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21948: EDF SMESH : Memory is not freed when deleting a mesh
authoreap <eap@opencascade.com>
Fri, 14 Dec 2012 13:37:18 +0000 (13:37 +0000)
committereap <eap@opencascade.com>
Fri, 14 Dec 2012 13:37:18 +0000 (13:37 +0000)
 Fix leaks of myPreHighlightActor and myHighlightActor

src/OBJECT/SMESH_Actor.cxx

index 1463f03fe5d96aebeeddd5550a01377c3a6db7cb..94d90d1b2427fba24d83a4352bc1bee0fed4733c 100644 (file)
@@ -129,9 +129,11 @@ SMESH_ActorDef::SMESH_ActorDef()
   myIsEntityModeCache = false;
 
   myHighlightActor = SMESH_SVTKActor::New();
+  myHighlightActor->Delete(); // vtkSmartPointer!
   myHighlightActor->Initialize();
 
   myPreHighlightActor = SMESH_SVTKActor::New();
+  myPreHighlightActor->Delete();
   myPreHighlightActor->Initialize();
 
   myIsShrinkable = false;
@@ -539,12 +541,9 @@ SMESH_ActorDef::~SMESH_ActorDef()
 {
   if(MYDEBUG) MESSAGE("~SMESH_ActorDef - "<<this);
 
-#ifndef DISABLE_PLOT2DVIEWER
-  if(my2dHistogram) {
-    SMESH::ProcessIn2DViewers(this,SMESH::RemoveFrom2dViewer);
-    delete my2dHistogram;
-  }
-#endif
+  // Please keep the order same as one in the header file
+
+  myTimeStamp->Delete();
 
   myScalarBarActor->Delete();
   myLookupTable->Delete();
@@ -553,47 +552,53 @@ SMESH_ActorDef::~SMESH_ActorDef()
   myBackSurfaceProp->Delete();
   myNormalVProp->Delete();
   myReversedVProp->Delete();
-  myOutLineProp->Delete();
-
   myEdgeProp->Delete();
+  myNodeProp->Delete();
+
+  myNodeActor->Delete();
+  myBaseActor->Delete();
+  //myPickableActor->Delete(); myPickableActor == myBaseActor
+
   myHighlightProp->Delete();
+  myOutLineProp->Delete();
   myPreselectProp->Delete();
 
-  myNodeProp->Delete();
-  myNodeExtProp->Delete();
-  my0DProp->Delete();
-  my0DActor->Delete();
-  myBallActor->Delete();
-
-  //my0DExtProp->Delete();
-  //my0DExtActor->Delete();
-  my1DProp->Delete();
-  my1DActor->Delete();
+  myBallHighlightProp->Delete();
+  myBallPreselectProp->Delete();
 
-  my1DExtProp->Delete();
-  my1DExtActor->Delete();
+  myHighlitableActor->Delete();
 
-  my2DActor->Delete();
   my2DExtProp->Delete();
+  my3DExtProp->Delete();
+  my2DActor->Delete();
   my2DExtActor->Delete();
   my3DActor->Delete();
-  my3DExtProp->Delete();
   my3DExtActor->Delete();
+  // myControlActor->Delete(); myControlActor == my2DActor
 
-  myNodeActor->Delete();
-  myBaseActor->Delete();
-
+  myNodeExtProp->Delete();
   myNodeExtActor->Delete();  
-  myHighlitableActor->Delete();
+  my1DProp->Delete();
+  my1DActor->Delete();
+  my1DExtProp->Delete();
+  my1DExtActor->Delete();
 
-  myImplicitBoolean->Delete();
+  my0DProp->Delete();
+  my0DActor->Delete();
+  myBallProp->Delete();
+  myBallActor->Delete();
+  //my0DExtProp->Delete();
+  //my0DExtActor->Delete();
+  myImplicitBoolean->Delete();         
 
-  myTimeStamp->Delete();
-  myBallHighlightProp->Delete();
-  myBallPreselectProp->Delete();
-          
+#ifndef DISABLE_PLOT2DVIEWER
+  if(my2dHistogram) {
+    SMESH::ProcessIn2DViewers(this,SMESH::RemoveFrom2dViewer);
+    delete my2dHistogram;
+  }
+#endif
 }
 
 void SMESH_ActorDef::Delete()
@@ -1681,12 +1686,12 @@ void SMESH_ActorDef::UpdateHighlight(){
     {
       if(myIsHighlighted) {
         myHighlitableActor->SetProperty(myHighlightProp);
-       myBallActor->SetProperty(myBallHighlightProp);
+        myBallActor->SetProperty(myBallHighlightProp);
       }else if(myIsPreselected){
         myHighlitableActor->SetProperty(myPreselectProp);
-       myBallActor->SetProperty(myBallPreselectProp);
+        myBallActor->SetProperty(myBallPreselectProp);
       } else if(anIsVisible){
-       myBallActor->SetProperty(myBallProp);
+        myBallActor->SetProperty(myBallProp);
         (myRepresentation == eSurface) ? 
           myHighlitableActor->SetProperty(myOutLineProp) : myHighlitableActor->SetProperty(myEdgeProp);
       }