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Minor change (message "too many same nodes" in sweepElement() method is displayed...
authorouv <ouv@opencascade.com>
Tue, 10 Nov 2009 12:35:15 +0000 (12:35 +0000)
committerouv <ouv@opencascade.com>
Tue, 10 Nov 2009 12:35:15 +0000 (12:35 +0000)
src/SMESH/SMESH_MeshEditor.cxx

index 505c431d48de1e32f0cd39bb2ce1e80a50ba4687..8051ecfebb4c2468310935068378dd71f0515b41 100644 (file)
@@ -2823,8 +2823,8 @@ void SMESH_MeshEditor::sweepElement(const SMDS_MeshElement*               elem,
 
   //cout<<"  nbSame = "<<nbSame<<endl;
   if ( nbSame == nbNodes || nbSame > 2) {
-    //MESSAGE( " Too many same nodes of element " << elem->GetID() );
-    INFOS( " Too many same nodes of element " << elem->GetID() );
+    MESSAGE( " Too many same nodes of element " << elem->GetID() );
+    //INFOS( " Too many same nodes of element " << elem->GetID() );
     return;
   }