if (FaceId2EnforcedVertexCoords.find(key) != FaceId2EnforcedVertexCoords.end()) {
MESSAGE("Map of enf. vertex has key " << key)
MESSAGE("Enf. vertex list size is: " << FaceId2EnforcedVertexCoords[key].size())
- if (not sameAttractor)
+ if (! sameAttractor)
FaceId2EnforcedVertexCoords[key].insert(coords); // there should be no redondant coords here (see std::set management)
else
MESSAGE("An attractor node is already defined: I don't add the enforced vertex");
}
else {
MESSAGE("Map of enf. vertex has not key " << key << ": creating it")
- if (not sameAttractor) {
+ if (! sameAttractor) {
std::set< std::vector<double> > ens;
ens.insert(coords);
FaceId2EnforcedVertexCoords[key] = ens;