--- /dev/null
+// SALOME VTKViewer : build VTK viewer into Salome desktop
+//
+// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+//
+//
+// File :
+// Author :
+// Module :
+// $Header$
+
+#include "VTKViewer_Actor.h"
+#include "VTKViewer_CellRectPicker.h"
+#include "VTKViewer_ExtractUnstructuredGrid.h"
+#include "VTKViewer_ConvexTool.h"
+#include "VTKViewer_Filter.h"
+#include "VTKViewer_GeometryFilter.h"
+#include "VTKViewer_AppendFilter.h"
+#include "VTKViewer_Algorithm.h"
+#include "VTKViewer_InteractorStyle.h"
+#include "VTKViewer_PassThroughFilter.h"
+#include "VTKViewer_RectPicker.h"
+#include "VTKViewer_RenderWindow.h"
+#include "VTKViewer_RenderWindowInteractor.h"
+#include "VTKViewer_ShrinkFilter.h"
+#include "VTKViewer_TransformFilter.h"
+#include "VTKViewer_Transform.h"
+#include "VTKViewer_Trihedron.h"
+#include "VTKViewer_Utilities.h"
+#include "VTKViewer_VectorText.h"
+#include "VTKViewer_ViewManager.h"
+#include "VTKViewer_ViewModel.h"
+#include "VTKViewer_ViewWindow.h"
+#include "VTKViewer_Functor.h"
+
+int
+main(int argc, char** argv)
+{
+ return 0;
+}
--- /dev/null
+// Copyright (C) 2005 OPEN CASCADE, CEA/DEN, EDF R&D, PRINCIPIA R&D
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+
+#ifndef VTKVIEWER_H
+#define VTKVIEWER_H
+
+#ifdef WNT
+# ifdef VTKVIEWER_EXPORTS
+# define VTKVIEWER_EXPORT __declspec( dllexport )
+# else
+# define VTKVIEWER_EXPORT __declspec( dllimport )
+# endif
+#else
+# define VTKVIEWER_EXPORT
+#endif
+
+#include <vtkSystemIncludes.h>
+
+#if !defined(vtkFloatingPointType)
+# define vtkFloatingPointType vtkFloatingPointType
+ typedef float vtkFloatingPointType;
+#endif
+
+#endif
--- /dev/null
+// SALOME OBJECT : implementation of interactive object visualization for OCC and VTK viewers
+//
+// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+//
+//
+// File : SALOME_Actor.cxx
+// Author : Nicolas REJNERI
+// Module : SALOME
+// $Header$
+
+/*!
+ \class SALOME_Actor SALOME_Actor.h
+ \brief Abstract class of SALOME Objects in VTK.
+*/
+
+
+#include "VTKViewer_Actor.h"
+
+#include "VTKViewer_Transform.h"
+#include "VTKViewer_TransformFilter.h"
+#include "VTKViewer_PassThroughFilter.h"
+#include "VTKViewer_GeometryFilter.h"
+
+// VTK Includes
+#include <vtkCell.h>
+#include <vtkPolyData.h>
+#include <vtkObjectFactory.h>
+#include <vtkDataSetMapper.h>
+#include <vtkPolyDataMapper.h>
+#include <vtkProperty.h>
+#include <vtkRenderer.h>
+
+using namespace std;
+
+#if defined __GNUC__
+ #if __GNUC__ == 2
+ #define __GNUC_2__
+ #endif
+#endif
+
+int VTKViewer_POINT_SIZE = 5;
+int VTKViewer_LINE_WIDTH = 3;
+
+
+vtkStandardNewMacro(VTKViewer_Actor);
+
+/*!
+ Constructor
+*/
+VTKViewer_Actor
+::VTKViewer_Actor():
+ myIsHighlighted(false),
+ myIsPreselected(false),
+ myRepresentation(VTK_SURFACE),
+ myDisplayMode(1),
+ myProperty(vtkProperty::New()),
+ PreviewProperty(NULL),
+ myIsInfinite(false),
+ myIsResolveCoincidentTopology(true),
+ myStoreMapping(false),
+ myGeomFilter(VTKViewer_GeometryFilter::New()),
+ myTransformFilter(VTKViewer_TransformFilter::New())
+{
+ vtkMapper::GetResolveCoincidentTopologyPolygonOffsetParameters(myPolygonOffsetFactor,
+ myPolygonOffsetUnits);
+
+ for(int i = 0; i < 6; i++)
+ myPassFilter.push_back(VTKViewer_PassThroughFilter::New());
+}
+
+/*!
+ Destructor
+*/
+VTKViewer_Actor
+::~VTKViewer_Actor()
+{
+ SetPreviewProperty(NULL);
+
+ myGeomFilter->Delete();
+
+ myTransformFilter->Delete();
+
+ for(int i = 0, iEnd = myPassFilter.size(); i < iEnd; i++)
+ if(myPassFilter[i])
+ myPassFilter[i]->Delete();
+
+ myProperty->Delete();
+}
+
+/*!
+ \return name
+*/
+const char*
+VTKViewer_Actor
+::getName()
+{
+ return myName.c_str();
+}
+
+/*!
+ Sets name
+ \param theName - new name
+*/
+void
+VTKViewer_Actor
+::setName(const char* theName)
+{
+ myName = theName;
+}
+
+/*!
+ To publish the actor an all its internal devices
+*/
+void
+VTKViewer_Actor
+::AddToRender(vtkRenderer* theRenderer)
+{
+ theRenderer->AddActor(this);
+}
+
+/*!
+ To remove the actor an all its internal devices
+*/
+void
+VTKViewer_Actor
+::RemoveFromRender(vtkRenderer* theRenderer)
+{
+ theRenderer->RemoveActor(this);
+}
+
+/*!
+ Used to obtain all dependent actors
+*/
+void
+VTKViewer_Actor
+::GetChildActors(vtkActorCollection*)
+{}
+
+/*!
+ Apply view transformation
+ \param theTransform - view transformation
+*/
+void
+VTKViewer_Actor
+::SetTransform(VTKViewer_Transform* theTransform)
+{
+ myTransformFilter->SetTransform(theTransform);
+}
+
+
+/*!
+ To insert some additional filters and then sets the given #vtkMapper
+*/
+void
+VTKViewer_Actor
+::SetMapper(vtkMapper* theMapper)
+{
+ InitPipeLine(theMapper);
+}
+
+/*!
+ Initialization
+*/
+void
+VTKViewer_Actor
+::InitPipeLine(vtkMapper* theMapper)
+{
+ if(theMapper){
+ int anId = 0;
+ myPassFilter[ anId ]->SetInput( theMapper->GetInput() );
+ myPassFilter[ anId + 1]->SetInput( myPassFilter[ anId ]->GetOutput() );
+
+ anId++; // 1
+ myGeomFilter->SetStoreMapping( myStoreMapping );
+ myGeomFilter->SetInput( myPassFilter[ anId ]->GetOutput() );
+
+ anId++; // 2
+ myPassFilter[ anId ]->SetInput( myGeomFilter->GetOutput() );
+ myPassFilter[ anId + 1 ]->SetInput( myPassFilter[ anId ]->GetOutput() );
+
+ anId++; // 3
+ myTransformFilter->SetInput( myPassFilter[ anId ]->GetPolyDataOutput() );
+
+ anId++; // 4
+ myPassFilter[ anId ]->SetInput( myTransformFilter->GetOutput() );
+ myPassFilter[ anId + 1 ]->SetInput( myPassFilter[ anId ]->GetOutput() );
+
+ anId++; // 5
+ if(vtkDataSetMapper* aMapper = dynamic_cast<vtkDataSetMapper*>(theMapper)){
+ aMapper->SetInput(myPassFilter[anId]->GetOutput());
+ }else if(vtkPolyDataMapper* aMapper = dynamic_cast<vtkPolyDataMapper*>(theMapper)){
+ aMapper->SetInput(myPassFilter[anId]->GetPolyDataOutput());
+ }
+ }
+ Superclass::SetMapper(theMapper);
+}
+
+/*!
+ Renders actor
+*/
+void
+VTKViewer_Actor
+::Render(vtkRenderer *ren, vtkMapper* m)
+{
+ if(vtkDataSet* aDataSet = GetInput()){
+ static vtkFloatingPointType PERCENTS_OF_DETAILS = 0.50;
+ vtkIdType aNbOfPoints = vtkIdType(aDataSet->GetNumberOfPoints()*PERCENTS_OF_DETAILS);
+ if(aNbOfPoints > 0)
+ SetNumberOfCloudPoints(aNbOfPoints);
+ }
+
+ if(myIsResolveCoincidentTopology){
+ int aResolveCoincidentTopology = vtkMapper::GetResolveCoincidentTopology();
+ vtkFloatingPointType aFactor, aUnit;
+ vtkMapper::GetResolveCoincidentTopologyPolygonOffsetParameters(aFactor,aUnit);
+
+ vtkMapper::SetResolveCoincidentTopologyToPolygonOffset();
+ vtkMapper::SetResolveCoincidentTopologyPolygonOffsetParameters(myPolygonOffsetFactor,
+ myPolygonOffsetUnits);
+ Superclass::Render(ren,m);
+
+ vtkMapper::SetResolveCoincidentTopologyPolygonOffsetParameters(aFactor,aUnit);
+ vtkMapper::SetResolveCoincidentTopology(aResolveCoincidentTopology);
+ }else{
+ Superclass::Render(ren,m);
+ }
+}
+
+/*!
+ Set ResolveCoincidentTopology flag
+ \param theIsResolve - new flag value
+*/
+void
+VTKViewer_Actor
+::SetResolveCoincidentTopology(bool theIsResolve)
+{
+ myIsResolveCoincidentTopology = theIsResolve;
+}
+
+/*!
+ Set polygon offset parameters
+ \param factor, units - Opengl polygon offset parameters
+*/
+void
+VTKViewer_Actor
+::SetPolygonOffsetParameters(vtkFloatingPointType factor,
+ vtkFloatingPointType units)
+{
+ myPolygonOffsetFactor = factor;
+ myPolygonOffsetUnits = units;
+}
+
+/*!
+ Get polygon offset parameters
+ \param factor, units - Opengl polygon offset parameters
+*/
+void
+VTKViewer_Actor
+::GetPolygonOffsetParameters(vtkFloatingPointType& factor,
+ vtkFloatingPointType& units)
+{
+ factor = myPolygonOffsetFactor;
+ units = myPolygonOffsetUnits;
+}
+
+/*!
+ \return shrink factor
+*/
+vtkFloatingPointType
+VTKViewer_Actor
+::GetShrinkFactor()
+{
+ return 1.0;
+}
+
+/*!
+ \return true if the actor is shrunkable
+*/
+bool
+VTKViewer_Actor
+::IsShrunkable()
+{
+ return false;
+}
+
+/*!
+ \return true if the actor is shrunk
+*/
+bool
+VTKViewer_Actor
+::IsShrunk()
+{
+ return false;
+}
+
+/*!
+ Insert shrink filter into pipeline
+*/
+void
+VTKViewer_Actor
+::SetShrink()
+{}
+
+/*!
+ Remove shrink filter from pipeline
+*/
+void
+VTKViewer_Actor
+::UnShrink()
+{}
+
+/*!
+ Allows to get initial #vtkDataSet
+*/
+vtkDataSet*
+VTKViewer_Actor
+::GetInput()
+{
+ return myPassFilter.front()->GetOutput();
+}
+
+/*!
+ To calculatate last modified time
+*/
+unsigned long int
+VTKViewer_Actor
+::GetMTime()
+{
+ unsigned long mTime = this->Superclass::GetMTime();
+ unsigned long time = myTransformFilter->GetMTime();
+ mTime = ( time > mTime ? time : mTime );
+ if(vtkDataSet *aDataSet = myPassFilter[0]->GetInput()){
+ time = aDataSet->GetMTime();
+ mTime = ( time > mTime ? time : mTime );
+ }
+ return mTime;
+}
+
+/*!
+ Set representation (VTK_SURFACE, VTK_POINTS, VTK_WIREFRAME and so on)
+ param theMode - new mode
+*/
+void
+VTKViewer_Actor
+::SetRepresentation(int theMode)
+{
+ switch(myRepresentation){
+ case VTK_POINTS :
+ case VTK_SURFACE :
+ myProperty->SetAmbient(GetProperty()->GetAmbient());
+ myProperty->SetDiffuse(GetProperty()->GetDiffuse());
+ myProperty->SetSpecular(GetProperty()->GetSpecular());
+ break;
+ }
+
+ switch(theMode){
+ case VTK_POINTS :
+ case VTK_SURFACE :
+ GetProperty()->SetAmbient(myProperty->GetAmbient());
+ GetProperty()->SetDiffuse(myProperty->GetDiffuse());
+ GetProperty()->SetSpecular(myProperty->GetSpecular());
+ break;
+ default:
+ GetProperty()->SetAmbient(1.0);
+ GetProperty()->SetDiffuse(0.0);
+ GetProperty()->SetSpecular(0.0);
+ }
+
+ switch(theMode){
+ case 3 :
+ myGeomFilter->SetInside(true);
+ myGeomFilter->SetWireframeMode(true);
+ GetProperty()->SetRepresentation(VTK_WIREFRAME);
+ break;
+ case VTK_POINTS :
+ GetProperty()->SetPointSize(VTKViewer_POINT_SIZE);
+ GetProperty()->SetRepresentation(theMode);
+ myGeomFilter->SetWireframeMode(false);
+ myGeomFilter->SetInside(false);
+ break;
+ case VTK_WIREFRAME :
+ GetProperty()->SetRepresentation(theMode);
+ myGeomFilter->SetWireframeMode(true);
+ myGeomFilter->SetInside(false);
+ break;
+ case VTK_SURFACE :
+ GetProperty()->SetRepresentation(theMode);
+ myGeomFilter->SetWireframeMode(false);
+ myGeomFilter->SetInside(false);
+ break;
+ }
+
+ myRepresentation = theMode;
+}
+
+/*!
+ \return current representation mode
+*/
+int
+VTKViewer_Actor
+::GetRepresentation()
+{
+ return myRepresentation;
+}
+
+/*!
+ Maps VTK index of a node to corresponding object index
+*/
+int
+VTKViewer_Actor
+::GetNodeObjId(int theVtkID)
+{
+ return theVtkID;
+}
+
+/*!
+ Get coordinates of a node for given object index
+*/
+vtkFloatingPointType*
+VTKViewer_Actor
+::GetNodeCoord(int theObjID)
+{
+ return GetInput()->GetPoint(theObjID);
+}
+
+/*!
+ Get corresponding #vtkCell for given object index
+*/
+vtkCell*
+VTKViewer_Actor
+::GetElemCell(int theObjID)
+{
+ return GetInput()->GetCell(theObjID);
+}
+
+/*!
+ Maps VTK index of a cell to corresponding object index
+*/
+int
+VTKViewer_Actor
+::GetElemObjId(int theVtkID)
+{
+ return theVtkID;
+}
+
+
+/*!
+ \return object dimension. Virtual method should be redifined by derived classes
+*/
+int
+VTKViewer_Actor
+::GetObjDimension( const int theObjId )
+{
+ if ( vtkCell* aCell = GetElemCell(theObjId) )
+ return aCell->GetCellDimension();
+ return 0;
+}
+
+/*!
+ Infinitive means actor without size (point for example),
+ which is not taken into account in calculation of boundaries of the scene
+*/
+void
+VTKViewer_Actor
+::SetInfinitive(bool theIsInfinite)
+{
+ myIsInfinite = theIsInfinite;
+}
+
+/*!
+ \return infinive flag
+*/
+bool
+VTKViewer_Actor
+::IsInfinitive()
+{
+ if(myIsInfinite)
+ return true;
+
+ static vtkFloatingPointType MAX_DISTANCE = 0.9*VTK_LARGE_FLOAT;
+ vtkFloatingPointType aBounds[6];
+ GetBounds(aBounds);
+ for(int i = 0; i < 6; i++)
+ if(fabs(aBounds[i]) > MAX_DISTANCE)
+ return true;
+
+ static vtkFloatingPointType MIN_DISTANCE = 1.0/VTK_LARGE_FLOAT;
+ if(GetLength() < MIN_DISTANCE)
+ return true;
+
+ return false;
+}
+
+/*!
+ \return current bounding box
+*/
+vtkFloatingPointType*
+VTKViewer_Actor
+::GetBounds()
+{
+ return Superclass::GetBounds();
+}
+
+
+/*!
+ \return current bounding box
+*/
+void
+VTKViewer_Actor
+::GetBounds(vtkFloatingPointType theBounds[6])
+{
+ Superclass::GetBounds(theBounds);
+}
+
+
+bool
+VTKViewer_Actor
+::IsSetCamera() const
+{
+ return false;
+}
+
+bool
+VTKViewer_Actor
+::IsResizable() const
+{
+ return false;
+}
+
+void
+VTKViewer_Actor
+::SetSize( const vtkFloatingPointType )
+{}
+
+
+void
+VTKViewer_Actor
+::SetCamera( vtkCamera* )
+{}
+
+
+void
+VTKViewer_Actor
+::SetOpacity(vtkFloatingPointType theOpacity)
+{
+ myOpacity = theOpacity;
+ GetProperty()->SetOpacity(theOpacity);
+}
+
+vtkFloatingPointType
+VTKViewer_Actor
+::GetOpacity()
+{
+ return myOpacity;
+}
+
+
+/*!
+ Change color
+*/
+void
+VTKViewer_Actor
+::SetColor(vtkFloatingPointType r,
+ vtkFloatingPointType g,
+ vtkFloatingPointType b)
+{
+ GetProperty()->SetColor(r,g,b);
+}
+
+/*!
+ Change color
+*/
+void
+VTKViewer_Actor
+::SetColor(const vtkFloatingPointType theRGB[3])
+{
+ SetColor(theRGB[0],theRGB[1],theRGB[2]);
+}
+
+/*!
+ Get color
+*/
+void
+VTKViewer_Actor
+::GetColor(vtkFloatingPointType& r,
+ vtkFloatingPointType& g,
+ vtkFloatingPointType& b)
+{
+ vtkFloatingPointType aColor[3];
+ GetProperty()->GetColor(aColor);
+ r = aColor[0];
+ g = aColor[1];
+ b = aColor[2];
+}
+
+
+/*!
+ \return display mode
+*/
+int
+VTKViewer_Actor
+::getDisplayMode()
+{
+ return myDisplayMode;
+}
+
+/*!
+ Change display mode
+*/
+void
+VTKViewer_Actor
+::setDisplayMode(int theMode)
+{
+ SetRepresentation(theMode + 1);
+ myDisplayMode = GetRepresentation() - 1;
+}
+
+
+/*!
+ \return true if the descendant of the VTKViewer_Actor will implement its own highlight or not
+*/
+bool
+VTKViewer_Actor
+::hasHighlight()
+{
+ return false;
+}
+
+/*!
+ \return true if the VTKViewer_Actor is already highlighted
+*/
+bool
+VTKViewer_Actor
+::isHighlighted()
+{
+ return myIsHighlighted;
+}
+
+/*!
+ Set preselection mode
+*/
+void
+VTKViewer_Actor
+::SetPreSelected(bool thePreselect)
+{
+ myIsPreselected = thePreselect;
+}
+
+/*!
+ Just to update visibility of the highlight devices
+*/
+void
+VTKViewer_Actor
+::highlight(bool theIsHighlight)
+{
+ myIsHighlighted = theIsHighlight;
+}
+
+vtkCxxSetObjectMacro(VTKViewer_Actor,PreviewProperty,vtkProperty);
--- /dev/null
+// SALOME OBJECT : implementation of interactive object visualization for OCC and VTK viewers
+//
+// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+//
+//
+// File : SALOME_Actor.h
+// Author : Nicolas REJNERI
+// Module : SALOME
+// $Header$
+
+#ifndef VTKVIEVER_ACTOR_H
+#define VTKVIEVER_ACTOR_H
+
+#include "VTKViewer.h"
+
+#include <string>
+#include <vector>
+
+#include <vtkLODActor.h>
+
+class vtkCell;
+class vtkPointPicker;
+class vtkCellPicker;
+class vtkDataSet;
+class vtkCamera;
+class vtkProperty;
+class vtkRenderer;
+
+class VTKViewer_Transform;
+class VTKViewer_GeometryFilter;
+class VTKViewer_TransformFilter;
+class VTKViewer_PassThroughFilter;
+
+extern int VTKViewer_POINT_SIZE;
+extern int VTKViewer_LINE_WIDTH;
+
+#ifdef WIN32
+#pragma warning ( disable:4251 )
+#endif
+
+/*! \class vtkLODActor
+ * \brief For more information see <a href="http://www.vtk.org/">VTK documentation</a>
+ */
+class VTKVIEWER_EXPORT VTKViewer_Actor : public vtkLODActor
+{
+ public:
+ static VTKViewer_Actor* New();
+
+ vtkTypeMacro(VTKViewer_Actor,vtkLODActor);
+
+ //----------------------------------------------------------------------------
+ //! Get its name
+ virtual
+ const char*
+ getName();
+
+ //! Name the #VTKViewer_Actor
+ virtual
+ void
+ setName(const char* theName);
+
+ //----------------------------------------------------------------------------
+ //! Change opacity
+ virtual
+ void
+ SetOpacity(vtkFloatingPointType theOpacity);
+
+ //! Get current opacity
+ virtual
+ vtkFloatingPointType
+ GetOpacity();
+
+ //! Change color
+ virtual
+ void
+ SetColor(vtkFloatingPointType r,
+ vtkFloatingPointType g,
+ vtkFloatingPointType b);
+
+ //! Get current color
+ virtual
+ void
+ GetColor(vtkFloatingPointType& r,
+ vtkFloatingPointType& g,
+ vtkFloatingPointType& b);
+
+ //! Change color
+ virtual
+ void
+ SetColor(const vtkFloatingPointType theRGB[3]);
+
+ //----------------------------------------------------------------------------
+ // For selection mapping purpose
+ //! Maps VTK index of a node to corresponding object index
+ virtual
+ int
+ GetNodeObjId(int theVtkID);
+
+ //! Get coordinates of a node for given object index
+ virtual
+ vtkFloatingPointType*
+ GetNodeCoord(int theObjID);
+
+ //! Maps VTK index of a cell to corresponding object index
+ virtual
+ int
+ GetElemObjId(int theVtkID);
+
+ //! Get corresponding #vtkCell for given object index
+ virtual
+ vtkCell*
+ GetElemCell(int theObjID);
+
+ //----------------------------------------------------------------------------
+ //! Get dimension of corresponding mesh element
+ virtual
+ int
+ GetObjDimension( const int theObjId );
+
+ //! To insert some additional filters and then sets the given #vtkMapper
+ virtual
+ void
+ SetMapper(vtkMapper* theMapper);
+
+ //! Allows to get initial #vtkDataSet
+ virtual
+ vtkDataSet*
+ GetInput();
+
+ //! Apply view transformation
+ virtual
+ void
+ SetTransform(VTKViewer_Transform* theTransform);
+
+ //! To calculatate last modified time
+ virtual
+ unsigned long int
+ GetMTime();
+
+ //----------------------------------------------------------------------------
+ //! Set representation (VTK_SURFACE, VTK_POINTS, VTK_WIREFRAME and so on)
+ virtual
+ void
+ SetRepresentation(int theMode);
+
+ //! Get current representation mode
+ virtual
+ int
+ GetRepresentation();
+
+ //! Get current display mode (obsolete)
+ virtual
+ int
+ getDisplayMode();
+
+ //! Set display mode (obsolete)
+ virtual
+ void
+ setDisplayMode(int theMode);
+
+ //----------------------------------------------------------------------------
+ //! Set infinive flag
+ /*!
+ Infinitive means actor without size (point for example),
+ which is not taken into account in calculation of boundaries of the scene
+ */
+ void
+ SetInfinitive(bool theIsInfinite);
+
+ //! Get infinive flag
+ virtual
+ bool
+ IsInfinitive();
+
+ //! To calcualte current bounding box
+ virtual
+ vtkFloatingPointType*
+ GetBounds();
+
+ //! To calcualte current bounding box
+ void
+ GetBounds(vtkFloatingPointType bounds[6]);
+
+ //----------------------------------------------------------------------------
+ virtual
+ bool
+ IsSetCamera() const;
+
+ virtual
+ bool
+ IsResizable() const;
+
+ virtual
+ void
+ SetSize( const vtkFloatingPointType );
+
+ virtual
+ void
+ SetCamera( vtkCamera* );
+
+ //----------------------------------------------------------------------------
+ //! Set ResolveCoincidentTopology flag
+ void
+ SetResolveCoincidentTopology(bool theIsResolve);
+
+ //! Set ResolveCoincidentTopology parameters
+ void
+ SetPolygonOffsetParameters(vtkFloatingPointType factor,
+ vtkFloatingPointType units);
+
+ //! Get current ResolveCoincidentTopology parameters
+ void
+ GetPolygonOffsetParameters(vtkFloatingPointType& factor,
+ vtkFloatingPointType& units);
+
+ virtual
+ void
+ Render(vtkRenderer *, vtkMapper *);
+
+ //----------------------------------------------------------------------------
+ //! Get current shrink factor
+ virtual
+ vtkFloatingPointType
+ GetShrinkFactor();
+
+ //! Is the actor is shrunkable
+ virtual
+ bool
+ IsShrunkable();
+
+ //! Is the actor is shrunk
+ virtual
+ bool
+ IsShrunk();
+
+ //! Insert shrink filter into pipeline
+ virtual
+ void
+ SetShrink();
+
+ //! Remove shrink filter from pipeline
+ virtual
+ void
+ UnShrink();
+
+ //----------------------------------------------------------------------------
+ //! To publish the actor an all its internal devices
+ virtual
+ void
+ AddToRender(vtkRenderer* theRendere);
+
+ //! To remove the actor an all its internal devices
+ virtual
+ void
+ RemoveFromRender(vtkRenderer* theRendere);
+
+ //! Used to obtain all dependent actors
+ virtual
+ void
+ GetChildActors(vtkActorCollection*);
+
+ //----------------------------------------------------------------------------
+ //! Ask, if the descendant of the VTKViewer_Actor will implement its own highlight or not
+ virtual
+ bool
+ hasHighlight();
+
+ //! Ask, if the VTKViewer_Actor is already highlighted
+ virtual
+ bool
+ isHighlighted();
+
+ //! Set preselection mode
+ virtual
+ void
+ SetPreSelected(bool thePreselect = false);
+
+ //----------------------------------------------------------------------------
+ //! Just to update visibility of the highlight devices
+ virtual
+ void
+ highlight(bool theHighlight);
+
+ void
+ SetPreviewProperty(vtkProperty* theProperty);
+
+ protected:
+ //----------------------------------------------------------------------------
+ bool myIsResolveCoincidentTopology;
+ vtkFloatingPointType myPolygonOffsetFactor;
+ vtkFloatingPointType myPolygonOffsetUnits;
+
+ std::string myName;
+
+ vtkFloatingPointType myOpacity;
+ int myDisplayMode;
+ bool myIsInfinite;
+
+ bool myStoreMapping;
+ VTKViewer_GeometryFilter *myGeomFilter;
+ VTKViewer_TransformFilter *myTransformFilter;
+ std::vector<VTKViewer_PassThroughFilter*> myPassFilter;
+
+ int myRepresentation;
+ vtkProperty *myProperty;
+
+ void
+ InitPipeLine(vtkMapper* theMapper);
+
+ VTKViewer_Actor();
+ ~VTKViewer_Actor();
+
+ protected:
+ vtkProperty *PreviewProperty;
+ bool myIsPreselected;
+ bool myIsHighlighted;
+};
+
+#ifdef WIN32
+#pragma warning ( default:4251 )
+#endif
+
+#endif // VTKVIEVER_ACTOR_H
--- /dev/null
+// SALOME VTKViewer : build VTK viewer into Salome desktop
+//
+// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+//
+//
+// File : VTKViewer_ViewFrame.h
+// Author : Nicolas REJNERI
+// Module : SALOME
+// $Header$
+
+#ifndef VTKViewer_Algorithm_H
+#define VTKViewer_Algorithm_H
+
+#include <vtkActorCollection.h>
+
+class vtkActor;
+
+namespace VTK
+{
+ /*!For each actor(for ex: someActor) from \a theCollection(that can be dynamic cast to type TActor)\n
+ * Call method \a theFun(someActor)
+ */
+ template<typename TActor, typename TFunction>
+ TFunction ForEach(vtkActorCollection *theCollection, TFunction theFun)
+ {
+ if(theCollection){
+ theCollection->InitTraversal();
+ while(vtkActor *anAct = theCollection->GetNextActor())
+ if(TActor *anActor = dynamic_cast<TActor*>(anAct))
+ theFun(anActor);
+ }
+ return theFun;
+ }
+
+ /*!For each actor(for ex: someActor) from \a theCollection(that can be dynamic cast to type TActor and \n
+ * method \a thePredicate(someActor) return true) \n
+ * Call method \a theFun(someActor)
+ */
+ template<typename TActor, typename TPredicate, typename TFunction>
+ TFunction ForEachIf(vtkActorCollection *theCollection,
+ TPredicate thePredicate,
+ TFunction theFun)
+ {
+ if(theCollection){
+ theCollection->InitTraversal();
+ while(vtkActor *anAct = theCollection->GetNextActor())
+ if(TActor *anActor = dynamic_cast<TActor*>(anAct))
+ if(thePredicate(anActor))
+ theFun(anActor);
+ }
+ return theFun;
+ }
+
+ /*!Find actor from collection, that can be dynamicaly cast to \a TActor, \n
+ *and method \a thePredicate(someActor) return true) \n
+ *\retval someActor
+ */
+ template<typename TActor, typename TPredicate>
+ TActor* Find(vtkActorCollection *theCollection, TPredicate thePredicate)
+ {
+ if(theCollection){
+ theCollection->InitTraversal();
+ while(vtkActor *anAct = theCollection->GetNextActor())
+ if(TActor *anActor = dynamic_cast<TActor*>(anAct))
+ if(thePredicate(anActor))
+ return anActor;
+ }
+ return NULL;
+ }
+
+}
+
+#endif
--- /dev/null
+// SALOME OBJECT : kernel of SALOME component
+//
+// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+//
+//
+// File : VTKViewer_GeometryFilter.cxx
+// Author :
+// Module : SALOME
+// $Header$
+
+#include "VTKViewer_AppendFilter.h"
+
+#include <vtkCell.h>
+#include <vtkCellData.h>
+#include <vtkDataSetAttributes.h>
+#include <vtkDataSetCollection.h>
+#include <vtkObjectFactory.h>
+#include <vtkPointData.h>
+#include <vtkUnstructuredGrid.h>
+
+#include <vtkPoints.h>
+
+#if defined __GNUC__
+ #if __GNUC__ == 2
+ #define __GNUC_2__
+ #endif
+#endif
+
+vtkCxxRevisionMacro(VTKViewer_AppendFilter, "$Revision$");
+vtkStandardNewMacro(VTKViewer_AppendFilter);
+
+VTKViewer_AppendFilter
+::VTKViewer_AppendFilter()
+{
+ myDoMappingFlag = false;
+}
+
+VTKViewer_AppendFilter
+::~VTKViewer_AppendFilter()
+{}
+
+void
+VTKViewer_AppendFilter
+::SetDoMappingFlag(const bool theFlag)
+{
+ if(myDoMappingFlag == theFlag)
+ return;
+
+ myDoMappingFlag = theFlag;
+
+ this->Modified();
+}
+
+bool
+VTKViewer_AppendFilter
+::DoMappingFlag() const
+{
+ return myDoMappingFlag;
+}
+
+void
+VTKViewer_AppendFilter
+::SetPoints(vtkPoints* thePoints)
+{
+ if(GetPoints() == thePoints)
+ return;
+
+ myPoints = thePoints;
+
+ this->Modified();
+}
+
+vtkPoints*
+VTKViewer_AppendFilter
+::GetPoints()
+{
+ return myPoints.GetPointer();
+}
+
+void
+VTKViewer_AppendFilter
+::Execute()
+{
+ if(myPoints.GetPointer())
+ MakeOutput();
+ else
+ Superclass::Execute();
+
+ if(myDoMappingFlag)
+ DoMapping();
+}
+
+
+void
+VTKViewer_AppendFilter
+::DoMapping()
+{
+ myNodeRanges.clear();
+ myCellRanges.clear();
+
+ vtkIdType aPntStartId = 0;
+ vtkIdType aCellStartId = 0;
+
+ for(vtkIdType aDataSetId = 0; aDataSetId < this->NumberOfInputs; ++aDataSetId){
+ vtkDataSet* aDataSet = (vtkDataSet *)(this->Inputs[aDataSetId]);
+ // Do mapping of the nodes
+ if(!myPoints.GetPointer()){
+ vtkIdType aNbPnts = aDataSet->GetNumberOfPoints();
+ myNodeRanges.push_back(aPntStartId + aNbPnts);
+ aPntStartId += aNbPnts;
+ }
+ // Do mapping of the cells
+ vtkIdType aNbCells = aDataSet->GetNumberOfCells();
+ myCellRanges.push_back(aCellStartId + aNbCells);
+ aCellStartId += aNbCells;
+ }
+}
+
+namespace
+{
+ inline
+ vtkIdType
+ GetOutputID(vtkIdType theInputID,
+ vtkIdType theInputDataSetID,
+ const VTKViewer_AppendFilter::TVectorIds& theRanges)
+ {
+ theInputID = theInputDataSetID = -1;
+
+ vtkIdType aNbInputs = theRanges.size();
+ if(theInputDataSetID < 0 || theInputDataSetID >= aNbInputs)
+ return -1;
+
+ vtkIdType aStartId = theRanges[theInputDataSetID];
+ return aStartId + theInputID;
+ }
+}
+
+vtkIdType
+VTKViewer_AppendFilter
+::GetPointOutputID(vtkIdType theInputID,
+ vtkIdType theInputDataSetID)
+{
+ if(myPoints.GetPointer())
+ return theInputID;
+
+ return GetOutputID(theInputID,theInputDataSetID,myNodeRanges);
+}
+
+
+vtkIdType
+VTKViewer_AppendFilter
+::GetCellOutputID(vtkIdType theInputID,
+ vtkIdType theInputDataSetID)
+{
+ if(myPoints.GetPointer())
+ return theInputID;
+
+ return GetOutputID(theInputID,theInputDataSetID,myCellRanges);
+}
+
+
+namespace
+{
+ void
+ GetInputID(vtkIdType theOutputID,
+ vtkIdType& theInputID,
+ vtkIdType& theStartID,
+ vtkIdType& theInputDataSetID,
+ const VTKViewer_AppendFilter::TVectorIds& theRanges)
+ {
+ theInputID = theStartID = theInputDataSetID = -1;
+
+ if(theRanges.empty())
+ return;
+
+ const vtkIdType& aRangeEnd = theRanges.back();
+ if(theOutputID < 0 || theOutputID >= aRangeEnd)
+ return;
+
+ vtkIdType aStartId = 0;
+ vtkIdType aNbInputs = theRanges.size();
+ for(vtkIdType aDataSetId = 0; aDataSetId < aNbInputs; ++aDataSetId){
+ vtkIdType aRange = theRanges[aDataSetId];
+ if(aRange > theOutputID){
+ theInputID = theOutputID - aStartId;
+ theInputDataSetID = aDataSetId;
+ theStartID = aStartId;
+ break;
+ }
+ aStartId = aRange;
+ }
+ }
+}
+
+void
+VTKViewer_AppendFilter
+::GetPointInputID(vtkIdType theOutputID,
+ vtkIdType& theInputID,
+ vtkIdType& theStartID,
+ vtkIdType& theInputDataSetID)
+{
+ if(myPoints.GetPointer()) {
+ theStartID = theInputDataSetID = 0;
+ theInputID = theOutputID;
+ return;
+ }
+
+ ::GetInputID(theOutputID,
+ theInputID,
+ theStartID,
+ theInputDataSetID,
+ myNodeRanges);
+}
+
+
+void
+VTKViewer_AppendFilter
+::GetCellInputID(vtkIdType theOutputID,
+ vtkIdType& theInputID,
+ vtkIdType& theStartID,
+ vtkIdType& theInputDataSetID)
+{
+ ::GetInputID(theOutputID,
+ theInputID,
+ theStartID,
+ theInputDataSetID,
+ myCellRanges);
+}
+
+
+void
+VTKViewer_AppendFilter
+::MakeOutput()
+{
+ int idx;
+ vtkIdType numPts, numCells, newCellId, cellId;
+ vtkCellData *cd;
+ vtkIdList *ptIds;
+ vtkDataSet *ds;
+ vtkUnstructuredGrid *output = this->GetOutput();
+ //
+ numPts = myPoints->GetNumberOfPoints();
+ if (numPts < 1) {
+ return;
+ }
+ //
+ numCells = 0;
+ for (idx = 0; idx < this->NumberOfInputs; ++idx) {
+ ds = (vtkDataSet *)(this->Inputs[idx]);
+ if (ds != NULL) {
+ if ( ds->GetNumberOfPoints() <= 0 && ds->GetNumberOfCells() <= 0 ) {
+ continue; //no input, just skip
+ }
+ numCells += ds->GetNumberOfCells();
+ }//if non-empty dataset
+ }//for all inputs
+ if (numCells < 1) {
+ return;
+ }
+ //
+ // Now can allocate memory
+ output->Allocate(numCells);
+ ptIds = vtkIdList::New();
+ ptIds->Allocate(VTK_CELL_SIZE);
+ //
+ // Append each input dataset together
+ //
+ // 1.points
+ output->SetPoints(myPoints.GetPointer());
+ // 2.cells
+ for (idx = 0; idx < this->NumberOfInputs; ++idx) {
+ ds = (vtkDataSet *)(this->Inputs[idx]);
+ if (ds != NULL) {
+ numCells = ds->GetNumberOfCells();
+ cd = ds->GetCellData();
+ // copy cell and cell data
+ for (cellId=0; cellId<numCells; cellId++) {
+ ds->GetCellPoints(cellId, ptIds);
+ newCellId = output->InsertNextCell(ds->GetCellType(cellId), ptIds);
+ }
+ }
+ }
+ //
+ ptIds->Delete();
+}
+
--- /dev/null
+// Copyright (C) 2005 CEA/DEN, EDF R&D, OPEN CASCADE, PRINCIPIA R&D
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+#ifndef VTKVIEWER_APPENDFILTER_H
+#define VTKVIEWER_APPENDFILTER_H
+
+#include "VTKViewer.h"
+
+#include <vtkAppendFilter.h>
+#include <vtkSmartPointer.h>
+
+#include <vector>
+#include <map>
+
+class vtkPoints;
+
+#ifdef WIN32
+#pragma warning ( disable:4251 )
+#endif
+
+/*! \brief This class used same as vtkAppendFilter. See documentation on VTK for more information.
+ */
+class VTKVIEWER_EXPORT VTKViewer_AppendFilter : public vtkAppendFilter
+{
+public:
+ /*! \fn static VTKViewer_AppendFilter *New()
+ */
+ static VTKViewer_AppendFilter *New();
+
+ /*! \fn vtkTypeRevisionMacro(VTKViewer_AppendFilter, vtkAppendFilter)
+ * \brief VTK type revision macros.
+ */
+ vtkTypeRevisionMacro(VTKViewer_AppendFilter, vtkAppendFilter);
+
+ void SetDoMappingFlag(const bool theFlag);
+
+ bool DoMappingFlag() const;
+
+ void
+ SetPoints(vtkPoints* thePoints);
+
+ vtkPoints*
+ GetPoints();
+
+ vtkIdType
+ GetPointOutputID(vtkIdType theInputID,
+ vtkIdType theInputDataSetID);
+
+ vtkIdType
+ GetCellOutputID(vtkIdType theInputID,
+ vtkIdType theInputDataSetID);
+
+ void
+ GetPointInputID(vtkIdType theOutputID,
+ vtkIdType& theInputID,
+ vtkIdType& theStartID,
+ vtkIdType& theInputDataSetID);
+
+ void
+ GetCellInputID(vtkIdType theOutputID,
+ vtkIdType& theInputID,
+ vtkIdType& theStartID,
+ vtkIdType& theInputDataSetID);
+
+ typedef std::vector<vtkIdType> TVectorIds;
+
+protected:
+ /*! \fn VTKViewer_AppendFilter();
+ * \brief Constructor
+ */
+ VTKViewer_AppendFilter();
+ /*! \fn ~VTKViewer_AppendFilter();
+ * \brief Destructor.
+ */
+ ~VTKViewer_AppendFilter();
+ /*! \fn void Execute();
+ * \brief Filter culculation method.
+ */
+ virtual void Execute();
+ //
+ void DoMapping();
+
+ void Reset();
+
+ void MakeOutput();
+
+ bool myDoMappingFlag;
+ TVectorIds myNodeRanges;
+ TVectorIds myCellRanges;
+ vtkSmartPointer<vtkPoints> myPoints;
+};
+
+#ifdef WIN32
+#pragma warning ( default:4251 )
+#endif
+
+#endif
--- /dev/null
+// SALOME OBJECT : implementation of interactive object visualization for OCC and VTK viewers
+//
+// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+//
+//
+// File :
+// Author :
+// Module :
+// $Header$
+
+#include "VTKViewer_CellLocationsArray.h"
+
+#include <vtkObjectFactory.h>
+
+vtkStandardNewMacro(VTKViewer_CellLocationsArray);
--- /dev/null
+// Copyright (C) 2005 OPEN CASCADE, CEA/DEN, EDF R&D, PRINCIPIA R&D
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+
+#ifndef VTKVIEWER_CELLLOCATIONS_H
+#define VTKVIEWER_CELLLOCATIONS_H
+
+#include "VTKViewer.h"
+
+#if (VTK_MAJOR_VERSION >= 4) && (VTK_MINOR_VERSION >= 4)
+# include <vtkIdTypeArray.h>
+# define TCellLocationsArray vtkIdTypeArray
+#else
+# include <vtkIntArray.h>
+# define TCellLocationsArray vtkIntArray
+#endif
+
+struct VTKVIEWER_EXPORT VTKViewer_CellLocationsArray : TCellLocationsArray
+{
+ static VTKViewer_CellLocationsArray* New();
+
+ vtkTypeMacro(VTKViewer_CellLocationsArray,TCellLocationsArray);
+};
+
+#undef TCellLocationsArray
+
+#endif
--- /dev/null
+// Copyright (C) 2005 OPEN CASCADE, CEA/DEN, EDF R&D, PRINCIPIA R&D
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+#include <VTKViewer_CellRectPicker.h>
+
+#include "vtkGenericCell.h"
+#include "vtkAssemblyNode.h"
+#include "vtkAssemblyPath.h"
+#include "vtkObjectFactory.h"
+#include "vtkImageData.h"
+#include "vtkMapper.h"
+#include "vtkVolumeMapper.h"
+#include "vtkMath.h"
+#include "vtkLine.h"
+#include "vtkQuad.h"
+#include "vtkPoints.h"
+#include "vtkPlane.h"
+#include "vtkActor.h"
+
+vtkStandardNewMacro(VTKViewer_CellRectPicker);
+
+/*!Constructor.\n
+ * \li create instance of generic cell
+ * \li create two instances of Quad.
+ */
+VTKViewer_CellRectPicker::VTKViewer_CellRectPicker()
+{
+ this->Cell = vtkGenericCell::New();
+ this->Quad1 = vtkQuad::New();
+ this->Quad2 = vtkQuad::New();
+}
+
+/*!Destructor.
+ * \li Delete generic cell
+ * \li Delete two quads.
+ */
+VTKViewer_CellRectPicker::~VTKViewer_CellRectPicker()
+{
+ this->Cell->Delete();
+ this->Quad1->Delete();
+ this->Quad2->Delete();
+}
+
+/*!Clear \a ActorData and call VTKViewer_RectPicker::Initialize() method*/
+void VTKViewer_CellRectPicker::Initialize()
+{
+ ActorData.clear();
+ this->VTKViewer_RectPicker::Initialize();
+}
+
+/*!*/
+float VTKViewer_CellRectPicker::IntersectWithHex(float p1[4][4], float p2[4][4], float tol,
+ vtkAssemblyPath *path, vtkProp3D *prop3D,
+ vtkAbstractMapper3D *m)
+{
+ vtkDataSet *input;
+ vtkMapper *mapper;
+ vtkVolumeMapper *volumeMapper;
+
+ // Get the underlying dataset
+ if ( (mapper=vtkMapper::SafeDownCast(m)) != NULL ) {
+ input = mapper->GetInput();
+ }
+ else if ( (volumeMapper=vtkVolumeMapper::SafeDownCast(m)) != NULL ) {
+ input = volumeMapper->GetInput();
+ }
+ else {
+ return VTK_LARGE_FLOAT;
+ }
+
+ vtkIdType numCells;
+ if ( (numCells = input->GetNumberOfCells()) < 1 ) {
+ return 2.0;
+ }
+
+ int i, k, subId;
+ float bounds[6], center[3], cp1[3], cp2[3];
+ float pcoord[3], weight[4], dist;
+ float t1[2], t2[2], x[3], t;
+
+ for (k = 0; k < 4; k++) {
+ this->Quad1->PointIds->SetId(k, k);
+ this->Quad1->Points->SetPoint(k, p1[k]);
+ this->Quad2->PointIds->SetId(k, k);
+ this->Quad2->Points->SetPoint(k, p2[k]);
+ }
+
+ /*
+ cout << "---> Selection area:" << endl;
+ for (k = 0; k < 4; k++)
+ cout << "\t(" << p1[k][0] << ", " << p1[k][1] << ", " << p1[k][2] << ")";
+ cout << endl;
+ for (k = 0; k < 4; k++)
+ cout << "\t(" << p2[k][0] << ", " << p2[k][1] << ", " << p2[k][2] << ")";
+ cout << endl;
+ */
+
+ vtkIdType cellId;
+ VTKViewer_CellData cellData;
+ VTKViewer_CellDataSet dataList;
+
+ char inside; int n; float *point;
+ float tMin = VTK_LARGE_FLOAT, xMin[3];
+ for (cellId = 0; cellId < numCells; cellId++) {
+ input->GetCell(cellId, this->Cell);
+
+ this->Cell->GetBounds(bounds);
+ for (i = 0; i < 3; i++)
+ center[i] = (bounds[2*i]+bounds[2*i+1])/2;
+
+ /*
+ if (!VTKViewer_RectPicker::PointInside(center, p1, p2, 0.01))
+ continue;
+ */
+
+ inside = 1;
+ n = this->Cell->Points->GetNumberOfPoints();
+ //cout << "---> Info cell " << cellId << " (" << n << "): " << endl;
+ for (k = 0; k < n; k++) {
+ point = this->Cell->Points->GetPoint(k);
+ //cout << " P (" << point[0] << ", " << point[1] << ", " << point[2] << ")";
+ if (!VTKViewer_RectPicker::PointInside(point, p1, p2)) {
+ inside = 0; break;
+ }
+ }
+ //cout << endl;
+ if (!inside) continue;
+
+ //cout << "---> Inside cell " << cellId << endl;
+
+ this->Quad1->EvaluatePosition(center, 0, subId, pcoord, dist, weight);
+ t1[0] = pcoord[0]; t1[1] = pcoord[1];
+ this->Quad2->EvaluatePosition(center, 0, subId, pcoord, dist, weight);
+ t2[0] = pcoord[0]; t2[1] = pcoord[1];
+
+ pcoord[0] = (t1[0]+t2[0])/2; pcoord[1] = (t1[1]+t2[1])/2; pcoord[2] = 0;
+
+ this->Quad1->EvaluateLocation(subId, pcoord, cp1, weight);
+ this->Quad2->EvaluateLocation(subId, pcoord, cp2, weight);
+
+ if (this->Cell->IntersectWithLine(cp1, cp2, tol, t, x, pcoord, subId)) {
+ cellData.cellId = cellId;
+ cellData.subId = subId;
+ cellData.depth = t;
+ for (i = 0; i < 3; i++) {
+ cellData.p1[i] = cp1[i];
+ cellData.p2[i] = cp2[i];
+ }
+ /*
+ cout << "---> Include cell " << cellId << ", depth = " << t << endl;
+ cout << " P1 = (" << cp1[0] << ", " << cp1[1] << ", " << cp1[2] << ")" << endl;
+ cout << " P2 = (" << cp2[0] << ", " << cp2[1] << ", " << cp2[2] << ")" << endl;
+ */
+ IncludeCell(input, cellData, dataList);
+ if (t < tMin) {
+ tMin = t;
+ for (i = 0; i < 3; i++)
+ xMin[i] = x[i];
+ }
+ }
+ }
+
+ if (!dataList.empty()) {
+ // compare against other actors
+ IncludeActor(prop3D, input, dataList);
+ if (tMin < this->GlobalTMin) {
+ this->MarkPicked(path, prop3D, m, tMin, xMin);
+ }
+ }
+
+ return tMin;
+}
+
+/*!*/
+void VTKViewer_CellRectPicker::IncludeCell(vtkDataSet* input,
+ VTKViewer_CellData cellData,
+ VTKViewer_CellDataSet& dataList)
+{
+ vtkGenericCell* cell1 = vtkGenericCell::New();
+ vtkGenericCell* cell2 = vtkGenericCell::New();
+ vtkCell* sub1 = 0;
+ vtkCell* sub2 = 0;
+
+ input->GetCell(cellData.cellId, cell1);
+ if (cell1->GetNumberOfFaces() > 0)
+ sub1 = cell1->GetFace(cellData.subId);
+
+ int i, result;
+ float p1[3], p2[3], dir[3];
+ char add = 1;
+
+ VTKViewer_CellData curData;
+ VTKViewer_CellDataSet::iterator it;
+ for (it = dataList.begin(); it != dataList.end();) {
+ curData = *it;
+ for (i = 0; i < 3; i++) {
+ p1[i] = (cellData.p1[i]+curData.p1[i])/2;
+ p2[i] = (cellData.p2[i]+curData.p2[i])/2;
+ dir[i] = p2[i] - p1[i];
+ }
+
+ input->GetCell(curData.cellId, cell2);
+ sub2 = 0;
+ if (cell2->GetNumberOfFaces() > 0)
+ sub2 = cell2->GetFace(curData.subId);
+
+ if (sub1) {
+ if (sub2)
+ result = IntersectCells(sub1, cellData.depth,
+ sub2, curData.depth, dir);
+ else
+ result = IntersectCells(sub1, cellData.depth,
+ cell2, curData.depth, dir);
+ }
+ else {
+ if (sub2)
+ result = IntersectCells(cell1, cellData.depth,
+ sub2, curData.depth, dir);
+ else
+ result = IntersectCells(cell1, cellData.depth,
+ cell2, curData.depth, dir);
+ }
+ /*
+ cout << " Direction = (" << dir[0] << ", " << dir[1] << ", " << dir[2] << ")";
+ cout << " depth = " << cellData.depth << ", " << curData.depth << ", " << result << endl;
+ */
+ if (result > 0) {
+ if (result == 1) {
+ it = dataList.erase(it);
+ continue;
+ }
+ else {
+ add = 0;
+ break;
+ }
+ }
+ ++it;
+ }
+ if (add) {
+ //cout << " add " << endl;
+ dataList.push_back(cellData);
+ }
+
+ cell1->Delete();
+ cell2->Delete();
+}
+
+/*!*/
+void VTKViewer_CellRectPicker::IncludeActor(vtkProp3D* prop,
+ vtkDataSet* input,
+ VTKViewer_CellDataSet& dataList)
+{
+ vtkGenericCell* cell1 = vtkGenericCell::New();
+ vtkGenericCell* cell2 = vtkGenericCell::New();
+
+ int i, result;
+ float p1[3], p2[3], dir[3];
+ char removed;
+
+ VTKViewer_CellDataSet actorData;
+ VTKViewer_CellData curData, cellData;
+ VTKViewer_CellDataSet::iterator it1, it2;
+ VTKViewer_ActorDataMap::iterator it;
+
+ for (it1 = dataList.begin(); it1 != dataList.end();) {
+ cellData = *it1;
+ input->GetCell(cellData.cellId, cell1);
+ removed = 0;
+
+ for (it = ActorData.begin(); it != ActorData.end(); ++it) {
+ //vtkActor* actor = (*it).first;
+ actorData = (*it).second;
+
+ for (it2 = actorData.begin(); it2 != actorData.end();) {
+ curData = *it2;
+ for (i = 0; i < 3; i++) {
+ p1[i] = (cellData.p1[i]+curData.p1[i])/2;
+ p2[i] = (cellData.p2[i]+curData.p2[i])/2;
+ dir[i] = p2[i] - p1[i];
+ }
+
+ input->GetCell(curData.cellId, cell2);
+ result = IntersectCells(cell1, cellData.depth,
+ cell2, curData.depth, dir);
+ if (result > 0) {
+ if (result == 1) {
+ it2 = actorData.erase(it2);
+ continue;
+ }
+ else {
+ removed = 1;
+ it1 = dataList.erase(it1);
+ break;
+ }
+ break;
+ }
+ ++it2;
+ }
+ if (removed) break;
+ } // by actors
+ if (!removed) ++it1;
+ }
+
+ if (!dataList.empty()) {
+ vtkActor* actor;
+ if ((actor = vtkActor::SafeDownCast(prop)) != NULL)
+ ActorData[actor] = dataList;
+ }
+
+ cell1->Delete();
+ cell2->Delete();
+}
+
+/*! The method returns a non-zero value, if the cells intersect each other
+ * in the direction dir[3].
+ * \param c1 - first vtkCell pointer
+ * \param d1 -
+ * \param c2 - second vtkCell pointer
+ * \param d2 -
+ * \param dir[3] - direction
+ * \retval integer - Returned value is 1 if the first cell is top of
+ * the second one according to direction and 2 if the second cell is top.
+ */
+int VTKViewer_CellRectPicker::IntersectCells(vtkCell* c1, float d1, vtkCell* c2, float d2, float dir[3])
+{
+ int i, k;
+ float *orig, cp[3], bounds[6];
+ vtkCell* cell = 0;
+ vtkCell* tcell = 0;
+
+ // define the central point and cell for projection
+ if (fabs(d1-d2) < 1.e-7) return 0;
+
+ if (d1 < d2) {
+ orig = c1->Points->GetPoint(0);
+ cell = c1;
+ tcell = c2;
+ c2->GetBounds(bounds);
+ for (i = 0; i < 3; i++)
+ cp[i] = (bounds[2*i] + bounds[2*i+1])/2;
+ }
+ else if (d1 > d2) {
+ orig = c2->Points->GetPoint(0);
+ cell = c2;
+ tcell = c1;
+ c1->GetBounds(bounds);
+ for (i = 0; i < 3; i++)
+ cp[i] = (bounds[2*i] + bounds[2*i+1])/2;
+ }
+
+ float proj[3];
+ vtkPlane::GeneralizedProjectPoint(cp, orig, dir, proj);
+
+ float *p, pp[3];
+ vtkPoints* aPoints = vtkPoints::New();
+ for (k = 0; k < cell->Points->GetNumberOfPoints(); k++) {
+ p = cell->Points->GetPoint(k);
+ vtkPlane::GeneralizedProjectPoint(p, orig, dir, pp);
+ aPoints->InsertNextPoint(pp[0], pp[1], pp[2]);
+ }
+
+ int result = 0;
+ if (PointInside(proj, aPoints)) {
+ result = (d1<d2) ? 1 : 2;
+ }
+
+ if (result == 0) {
+ // test for boundary cells
+ for (k = 0; k < tcell->Points->GetNumberOfPoints(); k++) {
+ p = tcell->Points->GetPoint(k);
+ vtkPlane::GeneralizedProjectPoint(p, orig, dir, pp);
+ if (PointInside(pp, aPoints)) {
+ result = 1; break;
+ }
+ }
+ if (result && d2<d1) result = 2;
+ }
+
+ aPoints->Delete();
+ return result;
+}
+
+/*! Check point position.
+ * \param point[3] - point
+ * \param list - point data set
+ * \retval 0 or 1 - The method returns a non-zero value, if the point is inlide point data set
+ */
+char VTKViewer_CellRectPicker::PointInside(float point[3], vtkPoints* list)
+{
+ int i, k, l, n;
+ float x[3], *a1, *a2, v[3], p[3], q[3];
+
+ n = list->GetNumberOfPoints();
+ if (n < 3) return 0;
+
+ for (k = 0; k < n; k++) {
+ l = k+1; if (l == n) l = 0;
+ a1 = list->GetPoint(k);
+ a2 = list->GetPoint(l);
+
+ // compute vectors
+ for (i = 0; i < 3; i++) {
+ x[i] = point[i] - a1[i];
+ v[i] = a2[i]-a1[i];
+ }
+
+ // check if point coincides with vertex
+ if (x[0]*x[0] + x[1]*x[1] + x[2]*x[2] < 1.e-7) return 0;
+
+ // compute normal
+ vtkMath::Cross(x, v, p);
+
+ // check if point lays on edge
+ if (p[0]*p[0] + p[1]*p[1] + p[2]*p[2] < 1.e-7) return 0;
+
+ // check if normals are in the same direction
+ if (k > 0) {
+ if (vtkMath::Dot(p, q) < 0.0) return 0;
+ }
+
+ // remember normal direction
+ for (i = 0; i < 3; i++) {
+ q[i] = p[i];
+ }
+ }
+
+ return 1;
+}
--- /dev/null
+// SALOME VTKViewer : build VTK viewer into Salome desktop
+//
+// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+// File : VTKViewer_CellRectPicker.h
+// Author : Natalia KOPNOVA
+// Module : SALOME
+
+
+#ifndef __VTKViewer_CellRectPicker_h
+#define __VTKViewer_CellRectPicker_h
+
+#include "VTKViewer_RectPicker.h"
+#include <map>
+#include <vector>
+
+/*! \brief Cell data structure*/
+typedef struct {
+ vtkIdType cellId;
+ int subId;
+ float depth;
+ float p1[3];
+ float p2[3];
+} VTKViewer_CellData;
+
+typedef std::vector<VTKViewer_CellData> VTKViewer_CellDataSet;
+typedef std::map<vtkActor*, VTKViewer_CellDataSet> VTKViewer_ActorDataMap;
+
+class vtkCell;
+class vtkGenericCell;
+class vtkQuad;
+
+#ifdef WIN32
+#pragma warning ( disable:4251 )
+#endif
+
+/*!Rectangular cell picker class.*/
+class VTK_EXPORT VTKViewer_CellRectPicker : public VTKViewer_RectPicker
+{
+public:
+ /*!Create new instance of CellRectPicker class.*/
+ static VTKViewer_CellRectPicker *New();
+
+ /*! \fn vtkTypeMacro(VTKViewer_CellRectPicker,VTKViewer_RectPicker);
+ * \brief VTK type macros.
+ */
+ vtkTypeMacro(VTKViewer_CellRectPicker,VTKViewer_RectPicker);
+
+ /*! \fn VTKViewer_CellDataSet GetCellData(vtkActor* actor)
+ * \brief Get the id of the picked cells.
+ * \brief (Notes: use GetActors() to get picked actors list)
+ * \param actor - vtkActor pointer
+ */
+ VTKViewer_CellDataSet GetCellData(vtkActor* actor)
+ { return this->ActorData[actor]; }
+
+ static int IntersectCells(vtkCell* c1, float d1, vtkCell* c2, float d2, float dir[3]);
+
+ static char PointInside(float point[3], vtkPoints* list);
+
+protected:
+
+ VTKViewer_CellRectPicker();
+ ~VTKViewer_CellRectPicker();
+
+ VTKViewer_ActorDataMap ActorData;
+
+ virtual float IntersectWithHex(float p1[4][4], float p2[4][4], float tol,
+ vtkAssemblyPath *path, vtkProp3D *p,
+ vtkAbstractMapper3D *m);
+
+ void Initialize();
+
+
+ void IncludeCell(vtkDataSet* input, VTKViewer_CellData cellData, VTKViewer_CellDataSet& dalaList);
+ void IncludeActor(vtkProp3D* prop, vtkDataSet* input, VTKViewer_CellDataSet& dataList);
+
+private:
+ vtkGenericCell *Cell;
+ vtkQuad* Quad1;
+ vtkQuad* Quad2;
+};
+
+#ifdef WIN32
+#pragma warning ( default:4251 )
+#endif
+
+#endif
+
+
--- /dev/null
+// Copyright (C) 2005 OPEN CASCADE, CEA/DEN, EDF R&D, PRINCIPIA R&D
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+
+#include "VTKViewer_ConvexTool.h"
+
+#include <set>
+#include <map>
+
+#ifdef WNT
+#include <algorithm>
+#endif
+
+#include <vtkUnstructuredGrid.h>
+#include <vtkGeometryFilter.h>
+#include <vtkDelaunay3D.h>
+#include <vtkGenericCell.h>
+#include <vtkPolyData.h>
+#include <vtkCellData.h>
+#include <vtkPoints.h>
+#include <vtkIdList.h>
+#include <vtkCell.h>
+#include <vtkPlane.h>
+#include <vtkMath.h>
+
+namespace
+{
+ typedef std::vector<vtkIdType> TConnectivities;
+
+ struct TPolygon
+ {
+ TConnectivities myConnectivities;
+ vtkFloatingPointType myOrigin[3];
+ vtkFloatingPointType myNormal[3];
+ TPolygon(const TConnectivities& theConnectivities,
+ vtkFloatingPointType theOrigin[3],
+ vtkFloatingPointType theNormal[3]):
+ myConnectivities(theConnectivities)
+ {
+ myOrigin[0] = theOrigin[0];
+ myOrigin[1] = theOrigin[1];
+ myOrigin[2] = theOrigin[2];
+
+ myNormal[0] = theNormal[0];
+ myNormal[1] = theNormal[1];
+ myNormal[2] = theNormal[2];
+ }
+ };
+
+ typedef std::vector<TPolygon> TPolygons;
+}
+
+/*!
+ Constructor
+*/
+VTKViewer_Triangulator
+::VTKViewer_Triangulator():
+ myInput(NULL),
+ myCellId(-1),
+ myShowInside(-1),
+ myAllVisible(-1),
+ myCellsVisibility(NULL),
+ myCellIds(vtkIdList::New())
+{}
+
+
+/*!
+ Destructor
+*/
+VTKViewer_Triangulator
+::~VTKViewer_Triangulator()
+{
+ myCellIds->Delete();
+}
+
+
+
+bool
+VTKViewer_Triangulator
+::Execute(vtkUnstructuredGrid *theInput,
+ vtkCellData* thInputCD,
+ vtkIdType theCellId,
+ int theShowInside,
+ int theAllVisible,
+ const char* theCellsVisibility,
+ vtkPolyData *theOutput,
+ vtkCellData* theOutputCD,
+ int theStoreMapping,
+ std::vector<vtkIdType>& theVTK2ObjIds,
+ bool theIsCheckConvex)
+{
+ myInput = theInput;
+ myCellId = theCellId;
+ myShowInside = theShowInside;
+ myAllVisible = theAllVisible;
+ myCellsVisibility = theCellsVisibility;
+
+ vtkPoints *aPoints = InitPoints();
+ vtkIdType aNumPts = GetNbOfPoints();
+ //cout<<"Triangulator - aNumPts = "<<aNumPts<<"\n";
+
+ if(aNumPts == 0)
+ return true;
+
+ // To calculate the bary center of the cell
+ vtkFloatingPointType aCellCenter[3] = {0.0, 0.0, 0.0};
+ {
+ vtkFloatingPointType aPntCoord[3];
+ for (int aPntId = 0; aPntId < aNumPts; aPntId++) {
+ aPoints->GetPoint(GetPointId(aPntId),aPntCoord);
+ //cout<<"\taPntId = "<<aPntId<<" {"<<aPntCoord[0]<<", "<<aPntCoord[1]<<", "<<aPntCoord[2]<<"}\n";
+ aCellCenter[0] += aPntCoord[0];
+ aCellCenter[1] += aPntCoord[1];
+ aCellCenter[2] += aPntCoord[2];
+ }
+ aCellCenter[0] /= aNumPts;
+ aCellCenter[1] /= aNumPts;
+ aCellCenter[2] /= aNumPts;
+ }
+
+ vtkFloatingPointType aCellLength = GetCellLength();
+ int aNumFaces = GetNumFaces();
+
+ static vtkFloatingPointType EPS = 1.0E-2;
+ vtkFloatingPointType aDistEps = aCellLength * EPS;
+ //cout<<"\taCellLength = "<<aCellLength<<"; aDistEps = "<<aDistEps<<"\n";
+
+ // To initialize set of points that belong to the cell
+ typedef std::set<vtkIdType> TPointIds;
+ TPointIds anInitialPointIds;
+ for(vtkIdType aPntId = 0; aPntId < aNumPts; aPntId++)
+ anInitialPointIds.insert(GetPointId(aPntId));
+
+ // To initialize set of points by face that belong to the cell and backward
+ typedef std::set<vtkIdType> TFace2Visibility;
+ TFace2Visibility aFace2Visibility;
+
+ typedef std::set<TPointIds> TFace2PointIds;
+ TFace2PointIds aFace2PointIds;
+
+ for (int aFaceId = 0; aFaceId < aNumFaces; aFaceId++) {
+ vtkCell* aFace = GetFace(aFaceId);
+
+ GetCellNeighbors(theCellId, aFace, myCellIds);
+ if((!myAllVisible && !myCellsVisibility[myCellIds->GetId(0)]) ||
+ myCellIds->GetNumberOfIds() <= 0 || myShowInside)
+ {
+ TPointIds aPointIds;
+ vtkIdList *anIdList = aFace->PointIds;
+ aPointIds.insert(anIdList->GetId(0));
+ aPointIds.insert(anIdList->GetId(1));
+ aPointIds.insert(anIdList->GetId(2));
+
+ aFace2PointIds.insert(aPointIds);
+ aFace2Visibility.insert(aFaceId);
+ }
+ }
+
+
+ ::TPolygons aPolygons;
+
+ for (int aFaceId = 0; aFaceId < aNumFaces; aFaceId++) {
+ if(aFace2Visibility.find(aFaceId) == aFace2Visibility.end())
+ continue;
+
+ vtkCell* aFace = GetFace(aFaceId);
+
+ vtkIdList *anIdList = aFace->PointIds;
+ vtkIdType aNewPts[3] = {anIdList->GetId(0), anIdList->GetId(1), anIdList->GetId(2)};
+
+ // To initialize set of points for the plane where the trinangle face belong to
+ TPointIds aPointIds;
+ aPointIds.insert(aNewPts[0]);
+ aPointIds.insert(aNewPts[1]);
+ aPointIds.insert(aNewPts[2]);
+
+ // To get know, if the points of the trinagle were already observed
+ bool anIsObserved = aFace2PointIds.find(aPointIds) == aFace2PointIds.end();
+ //cout<<"\taFaceId = "<<aFaceId<<"; anIsObserved = "<<anIsObserved;
+ //cout<<"; aNewPts = {"<<aNewPts[0]<<", "<<aNewPts[1]<<", "<<aNewPts[2]<<"}\n";
+
+ if(!anIsObserved){
+ // To get coordinates of the points of the traingle face
+ vtkFloatingPointType aCoord[3][3];
+ aPoints->GetPoint(aNewPts[0],aCoord[0]);
+ aPoints->GetPoint(aNewPts[1],aCoord[1]);
+ aPoints->GetPoint(aNewPts[2],aCoord[2]);
+
+ // To calculate plane normal
+ vtkFloatingPointType aVector01[3] = { aCoord[1][0] - aCoord[0][0],
+ aCoord[1][1] - aCoord[0][1],
+ aCoord[1][2] - aCoord[0][2] };
+
+ vtkFloatingPointType aVector02[3] = { aCoord[2][0] - aCoord[0][0],
+ aCoord[2][1] - aCoord[0][1],
+ aCoord[2][2] - aCoord[0][2] };
+
+ // To calculate the normal for the triangle
+ vtkFloatingPointType aNormal[3];
+ vtkMath::Cross(aVector02,aVector01,aNormal);
+
+ vtkMath::Normalize(aNormal);
+
+ // To calculate what points belong to the plane
+ // To calculate bounds of the point set
+ vtkFloatingPointType aCenter[3] = {0.0, 0.0, 0.0};
+ {
+ TPointIds::const_iterator anIter = anInitialPointIds.begin();
+ TPointIds::const_iterator anEndIter = anInitialPointIds.end();
+ for(; anIter != anEndIter; anIter++){
+ vtkFloatingPointType aPntCoord[3];
+ vtkIdType aPntId = *anIter;
+ aPoints->GetPoint(aPntId,aPntCoord);
+ vtkFloatingPointType aDist = vtkPlane::DistanceToPlane(aPntCoord,aNormal,aCoord[0]);
+ //cout<<"\t\taPntId = "<<aPntId<<" {"<<aPntCoord[0]<<", "<<aPntCoord[1]<<", "<<aPntCoord[2]<<"}; aDist = "<<aDist<<"\n";
+ if(fabs(aDist) < aDistEps){
+ aPointIds.insert(aPntId);
+ aCenter[0] += aPntCoord[0];
+ aCenter[1] += aPntCoord[1];
+ aCenter[2] += aPntCoord[2];
+ }
+ }
+ int aNbPoints = aPointIds.size();
+ aCenter[0] /= aNbPoints;
+ aCenter[1] /= aNbPoints;
+ aCenter[2] /= aNbPoints;
+ }
+
+ //To sinchronize orientation of the cell and its face
+ vtkFloatingPointType aVectorC[3] = { aCenter[0] - aCellCenter[0],
+ aCenter[1] - aCellCenter[1],
+ aCenter[2] - aCellCenter[2] };
+ vtkMath::Normalize(aVectorC);
+
+ vtkFloatingPointType aDot = vtkMath::Dot(aNormal,aVectorC);
+ //cout<<"\t\taNormal = {"<<aNormal[0]<<", "<<aNormal[1]<<", "<<aNormal[2]<<"}";
+ //cout<<"; aVectorC = {"<<aVectorC[0]<<", "<<aVectorC[1]<<", "<<aVectorC[2]<<"}\n";
+ //cout<<"\t\taDot = "<<aDot<<"\n";
+ if(aDot > 0){
+ aNormal[0] = -aNormal[0];
+ aNormal[1] = -aNormal[1];
+ aNormal[2] = -aNormal[2];
+ }
+
+ // To calculate the primary direction for point set
+ vtkFloatingPointType aVector0[3] = { aCoord[0][0] - aCenter[0],
+ aCoord[0][1] - aCenter[1],
+ aCoord[0][2] - aCenter[2] };
+ vtkMath::Normalize(aVector0);
+
+ //cout<<"\t\taCenter = {"<<aCenter[0]<<", "<<aCenter[1]<<", "<<aCenter[2]<<"}";
+ //cout<<"; aVector0 = {"<<aVector0[0]<<", "<<aVector0[1]<<", "<<aVector0[2]<<"}\n";
+
+ // To calculate the set of points by face those that belong to the plane
+ TFace2PointIds aRemoveFace2PointIds;
+ {
+ TFace2PointIds::const_iterator anIter = aFace2PointIds.begin();
+ TFace2PointIds::const_iterator anEndIter = aFace2PointIds.end();
+ for(; anIter != anEndIter; anIter++){
+ const TPointIds& anIds = *anIter;
+ TPointIds anIntersection;
+ std::set_intersection(aPointIds.begin(),aPointIds.end(),
+ anIds.begin(),anIds.end(),
+ std::inserter(anIntersection,anIntersection.begin()));
+
+ if(anIntersection == anIds){
+ aRemoveFace2PointIds.insert(anIds);
+ }
+ }
+ }
+
+ // To remove from the set of points by face those that belong to the plane
+ {
+ TFace2PointIds::const_iterator anIter = aRemoveFace2PointIds.begin();
+ TFace2PointIds::const_iterator anEndIter = aRemoveFace2PointIds.end();
+ for(; anIter != anEndIter; anIter++){
+ const TPointIds& anIds = *anIter;
+ aFace2PointIds.erase(anIds);
+ }
+ }
+
+ // To sort the planar set of the points accrding to the angle
+ {
+ typedef std::map<vtkFloatingPointType,vtkIdType> TSortedPointIds;
+ TSortedPointIds aSortedPointIds;
+
+ TPointIds::const_iterator anIter = aPointIds.begin();
+ TPointIds::const_iterator anEndIter = aPointIds.end();
+ for(; anIter != anEndIter; anIter++){
+ vtkFloatingPointType aPntCoord[3];
+ vtkIdType aPntId = *anIter;
+ aPoints->GetPoint(aPntId,aPntCoord);
+ vtkFloatingPointType aVector[3] = { aPntCoord[0] - aCenter[0],
+ aPntCoord[1] - aCenter[1],
+ aPntCoord[2] - aCenter[2] };
+ vtkMath::Normalize(aVector);
+
+ vtkFloatingPointType aCross[3];
+ vtkMath::Cross(aVector,aVector0,aCross);
+ bool aGreaterThanPi = vtkMath::Dot(aCross,aNormal) < 0;
+ vtkFloatingPointType aCosinus = vtkMath::Dot(aVector,aVector0);
+ if(aCosinus > 1.0)
+ aCosinus = 1.0;
+ if(aCosinus < -1.0)
+ aCosinus = -1.0;
+ static vtkFloatingPointType a2Pi = 2.0 * vtkMath::Pi();
+ vtkFloatingPointType anAngle = acos(aCosinus);
+ //cout<<"\t\t\taPntId = "<<aPntId<<" {"<<aPntCoord[0]<<", "<<aPntCoord[1]<<", "<<aPntCoord[2]<<"}";
+ //cout<<"; aGreaterThanPi = "<<aGreaterThanPi<<"; aCosinus = "<<aCosinus<<"; anAngle = "<<anAngle<<"\n";
+ if(aGreaterThanPi){
+ anAngle = a2Pi - anAngle;
+ //cout<<"\t\t\t\tanAngle = "<<anAngle<<"\n";
+ }
+ aSortedPointIds[anAngle] = aPntId;
+ }
+
+ if(!aSortedPointIds.empty()){
+ int aNumFacePts = aSortedPointIds.size();
+ ::TConnectivities aConnectivities(aNumFacePts);
+ TSortedPointIds::const_iterator anIter = aSortedPointIds.begin();
+ TSortedPointIds::const_iterator anEndIter = aSortedPointIds.end();
+ for(vtkIdType anId = 0; anIter != anEndIter; anIter++, anId++){
+ vtkIdType aPntId = anIter->second;
+ aConnectivities[anId] = GetConnectivity(aPntId);
+ }
+ aPolygons.push_back(::TPolygon(aConnectivities,aCenter,aNormal));
+ }
+ }
+ }
+ }
+
+ if(aPolygons.empty())
+ return true;
+
+ // To check, whether the polygons give a convex polyhedron or not
+ if(theIsCheckConvex){
+ int aNbPolygons = aPolygons.size();
+ for (int aPolygonId = 0; aPolygonId < aNbPolygons; aPolygonId++) {
+ ::TPolygon& aPolygon = aPolygons[aPolygonId];
+ vtkFloatingPointType* aNormal = aPolygon.myNormal;
+ vtkFloatingPointType* anOrigin = aPolygon.myOrigin;
+ //cout<<"\taPolygonId = "<<aPolygonId<<"\n";
+ //cout<<"\t\taNormal = {"<<aNormal[0]<<", "<<aNormal[1]<<", "<<aNormal[2]<<"}";
+ //cout<<"; anOrigin = {"<<anOrigin[0]<<", "<<anOrigin[1]<<", "<<anOrigin[2]<<"}\n";
+ for(vtkIdType aPntId = 0; aPntId < aNumPts; aPntId++){
+ vtkFloatingPointType aPntCoord[3];
+ vtkIdType anId = GetPointId(aPntId);
+ aPoints->GetPoint(anId,aPntCoord);
+ vtkFloatingPointType aDist = vtkPlane::Evaluate(aNormal,anOrigin,aPntCoord);
+ //cout<<"\t\taPntId = "<<anId<<" {"<<aPntCoord[0]<<", "<<aPntCoord[1]<<", "<<aPntCoord[2]<<"}; aDist = "<<aDist<<"\n";
+ if(aDist < -aDistEps)
+ return false;
+ }
+ }
+ }
+
+
+ // To pass resulting set of the polygons to the output
+ {
+ int aNbPolygons = aPolygons.size();
+ for (int aPolygonId = 0; aPolygonId < aNbPolygons; aPolygonId++) {
+ ::TPolygon& aPolygon = aPolygons[aPolygonId];
+ TConnectivities& aConnectivities = aPolygon.myConnectivities;
+ int aNbPoints = aConnectivities.size();
+ vtkIdType aNewCellId = theOutput->InsertNextCell(VTK_POLYGON,aNbPoints,&aConnectivities[0]);
+ if(theStoreMapping)
+ theVTK2ObjIds.push_back(theCellId);
+ theOutputCD->CopyData(thInputCD,theCellId,aNewCellId);
+ }
+ }
+
+ //cout<<"\tTriangulator - Ok\n";
+ return true;
+}
+
+/*!
+ Constructor
+*/
+VTKViewer_OrderedTriangulator
+::VTKViewer_OrderedTriangulator():
+ myCell(vtkGenericCell::New())
+{}
+
+/*!
+ Destructor
+*/
+VTKViewer_OrderedTriangulator
+::~VTKViewer_OrderedTriangulator()
+{
+ myCell->Delete();
+}
+
+vtkPoints*
+VTKViewer_OrderedTriangulator
+::InitPoints()
+{
+ myInput->GetCell(myCellId,myCell);
+ return myInput->GetPoints();
+}
+
+vtkIdType
+VTKViewer_OrderedTriangulator
+::GetNbOfPoints()
+{
+ return myCell->GetNumberOfPoints();
+}
+
+vtkIdType
+VTKViewer_OrderedTriangulator
+::GetPointId(vtkIdType thePointId)
+{
+ return myCell->GetPointId(thePointId);
+}
+
+vtkFloatingPointType
+VTKViewer_OrderedTriangulator
+::GetCellLength()
+{
+ return sqrt(myCell->GetLength2());
+}
+
+vtkIdType
+VTKViewer_OrderedTriangulator
+::GetNumFaces()
+{
+ return myCell->GetNumberOfFaces();
+}
+
+vtkCell*
+VTKViewer_OrderedTriangulator
+::GetFace(vtkIdType theFaceId)
+{
+ return myCell->GetFace(theFaceId);
+}
+
+void
+VTKViewer_OrderedTriangulator
+::GetCellNeighbors(vtkIdType theCellId,
+ vtkCell* theFace,
+ vtkIdList* theCellIds)
+{
+ vtkIdList *anIdList = theFace->PointIds;
+ myInput->GetCellNeighbors(theCellId, anIdList, theCellIds);
+}
+
+vtkIdType
+VTKViewer_OrderedTriangulator
+::GetConnectivity(vtkIdType thePntId)
+{
+ return thePntId;
+}
+
+/*!
+ Constructor
+*/
+VTKViewer_DelaunayTriangulator
+::VTKViewer_DelaunayTriangulator():
+ myUnstructuredGrid(vtkUnstructuredGrid::New()),
+ myGeometryFilter(vtkGeometryFilter::New()),
+ myDelaunay3D(vtkDelaunay3D::New()),
+ myFaceIds(vtkIdList::New()),
+ myPoints(vtkPoints::New()),
+ myPolyData(NULL),
+ myPointIds(NULL)
+{
+ myDelaunay3D->SetInput(myUnstructuredGrid);
+ myGeometryFilter->SetInput(myDelaunay3D->GetOutput());
+}
+
+
+
+/*!
+ Destructor
+*/
+VTKViewer_DelaunayTriangulator
+::~VTKViewer_DelaunayTriangulator()
+{
+ myUnstructuredGrid->Delete();
+ myGeometryFilter->Delete();
+ myDelaunay3D->Delete();
+ myFaceIds->Delete();
+ myPoints->Delete();
+}
+
+
+vtkPoints*
+VTKViewer_DelaunayTriangulator
+::InitPoints()
+{
+ myPoints->Reset();
+ myUnstructuredGrid->Initialize();
+ myUnstructuredGrid->Allocate();
+ myUnstructuredGrid->SetPoints(myPoints);
+
+ vtkIdType aNumPts;
+ myInput->GetCellPoints(myCellId,aNumPts,myPointIds);
+
+ if ( aNumPts < myPoints->GetNumberOfPoints() )
+ myPoints->Reset();
+
+ {
+ vtkFloatingPointType aPntCoord[3];
+ myPoints->SetNumberOfPoints(aNumPts);
+ vtkPoints *anInputPoints = myInput->GetPoints();
+ for (int aPntId = 0; aPntId < aNumPts; aPntId++) {
+ anInputPoints->GetPoint(myPointIds[aPntId],aPntCoord);
+ myPoints->SetPoint(aPntId,aPntCoord);
+ }
+ }
+
+ myPoints->Modified();
+ myUnstructuredGrid->Modified();
+
+ myGeometryFilter->Update();
+ myPolyData = myGeometryFilter->GetOutput();
+
+ return myPoints;
+}
+
+vtkIdType
+VTKViewer_DelaunayTriangulator
+::GetNbOfPoints()
+{
+ return myPoints->GetNumberOfPoints();
+}
+
+vtkIdType
+VTKViewer_DelaunayTriangulator
+::GetPointId(vtkIdType thePointId)
+{
+ return thePointId;
+}
+
+vtkFloatingPointType
+VTKViewer_DelaunayTriangulator
+::GetCellLength()
+{
+ return myPolyData->GetLength();
+}
+
+vtkIdType
+VTKViewer_DelaunayTriangulator
+::GetNumFaces()
+{
+ return myPolyData->GetNumberOfCells();
+}
+
+vtkCell*
+VTKViewer_DelaunayTriangulator
+::GetFace(vtkIdType theFaceId)
+{
+ return myPolyData->GetCell(theFaceId);
+}
+
+void
+VTKViewer_DelaunayTriangulator
+::GetCellNeighbors(vtkIdType theCellId,
+ vtkCell* theFace,
+ vtkIdList* theCellIds)
+{
+ myFaceIds->Reset();
+ vtkIdList *anIdList = theFace->PointIds;
+ myFaceIds->InsertNextId(myPointIds[anIdList->GetId(0)]);
+ myFaceIds->InsertNextId(myPointIds[anIdList->GetId(1)]);
+ myFaceIds->InsertNextId(myPointIds[anIdList->GetId(2)]);
+
+ myInput->GetCellNeighbors(theCellId, myFaceIds, theCellIds);
+}
+
+
+vtkIdType
+VTKViewer_DelaunayTriangulator
+::GetConnectivity(vtkIdType thePntId)
+{
+ return myPointIds[thePntId];
+}
--- /dev/null
+// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+
+#ifndef _VTKViewer_ConvexTool_H
+#define _VTKViewer_ConvexTool_H
+
+#include "VTKViewer.h"
+
+#include <vector>
+
+#include <vtkSystemIncludes.h>
+
+class vtkUnstructuredGrid;
+class vtkGeometryFilter;
+class vtkGenericCell;
+class vtkDelaunay3D;
+class vtkPolyData;
+class vtkCellData;
+class vtkPoints;
+class vtkIdList;
+class vtkCell;
+
+class VTKVIEWER_EXPORT VTKViewer_Triangulator
+{
+ public:
+ VTKViewer_Triangulator();
+
+ ~VTKViewer_Triangulator();
+
+ bool
+ Execute(vtkUnstructuredGrid *theInput,
+ vtkCellData* thInputCD,
+ vtkIdType theCellId,
+ int theShowInside,
+ int theAllVisible,
+ const char* theCellsVisibility,
+ vtkPolyData *theOutput,
+ vtkCellData* theOutputCD,
+ int theStoreMapping,
+ std::vector<vtkIdType>& theVTK2ObjIds,
+ bool theIsCheckConvex);
+
+ protected:
+ vtkIdList* myCellIds;
+
+ vtkUnstructuredGrid *myInput;
+ vtkIdType myCellId;
+ int myShowInside;
+ int myAllVisible;
+ const char* myCellsVisibility;
+
+ virtual
+ vtkPoints*
+ InitPoints() = 0;
+
+ virtual
+ vtkIdType
+ GetNbOfPoints() = 0;
+
+ virtual
+ vtkIdType
+ GetPointId(vtkIdType thePointId) = 0;
+
+ virtual
+ vtkFloatingPointType
+ GetCellLength() = 0;
+
+ virtual
+ vtkIdType
+ GetNumFaces() = 0;
+
+ virtual
+ vtkCell*
+ GetFace(vtkIdType theFaceId) = 0;
+
+ virtual
+ void
+ GetCellNeighbors(vtkIdType theCellId,
+ vtkCell* theFace,
+ vtkIdList* theCellIds) = 0;
+
+ virtual
+ vtkIdType
+ GetConnectivity(vtkIdType thePntId) = 0;
+};
+
+
+class VTKVIEWER_EXPORT VTKViewer_OrderedTriangulator : public VTKViewer_Triangulator
+{
+ public:
+
+ VTKViewer_OrderedTriangulator();
+
+ ~VTKViewer_OrderedTriangulator();
+
+ protected:
+ vtkGenericCell *myCell;
+
+ virtual
+ vtkPoints*
+ InitPoints();
+
+ virtual
+ vtkIdType
+ GetNbOfPoints();
+
+ vtkIdType
+ GetPointId(vtkIdType thePointId);
+
+ virtual
+ vtkFloatingPointType
+ GetCellLength();
+
+ virtual
+ vtkIdType
+ GetNumFaces();
+
+ virtual
+ vtkCell*
+ GetFace(vtkIdType theFaceId);
+
+ virtual
+ void
+ GetCellNeighbors(vtkIdType theCellId,
+ vtkCell* theFace,
+ vtkIdList* theCellIds);
+
+ virtual
+ vtkIdType
+ GetConnectivity(vtkIdType thePntId);
+};
+
+
+class VTKVIEWER_EXPORT VTKViewer_DelaunayTriangulator : public VTKViewer_Triangulator
+{
+ public:
+
+ VTKViewer_DelaunayTriangulator();
+
+ ~VTKViewer_DelaunayTriangulator();
+
+ protected:
+ vtkUnstructuredGrid* myUnstructuredGrid;
+ vtkGeometryFilter* myGeometryFilter;
+ vtkDelaunay3D* myDelaunay3D;
+ vtkPolyData* myPolyData;
+ vtkIdType *myPointIds;
+ vtkIdList* myFaceIds;
+ vtkPoints* myPoints;
+
+ virtual
+ vtkPoints*
+ InitPoints();
+
+ virtual
+ vtkIdType
+ GetNbOfPoints();
+
+ vtkIdType
+ GetPointId(vtkIdType thePointId);
+
+ virtual
+ vtkFloatingPointType
+ GetCellLength();
+
+ virtual
+ vtkIdType
+ GetNumFaces();
+
+ virtual
+ vtkCell*
+ GetFace(vtkIdType theFaceId);
+
+ virtual
+ void
+ GetCellNeighbors(vtkIdType theCellId,
+ vtkCell* theFace,
+ vtkIdList* theCellIds);
+
+ virtual
+ vtkIdType
+ GetConnectivity(vtkIdType thePntId);
+};
+
+
+#endif // _VTKViewer_ConvexTool_H
--- /dev/null
+// VISU CONVERTOR :
+//
+// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+//
+// File: VISU_ExtractUnstructuredGrid.cxx
+// Author: Alexey PETROV
+// Module : VISU
+
+
+#include "VTKViewer_ExtractUnstructuredGrid.h"
+#include "VTKViewer_CellLocationsArray.h"
+
+#include <vtkUnsignedCharArray.h>
+#include <vtkUnstructuredGrid.h>
+#include <vtkObjectFactory.h>
+#include <vtkCellArray.h>
+#include <vtkIdList.h>
+#include <vtkCell.h>
+
+using namespace std;
+
+#ifdef _DEBUG_
+static int MYDEBUG = 0;
+#else
+static int MYDEBUG = 0;
+#endif
+
+#if defined __GNUC__
+ #if __GNUC__ == 2
+ #define __GNUC_2__
+ #endif
+#endif
+
+vtkStandardNewMacro(VTKViewer_ExtractUnstructuredGrid);
+
+
+VTKViewer_ExtractUnstructuredGrid::VTKViewer_ExtractUnstructuredGrid():
+ myExtractionMode(eCells), myChangeMode(ePassAll)
+{}
+
+
+VTKViewer_ExtractUnstructuredGrid::~VTKViewer_ExtractUnstructuredGrid(){}
+
+
+void VTKViewer_ExtractUnstructuredGrid::RegisterCell(vtkIdType theCellId){
+// if(0 && MYDEBUG) MESSAGE("RegisterCell - theCellId = "<<theCellId);
+ myCellIds.insert(theCellId);
+ Modified();
+}
+
+
+void VTKViewer_ExtractUnstructuredGrid::RegisterCellsWithType(vtkIdType theCellType){
+// if(0 && MYDEBUG) MESSAGE("RegisterCellsWithType - theCellType = "<<theCellType);
+ myCellTypes.insert(theCellType);
+ Modified();
+}
+
+
+void VTKViewer_ExtractUnstructuredGrid::SetStoreMapping(int theStoreMapping){
+ myStoreMapping = theStoreMapping != 0;
+ this->Modified();
+}
+
+vtkIdType VTKViewer_ExtractUnstructuredGrid::GetInputId(int theOutId) const
+{
+ if ( myCellIds.empty() && myCellTypes.empty() )
+ return theOutId;
+
+ if ( myOut2InId.empty() || theOutId > (int)myOut2InId.size() )
+ return -1;
+#if defined __GNUC_2__
+ return myOut2InId[theOutId];
+#else
+ return myOut2InId.at(theOutId);
+#endif
+}
+
+vtkIdType VTKViewer_ExtractUnstructuredGrid::GetOutputId(int theInId) const{
+ if(myCellIds.empty() && myCellTypes.empty()) return theInId;
+ TMapId::const_iterator anIter = myIn2OutId.find(theInId);
+ if(anIter == myIn2OutId.end()) return -1;
+ return anIter->second;
+}
+
+
+inline void InsertCell(vtkUnstructuredGrid *theInput,
+ vtkCellArray *theConnectivity,
+ vtkUnsignedCharArray* theCellTypesArray,
+ vtkIdType theCellId,
+ vtkIdList *theIdList,
+ bool theStoreMapping,
+ vtkIdType theOutId,
+ VTKViewer_ExtractUnstructuredGrid::TVectorId& theOut2InId,
+ VTKViewer_ExtractUnstructuredGrid::TMapId& theIn2OutId)
+{
+ vtkCell *aCell = theInput->GetCell(theCellId);
+ vtkIdList *aPntIds = aCell->GetPointIds();
+ vtkIdType aNbIds = aPntIds->GetNumberOfIds();
+ theIdList->SetNumberOfIds(aNbIds);
+ for(vtkIdType i = 0; i < aNbIds; i++){
+ theIdList->SetId(i,aPntIds->GetId(i));
+ }
+ theConnectivity->InsertNextCell(theIdList);
+
+ vtkIdType aCellType = aCell->GetCellType();
+ theCellTypesArray->InsertNextValue(aCellType);
+ if(theStoreMapping){
+ theOut2InId.push_back(theCellId);
+ theIn2OutId[theCellId] = theOutId;
+ }
+}
+
+inline void InsertPointCell(vtkCellArray *theConnectivity,
+ vtkUnsignedCharArray* theCellTypesArray,
+ vtkIdType theCellId,
+ vtkIdList *theIdList,
+ bool theStoreMapping,
+ vtkIdType theOutId,
+ VTKViewer_ExtractUnstructuredGrid::TVectorId& theOut2InId,
+ VTKViewer_ExtractUnstructuredGrid::TMapId& theIn2OutId)
+{
+ theIdList->SetId(0,theCellId);
+ theConnectivity->InsertNextCell(theIdList);
+ theCellTypesArray->InsertNextValue(VTK_VERTEX);
+ if(theStoreMapping){
+ theOut2InId.push_back(theCellId);
+ theIn2OutId[theCellId] = theOutId;
+ }
+}
+
+void VTKViewer_ExtractUnstructuredGrid::Execute(){
+ vtkUnstructuredGrid *anInput = this->GetInput();
+ vtkUnstructuredGrid *anOutput = this->GetOutput();
+ myOut2InId.clear(); myIn2OutId.clear();
+
+/* if(MYDEBUG){
+ MESSAGE("Execute - anInput->GetNumberOfCells() = "<<anInput->GetNumberOfCells());
+ MESSAGE("Execute - myCellTypes.size() = "<<myCellTypes.size());
+ MESSAGE("Execute - myCellIds.size() = "<<myCellIds.size());
+ MESSAGE("Execute - myExtractionMode = "<<myExtractionMode);
+ MESSAGE("Execute - myChangeMode = "<<myChangeMode);
+ }*/
+ if(myExtractionMode == eCells){
+ if(myChangeMode == ePassAll || myCellIds.empty() && myCellTypes.empty() && myChangeMode == eRemoving){
+ if(vtkIdType aNbElems = anInput->GetNumberOfCells()){
+ if(myStoreMapping) myOut2InId.reserve(aNbElems);
+ anOutput->ShallowCopy(anInput);
+ for(vtkIdType aCellId = 0, anOutId = 0; aCellId < aNbElems; aCellId++,anOutId++){
+ if(myStoreMapping){
+ myOut2InId.push_back(aCellId);
+ myIn2OutId[aCellId] = anOutId;
+ }
+ }
+ }
+ }else{
+ vtkIdList *anIdList = vtkIdList::New();
+ vtkCellArray *aConnectivity = vtkCellArray::New();
+ vtkIdType aNbElems = anInput->GetNumberOfCells();
+ aConnectivity->Allocate(2*aNbElems,0);
+ vtkUnsignedCharArray* aCellTypesArray = vtkUnsignedCharArray::New();
+ aCellTypesArray->SetNumberOfComponents(1);
+ aCellTypesArray->Allocate(aNbElems*aCellTypesArray->GetNumberOfComponents());
+ if(!myCellIds.empty() && myCellTypes.empty()){
+ if(myStoreMapping) myOut2InId.reserve(myCellIds.size());
+ if(myChangeMode == eAdding){
+ for(vtkIdType aCellId = 0, anOutId = 0; aCellId < aNbElems; aCellId++,anOutId++){
+ if(myCellIds.find(aCellId) != myCellIds.end()){
+ InsertCell(anInput,aConnectivity,aCellTypesArray,aCellId,anIdList,
+ myStoreMapping,anOutId,myOut2InId,myIn2OutId);
+ }
+ }
+ }else{
+ for(vtkIdType aCellId = 0, anOutId = 0; aCellId < aNbElems; aCellId++,anOutId++){
+ if(myCellIds.find(aCellId) == myCellIds.end()){
+ InsertCell(anInput,aConnectivity,aCellTypesArray,aCellId,anIdList,
+ myStoreMapping,anOutId,myOut2InId,myIn2OutId);
+ }
+ }
+ }
+ }else if(myCellIds.empty() && !myCellTypes.empty()){
+ if(myChangeMode == eAdding){
+ for(vtkIdType aCellId = 0, anOutId = 0; aCellId < aNbElems; aCellId++,anOutId++){
+ vtkIdType aType = anInput->GetCellType(aCellId);
+ if(myCellTypes.find(aType) != myCellTypes.end()){
+ InsertCell(anInput,aConnectivity,aCellTypesArray,aCellId,anIdList,
+ myStoreMapping,anOutId,myOut2InId,myIn2OutId);
+ }
+ }
+ }else{
+ for(vtkIdType aCellId = 0, anOutId = 0; aCellId < aNbElems; aCellId++,anOutId++){
+ vtkIdType aType = anInput->GetCellType(aCellId);
+ if(myCellTypes.find(aType) == myCellTypes.end()){
+ InsertCell(anInput,aConnectivity,aCellTypesArray,aCellId,anIdList,
+ myStoreMapping,anOutId,myOut2InId,myIn2OutId);
+ }
+ }
+ }
+ }else if(!myCellIds.empty() && !myCellTypes.empty()){
+ if(myChangeMode == eAdding){
+ for(vtkIdType aCellId = 0, anOutId = 0; aCellId < aNbElems; aCellId++,anOutId++){
+ vtkIdType aType = anInput->GetCellType(aCellId);
+ if(myCellTypes.find(aType) != myCellTypes.end()){
+ if(myCellIds.find(aCellId) != myCellIds.end()){
+ InsertCell(anInput,aConnectivity,aCellTypesArray,aCellId,anIdList,
+ myStoreMapping,anOutId,myOut2InId,myIn2OutId);
+ }
+ }
+ }
+ }else{
+ for(vtkIdType aCellId = 0, anOutId = 0; aCellId < aNbElems; aCellId++,anOutId++){
+ vtkIdType aType = anInput->GetCellType(aCellId);
+ if(myCellTypes.find(aType) == myCellTypes.end()){
+ if(myCellIds.find(aCellId) == myCellIds.end()){
+ InsertCell(anInput,aConnectivity,aCellTypesArray,aCellId,anIdList,
+ myStoreMapping,anOutId,myOut2InId,myIn2OutId);
+ }
+ }
+ }
+ }
+ }
+ if((aNbElems = aConnectivity->GetNumberOfCells())){
+ VTKViewer_CellLocationsArray* aCellLocationsArray = VTKViewer_CellLocationsArray::New();
+ aCellLocationsArray->SetNumberOfComponents(1);
+ aCellLocationsArray->SetNumberOfTuples(aNbElems);
+ aConnectivity->InitTraversal();
+ for(vtkIdType i = 0, *pts, npts; aConnectivity->GetNextCell(npts,pts); i++){
+ aCellLocationsArray->SetValue(i,aConnectivity->GetTraversalLocation(npts));
+ }
+ anOutput->SetCells(aCellTypesArray,aCellLocationsArray,aConnectivity);
+ anOutput->SetPoints(anInput->GetPoints());
+ aCellLocationsArray->Delete();
+ }
+ aCellTypesArray->Delete();
+ aConnectivity->Delete();
+ anIdList->Delete();
+ }
+ }else{
+ vtkIdList *anIdList = vtkIdList::New();
+ anIdList->SetNumberOfIds(1);
+ vtkCellArray *aConnectivity = vtkCellArray::New();
+ vtkIdType aNbElems = anInput->GetNumberOfPoints();
+ aConnectivity->Allocate(2*aNbElems,0);
+ vtkUnsignedCharArray* aCellTypesArray = vtkUnsignedCharArray::New();
+ aCellTypesArray->SetNumberOfComponents(1);
+ aCellTypesArray->Allocate(aNbElems*aCellTypesArray->GetNumberOfComponents());
+ if(myChangeMode == ePassAll || myCellIds.empty() && myCellTypes.empty() && myChangeMode == eRemoving){
+ if(myStoreMapping) myOut2InId.reserve(aNbElems);
+ for(vtkIdType aCellId = 0, anOutId = 0; aCellId < aNbElems; aCellId++,anOutId++){
+ InsertPointCell(aConnectivity,aCellTypesArray,aCellId,anIdList,
+ myStoreMapping,anOutId,myOut2InId,myIn2OutId);
+ }
+ }else if(!myCellIds.empty() && myCellTypes.empty()){
+ if(myStoreMapping) myOut2InId.reserve(myCellIds.size());
+ if(myChangeMode == eAdding){
+ for(vtkIdType aCellId = 0, anOutId = 0; aCellId < aNbElems; aCellId++,anOutId++){
+ if(myCellIds.find(aCellId) != myCellIds.end()){
+ InsertPointCell(aConnectivity,aCellTypesArray,aCellId,anIdList,
+ myStoreMapping,anOutId,myOut2InId,myIn2OutId);
+ }
+ }
+ }else{
+ for(vtkIdType aCellId = 0, anOutId = 0; aCellId < aNbElems; aCellId++,anOutId++){
+ if(myCellIds.find(aCellId) == myCellIds.end()){
+ InsertPointCell(aConnectivity,aCellTypesArray,aCellId,anIdList,
+ myStoreMapping,anOutId,myOut2InId,myIn2OutId);
+ }
+ }
+ }
+ }else if(myCellIds.empty() && !myCellTypes.empty()){
+ if(myChangeMode == eAdding){
+ for(vtkIdType aCellId = 0, anOutId = 0; aCellId < aNbElems; aCellId++,anOutId++){
+ vtkIdType aType = anInput->GetCellType(aCellId);
+ if(myCellTypes.find(aType) != myCellTypes.end()){
+ InsertPointCell(aConnectivity,aCellTypesArray,aCellId,anIdList,
+ myStoreMapping,anOutId,myOut2InId,myIn2OutId);
+ }
+ }
+ }else{
+ for(vtkIdType aCellId = 0, anOutId = 0; aCellId < aNbElems; aCellId++,anOutId++){
+ vtkIdType aType = anInput->GetCellType(aCellId);
+ if(myCellTypes.find(aType) == myCellTypes.end()){
+ InsertPointCell(aConnectivity,aCellTypesArray,aCellId,anIdList,
+ myStoreMapping,anOutId,myOut2InId,myIn2OutId);
+ }
+ }
+ }
+ }else if(!myCellIds.empty() && !myCellTypes.empty()){
+ if(myChangeMode == eAdding){
+ for(vtkIdType aCellId = 0, anOutId = 0; aCellId < aNbElems; aCellId++,anOutId++){
+ vtkIdType aType = anInput->GetCellType(aCellId);
+ if(myCellTypes.find(aType) != myCellTypes.end()){
+ if(myCellIds.find(aCellId) != myCellIds.end()){
+ InsertPointCell(aConnectivity,aCellTypesArray,aCellId,anIdList,
+ myStoreMapping,anOutId,myOut2InId,myIn2OutId);
+ }
+ }
+ }
+ }else{
+ for(vtkIdType aCellId = 0, anOutId = 0; aCellId < aNbElems; aCellId++,anOutId++){
+ vtkIdType aType = anInput->GetCellType(aCellId);
+ if(myCellTypes.find(aType) == myCellTypes.end()){
+ if(myCellIds.find(aCellId) == myCellIds.end()){
+ InsertPointCell(aConnectivity,aCellTypesArray,aCellId,anIdList,
+ myStoreMapping,anOutId,myOut2InId,myIn2OutId);
+ }
+ }
+ }
+ }
+ }
+ if((aNbElems = aConnectivity->GetNumberOfCells())){
+ VTKViewer_CellLocationsArray* aCellLocationsArray = VTKViewer_CellLocationsArray::New();
+ aCellLocationsArray->SetNumberOfComponents(1);
+ aCellLocationsArray->SetNumberOfTuples(aNbElems);
+ aConnectivity->InitTraversal();
+ for(vtkIdType i = 0, *pts, npts; aConnectivity->GetNextCell(npts,pts); i++){
+ aCellLocationsArray->SetValue(i,aConnectivity->GetTraversalLocation(npts));
+ }
+ anOutput->SetCells(aCellTypesArray,aCellLocationsArray,aConnectivity);
+ anOutput->SetPoints(anInput->GetPoints());
+ aCellLocationsArray->Delete();
+ }
+ aCellTypesArray->Delete();
+ aConnectivity->Delete();
+ anIdList->Delete();
+ }
+/* if(MYDEBUG){
+ MESSAGE("Execute - anOutput->GetNumberOfCells() = "<<anOutput->GetNumberOfCells());
+ if(myStoreMapping){
+ MESSAGE("Execute - myOut2InId.size() = "<<myOut2InId.size());
+ MESSAGE("Execute - myIn2OutId.size() = "<<myIn2OutId.size());
+ }
+ }*/
+}
--- /dev/null
+// Copyright (C) 2005 OPEN CASCADE, CEA/DEN, EDF R&D, PRINCIPIA R&D
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+#ifndef VTKVIEWER_EXTRACTUNSTRUCTUREDGRID_H
+#define VTKVIEWER_EXTRACTUNSTRUCTUREDGRID_H
+
+#include "VTKViewer.h"
+
+#include <vtkUnstructuredGridToUnstructuredGridFilter.h>
+
+#include <set>
+#include <map>
+#include <vector>
+
+#ifdef WIN32
+#pragma warning ( disable:4251 )
+#endif
+
+/*! \class vtkUnstructuredGridToUnstructuredGridFilter
+ * \brief For more information see <a href="http://www.vtk.org/">VTK documentation</a>
+ */
+/*! \class vtkUnstructuredGridToUnstructuredGridFilter
+ * \brief For more information see VTK documentation.
+ */
+class VTKVIEWER_EXPORT VTKViewer_ExtractUnstructuredGrid : public vtkUnstructuredGridToUnstructuredGridFilter
+{
+public:
+ //! VTK type macros.
+ vtkTypeMacro( VTKViewer_ExtractUnstructuredGrid, vtkUnstructuredGridToUnstructuredGridFilter );
+
+ //! \brief Construct with all types of clipping turned off.
+ static VTKViewer_ExtractUnstructuredGrid *New();
+
+ enum EExtraction{ eCells, ePoints};
+ //! Sets mode of extraction to \a theExtractionMode
+ void SetModeOfExtraction(EExtraction theExtractionMode){
+ myExtractionMode = theExtractionMode; Modified();
+ }
+ //! Get Extraction mode (Return: \a myExtractionMode field)
+ EExtraction GetModeOfExtraction(){ return myExtractionMode;}
+
+ enum EChanging{ ePassAll, eAdding, eRemoving};
+ //! Sets mode of changing to \a theChangeMode
+ void SetModeOfChanging(EChanging theChangeMode){
+ myChangeMode = theChangeMode;
+ Modified();
+ }
+ //! Return \a myChangeMode field
+ EChanging GetModeOfChanging(){ return myChangeMode;}
+
+ //! Add cell id to \a myCellIds std::set
+ void RegisterCell(vtkIdType theCellId);
+ //! Check if myCellIds is empty.
+ int IsCellsRegistered() { return !myCellIds.empty();}
+ //! Remove the cell from the output
+ void ClearRegisteredCells() {
+ myCellIds.clear();
+ Modified();
+ }
+
+ //! Add cell type to \a myCellTypes std::set
+ void RegisterCellsWithType(vtkIdType theCellType);
+ //! Check if myCellTypes is empty.
+ int IsCellsWithTypeRegistered() { return !myCellTypes.empty();}
+ //! Remove every cells with the type from the output
+ void ClearRegisteredCellsWithType() {
+ myCellTypes.clear();
+ Modified();
+ }
+
+ //! \brief Do the filter do some real work
+ int IsChanging() { return IsCellsRegistered() || IsCellsWithTypeRegistered();}
+
+ //! \brief Do it keep the mapping between input's and output's UnstructuredGrid
+ void SetStoreMapping(int theStoreMapping);
+ //! Get \a myStoreMapping
+ int GetStoreMapping(){ return myStoreMapping;}
+
+ //! Gets the input id by output id.
+ vtkIdType GetInputId(int theOutId) const;
+ //! Gets the output id by input id.
+ vtkIdType GetOutputId(int theInId) const;
+
+ typedef std::vector<vtkIdType> TVectorId;
+ typedef std::map<vtkIdType,vtkIdType> TMapId;
+
+protected:
+ VTKViewer_ExtractUnstructuredGrid();
+ ~VTKViewer_ExtractUnstructuredGrid();
+
+ //! Main method, which calculate output
+ void Execute();
+
+ EExtraction myExtractionMode;
+
+ EChanging myChangeMode;
+ typedef std::set<vtkIdType> TSetId;
+ TSetId myCellIds;
+ TSetId myCellTypes;
+
+ bool myStoreMapping;
+ TVectorId myOut2InId;
+ TMapId myIn2OutId;
+
+private:
+ //! Not implemented.
+ VTKViewer_ExtractUnstructuredGrid(const VTKViewer_ExtractUnstructuredGrid&);
+ //! Not implemented.
+ void operator=(const VTKViewer_ExtractUnstructuredGrid&);
+};
+
+#ifdef WIN32
+#pragma warning ( default:4251 )
+#endif
+
+#endif
--- /dev/null
+// VTKViewer_Filter : Filter for VTK viewer
+//
+// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+//
+//
+// File : VTKViewer_Filter.cxx
+// Author : Sergey LITONIN
+// Module : SALOME
+
+#include "VTKViewer_Filter.h"
+using namespace std;
+
+IMPLEMENT_STANDARD_HANDLE(VTKViewer_Filter, MMgt_TShared)
+IMPLEMENT_STANDARD_RTTIEXT(VTKViewer_Filter, MMgt_TShared)
+
+/*!
+ * \class VTKViewer_Filter
+ * Description : Base class of filters of for <a href="http://www.vtk.org/">VTK</a> viewer. Method IsValid \n
+ * should be redefined in derived classes
+ */
+
+/*!Constructor.*/
+VTKViewer_Filter::VTKViewer_Filter()
+{
+ myActor = 0;
+}
+
+/*!Virtual Destructor.*/
+VTKViewer_Filter::~VTKViewer_Filter()
+{
+}
+
+/*!Check correctness of \a theCellId for actor \a theActor by
+ * call virtual method IsValid( const int theId ).
+ * \param theActor - actor
+ * \param theCellId - cell id.
+ * \retval TRUE - if cell id is valid, else false.
+ */
+bool VTKViewer_Filter::IsValid( VTKViewer_Actor* theActor, const int theCellId )
+{
+ SetActor( theActor );
+ return IsValid( theCellId );
+}
+
+/*!Virtual method.Set actor to \a theActor.
+ * \param theActor - actor.
+ */
+void VTKViewer_Filter::SetActor( VTKViewer_Actor* theActor )
+{
+ myActor = theActor;
+}
--- /dev/null
+// SMESHGUI_Filter : Filter for VTK viewer
+//
+// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+//
+//
+// File : VTKViewer_Filter.h
+// Author : Sergey LITONIN
+// Module : SALOME
+
+#ifndef VTKViewer_Filter_HeaderFile
+#define VTKViewer_Filter_HeaderFile
+
+#include "VTKViewer.h"
+
+#include <MMgt_TShared.hxx>
+#include <Standard_DefineHandle.hxx>
+
+class VTKViewer_Actor;
+
+DEFINE_STANDARD_HANDLE(VTKViewer_Filter, MMgt_TShared);
+
+/*
+ Class : VTKViewer_Filter
+ Description : Base class of filters of for <a href="http://www.vtk.org/">VTK</a> viewer. Method IsValid
+ should be redefined in derived classes
+*/
+
+class VTKViewer_Filter : public MMgt_TShared
+{
+
+public:
+ VTKVIEWER_EXPORT VTKViewer_Filter();
+ VTKVIEWER_EXPORT virtual ~VTKViewer_Filter();
+
+ VTKVIEWER_EXPORT bool IsValid( VTKViewer_Actor*, const int theId );
+ VTKVIEWER_EXPORT virtual bool IsValid( const int theId ) const = 0;
+ VTKVIEWER_EXPORT virtual int GetId() const = 0;
+ VTKVIEWER_EXPORT virtual bool IsNodeFilter() const = 0;
+
+ VTKVIEWER_EXPORT virtual void SetActor( VTKViewer_Actor* );
+
+protected:
+ VTKViewer_Actor* myActor;
+
+public:
+ DEFINE_STANDARD_RTTI(VTKViewer_Filter)
+};
+
+#endif
--- /dev/null
+// SALOME VTKViewer : build VTK viewer into Salome desktop
+//
+// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+//
+//
+// File : VTKViewer_ViewFrame.h
+// Author : Nicolas REJNERI
+// Module : SALOME
+// $Header$
+
+#ifndef VTKViewer_Functor_H
+#define VTKViewer_Functor_H
+
+#include <functional>
+
+#include <string>
+
+namespace VTK
+{
+ template<class TActor, class TArg, class TStoreArg = TArg> struct TSetFunction
+ {
+ typedef void (TActor::* TAction)(TArg);
+ TAction myAction;
+ TStoreArg myArg;
+ TSetFunction(TAction theAction, TArg theArg) : myAction(theAction), myArg(theArg)
+ {}
+ void operator()(TActor* theActor)
+ {
+ (theActor->*myAction)(myArg);
+ }
+ };
+
+ template<class TActor, class TArg = int> struct TSetVisibility: TSetFunction<TActor,TArg>
+ {
+ TSetVisibility(TArg theArg):
+ TSetFunction<TActor,TArg>(&TActor::SetVisibility,theArg)
+ {}
+ };
+}
+
+#endif
--- /dev/null
+// SALOME OBJECT : kernel of SALOME component
+//
+// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+//
+//
+// File : VTKViewer_GeometryFilter.cxx
+// Author : Michael ZORIN
+// Module : SALOME
+// $Header$
+
+#include "VTKViewer_GeometryFilter.h"
+#include "VTKViewer_ConvexTool.h"
+
+#include <vtkSmartPointer.h>
+#include <vtkCellArray.h>
+#include <vtkCellData.h>
+#include <vtkGenericCell.h>
+#include <vtkHexahedron.h>
+#include <vtkMergePoints.h>
+#include <vtkObjectFactory.h>
+#include <vtkPointData.h>
+#include <vtkPolyData.h>
+#include <vtkPyramid.h>
+#include <vtkStructuredGrid.h>
+#include <vtkTetra.h>
+#include <vtkUnsignedCharArray.h>
+#include <vtkUnstructuredGrid.h>
+#include <vtkVoxel.h>
+#include <vtkWedge.h>
+
+#include <algorithm>
+#include <iterator>
+#include <vector>
+#include <map>
+#include <set>
+
+#if defined __GNUC__
+ #if __GNUC__ == 2
+ #define __GNUC_2__
+ #endif
+#endif
+
+//#define USE_ROBUST_TRIANGULATION
+
+vtkCxxRevisionMacro(VTKViewer_GeometryFilter, "$Revision$");
+vtkStandardNewMacro(VTKViewer_GeometryFilter);
+
+VTKViewer_GeometryFilter
+::VTKViewer_GeometryFilter():
+ myShowInside(0),
+ myStoreMapping(0),
+ myIsWireframeMode(0)
+{}
+
+
+VTKViewer_GeometryFilter
+::~VTKViewer_GeometryFilter()
+{}
+
+
+void
+VTKViewer_GeometryFilter
+::Execute()
+{
+ vtkDataSet *input= this->GetInput();
+ vtkIdType numCells=input->GetNumberOfCells();
+
+ if (numCells == 0)
+ {
+ return;
+ }
+
+ if (input->GetDataObjectType() == VTK_UNSTRUCTURED_GRID){
+ this->UnstructuredGridExecute();
+ return;
+ }else
+ vtkGeometryFilter::Execute();
+}
+
+
+void
+VTKViewer_GeometryFilter
+::UnstructuredGridExecute()
+{
+ vtkUnstructuredGrid *input= (vtkUnstructuredGrid *)this->GetInput();
+ vtkCellArray *Connectivity = input->GetCells();
+ // Check input
+ if ( Connectivity == NULL )
+ {
+ vtkDebugMacro(<<"Nothing to extract");
+ return;
+ }
+
+ vtkIdType cellId;
+ int i;
+ int allVisible;
+ vtkIdType npts = 0;
+ vtkIdType *pts = 0;
+ vtkPoints *p = input->GetPoints();
+ vtkIdType numCells=input->GetNumberOfCells();
+ vtkPointData *pd = input->GetPointData();
+ vtkCellData *cd = input->GetCellData();
+ vtkPolyData *output = this->GetOutput();
+ vtkPointData *outputPD = output->GetPointData();
+
+ VTKViewer_OrderedTriangulator anOrderedTriangulator;
+ VTKViewer_DelaunayTriangulator aDelaunayTriangulator;
+
+ vtkCellData *outputCD = output->GetCellData();
+ vtkGenericCell *cell = vtkGenericCell::New();
+
+ vtkIdList *cellIds = vtkIdList::New();
+ vtkIdList *faceIds = vtkIdList::New();
+
+ char *cellVis;
+ vtkIdType newCellId;
+ int faceId, *faceVerts, numFacePts;
+ vtkFloatingPointType *x;
+ int PixelConvert[4], aNewPts[VTK_CELL_SIZE];
+ // ghost cell stuff
+ unsigned char updateLevel = (unsigned char)(output->GetUpdateGhostLevel());
+ unsigned char *cellGhostLevels = 0;
+
+ PixelConvert[0] = 0;
+ PixelConvert[1] = 1;
+ PixelConvert[2] = 3;
+ PixelConvert[3] = 2;
+
+ vtkDebugMacro(<<"Executing geometry filter for unstructured grid input");
+
+ vtkDataArray* temp = 0;
+ if (cd)
+ {
+ temp = cd->GetArray("vtkGhostLevels");
+ }
+ if ( (!temp) || (temp->GetDataType() != VTK_UNSIGNED_CHAR)
+ || (temp->GetNumberOfComponents() != 1))
+ {
+ vtkDebugMacro("No appropriate ghost levels field available.");
+ }
+ else
+ {
+ cellGhostLevels = ((vtkUnsignedCharArray*)temp)->GetPointer(0);
+ }
+
+ // Determine nature of what we have to do
+ if ( (!this->CellClipping) && (!this->PointClipping) &&
+ (!this->ExtentClipping) )
+ {
+ allVisible = 1;
+ cellVis = NULL;
+ }
+ else
+ {
+ allVisible = 0;
+ cellVis = new char[numCells];
+ }
+
+ // Just pass points through, never merge
+ output->SetPoints(input->GetPoints());
+ outputPD->PassData(pd);
+
+ outputCD->CopyAllocate(cd,numCells,numCells/2);
+
+ output->Allocate(numCells/4+1,numCells);
+
+ // Loop over the cells determining what's visible
+ if (!allVisible)
+ {
+ for (cellId=0, Connectivity->InitTraversal();
+ Connectivity->GetNextCell(npts,pts);
+ cellId++)
+ {
+ cellVis[cellId] = 1;
+ if ( this->CellClipping && cellId < this->CellMinimum ||
+ cellId > this->CellMaximum )
+ {
+ cellVis[cellId] = 0;
+ }
+ else
+ {
+ for (i=0; i < npts; i++)
+ {
+ x = p->GetPoint(pts[i]);
+ if ( (this->PointClipping && (pts[i] < this->PointMinimum ||
+ pts[i] > this->PointMaximum) ) ||
+ (this->ExtentClipping &&
+ (x[0] < this->Extent[0] || x[0] > this->Extent[1] ||
+ x[1] < this->Extent[2] || x[1] > this->Extent[3] ||
+ x[2] < this->Extent[4] || x[2] > this->Extent[5] )) )
+ {
+ cellVis[cellId] = 0;
+ break;
+ }//point/extent clipping
+ }//for each point
+ }//if point clipping needs checking
+ }//for all cells
+ }//if not all visible
+
+ // Loop over all cells now that visibility is known
+ // (Have to compute visibility first for 3D cell boundarys)
+ int progressInterval = numCells/20 + 1;
+ if(myStoreMapping){
+ myVTK2ObjIds.clear();
+ myVTK2ObjIds.reserve(numCells);
+ }
+ for (cellId=0, Connectivity->InitTraversal();
+ Connectivity->GetNextCell(npts,pts);
+ cellId++)
+ {
+ //Progress and abort method support
+ if ( !(cellId % progressInterval) )
+ {
+ vtkDebugMacro(<<"Process cell #" << cellId);
+ this->UpdateProgress ((float)cellId/numCells);
+ }
+
+ // Handle ghost cells here. Another option was used cellVis array.
+ if (cellGhostLevels && cellGhostLevels[cellId] > updateLevel)
+ { // Do not create surfaces in outer ghost cells.
+ continue;
+ }
+
+ if (allVisible || cellVis[cellId]) //now if visible extract geometry
+ {
+ //special code for nonlinear cells - rarely occurs, so right now it
+ //is slow.
+ vtkIdType aCellType = input->GetCellType(cellId);
+ switch (aCellType)
+ {
+ case VTK_EMPTY_CELL:
+ break;
+
+ case VTK_VERTEX:
+ case VTK_POLY_VERTEX:
+ newCellId = output->InsertNextCell(aCellType,npts,pts);
+ if(myStoreMapping){
+ myVTK2ObjIds.push_back(cellId); //apo
+ }
+ outputCD->CopyData(cd,cellId,newCellId);
+ break;
+
+ case VTK_LINE:
+ case VTK_POLY_LINE:
+ newCellId = output->InsertNextCell(aCellType,npts,pts);
+ if(myStoreMapping)
+ myVTK2ObjIds.push_back(cellId);
+ outputCD->CopyData(cd,cellId,newCellId);
+ break;
+
+ case VTK_TRIANGLE:
+ case VTK_QUAD:
+ case VTK_POLYGON:
+ newCellId = output->InsertNextCell(aCellType,npts,pts);
+ if(myStoreMapping)
+ myVTK2ObjIds.push_back(cellId);
+ outputCD->CopyData(cd,cellId,newCellId);
+ break;
+
+ case VTK_TRIANGLE_STRIP:
+ newCellId = output->InsertNextCell(aCellType,npts,pts);
+ if(myStoreMapping)
+ myVTK2ObjIds.push_back(cellId);
+ outputCD->CopyData(cd,cellId,newCellId);
+ break;
+
+ case VTK_PIXEL:
+ newCellId = output->InsertNextCell(aCellType,npts,pts);
+ if(myStoreMapping)
+ myVTK2ObjIds.push_back(cellId);
+ outputCD->CopyData(cd,cellId,newCellId);
+ break;
+
+ case VTK_CONVEX_POINT_SET: {
+ bool anIsOk = anOrderedTriangulator.Execute(input,
+ cd,
+ cellId,
+ myShowInside,
+ allVisible,
+ cellVis,
+ output,
+ outputCD,
+ myStoreMapping,
+ myVTK2ObjIds,
+ true);
+ if(!anIsOk)
+ aDelaunayTriangulator.Execute(input,
+ cd,
+ cellId,
+ myShowInside,
+ allVisible,
+ cellVis,
+ output,
+ outputCD,
+ myStoreMapping,
+ myVTK2ObjIds,
+ false);
+
+ break;
+ }
+ case VTK_TETRA: {
+ for (faceId = 0; faceId < 4; faceId++)
+ {
+ faceIds->Reset();
+ faceVerts = vtkTetra::GetFaceArray(faceId);
+ faceIds->InsertNextId(pts[faceVerts[0]]);
+ faceIds->InsertNextId(pts[faceVerts[1]]);
+ faceIds->InsertNextId(pts[faceVerts[2]]);
+ aCellType = VTK_TRIANGLE;
+ numFacePts = 3;
+ input->GetCellNeighbors(cellId, faceIds, cellIds);
+ if ( cellIds->GetNumberOfIds() <= 0 || myShowInside ||
+ (!allVisible && !cellVis[cellIds->GetId(0)]) )
+ {
+ for ( i=0; i < numFacePts; i++)
+ aNewPts[i] = pts[faceVerts[i]];
+ newCellId = output->InsertNextCell(aCellType,numFacePts,aNewPts);
+ if(myStoreMapping)
+ myVTK2ObjIds.push_back(cellId);
+ outputCD->CopyData(cd,cellId,newCellId);
+ }
+ }
+ break;
+ }
+ case VTK_VOXEL: {
+ for (faceId = 0; faceId < 6; faceId++)
+ {
+ faceIds->Reset();
+ faceVerts = vtkVoxel::GetFaceArray(faceId);
+ faceIds->InsertNextId(pts[faceVerts[0]]);
+ faceIds->InsertNextId(pts[faceVerts[1]]);
+ faceIds->InsertNextId(pts[faceVerts[2]]);
+ faceIds->InsertNextId(pts[faceVerts[3]]);
+ aCellType = VTK_QUAD;
+ numFacePts = 4;
+ input->GetCellNeighbors(cellId, faceIds, cellIds);
+ if ( cellIds->GetNumberOfIds() <= 0 || myShowInside ||
+ (!allVisible && !cellVis[cellIds->GetId(0)]) )
+ {
+ for ( i=0; i < numFacePts; i++)
+ aNewPts[i] = pts[faceVerts[PixelConvert[i]]];
+ newCellId = output->InsertNextCell(aCellType,numFacePts,aNewPts);
+ if(myStoreMapping)
+ myVTK2ObjIds.push_back(cellId);
+ outputCD->CopyData(cd,cellId,newCellId);
+ }
+ }
+ break;
+ }
+ case VTK_HEXAHEDRON: {
+ for (faceId = 0; faceId < 6; faceId++)
+ {
+ faceIds->Reset();
+ faceVerts = vtkHexahedron::GetFaceArray(faceId);
+ faceIds->InsertNextId(pts[faceVerts[0]]);
+ faceIds->InsertNextId(pts[faceVerts[1]]);
+ faceIds->InsertNextId(pts[faceVerts[2]]);
+ faceIds->InsertNextId(pts[faceVerts[3]]);
+ aCellType = VTK_QUAD;
+ numFacePts = 4;
+ input->GetCellNeighbors(cellId, faceIds, cellIds);
+ if ( cellIds->GetNumberOfIds() <= 0 || myShowInside ||
+ (!allVisible && !cellVis[cellIds->GetId(0)]) )
+ {
+ for ( i=0; i < numFacePts; i++)
+ aNewPts[i] = pts[faceVerts[i]];
+ newCellId = output->InsertNextCell(aCellType,numFacePts,aNewPts);
+ if(myStoreMapping)
+ myVTK2ObjIds.push_back(cellId);
+ outputCD->CopyData(cd,cellId,newCellId);
+ }
+ }
+ break;
+ }
+ case VTK_WEDGE: {
+ for (faceId = 0; faceId < 5; faceId++)
+ {
+ faceIds->Reset();
+ faceVerts = vtkWedge::GetFaceArray(faceId);
+ faceIds->InsertNextId(pts[faceVerts[0]]);
+ faceIds->InsertNextId(pts[faceVerts[1]]);
+ faceIds->InsertNextId(pts[faceVerts[2]]);
+ aCellType = VTK_TRIANGLE;
+ numFacePts = 3;
+ if (faceVerts[3] >= 0)
+ {
+ faceIds->InsertNextId(pts[faceVerts[3]]);
+ aCellType = VTK_QUAD;
+ numFacePts = 4;
+ }
+ input->GetCellNeighbors(cellId, faceIds, cellIds);
+ if ( cellIds->GetNumberOfIds() <= 0 || myShowInside ||
+ (!allVisible && !cellVis[cellIds->GetId(0)]) )
+ {
+ for ( i=0; i < numFacePts; i++)
+ aNewPts[i] = pts[faceVerts[i]];
+ newCellId = output->InsertNextCell(aCellType,numFacePts,aNewPts);
+ if(myStoreMapping)
+ myVTK2ObjIds.push_back(cellId);
+ outputCD->CopyData(cd,cellId,newCellId);
+ }
+ }
+ break;
+ }
+ case VTK_PYRAMID: {
+ for (faceId = 0; faceId < 5; faceId++)
+ {
+ faceIds->Reset();
+ faceVerts = vtkPyramid::GetFaceArray(faceId);
+ faceIds->InsertNextId(pts[faceVerts[0]]);
+ faceIds->InsertNextId(pts[faceVerts[1]]);
+ faceIds->InsertNextId(pts[faceVerts[2]]);
+ aCellType = VTK_TRIANGLE;
+ numFacePts = 3;
+ if (faceVerts[3] >= 0)
+ {
+ faceIds->InsertNextId(pts[faceVerts[3]]);
+ aCellType = VTK_QUAD;
+ numFacePts = 4;
+ }
+ input->GetCellNeighbors(cellId, faceIds, cellIds);
+ if ( cellIds->GetNumberOfIds() <= 0 || myShowInside ||
+ (!allVisible && !cellVis[cellIds->GetId(0)]) )
+ {
+ for ( i=0; i < numFacePts; i++)
+ aNewPts[i] = pts[faceVerts[i]];
+ newCellId = output->InsertNextCell(aCellType,numFacePts,aNewPts);
+ if(myStoreMapping)
+ myVTK2ObjIds.push_back(cellId);
+ outputCD->CopyData(cd,cellId,newCellId);
+ }
+ }
+ break;
+ }
+ //Quadratic cells
+ case VTK_QUADRATIC_EDGE:
+ case VTK_QUADRATIC_TRIANGLE:
+ case VTK_QUADRATIC_QUAD:
+ case VTK_QUADRATIC_TETRA:
+ case VTK_QUADRATIC_HEXAHEDRON:
+ if(!myIsWireframeMode){
+ input->GetCell(cellId,cell);
+ vtkIdList *pts = vtkIdList::New();
+ vtkPoints *coords = vtkPoints::New();
+ vtkIdList *cellIds = vtkIdList::New();
+ vtkIdType newCellId;
+
+ if ( cell->GetCellDimension() == 1 ) {
+ aCellType = VTK_LINE;
+ numFacePts = 2;
+ cell->Triangulate(0,pts,coords);
+ for (i=0; i < pts->GetNumberOfIds(); i+=2) {
+ aNewPts[0] = pts->GetId(i);
+ aNewPts[1] = pts->GetId(i+1);
+ newCellId = output->InsertNextCell(aCellType,numFacePts,aNewPts);
+ if(myStoreMapping)
+ myVTK2ObjIds.push_back(cellId);
+ outputCD->CopyData(cd,cellId,newCellId);
+ }
+ }
+ else if ( cell->GetCellDimension() == 2 ) {
+ aCellType = VTK_TRIANGLE;
+ numFacePts = 3;
+ cell->Triangulate(0,pts,coords);
+ for (i=0; i < pts->GetNumberOfIds(); i+=3) {
+ aNewPts[0] = pts->GetId(i);
+ aNewPts[1] = pts->GetId(i+1);
+ aNewPts[2] = pts->GetId(i+2);
+ newCellId = output->InsertNextCell(aCellType,numFacePts,aNewPts);
+ if(myStoreMapping)
+ myVTK2ObjIds.push_back(cellId);
+ outputCD->CopyData(cd,cellId,newCellId);
+ }
+ }
+ else //3D nonlinear cell
+ {
+ aCellType = VTK_TRIANGLE;
+ numFacePts = 3;
+ for (int j=0; j < cell->GetNumberOfFaces(); j++){
+ vtkCell *face = cell->GetFace(j);
+ input->GetCellNeighbors(cellId, face->PointIds, cellIds);
+ if ( cellIds->GetNumberOfIds() <= 0 || myShowInside ) {
+ face->Triangulate(0,pts,coords);
+ for (i=0; i < pts->GetNumberOfIds(); i+=3) {
+ aNewPts[0] = pts->GetId(i);
+ aNewPts[1] = pts->GetId(i+1);
+ aNewPts[2] = pts->GetId(i+2);
+ newCellId = output->InsertNextCell(aCellType,numFacePts,aNewPts);
+ if(myStoreMapping)
+ myVTK2ObjIds.push_back(cellId);
+ outputCD->CopyData(cd,cellId,newCellId);
+ }
+ }
+ }
+ } //3d cell
+ cellIds->Delete();
+ coords->Delete();
+ pts->Delete();
+ break;
+ }else{
+ switch(aCellType){
+ case VTK_QUADRATIC_EDGE: {
+ aCellType = VTK_POLY_LINE;
+ numFacePts = 3;
+
+ aNewPts[0] = pts[0];
+ aNewPts[2] = pts[1];
+ aNewPts[1] = pts[2];
+
+ newCellId = output->InsertNextCell(aCellType,numFacePts,aNewPts);
+ if(myStoreMapping)
+ myVTK2ObjIds.push_back(cellId);
+
+ outputCD->CopyData(cd,cellId,newCellId);
+ break;
+ }
+ case VTK_QUADRATIC_TRIANGLE: {
+ aCellType = VTK_POLYGON;
+ numFacePts = 6;
+
+ aNewPts[0] = pts[0];
+ aNewPts[1] = pts[3];
+ aNewPts[2] = pts[1];
+ aNewPts[3] = pts[4];
+ aNewPts[4] = pts[2];
+ aNewPts[5] = pts[5];
+
+ newCellId = output->InsertNextCell(aCellType,numFacePts,aNewPts);
+ if(myStoreMapping)
+ myVTK2ObjIds.push_back(cellId);
+
+ outputCD->CopyData(cd,cellId,newCellId);
+ break;
+ }
+ case VTK_QUADRATIC_QUAD: {
+ aCellType = VTK_POLYGON;
+ numFacePts = 8;
+
+ aNewPts[0] = pts[0];
+ aNewPts[1] = pts[4];
+ aNewPts[2] = pts[1];
+ aNewPts[3] = pts[5];
+ aNewPts[4] = pts[2];
+ aNewPts[5] = pts[6];
+ aNewPts[6] = pts[3];
+ aNewPts[7] = pts[7];
+
+ newCellId = output->InsertNextCell(aCellType,numFacePts,aNewPts);
+ if(myStoreMapping)
+ myVTK2ObjIds.push_back(cellId);
+
+ outputCD->CopyData(cd,cellId,newCellId);
+ break;
+ }
+ case VTK_QUADRATIC_TETRA: {
+ aCellType = VTK_POLYGON;
+ numFacePts = 6;
+
+ //---------------------------------------------------------------
+ aNewPts[0] = pts[0];
+ aNewPts[1] = pts[4];
+ aNewPts[2] = pts[1];
+ aNewPts[3] = pts[5];
+ aNewPts[4] = pts[2];
+ aNewPts[5] = pts[6];
+
+ newCellId = output->InsertNextCell(aCellType,numFacePts,aNewPts);
+ if(myStoreMapping)
+ myVTK2ObjIds.push_back(cellId);
+
+ outputCD->CopyData(cd,cellId,newCellId);
+
+ //---------------------------------------------------------------
+ aNewPts[0] = pts[0];
+ aNewPts[1] = pts[7];
+ aNewPts[2] = pts[3];
+ aNewPts[3] = pts[8];
+ aNewPts[4] = pts[1];
+ aNewPts[5] = pts[4];
+
+ newCellId = output->InsertNextCell(aCellType,numFacePts,aNewPts);
+ if(myStoreMapping)
+ myVTK2ObjIds.push_back(cellId);
+
+ outputCD->CopyData(cd,cellId,newCellId);
+
+ //---------------------------------------------------------------
+ aNewPts[0] = pts[1];
+ aNewPts[1] = pts[8];
+ aNewPts[2] = pts[3];
+ aNewPts[3] = pts[9];
+ aNewPts[4] = pts[2];
+ aNewPts[5] = pts[5];
+
+ newCellId = output->InsertNextCell(aCellType,numFacePts,aNewPts);
+ if(myStoreMapping)
+ myVTK2ObjIds.push_back(cellId);
+
+ outputCD->CopyData(cd,cellId,newCellId);
+
+ //---------------------------------------------------------------
+ aNewPts[0] = pts[2];
+ aNewPts[1] = pts[9];
+ aNewPts[2] = pts[3];
+ aNewPts[3] = pts[7];
+ aNewPts[4] = pts[0];
+ aNewPts[5] = pts[6];
+
+ newCellId = output->InsertNextCell(aCellType,numFacePts,aNewPts);
+ if(myStoreMapping)
+ myVTK2ObjIds.push_back(cellId);
+
+ outputCD->CopyData(cd,cellId,newCellId);
+
+ break;
+ }
+ case VTK_QUADRATIC_HEXAHEDRON: {
+ aCellType = VTK_POLYGON;
+ numFacePts = 8;
+
+ //---------------------------------------------------------------
+ aNewPts[0] = pts[0];
+ aNewPts[1] = pts[8];
+ aNewPts[2] = pts[1];
+ aNewPts[3] = pts[17];
+ aNewPts[4] = pts[5];
+ aNewPts[5] = pts[12];
+ aNewPts[6] = pts[4];
+ aNewPts[7] = pts[16];
+
+ newCellId = output->InsertNextCell(aCellType,numFacePts,aNewPts);
+ if(myStoreMapping)
+ myVTK2ObjIds.push_back(cellId);
+
+ outputCD->CopyData(cd,cellId,newCellId);
+
+ //---------------------------------------------------------------
+ aNewPts[0] = pts[1];
+ aNewPts[1] = pts[9];
+ aNewPts[2] = pts[2];
+ aNewPts[3] = pts[18];
+ aNewPts[4] = pts[6];
+ aNewPts[5] = pts[13];
+ aNewPts[6] = pts[5];
+ aNewPts[7] = pts[17];
+
+ newCellId = output->InsertNextCell(aCellType,numFacePts,aNewPts);
+ if(myStoreMapping)
+ myVTK2ObjIds.push_back(cellId);
+
+ outputCD->CopyData(cd,cellId,newCellId);
+
+ //---------------------------------------------------------------
+ aNewPts[0] = pts[2];
+ aNewPts[1] = pts[10];
+ aNewPts[2] = pts[3];
+ aNewPts[3] = pts[19];
+ aNewPts[4] = pts[7];
+ aNewPts[5] = pts[14];
+ aNewPts[6] = pts[6];
+ aNewPts[7] = pts[18];
+
+ newCellId = output->InsertNextCell(aCellType,numFacePts,aNewPts);
+ if(myStoreMapping)
+ myVTK2ObjIds.push_back(cellId);
+
+ outputCD->CopyData(cd,cellId,newCellId);
+
+ //---------------------------------------------------------------
+ aNewPts[0] = pts[3];
+ aNewPts[1] = pts[11];
+ aNewPts[2] = pts[0];
+ aNewPts[3] = pts[16];
+ aNewPts[4] = pts[4];
+ aNewPts[5] = pts[15];
+ aNewPts[6] = pts[7];
+ aNewPts[7] = pts[19];
+
+ newCellId = output->InsertNextCell(aCellType,numFacePts,aNewPts);
+ if(myStoreMapping)
+ myVTK2ObjIds.push_back(cellId);
+
+ outputCD->CopyData(cd,cellId,newCellId);
+
+ //---------------------------------------------------------------
+ aNewPts[0] = pts[0];
+ aNewPts[1] = pts[8];
+ aNewPts[2] = pts[1];
+ aNewPts[3] = pts[9];
+ aNewPts[4] = pts[2];
+ aNewPts[5] = pts[10];
+ aNewPts[6] = pts[3];
+ aNewPts[7] = pts[11];
+
+ newCellId = output->InsertNextCell(aCellType,numFacePts,aNewPts);
+ if(myStoreMapping)
+ myVTK2ObjIds.push_back(cellId);
+
+ outputCD->CopyData(cd,cellId,newCellId);
+
+ //---------------------------------------------------------------
+ aNewPts[0] = pts[4];
+ aNewPts[1] = pts[12];
+ aNewPts[2] = pts[5];
+ aNewPts[3] = pts[13];
+ aNewPts[4] = pts[6];
+ aNewPts[5] = pts[14];
+ aNewPts[6] = pts[7];
+ aNewPts[7] = pts[15];
+
+ newCellId = output->InsertNextCell(aCellType,numFacePts,aNewPts);
+ if(myStoreMapping)
+ myVTK2ObjIds.push_back(cellId);
+
+ outputCD->CopyData(cd,cellId,newCellId);
+
+ break;
+ }}
+ }
+ } //switch
+ } //if visible
+ } //for all cells
+
+ output->Squeeze();
+
+ vtkDebugMacro(<<"Extracted " << input->GetNumberOfPoints() << " points,"
+ << output->GetNumberOfCells() << " cells.");
+
+ cell->Delete();
+
+ cellIds->Delete();
+ faceIds->Delete();
+
+ if ( cellVis )
+ {
+ delete [] cellVis;
+ }
+}
+
+
+void
+VTKViewer_GeometryFilter
+::SetInside(int theShowInside)
+{
+ if(myShowInside == theShowInside)
+ return;
+
+ myShowInside = theShowInside;
+ this->Modified();
+}
+
+int
+VTKViewer_GeometryFilter
+::GetInside()
+{
+ return myShowInside;
+}
+
+
+void
+VTKViewer_GeometryFilter
+::SetWireframeMode(int theIsWireframeMode)
+{
+ if(myIsWireframeMode == theIsWireframeMode)
+ return;
+
+ myIsWireframeMode = theIsWireframeMode;
+ this->Modified();
+}
+
+int
+VTKViewer_GeometryFilter
+::GetWireframeMode()
+{
+ return myIsWireframeMode;
+}
+
+
+void
+VTKViewer_GeometryFilter
+::SetStoreMapping(int theStoreMapping)
+{
+ if(myStoreMapping == theStoreMapping)
+ return;
+
+ myStoreMapping = theStoreMapping;
+ this->Modified();
+}
+
+int
+VTKViewer_GeometryFilter
+::GetStoreMapping()
+{
+ return myStoreMapping;
+}
+
+
+vtkIdType VTKViewer_GeometryFilter::GetElemObjId( int theVtkID )
+{
+ if( myVTK2ObjIds.empty() || theVtkID > (int)myVTK2ObjIds.size() )
+ return -1;
+#if defined __GNUC_2__
+ return myVTK2ObjIds[theVtkID];
+#else
+ return myVTK2ObjIds.at(theVtkID);
+#endif
+}
--- /dev/null
+// Copyright (C) 2005 OPEN CASCADE, CEA/DEN, EDF R&D, PRINCIPIA R&D
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+#ifndef VTKVIEWER_GEOMETRYFILTER_H
+#define VTKVIEWER_GEOMETRYFILTER_H
+
+#include "VTKViewer.h"
+
+#include <vtkGeometryFilter.h>
+
+#include <vector>
+
+#ifdef WIN32
+#pragma warning ( disable:4251 )
+#endif
+
+/*! \brief This class used same as vtkGeometryFilter. See documentation on VTK for more information.
+ */
+class VTKVIEWER_EXPORT VTKViewer_GeometryFilter : public vtkGeometryFilter
+{
+public:
+ /*! \fn static VTKViewer_GeometryFilter *New()
+ */
+ static VTKViewer_GeometryFilter *New();
+
+ /*! \fn vtkTypeRevisionMacro(VTKViewer_GeometryFilter, vtkGeometryFilter)
+ * \brief VTK type revision macros.
+ */
+ vtkTypeRevisionMacro(VTKViewer_GeometryFilter, vtkGeometryFilter);
+ /*! \fn void SetInside(int theShowInside)
+ * \brief Sets \a myShowInside flag. \a myShowInside is changed, call this->Modified().
+ * \param theShowInside - used for changing value of \a myShowInside variable.
+ */
+ void SetInside(int theShowInside);
+ /*! \fn int GetInside()
+ * \brief Return value of \a myShowInside
+ * \retval myShowInside
+ */
+ int GetInside();
+ /*! \fn void SetWireframeMode(int theIsWireframeMode)
+ * \brief Sets \a myIsWireframeMode flag. \a myIsWireframeMode is changed, call this->Modified().
+ * \param theIsWireframeMode - used for changing value of \a myIsWireframeMode variable.
+ */
+ void SetWireframeMode(int theIsWireframeMode);
+ /*! \fn int GetWireframeMode()
+ * \brief Return value of \a myIsWireframeMode
+ * \retval myIsWireframeMode
+ */
+ int GetWireframeMode();
+ /*! \fn void SetStoreMapping(int theStoreMapping);
+ * \brief Sets \a myStoreMapping flag and call this->Modified()
+ * \param theStoreMapping - used for changing value of \a myStoreMapping variable.
+ */
+ void SetStoreMapping(int theStoreMapping);
+ /*! \fn int GetStoreMapping()
+ * \brief Return value of \a myStoreMapping
+ * \retval myStoreMapping
+ */
+ int GetStoreMapping();
+ /*! \fn virtual vtkIdType GetNodeObjId(int theVtkID)
+ * \brief Return input value theVtkID
+ * \retval theVtkID
+ */
+ virtual vtkIdType GetNodeObjId(int theVtkID) { return theVtkID;}
+ /*! \fn virtual vtkIdType GetElemObjId(int theVtkID);
+ * \brief Return object ID by VTK ID cell
+ * \retval myVTK2ObjIds[theVtkID]
+ */
+ virtual vtkIdType GetElemObjId(int theVtkID);
+
+protected:
+ /*! \fn VTKViewer_GeometryFilter();
+ * \brief Constructor which sets \a myShowInside = 0 and \a myStoreMapping = 0
+ */
+ VTKViewer_GeometryFilter();
+ /*! \fn ~VTKViewer_GeometryFilter();
+ * \brief Destructor.
+ */
+ ~VTKViewer_GeometryFilter();
+ /*! \fn void Execute();
+ * \brief Filter culculation method.
+ */
+ void Execute();
+ /*! \fn void UnstructuredGridExecute();
+ * \brief Filter culculation method for data object type is VTK_UNSTRUCTURED_GRID.
+ */
+ void UnstructuredGridExecute();
+
+private:
+ typedef std::vector<vtkIdType> TVectorId;
+
+private:
+ TVectorId myVTK2ObjIds;
+ int myShowInside;
+ int myStoreMapping;
+ int myIsWireframeMode;
+};
+
+#ifdef WIN32
+#pragma warning ( default:4251 )
+#endif
+
+#endif
--- /dev/null
+// SALOME VTKViewer : build VTK viewer into Salome desktop
+//
+// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+//
+//
+// File : VTKViewer_InteractorStyle.cxx
+// Author : Christophe ATTANASIO
+// Module : SALOME
+
+#include "VTKViewer_InteractorStyle.h"
+
+#include "VTKViewer_Actor.h"
+#include "VTKViewer_Utilities.h"
+#include "VTKViewer_Trihedron.h"
+#include "VTKViewer_ViewWindow.h"
+#include "VTKViewer_RenderWindow.h"
+#include "VTKViewer_RenderWindowInteractor.h"
+
+//#include "SALOME_Actor.h"
+
+#include <vtkObjectFactory.h>
+#include <vtkMath.h>
+#include <vtkCommand.h>
+#include <vtkCamera.h>
+#include <vtkRenderer.h>
+#include <vtkPicker.h>
+#include <vtkPointPicker.h>
+#include <vtkCellPicker.h>
+#include <vtkLine.h>
+#include <vtkMapper.h>
+#include <vtkDataSet.h>
+#include <vtkSmartPointer.h>
+#include <vtkProperty.h>
+
+#include <qapplication.h>
+//VRV: porting on Qt 3.0.5
+#if QT_VERSION >= 0x030005
+#include <qpainter.h>
+#endif
+//VRV: porting on Qt 3.0.5
+#include <algorithm>
+
+//#include "utilities.h"
+
+using namespace std;
+
+
+/*
+static int GetEdgeId(vtkPicker *thePicker, SALOME_Actor *theActor, int theObjId){
+ int anEdgeId = -1;
+ if (vtkCell* aPickedCell = theActor->GetElemCell(theObjId)) {
+ float aPickPosition[3];
+ thePicker->GetPickPosition(aPickPosition);
+ float aMinDist = 1000000.0, aDist = 0;
+ for (int i = 0, iEnd = aPickedCell->GetNumberOfEdges(); i < iEnd; i++){
+ if(vtkLine* aLine = vtkLine::SafeDownCast(aPickedCell->GetEdge(i))){
+ int subId; float pcoords[3], closestPoint[3], weights[3];
+ aLine->EvaluatePosition(aPickPosition,closestPoint,subId,pcoords,aDist,weights);
+ if (aDist < aMinDist) {
+ aMinDist = aDist;
+ anEdgeId = i;
+ }
+ }
+ }
+ }
+ return anEdgeId;
+}
+*/
+
+vtkStandardNewMacro(VTKViewer_InteractorStyle);
+
+
+/*!Constructor.*/
+VTKViewer_InteractorStyle::VTKViewer_InteractorStyle()
+{
+ m_Trihedron = 0;
+ this->MotionFactor = 10.0;
+ this->State = VTK_INTERACTOR_STYLE_CAMERA_NONE;
+ this->RadianToDegree = 180.0 / vtkMath::Pi();
+ this->ForcedState = VTK_INTERACTOR_STYLE_CAMERA_NONE;
+ loadCursors();
+
+ myPreSelectionActor = VTKViewer_Actor::New();
+ myPreSelectionActor->GetProperty()->SetColor(0,1,1);
+ myPreSelectionActor->GetProperty()->SetLineWidth(5);
+ myPreSelectionActor->GetProperty()->SetPointSize(5);
+
+ OnSelectionModeChanged();
+}
+
+
+/*!Destructor.*/
+VTKViewer_InteractorStyle::~VTKViewer_InteractorStyle()
+{
+ m_ViewWnd->RemoveActor(myPreSelectionActor);
+}
+
+
+/*!Set preselection properties.
+ *\param theRed - red color.
+ *\param theGreen - green color.
+ *\param theBlue - blue color.
+ *\param theWidth - width..
+ */
+void VTKViewer_InteractorStyle::setPreselectionProp(const double& theRed, const double& theGreen,
+ const double& theBlue, const int& theWidth)
+{
+ if ( myPreSelectionActor->GetProperty() == 0 )
+ return;
+ myPreSelectionActor->GetProperty()->SetColor(theRed, theGreen, theBlue);
+ myPreSelectionActor->GetProperty()->SetLineWidth(theWidth);
+ myPreSelectionActor->GetProperty()->SetPointSize(theWidth);
+}
+
+
+/*!Set render window interactor
+ *\param theInteractor - interactor.
+ */
+void VTKViewer_InteractorStyle::SetInteractor(vtkRenderWindowInteractor *theInteractor){
+ m_Interactor = dynamic_cast<VTKViewer_RenderWindowInteractor*>(theInteractor);
+ Superclass::SetInteractor(theInteractor);
+}
+
+
+/*!Set view window.
+ *\param theViewWnd - SALOME VTKViewer_ViewWindow
+ */
+void VTKViewer_InteractorStyle::setViewWnd(VTKViewer_ViewWindow* theViewWnd ){
+ m_ViewWnd = theViewWnd;
+ m_ViewWnd->AddActor(myPreSelectionActor);
+ myPreSelectionActor->Delete();
+}
+
+
+/*!Set GUI window.
+ *\param theWindow - QWidget window.
+ */
+void VTKViewer_InteractorStyle::setGUIWindow(QWidget* theWindow){
+ myGUIWindow = theWindow;
+}
+
+
+/*!Set trihedron.
+ *\param theTrihedron - SALOME VTKViewer_Trihedron
+ */
+void VTKViewer_InteractorStyle::setTriedron(VTKViewer_Trihedron* theTrihedron){
+ m_Trihedron = theTrihedron;
+}
+
+/*!Rotate camera.
+ *\param dx -
+ *\param dy -
+ */
+void VTKViewer_InteractorStyle::RotateXY(int dx, int dy)
+{
+ double rxf;
+ double ryf;
+ vtkCamera *cam;
+
+ if (this->CurrentRenderer == NULL)
+ {
+ return;
+ }
+
+ int *size = this->CurrentRenderer->GetRenderWindow()->GetSize();
+ this->DeltaElevation = -20.0 / size[1];
+ this->DeltaAzimuth = -20.0 / size[0];
+
+ rxf = (double)dx * this->DeltaAzimuth * this->MotionFactor;
+ ryf = (double)dy * this->DeltaElevation * this->MotionFactor;
+
+ cam = this->CurrentRenderer->GetActiveCamera();
+ cam->Azimuth(rxf);
+ cam->Elevation(ryf);
+ cam->OrthogonalizeViewUp();
+ ::ResetCameraClippingRange(this->CurrentRenderer);
+ //this->Interactor->Render();
+ myGUIWindow->update();
+}
+
+void VTKViewer_InteractorStyle::PanXY(int x, int y, int oldX, int oldY)
+{
+ TranslateView(x, y, oldX, oldY);
+ //this->Interactor->Render();
+ myGUIWindow->update();
+}
+
+
+/*! Move the position of the camera along the direction of projection. (dx,dy)*/
+void VTKViewer_InteractorStyle::DollyXY(int dx, int dy)
+{
+ if (this->CurrentRenderer == NULL) return;
+
+ double dxf = this->MotionFactor * (double)(dx) / (double)(this->CurrentRenderer->GetCenter()[1]);
+ double dyf = this->MotionFactor * (double)(dy) / (double)(this->CurrentRenderer->GetCenter()[1]);
+
+ double zoomFactor = pow((double)1.1, dxf + dyf);
+
+ vtkCamera *aCam = this->CurrentRenderer->GetActiveCamera();
+ if (aCam->GetParallelProjection())
+ aCam->SetParallelScale(aCam->GetParallelScale()/zoomFactor);
+ else{
+ aCam->Dolly(zoomFactor);
+ ::ResetCameraClippingRange(this->CurrentRenderer);
+ }
+
+ //this->Interactor->Render();
+ myGUIWindow->update();
+}
+
+void VTKViewer_InteractorStyle::SpinXY(int x, int y, int oldX, int oldY)
+{
+ vtkCamera *cam;
+
+ if (this->CurrentRenderer == NULL)
+ {
+ return;
+ }
+
+ double newAngle = atan2((double)(y - this->CurrentRenderer->GetCenter()[1]),
+ (double)(x - this->CurrentRenderer->GetCenter()[0]));
+ double oldAngle = atan2((double)(oldY -this->CurrentRenderer->GetCenter()[1]),
+ (double)(oldX - this->CurrentRenderer->GetCenter()[0]));
+
+ newAngle *= this->RadianToDegree;
+ oldAngle *= this->RadianToDegree;
+
+ cam = this->CurrentRenderer->GetActiveCamera();
+ cam->Roll(newAngle - oldAngle);
+ cam->OrthogonalizeViewUp();
+
+ //this->Interactor->Render();
+ myGUIWindow->update();
+}
+
+
+/*!On mouse move event.
+ *\param ctrl - CTRL (not used)
+ *\param shift - SHIFT (on/off - integer 0/1)
+ *\param x - x coordinate
+ *\param y - y coordinate
+ */
+void VTKViewer_InteractorStyle::OnMouseMove(int vtkNotUsed(ctrl),
+ int shift,
+ int x, int y)
+{
+ myShiftState = shift;
+ if (State != VTK_INTERACTOR_STYLE_CAMERA_NONE)
+ onOperation(QPoint(x, y));
+ else if (ForcedState == VTK_INTERACTOR_STYLE_CAMERA_NONE)
+ onCursorMove(QPoint(x, y));
+}
+
+
+/*!On Left button down event.
+ *\param ctrl - CTRL (on/off - integer 0/1)
+ *\param shift - SHIFT (on/off - integer 0/1)
+ *\param x - x coordinate
+ *\param y - y coordinate
+ */
+void VTKViewer_InteractorStyle::OnLeftButtonDown(int ctrl, int shift,
+ int x, int y)
+{
+ if (this->HasObserver(vtkCommand::LeftButtonPressEvent)) {
+ this->InvokeEvent(vtkCommand::LeftButtonPressEvent,NULL);
+ return;
+ }
+ this->FindPokedRenderer(x, y);
+ if (this->CurrentRenderer == NULL) {
+ return;
+ }
+ myShiftState = shift;
+ // finishing current viewer operation
+ if (State != VTK_INTERACTOR_STYLE_CAMERA_NONE) {
+ onFinishOperation();
+ startOperation(VTK_INTERACTOR_STYLE_CAMERA_NONE);
+ }
+ myOtherPoint = myPoint = QPoint(x, y);
+ if (ForcedState != VTK_INTERACTOR_STYLE_CAMERA_NONE) {
+ startOperation(ForcedState);
+ } else {
+ if (ctrl)
+ startOperation(VTK_INTERACTOR_STYLE_CAMERA_ZOOM);
+ else
+ startOperation(VTK_INTERACTOR_STYLE_CAMERA_SELECT);
+ }
+ return;
+}
+
+
+/*!On left button up event.
+ *\param ctrl - CTRL (not used)
+ *\param shift - SHIFT (on/off - integer 0/1)
+ *\param x - x coordinate (not used)
+ *\param y - y coordinate (not used)
+ */
+void VTKViewer_InteractorStyle::OnLeftButtonUp(int vtkNotUsed(ctrl),
+ int shift,
+ int vtkNotUsed(x),
+ int vtkNotUsed(y))
+{
+ myShiftState = shift;
+ // finishing current viewer operation
+ if (State != VTK_INTERACTOR_STYLE_CAMERA_NONE) {
+ onFinishOperation();
+ startOperation(VTK_INTERACTOR_STYLE_CAMERA_NONE);
+ }
+}
+
+
+/*!On left button up event.
+ *\param ctrl - CTRL (on/off - integer 0/1)
+ *\param shift - SHIFT (on/off - integer 0/1)
+ *\param x - x coordinate
+ *\param y - y coordinate
+ */
+void VTKViewer_InteractorStyle::OnMiddleButtonDown(int ctrl,
+ int shift,
+ int x, int y)
+{
+ if (this->HasObserver(vtkCommand::MiddleButtonPressEvent))
+ {
+ this->InvokeEvent(vtkCommand::MiddleButtonPressEvent,NULL);
+ return;
+ }
+ this->FindPokedRenderer(x, y);
+ if (this->CurrentRenderer == NULL)
+ {
+ return;
+ }
+ myShiftState = shift;
+ // finishing current viewer operation
+ if (State != VTK_INTERACTOR_STYLE_CAMERA_NONE) {
+ onFinishOperation();
+ startOperation(VTK_INTERACTOR_STYLE_CAMERA_NONE);
+ }
+ myOtherPoint = myPoint = QPoint(x, y);
+ if (ForcedState != VTK_INTERACTOR_STYLE_CAMERA_NONE) {
+ startOperation(ForcedState);
+ }
+ else {
+ if (ctrl)
+ startOperation(VTK_INTERACTOR_STYLE_CAMERA_PAN);
+ }
+}
+
+
+/*!On middle button up event.
+ *\param ctrl - CTRL (not used)
+ *\param shift - SHIFT (on/off - integer 0/1)
+ *\param x - x coordinate (not used)
+ *\param y - y coordinate (not used)
+ */
+void VTKViewer_InteractorStyle::OnMiddleButtonUp(int vtkNotUsed(ctrl),
+ int shift,
+ int vtkNotUsed(x),
+ int vtkNotUsed(y))
+{
+ myShiftState = shift;
+ // finishing current viewer operation
+ if (State != VTK_INTERACTOR_STYLE_CAMERA_NONE) {
+ onFinishOperation();
+ startOperation(VTK_INTERACTOR_STYLE_CAMERA_NONE);
+ }
+}
+
+
+/*!On right button down event.
+ *\param ctrl - CTRL (on/off - integer 0/1)
+ *\param shift - SHIFT (on/off - integer 0/1)
+ *\param x - x coordinate
+ *\param y - y coordinate
+ */
+void VTKViewer_InteractorStyle::OnRightButtonDown(int ctrl,
+ int shift,
+ int x, int y)
+{
+ if (this->HasObserver(vtkCommand::RightButtonPressEvent))
+ {
+ this->InvokeEvent(vtkCommand::RightButtonPressEvent,NULL);
+ return;
+ }
+ this->FindPokedRenderer(x, y);
+ if (this->CurrentRenderer == NULL)
+ {
+ return;
+ }
+ myShiftState = shift;
+ // finishing current viewer operation
+ if (State != VTK_INTERACTOR_STYLE_CAMERA_NONE) {
+ onFinishOperation();
+ startOperation(VTK_INTERACTOR_STYLE_CAMERA_NONE);
+ }
+ myOtherPoint = myPoint = QPoint(x, y);
+ if (ForcedState != VTK_INTERACTOR_STYLE_CAMERA_NONE) {
+ startOperation(ForcedState);
+ }
+ else {
+ if (ctrl)
+ startOperation(VTK_INTERACTOR_STYLE_CAMERA_ROTATE);
+ }
+}
+
+/*!On right button up event.
+ *\param ctrl - CTRL (not used)
+ *\param shift - SHIFT (on/off - integer 0/1)
+ *\param x - x coordinate (not used)
+ *\param y - y coordinate (not used)
+ */
+void VTKViewer_InteractorStyle::OnRightButtonUp(int vtkNotUsed(ctrl),
+ int shift,
+ int vtkNotUsed(x),
+ int vtkNotUsed(y))
+{
+ myShiftState = shift;
+ // finishing current viewer operation
+ if (State != VTK_INTERACTOR_STYLE_CAMERA_NONE) {
+ onFinishOperation();
+ startOperation(VTK_INTERACTOR_STYLE_CAMERA_NONE);
+ }
+}
+
+/*! @name XPM - x pixmaps. */
+//@{
+/*!Image Zoom cursor*/
+const char* imageZoomCursor[] = {
+"32 32 3 1",
+". c None",
+"a c #000000",
+"# c #ffffff",
+"................................",
+"................................",
+".#######........................",
+"..aaaaaaa.......................",
+"................................",
+".............#####..............",
+"...........##.aaaa##............",
+"..........#.aa.....a#...........",
+".........#.a.........#..........",
+".........#a..........#a.........",
+"........#.a...........#.........",
+"........#a............#a........",
+"........#a............#a........",
+"........#a............#a........",
+"........#a............#a........",
+".........#...........#.a........",
+".........#a..........#a.........",
+".........##.........#.a.........",
+"........#####.....##.a..........",
+".......###aaa#####.aa...........",
+"......###aa...aaaaa.......#.....",
+".....###aa................#a....",
+"....###aa.................#a....",
+"...###aa...............#######..",
+"....#aa.................aa#aaaa.",
+".....a....................#a....",
+"..........................#a....",
+"...........................a....",
+"................................",
+"................................",
+"................................",
+"................................"};
+
+/*!Image rotate cursor*/
+const char* imageRotateCursor[] = {
+"32 32 3 1",
+". c None",
+"a c #000000",
+"# c #ffffff",
+"................................",
+"................................",
+"................................",
+"................................",
+"........#.......................",
+".......#.a......................",
+"......#######...................",
+".......#aaaaa#####..............",
+"........#..##.a#aa##........##..",
+".........a#.aa..#..a#.....##.aa.",
+".........#.a.....#...#..##.aa...",
+".........#a.......#..###.aa.....",
+"........#.a.......#a..#aa.......",
+"........#a.........#..#a........",
+"........#a.........#a.#a........",
+"........#a.........#a.#a........",
+"........#a.........#a.#a........",
+".........#.........#a#.a........",
+"........##a........#a#a.........",
+"......##.a#.......#.#.a.........",
+"....##.aa..##.....##.a..........",
+"..##.aa.....a#####.aa...........",
+"...aa.........aaa#a.............",
+"................#.a.............",
+"...............#.a..............",
+"..............#.a...............",
+"...............a................",
+"................................",
+"................................",
+"................................",
+"................................",
+"................................"};
+//@}
+
+/*! Loads cursors for viewer operations - zoom, pan, etc...*/
+void VTKViewer_InteractorStyle::loadCursors()
+{
+ myDefCursor = QCursor(ArrowCursor);
+ myHandCursor = QCursor(PointingHandCursor);
+ myPanCursor = QCursor(SizeAllCursor);
+ myZoomCursor = QCursor(QPixmap(imageZoomCursor));
+ myRotateCursor = QCursor(QPixmap(imageRotateCursor));
+ mySpinCursor = QCursor(QPixmap(imageRotateCursor)); // temporarly !!!!!!
+ myGlobalPanCursor = QCursor(CrossCursor);
+ myCursorState = false;
+}
+
+
+/*! event filter - controls mouse and keyboard events during viewer operations*/
+bool VTKViewer_InteractorStyle::eventFilter(QObject* object, QEvent* event)
+{
+ if (!myGUIWindow) return false;
+ if ( (event->type() == QEvent::MouseButtonPress || event->type() == QEvent::KeyPress) && object != myGUIWindow)
+ {
+ qApp->removeEventFilter(this);
+ startOperation(VTK_INTERACTOR_STYLE_CAMERA_NONE);
+ }
+ return QObject::eventFilter(object, event);
+}
+
+
+/*! starts Zoom operation (e.g. through menu command)*/
+void VTKViewer_InteractorStyle::startZoom()
+{
+ if (State != VTK_INTERACTOR_STYLE_CAMERA_NONE)
+ {
+ onFinishOperation();
+ startOperation(VTK_INTERACTOR_STYLE_CAMERA_NONE);
+ }
+ setCursor(VTK_INTERACTOR_STYLE_CAMERA_ZOOM);
+ ForcedState = VTK_INTERACTOR_STYLE_CAMERA_ZOOM;
+ qApp->installEventFilter(this);
+}
+
+
+/*! starts Pan operation (e.g. through menu command)*/
+void VTKViewer_InteractorStyle::startPan()
+{
+ if (State != VTK_INTERACTOR_STYLE_CAMERA_NONE)
+ {
+ onFinishOperation();
+ startOperation(VTK_INTERACTOR_STYLE_CAMERA_NONE);
+ }
+ setCursor(VTK_INTERACTOR_STYLE_CAMERA_PAN);
+ ForcedState = VTK_INTERACTOR_STYLE_CAMERA_PAN;
+ qApp->installEventFilter(this);
+}
+
+/*! starts Rotate operation (e.g. through menu command)*/
+void VTKViewer_InteractorStyle::startRotate()
+{
+ if (State != VTK_INTERACTOR_STYLE_CAMERA_NONE)
+ {
+ onFinishOperation();
+ startOperation(VTK_INTERACTOR_STYLE_CAMERA_NONE);
+ }
+ setCursor(VTK_INTERACTOR_STYLE_CAMERA_ROTATE);
+ ForcedState = VTK_INTERACTOR_STYLE_CAMERA_ROTATE;
+ qApp->installEventFilter(this);
+}
+
+
+/*! starts Spin operation (e.g. through menu command)*/
+void VTKViewer_InteractorStyle::startSpin()
+{
+ if (State != VTK_INTERACTOR_STYLE_CAMERA_NONE)
+ {
+ onFinishOperation();
+ startOperation(VTK_INTERACTOR_STYLE_CAMERA_NONE);
+ }
+ setCursor(VTK_INTERACTOR_STYLE_CAMERA_SPIN);
+ ForcedState = VTK_INTERACTOR_STYLE_CAMERA_SPIN;
+ qApp->installEventFilter(this);
+}
+
+
+
+/*! starts Fit Area operation (e.g. through menu command)*/
+void VTKViewer_InteractorStyle::startFitArea()
+{
+ if (State != VTK_INTERACTOR_STYLE_CAMERA_NONE)
+ {
+ onFinishOperation();
+ startOperation(VTK_INTERACTOR_STYLE_CAMERA_NONE);
+ }
+ setCursor(VTK_INTERACTOR_STYLE_CAMERA_FIT);
+ ForcedState = VTK_INTERACTOR_STYLE_CAMERA_FIT;
+ qApp->installEventFilter(this);
+}
+
+
+/*!View fit all.*/
+void VTKViewer_InteractorStyle::ViewFitAll() {
+ int aTriedronWasVisible = false;
+ if(m_Trihedron){
+ aTriedronWasVisible = m_Trihedron->GetVisibility() == VTKViewer_Trihedron::eOn;
+ if(aTriedronWasVisible) m_Trihedron->VisibilityOff();
+ }
+
+ if(m_Trihedron->GetVisibleActorCount(CurrentRenderer)){
+ m_Trihedron->VisibilityOff();
+ ::ResetCamera(CurrentRenderer);
+ }else{
+ m_Trihedron->SetVisibility(VTKViewer_Trihedron::eOnlyLineOn);
+ ::ResetCamera(CurrentRenderer,true);
+ }
+ if(aTriedronWasVisible) m_Trihedron->VisibilityOn();
+ else m_Trihedron->VisibilityOff();
+ ::ResetCameraClippingRange(CurrentRenderer);
+}
+
+
+/*! starts Global Panning operation (e.g. through menu command)*/
+void VTKViewer_InteractorStyle::startGlobalPan()
+{
+ if (State != VTK_INTERACTOR_STYLE_CAMERA_NONE)
+ {
+ onFinishOperation();
+ startOperation(VTK_INTERACTOR_STYLE_CAMERA_NONE);
+ }
+ setCursor(VTK_INTERACTOR_STYLE_CAMERA_GLOBAL_PAN);
+ ForcedState = VTK_INTERACTOR_STYLE_CAMERA_GLOBAL_PAN;
+
+ // store current zoom scale
+ vtkCamera *cam = this->CurrentRenderer->GetActiveCamera();
+ myScale = cam->GetParallelScale();
+
+ ViewFitAll();
+
+ if (myGUIWindow) myGUIWindow->update();
+
+ qApp->installEventFilter(this);
+}
+
+
+/*!\retval TRUE if needs redrawing*/
+bool VTKViewer_InteractorStyle::needsRedrawing()
+{
+ return State == VTK_INTERACTOR_STYLE_CAMERA_ZOOM ||
+ State == VTK_INTERACTOR_STYLE_CAMERA_PAN ||
+ State == VTK_INTERACTOR_STYLE_CAMERA_ROTATE ||
+ State == VTK_INTERACTOR_STYLE_CAMERA_SPIN ||
+ State == VTK_INTERACTOR_STYLE_CAMERA_NONE;
+}
+
+
+/*! fits viewer contents to rectangle
+ *\param left - left side
+ *\param top - top side
+ *\param right - right side
+ *\param bottom - bottom side
+ */
+void VTKViewer_InteractorStyle::fitRect(const int left,
+ const int top,
+ const int right,
+ const int bottom)
+{
+ if (this->CurrentRenderer == NULL) return;
+
+ // move camera
+ int x = (left + right)/2;
+ int y = (top + bottom)/2;
+ int *aSize = this->CurrentRenderer->GetRenderWindow()->GetSize();
+ int oldX = aSize[0]/2;
+ int oldY = aSize[1]/2;
+ TranslateView(oldX, oldY, x, y);
+
+ // zoom camera
+ double dxf = (double)(aSize[0]) / (double)(abs(right - left));
+ double dyf = (double)(aSize[1]) / (double)(abs(bottom - top));
+ double zoomFactor = (dxf + dyf)/2 ;
+
+ vtkCamera *aCam = this->CurrentRenderer->GetActiveCamera();
+ if(aCam->GetParallelProjection())
+ aCam->SetParallelScale(aCam->GetParallelScale()/zoomFactor);
+ else{
+ aCam->Dolly(zoomFactor);
+ ::ResetCameraClippingRange(this->CurrentRenderer);
+ }
+
+ myGUIWindow->update();
+}
+
+
+/*! starts viewer operation (!internal usage!)*/
+void VTKViewer_InteractorStyle::startOperation(int operation)
+{
+ switch(operation)
+ {
+ case VTK_INTERACTOR_STYLE_CAMERA_GLOBAL_PAN:
+ case VTK_INTERACTOR_STYLE_CAMERA_ZOOM:
+ case VTK_INTERACTOR_STYLE_CAMERA_PAN:
+ case VTK_INTERACTOR_STYLE_CAMERA_ROTATE:
+ case VTK_INTERACTOR_STYLE_CAMERA_SPIN:
+ case VTK_INTERACTOR_STYLE_CAMERA_FIT:
+ case VTK_INTERACTOR_STYLE_CAMERA_SELECT:
+ if (State != VTK_INTERACTOR_STYLE_CAMERA_NONE)
+ startOperation(VTK_INTERACTOR_STYLE_CAMERA_NONE);
+ State = operation;
+ if (State != VTK_INTERACTOR_STYLE_CAMERA_SELECT)
+ setCursor(operation);
+ onStartOperation();
+ break;
+ case VTK_INTERACTOR_STYLE_CAMERA_NONE:
+ default:
+ setCursor(VTK_INTERACTOR_STYLE_CAMERA_NONE);
+ State = ForcedState = VTK_INTERACTOR_STYLE_CAMERA_NONE;
+ break;
+ }
+}
+
+
+/*! sets proper cursor for window when viewer operation is activated*/
+void VTKViewer_InteractorStyle::setCursor(const int operation)
+{
+ if (!myGUIWindow) return;
+ switch (operation)
+ {
+ case VTK_INTERACTOR_STYLE_CAMERA_ZOOM:
+ myGUIWindow->setCursor(myZoomCursor);
+ myCursorState = true;
+ break;
+ case VTK_INTERACTOR_STYLE_CAMERA_PAN:
+ myGUIWindow->setCursor(myPanCursor);
+ myCursorState = true;
+ break;
+ case VTK_INTERACTOR_STYLE_CAMERA_ROTATE:
+ myGUIWindow->setCursor(myRotateCursor);
+ myCursorState = true;
+ break;
+ case VTK_INTERACTOR_STYLE_CAMERA_SPIN:
+ myGUIWindow->setCursor(mySpinCursor);
+ myCursorState = true;
+ break;
+ case VTK_INTERACTOR_STYLE_CAMERA_GLOBAL_PAN:
+ myGUIWindow->setCursor(myGlobalPanCursor);
+ myCursorState = true;
+ break;
+ case VTK_INTERACTOR_STYLE_CAMERA_FIT:
+ case VTK_INTERACTOR_STYLE_CAMERA_SELECT:
+ myGUIWindow->setCursor(myHandCursor);
+ myCursorState = true;
+ break;
+ case VTK_INTERACTOR_STYLE_CAMERA_NONE:
+ default:
+ myGUIWindow->setCursor(myDefCursor);
+ myCursorState = false;
+ break;
+ }
+}
+
+
+/*! called when viewer operation started (!put necessary initialization here!)*/
+void VTKViewer_InteractorStyle::onStartOperation()
+{
+ if (!myGUIWindow) return;
+ // VSV: LOD actor activisation
+ // this->Interactor->GetRenderWindow()->SetDesiredUpdateRate(this->Interactor->GetDesiredUpdateRate());
+ switch (State) {
+ case VTK_INTERACTOR_STYLE_CAMERA_SELECT:
+ case VTK_INTERACTOR_STYLE_CAMERA_FIT:
+ {
+ QPainter p(myGUIWindow);
+ p.setPen(Qt::lightGray);
+ p.setRasterOp(Qt::XorROP);
+ p.drawRect(QRect(myPoint, myOtherPoint));
+ break;
+ }
+ case VTK_INTERACTOR_STYLE_CAMERA_ZOOM:
+ case VTK_INTERACTOR_STYLE_CAMERA_PAN:
+ case VTK_INTERACTOR_STYLE_CAMERA_ROTATE:
+ case VTK_INTERACTOR_STYLE_CAMERA_GLOBAL_PAN:
+ case VTK_INTERACTOR_STYLE_CAMERA_SPIN:
+ break;
+ }
+}
+
+
+/*! called when viewer operation finished (!put necessary post-processing here!)*/
+void VTKViewer_InteractorStyle::onFinishOperation()
+{
+ if (!myGUIWindow) return;
+
+
+// SUIT_Study* aActiveStudy = SUIT_Application::getDesktop()->getActiveStudy();
+// SALOME_Selection* aSel = SALOME_Selection::Selection( aActiveStudy->getSelection() );
+
+ // VSV: LOD actor activisation
+ // rwi->GetRenderWindow()->SetDesiredUpdateRate(rwi->GetStillUpdateRate());
+
+// Selection_Mode aSelectionMode = aSel->SelectionMode();
+// bool aSelActiveCompOnly = aSel->IsSelectActiveCompOnly();
+
+/* switch (State) {
+ case VTK_INTERACTOR_STYLE_CAMERA_SELECT:
+ case VTK_INTERACTOR_STYLE_CAMERA_FIT:
+ {
+ QPainter p(myGUIWindow);
+ p.setPen(Qt::lightGray);
+ p.setRasterOp(Qt::XorROP);
+ QRect rect(myPoint, myOtherPoint);
+ p.drawRect(rect);
+ rect = rect.normalize();
+ if (State == VTK_INTERACTOR_STYLE_CAMERA_FIT) {
+ // making fit rect opeation
+ int w, h;
+ m_Interactor->GetSize(w, h);
+ int x1, y1, x2, y2;
+ x1 = rect.left();
+ y1 = h - rect.top() - 1;
+ x2 = rect.right();
+ y2 = h - rect.bottom() - 1;
+ fitRect(x1, y1, x2, y2);
+ }
+ else {
+ if (myPoint == myOtherPoint) {
+ // process point selection
+ int w, h, x, y;
+ m_Interactor->GetSize(w, h);
+ x = myPoint.x();
+ y = h - myPoint.y() - 1;
+
+ this->FindPokedRenderer(x, y);
+ m_Interactor->StartPickCallback();
+
+ vtkPicker* aPicker = vtkPicker::SafeDownCast(m_Interactor->GetPicker());
+ aPicker->Pick(x, y, 0.0, this->CurrentRenderer);
+
+ SALOME_Actor* SActor = SALOME_Actor::SafeDownCast(aPicker->GetActor());
+
+ if (vtkCellPicker* picker = vtkCellPicker::SafeDownCast(aPicker)) {
+ int aVtkId = picker->GetCellId();
+ if ( aVtkId >= 0 && SActor && SActor->hasIO() && IsValid( SActor, aVtkId ) ) {
+ int anObjId = SActor->GetElemObjId(aVtkId);
+ if(anObjId >= 0){
+ Handle(SALOME_InteractiveObject) IO = SActor->getIO();
+ if(aSelectionMode != EdgeOfCellSelection) {
+ if(CheckDimensionId(aSelectionMode,SActor,anObjId)){
+ if (IsSelected(IO,aSel)) {
+ // This IO is already in the selection
+ aSel->AddOrRemoveIndex( IO, anObjId, myShiftState, false );
+ } else {
+ if (!myShiftState) {
+ this->HighlightProp( NULL );
+ aSel->ClearIObjects();
+ }
+ aSel->AddOrRemoveIndex( IO, anObjId, myShiftState, false );
+ aSel->AddIObject( IO, false );
+ }
+ }
+ }else{
+ if (!myShiftState) {
+ this->HighlightProp( NULL );
+ aSel->ClearIObjects();
+ }
+ int anEdgeId = GetEdgeId(picker,SActor,anObjId);
+ if (anEdgeId >= 0) {
+ aSel->AddOrRemoveIndex( IO, anObjId, true, false);
+ aSel->AddOrRemoveIndex( IO, -anEdgeId-1, true, true );
+ aSel->AddIObject( IO, false );
+ }
+ }
+ }
+ } else {
+ this->HighlightProp( NULL );
+ aSel->ClearIObjects();
+ }
+ } else if ( vtkPointPicker* picker = vtkPointPicker::SafeDownCast(aPicker) ) {
+ int aVtkId = picker->GetPointId();
+ if ( aVtkId >= 0 && IsValid( SActor, aVtkId, true ) ) {
+ if ( SActor && SActor->hasIO() ) {
+ int anObjId = SActor->GetNodeObjId(aVtkId);
+ if(anObjId >= 0){
+ Handle(SALOME_InteractiveObject) IO = SActor->getIO();
+ if(IsSelected(IO,aSel)) {
+ // This IO is already in the selection
+ aSel->AddOrRemoveIndex( IO, anObjId, myShiftState, false );
+ } else {
+ if(!myShiftState) {
+ this->HighlightProp( NULL );
+ aSel->ClearIObjects();
+ }
+ aSel->AddOrRemoveIndex( IO, anObjId, myShiftState, false );
+ aSel->AddIObject( IO, false );
+ }
+ }
+ }
+ } else {
+ this->HighlightProp( NULL );
+ aSel->ClearIObjects();
+ }
+ } else {
+ if ( SActor && SActor->hasIO() ) {
+ this->PropPicked++;
+ Handle(SALOME_InteractiveObject) IO = SActor->getIO();
+ if(IsSelected(IO,aSel)) {
+ // This IO is already in the selection
+ if(myShiftState) {
+ aSel->RemoveIObject(IO);
+ }
+ }
+ else {
+ if(!myShiftState) {
+ this->HighlightProp( NULL );
+ aSel->ClearIObjects();
+ }
+ aSel->AddIObject( IO, false );
+ }
+ }else{
+ // No selection clear all
+ this->PropPicked = 0;
+ this->HighlightProp( NULL );
+ aSel->ClearIObjects();
+ }
+ }
+ m_Interactor->EndPickCallback();
+ } else {
+ //processing rectangle selection
+ QString aComponentDataType = SUIT_Application::getDesktop()->getComponentDataType();
+ if(aSelActiveCompOnly && aComponentDataType.isEmpty()) return;
+ m_Interactor->StartPickCallback();
+
+ if (!myShiftState) {
+ this->PropPicked = 0;
+ this->HighlightProp( NULL );
+ aSel->ClearIObjects();
+ }
+
+ // Compute bounds
+ // vtkCamera *cam = this->CurrentRenderer->GetActiveCamera();
+ QRect rect(myPoint, myOtherPoint);
+ rect = rect.normalize();
+ int w, h;
+ m_Interactor->GetSize(w, h);
+ int x1, y1, x2, y2;
+ x1 = rect.left();
+ y1 = h - rect.top() - 1;
+ x2 = rect.right();
+ y2 = h - rect.bottom() - 1;
+
+ switch (aSelectionMode) {
+ case NodeSelection: {
+ if ( vtkPointPicker* aPointPicker = vtkPointPicker::SafeDownCast(m_Interactor->GetPicker()) ) {
+ vtkActorCollection* aListActors = this->CurrentRenderer->GetActors();
+ aListActors->InitTraversal();
+ while (vtkActor* aActor = aListActors->GetNextActor()) {
+ if (!aActor->GetVisibility())
+ continue;
+ if(SALOME_Actor* SActor = SALOME_Actor::SafeDownCast(aActor)) {
+ if (SActor->hasIO()) {
+ Handle(SALOME_InteractiveObject) IO = SActor->getIO();
+ if (IO.IsNull())
+ continue;
+ if (aSelActiveCompOnly && aComponentDataType != IO->getComponentDataType())
+ continue;
+ if (vtkDataSet* aDataSet = SActor->GetInput()) {
+ SALOME_Selection::TContainerOfId anIndices;
+ for(int i = 0; i < aDataSet->GetNumberOfPoints(); i++) {
+ float aPoint[3];
+ aDataSet->GetPoint(i,aPoint);
+ if (IsInRect(aPoint,x1,y1,x2,y2)){
+ float aDisp[3];
+ ComputeWorldToDisplay(aPoint[0],aPoint[1],aPoint[2],aDisp);
+ if(aPointPicker->Pick(aDisp[0],aDisp[1],0.0,CurrentRenderer)){
+ if(vtkActorCollection *anActorCollection = aPointPicker->GetActors()){
+ if(anActorCollection->IsItemPresent(SActor)){
+ float aPickedPoint[3];
+ aPointPicker->GetMapperPosition(aPickedPoint);
+ vtkIdType aVtkId = aDataSet->FindPoint(aPickedPoint);
+ if ( aVtkId >= 0 && IsValid( SActor, aVtkId, true ) ){
+ int anObjId = SActor->GetNodeObjId(aVtkId);
+ anIndices.insert(anObjId);
+ }
+ }
+ }
+ }
+ }
+ }
+ if (!anIndices.empty()) {
+ aSel->AddOrRemoveIndex(IO, anIndices, true, false);
+ aSel->AddIObject(IO, false);
+ anIndices.clear();
+ }else{
+ aSel->RemoveIObject(IO, false);
+ }
+ }
+ }
+ }
+ }
+ }
+ break;
+ }
+ case CellSelection:
+ case EdgeOfCellSelection:
+ case EdgeSelection:
+ case FaceSelection:
+ case VolumeSelection:
+ {
+ vtkSmartPointer<VTKViewer_CellRectPicker> picker = VTKViewer_CellRectPicker::New();
+ picker->SetTolerance(0.001);
+ picker->Pick(x1, y1, 0.0, x2, y2, 0.0, this->CurrentRenderer);
+
+ vtkActorCollection* aListActors = picker->GetActors();
+ aListActors->InitTraversal();
+ while(vtkActor* aActor = aListActors->GetNextActor()) {
+ if (SALOME_Actor* aSActor = SALOME_Actor::SafeDownCast(aActor)) {
+ if (aSActor->hasIO()) {
+ Handle(SALOME_InteractiveObject) aIO = aSActor->getIO();
+ if (aSelActiveCompOnly && aComponentDataType != aIO->getComponentDataType())
+ continue;
+ VTKViewer_CellDataSet cellList = picker->GetCellData(aActor);
+ if ( !cellList.empty() ) {
+ SALOME_Selection::TContainerOfId anIndexes;
+ VTKViewer_CellDataSet::iterator it;
+ for ( it = cellList.begin(); it != cellList.end(); ++it ) {
+ int aCellId = (*it).cellId;
+
+ if ( !IsValid( aSActor, aCellId ) )
+ continue;
+
+ int anObjId = aSActor->GetElemObjId(aCellId);
+ if (anObjId != -1){
+ if ( CheckDimensionId(aSelectionMode,aSActor,anObjId) ) {
+ anIndexes.insert(anObjId);
+ }
+ }
+ }
+ aSel->AddOrRemoveIndex(aIO, anIndexes, true, false);
+ aSel->AddIObject(aIO, false);
+ }
+ }
+ }
+ }
+ }
+ break;
+ case ActorSelection: // objects selection
+ {
+ vtkSmartPointer<VTKViewer_RectPicker> picker = VTKViewer_RectPicker::New();
+ picker->SetTolerance(0.001);
+ picker->Pick(x1, y1, 0.0, x2, y2, 0.0, this->CurrentRenderer);
+
+ vtkActorCollection* aListActors = picker->GetActors();
+ SALOME_ListIO aListIO;
+ aListActors->InitTraversal();
+ while(vtkActor* aActor = aListActors->GetNextActor()) {
+ if (SALOME_Actor* aSActor = SALOME_Actor::SafeDownCast(aActor)) {
+ if (aSActor->hasIO()) {
+ Handle(SALOME_InteractiveObject) aIO = aSActor->getIO();
+ if (!IsStored(aIO,aListIO))
+ aListIO.Append(aIO);
+ }
+ }
+ }
+ if (!aListIO.IsEmpty()) {
+ SALOME_ListIteratorOfListIO It(aListIO);
+ for(;It.More();It.Next()) {
+ Handle(SALOME_InteractiveObject) IOS = It.Value();
+ this->PropPicked++;
+ aSel->AddIObject( IOS, false );
+ }
+ }
+ } // end case 4
+ } //end switch
+ m_Interactor->EndPickCallback();
+ }
+ aActiveStudy->update3dViewers();
+ }
+ }
+ break;
+ case VTK_INTERACTOR_STYLE_CAMERA_ZOOM:
+ case VTK_INTERACTOR_STYLE_CAMERA_PAN:
+ case VTK_INTERACTOR_STYLE_CAMERA_ROTATE:
+ case VTK_INTERACTOR_STYLE_CAMERA_SPIN:
+ break;
+ case VTK_INTERACTOR_STYLE_CAMERA_GLOBAL_PAN:
+ {
+ int w, h, x, y;
+ m_Interactor->GetSize(w, h);
+ x = myPoint.x();
+ y = h - myPoint.y() - 1;
+ Place(x, y);
+ }
+ break;
+ }
+ if (myGUIWindow) myGUIWindow->update();
+*/
+}
+
+/*! called during viewer operation when user moves mouse (!put necessary processing here!)*/
+void VTKViewer_InteractorStyle::onOperation(QPoint mousePos)
+{
+ if (!myGUIWindow) return;
+ int w, h;
+ GetInteractor()->GetSize(w, h);
+ switch (State) {
+ case VTK_INTERACTOR_STYLE_CAMERA_PAN:
+ {
+ // processing panning
+ //this->FindPokedCamera(mousePos.x(), mousePos.y());
+ this->PanXY(mousePos.x(), myPoint.y(), myPoint.x(), mousePos.y());
+ myPoint = mousePos;
+ break;
+ }
+ case VTK_INTERACTOR_STYLE_CAMERA_ZOOM:
+ {
+ // processing zooming
+ //this->FindPokedCamera(mousePos.x(), mousePos.y());
+ this->DollyXY(mousePos.x() - myPoint.x(), mousePos.y() - myPoint.y());
+ myPoint = mousePos;
+ break;
+ }
+ case VTK_INTERACTOR_STYLE_CAMERA_ROTATE:
+ {
+ // processing rotation
+ //this->FindPokedCamera(mousePos.x(), mousePos.y());
+ this->RotateXY(mousePos.x() - myPoint.x(), myPoint.y() - mousePos.y());
+ myPoint = mousePos;
+ break;
+ }
+ case VTK_INTERACTOR_STYLE_CAMERA_SPIN:
+ {
+ // processing spinning
+ //this->FindPokedCamera(mousePos.x(), mousePos.y());
+ this->SpinXY(mousePos.x(), mousePos.y(), myPoint.x(), myPoint.y());
+ myPoint = mousePos;
+ break;
+ }
+ case VTK_INTERACTOR_STYLE_CAMERA_GLOBAL_PAN:
+ {
+ break;
+ }
+ case VTK_INTERACTOR_STYLE_CAMERA_SELECT:
+ {
+ if (!myCursorState)
+ setCursor(VTK_INTERACTOR_STYLE_CAMERA_SELECT);
+ }
+ case VTK_INTERACTOR_STYLE_CAMERA_FIT:
+ {
+ QPainter p(myGUIWindow);
+ p.setPen(Qt::lightGray);
+ p.setRasterOp(Qt::XorROP);
+ p.drawRect(QRect(myPoint, myOtherPoint));
+ myOtherPoint = mousePos;
+ p.drawRect(QRect(myPoint, myOtherPoint));
+ break;
+ }
+ }
+ this->LastPos[0] = mousePos.x();
+ this->LastPos[1] = h - mousePos.y() - 1;
+}
+
+/*! called when selection mode changed (!put necessary initialization here!)*/
+void VTKViewer_InteractorStyle::OnSelectionModeChanged()
+{
+
+ myPreSelectionActor->SetVisibility(false);
+ myElemId = myEdgeId = myNodeId = -1;
+ mySelectedActor = NULL;
+}
+
+/*! called when user moves mouse inside viewer window and there is no active viewer operation \n
+ * (!put necessary processing here!)
+ */
+void VTKViewer_InteractorStyle::onCursorMove(QPoint mousePos) {
+ // processing highlighting
+// SUIT_Study* anActiveStudy = SUIT_Application::getDesktop()->getActiveStudy();
+// SALOME_Selection* Sel = SALOME_Selection::Selection( anActiveStudy->getSelection() );
+// Selection_Mode aSelectionMode = Sel->SelectionMode();
+
+/* int w, h, x, y;
+ m_Interactor->GetSize(w, h);
+ x = mousePos.x(); y = h - mousePos.y() - 1;
+
+ this->FindPokedRenderer(x,y);
+ m_Interactor->StartPickCallback();
+ myPreSelectionActor->SetVisibility(false);
+
+ vtkPicker* aPicker = vtkPicker::SafeDownCast(m_Interactor->GetPicker());
+ aPicker->Pick(x, y, 0.0, this->CurrentRenderer);
+
+ SALOME_Actor* SActor = SALOME_Actor::SafeDownCast(aPicker->GetActor());
+
+ if (vtkCellPicker* picker = vtkCellPicker::SafeDownCast(aPicker)) {
+ int aVtkId = picker->GetCellId();
+ if ( aVtkId >= 0 ) {
+ int anObjId = SActor->GetElemObjId(aVtkId);
+ if ( SActor && SActor->hasIO() && IsValid( SActor, aVtkId ) ) {
+ bool anIsSameObjId = (mySelectedActor == SActor && myElemId == anObjId);
+ bool aResult = anIsSameObjId;
+ if(!anIsSameObjId) {
+ if(aSelectionMode != EdgeOfCellSelection) {
+ aResult = CheckDimensionId(aSelectionMode,SActor,anObjId);
+ if(aResult){
+ mySelectedActor = SActor;
+ myElemId = anObjId;
+ m_Interactor->setCellData(anObjId,SActor,myPreSelectionActor);
+ }
+ }
+ }
+ if(aSelectionMode == EdgeOfCellSelection){
+ int anEdgeId = GetEdgeId(picker,SActor,anObjId);
+ bool anIsSameEdgeId = (myEdgeId != anEdgeId) && anIsSameObjId;
+ aResult = anIsSameEdgeId;
+ if(!anIsSameEdgeId) {
+ aResult = (anEdgeId >= 0);
+ if (aResult) {
+ mySelectedActor = SActor;
+ myEdgeId = anEdgeId;
+ myElemId = anObjId;
+ m_Interactor->setEdgeData(anObjId,SActor,-anEdgeId-1,myPreSelectionActor);
+ }
+ }
+ }
+ if(aResult) {
+ myPreSelectionActor->GetProperty()->SetRepresentationToSurface();
+ myPreSelectionActor->SetVisibility(true);
+ }
+ }
+ }
+ }
+ else if (vtkPointPicker* picker = vtkPointPicker::SafeDownCast(aPicker)) {
+ int aVtkId = picker->GetPointId();
+ if ( aVtkId >= 0 && IsValid( SActor, aVtkId, true ) ) {
+ if ( SActor && SActor->hasIO() ) {
+ int anObjId = SActor->GetNodeObjId(aVtkId);
+ bool anIsSameObjId = (mySelectedActor == SActor && myNodeId == anObjId);
+ if(!anIsSameObjId) {
+ mySelectedActor = SActor;
+ myNodeId = anObjId;
+ m_Interactor->setPointData(anObjId,SActor,myPreSelectionActor);
+ }
+ myPreSelectionActor->GetProperty()->SetRepresentationToSurface();
+ myPreSelectionActor->SetVisibility(true);
+ }
+ }
+ }
+ else if ( vtkPicker::SafeDownCast(aPicker) ) {
+ if ( SActor ) {
+ if ( myPreViewActor != SActor ) {
+ if ( myPreViewActor != NULL ) {
+ myPreViewActor->SetPreSelected( false );
+ }
+ myPreViewActor = SActor;
+
+ if ( SActor->hasIO() ) {
+ Handle( SALOME_InteractiveObject) IO = SActor->getIO();
+ if ( !IsSelected(IO,Sel) ) {
+ // Find All actors with same IO
+ vtkActorCollection* theActors = this->CurrentRenderer->GetActors();
+ theActors->InitTraversal();
+ while( vtkActor *ac = theActors->GetNextActor() ) {
+ if ( SALOME_Actor* anActor = SALOME_Actor::SafeDownCast( ac ) ) {
+ if ( anActor->hasIO() ) {
+ Handle(SALOME_InteractiveObject) IOS = anActor->getIO();
+ if(IO->isSame(IOS)) {
+ anActor->SetPreSelected( true );
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ } else {
+ myPreViewActor = NULL;
+ vtkActorCollection* theActors = this->CurrentRenderer->GetActors();
+ theActors->InitTraversal();
+ while( vtkActor *ac = theActors->GetNextActor() ) {
+ if ( SALOME_Actor* anActor = SALOME_Actor::SafeDownCast( ac ) ) {
+ anActor->SetPreSelected( false );
+ }
+ }
+ }
+ }
+ m_Interactor->EndPickCallback();
+ //m_Interactor->Render();
+ myGUIWindow->update();
+
+ this->LastPos[0] = x;
+ this->LastPos[1] = y;*/
+}
+
+/*! called on finsh GlobalPan operation */
+void VTKViewer_InteractorStyle::Place(const int theX, const int theY)
+{
+ if (this->CurrentRenderer == NULL) {
+ return;
+ }
+
+ //translate view
+ int *aSize = this->CurrentRenderer->GetRenderWindow()->GetSize();
+ int centerX = aSize[0]/2;
+ int centerY = aSize[1]/2;
+
+ TranslateView(centerX, centerY, theX, theY);
+
+ // restore zoom scale
+ vtkCamera *cam = this->CurrentRenderer->GetActiveCamera();
+ cam->SetParallelScale(myScale);
+ ::ResetCameraClippingRange(this->CurrentRenderer);
+
+ if (myGUIWindow) myGUIWindow->update();
+
+}
+
+
+
+/*! Translates view from Point to Point*/
+void VTKViewer_InteractorStyle::TranslateView(int toX, int toY, int fromX, int fromY)
+{
+ vtkCamera *cam = this->CurrentRenderer->GetActiveCamera();
+ vtkFloatingPointType viewFocus[4], focalDepth, viewPoint[3];
+ vtkFloatingPointType newPickPoint[4], oldPickPoint[4], motionVector[3];
+ cam->GetFocalPoint(viewFocus);
+
+ this->ComputeWorldToDisplay(viewFocus[0], viewFocus[1],
+ viewFocus[2], viewFocus);
+ focalDepth = viewFocus[2];
+
+ this->ComputeDisplayToWorld(vtkFloatingPointType(toX), vtkFloatingPointType(toY),
+ focalDepth, newPickPoint);
+ this->ComputeDisplayToWorld(vtkFloatingPointType(fromX),vtkFloatingPointType(fromY),
+ focalDepth, oldPickPoint);
+
+ // camera motion is reversed
+ motionVector[0] = oldPickPoint[0] - newPickPoint[0];
+ motionVector[1] = oldPickPoint[1] - newPickPoint[1];
+ motionVector[2] = oldPickPoint[2] - newPickPoint[2];
+
+ cam->GetFocalPoint(viewFocus);
+ cam->GetPosition(viewPoint);
+ cam->SetFocalPoint(motionVector[0] + viewFocus[0],
+ motionVector[1] + viewFocus[1],
+ motionVector[2] + viewFocus[2]);
+ cam->SetPosition(motionVector[0] + viewPoint[0],
+ motionVector[1] + viewPoint[1],
+ motionVector[2] + viewPoint[2]);
+}
+
+
+/*! Checks: is the given Actor within display coordinates?*/
+bool VTKViewer_InteractorStyle::IsInRect(vtkActor* theActor,
+ const int left, const int top,
+ const int right, const int bottom)
+{
+ vtkFloatingPointType* aBounds = theActor->GetBounds();
+ vtkFloatingPointType aMin[3], aMax[3];
+ ComputeWorldToDisplay(aBounds[0], aBounds[2], aBounds[4], aMin);
+ ComputeWorldToDisplay(aBounds[1], aBounds[3], aBounds[5], aMax);
+ if (aMin[0] > aMax[0]) {
+ vtkFloatingPointType aBuf = aMin[0];
+ aMin[0] = aMax[0];
+ aMax[0] = aBuf;
+ }
+ if (aMin[1] > aMax[1]) {
+ vtkFloatingPointType aBuf = aMin[1];
+ aMin[1] = aMax[1];
+ aMax[1] = aBuf;
+ }
+
+ return ((aMin[0]>left) && (aMax[0]<right) && (aMin[1]>bottom) && (aMax[1]<top));
+}
+
+
+/*! Checks: is the given Cell within display coordinates?*/
+bool VTKViewer_InteractorStyle::IsInRect(vtkCell* theCell,
+ const int left, const int top,
+ const int right, const int bottom)
+{
+ vtkFloatingPointType* aBounds = theCell->GetBounds();
+ vtkFloatingPointType aMin[3], aMax[3];
+ ComputeWorldToDisplay(aBounds[0], aBounds[2], aBounds[4], aMin);
+ ComputeWorldToDisplay(aBounds[1], aBounds[3], aBounds[5], aMax);
+ if (aMin[0] > aMax[0]) {
+ vtkFloatingPointType aBuf = aMin[0];
+ aMin[0] = aMax[0];
+ aMax[0] = aBuf;
+ }
+ if (aMin[1] > aMax[1]) {
+ vtkFloatingPointType aBuf = aMin[1];
+ aMin[1] = aMax[1];
+ aMax[1] = aBuf;
+ }
+
+ return ((aMin[0]>left) && (aMax[0]<right) && (aMin[1]>bottom) && (aMax[1]<top));
+}
+
+/*!Checks: is given point \a thePoint in rectangle*/
+bool VTKViewer_InteractorStyle::IsInRect(vtkFloatingPointType* thePoint,
+ const int left, const int top,
+ const int right, const int bottom)
+{
+ vtkFloatingPointType aPnt[3];
+ ComputeWorldToDisplay(thePoint[0], thePoint[1], thePoint[2], aPnt);
+
+ return ((aPnt[0]>left) && (aPnt[0]<right) && (aPnt[1]>bottom) && (aPnt[1]<top));
+}
+
+/*!Set filter \a theFilter*/
+void VTKViewer_InteractorStyle::SetFilter( const Handle(VTKViewer_Filter)& theFilter )
+{
+ myFilters[ theFilter->GetId() ] = theFilter;
+}
+
+/*!Checks: is filter present (with id \a theId)
+ *\param theId - filter id.
+ */
+bool VTKViewer_InteractorStyle::IsFilterPresent( const int theId )
+{
+ return myFilters.find( theId ) != myFilters.end();
+}
+
+/*!Remove filter with id \a theId.
+ *\param theId - filter id.
+ */
+void VTKViewer_InteractorStyle::RemoveFilter( const int theId )
+{
+ if ( IsFilterPresent( theId ) )
+ myFilters.erase( theId );
+}
+
+/*!Checks: is valid cell(node) with id \a theId in actor \a theActor.
+ *\param theActor - VTKViewer_Actor pointer.
+ *\param theId - cell id.
+ *\param theIsNode - boolean flag, if true - node, else - cell.
+ */
+bool VTKViewer_InteractorStyle::IsValid( VTKViewer_Actor* theActor,
+ const int theId,
+ const bool theIsNode )
+{
+ std::map<int, Handle(VTKViewer_Filter)>::const_iterator anIter;
+ for ( anIter = myFilters.begin(); anIter != myFilters.end(); ++anIter )
+ {
+ const Handle(VTKViewer_Filter)& aFilter = anIter->second;
+ if ( theIsNode == aFilter->IsNodeFilter() &&
+ !aFilter->IsValid( theActor, theId ) )
+ return false;
+ }
+ return true;
+}
+
+/*!Gets filter handle by filter id \a theId.*/
+Handle(VTKViewer_Filter) VTKViewer_InteractorStyle::GetFilter( const int theId )
+{
+ return IsFilterPresent( theId ) ? myFilters[ theId ] : Handle(VTKViewer_Filter)();
+}
+
+/*!Increment pan.
+ *\param incrX - X coordinate increment.
+ *\param incrY - Y coordinate increment.
+ */
+void VTKViewer_InteractorStyle::IncrementalPan( const int incrX, const int incrY )
+{
+ this->PanXY( incrX, incrY, 0, 0 );
+}
+
+/*!Increment zoom.
+ *\param incr - zoom increment.
+ */
+void VTKViewer_InteractorStyle::IncrementalZoom( const int incr )
+{
+ this->DollyXY( incr, incr );
+}
+
+/*!Increment rotate.
+ *\param incrX - X coordinate increment.
+ *\param incrY - Y coordinate increment.
+ */
+void VTKViewer_InteractorStyle::IncrementalRotate( const int incrX, const int incrY )
+{
+ this->RotateXY( incrX, -incrY );
+}
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
--- /dev/null
+// SALOME VTKViewer : build VTK viewer into Salome desktop
+//
+// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+//
+//
+// File : VTKViewer_InteractorStyle.h
+// Author : Christophe ATTANASIO
+// Module : SALOME
+
+#ifndef __VTKViewer_InteractorStyle_h
+#define __VTKViewer_InteractorStyle_h
+
+#include <vtkInteractorStyle.h>
+
+class vtkCell;
+class vtkRenderWindowInteractor;
+
+#include <qobject.h>
+#include <qcursor.h>
+
+#include <map>
+
+#include "VTKViewer.h"
+
+#include "VTKViewer_Filter.h"
+
+class VTKViewer_Actor;
+class VTKViewer_Trihedron;
+class VTKViewer_ViewWindow;
+class VTKViewer_RenderWindowInteractor;
+
+#define VTK_INTERACTOR_STYLE_CAMERA_NONE 0
+#define VTK_INTERACTOR_STYLE_CAMERA_ROTATE 1
+#define VTK_INTERACTOR_STYLE_CAMERA_PAN 2
+#define VTK_INTERACTOR_STYLE_CAMERA_ZOOM 3
+#define VTK_INTERACTOR_STYLE_CAMERA_SPIN 4
+#define VTK_INTERACTOR_STYLE_CAMERA_FIT 5
+#define VTK_INTERACTOR_STYLE_CAMERA_SELECT 6
+#define VTK_INTERACTOR_STYLE_CAMERA_GLOBAL_PAN 7
+
+#ifdef WIN32
+#pragma warning ( disable:4251 )
+#endif
+
+/*! Description:\n
+ * This class must be supplied with a vtkRenderWindowInteractor wrapper or\n
+ * parent. This class should not normally be instantiated by application\n
+ * programmers.
+ */
+class VTKVIEWER_EXPORT VTKViewer_InteractorStyle : public QObject, public vtkInteractorStyle
+{
+ public:
+ static VTKViewer_InteractorStyle *New();
+ vtkTypeMacro(VTKViewer_InteractorStyle, vtkInteractorStyle);
+
+ virtual void SetInteractor(vtkRenderWindowInteractor *theInteractor);
+ void setViewWnd(VTKViewer_ViewWindow* theViewWnd);
+ void setGUIWindow(QWidget* theWindow);
+
+ void setTriedron(VTKViewer_Trihedron* theTrihedron);
+ void setPreselectionProp(const double& theRed = 0, const double& theGreen = 1,
+ const double& theBlue = 1, const int& theWidth = 5);
+
+ // Generic event bindings must be overridden in subclasses
+ void OnMouseMove (int ctrl, int shift, int x, int y);
+ void OnLeftButtonDown(int ctrl, int shift, int x, int y);
+ void OnLeftButtonUp (int ctrl, int shift, int x, int y);
+ void OnMiddleButtonDown(int ctrl, int shift, int x, int y);
+ void OnMiddleButtonUp (int ctrl, int shift, int x, int y);
+ void OnRightButtonDown(int ctrl, int shift, int x, int y);
+ void OnRightButtonUp (int ctrl, int shift, int x, int y);
+
+ void OnSelectionModeChanged();
+
+ void ViewFitAll();
+
+ void SetFilter( const Handle( VTKViewer_Filter)& );
+ Handle(VTKViewer_Filter) GetFilter( const int );
+ bool IsFilterPresent( const int );
+ void RemoveFilter( const int );
+ bool IsValid( VTKViewer_Actor* theActor,
+ const int theId,
+ const bool theIsNode = false );
+
+ void IncrementalPan ( const int incrX, const int incrY );
+ void IncrementalZoom ( const int incr );
+ void IncrementalRotate( const int incrX, const int incrY );
+
+ int CurrentState() const { return State; }
+
+ protected:
+ VTKViewer_InteractorStyle();
+ ~VTKViewer_InteractorStyle();
+ VTKViewer_InteractorStyle(const VTKViewer_InteractorStyle&) {};
+ void operator=(const VTKViewer_InteractorStyle&) {};
+
+ void RotateXY(int dx, int dy);
+ void PanXY(int x, int y, int oldX, int oldY);
+ void DollyXY(int dx, int dy);
+ void SpinXY(int dx, int dy, int oldX, int oldY);
+ void fitRect(const int left, const int top, const int right, const int bottom);
+ void Place(const int theX, const int theY);
+ void TranslateView(int toX, int toY, int fromX, int fromY);
+ bool IsInRect(vtkActor* theActor,
+ const int left, const int top,
+ const int right, const int bottom);
+ bool IsInRect(vtkCell* theCell,
+ const int left, const int top,
+ const int right, const int bottom);
+ bool IsInRect(vtkFloatingPointType* thePoint,
+ const int left, const int top,
+ const int right, const int bottom);
+
+ int State;
+ vtkFloatingPointType MotionFactor;
+ vtkFloatingPointType RadianToDegree; // constant: for conv from deg to rad
+ double myScale;
+
+ VTKViewer_Actor *myPreViewActor, *myPreSelectionActor, *mySelectedActor;
+
+ int myElemId;
+ int myEdgeId;
+ int myNodeId;
+
+ public:
+ bool eventFilter(QObject* object, QEvent* event);
+ void startZoom();
+ void startPan();
+ void startGlobalPan();
+ void startRotate();
+ void startFitArea();
+ void startSpin();
+ bool needsRedrawing();
+
+ protected:
+ void loadCursors();
+ void startOperation(int operation);
+ virtual void onStartOperation();
+ virtual void onFinishOperation();
+ virtual void onOperation(QPoint mousePos);
+ virtual void onCursorMove(QPoint mousePos);
+ virtual void setCursor(const int operation);
+
+
+ protected:
+ QCursor myDefCursor;
+ QCursor myPanCursor;
+ QCursor myZoomCursor;
+ QCursor myRotateCursor;
+ QCursor mySpinCursor;
+ QCursor myHandCursor;
+ QCursor myGlobalPanCursor;
+ QPoint myPoint;
+ QPoint myOtherPoint;
+ bool myCursorState;
+ bool myShiftState;
+ int ForcedState;
+
+ VTKViewer_RenderWindowInteractor* m_Interactor;
+ VTKViewer_ViewWindow* m_ViewWnd;
+ VTKViewer_Trihedron* m_Trihedron;
+ QWidget* myGUIWindow;
+
+ std::map<int, Handle(VTKViewer_Filter) > myFilters;
+
+ /** @name members from old version*/
+ //@{
+ double DeltaElevation;
+ double DeltaAzimuth;
+ int LastPos[2];
+ //@}
+};
+
+#ifdef WIN32
+#pragma warning ( default:4251 )
+#endif
+
+#endif
--- /dev/null
+// SALOME FILTER : interactive object for VISU entities implementation
+//
+// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+//
+//
+// File : SALOME_PassThroughFilter.cxx
+// Author : Laurent CORNABE with help of Nicolas REJNERI
+// Module : SALOME
+
+
+#include "VTKViewer_PassThroughFilter.h"
+
+#include <vtkCellData.h>
+#include <vtkDataSet.h>
+#include <vtkObjectFactory.h>
+#include <vtkPointData.h>
+
+vtkCxxRevisionMacro(VTKViewer_PassThroughFilter, "$Revision$");
+vtkStandardNewMacro(VTKViewer_PassThroughFilter);
+
+/*! \class VTKViewer_PassThroughFilter
+ * Passive filter take a dataset as input and create a dataset as output.\n
+ * The form of the input geometry is not changed in these filters, \n
+ * only the point attributes (e.g. scalars, vectors, etc.).
+ */
+
+/*!Execute method.Output calculation.*/
+void VTKViewer_PassThroughFilter::Execute()
+{
+ vtkDataSet *input = static_cast<vtkDataSet*>(this->GetInput());
+ vtkDataSet *output = static_cast<vtkDataSet*>(this->GetOutput());
+
+ // This has to be here because it initialized all field datas.
+ output->CopyStructure( input );
+
+ //! Pass all. (data object's field data is passed by the
+ //! superclass after this method)
+ output->GetPointData()->PassData( input->GetPointData() );
+ output->GetCellData()->PassData( input->GetCellData() );
+
+}
+
+/*!Methods invoked by print to print information about the object including superclasses.\n
+ * Typically not called by the user (use Print() instead) but used in the hierarchical \n
+ * print process to combine the output of several classes.
+ *\param os - output stream.
+ */
+void VTKViewer_PassThroughFilter::PrintSelf(ostream& os, vtkIndent indent)
+{
+ this->Superclass::PrintSelf(os,indent);
+}
--- /dev/null
+// Copyright (C) 2005 OPEN CASCADE, CEA/DEN, EDF R&D, PRINCIPIA R&D
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+#ifndef VTKVIEWER_PASSTHROUGHFILTER_H
+#define VTKVIEWER_PASSTHROUGHFILTER_H
+
+#include "VTKViewer.h"
+
+#include <vtkDataSetToDataSetFilter.h>
+
+class VTKVIEWER_EXPORT VTKViewer_PassThroughFilter : public vtkDataSetToDataSetFilter
+{
+public:
+ vtkTypeRevisionMacro( VTKViewer_PassThroughFilter, vtkDataSetToDataSetFilter );
+ void PrintSelf( ostream& os, vtkIndent indent );
+
+ /*!Create a new VTKViewer_PassThroughFilter.*/
+ static VTKViewer_PassThroughFilter *New();
+
+protected:
+ VTKViewer_PassThroughFilter() {};//!< Null body.
+ virtual ~VTKViewer_PassThroughFilter() {};//!< Null body.
+
+ void Execute();
+
+private:
+ VTKViewer_PassThroughFilter( const VTKViewer_PassThroughFilter& ); //!< Not implemented.
+ void operator=( const VTKViewer_PassThroughFilter& ); //!< Not implemented.
+};
+
+#endif
--- /dev/null
+// SALOME VTKViewer : build VTK viewer into Salome desktop
+//
+// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+//
+//
+// File : VTKViewer_RectPicker.cxx
+// Author : Natalia KOPNOVA
+// Module : SALOME
+
+#include <VTKViewer_RectPicker.h>
+
+#include "vtkActor.h"
+#include "vtkAssemblyNode.h"
+#include "vtkAssemblyPath.h"
+#include "vtkCamera.h"
+#include "vtkCommand.h"
+#include "vtkImageData.h"
+#include "vtkLODProp3D.h"
+#include "vtkMapper.h"
+#include "vtkMath.h"
+#include "vtkObjectFactory.h"
+#include "vtkPoints.h"
+#include "vtkProp3DCollection.h"
+#include "vtkProperty.h"
+#include "vtkRenderWindow.h"
+#include "vtkRenderer.h"
+#include "vtkTransform.h"
+#include "vtkVertex.h"
+#include "vtkVolume.h"
+#include "vtkVolumeMapper.h"
+
+using namespace std;
+
+
+vtkStandardNewMacro(VTKViewer_RectPicker);
+
+
+/*!Constructor. Do nothing*/
+VTKViewer_RectPicker::VTKViewer_RectPicker()
+{
+}
+
+
+/*!Perform pick operation with selection rectangle provided. Normally the
+ * first two values for the selection top-left and right-bottom points are
+ * x-y pixel coordinate, and the third value is =0.
+ * \retval Return non-zero if something was successfully picked.
+ */
+int VTKViewer_RectPicker::Pick(float selectionX1, float selectionY1, float selectionZ1,
+ float selectionX2, float selectionY2, float selectionZ2,
+ vtkRenderer *renderer)
+{
+ int k, i;
+ vtkProp *prop;
+ vtkCamera *camera;
+ vtkAbstractMapper3D *mapper = NULL;
+ float p1World[4][4], p2World[4][4], p1Mapper[4][4], p2Mapper[4][4];
+ float c1[3], c2[3];
+ int picked=0;
+ int *winSize;
+ float x, y, t;
+ float *viewport;
+ float cameraPos[4], cameraFP[4];
+ float *displayCoords, *worldCoords;
+ float pickPosition[4][3];
+ double *clipRange;
+ float ray[4][3], rayLength[4];
+ int pickable;
+ int LODId;
+ float windowLowerLeft[4], windowUpperRight[4];
+ float bounds[6], tol;
+ float tF, tB;
+ float cameraDOP[3];
+
+ // Initialize picking process
+ this->Initialize();
+ this->Renderer = renderer;
+
+ /* Selection point is not defined for the rectangle
+ this->SelectionPoint[0] =
+ this->SelectionPoint[1] =
+ this->SelectionPoint[2] =
+ */
+
+ // Invoke start pick method if defined
+ this->InvokeEvent(vtkCommand::StartPickEvent,NULL);
+
+ if ( renderer == NULL )
+ {
+ vtkErrorMacro(<<"Must specify renderer!");
+ return 0;
+ }
+
+ // Get camera focal point and position. Convert to display (screen)
+ // coordinates. We need a depth value for z-buffer.
+ //
+ camera = renderer->GetActiveCamera();
+ camera->GetPosition((float *)cameraPos); cameraPos[3] = 1.0;
+ camera->GetFocalPoint((float *)cameraFP); cameraFP[3] = 1.0;
+
+ renderer->SetWorldPoint(cameraFP);
+ renderer->WorldToDisplay();
+ displayCoords = renderer->GetDisplayPoint();
+ selectionZ1 = selectionZ2 = displayCoords[2];
+
+ // Convert the selection rectangle into world coordinates.
+ //
+ renderer->SetDisplayPoint(selectionX1, selectionY1, selectionZ1);
+ renderer->DisplayToWorld();
+ worldCoords = renderer->GetWorldPoint();
+ if ( worldCoords[3] == 0.0 )
+ {
+ vtkErrorMacro(<<"Bad homogeneous coordinates");
+ return 0;
+ }
+ for (i=0; i < 3; i++)
+ {
+ pickPosition[0][i] = worldCoords[i] / worldCoords[3];
+ }
+
+ renderer->SetDisplayPoint(selectionX1, selectionY2, (selectionZ1+selectionZ2)/2);
+ renderer->DisplayToWorld();
+ worldCoords = renderer->GetWorldPoint();
+ if ( worldCoords[3] == 0.0 )
+ {
+ vtkErrorMacro(<<"Bad homogeneous coordinates");
+ return 0;
+ }
+ for (i=0; i < 3; i++)
+ {
+ pickPosition[1][i] = worldCoords[i] / worldCoords[3];
+ }
+
+ renderer->SetDisplayPoint(selectionX2, selectionY2, selectionZ2);
+ renderer->DisplayToWorld();
+ worldCoords = renderer->GetWorldPoint();
+ if ( worldCoords[3] == 0.0 )
+ {
+ vtkErrorMacro(<<"Bad homogeneous coordinates");
+ return 0;
+ }
+ for (i=0; i < 3; i++)
+ {
+ pickPosition[2][i] = worldCoords[i] / worldCoords[3];
+ }
+
+ renderer->SetDisplayPoint(selectionX2, selectionY1, (selectionZ1+selectionZ2)/2);
+ renderer->DisplayToWorld();
+ worldCoords = renderer->GetWorldPoint();
+ if ( worldCoords[3] == 0.0 )
+ {
+ vtkErrorMacro(<<"Bad homogeneous coordinates");
+ return 0;
+ }
+ for (i=0; i < 3; i++)
+ {
+ pickPosition[3][i] = worldCoords[i] / worldCoords[3];
+ }
+
+ // Compute the ray endpoints. The ray is along the line running from
+ // the camera position to the selection point, starting where this line
+ // intersects the front clipping plane, and terminating where this
+ // line intersects the back clipping plane.
+ for (k=0; k < 4; k++) {
+ for (i=0; i<3; i++)
+ {
+ ray[k][i] = pickPosition[k][i] - cameraPos[i];
+ }
+ }
+ for (i=0; i<3; i++)
+ {
+ cameraDOP[i] = cameraFP[i] - cameraPos[i];
+ }
+
+ vtkMath::Normalize(cameraDOP);
+
+ for (k=0; k < 4; k++) {
+ if (( rayLength[k] = vtkMath::Dot(cameraDOP,ray[k])) == 0.0 )
+ {
+ vtkWarningMacro("Cannot process points");
+ return 0;
+ }
+ }
+
+ clipRange = camera->GetClippingRange();
+
+ if ( camera->GetParallelProjection() )
+ {
+ for (k=0; k < 4; k++) {
+ tF = clipRange[0] - rayLength[k];
+ tB = clipRange[1] - rayLength[k];
+ for (i=0; i<3; i++)
+ {
+ p1World[k][i] = pickPosition[k][i] + tF*cameraDOP[i];
+ p2World[k][i] = pickPosition[k][i] + tB*cameraDOP[i];
+ }
+ p1World[k][3] = p2World[k][3] = 1.0;
+ }
+ }
+ else
+ {
+ for (k=0; k < 4; k++) {
+ tF = clipRange[0] / rayLength[k];
+ tB = clipRange[1] / rayLength[k];
+ for (i=0; i<3; i++)
+ {
+ p1World[k][i] = cameraPos[i] + tF*ray[k][i];
+ p2World[k][i] = cameraPos[i] + tB*ray[k][i];
+ }
+ p1World[k][3] = p2World[k][3] = 1.0;
+ }
+ }
+
+ // Compute the center points of ray rectangle
+ for (i=0; i<3; i++) {
+ c1[i] = c2[i] = 0;
+ for (k=0; k<4; k++) {
+ c1[i] += p1World[k][i];
+ c2[i] += p2World[k][i];
+ }
+ c1[i] = c1[i]/4;
+ c2[i] = c2[i]/4;
+ }
+
+ // Compute the tolerance in world coordinates. Do this by
+ // determining the world coordinates of the diagonal points of the
+ // window, computing the width of the window in world coordinates, and
+ // multiplying by the tolerance.
+ //
+ viewport = renderer->GetViewport();
+ winSize = renderer->GetRenderWindow()->GetSize();
+ x = winSize[0] * viewport[0];
+ y = winSize[1] * viewport[1];
+ renderer->SetDisplayPoint(x, y, selectionZ1);
+ renderer->DisplayToWorld();
+ renderer->GetWorldPoint(windowLowerLeft);
+
+ x = winSize[0] * viewport[2];
+ y = winSize[1] * viewport[3];
+ renderer->SetDisplayPoint(x, y, selectionZ2);
+ renderer->DisplayToWorld();
+ renderer->GetWorldPoint(windowUpperRight);
+
+ for (tol=0.0,i=0; i<3; i++)
+ {
+ tol += (windowUpperRight[i] - windowLowerLeft[i]) *
+ (windowUpperRight[i] - windowLowerLeft[i]);
+ }
+
+ tol = sqrt (tol) * this->Tolerance;
+
+ // Loop over all props. Transform ray (defined from position of
+ // camera to selection point) into coordinates of mapper (not
+ // transformed to actors coordinates! Reduces overall computation!!!).
+ // Note that only vtkProp3D's can be picked by vtkPicker.
+ //
+ vtkPropCollection *props;
+ vtkProp *propCandidate;
+ if ( this->PickFromList )
+ {
+ props = this->GetPickList();
+ }
+ else
+ {
+ props = renderer->GetProps();
+ }
+
+ vtkActor *actor;
+ vtkLODProp3D *prop3D;
+ vtkVolume *volume;
+ vtkAssemblyPath *path;
+ vtkProperty *tempProperty;
+ this->Transform->PostMultiply();
+ for ( props->InitTraversal(); (prop=props->GetNextProp()); )
+ {
+ for ( prop->InitPathTraversal(); (path=prop->GetNextPath()); )
+ {
+ pickable = 0;
+ actor = NULL;
+ propCandidate = path->GetLastNode()->GetProp();
+ if ( propCandidate->GetPickable() && propCandidate->GetVisibility() )
+ {
+ pickable = 1;
+ if ( (actor=vtkActor::SafeDownCast(propCandidate)) != NULL )
+ {
+ mapper = actor->GetMapper();
+ if ( actor->GetProperty()->GetOpacity() <= 0.0 )
+ {
+ pickable = 0;
+ }
+ }
+ else if ( (prop3D=vtkLODProp3D::SafeDownCast(propCandidate)) != NULL )
+ {
+ LODId = prop3D->GetPickLODID();
+ mapper = prop3D->GetLODMapper(LODId);
+
+ // if the mapper is a vtkMapper (as opposed to a vtkVolumeMapper),
+ // then check the transparency to see if the object is pickable
+ if ( vtkMapper::SafeDownCast(mapper) != NULL)
+ {
+ prop3D->GetLODProperty(LODId, &tempProperty);
+ if ( tempProperty->GetOpacity() <= 0.0 )
+ {
+ pickable = 0;
+ }
+ }
+ }
+ else if ( (volume=vtkVolume::SafeDownCast(propCandidate)) != NULL )
+ {
+ mapper = volume->GetMapper();
+ }
+ else
+ {
+ pickable = 0; //only vtkProp3D's (actors and volumes) can be picked
+ }
+ }
+ // If actor can be picked, get its composite matrix, invert it, and
+ // use the inverted matrix to transform the ray points into mapper
+ // coordinates.
+ if ( pickable && mapper != NULL )
+ {
+ vtkMatrix4x4 *LastMatrix = path->GetLastNode()->GetMatrix();
+ if (LastMatrix == NULL)
+ {
+ vtkErrorMacro (<< "Pick: Null matrix.");
+ return 0;
+ }
+ this->Transform->SetMatrix(LastMatrix);
+ this->Transform->Push();
+ this->Transform->Inverse();
+
+ for (k=0; k < 4; k++) {
+ this->Transform->TransformPoint(p1World[k],p1Mapper[k]);
+ this->Transform->TransformPoint(p2World[k],p2Mapper[k]);
+
+ for (i=0; i<3; i++)
+ {
+ ray[k][i] = p2Mapper[k][i] - p1Mapper[k][i];
+ }
+ }
+
+ this->Transform->Pop();
+
+ // Have the ray endpoints in mapper space, now need to compare this
+ // with the mapper bounds to see whether intersection is possible.
+ //
+ // Get the bounding box of the modeller. Note that the tolerance is
+ // added to the bounding box to make sure things on the edge of the
+ // bounding box are picked correctly.
+ mapper->GetBounds(bounds);
+ bounds[0] -= tol; bounds[1] += tol;
+ bounds[2] -= tol; bounds[3] += tol;
+ bounds[4] -= tol; bounds[5] += tol;
+ if ( HitBBox(bounds, p1Mapper, ray) ) {
+ t = this->IntersectWithHex(p1Mapper, p2Mapper, tol, path,
+ (vtkProp3D *)propCandidate, mapper);
+ if ( t >= 0.0 && t <= 1.0 /*t < VTK_LARGE_FLOAT*/ ) {
+ picked = 1;
+ this->Prop3Ds->AddItem((vtkProp3D *)prop);
+ this->PickedPositions->InsertNextPoint
+ ((1.0 - t)*c1[0] + t*c2[0],
+ (1.0 - t)*c1[1] + t*c2[1],
+ (1.0 - t)*c1[2] + t*c2[2]);
+
+ // backwards compatibility: also add to this->Actors
+ if (actor) {
+ this->Actors->AddItem(actor);
+ }
+ }
+ }
+
+ }//if visible and pickable not transparent and has mapper
+ }//for all parts
+ }//for all actors
+
+ // Invoke end pick method if defined
+ this->InvokeEvent(vtkCommand::EndPickEvent,NULL);
+
+ return picked;
+}
+
+#define SIDE_LEFT 0
+#define SIDE_RIGHT 1
+#define SIDE_MIDDLE 2
+
+float GetParameterValue(float start, float end, float point)
+{
+ if (start == end) return -VTK_LARGE_FLOAT;
+ return (point-start)/(end-start);
+}
+
+void GetPointCoord(const float start[3], const float end[3], float t, float point[3])
+{
+ int i;
+ for (i = 0; i < 3; i++) {
+ point[i] = start[i] + t*(end[i]-start[i]);
+ }
+}
+
+char GetIntersectionPoint(const float start[3], const float end[3],
+ const int& index, const float p, float point[3])
+{
+ float t = GetParameterValue(start[index], end[index], p);
+ char result = 0;
+ if (t >= 0.0 && t <= 1.0) {
+ result = 1;
+ GetPointCoord(start, end, t, point);
+ }
+ return result;
+}
+
+
+/*! Bounding box intersection with hexahedron. Origin[4][4] starts the ray from corner points,
+ * dir[4][3] is the vector components of the ray in the x-y-z directions.
+ * (Notes: the intersection ray dir[4][3] is NOT normalized.)
+ * \retval The method returns a non-zero value, if the bounding box is hit.
+ */
+char VTKViewer_RectPicker::HitBBox (float bounds[6], float origin[4][4], float dir[4][3])
+{
+ int i, j, k, n;
+ float endray[4][3];
+
+ for (k = 0; k < 4; k++) {
+ for (i = 0; i < 3; i++) {
+ endray[k][i] = origin[k][i] + dir[k][i];
+ }
+ }
+
+ // Compute hex bounding box, center point and center direction
+ float hbounds[6], center[3], ray[3];
+ for (i = 0; i < 3; i++) {
+ hbounds[2*i] = hbounds[2*i+1] = origin[0][i];
+ center[i] = ray[i] = 0;
+ for (k = 0; k < 4; k++) {
+ center[i] += origin[k][i];
+ ray[i] += endray[k][i];
+ if (origin[k][i] < hbounds[2*i]) {
+ hbounds[2*i] = origin[k][i];
+ }
+ else if (origin[k][i] > hbounds[2*i+1])
+ hbounds[2*i+1] = origin[k][i];
+ if (endray[k][i] < hbounds[2*i])
+ hbounds[2*i] = endray[k][i];
+ else if (endray[k][i] > hbounds[2*i+1])
+ hbounds[2*i+1] = endray[k][i];
+ }
+ center[i] = center[i]/4;
+ ray[i] = ray[i]/4;
+ ray[i] = ray[i] - center[i];
+ }
+
+ // Check for intersection between bouning boxes
+ for (i = 0; i < 3; i++) {
+ if (bounds[2*i+1] < hbounds[2*i] || bounds[2*i] > hbounds[2*i+1])
+ return 0;
+ }
+
+ // Check if one of the origin point lays inside bbox
+ char inside;
+ for (k = 0; k < 4; k++) {
+ inside = 1;
+ for (i = 0; i < 3; i++) {
+ if (origin[k][i] < bounds[2*i] || origin[k][i] > bounds[2*i+1]) {
+ inside = 0;
+ break;
+ }
+ }
+ if (inside) return 1;
+ }
+
+ // Find the closest coord plane for the center point
+ char side[3];
+ float coordPlane[3];
+ inside = 1;
+ for (i = 0; i < 3; i++) {
+ if (center[i] < bounds[2*i]) {
+ inside = 0;
+ coordPlane[i] = bounds[2*i];
+ side[i] = SIDE_LEFT;
+ }
+ else if (center[i] > bounds[2*i+1]) {
+ inside = 0;
+ coordPlane[i] = bounds[2*i+1];
+ side[i] = SIDE_RIGHT;
+ }
+ else {
+ coordPlane[i] = (ray[i]<0.0) ? bounds[2*i] : bounds[2*i+1];
+ side[i] = SIDE_MIDDLE;
+ }
+ }
+ if (inside) return 1;
+
+ // Calculate parametric distances to the planes and find the max
+ float maxT[3];
+ int whichPlane = 0;
+ char defined = 0;
+ for (i = 0; i < 3; i++) {
+ if (side[i] != SIDE_MIDDLE && ray[i] != 0.0) {
+ maxT[i] = (coordPlane[i]-center[i])/ray[i];
+ defined = 1;
+ }
+ else
+ maxT[i] = -1.0;
+ }
+ for (i = 0; i < 3; i++) {
+ if (maxT[whichPlane] < maxT[i])
+ whichPlane = i;
+ }
+
+ // Check for intersection along the center ray
+ float coord;
+ if (maxT[whichPlane] <= 1.0 && maxT[whichPlane] >= 0.0) {
+ inside = 1;
+ for (i = 0; i < 3; i++) {
+ if (i != whichPlane) {
+ coord = center[i] + maxT[whichPlane]*ray[i];
+ if (coord < bounds[2*i] || coord > bounds[2*i+1])
+ inside = 0;
+ }
+ }
+ if (inside) return 1;
+ }
+
+ // Define the intersection plane
+ if (!defined) {
+ for (i = 0; i < 3; i++) {
+ if (ray[i] != 0.0) {
+ maxT[i] = (coordPlane[i]-center[i])/ray[i];
+ }
+ else
+ maxT[i] = VTK_LARGE_FLOAT;
+ }
+ for (i = 0; i < 3; i++) {
+ if (maxT[whichPlane] > maxT[i])
+ whichPlane = i;
+ }
+ }
+
+ // Compute the intersection between hex and coord plane
+ float t[4];
+ for (k = 0; k < 4; k++) {
+ if (dir[k][whichPlane] != 0.0) {
+ t[k] = (coordPlane[whichPlane]-origin[k][whichPlane])/dir[k][whichPlane];
+ }
+ else {
+ t[k] = VTK_LARGE_FLOAT;
+ }
+ }
+
+ vtkPoints* aPoints = vtkPoints::New();
+ float p[3], q[3], t1;
+ for (k = 0; k < 4; k++) {
+ n = (k+1)%4; // next point
+ if (t[k] > 1.0) {
+ if (t[n] < 1.0) {
+ // find intersection point
+ t1 = GetParameterValue(endray[k][whichPlane], endray[n][whichPlane], coordPlane[whichPlane]);
+ if (t1 > 0.0 && t1 < 1.0) {
+ GetPointCoord(endray[k], endray[n], t1, p);
+ aPoints->InsertNextPoint(p[0], p[1], p[2]);
+ }
+ }
+ if (t[n] < 0.0) {
+ // find second intersection point
+ t1 = GetParameterValue(origin[k][whichPlane], origin[n][whichPlane], coordPlane[whichPlane]);
+ if (t1 > 0.0 && t1 < 1.0) {
+ GetPointCoord(origin[k], origin[n], t1, p);
+ aPoints->InsertNextPoint(p[0], p[1], p[2]);
+ }
+ }
+ }
+ else if (t[k] < 0.0) {
+ if (t[n] > 0.0) {
+ // find intersection point
+ t1 = GetParameterValue(origin[k][whichPlane], origin[n][whichPlane], coordPlane[whichPlane]);
+ if (t1 > 0.0 && t1 < 1.0) {
+ GetPointCoord(origin[k], origin[n], t1, p);
+ aPoints->InsertNextPoint(p[0], p[1], p[2]);
+ }
+ }
+ }
+ else {
+ // find intersection point
+ GetPointCoord(origin[k], endray[k], t[k], p);
+ aPoints->InsertNextPoint(p[0], p[1], p[2]);
+
+ if (t[n] < 0.0) {
+ // find second intersection point
+ t1 = GetParameterValue(origin[k][whichPlane], origin[n][whichPlane], coordPlane[whichPlane]);
+ if (t1 > 0.0 && t1 < 1.0) {
+ GetPointCoord(origin[k], origin[n], t1, p);
+ aPoints->InsertNextPoint(p[0], p[1], p[2]);
+ }
+ }
+ else if (t[n] > 1.0) {
+ // find second intersection point
+ t1 = GetParameterValue(endray[k][whichPlane], endray[n][whichPlane], coordPlane[whichPlane]);
+ if (t1 > 0.0 && t1 < 1.0) {
+ GetPointCoord(endray[k], endray[n], t1, p);
+ aPoints->InsertNextPoint(p[0], p[1], p[2]);
+ }
+ }
+ }
+ }
+ n = aPoints->GetNumberOfPoints();
+ if (n == 0) {
+ aPoints->Delete();
+ return 0;
+ }
+
+ if (n == 1) {
+ aPoints->GetPoint(0, p);
+ inside = 1;
+ for (i = 0; i < 3; i++) {
+ if (i != whichPlane) {
+ if (p[i] < bounds[2*i] || p[i] > bounds[2*i+1]) {
+ inside = 0; break;
+ }
+ }
+ }
+ aPoints->Delete();
+ return inside;
+ }
+
+ // Analize intersection
+ int nearPlane, boundPlane = -1;
+ float boundCoord, boundMin, boundMax;
+ char intersect = 0;
+ for (k = 0; k < n; k++) {
+ aPoints->GetPoint(k, p);
+ j = k+1; if (j == n) j = 0;
+ aPoints->GetPoint(j, q);
+ inside = 1;
+ nearPlane = 0;
+ // if the point is inside bbox
+ for (i = 0; i < 3; i++) {
+ if (i != whichPlane) {
+ if (p[i] < bounds[2*i]) {
+ side[i] = SIDE_LEFT;
+ maxT[i] = GetParameterValue(p[i], q[i], bounds[2*i]);
+ inside = 0;
+ }
+ else if (p[i] > bounds[2*i+1]) {
+ side[i] = SIDE_RIGHT;
+ maxT[i] = GetParameterValue(p[i], q[i], bounds[2*i+1]);
+ inside = 0;
+ }
+ else {
+ side[i] = SIDE_MIDDLE;
+ maxT[i] = -1.0;
+ }
+ }
+ else maxT[i] = -1.0;
+ if (maxT[i] > maxT[nearPlane]) nearPlane = i;
+ }
+ if (inside) break;
+ // if segment intersects bbox
+ if (maxT[nearPlane] >= 0.0 && maxT[nearPlane] <= 1.0) {
+ for (i = 0; i < 3; i++) {
+ if (i != whichPlane && i != nearPlane) {
+ coord = p[i] + maxT[nearPlane]*(q[i]-p[i]);
+ if (coord >= bounds[2*i] && coord <= bounds[2*i+1]) {
+ intersect = 1; break;
+ }
+ }
+ }
+ // intersect with boundPlane
+ if (boundPlane == -1) {
+ boundCoord = p[nearPlane] + maxT[nearPlane]*(q[nearPlane]-p[nearPlane]);
+ boundPlane = nearPlane;
+ for (i = 0; i < 3; i++) {
+ if (i != whichPlane && i != boundPlane) {
+ coord = p[i] + maxT[nearPlane]*(q[i]-p[i]);
+ boundMin = boundMax = coord;
+ }
+ }
+ }
+ else {
+ t1 = GetParameterValue(p[boundPlane], q[boundPlane], boundCoord);
+ if (t1 >= 0.0 && t1 <= 1.0) {
+ for (i = 0; i < 3; i++) {
+ if (i != whichPlane && i != boundPlane) {
+ coord = p[i] + t1*(q[i]-p[i]);
+ if (coord < boundMin) boundMin = coord;
+ if (coord > boundMax) boundMax = coord;
+ }
+ }
+ }
+ }
+ }
+ if (intersect) break;
+ }
+ aPoints->Delete();
+ if (inside || intersect) {
+ return 1;
+ }
+
+ inside = 1;
+ for (i = 0; i < 3; i++) {
+ if (i != whichPlane && i != boundPlane) {
+ if (boundMin > bounds[2*i+1] || boundMax < bounds[2*i])
+ inside = 0;
+ }
+ }
+
+ return inside;
+}
+
+/*! Position of point relative to hexahedron. p1[4][4] is the corner points of top face,
+ * p2[4][4] is the corner points of bottom face.
+ * \retval The method returns a non-zero value, if the point is inside.
+ */
+char VTKViewer_RectPicker::PointInside(float p[3], float p1[4][4], float p2[4][4], float tol)
+{
+ int j, k;
+ float t, coord[3];
+
+ // Fix one coordinate (x, for example) and
+ // compute intersection with coordinate plane
+ vtkPoints* aPoints = vtkPoints::New();
+ int mode = 0;
+ for (k = 0; k < 4; k++) {
+ j = k+1; if (j == 4) j = 0;
+ switch (mode) {
+ case 0:
+ if (GetIntersectionPoint(p1[k], p1[j], 0, p[0], coord)) {
+ aPoints->InsertNextPoint(coord[0], coord[1], coord[2]);
+ mode = 0;
+ }
+ if (GetIntersectionPoint(p1[k], p2[k], 0, p[0], coord)) {
+ aPoints->InsertNextPoint(coord[0], coord[1], coord[2]);
+ mode = 1;
+ }
+ if (GetIntersectionPoint(p2[k], p2[j], 0, p[0], coord)) {
+ aPoints->InsertNextPoint(coord[0], coord[1], coord[2]);
+ mode = 2;
+ }
+ /*
+ if ((p1[k][0]-p[0])*(p2[k][0]-p[0]) <= 0) {
+ t = GetParameterValue(p1[k][0], p2[k][0], p[0]);
+ if (t >= 0.0 && t <= 1.0) {
+ GetPointCoord(p1[k], p2[k], t, coord);
+ aPoints->InsertNextPoint(coord[0], coord[1], coord[2]);
+ }
+ }
+ */
+ break;
+ case 1:
+ if (GetIntersectionPoint(p1[k], p2[k], 0, p[0], coord)) {
+ aPoints->InsertNextPoint(coord[0], coord[1], coord[2]);
+ mode = 1;
+ }
+ if (GetIntersectionPoint(p2[k], p2[j], 0, p[0], coord)) {
+ aPoints->InsertNextPoint(coord[0], coord[1], coord[2]);
+ mode = 2;
+ }
+ if (GetIntersectionPoint(p1[k], p1[j], 0, p[0], coord)) {
+ aPoints->InsertNextPoint(coord[0], coord[1], coord[2]);
+ mode = 0;
+ }
+ /*
+ if ((p1[k][0]-p[0])*(p1[j][0]-p[0]) <= 0) {
+ t = GetParameterValue(p1[k][0], p1[j][0], p[0]);
+ if (t > 0.0 && t < 1.0) {
+ GetPointCoord(p1[k], p1[j], t, coord);
+ aPoints->InsertNextPoint(coord[0], coord[1], coord[2]);
+ }
+ }
+ */
+ break;
+ case 2:
+ if (GetIntersectionPoint(p2[k], p2[j], 0, p[0], coord)) {
+ aPoints->InsertNextPoint(coord[0], coord[1], coord[2]);
+ mode = 2;
+ }
+ if (GetIntersectionPoint(p1[k], p2[k], 0, p[0], coord)) {
+ aPoints->InsertNextPoint(coord[0], coord[1], coord[2]);
+ mode = 1;
+ }
+ if (GetIntersectionPoint(p1[k], p1[j], 0, p[0], coord)) {
+ aPoints->InsertNextPoint(coord[0], coord[1], coord[2]);
+ mode = 0;
+ }
+ /*
+ if ((p2[k][0]-p[0])*(p2[j][0]-p[0]) <= 0) {
+ t = GetParameterValue(p2[k][0], p2[j][0], p[0]);
+ if (t > 0.0 && t < 1.0) {
+ GetPointCoord(p2[k], p2[j], t, coord);
+ aPoints->InsertNextPoint(coord[0], coord[1], coord[2]);
+ }
+ }
+ */
+ break;
+ }
+ }
+ int n = aPoints->GetNumberOfPoints();
+ //cout << "---> Points in X projection " << n << endl;
+ if (n == 0) {
+ aPoints->Delete();
+ return 0;
+ }
+
+ // Fix the second coord and define bounds
+ float zMin = VTK_LARGE_FLOAT, zMax = -VTK_LARGE_FLOAT, z, ncoord[3];
+ char inside = 0;
+ for (k = 0; k < n; k++) {
+ aPoints->GetPoint(k, coord);
+ //cout << " P" << k << " (" << coord[0] << ", " << coord[1] << ", " << coord[2] << ")";
+ j = k+1; if (j == n) j = 0;
+ if (j == k) {
+ if (p[1] == coord[1] && p[2] == coord[2]) {
+ inside = 1;
+ }
+ break;
+ }
+ aPoints->GetPoint(j, ncoord);
+ t = GetParameterValue(coord[1], ncoord[1], p[1]);
+ if (t >= 0.0 && t <= 1) {
+ z = coord[2] + t*(ncoord[2]-coord[2]);
+ if (z < zMin) zMin = z;
+ if (z > zMax) zMax = z;
+ }
+ }
+ //cout << endl << " Zmin = " << zMin << ", Zmax = " << zMax << endl;
+ if (!inside) {
+ if (p[2] <= (zMax+tol) && p[2] >= (zMin-tol))
+ inside = 1;
+ }
+
+ aPoints->Delete();
+ return inside;
+}
+
+float VTKViewer_RectPicker::IntersectWithHex(float p1[4][4], float p2[4][4], float tol,
+ vtkAssemblyPath *path, vtkProp3D *prop3D,
+ vtkAbstractMapper3D *mapper)
+{
+ int i, k;
+ float *center, p0[3], ray[3], rayFactor, t;
+
+ // Get the data from the modeler
+ //
+ center = mapper->GetCenter();
+
+ if (!PointInside(center, p1, p2)) {
+ return 2.0;
+ }
+
+ // Determine appropriate info
+ //
+ for (i = 0; i < 3; i++) {
+ p0[i] = ray[i] = 0;
+ for (k = 0; k < 4; k++) {
+ p0[i] += p1[k][i];
+ ray[i] += p2[k][i];
+ }
+ p0[i] = p0[i]/4;
+ ray[i] = ray[i]/4;
+ ray[i] = ray[i] - p0[i];
+ }
+ if (( rayFactor = vtkMath::Dot(ray,ray)) == 0.0 ) {
+ vtkErrorMacro("Cannot process points");
+ return 2.0;
+ }
+
+ // Project the center point onto the ray and determine its parametric value
+ //
+ t = (ray[0]*(center[0]-p0[0]) + ray[1]*(center[1]-p0[1])
+ + ray[2]*(center[2]-p0[2])) / rayFactor;
+
+ if ( t >= 0.0 && t <= 1.0 && t < this->GlobalTMin ) {
+ this->MarkPicked(path, prop3D, mapper, t, center);
+ }
+ return t;
+}
--- /dev/null
+// SALOME VTKViewer : build VTK viewer into Salome desktop
+//
+// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+//
+//
+// File : VTKViewer_RectPicker.h
+// Author : Natalia KOPNOVA
+// Module : SALOME
+
+#ifndef __VTKViewer_RectPicker_h
+#define __VTKViewer_RectPicker_h
+
+#include <vtkPicker.h>
+
+/*! \class vtkPicker
+ * \brief For more information see <a href="http://www.vtk.org/">VTK documentation
+ */
+/*! \class VTKViewer_RectPicker
+ * \brief Rectangular picker class.
+ */
+class VTK_EXPORT VTKViewer_RectPicker : public vtkPicker
+{
+public:
+ /*!Create new instance of VTKViewer_RectPicker.*/
+ static VTKViewer_RectPicker *New();
+ vtkTypeMacro(VTKViewer_RectPicker,vtkPicker);
+
+ virtual int Pick(float selectionX1, float selectionY1, float selectionZ1,
+ float selectionX2, float selectionY2, float selectionZ2,
+ vtkRenderer *renderer);
+
+ /*!
+ * Perform pick operation with selection rectangle provided. Normally the first
+ * two values for the selection top-left and right-bottom points are x-y pixel
+ * coordinate, and the third value is =0.
+ * \retval Return non-zero if something was successfully picked.
+ */
+ int Pick(float selectionPt1[3], float selectionPt2[3], vtkRenderer *ren)
+ {return this->Pick(selectionPt1[0], selectionPt1[1], selectionPt1[2],
+ selectionPt2[0], selectionPt2[1], selectionPt2[2],
+ ren);};
+
+ static char HitBBox(float bounds[6], float origin[4][4], float dir[4][3]);
+
+ static char PointInside(float point[3], float p1[4][4], float p2[4][4], float tol=0);
+
+protected:
+ VTKViewer_RectPicker();
+ ~VTKViewer_RectPicker() {};
+
+ virtual float IntersectWithHex(float p1[4][4], float p2[4][4], float tol,
+ vtkAssemblyPath *path, vtkProp3D *p,
+ vtkAbstractMapper3D *m);
+
+private:
+};
+
+#endif
+
+
--- /dev/null
+// Copyright (C) 2005 OPEN CASCADE, CEA/DEN, EDF R&D, PRINCIPIA R&D
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+#include "VTKViewer_RenderWindow.h"
+
+#include <qcolordialog.h>
+#include <qpopupmenu.h>
+
+#include <stdlib.h>
+#include <math.h>
+
+#include <vtkRenderWindowInteractor.h>
+#include <vtkRendererCollection.h>
+#include <vtkCamera.h>
+#ifndef WNT
+#include <vtkXOpenGLRenderWindow.h>
+//#include <GL/gl.h>
+//#include <GL/glu.h>
+//#include <qgl.h>
+#endif
+
+#if QT_VERSION > 300
+#include <qcursor.h>
+#endif
+
+/*!Constructor. Create render window with parant \a parent and name \a name.
+ *\param parent - parent window
+ *\param name - render window name.
+ */
+VTKViewer_RenderWindow::VTKViewer_RenderWindow(QWidget* parent, const char* name) :
+QWidget(parent, name,
+ Qt::WStyle_NoBorder | Qt::WDestructiveClose |
+ Qt::WResizeNoErase | Qt::WRepaintNoErase)
+{
+ myRW = vtkRenderWindow::New();
+#ifndef WNT
+ myRW->SetDisplayId((void*)x11Display());
+#endif
+ myRW->SetWindowId((void*)winId());
+ myRW->DoubleBufferOn();
+ setMouseTracking(true);
+}
+
+/*!Destructor.*/
+VTKViewer_RenderWindow::~VTKViewer_RenderWindow()
+{
+ myRW->Delete();
+}
+
+/*!Call Render method for render window field.*/
+void VTKViewer_RenderWindow::paintEvent(QPaintEvent* theEvent)
+{
+ myRW->Render();
+}
+
+/*!Resize render window.*/
+void VTKViewer_RenderWindow::resizeEvent(QResizeEvent* theEvent)
+{
+ int aWidth = myRW->GetSize()[0], aHeight = myRW->GetSize()[1];
+ if(vtkRenderWindowInteractor* aRWI = myRW->GetInteractor())
+ aRWI->UpdateSize(width(), height());
+ if(aWidth != width() || aHeight != height()){
+ vtkRendererCollection * aRenderers = myRW->GetRenderers();
+ aRenderers->InitTraversal();
+ double aCoeff = 1.0;
+ if(vtkRenderer *aRenderer = aRenderers->GetNextItem()){
+ vtkCamera *aCamera = aRenderer->GetActiveCamera();
+ double aScale = aCamera->GetParallelScale();
+ if((aWidth - width())*(aHeight - height()) > 0)
+ aCoeff = sqrt(double(aWidth)/double(width())*double(height())/double(aHeight));
+ else
+ aCoeff = double(aWidth)/double(width());
+ aCamera->SetParallelScale(aScale*aCoeff);
+ }
+ }
+}
+
+/*!Emit mouse move event.*/
+void VTKViewer_RenderWindow::mouseMoveEvent(QMouseEvent* event)
+{
+ emit MouseMove(event) ;
+}
+
+/*!Emit mouse button press event.*/
+void VTKViewer_RenderWindow::mousePressEvent(QMouseEvent* event)
+{
+ emit MouseButtonPressed( event );
+}
+
+/*!Emit mouse button release event.*/
+void VTKViewer_RenderWindow::mouseReleaseEvent( QMouseEvent *event )
+{
+ emit MouseButtonReleased( event );
+}
+
+/*!Emit mouse button double click event.*/
+void VTKViewer_RenderWindow::mouseDoubleClickEvent( QMouseEvent* event )
+{
+ emit MouseDoubleClicked( event );
+}
+
+/*!Emit key pressed event.*/
+void VTKViewer_RenderWindow::keyPressEvent (QKeyEvent* event)
+{
+ emit KeyPressed(event) ;
+}
+
+/*!Emit key release event.*/
+void VTKViewer_RenderWindow::keyReleaseEvent (QKeyEvent * event)
+{
+ emit KeyReleased(event) ;
+}
+
+/*!Emit wheel move event.*/
+void VTKViewer_RenderWindow::wheelEvent(QWheelEvent* event)
+{
+ emit WheelMoved(event) ;
+}
+
+/*!Reaction on change background color.*/
+void VTKViewer_RenderWindow::onChangeBackgroundColor()
+{
+ //float red, green, blue;
+ vtkFloatingPointType backint[3];
+
+ vtkRendererCollection * theRenderers = myRW->GetRenderers();
+ theRenderers->InitTraversal();
+ vtkRenderer * theRenderer = theRenderers->GetNextItem();
+ theRenderer->GetBackground(backint);
+
+ QColor selColor = QColorDialog::getColor ( QColor(int(backint[0]*255), int(backint[1]*255), int(backint[2]*255)), NULL );
+ if ( selColor.isValid() ) {
+ theRenderer->SetBackground( selColor.red()/255., selColor.green()/255., selColor.blue()/255. );
+ /* VSR : PAL5420 ---------------------------------------------------
+ SUIT_CONFIG->addSetting( "VTKViewer:BackgroundColorRed", selColor.red() );
+ SUIT_CONFIG->addSetting( "VTKViewer:BackgroundColorGreen", selColor.green() );
+ SUIT_CONFIG->addSetting( "VTKViewer:BackgroundColorBlue", selColor.blue() );
+ VSR : PAL5420 --------------------------------------------------- */
+ }
+}
+
+/*!Emit content menu requested.*/
+void VTKViewer_RenderWindow::contextMenuEvent ( QContextMenuEvent * e )
+{
+ if ( e->reason() != QContextMenuEvent::Mouse )
+ emit contextMenuRequested( e );
+}
--- /dev/null
+// Copyright (C) 2005 OPEN CASCADE, CEA/DEN, EDF R&D, PRINCIPIA R&D
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+#ifndef VTKVIEWER_RENDERWINDOW_H
+#define VTKVIEWER_RENDERWINDOW_H
+
+#include "VTKViewer.h"
+
+#include <vtkRenderWindow.h>
+
+#include <qwidget.h>
+
+class VTKVIEWER_EXPORT VTKViewer_RenderWindow : public QWidget
+{
+ Q_OBJECT
+
+public:
+ /* popup management */
+ //void onCreatePopup();
+
+// const char *GetClassName() {return "VTKViewer_RenderWindow";};
+
+public:
+ VTKViewer_RenderWindow(QWidget *parent, const char *name);
+ virtual ~VTKViewer_RenderWindow() ;
+
+ /*!Get render window pointer.*/
+ vtkRenderWindow* getRenderWindow() { return myRW; }
+
+ protected:
+ virtual void mouseMoveEvent( QMouseEvent* );
+ virtual void mousePressEvent( QMouseEvent* );
+ virtual void mouseReleaseEvent( QMouseEvent* );
+ virtual void mouseDoubleClickEvent( QMouseEvent* );
+ virtual void wheelEvent( QWheelEvent* );
+ virtual void keyPressEvent( QKeyEvent* );
+ virtual void keyReleaseEvent( QKeyEvent* );
+ virtual void paintEvent( QPaintEvent* );
+ virtual void resizeEvent( QResizeEvent* );
+ virtual void onChangeBackgroundColor();
+ virtual void contextMenuEvent( QContextMenuEvent * e );
+
+ signals:
+ /*!On mouse move signal.*/
+ void MouseMove( QMouseEvent* );
+ /*!On mouse button pressed signal.*/
+ void MouseButtonPressed( QMouseEvent* );
+ /*!On mouse button released signal.*/
+ void MouseButtonReleased( QMouseEvent* );
+ /*!On mouse double click signal.*/
+ void MouseDoubleClicked( QMouseEvent* );
+ /*!On wheel moved signal.*/
+ void WheelMoved( QWheelEvent* );
+ /*!On left button pressed signal.*/
+ void LeftButtonPressed(const QMouseEvent *event) ;
+ /*!On left button released signal.*/
+ void LeftButtonReleased(const QMouseEvent *event) ;
+ /*!On middle button pressed signal.*/
+ void MiddleButtonPressed(const QMouseEvent *event) ;
+ /*!On middle button released signal.*/
+ void MiddleButtonReleased(const QMouseEvent *event) ;
+ /*!On right button pressed signal.*/
+ void RightButtonPressed(const QMouseEvent *event) ;
+ /*!On right button released signal.*/
+ void RightButtonReleased(const QMouseEvent *event) ;
+
+ /*!On button pressed signal.*/
+ void ButtonPressed(const QMouseEvent *event);
+ /*!On button released signal.*/
+ void ButtonReleased(const QMouseEvent *event);
+ /*!On key pressed signal.*/
+ void KeyPressed( QKeyEvent* );
+ /*!On key released signal.*/
+ void KeyReleased( QKeyEvent* );
+ /*!On content menu requested signal.*/
+ void contextMenuRequested( QContextMenuEvent *e );
+
+ protected:
+ vtkRenderWindow* myRW;
+};
+
+#endif
--- /dev/null
+// Copyright (C) 2005 OPEN CASCADE, CEA/DEN, EDF R&D, PRINCIPIA R&D
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+#include "VTKViewer_RenderWindowInteractor.h"
+#include "VTKViewer_RenderWindow.h"
+#include "VTKViewer_InteractorStyle.h"
+#include "SUIT_ViewModel.h"
+#include "VTKViewer_ViewWindow.h"
+
+//#include "SUIT_Application.h"
+//#include "SUIT_Desktop.h"
+
+//#include "SALOME_Selection.h"
+#include "VTKViewer_Actor.h"
+#include "VTKViewer_Algorithm.h"
+#include "VTKViewer_Functor.h"
+
+//#include <stdio.h>
+//#include <stdlib.h>
+//#include <string.h>
+//#include <math.h>
+
+// VTK Includes
+#include <vtkAssemblyNode.h>
+#include <vtkActor.h>
+#include <vtkInteractorStyle.h>
+#include <vtkObjectFactory.h>
+#include <vtkPicker.h>
+#include <vtkCellPicker.h>
+#include <vtkPointPicker.h>
+#include <vtkUnstructuredGrid.h>
+#include <vtkPolyDataMapper.h>
+#include <vtkSphereSource.h>
+#include <vtkDataSet.h>
+#include <vtkMaskPoints.h>
+#include <vtkVertex.h>
+#include <vtkRendererCollection.h>
+#include <vtkPolyDataWriter.h>
+#include <vtkProperty.h>
+
+// QT Includes
+#include <qkeycode.h>
+
+/*! Create new instance of VTKViewer_RenderWindowInteractor*/
+VTKViewer_RenderWindowInteractor* VTKViewer_RenderWindowInteractor::New()
+{
+ vtkObject *ret = vtkObjectFactory::CreateInstance("VTKViewer_RenderWindowInteractor") ;
+ if( ret ) {
+ return dynamic_cast<VTKViewer_RenderWindowInteractor *>(ret) ;
+ }
+ return new VTKViewer_RenderWindowInteractor;
+}
+
+/*!Constructor.*/
+VTKViewer_RenderWindowInteractor::VTKViewer_RenderWindowInteractor()
+{
+ this->Enabled = 0 ;
+ this->mTimer = new QTimer( this ) ;
+ myDisplayMode = 0;
+
+ myBasicPicker = vtkPicker::New();
+ myCellPicker = vtkCellPicker::New();
+ myPointPicker = vtkPointPicker::New();
+
+ myCellActor = VTKViewer_Actor::New();
+ myCellActor->PickableOff();
+ myCellActor->GetProperty()->SetColor(1,1,0);
+ myCellActor->GetProperty()->SetLineWidth(5);
+ myCellActor->GetProperty()->SetRepresentationToSurface();
+
+ myEdgeActor = VTKViewer_Actor::New();
+ myEdgeActor->PickableOff();
+ myEdgeActor->GetProperty()->SetColor(1,0,0);
+ myEdgeActor->GetProperty()->SetLineWidth(5);
+ myEdgeActor->GetProperty()->SetRepresentationToWireframe();
+
+ myPointActor = VTKViewer_Actor::New();
+ myPointActor->PickableOff();
+ myPointActor->GetProperty()->SetColor(1,1,0);
+ myPointActor->GetProperty()->SetPointSize(5);
+ myPointActor->GetProperty()->SetRepresentationToPoints();
+
+ connect(mTimer, SIGNAL(timeout()), this, SLOT(TimerFunc())) ;
+}
+
+/*!Destructor.*/
+VTKViewer_RenderWindowInteractor::~VTKViewer_RenderWindowInteractor()
+{
+ delete mTimer ;
+
+ if ( GetRenderWindow() ) {
+ myViewWnd->RemoveActor(myCellActor);
+ myViewWnd->RemoveActor(myEdgeActor);
+ myViewWnd->RemoveActor(myPointActor);
+ }
+
+ myCellActor->Delete();
+ myEdgeActor->Delete();
+ myPointActor->Delete();
+
+ myBasicPicker->Delete();
+ myCellPicker->Delete();
+ myPointPicker->Delete();
+}
+
+/*!
+ Print interactor to stream
+ \param os - stream
+ \param indent
+*/
+void VTKViewer_RenderWindowInteractor::PrintSelf(ostream& os, vtkIndent indent)
+{
+ vtkRenderWindowInteractor::PrintSelf(os, indent) ;
+ //
+ // :NOTE: Fri Apr 21 21:51:05 2000 Pagey
+ // QGL specific stuff goes here. One should add output
+ // lines here if any protected members are added to
+ // the class.
+ //
+}
+
+/*!Description:\n
+ * Initializes the event handlers without an XtAppContext. This is \n
+ * good for when you don`t have a user interface, but you still \n
+ * want to have mouse interaction.\n
+ * We never allow the VTKViewer_RenderWindowInteractor to control \n
+ * the event loop. The application always has the control.
+ */
+void VTKViewer_RenderWindowInteractor::Initialize()
+{
+ //
+ // We cannot do much unless there is a render window
+ // associated with this interactor.
+ //
+ if( ! RenderWindow ) {
+ vtkErrorMacro(<< "VTKViewer_RenderWindowInteractor::Initialize(): No render window attached!") ;
+ return ;
+ }
+
+ //
+ // We cannot hand a render window which is not a VTKViewer_RenderWindow.
+ // One way to force this is to use dynamic_cast and hope that
+ // it works. If the dynamic_cast does not work, we flag an error
+ // and get the hell out.
+ //
+ vtkRenderWindow *my_render_win = dynamic_cast<vtkRenderWindow *>(RenderWindow) ;
+ if( !my_render_win ) {
+ vtkErrorMacro(<< "VTKViewer_RenderWindowInteractor::Initialize() can only handle VTKViewer_RenderWindow.") ;
+ return ;
+ }
+
+ //
+ // If the render window has zero size, then set it to a default
+ // value of 300x300.
+ //
+ int* aSize = my_render_win->GetSize();
+ this->Size[0] = ((aSize[0] > 0) ? aSize[0] : 300);
+ this->Size[1] = ((aSize[1] > 0) ? aSize[1] : 300);
+
+ this->SetPicker(myBasicPicker);
+
+ SetSelectionTolerance();
+
+ //
+ // Enable the interactor.
+ //
+ this->Enable() ;
+
+ //
+ // Start the rendering of the window.
+ //
+ my_render_win->Start() ;
+
+ //
+ // The interactor has been initialized.
+ //
+ this->Initialized = 1 ;
+
+ return ;
+}
+
+/*!Sets view window and add to it selection actors.*/
+void VTKViewer_RenderWindowInteractor::setViewWindow(VTKViewer_ViewWindow* theViewWnd){
+ myViewWnd = theViewWnd;
+
+ if ( myViewWnd ) {
+ myViewWnd->InsertActor(myCellActor);
+ myViewWnd->InsertActor(myEdgeActor);
+ myViewWnd->InsertActor(myPointActor);
+ }
+}
+
+/*!Move selection actors to view window.*/
+void VTKViewer_RenderWindowInteractor::MoveInternalActors()
+{
+ myViewWnd->MoveActor(myCellActor);
+ myViewWnd->MoveActor(myEdgeActor);
+ myViewWnd->MoveActor(myPointActor);
+}
+
+/*!Sets interactor style.*/
+void VTKViewer_RenderWindowInteractor::SetInteractorStyle(vtkInteractorObserver *theInteractor){
+ myInteractorStyle = dynamic_cast<VTKViewer_InteractorStyle*>(theInteractor);
+ vtkRenderWindowInteractor::SetInteractorStyle(theInteractor);
+}
+
+/*!Sets selection properties.
+ *\param theRed - red component of color
+ *\param theGreen - green component of color
+ *\param theBlue - blue component of color
+ *\param theWidth - point size and line width
+ */
+void VTKViewer_RenderWindowInteractor::SetSelectionProp(const double& theRed, const double& theGreen,
+ const double& theBlue, const int& theWidth)
+{
+ myCellActor->GetProperty()->SetColor(theRed, theGreen, theBlue);
+ myCellActor->GetProperty()->SetLineWidth(theWidth);
+
+ myPointActor->GetProperty()->SetColor(theRed, theGreen, theBlue);
+ myPointActor->GetProperty()->SetPointSize(theWidth);
+}
+
+/*!Sets selection tolerance
+ *\param theTolNodes - nodes selection tolerance
+ *\param theTolItems - selection tolerance for basic and cell pickers.
+ */
+void VTKViewer_RenderWindowInteractor::SetSelectionTolerance(const double& theTolNodes, const double& theTolItems)
+{
+ myTolNodes = theTolNodes;
+ myTolItems = theTolItems;
+
+ myBasicPicker->SetTolerance(myTolItems);
+ myCellPicker->SetTolerance(myTolItems);
+ myPointPicker->SetTolerance(myTolNodes);
+
+}
+
+/*! Description:\n
+ * Enable/Disable interactions. By default interactors are enabled when \n
+ * initialized. Initialize() must be called prior to enabling/disabling \n
+ * interaction. These methods are used when a window/widget is being \n
+ * shared by multiple renderers and interactors. This allows a "modal" \n
+ * display where one interactor is active when its data is to be displayed \n
+ * and all other interactors associated with the widget are disabled \n
+ * when their data is not displayed.
+ */
+void VTKViewer_RenderWindowInteractor::Enable()
+{
+ //
+ // Do not need to do anything if already enabled.
+ //
+ if( this->Enabled ) {
+ return ;
+ }
+
+ this->Enabled = 1 ;
+ this->Modified() ;
+}
+
+/*!See Enable().*/
+void VTKViewer_RenderWindowInteractor::Disable()
+{
+ if( ! this->Enabled ) {
+ return ;
+ }
+
+ this->Enabled = 0 ;
+ this->Modified() ;
+}
+
+/*!Description:\n
+ * This will start up the X event loop and never return. If you \n
+ * call this method it will loop processing X events until the \n
+ * application is exited.
+ */
+void VTKViewer_RenderWindowInteractor::Start()
+{
+ //
+ // We do not allow this interactor to control the
+ // event loop. Only the QtApplication objects are
+ // allowed to do that.
+ //
+ vtkErrorMacro(<<"VTKViewer_RenderWindowInteractor::Start() not allowed to start event loop.") ;
+}
+
+/*! Description:\n
+ * Event loop notification member for Window size change
+ */
+void VTKViewer_RenderWindowInteractor::UpdateSize(int w, int h)
+{
+ // if the size changed send this on to the RenderWindow
+ if ((w != this->Size[0])||(h != this->Size[1])) {
+ this->Size[0] = w;
+ this->Size[1] = h;
+ this->RenderWindow->SetSize(w,h);
+ }
+}
+
+/*! Description:
+ * Timer methods must be overridden by platform dependent subclasses.
+ * flag is passed to indicate if this is first timer set or an update
+ * as Win32 uses repeating timers, whereas X uses One shot more timer
+ * if flag == VTKXI_TIMER_FIRST Win32 and X should createtimer
+ * otherwise Win32 should exit and X should perform AddTimeOut
+ * \retval 1
+ */
+int VTKViewer_RenderWindowInteractor::CreateTimer(int vtkNotUsed(timertype))
+{
+ ///
+ /// Start a one-shot timer for 10ms.
+ ///
+ mTimer->start(10, TRUE) ;
+ return 1 ;
+}
+
+/*!
+ \sa CreateTimer(int )
+ \retval 1
+ */
+int VTKViewer_RenderWindowInteractor::DestroyTimer(void)
+{
+ //
+ // :TRICKY: Tue May 2 00:17:32 2000 Pagey
+ //
+ /*! QTimer will automatically expire after 10ms. So
+ * we do not need to do anything here. In fact, we
+ * should not even Stop() the QTimer here because doing
+ * this will skip some of the processing that the TimerFunc()
+ * does and will result in undesirable effects. For
+ * example, this will result in vtkLODActor to leave
+ * the models in low-res mode after the mouse stops
+ * moving.
+ */
+ return 1 ;
+}
+
+/*! Not all of these slots are needed in VTK_MAJOR_VERSION=3,\n
+ * but moc does not understand "#if VTK_MAJOR_VERSION". Hence, \n
+ * we have to include all of these for the time being. Once,\n
+ * this bug in MOC is fixed, we can separate these.
+ */
+void VTKViewer_RenderWindowInteractor::TimerFunc()
+{
+ if( ! this->Enabled ) {
+ return ;
+ }
+
+ ((vtkInteractorStyle*)this->InteractorStyle)->OnTimer() ;
+ emit RenderWindowModified() ;
+}
+
+/*!Emit render window modified on mouse move,\n
+ *if interactor style needs redrawing and render window enabled.*/
+void VTKViewer_RenderWindowInteractor::MouseMove(QMouseEvent *event) {
+ if( ! this->Enabled ) {
+ return ;
+ }
+ myInteractorStyle->OnMouseMove(0, 0, event->x(), event->y()/*this->Size[1] - event->y() - 1*/) ;
+ if (myInteractorStyle->needsRedrawing() )
+ emit RenderWindowModified() ;
+}
+
+/*!Reaction on left button pressed.\n
+ *Same as left button down for interactor style.\n
+ *If render window enabled.
+ */
+void VTKViewer_RenderWindowInteractor::LeftButtonPressed(const QMouseEvent *event) {
+ if( ! this->Enabled ) {
+ return ;
+ }
+ myInteractorStyle->OnLeftButtonDown((event->state() & ControlButton),
+ (event->state() & ShiftButton),
+ event->x(), event->y());
+}
+
+/*!Reaction on left button releases.\n
+ *Same as left button up for interactor style.\n
+ *If render window enabled.
+ */
+void VTKViewer_RenderWindowInteractor::LeftButtonReleased(const QMouseEvent *event) {
+ if( ! this->Enabled ) {
+ return ;
+ }
+ myInteractorStyle->OnLeftButtonUp( (event->state() & ControlButton),
+ (event->state() & ShiftButton),
+ event->x(), event->y() ) ;
+}
+
+/*!Reaction on middle button pressed.\n
+ *Same as middle button down for interactor style.\n
+ *If render window enabled.
+ */
+void VTKViewer_RenderWindowInteractor::MiddleButtonPressed(const QMouseEvent *event) {
+ if( ! this->Enabled ) {
+ return ;
+ }
+ myInteractorStyle->OnMiddleButtonDown((event->state() & ControlButton),
+ (event->state() & ShiftButton),
+ event->x(), event->y() ) ;
+}
+
+/*!Reaction on middle button released.\n
+ *Same as middle button up for interactor style.\n
+ *If render window enabled.
+ */
+void VTKViewer_RenderWindowInteractor::MiddleButtonReleased(const QMouseEvent *event) {
+ if( ! this->Enabled ) {
+ return ;
+ }
+ myInteractorStyle->OnMiddleButtonUp( (event->state() & ControlButton),
+ (event->state() & ShiftButton),
+ event->x(), event->y() ) ;
+}
+
+/*!Reaction on right button pressed.\n
+ *Same as right button down for interactor style.\n
+ *If render window enabled.
+ */
+void VTKViewer_RenderWindowInteractor::RightButtonPressed(const QMouseEvent *event) {
+ if( ! this->Enabled ) {
+ return ;
+ }
+ myInteractorStyle->OnRightButtonDown( (event->state() & ControlButton),
+ (event->state() & ShiftButton),
+ event->x(), event->y() ) ;
+}
+
+/*!Reaction on right button released.\n
+ *Same as right button up for interactor style.If render window enabled.\n
+ *Emit context menu requested, if interactor style state equal VTK_INTERACTOR_STYLE_CAMERA_NONE.
+ */
+void VTKViewer_RenderWindowInteractor::RightButtonReleased(const QMouseEvent *event) {
+ if( ! this->Enabled ) {
+ return ;
+ }
+ bool isOperation = myInteractorStyle->CurrentState() != VTK_INTERACTOR_STYLE_CAMERA_NONE;
+ myInteractorStyle->OnRightButtonUp( (event->state() & ControlButton),
+ (event->state() & ShiftButton),
+ event->x(), event->y() );
+ if ( !isOperation )
+ {
+ QContextMenuEvent aEvent( QContextMenuEvent::Mouse,
+ event->pos(), event->globalPos(),
+ event->state() );
+ emit contextMenuRequested( &aEvent );
+ }
+}
+
+/*!Reaction on button pressed.
+ *\warning Do nothing.
+ */
+void VTKViewer_RenderWindowInteractor::ButtonPressed(const QMouseEvent *event) {
+ return ;
+}
+
+/*!Reaction on button released..
+ *\warning Do nothing.
+ */
+void VTKViewer_RenderWindowInteractor::ButtonReleased(const QMouseEvent *event) {
+ return ;
+}
+
+/*!Gets display mode.*/
+int VTKViewer_RenderWindowInteractor::GetDisplayMode() {
+ return myDisplayMode;
+}
+
+/*!Sets display mode.*/
+void VTKViewer_RenderWindowInteractor::SetDisplayMode(int theMode) {
+ if(theMode == 0)
+ ChangeRepresentationToWireframe();
+ else
+ ChangeRepresentationToSurface();
+ myDisplayMode = theMode;
+}
+
+/*!Change all actors to wireframe*/
+void VTKViewer_RenderWindowInteractor::ChangeRepresentationToWireframe()
+{
+ ChangeRepresentationToWireframe(GetRenderer()->GetActors());
+}
+
+/*!Change all actors to surface*/
+void VTKViewer_RenderWindowInteractor::ChangeRepresentationToSurface()
+{
+ ChangeRepresentationToSurface(GetRenderer()->GetActors());
+}
+
+/*!Change all actors from \a theCollection to wireframe and
+ * emit render window modified.
+ */
+void VTKViewer_RenderWindowInteractor::ChangeRepresentationToWireframe(vtkActorCollection* theCollection)
+{
+ using namespace VTK;
+ ForEach<VTKViewer_Actor>(theCollection,
+ TSetFunction<VTKViewer_Actor,int>
+ (&VTKViewer_Actor::setDisplayMode,0));
+ emit RenderWindowModified();
+}
+
+/*!Change all actors from \a theCollection to surface and
+ * emit render window modified.
+ */
+void VTKViewer_RenderWindowInteractor::ChangeRepresentationToSurface(vtkActorCollection* theCollection)
+{
+ using namespace VTK;
+ ForEach<VTKViewer_Actor>(theCollection,
+ TSetFunction<VTKViewer_Actor,int>
+ (&VTKViewer_Actor::setDisplayMode,1));
+ emit RenderWindowModified();
+}
+
+/*!Gets renderer.*/
+vtkRenderer* VTKViewer_RenderWindowInteractor::GetRenderer()
+{
+ vtkRendererCollection * theRenderers = this->RenderWindow->GetRenderers();
+ theRenderers->InitTraversal();
+ return theRenderers->GetNextItem();
+}
+
+/*!Do nothing*/
+void VTKViewer_RenderWindowInteractor::EraseAll()
+{
+}
+
+/*!Display all actors.
+ *Sets visible for all actors from renderer collection and emit render window modified.
+ */
+void VTKViewer_RenderWindowInteractor::DisplayAll()
+{
+ using namespace VTK;
+ vtkActorCollection* aCollection = GetRenderer()->GetActors();
+ ForEach<VTKViewer_Actor>(aCollection,TSetVisibility<VTKViewer_Actor>(true));
+
+ emit RenderWindowModified() ;
+}
+
+/*!Do nothing*/
+void VTKViewer_RenderWindowInteractor::Erase( VTKViewer_Actor* SActor, bool update)
+{
+}
+
+/*!Remove \a SActor from renderer and emit update window, if \a updateViewer - true*/
+void VTKViewer_RenderWindowInteractor::Remove( VTKViewer_Actor* SActor, bool updateViewer )
+{
+ if ( SActor != 0 )
+ {
+ GetRenderer()->RemoveProp( SActor );
+ if ( updateViewer )
+ emit RenderWindowModified();
+ }
+}
+
+/*!Remove actors from render window collection(not implemented).
+ *Emit render window modified, if \a updateViewer - true.
+ */
+void VTKViewer_RenderWindowInteractor::RemoveAll( const bool updateViewer )
+{
+ vtkRenderer* aRenderer = GetRenderer();
+ vtkActorCollection* anActors = aRenderer->GetActors();
+ if ( anActors )
+ {
+ anActors->InitTraversal();
+ while ( vtkActor *anAct = anActors->GetNextActor() )
+ {
+ if ( anAct->IsA( "VTKViewer_Actor" ) )
+ {
+ }
+ }
+
+ if ( updateViewer )
+ emit RenderWindowModified();
+ }
+}
+
+/*!\brief Display the \a theActor.*/
+/*! Add actor to renderer and set visibility to true.
+ * Emit render window modified, if \a update - true.
+ */
+void VTKViewer_RenderWindowInteractor::Display( VTKViewer_Actor* theActor, bool update)
+{
+ GetRenderer()->AddActor(theActor);
+ theActor->SetVisibility(true);
+
+ if(update)
+ emit RenderWindowModified();
+}
+
+/*!
+ default key press event (empty implementation)
+*/
+void VTKViewer_RenderWindowInteractor::KeyPressed(QKeyEvent *event)
+{
+ /// NOT_IMPLEMENTED
+}
+
+/*!Structure with one function "operator()", which call apply properties for actor.*/
+struct TUpdateAction{
+ /*!Apply properties for \a theActor.*/
+ void operator()(vtkActor* theActor){
+ theActor->ApplyProperties();
+ }
+};
+
+/*!Update all actors from renderer and emit render window modified.*/
+void VTKViewer_RenderWindowInteractor::Update() {
+ using namespace VTK;
+ vtkRenderer* aRen = GetRenderer();
+ ForEach<vtkActor>(aRen->GetActors(),TUpdateAction());
+
+ aRen->ResetCamera();
+
+ emit RenderWindowModified();
+}
+
+/*!Unhighlight all selection actors.*/
+void VTKViewer_RenderWindowInteractor::unHighlightSubSelection(){
+ myPointActor->SetVisibility(false);
+ myEdgeActor->SetVisibility(false);
+ myCellActor->SetVisibility(false);
+}
+
+/*!@see unHighlightSubSelection()
+ * Also emit render window modified.
+ */
+bool VTKViewer_RenderWindowInteractor::unHighlightAll(){
+ unHighlightSubSelection();
+
+ emit RenderWindowModified() ;
+ return false;
+}
+
+
+/*! \li Sets actors data and sets visibility to true, if flag \a hilight - true,
+ * else sets visibility to false.
+ * \li Emit render window modified, if flag \a update - true.
+ */
+bool VTKViewer_RenderWindowInteractor::highlight(const TColStd_IndexedMapOfInteger& theMapIndex,
+ VTKViewer_Actor* theMapActor, VTKViewer_Actor* theActor,
+ TUpdateActor theFun, bool hilight, bool update)
+{
+ if(theMapIndex.Extent() == 0) return false;
+
+ if (hilight) {
+ setActorData(theMapIndex,theMapActor,theActor,theFun);
+ theActor->SetVisibility(true);
+ }
+ else {
+ theActor->SetVisibility(false);
+ }
+
+ if(update){
+ this->RenderWindow->Render();
+ emit RenderWindowModified() ;
+ }
+
+ return false;
+}
+
+/*!Sets actors data.*/
+void VTKViewer_RenderWindowInteractor::setActorData(const TColStd_IndexedMapOfInteger& theMapIndex,
+ VTKViewer_Actor * theMapActor,
+ VTKViewer_Actor * theActor,
+ TUpdateActor theFun)
+{
+ (*theFun)(theMapIndex,theMapActor,theActor);
+ vtkFloatingPointType aPos[3];
+ theMapActor->GetPosition(aPos);
+ theActor->SetPosition(aPos);
+}
--- /dev/null
+// Copyright (C) 2005 OPEN CASCADE, CEA/DEN, EDF R&D, PRINCIPIA R&D
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+#ifndef VTKVIEWER_RENDERWINDOWINTERACTOR_H
+#define VTKVIEWER_RENDERWINDOWINTERACTOR_H
+
+#include "VTKViewer.h"
+#include "VTKViewer_Actor.h"
+
+#include <qtimer.h>
+#include <qobject.h>
+
+// Open CASCADE Includes
+#include <TColStd_MapOfInteger.hxx>
+#include <TColStd_MapIteratorOfMapOfInteger.hxx>
+#include <TColStd_IndexedMapOfInteger.hxx>
+
+class vtkPicker;
+class vtkCellPicker;
+class vtkPointPicker;
+class vtkActorCollection;
+
+class VTKViewer_Actor;
+class VTKViewer_ViewWindow;
+class VTKViewer_RenderWindow;
+class VTKViewer_InteractorStyle;
+
+#include "VTKViewer_Algorithm.h"
+
+#include <vtkActor.h>
+#include <vtkVersion.h>
+#include <vtkRenderWindowInteractor.h>
+
+class VTKVIEWER_EXPORT VTKViewer_RenderWindowInteractor : public QObject, public vtkRenderWindowInteractor
+{
+ Q_OBJECT
+
+public:
+ static VTKViewer_RenderWindowInteractor *New();
+
+ vtkTypeMacro(VTKViewer_RenderWindowInteractor,vtkRenderWindowInteractor);
+
+ void PrintSelf(ostream& os, vtkIndent indent);
+
+ virtual void Initialize();
+
+ virtual void SetInteractorStyle(vtkInteractorObserver *);
+ /*!Return interactor style pointer.*/
+ VTKViewer_InteractorStyle* GetInteractorStyle() const
+ {
+ return myInteractorStyle;
+ }
+
+ virtual void Start();
+
+ virtual void Enable();
+ virtual void Disable();
+
+ virtual void UpdateSize(int x,int y);
+
+ /** @name Timer options*/
+ //@{
+ virtual int CreateTimer(int ) ;
+ virtual int DestroyTimer() ;
+ //@}
+
+ /*! Description:\n
+ * This function is called on 'q','e' keypress if exitmethod is not\n
+ * specified and should be overidden by platform dependent subclasses\n
+ * to provide a termination procedure if one is required.
+ */
+ virtual void TerminateApp(void) { /* empty */ }
+
+ // Description:
+ // These methods correspond to the the Exit, User and Pick
+ // callbacks. They allow for the Style to invoke them.
+ //virtual void ExitCallback();
+ //virtual void UserCallback();
+ //virtual void StartPickCallback();
+ //virtual void EndPickCallback();
+
+ /** @name Selection Management */
+ //@{
+ bool highlightCell(const TColStd_IndexedMapOfInteger& MapIndex,
+ VTKViewer_Actor* theMapActor,
+ bool hilight,
+ bool update = true );
+ bool highlightEdge(const TColStd_IndexedMapOfInteger& MapIndex,
+ VTKViewer_Actor* theMapActor,
+ bool hilight,
+ bool update = true );
+ bool highlightPoint(const TColStd_IndexedMapOfInteger& MapIndex,
+ VTKViewer_Actor* theMapActor,
+ bool hilight,
+ bool update = true );
+
+ void unHighlightSubSelection();
+ bool unHighlightAll();
+
+ //void SetSelectionMode(Selection_Mode mode);
+ void SetSelectionProp(const double& theRed = 1, const double& theGreen = 1,
+ const double& theBlue = 0, const int& theWidth = 5);
+ void SetSelectionTolerance(const double& theTolNodes = 0.025, const double& theTolCell = 0.001);
+ //@}
+
+ /** @name Displaymode management*/
+ //@{
+ int GetDisplayMode();
+ void SetDisplayMode(int);
+ //@}
+
+ /** @name Change all actors to wireframe or surface*/
+ //@{
+ void ChangeRepresentationToWireframe();
+ void ChangeRepresentationToSurface();
+ //@}
+
+ /** @name Change to wireframe or surface a list of vtkactor*/
+ //@{
+ void ChangeRepresentationToWireframe(vtkActorCollection* ListofActors);
+ void ChangeRepresentationToSurface(vtkActorCollection* ListofActors);
+ //@}
+
+ /** @name Erase Display functions*/
+ //@{
+ void EraseAll();
+ void DisplayAll();
+ void RemoveAll( const bool immediatly );
+
+ void Display( VTKViewer_Actor* SActor, bool immediatly = true );
+ void Erase( VTKViewer_Actor* SActor, bool immediatly = true );
+ void Remove( VTKViewer_Actor* SActor, bool updateViewer = true );
+ //@}
+
+ void Update();
+
+ vtkRenderer* GetRenderer();
+
+ void setViewWindow( VTKViewer_ViewWindow* theViewWnd );
+
+ void setCellData(const int& theIndex,
+ VTKViewer_Actor* theMapActor,
+ VTKViewer_Actor* theActor) {}
+ void setEdgeData(const int& theCellIndex,
+ VTKViewer_Actor* theMapActor,
+ const int& theEdgeIndex,
+ VTKViewer_Actor* theActor ) {} //NB
+ void setPointData(const int& theIndex,
+ VTKViewer_Actor* theMapActor,
+ VTKViewer_Actor* theActor) {}
+
+ typedef void (*TUpdateActor)(const TColStd_IndexedMapOfInteger& theMapIndex,
+ VTKViewer_Actor* theMapActor,
+ VTKViewer_Actor* theActor);
+ protected:
+
+ VTKViewer_RenderWindowInteractor();
+ ~VTKViewer_RenderWindowInteractor();
+
+ VTKViewer_InteractorStyle* myInteractorStyle;
+
+ bool highlight(const TColStd_IndexedMapOfInteger& theMapIndex,
+ VTKViewer_Actor* theMapActor, VTKViewer_Actor* theActor,
+ TUpdateActor theFun, bool hilight, bool update);
+ void setActorData(const TColStd_IndexedMapOfInteger& theMapIndex,
+ VTKViewer_Actor* theMapActor,
+ VTKViewer_Actor *theActor,
+ TUpdateActor theFun);
+
+ /*! Timer used during various mouse events to figure
+ * out mouse movements.
+ */
+ QTimer *mTimer ;
+
+ int myDisplayMode;
+
+ //NRI: Selection mode
+ VTKViewer_Actor* myPointActor;
+ VTKViewer_Actor* myEdgeActor;
+ VTKViewer_Actor* myCellActor;
+ void MoveInternalActors();
+
+ vtkPicker* myBasicPicker;
+ vtkCellPicker* myCellPicker;
+ vtkPointPicker* myPointPicker;
+
+ /*! User for switching to stereo mode.*/
+ int PositionBeforeStereo[2];
+
+ public slots:
+ void MouseMove(QMouseEvent *event) ;
+ void LeftButtonPressed(const QMouseEvent *event) ;
+ void LeftButtonReleased(const QMouseEvent *event) ;
+ void MiddleButtonPressed(const QMouseEvent *event) ;
+ void MiddleButtonReleased(const QMouseEvent *event) ;
+ void RightButtonPressed(const QMouseEvent *event) ;
+ void RightButtonReleased(const QMouseEvent *event) ;
+ void ButtonPressed(const QMouseEvent *event) ;
+ void ButtonReleased(const QMouseEvent *event) ;
+ void KeyPressed(QKeyEvent *event) ;
+
+ private slots:
+ void TimerFunc() ;
+
+signals:
+ void RenderWindowModified() ;
+ void contextMenuRequested( QContextMenuEvent *e );
+
+private:
+ friend class VTKViewer_ViewWindow;
+
+ VTKViewer_ViewWindow* myViewWnd;
+ /** Selection node tolerance.*/
+ double myTolNodes;
+ /** Selection cell tolerance.*/
+ double myTolItems;
+};
+
+#endif
--- /dev/null
+// SALOME OBJECT : kernel of SALOME component
+//
+// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+//
+//
+// File : SALOME_GeometryFilter.cxx
+// Author : Michael ZORIN
+// Module : SALOME
+// $Header$
+
+#include "VTKViewer_ShrinkFilter.h"
+
+#include <vtkCell.h>
+#include <vtkCellData.h>
+#include <vtkIdList.h>
+#include <vtkObjectFactory.h>
+#include <vtkPointData.h>
+#include <vtkUnstructuredGrid.h>
+
+vtkCxxRevisionMacro(VTKViewer_ShrinkFilter, "$Revision$");
+vtkStandardNewMacro(VTKViewer_ShrinkFilter);
+
+/*!Constructor. Sets store mapping to zero.*/
+VTKViewer_ShrinkFilter::VTKViewer_ShrinkFilter():
+ myStoreMapping(0)
+{}
+
+/*!Destructor.*/
+VTKViewer_ShrinkFilter::~VTKViewer_ShrinkFilter()
+{}
+
+
+/*!Execute method. Calculate output.*/
+void VTKViewer_ShrinkFilter::Execute()
+{
+ vtkPoints *newPts;
+ int i, j, numIds, abort=0;
+ vtkIdType cellId, numCells, numPts;
+ vtkIdType oldId, newId;
+ vtkFloatingPointType center[3], *p, pt[3];
+ vtkPointData *pd, *outPD;;
+ vtkIdList *ptIds, *newPtIds;
+ vtkDataSet *input= this->GetInput();
+ vtkUnstructuredGrid *output = this->GetOutput();
+ vtkIdType tenth;
+ vtkFloatingPointType decimal;
+
+ vtkDebugMacro(<<"Shrinking cells");
+
+ numCells=input->GetNumberOfCells();
+ numPts = input->GetNumberOfPoints();
+ if (numCells < 1 || numPts < 1)
+ {
+ vtkErrorMacro(<<"No data to shrink!");
+ return;
+ }
+
+ ptIds = vtkIdList::New();
+ ptIds->Allocate(VTK_CELL_SIZE);
+ newPtIds = vtkIdList::New();
+ newPtIds->Allocate(VTK_CELL_SIZE);
+
+ output->Allocate(numCells);
+ newPts = vtkPoints::New();
+ newPts->Allocate(numPts*8,numPts);
+ pd = input->GetPointData();
+ outPD = output->GetPointData();
+ outPD->CopyAllocate(pd,numPts*8,numPts);
+
+ // Traverse all cells, obtaining node coordinates. Compute "center" of cell,
+ // then create new vertices shrunk towards center.
+ //
+ tenth = numCells/10 + 1;
+ decimal = 0.0;
+ if(myStoreMapping){
+ myVTK2ObjIds.clear();
+ myVTK2ObjIds.reserve(numCells);
+ }
+
+ for (cellId=0; cellId < numCells && !abort; cellId++)
+ {
+ input->GetCellPoints(cellId, ptIds);
+ numIds = ptIds->GetNumberOfIds();
+
+ //abort/progress methods
+ if (cellId % tenth == 0)
+ {
+ decimal += 0.1;
+ this->UpdateProgress (decimal);
+ abort = this->GetAbortExecute();
+ }
+
+ // get the center of the cell
+ center[0] = center[1] = center[2] = 0.0;
+ for (i=0; i < numIds; i++)
+ {
+ p = input->GetPoint(ptIds->GetId(i));
+ for (j=0; j < 3; j++)
+ {
+ center[j] += p[j];
+ }
+ }
+ for (j=0; j<3; j++)
+ {
+ center[j] /= numIds;
+ }
+
+ // Create new points and cells
+ newPtIds->Reset();
+ for (i=0; i < numIds; i++)
+ {
+ p = input->GetPoint(ptIds->GetId(i));
+ for (j=0; j < 3; j++)
+ {
+ pt[j] = center[j] + this->ShrinkFactor*(p[j] - center[j]);
+ }
+
+ oldId = ptIds->GetId(i);
+ newId = newPts->InsertNextPoint(pt);
+ if(myStoreMapping)
+ myVTK2ObjIds.push_back(oldId);
+ newPtIds->InsertId(i,newId);
+
+ outPD->CopyData(pd, oldId, newId);
+ }
+ output->InsertNextCell(input->GetCellType(cellId), newPtIds);
+ }//for all cells
+
+ // Update ourselves and release memory
+ //
+ output->GetCellData()->PassData(input->GetCellData());
+
+ output->SetPoints(newPts);
+ output->Squeeze();
+
+ ptIds->Delete();
+ newPtIds->Delete();
+ newPts->Delete();
+}
+
+/*!Sets store mapping.*/
+void VTKViewer_ShrinkFilter::SetStoreMapping(int theStoreMapping){
+ myStoreMapping = theStoreMapping;
+ this->Modified();
+}
+
+
+/*!Return node object id by vtk node id.
+ *\retval -1 - if no object, else return id.
+ */
+vtkIdType VTKViewer_ShrinkFilter::GetNodeObjId(int theVtkID)
+{
+ if ( myVTK2ObjIds.empty() || theVtkID > (int)myVTK2ObjIds.size() )
+ return -1;
+ return myVTK2ObjIds.at(theVtkID);
+}
--- /dev/null
+// Copyright (C) 2005 OPEN CASCADE, CEA/DEN, EDF R&D, PRINCIPIA R&D
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+#ifndef VTKVIEWER_SHRINKFILTER_H
+#define VTKVIEWER_SHRINKFILTER_H
+
+#include "VTKViewer.h"
+
+#include <vtkShrinkFilter.h>
+
+#include <vector>
+
+#ifdef WIN32
+#pragma warning ( disable:4251 )
+#endif
+
+/*!Shrink cells composing an arbitrary data set.
+ *\warning It is possible to turn cells inside out or cause self intersection in special cases.
+ */
+class VTKVIEWER_EXPORT VTKViewer_ShrinkFilter : public vtkShrinkFilter
+{
+public:
+ /*!Create new instance of VTKViewer_ShrinkFilter.*/
+ static VTKViewer_ShrinkFilter *New();
+ vtkTypeRevisionMacro(VTKViewer_ShrinkFilter, vtkShrinkFilter);
+
+ void SetStoreMapping(int theStoreMapping);
+ /*!Gets store mapping flag.*/
+ int GetStoreMapping(){ return myStoreMapping;}
+
+ virtual vtkIdType GetNodeObjId(int theVtkID);
+ /*!Return element id by vtk id.*/
+ virtual vtkIdType GetElemObjId(int theVtkID) { return theVtkID;}
+
+protected:
+ VTKViewer_ShrinkFilter();
+ ~VTKViewer_ShrinkFilter();
+
+ void Execute();
+ /*!Not implemented.*/
+ void UnstructuredGridExecute();
+
+private:
+ int myStoreMapping;
+ typedef std::vector<vtkIdType> TVectorId;
+ TVectorId myVTK2ObjIds;
+};
+
+#ifdef WIN32
+#pragma warning ( default:4251 )
+#endif
+
+#endif
--- /dev/null
+// SALOME FILTER : interactive object for VISU entities implementation
+//
+// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+//
+//
+// File : SALOME_Transform.cxx
+// Author : Laurent CORNABE with help of Nicolas REJNERI
+// Module : SALOME
+
+
+#include "VTKViewer_Transform.h"
+
+#include <vtkObjectFactory.h>
+#include <vtkMatrix4x4.h>
+
+static double EPS = 10e-4;
+
+
+vtkStandardNewMacro(VTKViewer_Transform);
+
+/*!Sets matrix scale.*/
+void VTKViewer_Transform::SetMatrixScale(double theScaleX, double theScaleY, double theScaleZ){
+ double aMatrix[16] = {theScaleX,0,0,0,
+ 0,theScaleY,0,0,
+ 0,0,theScaleZ,0,
+ 0,0,0,1.0000000};
+ this->SetMatrix(aMatrix);
+}
+
+/*!Gets matrix scale.*/
+void VTKViewer_Transform::GetMatrixScale(double theScale[3]){
+ vtkMatrix4x4 *aTMatrix=this->GetMatrix();
+ const double aScaleX = aTMatrix->GetElement(0,0);
+ const double aScaleY = aTMatrix->GetElement(1,1);
+ const double aScaleZ = aTMatrix->GetElement(2,2);
+ theScale[0] = aScaleX;
+ theScale[1] = aScaleY;
+ theScale[2] = aScaleZ;
+}
+
+/*!Checks: Is matrix identity, where used EPS value.
+ *If |aScaleX-1|<EPS && |aScaleY-1|<EPS && |aScaleY-1|<EPS return 1, esle 0.
+ */
+int VTKViewer_Transform::IsIdentity(){
+ double aScale[3];
+ this->GetMatrixScale(aScale);
+ return (fabs(aScale[0] - 1.0) < EPS &&
+ fabs(aScale[1] - 1.0) < EPS &&
+ fabs(aScale[2] - 1.0) < EPS);
+}
--- /dev/null
+// Copyright (C) 2005 OPEN CASCADE, CEA/DEN, EDF R&D, PRINCIPIA R&D
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+#ifndef VTKVIEWER_TRANSFORM_H
+#define VTKVIEWER_TRANSFORM_H
+
+#include "VTKViewer.h"
+
+#include <vtkTransform.h>
+
+/*!\brief Describes linear transformations via a 4x4 matrix.
+ *@see vtkTransform class
+ */
+class VTKVIEWER_EXPORT VTKViewer_Transform : public vtkTransform
+{
+public:
+ /*!Create new instance of VTKViewer_Transform.*/
+ static VTKViewer_Transform *New();
+ vtkTypeMacro( VTKViewer_Transform, vtkTransform );
+
+ int IsIdentity();
+ //merge with V2_2_0_VISU_improvements:void SetScale( float theScaleX, float theScaleY, float theScaleZ );
+ void SetMatrixScale(double theScaleX, double theScaleY, double theScaleZ);
+ void GetMatrixScale(double theScale[3]);
+
+protected:
+ /*!Constructor.*/
+ VTKViewer_Transform() {/*!Do nothing*/}
+ /*!Copy contructor.*/
+ VTKViewer_Transform(const VTKViewer_Transform&) {/*!Do nothing*/}
+ /*!Destructor.*/
+ ~VTKViewer_Transform() {/*!Do nothing*/}
+
+ /*!Operator = */
+ void operator=( const VTKViewer_Transform& ) {/*!Do nothing*/}
+};
+
+#endif
--- /dev/null
+// SALOME FILTER : interactive object for VISU entities implementation
+//
+// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+//
+//
+// File : SALOME_TransformFilter.h
+// Author : Laurent CORNABE with help of Nicolas REJNERI
+// Module : SALOME
+
+
+#include "VTKViewer_TransformFilter.h"
+#include "VTKViewer_Transform.h"
+
+#include <vtkObjectFactory.h>
+#include <vtkPointSet.h>
+#include <vtkPointData.h>
+#include <vtkCellData.h>
+#include <vtkPoints.h>
+
+
+vtkStandardNewMacro(VTKViewer_TransformFilter);
+
+/*!Execution method. Calculate output.*/
+void VTKViewer_TransformFilter::Execute(){
+ vtkPoints *inPts;
+ vtkPoints *newPts;
+ int numPts, numCells;
+ vtkPointSet *input = this->GetInput();
+ vtkPointSet *output = this->GetOutput();
+ vtkPointData *pd=input->GetPointData(), *outPD=output->GetPointData();
+ vtkCellData *cd=input->GetCellData(), *outCD=output->GetCellData();
+ output->CopyStructure( input );
+ if(Transform){
+ bool anIsIdentity = true;
+ if(VTKViewer_Transform* aTransform = dynamic_cast<VTKViewer_Transform*>(Transform))
+ anIsIdentity = aTransform->IsIdentity() != 0;
+ inPts = input->GetPoints();
+ if(!anIsIdentity && inPts){
+ numPts = inPts->GetNumberOfPoints();
+ numCells = input->GetNumberOfCells();
+ newPts = vtkPoints::New();
+ newPts->Allocate(numPts);
+ this->UpdateProgress(.2);
+ this->Transform->TransformPoints(inPts,newPts);
+ this->UpdateProgress(.8);
+ output->SetPoints(newPts);
+ newPts->Delete();
+ }
+ }
+ outPD->PassData(pd);
+ outCD->PassData(cd);
+}
--- /dev/null
+// Copyright (C) 2005 OPEN CASCADE, CEA/DEN, EDF R&D, PRINCIPIA R&D
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+#ifndef VTKVIEWER_TRANSFORMFILTER_H
+#define VTKVIEWER_TRANSFORMFILTER_H
+
+#include "VTKViewer.h"
+
+#include <vtkTransformFilter.h>
+
+/*!Transform points and associated normals and vectors
+ *@see vtkTransformFilter
+ */
+class VTKVIEWER_EXPORT VTKViewer_TransformFilter : public vtkTransformFilter
+{
+public:
+ /*!Create new instance of VTKViewer_TransformFilter.*/
+ static VTKViewer_TransformFilter *New();
+ vtkTypeMacro(VTKViewer_TransformFilter,vtkTransformFilter);
+
+protected:
+ /*!Constructor.*/
+ VTKViewer_TransformFilter() {/*!Do nothing*/}
+ /*!Destructor.*/
+ ~VTKViewer_TransformFilter() {/*!Do nothing*/}
+ /*!Copy constructor.*/
+ VTKViewer_TransformFilter(const VTKViewer_TransformFilter&) {/*!Do nothing*/}
+ /*!Operator = */
+ void operator=(const VTKViewer_TransformFilter&) {/*!Do nothing*/}
+ void Execute();
+};
+
+#endif
--- /dev/null
+// Copyright (C) 2005 OPEN CASCADE, CEA/DEN, EDF R&D, PRINCIPIA R&D
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+#include "VTKViewer_Trihedron.h"
+#include "VTKViewer_Actor.h"
+
+// VTK Includes
+#include <vtkMath.h>
+#include <vtkMapper.h>
+#include <vtkDataSet.h>
+#include <vtkRenderer.h>
+#include <vtkRenderWindow.h>
+#include <vtkObjectFactory.h>
+
+#include <vtkActor.h>
+#include <vtkProperty.h>
+#include <vtkLineSource.h>
+#include <vtkConeSource.h>
+#include <vtkPolyDataMapper.h>
+
+#include "VTKViewer_VectorText.h"
+
+vtkStandardNewMacro(VTKViewer_UnScaledActor);
+
+/*!Constructor*/
+VTKViewer_UnScaledActor::VTKViewer_UnScaledActor()
+{
+ Bounds[0] = Bounds[2] = Bounds[4] = VTK_LARGE_FLOAT;
+ Bounds[1] = Bounds[3] = Bounds[5] = -VTK_LARGE_FLOAT;
+}
+
+/*!
+ \return bounding box
+*/
+vtkFloatingPointType*
+VTKViewer_UnScaledActor
+::GetBounds()
+{
+ return Bounds;
+}
+
+/*! Sets \a mySize= \a theSize variable.
+ * \param theSize - integer size
+ */
+void VTKViewer_UnScaledActor::SetSize(int theSize)
+{
+ mySize = theSize;
+}
+
+/*!This causes the actor to be rendered.
+ * Set new scale for actor.
+ */
+void VTKViewer_UnScaledActor::Render(vtkRenderer *theRenderer)
+{
+ if(theRenderer){
+ vtkFloatingPointType P[2][3] = {{-1.0, -1.0, 0.0},{+1.0, +1.0, 0.0}};
+ theRenderer->ViewToWorld(P[0][0],P[0][1],P[0][2]);
+ theRenderer->ViewToWorld(P[1][0],P[1][1],P[1][2]);
+ vtkFloatingPointType aWorldDiag = sqrt((P[1][0]-P[0][0])*(P[1][0]-P[0][0])+
+ (P[1][1]-P[0][1])*(P[1][1]-P[0][1])+
+ (P[1][2]-P[0][2])*(P[1][2]-P[0][2]));
+ int* aSize = theRenderer->GetRenderWindow()->GetSize();
+ vtkFloatingPointType aWinDiag = sqrt(vtkFloatingPointType(aSize[0]*aSize[0]+aSize[1]*aSize[1]));
+ vtkDataSet* aDataSet = GetMapper()->GetInput();
+ aDataSet->Update();
+ vtkFloatingPointType aLength = aDataSet->GetLength();
+ vtkFloatingPointType aPrecision = 1.0E-3;
+ vtkFloatingPointType anOldScale = GetScale()[0];
+ vtkFloatingPointType aScale = mySize*aWorldDiag/aWinDiag/aLength*sqrt(vtkFloatingPointType(aSize[0])/vtkFloatingPointType(aSize[1]));
+ if(fabs(aScale - anOldScale)/aScale > aPrecision){
+ SetScale(aScale);
+ }
+ }
+ vtkFollower::Render(theRenderer);
+}
+
+vtkStandardNewMacro(VTKViewer_LineActor);
+
+vtkCxxSetObjectMacro(VTKViewer_LineActor,LabelActor,VTKViewer_UnScaledActor);
+vtkCxxSetObjectMacro(VTKViewer_LineActor,ArrowActor,VTKViewer_UnScaledActor);
+
+/*!Adds Label and Arrow actors to \a theRenderer.*/
+void VTKViewer_LineActor::Render(vtkRenderer *theRenderer)
+{
+ if(LabelActor && LabelActor->GetVisibility()){
+ LabelActor->Modified();
+ LabelActor->Render(theRenderer);
+ }
+ if(ArrowActor && ArrowActor->GetVisibility()){
+ ArrowActor->Modified();
+ ArrowActor->Render(theRenderer);
+ }
+ vtkFollower::Render(theRenderer);
+}
+
+/*!
+ Constructor
+*/
+VTKViewer_Axis::VTKViewer_Axis()
+{
+ /*! \li Initialize the Line pipe-line representation*/
+ myLineSource = vtkLineSource::New();
+ myLineSource->SetPoint1(0.0,0.0,0.0);
+
+ myMapper[0] = vtkPolyDataMapper::New();
+ myMapper[0]->SetInput(myLineSource->GetOutput());
+
+ myLineActor = VTKViewer_LineActor::New();
+ myLineActor->SetMapper(myMapper[0]);
+ myLineActor->PickableOff();
+
+ /*! \li Initialize the Arrow pipe-line representation*/
+ myConeSource = vtkConeSource::New();
+ myConeSource->SetResolution(2);
+ myConeSource->SetAngle(10);
+
+ myMapper[1] = vtkPolyDataMapper::New();
+ myMapper[1]->SetInput(myConeSource->GetOutput());
+
+ myArrowActor = VTKViewer_UnScaledActor::New();
+ myArrowActor->SetMapper(myMapper[1]);
+ static int aArrowActorSize = 24;
+ myArrowActor->SetSize(aArrowActorSize);
+ myArrowActor->PickableOff();
+
+ myLineActor->SetArrowActor(myArrowActor);
+
+ /*! \li Initialize the Label pipe-line representation */
+ myVectorText = VTKViewer_VectorText::New();
+
+ myMapper[2] = vtkPolyDataMapper::New();
+ myMapper[2]->SetInput(myVectorText->GetOutput());
+
+ myLabelActor = VTKViewer_UnScaledActor::New();
+ myLabelActor->SetMapper(myMapper[2]);
+ static int aLabelActorSize = 12;
+ myLabelActor->SetSize(aLabelActorSize);
+ myLabelActor->PickableOff();
+ //myLabelActor->DebugOn();
+
+ myLineActor->SetLabelActor(myLabelActor);
+
+ /*! \li Initialise visibility param.*/
+ myVisibility = VTKViewer_Trihedron::eOn;
+}
+
+/*!
+ Destructor
+*/
+VTKViewer_Axis::~VTKViewer_Axis()
+{
+ /*! \li Destroy of the Label pipe-line representation */
+ myLabelActor->Delete();
+
+ myMapper[0]->RemoveAllInputs();
+ myMapper[0]->Delete();
+
+ myVectorText->Delete();
+
+ /*! \li Destroy of the Arrow pipe-line representation */
+ myArrowActor->Delete();
+
+ myMapper[1]->RemoveAllInputs();
+ myMapper[1]->Delete();
+
+ myConeSource->Delete();
+
+ /*! \li Destroy of the Line pipe-line representation */
+ myLineActor->Delete();
+
+ myMapper[2]->RemoveAllInputs();
+ myMapper[2]->Delete();
+
+ myLineSource->Delete();
+}
+
+/*! Add to renderer
+ * \param theRenderer - vtkRenderer pointer
+ */
+void VTKViewer_Axis::AddToRender(vtkRenderer* theRenderer){
+ /*! \li Order of the calls are important*/
+ theRenderer->AddActor(myLineActor);
+ theRenderer->AddActor(myLabelActor);
+ theRenderer->AddActor(myArrowActor);
+}
+
+/*! Remove actor of acis from \a theRenderer which are in myPresent.
+ * \param theRenderer - vtkRenderer pointer
+ */
+void VTKViewer_Axis::RemoveFromRender(vtkRenderer* theRenderer){
+ /*! \li Order of the calls are important*/
+ theRenderer->RemoveActor(myLineActor);
+ theRenderer->RemoveActor(myLabelActor);
+ theRenderer->RemoveActor(myArrowActor);
+}
+
+/*! Sets visibility for all Axis to \a theVis*/
+void VTKViewer_Axis::SetVisibility(VTKViewer_Trihedron::TVisibility theVis)
+{
+ switch(theVis){
+ case VTKViewer_Trihedron::eOff:
+ case VTKViewer_Trihedron::eOn:
+ myLabelActor->SetVisibility(theVis);
+ myArrowActor->SetVisibility(theVis);
+ myLineActor->SetVisibility(theVis);
+ break;
+ case VTKViewer_Trihedron::eOnlyLineOn:
+ myLabelActor->VisibilityOff();
+ myArrowActor->VisibilityOff();
+ myLineActor->VisibilityOn();
+ break;
+ default:
+ return;
+ }
+ myVisibility = theVis;
+}
+
+/*! Set camera for myLabelActor
+ */
+void VTKViewer_Axis::SetCamera(vtkCamera* theCamera){
+ myLabelActor->SetCamera(theCamera);
+}
+
+/*! Sets \a theProperty for actors: myLineActor,myLabelActor,myArrowActor
+ */
+void VTKViewer_Axis::SetProperty(vtkProperty* theProperty){
+ myLabelActor->SetProperty(theProperty);
+ myArrowActor->SetProperty(theProperty);
+ myLineActor->SetProperty(theProperty);
+}
+
+/*! Set size of VTKViewer_Axis
+ */
+void VTKViewer_Axis::SetSize(vtkFloatingPointType theSize)
+{
+ vtkFloatingPointType aPosition[3] = {myDir[0]*theSize, myDir[1]*theSize, myDir[2]*theSize};
+ myLineSource->SetPoint2(aPosition);
+
+ myArrowActor->SetPosition(0.0,0.0,0.0);
+ myArrowActor->AddPosition(aPosition);
+ myArrowActor->SetOrientation(myRot);
+
+ myLabelActor->SetPosition(0.0,0.0,0.0);
+ myLabelActor->AddPosition(aPosition);
+}
+
+/*! \class VTKViewer_XAxis
+ * \brief X Axis actor
+ */
+class VTKViewer_XAxis : public VTKViewer_Axis
+{
+protected:
+ VTKViewer_XAxis();
+ VTKViewer_XAxis(const VTKViewer_XAxis&);
+public:
+ vtkTypeMacro(VTKViewer_XAxis,VTKViewer_Axis);
+ static VTKViewer_XAxis *New();
+};
+
+vtkStandardNewMacro(VTKViewer_XAxis);
+
+/*!Initialize X Axis*/
+VTKViewer_XAxis::VTKViewer_XAxis(){
+ myDir[0] = 1.0; myDir[1] = 0.0; myDir[2] = 0.0;
+ myRot[0] = 0.0; myRot[1] = 0.0; myRot[2] = 0.0;
+ myVectorText->SetText("X");
+ vtkProperty* aProperty = vtkProperty::New();
+ aProperty->SetColor(1.0,0.0,0.0);
+ SetProperty(aProperty);
+ aProperty->Delete();
+}
+
+/*! \class VTKViewer_YAxis
+ * \brief Y Axis actor
+ */
+class VTKViewer_YAxis : public VTKViewer_Axis{
+protected:
+ VTKViewer_YAxis();
+ VTKViewer_YAxis(const VTKViewer_YAxis&);
+public:
+ vtkTypeMacro(VTKViewer_YAxis,VTKViewer_Axis);
+ static VTKViewer_YAxis *New();
+};
+
+vtkStandardNewMacro(VTKViewer_YAxis);
+
+/*!Initialize Y Axis*/
+VTKViewer_YAxis::VTKViewer_YAxis()
+{
+ myDir[0] = 0.0; myDir[1] = 1.0; myDir[2] = 0.0;
+ myRot[0] = 0.0; myRot[1] = 0.0; myRot[2] = 90.;
+ myVectorText->SetText("Y");
+ vtkProperty* aProperty = vtkProperty::New();
+ aProperty->SetColor(0.0,1.0,0.0);
+ SetProperty(aProperty);
+ aProperty->Delete();
+}
+
+/*! \class VTKViewer_ZAxis
+ * \brief Z Axis actor
+ */
+class VTKViewer_ZAxis : public VTKViewer_Axis
+{
+protected:
+ VTKViewer_ZAxis();
+ VTKViewer_ZAxis(const VTKViewer_ZAxis&);
+public:
+ vtkTypeMacro(VTKViewer_ZAxis,VTKViewer_Axis);
+ static VTKViewer_ZAxis *New();
+};
+
+vtkStandardNewMacro(VTKViewer_ZAxis);
+
+/*!Initialize Z Axis*/
+VTKViewer_ZAxis::VTKViewer_ZAxis()
+{
+ myDir[0] = 0.0; myDir[1] = 0.0; myDir[2] = 1.0;
+ myRot[0] = 0.0; myRot[1] = -90; myRot[2] = 0.0;
+ myVectorText->SetText("Z");
+ vtkProperty* aProperty = vtkProperty::New();
+ aProperty->SetColor(0.0,0.0,1.0);
+ SetProperty(aProperty);
+ aProperty->Delete();
+}
+
+vtkStandardNewMacro(VTKViewer_Trihedron);
+
+/*!
+ Constructor
+*/
+VTKViewer_Trihedron::VTKViewer_Trihedron()
+{
+ myPresent = vtkActorCollection::New();
+ myAxis[0] = VTKViewer_XAxis::New();
+ myAxis[1] = VTKViewer_YAxis::New();
+ myAxis[2] = VTKViewer_ZAxis::New();
+ static vtkFloatingPointType aSize = 100;
+ SetSize(aSize);
+}
+
+/*!
+ Destructor
+*/
+VTKViewer_Trihedron::~VTKViewer_Trihedron()
+{
+ myPresent->RemoveAllItems();
+ myPresent->Delete();
+ for(int i = 0; i < 3; i++)
+ myAxis[i]->Delete();
+}
+
+/*! Set size of axes
+ */
+void VTKViewer_Trihedron::SetSize(vtkFloatingPointType theSize)
+{
+ mySize = theSize;
+ for(int i = 0; i < 3; i++)
+ myAxis[i]->SetSize(theSize);
+}
+
+/*! Set visibility of axes
+ */
+void VTKViewer_Trihedron::SetVisibility(TVisibility theVis)
+{
+ for(int i = 0; i < 3; i++)
+ myAxis[i]->SetVisibility(theVis);
+}
+
+/*!
+ \return visibility of first axis
+*/
+VTKViewer_Trihedron::TVisibility VTKViewer_Trihedron::GetVisibility()
+{
+ return myAxis[0]->GetVisibility();
+}
+
+/*! Add to render all Axis
+ * \param theRenderer - vtkRenderer pointer
+ */
+void VTKViewer_Trihedron::AddToRender(vtkRenderer* theRenderer)
+{
+ vtkCamera* aCamera = theRenderer->GetActiveCamera();
+ for(int i = 0; i < 3; i++){
+ myAxis[i]->AddToRender(theRenderer);
+ myAxis[i]->SetCamera(aCamera);
+ }
+}
+
+/*! Remove all actors from \a theRenderer which are in myPresent.
+ * \param theRenderer - vtkRenderer pointer
+ */
+void VTKViewer_Trihedron::RemoveFromRender(vtkRenderer* theRenderer)
+{
+ myPresent->InitTraversal();
+ while(vtkActor* anActor = myPresent->GetNextActor())
+ theRenderer->RemoveActor(anActor);
+ for(int i = 0; i < 3; i++)
+ myAxis[i]->RemoveFromRender(theRenderer);
+}
+
+/*! Return count of visible actors.
+ * \param theRenderer - vtkRenderer pointer
+ */
+int VTKViewer_Trihedron::GetVisibleActorCount(vtkRenderer* theRenderer)
+{
+ //TVisibility aVis = GetVisibility();
+ //SetVisibility(eOff);
+ vtkActorCollection* aCollection = theRenderer->GetActors();
+ aCollection->InitTraversal();
+ int aCount = 0;
+ while(vtkActor* prop = aCollection->GetNextActor()) {
+ if( prop->GetVisibility())
+ if(VTKViewer_Actor* anActor = VTKViewer_Actor::SafeDownCast(prop))
+ if(!anActor->IsInfinitive())
+ aCount++;
+ //int aCount = theRenderer->VisibleActorCount();
+ //SetVisibility(aVis);
+ }
+ return aCount;
+}
--- /dev/null
+// Copyright (C) 2005 OPEN CASCADE, CEA/DEN, EDF R&D, PRINCIPIA R&D
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+#ifndef VTKVIEWER_TRIHEDRON_H
+#define VTKVIEWER_TRIHEDRON_H
+
+#include "VTKViewer.h"
+
+#include <vtkObject.h>
+#include <vtkFollower.h>
+
+class vtkRenderer;
+class vtkActorCollection;
+class vtkCamera;
+class vtkProperty;
+class vtkPolyDataMapper;
+class vtkLineSource;
+class vtkConeSource;
+
+class VTKViewer_Axis;
+class VTKViewer_VectorText;
+
+/*! \class vtkFollower
+ * See <a href="http://www.vtk.org/">vtk documentation</a>
+ */
+/*!a subclass of actor that always faces the camera
+ *@see vtkFollower
+ */
+class VTKVIEWER_EXPORT VTKViewer_UnScaledActor: public vtkFollower
+{
+ VTKViewer_UnScaledActor(const VTKViewer_UnScaledActor&);
+
+public:
+
+ vtkTypeMacro(VTKViewer_UnScaledActor,vtkFollower);
+
+ /*!Create new instance of VTKViewer_UnScaledActor.*/
+ static VTKViewer_UnScaledActor *New();
+
+ virtual vtkFloatingPointType* GetBounds();
+ virtual void SetSize(int theSize);
+ virtual void Render(vtkRenderer *theRenderer);
+
+protected:
+ VTKViewer_UnScaledActor();
+ /*!Destructor. Do nothing.*/
+ ~VTKViewer_UnScaledActor(){}
+
+ int mySize;
+};
+
+/*!a subclass of actor that always faces the camera
+ *@see vtkFollower
+ */
+class VTKVIEWER_EXPORT VTKViewer_LineActor: public vtkFollower
+{
+ VTKViewer_LineActor(const VTKViewer_LineActor&);
+
+public:
+ /*!vtk type macros.*/
+ vtkTypeMacro(VTKViewer_LineActor,vtkFollower);
+
+ /*!Create new instance of VTKViewer_LineActor.*/
+ static VTKViewer_LineActor *New();
+
+ /*! Sets Lable actor.
+ * \param theLabelActor - VTKViewer_UnScaledActor
+ */
+ void SetLabelActor(VTKViewer_UnScaledActor* theLabelActor);
+
+ /*! Sets Arrow actor.
+ * \param theLabelActor - VTKViewer_UnScaledActor
+ */
+ void SetArrowActor(VTKViewer_UnScaledActor* theLabelActor);
+
+ virtual void Render(vtkRenderer *theRenderer);
+
+protected:
+
+ /*! Constructor which sets \a LabelActor and \a ArrowActor to NULL*/
+ VTKViewer_LineActor(){
+ LabelActor = NULL;
+ ArrowActor = NULL;
+ }
+
+ /*!Destructor which call SetLabelActor(NULL) and SetArrowActor(NULL)*/
+ ~VTKViewer_LineActor(){
+ SetLabelActor(NULL);
+ SetArrowActor(NULL);
+ }
+
+ /*!Label actor pointer*/
+ VTKViewer_UnScaledActor* LabelActor;
+
+ /*!Arrow actor pointer*/
+ VTKViewer_UnScaledActor* ArrowActor;
+};
+
+/*!This class provide support trihedron object in vtk viewer.*/
+class VTKVIEWER_EXPORT VTKViewer_Trihedron : public vtkObject
+{
+protected:
+ /*!Initialize fields by default values.*/
+ VTKViewer_Trihedron();
+
+ /*!Const copy constructor.*/
+ VTKViewer_Trihedron(const VTKViewer_Trihedron&);
+
+ /*!Destructor. Remove all fileds.*/
+ virtual ~VTKViewer_Trihedron();
+
+public:
+ /*!vtk type macros.*/
+ vtkTypeMacro(VTKViewer_Trihedron,vtkObject);
+
+ /*!Create new instance of VTKViewer_Trihedron.*/
+ static VTKViewer_Trihedron *New();
+
+ /*!Sets size of trihedron.
+ * \param theSize - vtkFloatingPointType value
+ */
+ virtual void SetSize(vtkFloatingPointType theSize);
+
+ /*! Get size of trihedron.
+ * \retval mySize - vtkFloatingPointType value
+ */
+ virtual vtkFloatingPointType GetSize() { return mySize;}
+
+ enum TVisibility{eOff, eOn, eOnlyLineOn};
+
+ /*! Sets visibility for all Axis to \a theVis*/
+ virtual void SetVisibility(TVisibility theVis);
+
+ /*! OFF visibility for all Axis.*/
+ virtual void VisibilityOff() { SetVisibility(eOff);}
+
+ /*! ON visibility for all Axis.*/
+ virtual void VisibilityOn() { SetVisibility(eOn);}
+
+ /*! Gets visibility of myAxis[0] actor.*/
+ virtual TVisibility GetVisibility();
+
+ /*! Add to render all Axis
+ * \param theRenderer - vtkRenderer pointer
+ */
+ virtual void AddToRender(vtkRenderer* theRenderer);
+
+ /*! Remove all actors from \a theRenderer which are in myPresent.
+ * \param theRenderer - vtkRenderer pointer
+ */
+ virtual void RemoveFromRender(vtkRenderer* theRenderer);
+
+ /*! Return count of visible actors.
+ * \param theRenderer - vtkRenderer pointer
+ */
+ virtual int GetVisibleActorCount(vtkRenderer* theRenderer);
+
+protected:
+ /*! Actor collection*/
+ vtkActorCollection* myPresent;
+
+ /*! \li myAxis[0] - X Axis actor
+ * \li myAxis[1] - Y Axis actor
+ * \li myAxis[2] - Z Axis actor
+ */
+ VTKViewer_Axis* myAxis[3];
+
+ /*! Common size for trihedron, for each axis.*/
+ vtkFloatingPointType mySize;
+};
+
+/*!The base class for concreate Axis.
+ * Its only duty is to give correct initialization and destruction
+ * of its pipe-lines
+ */
+class VTKVIEWER_EXPORT VTKViewer_Axis : public vtkObject
+{
+protected:
+ VTKViewer_Axis();
+ VTKViewer_Axis(const VTKViewer_Axis&);
+ virtual ~VTKViewer_Axis();
+
+public:
+ /*!vtk type macros.*/
+ vtkTypeMacro(VTKViewer_Axis,vtkObject);
+
+ /*! Add to \a theRenderer actors: myLineActor,myLabelActor,myArrowActor
+ */
+ virtual void AddToRender(vtkRenderer* theRenderer);
+ virtual void RemoveFromRender(vtkRenderer* theRenderer);
+
+ /*! Sets visibility for actors: myLineActor,myLabelActor,myArrowActor
+ */
+ virtual void SetVisibility(VTKViewer_Trihedron::TVisibility theVis);
+
+ /*! Return visibility of VTKViewer_Axis
+ * \retval myVisibility
+ */
+ virtual VTKViewer_Trihedron::TVisibility GetVisibility() { return myVisibility; }
+
+ /*! Set camera for myLabelActor
+ */
+ virtual void SetCamera(vtkCamera* theCamera);
+
+ /*! Sets \a theProperty for actors: myLineActor,myLabelActor,myArrowActor
+ */
+ virtual void SetProperty(vtkProperty* theProperty);
+
+ /*! Set size of VTKViewer_Axis
+ */
+ virtual void SetSize(vtkFloatingPointType theSize);
+
+ /*! Get label actor.
+ * \retval Return myLabelActor.
+ */
+ virtual VTKViewer_UnScaledActor* GetLabel() { return myLabelActor; }
+
+ /*! Get arrow actor.
+ * \retval Return myArrowActor
+ */
+ virtual VTKViewer_UnScaledActor* GetArrow() { return myArrowActor; }
+
+protected:
+ /*! Visibility flag.
+ */
+ VTKViewer_Trihedron::TVisibility myVisibility;
+
+ /*! \var myDir[3]
+ * Direction vector
+ */
+ /*! \var myRot[3]
+ * Orientation vector
+ */
+ vtkFloatingPointType myDir[3], myRot[3];
+
+ /*! VTKViewer_LineActor actor pointer
+ */
+ VTKViewer_LineActor *myLineActor;
+
+ /*! VTKViewer_UnScaledActor actor pointer
+ */
+ VTKViewer_UnScaledActor *myArrowActor;
+
+ /*! VTKViewer_UnScaledActor actor pointer
+ */
+ VTKViewer_UnScaledActor *myLabelActor;
+
+ /*! \li myMapper[0] - for the Line pipe-line representation
+ * \li myMapper[1] - for the Arrow pipe-line representation
+ * \li myMapper[2] - for the Label pipe-line representation
+ */
+ vtkPolyDataMapper *myMapper[3];
+
+ /*! vtkLineSource pointer (Line)
+ */
+ vtkLineSource *myLineSource;
+
+ /*! vtkConeSource pointer (Arrow)
+ */
+ vtkConeSource *myConeSource;
+
+ /*! VTKViewer_VectorText pointer (Label)
+ */
+ VTKViewer_VectorText* myVectorText;
+};
+
+#endif
--- /dev/null
+// Copyright (C) 2005 OPEN CASCADE, CEA/DEN, EDF R&D, PRINCIPIA R&D
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+
+#include "VTKViewer_Utilities.h"
+#include "VTKViewer_Actor.h"
+
+#include <algorithm>
+
+// VTK Includes
+#include <vtkMath.h>
+#include <vtkCamera.h>
+#include <vtkRenderer.h>
+#include <vtkRenderWindow.h>
+
+using namespace std;
+
+/*!@see vtkRenderer::ResetCamera(vtkFloatingPointType bounds[6]) method*/
+void
+ResetCamera(vtkRenderer* theRenderer,
+ int theUsingZeroFocalPoint)
+{
+ if(!theRenderer)
+ return;
+
+ vtkCamera* aCamera = theRenderer->GetActiveCamera();
+ if(!aCamera)
+ return;
+
+ vtkFloatingPointType aBounds[6];
+ int aCount = ComputeVisiblePropBounds(theRenderer,aBounds);
+
+ if(theUsingZeroFocalPoint || aCount){
+ static vtkFloatingPointType MIN_DISTANCE = 1.0 / VTK_LARGE_FLOAT;
+
+ vtkFloatingPointType aLength = aBounds[1]-aBounds[0];
+ aLength = max((aBounds[3]-aBounds[2]),aLength);
+ aLength = max((aBounds[5]-aBounds[4]),aLength);
+
+ if(aLength < MIN_DISTANCE)
+ return;
+
+ vtkFloatingPointType aWidth =
+ sqrt((aBounds[1]-aBounds[0])*(aBounds[1]-aBounds[0]) +
+ (aBounds[3]-aBounds[2])*(aBounds[3]-aBounds[2]) +
+ (aBounds[5]-aBounds[4])*(aBounds[5]-aBounds[4]));
+
+ if(aWidth < MIN_DISTANCE)
+ return;
+
+ vtkFloatingPointType aViewPlaneNormal[3];
+ aCamera->GetViewPlaneNormal(aViewPlaneNormal);
+
+ vtkFloatingPointType aCenter[3] = {0.0, 0.0, 0.0};
+ if(!theUsingZeroFocalPoint){
+ aCenter[0] = (aBounds[0] + aBounds[1])/2.0;
+ aCenter[1] = (aBounds[2] + aBounds[3])/2.0;
+ aCenter[2] = (aBounds[4] + aBounds[5])/2.0;
+ }
+ aCamera->SetFocalPoint(aCenter[0],aCenter[1],aCenter[2]);
+
+ vtkFloatingPointType aViewAngle = aCamera->GetViewAngle();
+ vtkFloatingPointType aDistance = 2.0*aWidth/tan(aViewAngle*vtkMath::Pi()/360.0);
+
+ // check view-up vector against view plane normal
+ vtkFloatingPointType aViewUp[3];
+ aCamera->GetViewUp(aViewUp);
+ if(fabs(vtkMath::Dot(aViewUp,aViewPlaneNormal)) > 0.999)
+ aCamera->SetViewUp(-aViewUp[2], aViewUp[0], aViewUp[1]);
+
+ // update the camera
+ aCamera->SetPosition(aCenter[0]+aDistance*aViewPlaneNormal[0],
+ aCenter[1]+aDistance*aViewPlaneNormal[1],
+ aCenter[2]+aDistance*aViewPlaneNormal[2]);
+
+ // find size of the window
+ int* aWinSize = theRenderer->GetSize();
+ if(aWinSize[0] < aWinSize[1])
+ aWidth *= vtkFloatingPointType(aWinSize[1])/vtkFloatingPointType(aWinSize[0]);
+
+ if(theUsingZeroFocalPoint)
+ aWidth *= sqrt(2.0);
+
+ aCamera->SetParallelScale(aWidth/2.0);
+ }
+
+ ResetCameraClippingRange(theRenderer);
+}
+
+/*! Compute the bounds of the visible props*/
+int
+ComputeVisiblePropBounds(vtkRenderer* theRenderer,
+ vtkFloatingPointType theBounds[6])
+{
+ int aCount = 0;
+
+ theBounds[0] = theBounds[2] = theBounds[4] = VTK_LARGE_FLOAT;
+ theBounds[1] = theBounds[3] = theBounds[5] = -VTK_LARGE_FLOAT;
+
+ // loop through all props
+ vtkActorCollection* aCollection = theRenderer->GetActors();
+ aCollection->InitTraversal();
+ while (vtkActor* aProp = aCollection->GetNextActor()) {
+ // if it's invisible, or has no geometry, we can skip the rest
+ if(aProp->GetVisibility() && aProp->GetMapper()){
+ if(VTKViewer_Actor* anActor = VTKViewer_Actor::SafeDownCast(aProp))
+ if(anActor->IsInfinitive())
+ continue;
+
+ vtkFloatingPointType *aBounds = aProp->GetBounds();
+ static vtkFloatingPointType MAX_DISTANCE = 0.9*VTK_LARGE_FLOAT;
+ // make sure we haven't got bogus bounds
+ if ( aBounds != NULL &&
+ aBounds[0] > -MAX_DISTANCE && aBounds[1] < MAX_DISTANCE &&
+ aBounds[2] > -MAX_DISTANCE && aBounds[3] < MAX_DISTANCE &&
+ aBounds[4] > -MAX_DISTANCE && aBounds[5] < MAX_DISTANCE )
+ {
+ aCount++;
+
+ theBounds[0] = min(aBounds[0],theBounds[0]);
+ theBounds[2] = min(aBounds[2],theBounds[2]);
+ theBounds[4] = min(aBounds[4],theBounds[4]);
+
+ theBounds[1] = max(aBounds[1],theBounds[1]);
+ theBounds[3] = max(aBounds[3],theBounds[3]);
+ theBounds[5] = max(aBounds[5],theBounds[5]);
+
+ }//not bogus
+ }
+ }
+ return aCount;
+}
+
+/*!@see vtkRenderer::ResetCameraClippingRange(vtkFloatingPointType bounds[6]) method*/
+void
+ResetCameraClippingRange(vtkRenderer* theRenderer)
+{
+ if(!theRenderer || !theRenderer->VisibleActorCount()) return;
+
+ vtkCamera* anActiveCamera = theRenderer->GetActiveCamera();
+ if( anActiveCamera == NULL ){
+ return;
+ }
+
+ // Find the plane equation for the camera view plane
+ vtkFloatingPointType vn[3];
+ anActiveCamera->GetViewPlaneNormal(vn);
+ vtkFloatingPointType position[3];
+ anActiveCamera->GetPosition(position);
+
+ vtkFloatingPointType bounds[6];
+ theRenderer->ComputeVisiblePropBounds(bounds);
+
+ vtkFloatingPointType center[3];
+ center[0] = (bounds[0] + bounds[1])/2.0;
+ center[1] = (bounds[2] + bounds[3])/2.0;
+ center[2] = (bounds[4] + bounds[5])/2.0;
+
+ vtkFloatingPointType width = sqrt((bounds[1]-bounds[0])*(bounds[1]-bounds[0]) +
+ (bounds[3]-bounds[2])*(bounds[3]-bounds[2]) +
+ (bounds[5]-bounds[4])*(bounds[5]-bounds[4]));
+
+ vtkFloatingPointType distance = sqrt((position[0]-center[0])*(position[0]-center[0]) +
+ (position[1]-center[1])*(position[1]-center[1]) +
+ (position[2]-center[2])*(position[2]-center[2]));
+
+ vtkFloatingPointType range[2] = {distance - width/2.0, distance + width/2.0};
+
+ // Do not let the range behind the camera throw off the calculation.
+ if (range[0] < 0.0) range[0] = 0.0;
+
+ anActiveCamera->SetClippingRange( range );
+}
+
+/*!Compute trihedron size.*/
+bool
+ComputeTrihedronSize( vtkRenderer* theRenderer,
+ vtkFloatingPointType& theNewSize,
+ const vtkFloatingPointType theSize,
+ const vtkFloatingPointType theSizeInPercents )
+{
+ // calculating diagonal of visible props of the renderer
+ vtkFloatingPointType bnd[ 6 ];
+ if ( ComputeVisiblePropBounds( theRenderer, bnd ) == 0 )
+ {
+ bnd[ 1 ] = bnd[ 3 ] = bnd[ 5 ] = 100;
+ bnd[ 0 ] = bnd[ 2 ] = bnd[ 4 ] = 0;
+ }
+ vtkFloatingPointType aLength = 0;
+
+ aLength = bnd[ 1 ]-bnd[ 0 ];
+ aLength = max( ( bnd[ 3 ] - bnd[ 2 ] ),aLength );
+ aLength = max( ( bnd[ 5 ] - bnd[ 4 ] ),aLength );
+
+ static vtkFloatingPointType EPS_SIZE = 5.0E-3;
+ theNewSize = aLength * theSizeInPercents / 100.0;
+
+ // if the new trihedron size have sufficient difference, then apply the value
+ return fabs( theNewSize - theSize) > theSize * EPS_SIZE ||
+ fabs( theNewSize-theSize ) > theNewSize * EPS_SIZE;
+}
--- /dev/null
+// Copyright (C) 2005 OPEN CASCADE, CEA/DEN, EDF R&D, PRINCIPIA R&D
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+#ifndef VTKVIEWER_UTILITIES_H
+#define VTKVIEWER_UTILITIES_H
+
+#include "VTKViewer.h"
+
+class vtkRenderer;
+
+VTKVIEWER_EXPORT
+extern
+void
+ResetCamera(vtkRenderer* theRenderer,
+ int theUsingZeroFocalPoint = false);
+
+VTKVIEWER_EXPORT
+extern
+int
+ComputeVisiblePropBounds(vtkRenderer* theRenderer,
+ vtkFloatingPointType theBounds[6]);
+
+VTKVIEWER_EXPORT
+extern
+void
+ResetCameraClippingRange(vtkRenderer* theRenderer);
+VTKVIEWER_EXPORT
+extern
+bool
+ComputeTrihedronSize(vtkRenderer* theRenderer,
+ vtkFloatingPointType& theNewSize,
+ const vtkFloatingPointType theSize,
+ const vtkFloatingPointType theSizeInPercents);
+
+#endif
--- /dev/null
+/*=========================================================================
+
+ Program: Visualization Toolkit
+ Module: $RCSfile$
+ Language: C++
+ Date: $Date$
+ Version: $Revision$
+
+ Copyright (c) 1993-2002 Ken Martin, Will Schroeder, Bill Lorensen
+ All rights reserved.
+ See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
+
+ This software is distributed WITHOUT ANY WARRANTY; without even
+ the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
+ PURPOSE. See the above copyright notice for more information.*/
+
+// VTKViewer_VectorText.cxx is a copy of vtkVectorText.cxx file.
+// Purpose of copying: to remove linking to libHybrid.so VTK library
+
+#include "VTKViewer_VectorText.h"
+
+#include "vtkCellArray.h"
+#include "vtkObjectFactory.h"
+#include "vtkPoints.h"
+#include "vtkPolyData.h"
+using namespace std;
+
+vtkCxxRevisionMacro(VTKViewer_VectorText, "$Revision$");
+vtkStandardNewMacro(VTKViewer_VectorText);
+
+char *VTK_VECTOR_TEXT_33 = (char *) "11 0.438482 "
+"0.28000 -0.07186 0.43164 -0.07143 0.27689 0.07714 0.43472 0.07714 0.32000 0.20134 "
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+"0.43429 1.02615 7 2 1 3 2 0 1 7 6 5 6 4 5 8 "
+"7 5 7 8 9 10 9 8 "
+;
+
+char *VTK_VECTOR_TEXT_34 = (char *) "21 0.615625 "
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+"18 10 18 13 10 17 14 20 14 15 20 16 19 10 "
+;
+
+char *VTK_VECTOR_TEXT_35 = (char *) "43 0.974539 "
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+;
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+;
+
+char *VTK_VECTOR_TEXT_38 = (char *) "76 1.126291 "
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+
+char *VTK_VECTOR_TEXT_39 = (char *) "10 0.364197 "
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+;
+
+char *VTK_VECTOR_TEXT_124 = (char *) "4 0.388571 "
+"0.28571 -0.39454 0.38857 -0.39563 0.28571 1.04329 0.38857 1.04437 2 3 2 0 3 0 1 "
+;
+
+char *VTK_VECTOR_TEXT_125 = (char *) "35 0.606299 "
+"0.17714 -0.39454 0.31429 -0.38613 0.39429 -0.33832 0.17714 -0.27975 0.27429 -0.26784 "
+"0.43681 -0.26000 0.31070 -0.23714 0.44950 -0.19714 0.32723 -0.15714 0.45295 0.04857 "
+"0.33295 0.11714 0.46857 0.16404 0.35387 0.19714 0.51429 0.23258 0.56000 0.25681 "
+"0.39429 0.26403 0.60630 0.26571 0.47702 0.32857 0.41714 0.36742 0.60571 0.38615 "
+"0.54857 0.39927 0.50171 0.43143 0.36086 0.43714 0.46748 0.50000 0.32991 0.56857 "
+"0.45252 0.78571 0.32723 0.80286 0.31748 0.87143 0.29143 0.90893 0.43470 0.91714 "
+"0.17714 0.92814 0.41629 0.95714 0.36571 1.01107 0.32000 1.03294 0.17714 1.04329 33 4 3 0 2 4 1 6 7 8 1 4 0 2 6 4 5 "
+"6 2 6 5 7 8 9 10 9 8 7 10 11 12 15 13 17 11 10 9 12 "
+"11 15 13 14 17 13 15 11 20 17 14 20 14 16 19 20 16 21 17 20 17 "
+"21 18 22 23 24 22 18 21 23 22 21 25 26 24 25 24 23 29 27 26 29 "
+"26 25 27 31 28 31 27 29 32 28 31 28 33 30 33 34 30 33 28 32 "
+;
+
+char *VTK_VECTOR_TEXT_126 = (char *) "25 0.971429 "
+"0.73714 0.34462 0.20759 0.35143 0.21143 0.34662 0.81143 0.34723 0.66857 0.35756 "
+"0.86857 0.36135 0.25143 0.38115 0.90857 0.38086 0.52000 0.41580 0.32571 0.42723 "
+"0.97140 0.43143 0.37143 0.43866 0.42286 0.44093 0.79429 0.49009 0.21028 0.50000 "
+"0.72571 0.49681 0.86286 0.50930 0.25714 0.54115 0.92571 0.54759 0.32571 0.57470 "
+"0.50286 0.57621 0.96571 0.58154 0.97143 0.58073 0.38857 0.58680 0.44000 0.58723 23 1 17 14 8 4 15 13 5 7 6 1 2 5 "
+"13 3 1 6 17 3 13 0 16 10 18 15 4 0 13 7 16 15 0 13 8 "
+"20 12 12 20 11 9 17 6 10 16 7 17 9 19 22 21 18 11 20 24 11 "
+"19 9 20 8 15 11 24 23 22 18 10 11 23 19 "
+;
+
+
+/*! Construct object with no string set and backing enabled.*/
+VTKViewer_VectorText::VTKViewer_VectorText()
+{
+ this->Text = NULL;
+
+ this->Letters[33] = VTK_VECTOR_TEXT_33;
+ this->Letters[34] = VTK_VECTOR_TEXT_34;
+ this->Letters[35] = VTK_VECTOR_TEXT_35;
+ this->Letters[36] = VTK_VECTOR_TEXT_36;
+ this->Letters[37] = VTK_VECTOR_TEXT_37;
+ this->Letters[38] = VTK_VECTOR_TEXT_38;
+ this->Letters[39] = VTK_VECTOR_TEXT_39;
+ this->Letters[40] = VTK_VECTOR_TEXT_40;
+ this->Letters[41] = VTK_VECTOR_TEXT_41;
+ this->Letters[42] = VTK_VECTOR_TEXT_42;
+ this->Letters[43] = VTK_VECTOR_TEXT_43;
+ this->Letters[44] = VTK_VECTOR_TEXT_44;
+ this->Letters[45] = VTK_VECTOR_TEXT_45;
+ this->Letters[46] = VTK_VECTOR_TEXT_46;
+ this->Letters[47] = VTK_VECTOR_TEXT_47;
+ this->Letters[48] = VTK_VECTOR_TEXT_48;
+ this->Letters[49] = VTK_VECTOR_TEXT_49;
+ this->Letters[50] = VTK_VECTOR_TEXT_50;
+ this->Letters[51] = VTK_VECTOR_TEXT_51;
+ this->Letters[52] = VTK_VECTOR_TEXT_52;
+ this->Letters[53] = VTK_VECTOR_TEXT_53;
+ this->Letters[54] = VTK_VECTOR_TEXT_54;
+ this->Letters[55] = VTK_VECTOR_TEXT_55;
+ this->Letters[56] = VTK_VECTOR_TEXT_56;
+ this->Letters[57] = VTK_VECTOR_TEXT_57;
+ this->Letters[58] = VTK_VECTOR_TEXT_58;
+ this->Letters[59] = VTK_VECTOR_TEXT_59;
+ this->Letters[60] = VTK_VECTOR_TEXT_60;
+ this->Letters[61] = VTK_VECTOR_TEXT_61;
+ this->Letters[62] = VTK_VECTOR_TEXT_62;
+ this->Letters[63] = VTK_VECTOR_TEXT_63;
+ this->Letters[64] = VTK_VECTOR_TEXT_64;
+ this->Letters[65] = VTK_VECTOR_TEXT_65;
+ this->Letters[66] = VTK_VECTOR_TEXT_66;
+ this->Letters[67] = VTK_VECTOR_TEXT_67;
+ this->Letters[68] = VTK_VECTOR_TEXT_68;
+ this->Letters[69] = VTK_VECTOR_TEXT_69;
+ this->Letters[70] = VTK_VECTOR_TEXT_70;
+ this->Letters[71] = VTK_VECTOR_TEXT_71;
+ this->Letters[72] = VTK_VECTOR_TEXT_72;
+ this->Letters[73] = VTK_VECTOR_TEXT_73;
+ this->Letters[74] = VTK_VECTOR_TEXT_74;
+ this->Letters[75] = VTK_VECTOR_TEXT_75;
+ this->Letters[76] = VTK_VECTOR_TEXT_76;
+ this->Letters[77] = VTK_VECTOR_TEXT_77;
+ this->Letters[78] = VTK_VECTOR_TEXT_78;
+ this->Letters[79] = VTK_VECTOR_TEXT_79;
+ this->Letters[80] = VTK_VECTOR_TEXT_80;
+ this->Letters[81] = VTK_VECTOR_TEXT_81;
+ this->Letters[82] = VTK_VECTOR_TEXT_82;
+ this->Letters[83] = VTK_VECTOR_TEXT_83;
+ this->Letters[84] = VTK_VECTOR_TEXT_84;
+ this->Letters[85] = VTK_VECTOR_TEXT_85;
+ this->Letters[86] = VTK_VECTOR_TEXT_86;
+ this->Letters[87] = VTK_VECTOR_TEXT_87;
+ this->Letters[88] = VTK_VECTOR_TEXT_88;
+ this->Letters[89] = VTK_VECTOR_TEXT_89;
+ this->Letters[90] = VTK_VECTOR_TEXT_90;
+ this->Letters[91] = VTK_VECTOR_TEXT_91;
+ this->Letters[92] = VTK_VECTOR_TEXT_92;
+ this->Letters[93] = VTK_VECTOR_TEXT_93;
+ this->Letters[94] = VTK_VECTOR_TEXT_94;
+ this->Letters[95] = VTK_VECTOR_TEXT_95;
+ this->Letters[96] = VTK_VECTOR_TEXT_96;
+ this->Letters[97] = VTK_VECTOR_TEXT_97;
+ this->Letters[98] = VTK_VECTOR_TEXT_98;
+ this->Letters[99] = VTK_VECTOR_TEXT_99;
+ this->Letters[100] = VTK_VECTOR_TEXT_100;
+ this->Letters[101] = VTK_VECTOR_TEXT_101;
+ this->Letters[102] = VTK_VECTOR_TEXT_102;
+ this->Letters[103] = VTK_VECTOR_TEXT_103;
+ this->Letters[104] = VTK_VECTOR_TEXT_104;
+ this->Letters[105] = VTK_VECTOR_TEXT_105;
+ this->Letters[106] = VTK_VECTOR_TEXT_106;
+ this->Letters[107] = VTK_VECTOR_TEXT_107;
+ this->Letters[108] = VTK_VECTOR_TEXT_108;
+ this->Letters[109] = VTK_VECTOR_TEXT_109;
+ this->Letters[110] = VTK_VECTOR_TEXT_110;
+ this->Letters[111] = VTK_VECTOR_TEXT_111;
+ this->Letters[112] = VTK_VECTOR_TEXT_112;
+ this->Letters[113] = VTK_VECTOR_TEXT_113;
+ this->Letters[114] = VTK_VECTOR_TEXT_114;
+ this->Letters[115] = VTK_VECTOR_TEXT_115;
+ this->Letters[116] = VTK_VECTOR_TEXT_116;
+ this->Letters[117] = VTK_VECTOR_TEXT_117;
+ this->Letters[118] = VTK_VECTOR_TEXT_118;
+ this->Letters[119] = VTK_VECTOR_TEXT_119;
+ this->Letters[120] = VTK_VECTOR_TEXT_120;
+ this->Letters[121] = VTK_VECTOR_TEXT_121;
+ this->Letters[122] = VTK_VECTOR_TEXT_122;
+ this->Letters[123] = VTK_VECTOR_TEXT_123;
+ this->Letters[124] = VTK_VECTOR_TEXT_124;
+ this->Letters[125] = VTK_VECTOR_TEXT_125;
+ this->Letters[126] = VTK_VECTOR_TEXT_126;
+
+}
+
+/*!Calculate output.*/
+void VTKViewer_VectorText::Execute()
+{
+ vtkPolyData *output = this->GetOutput();
+ vtkPoints *newPoints;
+ vtkCellArray *newPolys;
+ int ptOffset = 0;
+ int aPoint, i;
+ int pos = 0;
+ float xpos = 0;
+ float ypos = 0;
+ int ptCount, triCount;
+ char *aLetter;
+ float width;
+ float ftmp[3];
+
+ if (this->Text == NULL)
+ {
+ vtkErrorMacro (<< "Text is not set!");
+ return;
+ }
+
+ // Set things up; allocate memory
+ newPoints = vtkPoints::New();
+ newPolys = vtkCellArray::New();
+ ftmp[2] = 0.0;
+
+ // Create Text
+ while (this->Text[pos])
+ {
+ switch (this->Text[pos])
+ {
+ case 32:
+ xpos += 0.4;
+ break;
+
+ case 10:
+ ypos -= 1.4;
+ xpos = 0;
+ break;
+
+ default:
+ // if we have a valid character
+ if ((this->Text[pos] > 32)&&(this->Text[pos] < 127))
+ {
+ // add the result to our output
+ aLetter = this->Letters[this->Text[pos]];
+ ptCount = strtol(aLetter,&aLetter,10);
+ width = strtod(aLetter,&aLetter);
+ for (i = 0; i < ptCount; i++)
+ {
+ ftmp[0] = strtod(aLetter,&aLetter);
+ ftmp[1] = strtod(aLetter,&aLetter);
+ ftmp[0] += xpos;
+ ftmp[1] += ypos;
+ newPoints->InsertNextPoint(ftmp);
+ }
+ triCount = strtol(aLetter,&aLetter,10);
+ for (i = 0; i < triCount; i++)
+ {
+ newPolys->InsertNextCell(3);
+ aPoint = strtol(aLetter,&aLetter,10);
+ newPolys->InsertCellPoint(aPoint + ptOffset);
+ aPoint = strtol(aLetter,&aLetter,10);
+ newPolys->InsertCellPoint(aPoint + ptOffset);
+ aPoint = strtol(aLetter,&aLetter,10);
+ newPolys->InsertCellPoint(aPoint + ptOffset);
+ }
+ ptOffset += ptCount;
+ xpos += width;
+ }
+ break;
+ }
+ pos++;
+ }
+
+ //
+ // Update ourselves and release memory
+ //
+ output->SetPoints(newPoints);
+ newPoints->Delete();
+
+ output->SetPolys(newPolys);
+ newPolys->Delete();
+}
+
+/*!
+ Print text to stream
+ \param os - stream
+ \param indent
+*/
+void VTKViewer_VectorText::PrintSelf(ostream& os, vtkIndent indent)
+{
+ this->Superclass::PrintSelf(os,indent);
+
+ os << indent << "Text: " << (this->Text ? this->Text : "(none)") << "\n";
+}
+
+/*!Destructor.*/
+VTKViewer_VectorText::~VTKViewer_VectorText()
+{
+ if (this->Text)
+ {
+ delete [] this->Text;
+ }
+}
--- /dev/null
+/*=========================================================================
+
+ Program: Visualization Toolkit
+ Module: $RCSfile$
+ Language: C++
+ Date: $Date$
+ Version: $Revision$
+
+ Copyright (c) 1993-2002 Ken Martin, Will Schroeder, Bill Lorensen
+ All rights reserved.
+ See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
+
+ This software is distributed WITHOUT ANY WARRANTY; without even
+ the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
+ PURPOSE. See the above copyright notice for more information.*/
+
+// .NAME vtkVectorText - create polygonal text
+// .SECTION Description
+
+// vtkVectorText generates vtkPolyData from an input text string. Besides the
+// ASCII alphanumeric characters a-z, A-Z, 0-9, vtkVectorText also supports
+// ASCII punctuation marks. (The supported ASCII character set are the codes
+// (33-126) inclusive.) The only control character supported is the line feed
+// character "\n", which advances to a new line.
+//
+// To use thie class, you normally couple it with a vtkPolyDataMapper and a
+// vtkActor. In this case you would use the vtkActor's transformation methods
+// to position, orient, and scale the text. You may also wish to use a
+// vtkFollower to orient the text so that it always faces the camera.
+
+// .SECTION See Also
+// vtkTextMapper vtkCaptionActor2D
+
+// VTKViewer_VectorText.h is a copy of vtkVectorText.h file.
+// Purpose of copying: to remove linking to libHybrid.so VTK library
+
+#ifndef __VTKViewer_VectorText_h
+#define __VTKViewer_VectorText_h
+
+#include "vtkPolyDataSource.h"
+/*!Generates vtkPolyData from an input text string.
+ *@see vtkVectorText
+ */
+class VTKViewer_VectorText : public vtkPolyDataSource
+{
+public:
+ static VTKViewer_VectorText *New();
+ vtkTypeRevisionMacro(VTKViewer_VectorText,vtkPolyDataSource);
+ void PrintSelf(ostream& os, vtkIndent indent);
+
+ // Description:
+ // Set/Get the text to be drawn.
+ vtkSetStringMacro(Text);
+ vtkGetStringMacro(Text);
+
+protected:
+ VTKViewer_VectorText();
+ ~VTKViewer_VectorText();
+
+ void Execute();
+ char *Text;
+ char *Letters[127];
+
+};
+
+#endif
+
+
--- /dev/null
+// Copyright (C) 2005 OPEN CASCADE, CEA/DEN, EDF R&D, PRINCIPIA R&D
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+#include "VTKViewer_ViewManager.h"
+#include "VTKViewer_ViewModel.h"
+
+/*!Constructor.Initialize SIUT_ViewManager by \a study and \a theDesktop.
+ * Create new instance of VTKViewer_Viewer and set view model by it.
+ */
+VTKViewer_ViewManager::VTKViewer_ViewManager( SUIT_Study* study, SUIT_Desktop* theDesktop )
+: SUIT_ViewManager( study, theDesktop, new VTKViewer_Viewer() )
+{
+ setTitle( tr( "VTK_VIEW_TITLE" ) );
+}
+
+/*!Destructor.*/
+VTKViewer_ViewManager::~VTKViewer_ViewManager()
+{
+ /*!Do nothing.*/
+}
--- /dev/null
+// Copyright (C) 2005 OPEN CASCADE, CEA/DEN, EDF R&D, PRINCIPIA R&D
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+#ifndef VTKVIEWER_VIEWMANAGER_H
+#define VTKVIEWER_VIEWMANAGER_H
+
+#include "VTKViewer.h"
+
+#include <SUIT_ViewManager.h>
+
+class SUIT_Desktop;
+
+/*!View manager.*/
+class VTKVIEWER_EXPORT VTKViewer_ViewManager : public SUIT_ViewManager
+{
+ Q_OBJECT
+
+public:
+ VTKViewer_ViewManager( SUIT_Study* study, SUIT_Desktop* );
+ virtual ~VTKViewer_ViewManager();
+};
+
+#endif
--- /dev/null
+// Copyright (C) 2005 OPEN CASCADE, CEA/DEN, EDF R&D, PRINCIPIA R&D
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+#include "VTKViewer_ViewModel.h"
+#include "VTKViewer_ViewWindow.h"
+#include "VTKViewer_ViewManager.h"
+#include "VTKViewer_RenderWindowInteractor.h"
+
+#include "SUIT_ViewWindow.h"
+#include "SUIT_Desktop.h"
+#include "SUIT_Session.h"
+
+#include <qpainter.h>
+#include <qapplication.h>
+#include <qcolordialog.h>
+#include <qpalette.h>
+#include <qpopupmenu.h>
+
+bool _InitializeVtkWarningsCall()
+{
+ char* isOn = getenv( "VTK_WARNINGS_IS_ON" );
+ if ( !isOn || strcmp( isOn, "1" ) )
+ vtkObject::GlobalWarningDisplayOff();
+
+ delete isOn;
+ return vtkObject::GetGlobalWarningDisplay();
+}
+static bool _InitializeVtkWarnings = _InitializeVtkWarningsCall();
+
+/*!Constructor.Sets background color to black.*/
+VTKViewer_Viewer::VTKViewer_Viewer()
+: SUIT_ViewModel(),
+myBgColor( Qt::black )
+{
+}
+
+/*!Destructor.*/
+VTKViewer_Viewer::~VTKViewer_Viewer()
+{
+}
+
+/*!Gets background color.*/
+QColor VTKViewer_Viewer::backgroundColor() const
+{
+ return myBgColor;
+}
+
+/*!Sets background color.*/
+void VTKViewer_Viewer::setBackgroundColor( const QColor& c )
+{
+ if ( c.isValid() )
+ myBgColor = c;
+}
+
+/*!Create new instance of VTKViewer_ViewWindow, sets background color and return pointer to it.*/
+SUIT_ViewWindow* VTKViewer_Viewer::createView( SUIT_Desktop* theDesktop )
+{
+ VTKViewer_ViewWindow* vw = new VTKViewer_ViewWindow( theDesktop, this );
+ vw->setBackgroundColor( myBgColor );
+ return vw;
+}
+
+/*!Sets view manager and connect slots.*/
+void VTKViewer_Viewer::setViewManager(SUIT_ViewManager* theViewManager)
+{
+ SUIT_ViewModel::setViewManager(theViewManager);
+ connect(theViewManager, SIGNAL(mousePress(SUIT_ViewWindow*, QMouseEvent*)),
+ this, SLOT(onMousePress(SUIT_ViewWindow*, QMouseEvent*)));
+
+ connect(theViewManager, SIGNAL(mouseMove(SUIT_ViewWindow*, QMouseEvent*)),
+ this, SLOT(onMouseMove(SUIT_ViewWindow*, QMouseEvent*)));
+
+ connect(theViewManager, SIGNAL(mouseRelease(SUIT_ViewWindow*, QMouseEvent*)),
+ this, SLOT(onMouseRelease(SUIT_ViewWindow*, QMouseEvent*)));
+}
+
+/*!Insert context into popup menu.*/
+void VTKViewer_Viewer::contextMenuPopup(QPopupMenu* thePopup)
+{
+ thePopup->insertItem( tr( "MEN_DUMP_VIEW" ), this, SLOT( onDumpView() ) );
+ thePopup->insertItem( tr( "MEN_CHANGE_BACKGROUD" ), this, SLOT( onChangeBgColor() ) );
+
+ thePopup->insertSeparator();
+
+ VTKViewer_ViewWindow* aView = (VTKViewer_ViewWindow*)(myViewManager->getActiveView());
+ if ( aView && !aView->getToolBar()->isVisible() )
+ thePopup->insertItem( tr( "MEN_SHOW_TOOLBAR" ), this, SLOT( onShowToolbar() ) );
+}
+
+/*!On mouse press event.*/
+void VTKViewer_Viewer::onMousePress(SUIT_ViewWindow* vw, QMouseEvent* event)
+{
+ VTKViewer_RenderWindowInteractor* rwi = 0;
+ if ( vw && vw->inherits( "VTKViewer_ViewWindow" ) )
+ rwi = ((VTKViewer_ViewWindow*)vw)->getRWInteractor();
+ if ( !rwi )
+ return;
+
+ switch(event->button()) {
+ case LeftButton:
+ rwi->LeftButtonPressed(event) ;
+ break ;
+ case MidButton:
+ rwi->MiddleButtonPressed(event) ;
+ break ;
+ case RightButton:
+ rwi->RightButtonPressed(event) ;
+ break;
+ default:
+ break ;
+ }
+}
+
+/*!On mouse move event.*/
+void VTKViewer_Viewer::onMouseMove(SUIT_ViewWindow* vw, QMouseEvent* event)
+{
+ VTKViewer_RenderWindowInteractor* rwi = 0;
+ if ( vw && vw->inherits( "VTKViewer_ViewWindow" ) )
+ rwi = ((VTKViewer_ViewWindow*)vw)->getRWInteractor();
+ if ( rwi )
+ rwi->MouseMove( event );
+}
+
+/*!On mouse release event.*/
+void VTKViewer_Viewer::onMouseRelease(SUIT_ViewWindow* vw, QMouseEvent* event)
+{
+ VTKViewer_RenderWindowInteractor* rwi = 0;
+ if ( vw && vw->inherits( "VTKViewer_ViewWindow" ) )
+ rwi = ((VTKViewer_ViewWindow*)vw)->getRWInteractor();
+ if ( !rwi )
+ return;
+
+ switch(event->button()) {
+ case LeftButton:
+ rwi->LeftButtonReleased(event) ;
+ break ;
+ case MidButton:
+ rwi->MiddleButtonReleased(event) ;
+ break ;
+ case RightButton:
+ rwi->RightButtonReleased(event) ;
+ break;
+ default:
+ break ;
+ }
+}
+
+/*!Sets flag to enable selection \a isEnable.*/
+void VTKViewer_Viewer::enableSelection(bool isEnabled)
+{
+ mySelectionEnabled = isEnabled;
+ //!! To be done for view windows
+}
+
+/*!Sets flag to multi selection enable \a isEnable.*/
+void VTKViewer_Viewer::enableMultiselection(bool isEnable)
+{
+ myMultiSelectionEnabled = isEnable;
+ //!! To be done for view windows
+}
+
+/*!On dump view event.*/
+void VTKViewer_Viewer::onDumpView()
+{
+ VTKViewer_ViewWindow* aView = (VTKViewer_ViewWindow*)(myViewManager->getActiveView());
+ if ( aView )
+ aView->onDumpView();
+}
+
+/*!On change back ground color event.*/
+void VTKViewer_Viewer::onChangeBgColor()
+{
+ VTKViewer_ViewWindow* aView = (VTKViewer_ViewWindow*)(myViewManager->getActiveView());
+ if ( !aView )
+ return;
+
+ QColor aColor = QColorDialog::getColor( aView->backgroundColor(), aView);
+ if ( aColor.isValid() )
+ aView->setBackgroundColor(aColor);
+}
+
+/*!On show tool bar event.*/
+void VTKViewer_Viewer::onShowToolbar() {
+ VTKViewer_ViewWindow* aView = (VTKViewer_ViewWindow*)(myViewManager->getActiveView());
+ if ( aView )
+ aView->getToolBar()->show();
+}
--- /dev/null
+// Copyright (C) 2005 OPEN CASCADE, CEA/DEN, EDF R&D, PRINCIPIA R&D
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+#ifndef VTKVIEWER_VIEWMODEL_H
+#define VTKVIEWER_VIEWMODEL_H
+
+#include "VTKViewer.h"
+#include "SUIT_ViewModel.h"
+
+#include <qcolor.h>
+
+class SUIT_ViewWindow;
+class SUIT_Desktop;
+
+class VTKVIEWER_EXPORT VTKViewer_Viewer: public SUIT_ViewModel
+{
+ Q_OBJECT
+
+public:
+ /*!Initialize type of viewer.*/
+ static QString Type() { return "VTKViewer"; }
+
+ VTKViewer_Viewer();
+ virtual ~VTKViewer_Viewer();
+
+ virtual SUIT_ViewWindow* createView(SUIT_Desktop* theDesktop);
+
+ virtual void setViewManager(SUIT_ViewManager* theViewManager);
+ virtual void contextMenuPopup( QPopupMenu* );
+ /*!Gets type of viewer.*/
+ virtual QString getType() const { return Type(); }
+
+public:
+ void enableSelection(bool isEnabled);
+ /*!Checks: is selection enabled*/
+ bool isSelectionEnabled() const { return mySelectionEnabled; }
+
+ void enableMultiselection(bool isEnable);
+ /*!Checks: is multi selection enabled*/
+ bool isMultiSelectionEnabled() const { return myMultiSelectionEnabled; }
+
+ int getSelectionCount() const;
+
+ QColor backgroundColor() const;
+ void setBackgroundColor( const QColor& );
+
+signals:
+ void selectionChanged();
+
+protected slots:
+ void onMousePress(SUIT_ViewWindow*, QMouseEvent*);
+ void onMouseMove(SUIT_ViewWindow*, QMouseEvent*);
+ void onMouseRelease(SUIT_ViewWindow*, QMouseEvent*);
+
+ void onDumpView();
+ void onShowToolbar();
+ void onChangeBgColor();
+
+private:
+ QColor myBgColor;
+ bool mySelectionEnabled;
+ bool myMultiSelectionEnabled;
+};
+
+#endif
--- /dev/null
+// Copyright (C) 2005 OPEN CASCADE, CEA/DEN, EDF R&D, PRINCIPIA R&D
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+#include "VTKViewer_ViewWindow.h"
+#include "VTKViewer_ViewModel.h"
+#include "VTKViewer_RenderWindow.h"
+#include "VTKViewer_RenderWindowInteractor.h"
+#include "VTKViewer_InteractorStyle.h"
+#include "VTKViewer_Trihedron.h"
+#include "VTKViewer_Transform.h"
+#include "VTKViewer_Utilities.h"
+
+#include "SUIT_Session.h"
+#include "SUIT_ToolButton.h"
+#include "SUIT_MessageBox.h"
+
+#include "SUIT_Tools.h"
+#include "SUIT_ResourceMgr.h"
+
+#include <qapplication.h>
+#include <qimage.h>
+
+#include <vtkRenderer.h>
+#include <vtkCamera.h>
+
+/*! Construction*/
+VTKViewer_ViewWindow::VTKViewer_ViewWindow( SUIT_Desktop* theDesktop,
+ VTKViewer_Viewer* theModel,
+ VTKViewer_InteractorStyle* iStyle,
+ VTKViewer_RenderWindowInteractor* rw )
+: SUIT_ViewWindow( theDesktop )
+{
+ myModel = theModel;
+
+ myTrihedron = VTKViewer_Trihedron::New();
+ myTransform = VTKViewer_Transform::New();
+ myRenderer = vtkRenderer::New() ;
+
+ myTrihedron->AddToRender( myRenderer );
+
+ myRenderWindow = new VTKViewer_RenderWindow( this, "RenderWindow" );
+ setCentralWidget(myRenderWindow);
+ myRenderWindow->setFocusPolicy( StrongFocus );
+ myRenderWindow->setFocus();
+
+ myRenderWindow->getRenderWindow()->AddRenderer( myRenderer );
+
+ myRenderer->GetActiveCamera()->ParallelProjectionOn();
+ myRenderer->LightFollowCameraOn();
+ myRenderer->TwoSidedLightingOn();
+
+ // Set BackgroundColor
+ QString BgrColorRed = "0";//SUIT_CONFIG->getSetting("VTKViewer:BackgroundColorRed");
+ QString BgrColorGreen = "0";//SUIT_CONFIG->getSetting("VTKViewer:BackgroundColorGreen");
+ QString BgrColorBlue = "0";//SUIT_CONFIG->getSetting("VTKViewer:BackgroundColorBlue");
+
+ if( !BgrColorRed.isEmpty() && !BgrColorGreen.isEmpty() && !BgrColorBlue.isEmpty() )
+ myRenderer->SetBackground( BgrColorRed.toInt()/255., BgrColorGreen.toInt()/255., BgrColorBlue.toInt()/255. );
+ else
+ myRenderer->SetBackground( 0, 0, 0 );
+
+ // Create an interactor.
+ myRWInteractor = rw ? rw : VTKViewer_RenderWindowInteractor::New();
+ myRWInteractor->SetRenderWindow( myRenderWindow->getRenderWindow() );
+
+ VTKViewer_InteractorStyle* RWS = iStyle ? iStyle : VTKViewer_InteractorStyle::New();
+ RWS->setGUIWindow( myRenderWindow );
+ myRWInteractor->SetInteractorStyle( RWS );
+
+ myRWInteractor->Initialize();
+ RWS->setTriedron( myTrihedron );
+ RWS->FindPokedRenderer( 0, 0 );
+
+ setCentralWidget( myRenderWindow );
+
+ myToolBar = new QToolBar(this);
+ myToolBar->setCloseMode(QDockWindow::Undocked);
+ myToolBar->setLabel(tr("LBL_TOOLBAR_LABEL"));
+
+ createActions();
+ createToolBar();
+
+ connect( myRenderWindow, SIGNAL(KeyPressed( QKeyEvent* )),
+ this, SLOT(onKeyPressed( QKeyEvent* )) );
+ connect( myRenderWindow, SIGNAL(KeyReleased( QKeyEvent* )),
+ this, SLOT(onKeyReleased( QKeyEvent* )) );
+ connect( myRenderWindow, SIGNAL(MouseButtonPressed( QMouseEvent* )),
+ this, SLOT(onMousePressed( QMouseEvent* )) );
+ connect( myRenderWindow, SIGNAL(MouseButtonReleased( QMouseEvent* )),
+ this, SLOT(onMouseReleased( QMouseEvent* )) );
+ connect( myRenderWindow, SIGNAL(MouseDoubleClicked( QMouseEvent* )),
+ this, SLOT(onMouseDoubleClicked( QMouseEvent* )) );
+ connect( myRenderWindow, SIGNAL(MouseMove( QMouseEvent* )),
+ this, SLOT(onMouseMoving( QMouseEvent* )) );
+ connect( myRWInteractor, SIGNAL(RenderWindowModified()),
+ myRenderWindow, SLOT(update()) );
+
+ connect( myRenderWindow, SIGNAL(contextMenuRequested( QContextMenuEvent * )),
+ this, SIGNAL(contextMenuRequested( QContextMenuEvent * )) );
+
+ connect( myRWInteractor, SIGNAL(contextMenuRequested( QContextMenuEvent * )),
+ this, SIGNAL(contextMenuRequested( QContextMenuEvent * )) );
+
+
+ onResetView();
+}
+
+/*!Destructor.*/
+VTKViewer_ViewWindow::~VTKViewer_ViewWindow()
+{
+ myTransform->Delete();
+ // In order to ensure that the interactor unregisters
+ // this RenderWindow, we assign a NULL RenderWindow to
+ // it before deleting it.
+ myRWInteractor->SetRenderWindow( NULL );
+ myRWInteractor->Delete();
+
+ //m_RW->Delete() ;
+ myRenderer->RemoveAllProps();
+ //m_Renderer->Delete() ;
+ myTrihedron->Delete();
+}
+
+/*!Checks: is trihedron displayed.*/
+bool VTKViewer_ViewWindow::isTrihedronDisplayed(){
+ return myTrihedron->GetVisibility() == VTKViewer_Trihedron::eOn;
+}
+
+/*!Activates 'zooming' transformation*/
+void VTKViewer_ViewWindow::activateZoom()
+{
+ myRWInteractor->GetInteractorStyle()->startZoom();
+}
+
+/*!Activates 'panning' transformation*/
+void VTKViewer_ViewWindow::activatePanning()
+{
+ myRWInteractor->GetInteractorStyle()->startPan();
+}
+
+/*!Activates 'rotation' transformation*/
+void VTKViewer_ViewWindow::activateRotation()
+{
+ myRWInteractor->GetInteractorStyle()->startRotate();
+}
+
+/*!Activate global panning.*/
+void VTKViewer_ViewWindow::activateGlobalPanning()
+{
+ //if(myTrihedron->GetVisibleActorCount(myRenderer))
+ myRWInteractor->GetInteractorStyle()->startGlobalPan();
+}
+
+/*!Activates 'fit area' transformation*/
+void VTKViewer_ViewWindow::activateWindowFit()
+{
+ myRWInteractor->GetInteractorStyle()->startFitArea();
+}
+
+/*!Create actions:*/
+void VTKViewer_ViewWindow::createActions()
+{
+ if (!myActionsMap.isEmpty()) return;
+
+ SUIT_ResourceMgr* aResMgr = SUIT_Session::session()->resourceMgr();
+
+ QtxAction* aAction;
+
+ //! \li Dump view
+ aAction = new QtxAction(tr("MNU_DUMP_VIEW"), aResMgr->loadPixmap( "VTKViewer", tr( "ICON_VTKVIEWER_VIEW_DUMP" ) ),
+ tr( "MNU_DUMP_VIEW" ), 0, this);
+ aAction->setStatusTip(tr("DSC_DUMP_VIEW"));
+ connect(aAction, SIGNAL(activated()), this, SLOT(onDumpView()));
+ myActionsMap[ DumpId ] = aAction;
+
+ //! \li FitAll
+ aAction = new QtxAction(tr("MNU_FITALL"), aResMgr->loadPixmap( "VTKViewer", tr( "ICON_VTKVIEWER_VIEW_FITALL" ) ),
+ tr( "MNU_FITALL" ), 0, this);
+ aAction->setStatusTip(tr("DSC_FITALL"));
+ connect(aAction, SIGNAL(activated()), this, SLOT(onFitAll()));
+ myActionsMap[ FitAllId ] = aAction;
+
+ //! \li FitRect
+ aAction = new QtxAction(tr("MNU_FITRECT"), aResMgr->loadPixmap( "VTKViewer", tr( "ICON_VTKVIEWER_VIEW_FITAREA" ) ),
+ tr( "MNU_FITRECT" ), 0, this);
+ aAction->setStatusTip(tr("DSC_FITRECT"));
+ connect(aAction, SIGNAL(activated()), this, SLOT(activateWindowFit()));
+ myActionsMap[ FitRectId ] = aAction;
+
+ //! \li Zoom
+ aAction = new QtxAction(tr("MNU_ZOOM_VIEW"), aResMgr->loadPixmap( "VTKViewer", tr( "ICON_VTKVIEWER_VIEW_ZOOM" ) ),
+ tr( "MNU_ZOOM_VIEW" ), 0, this);
+ aAction->setStatusTip(tr("DSC_ZOOM_VIEW"));
+ connect(aAction, SIGNAL(activated()), this, SLOT(activateZoom()));
+ myActionsMap[ ZoomId ] = aAction;
+
+ //! \li Panning
+ aAction = new QtxAction(tr("MNU_PAN_VIEW"), aResMgr->loadPixmap( "VTKViewer", tr( "ICON_VTKVIEWER_VIEW_PAN" ) ),
+ tr( "MNU_PAN_VIEW" ), 0, this);
+ aAction->setStatusTip(tr("DSC_PAN_VIEW"));
+ connect(aAction, SIGNAL(activated()), this, SLOT(activatePanning()));
+ myActionsMap[ PanId ] = aAction;
+
+ //! \li Global Panning
+ aAction = new QtxAction(tr("MNU_GLOBALPAN_VIEW"), aResMgr->loadPixmap( "VTKViewer", tr( "ICON_VTKVIEWER_VIEW_GLOBALPAN" ) ),
+ tr( "MNU_GLOBALPAN_VIEW" ), 0, this);
+ aAction->setStatusTip(tr("DSC_GLOBALPAN_VIEW"));
+ connect(aAction, SIGNAL(activated()), this, SLOT(activateGlobalPanning()));
+ myActionsMap[ GlobalPanId ] = aAction;
+
+ //! \li Rotation
+ aAction = new QtxAction(tr("MNU_ROTATE_VIEW"), aResMgr->loadPixmap( "VTKViewer", tr( "ICON_VTKVIEWER_VIEW_ROTATE" ) ),
+ tr( "MNU_ROTATE_VIEW" ), 0, this);
+ aAction->setStatusTip(tr("DSC_ROTATE_VIEW"));
+ connect(aAction, SIGNAL(activated()), this, SLOT(activateRotation()));
+ myActionsMap[ RotationId ] = aAction;
+
+ //! \li Projections
+ aAction = new QtxAction(tr("MNU_FRONT_VIEW"), aResMgr->loadPixmap( "VTKViewer", tr( "ICON_VTKVIEWER_VIEW_FRONT" ) ),
+ tr( "MNU_FRONT_VIEW" ), 0, this);
+ aAction->setStatusTip(tr("DSC_FRONT_VIEW"));
+ connect(aAction, SIGNAL(activated()), this, SLOT(onFrontView()));
+ myActionsMap[ FrontId ] = aAction;
+
+ //! \li Back view
+ aAction = new QtxAction(tr("MNU_BACK_VIEW"), aResMgr->loadPixmap( "VTKViewer", tr( "ICON_VTKVIEWER_VIEW_BACK" ) ),
+ tr( "MNU_BACK_VIEW" ), 0, this);
+ aAction->setStatusTip(tr("DSC_BACK_VIEW"));
+ connect(aAction, SIGNAL(activated()), this, SLOT(onBackView()));
+ myActionsMap[ BackId ] = aAction;
+
+ //! \li Top view
+ aAction = new QtxAction(tr("MNU_TOP_VIEW"), aResMgr->loadPixmap( "VTKViewer", tr( "ICON_VTKVIEWER_VIEW_TOP" ) ),
+ tr( "MNU_TOP_VIEW" ), 0, this);
+ aAction->setStatusTip(tr("DSC_TOP_VIEW"));
+ connect(aAction, SIGNAL(activated()), this, SLOT(onTopView()));
+ myActionsMap[ TopId ] = aAction;
+
+ //! \li Bottom view
+ aAction = new QtxAction(tr("MNU_BOTTOM_VIEW"), aResMgr->loadPixmap( "VTKViewer", tr( "ICON_VTKVIEWER_VIEW_BOTTOM" ) ),
+ tr( "MNU_BOTTOM_VIEW" ), 0, this);
+ aAction->setStatusTip(tr("DSC_BOTTOM_VIEW"));
+ connect(aAction, SIGNAL(activated()), this, SLOT(onBottomView()));
+ myActionsMap[ BottomId ] = aAction;
+
+ //! \li Left view
+ aAction = new QtxAction(tr("MNU_LEFT_VIEW"), aResMgr->loadPixmap( "VTKViewer", tr( "ICON_VTKVIEWER_VIEW_LEFT" ) ),
+ tr( "MNU_LEFT_VIEW" ), 0, this);
+ aAction->setStatusTip(tr("DSC_LEFT_VIEW"));
+ connect(aAction, SIGNAL(activated()), this, SLOT(onLeftView()));
+ myActionsMap[ LeftId ] = aAction;
+
+ //! \li Right view
+ aAction = new QtxAction(tr("MNU_RIGHT_VIEW"), aResMgr->loadPixmap( "VTKViewer", tr( "ICON_VTKVIEWER_VIEW_RIGHT" ) ),
+ tr( "MNU_RIGHT_VIEW" ), 0, this);
+ aAction->setStatusTip(tr("DSC_RIGHT_VIEW"));
+ connect(aAction, SIGNAL(activated()), this, SLOT(onRightView()));
+ myActionsMap[ RightId ] = aAction;
+
+ //! \li Reset
+ aAction = new QtxAction(tr("MNU_RESET_VIEW"), aResMgr->loadPixmap( "VTKViewer", tr( "ICON_VTKVIEWER_VIEW_RESET" ) ),
+ tr( "MNU_RESET_VIEW" ), 0, this);
+ aAction->setStatusTip(tr("DSC_RESET_VIEW"));
+ connect(aAction, SIGNAL(activated()), this, SLOT(onResetView()));
+ myActionsMap[ ResetId ] = aAction;
+
+ //! \li Trihedron shown
+ aAction = new QtxAction(tr("MNU_SHOW_TRIHEDRON"), aResMgr->loadPixmap( "VTKViewer", tr( "ICON_VTKVIEWER_VIEW_TRIHEDRON" ) ),
+ tr( "MNU_SHOW_TRIHEDRON" ), 0, this);
+ aAction->setStatusTip(tr("DSC_SHOW_TRIHEDRON"));
+ connect(aAction, SIGNAL(activated()), this, SLOT(onTrihedronShow()));
+ myActionsMap[ TrihedronShowId ] = aAction;
+}
+
+/*!Create tool bar.*/
+void VTKViewer_ViewWindow::createToolBar()
+{
+ myActionsMap[DumpId]->addTo(myToolBar);
+ myActionsMap[TrihedronShowId]->addTo(myToolBar);
+
+ SUIT_ToolButton* aScaleBtn = new SUIT_ToolButton(myToolBar);
+ aScaleBtn->AddAction(myActionsMap[FitAllId]);
+ aScaleBtn->AddAction(myActionsMap[FitRectId]);
+ aScaleBtn->AddAction(myActionsMap[ZoomId]);
+
+ SUIT_ToolButton* aPanningBtn = new SUIT_ToolButton(myToolBar);
+ aPanningBtn->AddAction(myActionsMap[PanId]);
+ aPanningBtn->AddAction(myActionsMap[GlobalPanId]);
+
+ myActionsMap[RotationId]->addTo(myToolBar);
+
+ SUIT_ToolButton* aViewsBtn = new SUIT_ToolButton(myToolBar);
+ aViewsBtn->AddAction(myActionsMap[FrontId]);
+ aViewsBtn->AddAction(myActionsMap[BackId]);
+ aViewsBtn->AddAction(myActionsMap[TopId]);
+ aViewsBtn->AddAction(myActionsMap[BottomId]);
+ aViewsBtn->AddAction(myActionsMap[LeftId]);
+ aViewsBtn->AddAction(myActionsMap[RightId]);
+
+ myActionsMap[ResetId]->addTo(myToolBar);
+}
+
+/*!On front view event.*/
+void VTKViewer_ViewWindow::onFrontView()
+{
+ vtkCamera* camera = myRenderer->GetActiveCamera();
+ camera->SetPosition(1,0,0);
+ camera->SetViewUp(0,0,1);
+ camera->SetFocalPoint(0,0,0);
+ onFitAll();
+}
+
+/*!On back view slot.*/
+void VTKViewer_ViewWindow::onBackView()
+{
+ vtkCamera* camera = myRenderer->GetActiveCamera();
+ camera->SetPosition(-1,0,0);
+ camera->SetViewUp(0,0,1);
+ camera->SetFocalPoint(0,0,0);
+ onFitAll();
+}
+
+/*!On back view slot.*/
+void VTKViewer_ViewWindow::onTopView()
+{
+ vtkCamera* camera = myRenderer->GetActiveCamera();
+ camera->SetPosition(0,0,1);
+ camera->SetViewUp(0,1,0);
+ camera->SetFocalPoint(0,0,0);
+ onFitAll();
+}
+
+/*!On bottom view slot.*/
+void VTKViewer_ViewWindow::onBottomView()
+{
+ vtkCamera* camera = myRenderer->GetActiveCamera();
+ camera->SetPosition(0,0,-1);
+ camera->SetViewUp(0,1,0);
+ camera->SetFocalPoint(0,0,0);
+ onFitAll();
+}
+
+/*!On left view slot.*/
+void VTKViewer_ViewWindow::onLeftView()
+{
+ vtkCamera* camera = myRenderer->GetActiveCamera();
+ camera->SetPosition(0,-1,0);
+ camera->SetViewUp(0,0,1);
+ camera->SetFocalPoint(0,0,0);
+ onFitAll();
+}
+
+/*!On right view slot.*/
+void VTKViewer_ViewWindow::onRightView()
+{
+ vtkCamera* camera = myRenderer->GetActiveCamera();
+ camera->SetPosition(0,1,0);
+ camera->SetViewUp(0,0,1);
+ camera->SetFocalPoint(0,0,0);
+ onFitAll();
+}
+
+/*!On reset view slot.*/
+void VTKViewer_ViewWindow::onResetView()
+{
+ int aTriedronIsVisible = isTrihedronDisplayed();
+ myTrihedron->SetVisibility( VTKViewer_Trihedron::eOnlyLineOn );
+ ::ResetCamera(myRenderer,true);
+ vtkCamera* aCamera = myRenderer->GetActiveCamera();
+ aCamera->SetPosition(1,-1,1);
+ aCamera->SetViewUp(0,0,1);
+ ::ResetCamera(myRenderer,true);
+ if(aTriedronIsVisible) myTrihedron->VisibilityOn();
+ else myTrihedron->VisibilityOff();
+ static vtkFloatingPointType aCoeff = 3.0;
+ aCamera->SetParallelScale(aCoeff*aCamera->GetParallelScale());
+ Repaint();
+}
+
+/*!On fit all slot.*/
+void VTKViewer_ViewWindow::onFitAll()
+{
+ myRWInteractor->GetInteractorStyle()->ViewFitAll();
+ Repaint();
+}
+
+/*!Set background of the viewport*/
+void VTKViewer_ViewWindow::setBackgroundColor( const QColor& color )
+{
+ if ( myRenderer )
+ myRenderer->SetBackground( color.red()/255., color.green()/255., color.blue()/255. );
+}
+
+/*!Returns background of the viewport*/
+QColor VTKViewer_ViewWindow::backgroundColor() const
+{
+ vtkFloatingPointType backint[3];
+ if ( myRenderer ) {
+ myRenderer->GetBackground( backint );
+ return QColor(int(backint[0]*255), int(backint[1]*255), int(backint[2]*255));
+ }
+ return SUIT_ViewWindow::backgroundColor();
+}
+
+/*!Repaint window. If \a theUpdateTrihedron is true - recalculate trihedron.*/
+void VTKViewer_ViewWindow::Repaint(bool theUpdateTrihedron)
+{
+ if (theUpdateTrihedron) onAdjustTrihedron();
+ myRenderWindow->update();
+}
+
+/*!Get scale of transformation filter.*/
+void VTKViewer_ViewWindow::GetScale( double theScale[3] ) {
+ myTransform->GetScale( theScale );
+}
+
+/*!Set scale of transformation filter and repaint window.*/
+void VTKViewer_ViewWindow::SetScale( double theScale[3] ) {
+ myTransform->SetMatrixScale( theScale[0], theScale[1], theScale[2] );
+ myRWInteractor->Render();
+ Repaint();
+}
+
+/*!Calculation trihedron size.*/
+void VTKViewer_ViewWindow::onAdjustTrihedron(){
+ if( !isTrihedronDisplayed() )
+ return;
+ int aVisibleNum = myTrihedron->GetVisibleActorCount(myRenderer);
+ if(aVisibleNum){
+ // calculating diagonal of visible props of the renderer
+ vtkFloatingPointType bnd[6];
+ myTrihedron->VisibilityOff();
+ ::ComputeVisiblePropBounds(myRenderer,bnd);
+ myTrihedron->VisibilityOn();
+ vtkFloatingPointType aLength = 0;
+ static bool CalcByDiag = false;
+ if(CalcByDiag){
+ aLength = sqrt((bnd[1]-bnd[0])*(bnd[1]-bnd[0])+
+ (bnd[3]-bnd[2])*(bnd[3]-bnd[2])+
+ (bnd[5]-bnd[4])*(bnd[5]-bnd[4]));
+ }else{
+ aLength = bnd[1]-bnd[0];
+ aLength = max((bnd[3]-bnd[2]),aLength);
+ aLength = max((bnd[5]-bnd[4]),aLength);
+ }
+
+ static vtkFloatingPointType aSizeInPercents = 105;
+ QString aSetting;// = SUIT_CONFIG->getSetting("Viewer:TrihedronSize");
+ if(!aSetting.isEmpty()) aSizeInPercents = aSetting.toFloat();
+
+ static vtkFloatingPointType EPS_SIZE = 5.0E-3;
+ vtkFloatingPointType aSize = myTrihedron->GetSize();
+ vtkFloatingPointType aNewSize = aLength*aSizeInPercents/100.0;
+ // if the new trihedron size have sufficient difference, then apply the value
+ if(fabs(aNewSize-aSize) > aSize*EPS_SIZE || fabs(aNewSize-aSize) > aNewSize*EPS_SIZE){
+ myTrihedron->SetSize(aNewSize);
+ }
+ }
+ ::ResetCameraClippingRange(myRenderer);
+}
+
+/*!Emit key pressed.*/
+void VTKViewer_ViewWindow::onKeyPressed(QKeyEvent* event)
+{
+ emit keyPressed( this, event );
+}
+
+/*!Emit key released.*/
+void VTKViewer_ViewWindow::onKeyReleased(QKeyEvent* event)
+{
+ emit keyReleased( this, event );
+}
+
+/*!Emit key pressed.*/
+void VTKViewer_ViewWindow::onMousePressed(QMouseEvent* event)
+{
+ emit mousePressed(this, event);
+}
+
+/*!Emit mouse released.*/
+void VTKViewer_ViewWindow::onMouseReleased(QMouseEvent* event)
+{
+ emit mouseReleased( this, event );
+}
+
+/*!Emit mouse moving.*/
+void VTKViewer_ViewWindow::onMouseMoving(QMouseEvent* event)
+{
+ emit mouseMoving( this, event );
+}
+
+/*!Emit mouse double clicked.*/
+void VTKViewer_ViewWindow::onMouseDoubleClicked( QMouseEvent* event )
+{
+ emit mouseDoubleClicked( this, event );
+}
+
+/*!Insert actor to renderer and transformation filter.
+ *Move Internal actors, if \a theMoveInternalActors is true.
+ */
+void VTKViewer_ViewWindow::InsertActor( VTKViewer_Actor* theActor, bool theMoveInternalActors ){
+ theActor->AddToRender(myRenderer);
+ theActor->SetTransform(myTransform);
+ if(theMoveInternalActors)
+ myRWInteractor->MoveInternalActors();
+}
+
+/*!Add actor.Repaint window if \a theUpdate is true.
+ *@see InsertActor( VTKViewer_Actor* theActor, bool theMoveInternalActors )
+ */
+void VTKViewer_ViewWindow::AddActor( VTKViewer_Actor* theActor, bool theUpdate /*=false*/ ){
+ InsertActor(theActor);
+ if(theUpdate)
+ Repaint();
+}
+
+/*!Remove \a theActor from renderer and pepaint, if \a theUpdate is true.*/
+void VTKViewer_ViewWindow::RemoveActor( VTKViewer_Actor* theActor, bool theUpdate /*=false*/ ){
+ theActor->RemoveFromRender(myRenderer);
+ if(theUpdate)
+ Repaint();
+}
+
+/*!@see RemoveActor() and InsertActor().*/
+void VTKViewer_ViewWindow::MoveActor( VTKViewer_Actor* theActor)
+{
+ RemoveActor(theActor);
+ InsertActor(theActor,true);
+}
+
+/*!On trihedron show slot.*/
+void VTKViewer_ViewWindow::onTrihedronShow()
+{
+ if (isTrihedronDisplayed())
+ myTrihedron->VisibilityOff();
+ else
+ myTrihedron->VisibilityOn();
+ myRenderWindow->update();
+}
+
+/*!Dump view.*/
+QImage VTKViewer_ViewWindow::dumpView()
+{
+ QPixmap px = QPixmap::grabWindow( myRenderWindow->winId() );
+ return px.convertToImage();
+}
+
+/*! The method returns the visual parameters of this view as a formated string
+ */
+QString VTKViewer_ViewWindow::getVisualParameters()
+{
+ double pos[3], focalPnt[3], viewUp[3], parScale, scale[3];
+
+ vtkCamera* camera = myRenderer->GetActiveCamera();
+ camera->GetPosition( pos );
+ camera->GetFocalPoint( focalPnt );
+ camera->GetViewUp( viewUp );
+ parScale = camera->GetParallelScale();
+ GetScale( scale );
+
+ QString retStr;
+ retStr.sprintf( "%.12e*%.12e*%.12e*%.12e*%.12e*%.12e*%.12e*%.12e*%.12e*%.12e*%.12e*%.12e*%.12e",
+ pos[0], pos[1], pos[2], focalPnt[0], focalPnt[1], focalPnt[2], viewUp[0], viewUp[1],
+ viewUp[2], parScale, scale[0], scale[1], scale[2] );
+ return retStr;
+}
+
+/*! The method restors visual parameters of this view from a formated string
+ */
+void VTKViewer_ViewWindow::setVisualParameters( const QString& parameters )
+{
+ QStringList paramsLst = QStringList::split( '*', parameters, true );
+ if ( paramsLst.size() == 13 ) {
+ double pos[3], focalPnt[3], viewUp[3], parScale, scale[3];
+ pos[0] = paramsLst[0].toDouble();
+ pos[1] = paramsLst[1].toDouble();
+ pos[2] = paramsLst[2].toDouble();
+ focalPnt[0] = paramsLst[3].toDouble();
+ focalPnt[1] = paramsLst[4].toDouble();
+ focalPnt[2] = paramsLst[5].toDouble();
+ viewUp[0] = paramsLst[6].toDouble();
+ viewUp[1] = paramsLst[7].toDouble();
+ viewUp[2] = paramsLst[8].toDouble();
+ parScale = paramsLst[9].toDouble();
+ scale[0] = paramsLst[10].toDouble();
+ scale[1] = paramsLst[11].toDouble();
+ scale[2] = paramsLst[12].toDouble();
+
+ vtkCamera* camera = myRenderer->GetActiveCamera();
+ camera->SetPosition( pos );
+ camera->SetFocalPoint( focalPnt );
+ camera->SetViewUp( viewUp );
+ camera->SetParallelScale( parScale );
+ myTransform->SetMatrixScale( scale[0], scale[1], scale[2] );
+ myRWInteractor->Render();
+ }
+}
--- /dev/null
+// Copyright (C) 2005 OPEN CASCADE, CEA/DEN, EDF R&D, PRINCIPIA R&D
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+#ifndef VTKVIEWER_VIEWWINDOW_H
+#define VTKVIEWER_VIEWWINDOW_H
+
+#include "VTKViewer.h"
+
+#include "SUIT_ViewWindow.h"
+
+#include "QtxAction.h"
+
+class vtkRenderer;
+class SUIT_Desktop;
+class VTKViewer_Viewer;
+class VTKViewer_Trihedron;
+class VTKViewer_Transform;
+class VTKViewer_RenderWindow;
+class VTKViewer_InteractorStyle;
+class VTKViewer_RenderWindowInteractor;
+class VTKViewer_Actor;
+
+#ifdef WIN32
+#pragma warning( disable:4251 )
+#endif
+
+class VTKVIEWER_EXPORT VTKViewer_ViewWindow : public SUIT_ViewWindow
+{
+ Q_OBJECT
+
+public:
+ VTKViewer_ViewWindow( SUIT_Desktop*, VTKViewer_Viewer*,
+ VTKViewer_InteractorStyle* = 0,
+ VTKViewer_RenderWindowInteractor* = 0 );
+ virtual ~VTKViewer_ViewWindow();
+
+ /*!Gets tool bar.*/
+ QToolBar* getToolBar() { return myToolBar; }
+
+ void setBackgroundColor( const QColor& );
+ QColor backgroundColor() const;
+
+ /*!Gets renderer.*/
+ vtkRenderer* getRenderer() { return myRenderer; }
+ /*!Gets render window.*/
+ VTKViewer_RenderWindow* getRenderWindow() { return myRenderWindow; }
+ /*!Gets render window interactor.*/
+ VTKViewer_RenderWindowInteractor* getRWInteractor() { return myRWInteractor; }
+ bool isTrihedronDisplayed();
+
+ void Repaint( bool theUpdateTrihedron = true );
+ void onAdjustTrihedron();
+ void GetScale( double theScale[3] );
+ void SetScale( double theScale[3] );
+ void AddActor( VTKViewer_Actor*, bool update = false );
+ void RemoveActor( VTKViewer_Actor*, bool update = false);
+
+ virtual QString getVisualParameters();
+ virtual void setVisualParameters( const QString& parameters );
+
+public slots:
+ void onFrontView();
+ void onBackView();
+ void onTopView();
+ void onBottomView();
+ void onLeftView();
+ void onRightView();
+ void onResetView();
+ void onFitAll();
+ void activateZoom();
+ void activateWindowFit();
+ void activateRotation();
+ void activatePanning();
+ void activateGlobalPanning();
+ void onTrihedronShow();
+
+protected:
+ QImage dumpView();
+
+protected slots:
+ void onKeyPressed(QKeyEvent* event);
+ void onKeyReleased(QKeyEvent* event);
+ void onMousePressed(QMouseEvent* event);
+ void onMouseDoubleClicked(QMouseEvent* event);
+ void onMouseReleased(QMouseEvent* event);
+ void onMouseMoving(QMouseEvent* event);
+
+private:
+ void InsertActor( VTKViewer_Actor* theActor,
+ bool theMoveInternalActors = false );
+ void MoveActor( VTKViewer_Actor* theActor );
+
+private:
+ enum { DumpId, FitAllId, FitRectId, ZoomId, PanId, GlobalPanId, RotationId,
+ FrontId, BackId, TopId, BottomId, LeftId, RightId, ResetId, TrihedronShowId };
+ typedef QMap<int, QtxAction*> ActionsMap;
+
+ void createActions();
+ void createToolBar();
+
+ VTKViewer_Viewer* myModel;
+
+ vtkRenderer* myRenderer;
+ VTKViewer_RenderWindow* myRenderWindow;
+ VTKViewer_RenderWindowInteractor* myRWInteractor;
+
+ VTKViewer_Trihedron* myTrihedron;
+ VTKViewer_Transform* myTransform;
+
+ QToolBar* myToolBar;
+ ActionsMap myActionsMap;
+
+ double myCurScale;
+
+ friend class VTKViewer_RenderWindowInteractor;
+};
+
+#ifdef WIN32
+#pragma warning( default:4251 )
+#endif
+
+#endif
--- /dev/null
+# SALOME SALOMEGUI : implementation of desktop and GUI kernel
+#
+# Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+# CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+#
+# This library is free software; you can redistribute it and/or
+# modify it under the terms of the GNU Lesser General Public
+# License as published by the Free Software Foundation; either
+# version 2.1 of the License.
+#
+# This library is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+# Lesser General Public License for more details.
+#
+# You should have received a copy of the GNU Lesser General Public
+# License along with this library; if not, write to the Free Software
+# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+#
+# See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+#
+#
+#
+# File : SALOMEGUI_icons.po
+# Module : SALOME
+
+msgid ""
+msgstr ""
+"Project-Id-Version: example-Qt-message-extraction\n"
+"POT-Creation-Date: 1999-02-23 15:38+0200\n"
+"PO-Revision-Date: 1999-02-23 15:38+0200\n"
+"Last-Translator: \n"
+"Content-Type: text/plain; charset=iso-8859-1\n"
+
+msgid "ICON_VTKVIEWER_VIEW_BACK"
+msgstr "view_back.png"
+
+msgid "ICON_VTKVIEWER_VIEW_BOTTOM"
+msgstr "view_bottom.png"
+
+msgid "ICON_VTKVIEWER_VIEW_FITALL"
+msgstr "view_fitall.png"
+
+msgid "ICON_VTKVIEWER_VIEW_FITAREA"
+msgstr "view_fitarea.png"
+
+msgid "ICON_VTKVIEWER_VIEW_FRONT"
+msgstr "view_front.png"
+
+msgid "ICON_VTKVIEWER_VIEW_GLOBALPAN"
+msgstr "view_glpan.png"
+
+msgid "ICON_VTKVIEWER_VIEW_LEFT"
+msgstr "view_left.png"
+
+msgid "ICON_VTKVIEWER_VIEW_PAN"
+msgstr "view_pan.png"
+
+msgid "ICON_VTKVIEWER_VIEW_RESET"
+msgstr "view_reset.png"
+
+msgid "ICON_VTKVIEWER_VIEW_RIGHT"
+msgstr "view_right.png"
+
+msgid "ICON_VTKVIEWER_VIEW_ROTATE"
+msgstr "view_rotate.png"
+
+msgid "ICON_VTKVIEWER_VIEW_TOP"
+msgstr "view_top.png"
+
+msgid "ICON_VTKVIEWER_VIEW_ZOOM"
+msgstr "view_zoom.png"
+
+msgid "ICON_VTKVIEWER_VIEW_TRIHEDRON"
+msgstr "view_triedre.png"
+
+msgid "ICON_VTKVIEWER_VIEW_DUMP"
+msgstr "view_camera_dump.png"
+
--- /dev/null
+# SALOME SALOMEGUI : implementation of desktop and GUI kernel
+#
+# Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+# CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+#
+# This library is free software; you can redistribute it and/or
+# modify it under the terms of the GNU Lesser General Public
+# License as published by the Free Software Foundation; either
+# version 2.1 of the License.
+#
+# This library is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+# Lesser General Public License for more details.
+#
+# You should have received a copy of the GNU Lesser General Public
+# License along with this library; if not, write to the Free Software
+# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+#
+# See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+#
+#
+#
+# File : SALOMEGUI_msg_en.po
+# Module : SALOME
+
+msgid ""
+msgstr ""
+"Project-Id-Version: example-Qt-message-extraction\n"
+"POT-Creation-Date: 1999-02-23 15:38+0200\n"
+"PO-Revision-Date: 2005-05-31 13:25+0400\n"
+"Last-Translator: \n"
+"Content-Type: text/plain; charset=iso-8859-1\n"
+
+msgid "LBL_TOOLBAR_LABEL"
+msgstr "View Operations"
+
+msgid "DSC_FRONT_VIEW"
+msgstr "Front View"
+
+msgid "MNU_FRONT_VIEW"
+msgstr "Front"
+
+msgid "DSC_BACK_VIEW"
+msgstr "Back View"
+
+msgid "MNU_BACK_VIEW"
+msgstr "Back"
+
+msgid "DSC_TOP_VIEW"
+msgstr "Top View"
+
+msgid "MNU_TOP_VIEW"
+msgstr "Top"
+
+msgid "DSC_BOTTOM_VIEW"
+msgstr "Bottom View"
+
+msgid "MNU_BOTTOM_VIEW"
+msgstr "Bottom"
+
+msgid "DSC_LEFT_VIEW"
+msgstr "Left View"
+
+msgid "MNU_LEFT_VIEW"
+msgstr "Left"
+
+msgid "DSC_RIGHT_VIEW"
+msgstr "Right View"
+
+msgid "MNU_RIGHT_VIEW"
+msgstr "Right"
+
+msgid "DSC_RESET_VIEW"
+msgstr "Reset View Point"
+
+msgid "MNU_RESET_VIEW"
+msgstr "Reset"
+
+msgid "DSC_FITALL"
+msgstr "Fit all objects inside the view frame"
+
+msgid "MNU_FITALL"
+msgstr "Fit All"
+
+msgid "DSC_FITRECT"
+msgstr "Fit area within the view frame"
+
+msgid "MNU_FITRECT"
+msgstr "Fit Area"
+
+msgid "DSC_ZOOM_VIEW"
+msgstr "Zoom the view"
+
+msgid "MNU_ZOOM_VIEW"
+msgstr "Zoom"
+
+msgid "DSC_PAN_VIEW"
+msgstr "Panning the view"
+
+msgid "MNU_PAN_VIEW"
+msgstr "Panning"
+
+msgid "DSC_GLOBALPAN_VIEW"
+msgstr "Selection of a new center of the view"
+
+msgid "MNU_GLOBALPAN_VIEW"
+msgstr "Global Panning"
+
+msgid "DSC_ROTATE_VIEW"
+msgstr "Rotation of the point of view around the scene center"
+
+msgid "MNU_ROTATE_VIEW"
+msgstr "Rotation"
+
+msgid "DSC_DUMP_VIEW"
+msgstr "Saves the active view in the image file"
+
+msgid "MNU_DUMP_VIEW"
+msgstr "Dump view..."
+
+msgid "VTK_IMAGE_FILES"
+msgstr "Images Files (*.bmp *.png *.jpg *.jpeg)"
+
+msgid "INF_APP_DUMP_VIEW"
+msgstr "Dump view"
+
+msgid "ERR_DOC_CANT_SAVE_FILE"
+msgstr "Cannot save file"
+
+msgid "ERROR"
+msgstr "Error"
+
+msgid "VTKViewer_Viewer::MEN_DUMP_VIEW"
+msgstr "Dump view..."
+
+msgid "VTKViewer_Viewer::MEN_SHOW_TOOLBAR"
+msgstr "Show toolbar"
+
+msgid "VTKViewer_Viewer::MEN_CHANGE_BACKGROUD"
+msgstr "Change background..."
+
+msgid "VTKViewer_ViewManager::VTK_VIEW_TITLE"
+msgstr "VTK scene:%M - viewer:%V"
+
+msgid "MNU_SHOW_TRIHEDRON"
+msgstr "Show/Hide trihedron"
+
+msgid "DSC_SHOW_TRIHEDRON"
+msgstr "Show/Hide trihedron in the current view"