const list< SMESH_subMesh* > & meshedSM)
{
TNode2IdMap nodeNgIdMap;
- if ( !nodeVec.empty() )
- for ( int i = 1; i < nodeVec.size(); ++i )
- nodeNgIdMap.insert( make_pair( nodeVec[i], i ));
+ for ( int i = 1; i < nodeVec.size(); ++i )
+ nodeNgIdMap.insert( make_pair( nodeVec[i], i ));
TopTools_MapOfShape visitedShapes;
map< SMESH_subMesh*, set< int > > visitedEdgeSM2Faces;
case TopAbs_VERTEX: { // VERTEX
// --------------------------
- // issue 21405. Add node only if a VERTEX is shared by a not meshed EDGE,
+ // issue 0021405. Add node only if a VERTEX is shared by a not meshed EDGE,
// else netgen removes a free node and nodeVector becomes invalid
PShapeIteratorPtr ansIt = helper.GetAncestors( sm->GetSubShape(),
*sm->GetFather(),