*/
double EdgeArcCircle::GetAbsoluteAngleOfNormalizedVect(double ux, double uy)
{
- //When arc is lower than 0.707 Using Asin
+ //When arc is lower than 0.707 Using Asin
if(fabs(ux)<0.707)
{
double ret=SafeAcos(ux);
}
}
+//double EdgeArcCircle::GetAbsoluteAngleOfNormalizedVect(double ux, double uy)
+//{
+// return atan2(uy, ux);
+//}
+
void EdgeArcCircle::GetArcOfCirclePassingThru(const double *start, const double *middle, const double *end,
double *center, double& radius, double& angleInRad, double& angleInRad0)
{