return setErrorCode( ERR_LOAD_EMPTY_SUBMESH );
}
+ TopoDS_Face face = TopoDS::Face( theFace.Oriented( TopAbs_FORWARD ));
+
// check that face is not closed
TopoDS_Vertex bidon;
list<TopoDS_Edge> eList;
- getOrderedEdges( theFace, bidon, eList, myNbKeyPntInBoundary );
+ getOrderedEdges( face, bidon, eList, myNbKeyPntInBoundary );
list<TopoDS_Edge>::iterator elIt = eList.begin();
for ( ; elIt != eList.end() ; elIt++ )
- if ( BRep_Tool::IsClosed( *elIt , theFace ))
+ if ( BRep_Tool::IsClosed( *elIt , face ))
return setErrorCode( ERR_LOADF_CLOSED_FACE );
Extrema_GenExtPS projector;
- GeomAdaptor_Surface aSurface( BRep_Tool::Surface( theFace ));
+ GeomAdaptor_Surface aSurface( BRep_Tool::Surface( face ));
if ( theProject || nbElems == 0 )
projector.Initialize( aSurface, 20,20, 1e-5,1e-5 );
TNodePointIDMap nodePointIDMap;
if ( nbElems == 0 || (theProject &&
- theMesh->IsMainShape( theFace ) &&
+ theMesh->IsMainShape( face ) &&
!isMeshBoundToShape( theMesh )))
{
MESSAGE("Project the whole mesh");
p->myInitXYZ.SetCoord( p->myInitUV.X(), p->myInitUV.Y(), 0 );
}
// find key-points: the points most close to UV of vertices
- TopExp_Explorer vExp( theFace, TopAbs_VERTEX );
+ TopExp_Explorer vExp( face, TopAbs_VERTEX );
set<int> foundIndices;
for ( ; vExp.More(); vExp.Next() ) {
const TopoDS_Vertex v = TopoDS::Vertex( vExp.Current() );
- gp_Pnt2d uv = BRep_Tool::Parameters( v, theFace );
+ gp_Pnt2d uv = BRep_Tool::Parameters( v, face );
double minDist = DBL_MAX;
int index;
vector< TPoint >::const_iterator pVecIt = myPoints.begin();
for ( elIt = eList.begin(); elIt != eList.end(); elIt++ )
myShapeIDMap.Add( *elIt );
// the face
- myShapeIDMap.Add( theFace );
+ myShapeIDMap.Add( face );
myPoints.resize( nbNodes );
double f, l;
Handle(Geom2d_Curve) C2d;
if ( !theProject )
- C2d = BRep_Tool::CurveOnSurface( edge, theFace, f, l );
+ C2d = BRep_Tool::CurveOnSurface( edge, face, f, l );
bool isForward = ( edge.Orientation() == TopAbs_FORWARD );
// the forward key-point
if ( fSubMesh && fSubMesh->NbElements() )
{
- list< TPoint* > & fPoints = getShapePoints( theFace );
+ list< TPoint* > & fPoints = getShapePoints( face );
SMDS_NodeIteratorPtr nIt = fSubMesh->GetNodes();
while ( nIt->more() )
{