
+{
+ QString aMeshEntry = myDlg->selectedObject( SMESHGUI_MeshDlg::Mesh );
+ QString aGeomEntry = myDlg->selectedObject( SMESHGUI_MeshDlg::Geom );
+ _PTR(SObject) pMesh = studyDS()->FindObjectID( aMeshEntry.latin1() );
+ _PTR(SObject) pGeom = studyDS()->FindObjectID( aGeomEntry.latin1() );
+ if ( pMesh && pGeom ) {
+ GEOM::GEOM_Object_var geom = SMESH::SObjectToInterface<GEOM::GEOM_Object>( pGeom );
+ if ( !geom->_is_nil() ) {
+ int tag = -1;
+ switch ( geom->GetShapeType() ) {
+ case GEOM::EDGE: tag = SUBMESH_ON_EDGE_TAG ; break;
+ case GEOM::WIRE: tag = SUBMESH_ON_WIRE_TAG ; break;
+ case GEOM::FACE: tag = SUBMESH_ON_FACE_TAG ; break;
+ case GEOM::SHELL: tag = SUBMESH_ON_SHELL_TAG ; break;
+ case GEOM::SOLID: tag = SUBMESH_ON_SOLID_TAG ; break;
+ case GEOM::COMPOUND: tag = SUBMESH_ON_COMPOUND_TAG; break;
+ default:;
+ }
+ _PTR(SObject) aSubmeshRoot;
+ _PTR(Study) aStudy = SMESH::GetActiveStudyDocument();
+ if ( pMesh->FindSubObject( tag, aSubmeshRoot ) )
+ {
+ _PTR(ChildIterator) smIter = aStudy->NewChildIterator( aSubmeshRoot );
+ for (; smIter->More(); smIter->Next() )
+ {
+ _PTR(SObject) aSmObj = smIter->Value();
+ _PTR(ChildIterator) anIter1 = aStudy->NewChildIterator(aSmObj);
+ for (; anIter1->More(); anIter1->Next()) {
+ _PTR(SObject) pGeom2 = anIter1->Value();
+ if ( pGeom2->ReferencedObject( pGeom2 ) &&
+ pGeom2->GetID() == pGeom->GetID() )
+ return aSmObj;
+ }
+ }
+ }
+ }
+ }
+ return _PTR(SObject)();
+}
+
//================================================================================
/*!
* \brief Updates dialog's look and feel
{
SMESHGUI_SelectionOp::selectionDone();
- if ( !myToCreate )
+ try
{
- try
+ if ( !myToCreate ) // edition
{
QString anObjEntry = myDlg->selectedObject( SMESHGUI_MeshDlg::Obj );
_PTR(SObject) pObj = studyDS()->FindObjectID( anObjEntry.latin1() );
}
else
myDlg->reset();
+
}
- catch ( const SALOME::SALOME_Exception& S_ex )
- {
- SalomeApp_Tools::QtCatchCorbaException( S_ex );
- }
- catch ( ... )
+ else if ( !myIsMesh ) // submesh creation
{
+ // if a submesh on the selected shape already exist, pass to submesh edition mode
+ if ( _PTR(SObject) pSubmesh = getSubmeshByGeom() ) {
+ SMESH::SMESH_subMesh_var sm =
+ SMESH::SObjectToInterface<SMESH::SMESH_subMesh>( pSubmesh );
+ bool editSubmesh = ( !sm->_is_nil() &&
+ SUIT_MessageBox::question2( myDlg, tr( "SMESH_WARNING" ),
+ tr( "EDIT_SUBMESH_QUESTION"),
+ tr( "SMESH_BUT_YES" ),
+ tr( "SMESH_BUT_NO" ), 1, 0, 0 ));
+ if ( editSubmesh )
+ {
+ selectionMgr()->clearFilters();
+ selectObject( pSubmesh );
+ SMESHGUI::GetSMESHGUI()->switchToOperation(704);
+ }
+ else
+ {
+ selectObject( _PTR(SObject)() );
+ myDlg->selectObject( "", SMESHGUI_MeshDlg::Geom, "" );
+ }
+ }
+ // enable/disable popup for choice of geom selection way
+ myDlg->setGeomPopupEnabled( !myDlg->selectedObject( SMESHGUI_MeshDlg::Mesh ).isEmpty() );
+
}
}
+ catch ( const SALOME::SALOME_Exception& S_ex )
+ {
+ SalomeApp_Tools::QtCatchCorbaException( S_ex );
+ }
+ catch ( ... )
+ {
+ }
+
// Enable tabs according to shape dimension
return false;
}
+ // Imported mesh, if create sub-mesh or edit mesh
+ if ( !myToCreate || ( myToCreate && !myIsMesh ))
+ {
+ QString aMeshEntry = myDlg->selectedObject
+ ( myToCreate ? SMESHGUI_MeshDlg::Mesh : SMESHGUI_MeshDlg::Obj );
+ if ( _PTR(SObject) pMesh = studyDS()->FindObjectID( aMeshEntry.latin1() )) {
+ SMESH::SMESH_Mesh_var mesh = SMESH::SObjectToInterface<SMESH::SMESH_Mesh>( pMesh );
+ if ( !mesh->_is_nil() && CORBA::is_nil( mesh->GetShapeToMesh() )) {
+ theMess = tr( "IMPORTED_MESH" );
+ return false;
+ }
+ }
+ }
+
// Geom
if ( myToCreate )
{
theMess = tr( "MESH_IS_NULL" );
return false;
}
+ if ( !isSubshapeOk() )
+ {
+ theMess = tr( "INVALID_SUBSHAPE" );
+ return false;
+ }
}
}
+
return true;
}
bool isMesh = !_CAST( SComponent, theFather );
int aPart = -1;
if ( isMesh )
- aPart = theHypType == Algo ? 3 : 2;
+ aPart = theHypType == Algo ? GLOBAL_ALGO_TAG : GLOBAL_HYPO_TAG;
else
- aPart = theHypType == Algo ? 2 : 1;
+ aPart = theHypType == Algo ? LOCAL_ALGO_TAG : LOCAL_HYPO_TAG;
if ( theFather->FindSubObject( aPart, aHypRoot ) )
{
{
return SMESHGUI_Operation::isValid( theOp ) && !theOp->inherits( "SMESHGUI_MeshOp" );
}
+
+//================================================================================
+/*!
+ * \brief SLOT. Is called when the user selects a way of geometry selection
+ * \param theByMesh - true if the user wants to find geometry by mesh element
+ */
+//================================================================================
+
+void SMESHGUI_MeshOp::onGeomSelectionByMesh( bool theByMesh )
+{
+ if ( theByMesh ) {
+ if ( !myShapeByMeshDlg ) {
+ myShapeByMeshDlg = new SMESHGUI_ShapeByMeshDlg( SMESHGUI::GetSMESHGUI(), "ShapeByMeshDlg");
+ connect(myShapeByMeshDlg, SIGNAL(PublishShape()), SLOT(onPublishShapeByMeshDlg()));
+ connect(myShapeByMeshDlg, SIGNAL(Close()), SLOT(onCloseShapeByMeshDlg()));
+ }
+ // set mesh object to dlg
+ QString aMeshEntry = myDlg->selectedObject( SMESHGUI_MeshDlg::Mesh );
+ if ( _PTR(SObject) pMesh = studyDS()->FindObjectID( aMeshEntry.latin1() )) {
+ SMESH::SMESH_Mesh_var aMeshVar =
+ SMESH::SMESH_Mesh::_narrow( _CAST( SObject,pMesh )->GetObject() );
+ if ( !aMeshVar->_is_nil() ) {
+ myDlg->hide();
+ myShapeByMeshDlg->Init();
+ myShapeByMeshDlg->SetMesh( aMeshVar );
+ myShapeByMeshDlg->show();
+ }
+ }
+ }
+}
+
+//================================================================================
+/*!
+ * \brief SLOT. Is called when Ok is pressed in SMESHGUI_ShapeByMeshDlg
+ */
+//================================================================================
+
+void SMESHGUI_MeshOp::onPublishShapeByMeshDlg()
+{
+ onCloseShapeByMeshDlg();
+
+ if ( myShapeByMeshDlg ) {
+ // Select a found geometry object
+ GEOM::GEOM_Object_var aGeomVar = myShapeByMeshDlg->GetShape();
+ if ( !aGeomVar->_is_nil() )
+ {
+ QString ID = aGeomVar->GetStudyEntry();
+ if ( _PTR(SObject) aGeomSO = studyDS()->FindObjectID( ID )) {
+ selectObject( aGeomSO );
+ selectionDone();
+ }
+ }
+ }
+}
+
+//================================================================================
+/*!
+ * \brief SLOT. Is called Close Ok is pressed in SMESHGUI_ShapeByMeshDlg
+ */
+//================================================================================
+
+void SMESHGUI_MeshOp::onCloseShapeByMeshDlg()
+{
+ if ( myDlg ) {
+ myDlg->show();
+ myDlg->selectObject( "", SMESHGUI_MeshDlg::Geom, "" );
+ myDlg->activateObject( SMESHGUI_MeshDlg::Geom );
+ }
+}
+
+//================================================================================
+/*!
+ * \brief Selects a SObject
+ * \param theSObj - the SObject to select
+ */
+//================================================================================
+
+void SMESHGUI_MeshOp::selectObject( _PTR(SObject) theSObj ) const
+{
+ if ( LightApp_SelectionMgr* sm = selectionMgr() ) {
+ SALOME_ListIO anIOList;
+ if ( theSObj ) {
+ Handle(SALOME_InteractiveObject) anIO = new SALOME_InteractiveObject
+ ( theSObj->GetID().c_str(), "SMESH", theSObj->GetName().c_str() );
+ anIOList.Append( anIO );
+ }
+ sm->setSelectedObjects( anIOList, false );
+ }
+}
#include CORBA_SERVER_HEADER(SMESH_Mesh)
class SMESHGUI_MeshDlg;
-class SMESH_TypeFilter;
-class SMESH_NumberFilter;
-
+class SMESHGUI_ShapeByMeshDlg;
/*!
* \brief Operation for mech creation or editing
void onCreateHyp( const int theHypType, const int theIndex );
void onEditHyp( const int theHypType, const int theIndex );
void onHypoSet( const QString& theSetName );
+ void onGeomSelectionByMesh( bool );
+ void onPublishShapeByMeshDlg();
+ void onCloseShapeByMeshDlg();
private:
bool isValid( QString& ) const;
const QValueList<SMESH::SMESH_Hypothesis_var>& ) const;
SMESH::SMESH_Hypothesis_var getInitParamsHypothesis( const QString& aHypType,
const QString& aServerLib ) const;
+ bool isSubshapeOk() const;
+ _PTR(SObject) getSubmeshByGeom() const;
+ void selectObject( _PTR(SObject) ) const;
private:
typedef QMap< int, QValueList<SMESH::SMESH_Hypothesis_var> > IdToHypListMap;
typedef QMap< int, IdToHypListMap > DimToHypMap;
SMESHGUI_MeshDlg* myDlg;
+ SMESHGUI_ShapeByMeshDlg* myShapeByMeshDlg;
bool myToCreate;
bool myIsMesh;
--- /dev/null
+// SMESH SMESHGUI : GUI for SMESH component
+//
+// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+//
+//
+//
+// File : SMESHGUI_ShapeByMeshDlg.cxx
+// Author : Edward AGAPOV
+// Module : SMESH
+
+#include "SMESHGUI_ShapeByMeshDlg.h"
+
+#include "SMESHGUI.h"
+#include "SMESHGUI_GEOMGenUtils.h"
+#include "SMESHGUI_IdValidator.h"
+#include "SMESHGUI_MeshUtils.h"
+#include "SMESHGUI_Utils.h"
+#include "SMESHGUI_VTKUtils.h"
+
+#include "SMDS_Mesh.hxx"
+#include "SMDS_MeshNode.hxx"
+#include "SMESH_Actor.h"
+
+#include "GEOMBase.h"
+#include "GeometryGUI.h"
+
+#include "LightApp_DataOwner.h"
+#include "LightApp_SelectionMgr.h"
+#include "SALOMEDSClient_SObject.hxx"
+#include "SALOME_ListIO.hxx"
+#include "SUIT_Desktop.h"
+#include "SVTK_Selector.h"
+#include "SVTK_ViewWindow.h"
+#include "SVTK_ViewModel.h"
+#include "SalomeApp_Tools.h"
+
+// OCCT Includes
+#include <TColStd_MapOfInteger.hxx>
+#include <TopoDS_Shape.hxx>
+#include <TopExp_Explorer.hxx>
+
+// QT Includes
+#include <qframe.h>
+#include <qlayout.h>
+#include <qlineedit.h>
+#include <qpushbutton.h>
+#include <qlabel.h>
+#include <qradiobutton.h>
+#include <qbuttongroup.h>
+#include <qapplication.h>
+#include <qstringlist.h>
+
+#define SPACING 5
+#define MARGIN 10
+
+enum { EDGE = 0, FACE, VOLUME };
+
+/*!
+ * \brief Dialog to publish a sub-shape of the mesh main shape
+ * by selecting mesh elements
+ */
+SMESHGUI_ShapeByMeshDlg::SMESHGUI_ShapeByMeshDlg( SMESHGUI* theModule,
+ const char* theName)
+ : QDialog( SMESH::GetDesktop( theModule ), theName, false,
+ WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu),
+ mySMESHGUI( theModule ),
+ mySelectionMgr( SMESH::GetSelectionMgr( theModule ) )
+{
+ setCaption(tr("CAPTION"));
+
+ QVBoxLayout* aDlgLay = new QVBoxLayout (this, MARGIN, SPACING);
+
+ QFrame* aMainFrame = createMainFrame (this);
+ QFrame* aBtnFrame = createButtonFrame(this);
+
+ aDlgLay->addWidget(aMainFrame);
+ aDlgLay->addWidget(aBtnFrame);
+
+ aDlgLay->setStretchFactor(aMainFrame, 1);
+
+ myViewWindow = SMESH::GetViewWindow( mySMESHGUI );
+
+ Init();
+}
+
+//=======================================================================
+// function : createMainFrame()
+// purpose : Create frame containing dialog's input fields
+//=======================================================================
+QFrame* SMESHGUI_ShapeByMeshDlg::createMainFrame (QWidget* theParent)
+{
+ QFrame* aMainGrp = new QFrame(theParent, "main frame");
+ QGridLayout* aLayout = new QGridLayout(aMainGrp, 3, 2);
+ aLayout->setSpacing(6);
+ aLayout->setAutoAdd(false);
+
+ // elem type
+ myElemTypeGroup = new QButtonGroup(1, Qt::Vertical, aMainGrp, "Group types");
+ myElemTypeGroup->setTitle(tr("SMESH_ELEMENT_TYPE"));
+ myElemTypeGroup->setExclusive(true);
+
+ (new QRadioButton( tr("SMESH_EDGE") , myElemTypeGroup))->setChecked(true);
+ new QRadioButton( tr("SMESH_FACE") , myElemTypeGroup);
+ new QRadioButton( tr("SMESH_VOLUME"), myElemTypeGroup);
+
+ // element id
+ QLabel* anIdLabel = new QLabel( aMainGrp, "element id label");
+ anIdLabel->setText( tr("ELEMENT_ID") );
+ myElementId = new QLineEdit( aMainGrp, "element id");
+ myElementId->setValidator( new SMESHGUI_IdValidator( theParent, "id validator", 1 ));
+
+ // shape name
+ QLabel* aNameLabel = new QLabel( aMainGrp, "geom name label");
+ aNameLabel->setText( tr("GEOMETRY_NAME") );
+ myGeomName = new QLineEdit( aMainGrp, "geom name");
+
+ aLayout->addMultiCellWidget(myElemTypeGroup, 0, 0, 0, 1);
+ aLayout->addWidget(anIdLabel, 1, 0);
+ aLayout->addWidget(myElementId, 1, 1);
+ aLayout->addWidget(aNameLabel, 2, 0);
+ aLayout->addWidget(myGeomName, 2, 1);
+
+ connect(myElemTypeGroup, SIGNAL(clicked(int)), SLOT(onTypeChanged(int)));
+ connect(myElementId, SIGNAL(textChanged(const QString&)), SLOT(onElemIdChanged(const QString&)));
+
+ return aMainGrp;
+}
+
+//=======================================================================
+// function : createButtonFrame()
+// purpose : Create frame containing buttons
+//=======================================================================
+QFrame* SMESHGUI_ShapeByMeshDlg::createButtonFrame (QWidget* theParent)
+{
+ QFrame* aFrame = new QFrame(theParent);
+ aFrame->setFrameStyle(QFrame::Box | QFrame::Sunken);
+
+ myOkBtn = new QPushButton(tr("SMESH_BUT_OK" ), aFrame);
+ myCloseBtn = new QPushButton(tr("SMESH_BUT_CLOSE"), aFrame);
+
+ QSpacerItem* aSpacer = new QSpacerItem(0, 0, QSizePolicy::Expanding, QSizePolicy::Minimum);
+
+ QHBoxLayout* aLay = new QHBoxLayout(aFrame, MARGIN, SPACING);
+
+ aLay->addWidget(myOkBtn);
+ aLay->addItem(aSpacer);
+ aLay->addWidget(myCloseBtn);
+
+ connect(myOkBtn, SIGNAL(clicked()), SLOT(onOk()));
+ connect(myCloseBtn, SIGNAL(clicked()), SLOT(onClose()));
+
+ return aFrame;
+}
+
+//=======================================================================
+// function : ~SMESHGUI_ShapeByMeshDlg()
+// purpose : Destructor
+//=======================================================================
+SMESHGUI_ShapeByMeshDlg::~SMESHGUI_ShapeByMeshDlg()
+{
+ // no need to delete child widgets, Qt does it all for us
+}
+
+//=======================================================================
+// function : Init()
+// purpose : Init dialog fields, connect signals and slots, show dialog
+//=======================================================================
+void SMESHGUI_ShapeByMeshDlg::Init()
+{
+ SetMesh( SMESH::SMESH_Mesh::_nil() );
+ myIsManualIdEnter = false;
+
+ //erasePreview();
+
+ mySMESHGUI->SetActiveDialogBox((QDialog*)this);
+
+ // selection and SMESHGUI
+ connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), SLOT(onDeactivate()));
+ connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), SLOT(onClose()));
+
+ setSizePolicy(QSizePolicy(QSizePolicy::MinimumExpanding, QSizePolicy::MinimumExpanding));
+ qApp->processEvents();
+ updateGeometry();
+ adjustSize();
+ resize(minimumSize());
+
+ activateSelection();
+ onSelectionDone();
+
+ int x, y;
+ mySMESHGUI->DefineDlgPosition(this, x, y);
+ this->move(x, y);
+ this->show();
+}
+
+//=======================================================================
+// function : SetMesh()
+// purpose : Set mesh to dialog
+//=======================================================================
+
+void SMESHGUI_ShapeByMeshDlg::SetMesh (SMESH::SMESH_Mesh_ptr thePtr)
+{
+ myMesh = SMESH::SMESH_Mesh::_duplicate(thePtr);
+ myGeomObj = GEOM::GEOM_Object::_nil();
+ myHasSolids = false;
+
+ bool isValidMesh = false;
+ vector< bool > hasElement (myElemTypeGroup->count(), false);
+ if (!myMesh->_is_nil() && myViewWindow )
+ {
+ _PTR(SObject) aSobj = SMESH::FindSObject(myMesh.in());
+ SUIT_DataOwnerPtr anIObj (new LightApp_DataOwner(aSobj->GetID().c_str()));
+ isValidMesh = mySelectionMgr->isOk(anIObj);
+
+ int nb3dShapes = 0;
+ if (isValidMesh) // check that the mesh has a shape
+ {
+ isValidMesh = false;
+ _PTR(SObject) aSO = SMESH::FindSObject(myMesh.in());
+ GEOM::GEOM_Object_var mainShape = SMESH::GetGeom(aSO);
+ if ( !mainShape->_is_nil() )
+ {
+ if ( GeometryGUI::GetGeomGen()->_is_nil() )// check that GEOM_Gen exists
+ GeometryGUI::InitGeomGen();
+ TopoDS_Shape aShape;
+ if ( GEOMBase::GetShape(mainShape, aShape)) {
+ isValidMesh = true;
+ TopExp_Explorer exp( aShape, TopAbs_SOLID );
+ myHasSolids = exp.More();
+ for ( ; exp.More(); exp.Next())
+ nb3dShapes++;
+ for ( exp.Init( aShape, TopAbs_SHELL, TopAbs_SOLID ); exp.More(); exp.Next())
+ nb3dShapes++;
+ }
+ }
+ }
+ if (isValidMesh)
+ {
+ hasElement[ EDGE ] = myMesh->NbEdges();
+ hasElement[ FACE ] = myMesh->NbFaces();
+ hasElement[ VOLUME ] = myMesh->NbVolumes() && nb3dShapes > 1;
+
+ if ( hasElement[ EDGE ] && myViewWindow->GetSelector() )
+ {
+ connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), SLOT(onSelectionDone()));
+ }
+ }
+ }
+
+ // disable inexistant elem types
+ for ( int i = 0; i < myElemTypeGroup->count(); ++i ) {
+ if ( QButton* button = myElemTypeGroup->find( i ) )
+ button->setEnabled( hasElement[ i ] );
+ }
+ setElementID("");
+}
+
+//=======================================================================
+// function : GetShape()
+// purpose : Get published sub-shape
+//=======================================================================
+GEOM::GEOM_Object_ptr SMESHGUI_ShapeByMeshDlg::GetShape()
+{
+ return myGeomObj.in();
+}
+
+//=======================================================================
+// function : onOk()
+// purpose : SLOT called when "Ok" button pressed.
+//=======================================================================
+void SMESHGUI_ShapeByMeshDlg::onOk()
+{
+ try {
+ int elemID = myElementId->text().toInt();
+ myGeomObj = SMESHGUI::GetSMESHGen()->GetGeometryByMeshElement
+ ( myMesh.in(), elemID, myGeomName->text().latin1());
+
+ accept();
+ emit PublishShape();
+ }
+ catch (const SALOME::SALOME_Exception& S_ex) {
+ SalomeApp_Tools::QtCatchCorbaException(S_ex);
+ }
+ catch (...) {
+ }
+ myViewWindow->SetSelectionMode( ActorSelection );
+ disconnect(mySelectionMgr, 0, this, 0);
+ disconnect(mySMESHGUI, 0, this, 0);
+ mySMESHGUI->ResetState();
+}
+
+//=======================================================================
+// function : onClose()
+// purpose : SLOT called when "Close" button pressed. Close dialog
+//=======================================================================
+void SMESHGUI_ShapeByMeshDlg::onClose()
+{
+ myViewWindow->SetSelectionMode( ActorSelection );
+ disconnect(mySelectionMgr, 0, this, 0);
+ disconnect(mySMESHGUI, 0, this, 0);
+ mySMESHGUI->ResetState();
+ reject();
+ emit Close();
+}
+
+//=======================================================================
+// function : onSelectionDone()
+// purpose : SLOT called when selection changed
+//=======================================================================
+void SMESHGUI_ShapeByMeshDlg::onSelectionDone()
+{
+ myOkBtn->setEnabled( false );
+ setElementID("");
+
+ try {
+ SALOME_ListIO aList;
+ mySelectionMgr->selectedObjects(aList, SVTK_Viewer::Type());
+ if (aList.Extent() != 1)
+ return;
+
+ SMESH::SMESH_Mesh_var aMesh = SMESH::GetMeshByIO(aList.First());
+ if (aMesh->_is_nil() || myMesh->_is_nil() || aMesh->GetId() != myMesh->GetId() )
+ return;
+
+ QString aString;
+ int nbElems = SMESH::GetNameOfSelectedElements(myViewWindow->GetSelector(),
+ aList.First(), aString);
+ if ( nbElems == 1 ) {
+ setElementID( aString );
+ myOkBtn->setEnabled( true );
+ }
+ } catch (...) {
+ }
+}
+
+//=======================================================================
+// function : onDeactivate()
+// purpose : SLOT called when dialog must be deativated
+//=======================================================================
+void SMESHGUI_ShapeByMeshDlg::onDeactivate()
+{
+ if ( isEnabled() ) {
+ //disconnect(mySelectionMgr, 0, this, 0);
+ myViewWindow->SetSelectionMode( ActorSelection );
+ setEnabled(false);
+ }
+}
+
+//=======================================================================
+// function : enterEvent()
+// purpose : Event filter
+//=======================================================================
+void SMESHGUI_ShapeByMeshDlg::enterEvent (QEvent*)
+{
+ // there is a stange problem that enterEvent() comes after onSave()
+ if ( isVisible () && !isEnabled() ) {
+ mySMESHGUI->EmitSignalDeactivateDialog();
+ setEnabled(true);
+ activateSelection();
+ //connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), SLOT(onSelectionDone()));
+ }
+}
+
+//=================================================================================
+// function : closeEvent()
+// purpose : Close dialog box
+//=================================================================================
+void SMESHGUI_ShapeByMeshDlg::closeEvent (QCloseEvent*)
+{
+ onClose();
+}
+
+//=======================================================================
+// function : activateSelection()
+// purpose : Activate selection in accordance with current pattern type
+//=======================================================================
+void SMESHGUI_ShapeByMeshDlg::activateSelection()
+{
+ mySelectionMgr->clearFilters();
+ SMESH::SetPointRepresentation(false);
+
+ myGeomName->setText("");
+
+ if ( myViewWindow )
+ {
+ QString geomName;
+ Selection_Mode mode = EdgeSelection;
+ switch ( myElemTypeGroup->id( myElemTypeGroup->selected() )) {
+ case EDGE :
+ mode = EdgeSelection; geomName = tr("GEOM_EDGE"); break;
+ case FACE :
+ mode = FaceSelection; geomName = tr("GEOM_FACE"); break;
+ case VOLUME:
+ mode = VolumeSelection; geomName = tr(myHasSolids ? "GEOM_SOLID" : "GEOM_SHELL"); break;
+ default: return;
+ }
+ if ( myViewWindow->SelectionMode() != mode )
+ myViewWindow->SetSelectionMode( mode );
+
+ myGeomName->setText( GEOMBase::GetDefaultName( geomName ));
+ }
+}
+
+//=======================================================================
+//function : onTypeChanged
+//purpose : SLOT. Called when element type changed.
+//=======================================================================
+
+void SMESHGUI_ShapeByMeshDlg::onTypeChanged (int theType)
+{
+ setElementID("");
+ activateSelection();
+}
+
+//=======================================================================
+//function : onTypeChanged
+//purpose : SLOT. Called when element id is entered
+// Highlight the element whose Ids the user entered manually
+//=======================================================================
+
+void SMESHGUI_ShapeByMeshDlg::onElemIdChanged(const QString& theNewText)
+{
+ if ( myIsManualIdEnter && !myMesh->_is_nil() && myViewWindow )
+ if ( SMESH_Actor* actor = SMESH::FindActorByObject(myMesh) )
+ if ( SMDS_Mesh* aMesh = actor->GetObject()->GetMesh() )
+ {
+ TColStd_MapOfInteger newIndices;
+ QStringList aListId = QStringList::split( " ", theNewText, false);
+ for ( int i = 0; i < aListId.count(); i++ ) {
+ if ( const SMDS_MeshNode * n = aMesh->FindNode( aListId[ i ].toInt() ))
+ newIndices.Add(n->GetID());
+ }
+
+ if ( !newIndices.IsEmpty() )
+ if ( SVTK_Selector* s = myViewWindow->GetSelector() ) {
+ s->AddOrRemoveIndex( actor->getIO(), newIndices, false );
+ myViewWindow->highlight( actor->getIO(), true, true );
+ }
+ }
+}
+
+//=======================================================================
+//function : setElementID
+//purpose : programmatically set element id
+//=======================================================================
+
+void SMESHGUI_ShapeByMeshDlg::setElementID(const QString& theText)
+{
+ myIsManualIdEnter = false;
+ myElementId->setText(theText);
+ myIsManualIdEnter = true;
+}
--- /dev/null
+// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+//
+//
+//
+// File : SMESHGUI_ShapeByMeshDlg.h
+// Author : Edward AGAPOV
+// Module : SMESH
+
+
+#ifndef SMESHGUI_ShapeByMeshDlg_H
+#define SMESHGUI_ShapeByMeshDlg_H
+
+#include <qdialog.h>
+
+// IDL Headers
+#include <SALOMEconfig.h>
+#include CORBA_SERVER_HEADER(GEOM_Gen)
+#include CORBA_SERVER_HEADER(SMESH_Mesh)
+
+class QCloseEvent;
+class QFrame;
+class QLineEdit;
+class QPushButton;
+class LightApp_SelectionMgr;
+class SVTK_ViewWindow;
+class QButtonGroup;
+class SMESHGUI;
+
+/*!
+ * \brief Dialog to publish a sub-shape of the mesh main shape
+ * by selecting mesh elements
+ */
+
+class SMESHGUI_ShapeByMeshDlg : public QDialog
+{
+ Q_OBJECT
+
+public:
+ SMESHGUI_ShapeByMeshDlg( SMESHGUI* theModule,
+ const char* theName = 0);
+ virtual ~SMESHGUI_ShapeByMeshDlg();
+
+ void Init();
+ void SetMesh (SMESH::SMESH_Mesh_ptr);
+ GEOM::GEOM_Object_ptr GetShape();
+
+signals:
+
+ void PublishShape();
+ void Close();
+
+private:
+
+ void closeEvent (QCloseEvent* e);
+ void enterEvent (QEvent*);
+
+private slots:
+
+ void onOk();
+ void onClose();
+
+ void onDeactivate();
+
+ void onSelectionDone();
+ void onTypeChanged (int);
+ void onElemIdChanged (const QString&);
+
+private:
+
+ QFrame* createButtonFrame (QWidget*);
+ QFrame* createMainFrame (QWidget*);
+ //void displayPreview();
+ //void erasePreview();
+ void activateSelection();
+ void setElementID(const QString&);
+
+private:
+
+ QButtonGroup* myElemTypeGroup;
+ QLineEdit* myElementId;
+ QLineEdit* myGeomName;
+
+ QPushButton* myOkBtn;
+ QPushButton* myCloseBtn;
+
+ SMESHGUI* mySMESHGUI;
+ LightApp_SelectionMgr* mySelectionMgr;
+ SVTK_ViewWindow* myViewWindow;
+
+ SMESH::SMESH_Mesh_var myMesh;
+ GEOM::GEOM_Object_var myGeomObj;
+
+ bool myIsManualIdEnter;
+ bool myHasSolids;
+};
+
+#endif
+# SOME DESCRIPTIVE TITLE.
+# Copyright (C) YEAR Free Software Foundation, Inc.
+# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
+#
+#, fuzzy
+msgid ""
+msgstr ""
+"Project-Id-Version: PACKAGE VERSION\n"
+"PO-Revision-Date: 2006-01-13 13:50+0300\n"
+"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
+"Language-Team: LANGUAGE <LL@li.org>\n"
+"MIME-Version: 1.0\n"
+"Content-Type: text/plain; charset=CHARSET\n"
+"Content-Transfer-Encoding: 8bit\n"
+
# This is a Qt message file in .po format. Each msgid starts with
# a scope. This scope should *NOT* be translated - eg. "Foo::Bar"
# would be translated to "Pub", not "Foo::Pub".
#-----------------------------------------------------------
+msgid "SMESHGUI_ShapeByMeshDlg::CAPTION"
+msgstr "Find geometry by mesh element"
+
+msgid "SMESH_ELEMENT_TYPE"
+msgstr "Element Type"
+
+msgid "ELEMENT_ID"
+msgstr "Element ID"
+
+msgid "GEOMETRY_NAME"
+msgstr "Geometry name"
+
+msgid "DIRECT_GEOM_SELECTION"
+msgstr "Direct geometry selection"
+
+msgid "GEOM_BY_MESH_ELEM_SELECTION"
+msgstr "Find geometry by mesh element selection"
+
+#-----------------------------------------------------------
+
msgid "SMESHGUI_MeshTab::ALGORITHM"
msgstr "Algorithm"
msgid "SMESHGUI_MeshOp::THERE_IS_NO_OBJECT_FOR_EDITING"
msgstr "There is no object for editing. Please\nselect mesh or sub-mesh and try again"
+msgid "SMESHGUI_MeshOp::EDIT_SUBMESH_QUESTION"
+msgstr "A submesh on the selected geometry already exists.\n Do you want to edit this submesh?"
+
msgid "SMESHGUI_MeshOp::MESH_IS_NULL"
msgstr "Mesh is null"
+msgid "SMESHGUI_MeshOp::IMPORTED_MESH"
+msgstr "Mesh is not built on geometry"
+
+msgid "SMESHGUI_MeshOp::INVALID_SUBSHAPE"
+msgstr "Geometry object is not a subshape of the shape to mesh"
+
msgid "SMESHGUI_MeshOp::MESH_IS_NOT_DEFINED"
msgstr "Mesh is not defined\nPlease specify it and try again"
-
#include "SMESH_Mesh.hxx"
#include "SMESH_Hypothesis.hxx"
#include "SMESH_Group.hxx"
+#include "SMESH_MeshEditor.hxx"
#include "SMDS_EdgePosition.hxx"
#include "SMDS_FacePosition.hxx"
return false;
}
+//================================================================================
+/*!
+ * \brief Return geometrical object the given element is built on
+ * \param theMesh - the mesh the element is in
+ * \param theElementID - the element ID
+ * \param theGeomName - the name of the result geom object if it is not yet published
+ * \retval GEOM::GEOM_Object_ptr - the found or just published geom object
+ */
+//================================================================================
+
+GEOM::GEOM_Object_ptr
+SMESH_Gen_i::GetGeometryByMeshElement( SMESH::SMESH_Mesh_ptr theMesh,
+ CORBA::Long theElementID,
+ const char* theGeomName)
+ throw ( SALOME::SALOME_Exception )
+{
+ Unexpect aCatch(SALOME_SalomeException);
+ if ( CORBA::is_nil( theMesh ) )
+ THROW_SALOME_CORBA_EXCEPTION( "bad Mesh reference", SALOME::BAD_PARAM );
+
+ GEOM::GEOM_Object_var mainShape = theMesh->GetShapeToMesh();
+ GEOM::GEOM_Gen_var geomGen = GetGeomEngine();
+
+ // get a core mesh DS
+ SMESH_Mesh_i* meshServant = SMESH::DownCast<SMESH_Mesh_i*>( theMesh );
+ if ( meshServant && !geomGen->_is_nil() && !mainShape->_is_nil() )
+ {
+ ::SMESH_Mesh & mesh = meshServant->GetImpl();
+ SMESHDS_Mesh* meshDS = mesh.GetMeshDS();
+ // find the element in mesh
+ if ( const SMDS_MeshElement * elem = meshDS->FindElement( theElementID ) )
+ // find a shape id by the element
+ if ( int shapeID = ::SMESH_MeshEditor( &mesh ).FindShape( elem )) {
+ // get a geom object by the shape id
+ GEOM::GEOM_Object_var geom = ShapeToGeomObject( meshDS->IndexToShape( shapeID ));
+ if ( geom->_is_nil() ) {
+ GEOM::GEOM_IShapesOperations_var op =
+ geomGen->GetIShapesOperations( GetCurrentStudyID() );
+ if ( !op->_is_nil() )
+ geom = op->GetSubShape( mainShape, shapeID );
+ }
+ if ( !geom->_is_nil() ) {
+ // try to find the corresponding SObject
+ GeomObjectToShape( geom ); // geom client remembers the found shape
+ SALOMEDS::SObject_var SObj = ObjectToSObject( myCurrentStudy, geom.in() );
+ if ( SObj->_is_nil() )
+ // publish a new subshape
+ SObj = geomGen->AddInStudy( myCurrentStudy, geom, theGeomName, mainShape );
+ // return only published geometry
+ if ( !SObj->_is_nil() )
+ return geom._retn();
+ }
+ }
+ }
+ return GEOM::GEOM_Object::_nil();
+}
+
//=============================================================================
/*!
* SMESH_Gen_i::Save
*/
//=============================================================================
SALOMEDS::TMPFile* SMESH_Gen_i::Save( SALOMEDS::SComponent_ptr theComponent,
- const char* theURL,
- bool isMultiFile )
+ const char* theURL,
+ bool isMultiFile )
{
INFOS( "SMESH_Gen_i::Save" );
HDFgroup* aSubSubGroup;
hdf_size aSize[ 1 ];
+
+ //Remove the files if they exist: BugID: 11225
+ TCollection_AsciiString cmd("rm -f \"");
+ cmd+=filename;
+ cmd+="\" \"";
+ cmd+=meshfile;
+ cmd+="\"";
+ system(cmd.ToCString());
+
// MED writer to be used by storage process
DriverMED_W_SMESHDS_Mesh myWriter;
myWriter.SetFile( meshfile.ToCString() );
// ---> create HDF file
aFile = new HDFfile( filename.ToCString() );
aFile->CreateOnDisk();
-
+
// --> iterator for top-level objects
SALOMEDS::ChildIterator_var itBig = myCurrentStudy->NewChildIterator( theComponent );
for ( ; itBig->More(); itBig->Next() ) {
const SMESH::object_array& theListOfSubShape )
throw ( SALOME::SALOME_Exception );
+ // Return geometrical object the given element is built on
+ GEOM::GEOM_Object_ptr GetGeometryByMeshElement( SMESH::SMESH_Mesh_ptr theMesh,
+ CORBA::Long theElementID,
+ const char* theGeomName)
+ throw ( SALOME::SALOME_Exception );
// ****************************************************
// Interface inherited methods (from SALOMEDS::Driver)
THROW_SALOME_CORBA_EXCEPTION(msg.ToCString(), SALOME::BAD_PARAM);
}
} else {
- // nonexisting file
- TCollection_AsciiString aDirName = aPath.TrekValue(aPath.TrekLength());
- aPath.UpTrek();
- aPath.SetName(aDirName);
- aPath.SetExtension("");
- OSD_Directory aDir (aPath);
- TCollection_AsciiString aFullDirName;
- aPath.SystemName(aFullDirName);
- if (aDir.Exists()) {
- aFile.Reset();
- aFile.Build(OSD_WriteOnly, OSD_Protection());
- if (aFile.Failed()) {
- TCollection_AsciiString msg ("You cannot write to directory ");
- msg += aFullDirName + ".";
- THROW_SALOME_CORBA_EXCEPTION(msg.ToCString(), SALOME::BAD_PARAM);
- } else {
- aFile.Close();
- aFile.Remove();
- }
- } else {
- TCollection_AsciiString msg ("Directory ");
- msg += aFullDirName + " does not exist.";
+ // nonexisting file; check if it can be created
+ aFile.Reset();
+ aFile.Build(OSD_WriteOnly, OSD_Protection());
+ if (aFile.Failed()) {
+ TCollection_AsciiString msg ("You cannot create the file ");
+ msg += aFullName + ". Check the directory existance and access rights.";
THROW_SALOME_CORBA_EXCEPTION(msg.ToCString(), SALOME::BAD_PARAM);
+ } else {
+ aFile.Close();
+ aFile.Remove();
}
}
}