// Module : SMESH
//
#include "SMESH_Algo.hxx"
-#include "SMESH_Comment.hxx"
-#include "SMESH_Gen.hxx"
-#include "SMESH_Mesh.hxx"
-#include "SMESH_HypoFilter.hxx"
-#include "SMDS_FacePosition.hxx"
+
#include "SMDS_EdgePosition.hxx"
+#include "SMDS_FacePosition.hxx"
#include "SMDS_MeshElement.hxx"
#include "SMDS_MeshNode.hxx"
+#include "SMDS_VolumeTool.hxx"
#include "SMESHDS_Mesh.hxx"
#include "SMESHDS_SubMesh.hxx"
+#include "SMESH_Comment.hxx"
+#include "SMESH_Gen.hxx"
+#include "SMESH_HypoFilter.hxx"
+#include "SMESH_Mesh.hxx"
+#include "SMESH_TypeDefs.hxx"
#include <BRepAdaptor_Curve.hxx>
#include <BRepLProp.hxx>
return common;
}
+//=======================================================================
+//function : GetMeshError
+//purpose : Finds topological errors of a sub-mesh
+//WARNING : 1D check is NOT implemented so far
+//=======================================================================
+
+SMESH_Algo::EMeshError SMESH_Algo::GetMeshError(SMESH_subMesh* subMesh)
+{
+ EMeshError err = MEr_OK;
+
+ SMESHDS_SubMesh* smDS = subMesh->GetSubMeshDS();
+ if ( !smDS )
+ return MEr_EMPTY;
+
+ switch ( subMesh->GetSubShape().ShapeType() )
+ {
+ case TopAbs_FACE: { // ====================== 2D =====================
+
+ SMDS_ElemIteratorPtr fIt = smDS->GetElements();
+ if ( !fIt->more() )
+ return MEr_EMPTY;
+
+ // We check that olny links on EDGEs encouter once, the rest links, twice
+ set< SMESH_TLink > links;
+ while ( fIt->more() )
+ {
+ const SMDS_MeshElement* f = fIt->next();
+ int nbNodes = f->NbCornerNodes(); // ignore medium nodes
+ for ( int i = 0; i < nbNodes; ++i )
+ {
+ const SMDS_MeshNode* n1 = f->GetNode( i );
+ const SMDS_MeshNode* n2 = f->GetNode(( i+1 ) % nbNodes);
+ std::pair< set< SMESH_TLink >::iterator, bool > it_added =
+ links.insert( SMESH_TLink( n1, n2 ));
+ if ( !it_added.second )
+ // As we do NOT(!) check if mesh is manifold, we believe that a link can
+ // encounter once or twice only (not three times), we erase a link as soon
+ // as it encounters twice to speed up search in the <links> map.
+ links.erase( it_added.first );
+ }
+ }
+ // the links remaining in the <links> should all be on EDGE
+ set< SMESH_TLink >::iterator linkIt = links.begin();
+ for ( ; linkIt != links.end(); ++linkIt )
+ {
+ const SMESH_TLink& link = *linkIt;
+ if ( link.node1()->GetPosition()->GetTypeOfPosition() > SMDS_TOP_EDGE ||
+ link.node2()->GetPosition()->GetTypeOfPosition() > SMDS_TOP_EDGE )
+ return MEr_HOLES;
+ }
+ // TODO: to check orientation
+ break;
+ }
+ case TopAbs_SOLID: { // ====================== 3D =====================
+
+ SMDS_ElemIteratorPtr vIt = smDS->GetElements();
+ if ( !vIt->more() )
+ return MEr_EMPTY;
+
+ SMDS_VolumeTool vTool;
+ while ( !vIt->more() )
+ {
+ if (!vTool.Set( vIt->next() ))
+ continue; // strange
+
+ for ( int iF = 0; iF < vTool.NbFaces(); ++iF )
+ if ( vTool.IsFreeFace( iF ))
+ {
+ int nbN = vTool.NbFaceNodes( iF );
+ const SMDS_MeshNode** nodes = vTool.GetFaceNodes( iF );
+ for ( int i = 0; i < nbN; ++i )
+ if ( nodes[i]->GetPosition()->GetTypeOfPosition() > SMDS_TOP_FACE )
+ return MEr_HOLES;
+ }
+ }
+ break;
+ }
+ default:;
+ }
+ return err;
+}
+
//================================================================================
/*!
* \brief Sets event listener to submeshes if necessary