# Libraries targets
LIB = libSMESHDS.la
-LIB_SRC = SMESHDS_DataMapIteratorOfDataMapOfIntegerMesh_0.cxx \
- SMESHDS_DataMapIteratorOfDataMapOfIntegerPtrHypothesis_0.cxx \
- SMESHDS_DataMapIteratorOfDataMapOfShapeListOfPtrHypothesis_0.cxx \
- SMESHDS_DataMapIteratorOfDataMapOfShapeSubMesh_0.cxx \
- SMESHDS_DataMapIteratorOfDataMapOfIntegerSubMesh_0.cxx \
- SMESHDS_DataMapNodeOfDataMapOfIntegerMesh_0.cxx \
- SMESHDS_DataMapNodeOfDataMapOfIntegerPtrHypothesis_0.cxx \
- SMESHDS_DataMapNodeOfDataMapOfShapeListOfPtrHypothesis_0.cxx \
- SMESHDS_DataMapNodeOfDataMapOfShapeSubMesh_0.cxx \
- SMESHDS_DataMapNodeOfDataMapOfIntegerSubMesh_0.cxx \
- SMESHDS_DataMapOfIntegerMesh_0.cxx \
- SMESHDS_DataMapOfIntegerPtrHypothesis_0.cxx \
- SMESHDS_DataMapOfShapeListOfPtrHypothesis_0.cxx \
- SMESHDS_DataMapOfShapeSubMesh_0.cxx \
- SMESHDS_DataMapOfIntegerSubMesh_0.cxx \
+LIB_SRC = \
SMESHDS_Document.cxx \
SMESHDS_Hypothesis.cxx \
- SMESHDS_ListIteratorOfListOfAsciiString_0.cxx \
- SMESHDS_ListIteratorOfListOfPtrHypothesis_0.cxx \
- SMESHDS_ListIteratorOfListOfCommand_0.cxx \
- SMESHDS_ListNodeOfListOfAsciiString_0.cxx \
- SMESHDS_ListNodeOfListOfPtrHypothesis_0.cxx \
- SMESHDS_ListNodeOfListOfCommand_0.cxx \
- SMESHDS_ListOfAsciiString_0.cxx \
- SMESHDS_ListOfPtrHypothesis_0.cxx \
- SMESHDS_ListOfCommand_0.cxx \
- SMESHDS_Mesh.cxx \
SMESHDS_Script.cxx \
SMESHDS_Command.cxx \
- SMESHDS_SubMesh.cxx
+ SMESHDS_SubMesh.cxx \
+ SMESHDS_Mesh.cxx
LIB_CLIENT_IDL =
LIB_SERVER_IDL =
BIN_SERVER_IDL =
# header files
-EXPORT_HEADERS= Handle_SMESHDS_DataMapNodeOfDataMapOfIntegerMesh.hxx \
- Handle_SMESHDS_DataMapNodeOfDataMapOfIntegerPtrHypothesis.hxx \
- Handle_SMESHDS_DataMapNodeOfDataMapOfShapeListOfPtrHypothesis.hxx \
- Handle_SMESHDS_DataMapNodeOfDataMapOfShapeSubMesh.hxx \
- Handle_SMESHDS_DataMapNodeOfDataMapOfIntegerSubMesh.hxx \
- Handle_SMESHDS_Document.hxx \
- Handle_SMESHDS_ListNodeOfListOfAsciiString.hxx \
- Handle_SMESHDS_ListNodeOfListOfPtrHypothesis.hxx \
- Handle_SMESHDS_ListNodeOfListOfCommand.hxx \
- Handle_SMESHDS_Mesh.hxx \
- Handle_SMESHDS_Script.hxx \
- Handle_SMESHDS_Command.hxx \
- Handle_SMESHDS_SubMesh.hxx \
- SMESHDS_DataMapIteratorOfDataMapOfIntegerMesh.hxx \
- SMESHDS_DataMapIteratorOfDataMapOfIntegerPtrHypothesis.hxx \
- SMESHDS_DataMapIteratorOfDataMapOfShapeListOfPtrHypothesis.hxx \
- SMESHDS_DataMapIteratorOfDataMapOfShapeSubMesh.hxx \
- SMESHDS_DataMapIteratorOfDataMapOfIntegerSubMesh.hxx \
- SMESHDS_DataMapNodeOfDataMapOfIntegerMesh.hxx \
- SMESHDS_DataMapNodeOfDataMapOfIntegerPtrHypothesis.hxx \
- SMESHDS_DataMapNodeOfDataMapOfShapeListOfPtrHypothesis.hxx \
- SMESHDS_DataMapNodeOfDataMapOfShapeSubMesh.hxx \
- SMESHDS_DataMapNodeOfDataMapOfIntegerSubMesh.hxx \
- SMESHDS_DataMapOfIntegerMesh.hxx \
- SMESHDS_DataMapOfIntegerPtrHypothesis.hxx \
- SMESHDS_DataMapOfShapeListOfPtrHypothesis.hxx \
- SMESHDS_DataMapOfShapeSubMesh.hxx \
- SMESHDS_DataMapOfIntegerSubMesh.hxx \
+EXPORT_HEADERS= \
SMESHDS_Document.hxx \
SMESHDS_Hypothesis.hxx \
- SMESHDS_ListIteratorOfListOfAsciiString.hxx \
- SMESHDS_ListIteratorOfListOfPtrHypothesis.hxx \
- SMESHDS_ListIteratorOfListOfCommand.hxx \
- SMESHDS_ListNodeOfListOfAsciiString.hxx \
- SMESHDS_ListNodeOfListOfPtrHypothesis.hxx \
- SMESHDS_ListNodeOfListOfCommand.hxx \
- SMESHDS_ListOfAsciiString.hxx \
- SMESHDS_ListOfPtrHypothesis.hxx \
- SMESHDS_ListOfCommand.hxx \
SMESHDS_Mesh.hxx \
- SMESHDS_PtrHypothesis.hxx \
SMESHDS_Script.hxx \
SMESHDS_Command.hxx \
SMESHDS_CommandType.hxx \
# additionnal information to compil and link file
CPPFLAGS += $(OCC_INCLUDES) -I${KERNEL_ROOT_DIR}/include/salome
CXXFLAGS += $(OCC_CXXFLAGS) -I${KERNEL_ROOT_DIR}/include/salome
-LDFLAGS += $(OCC_LIBS)
+LDFLAGS += $(OCC_KERNEL_LIBS)
# additional file to be cleaned
DISTCLEAN =
@CONCLUDE@
-
// $Header:
using namespace std;
-#include "SMESHDS_Command.ixx"
-#include "SMESHDS_CommandType.hxx"
+#include "SMESHDS_Command.hxx"
#include "utilities.h"
//=======================================================================
//function :
//purpose :
//=======================================================================
-SMESHDS_Command::SMESHDS_Command(const SMESHDS_CommandType aType)
- : myType(aType), myNumber(0)
-{}
+SMESHDS_Command::SMESHDS_Command(const SMESHDS_CommandType aType):myType(aType),
+myNumber(0)
+{
+}
//=======================================================================
//function :
//purpose :
//=======================================================================
-void SMESHDS_Command::AddNode(const Standard_Integer NewNodeID,
- const Standard_Real x,
- const Standard_Real y,
- const Standard_Real z)
+void SMESHDS_Command::AddNode(int NewNodeID, double x, double y, double z)
{
- if (!myType == SMESHDS_AddNode) {
- MESSAGE("SMESHDS_Command::AddNode : Bad Type");
- return;
- }
- myIntegers.Append(NewNodeID);
- myReals.Append(x);
- myReals.Append(y);
- myReals.Append(z);
- myNumber++;
+ if (!myType == SMESHDS_AddNode)
+ {
+ MESSAGE("SMESHDS_Command::AddNode : Bad Type");
+ return;
+ }
+ myIntegers.push_back(NewNodeID);
+ myReals.push_back(x);
+ myReals.push_back(y);
+ myReals.push_back(z);
+ myNumber++;
}
//=======================================================================
//function :
//purpose :
//=======================================================================
-void SMESHDS_Command::MoveNode(const Standard_Integer NodeID,
- const Standard_Real x,
- const Standard_Real y,
- const Standard_Real z)
+void SMESHDS_Command::MoveNode(int NodeID, double x, double y, double z)
{
- if (!myType == SMESHDS_MoveNode) {
- MESSAGE("SMESHDS_Command::MoveNode : Bad Type");
- return;
- }
- myIntegers.Append(NodeID);
- myReals.Append(x);
- myReals.Append(y);
- myReals.Append(z);
- myNumber++;
+ if (!myType == SMESHDS_MoveNode)
+ {
+ MESSAGE("SMESHDS_Command::MoveNode : Bad Type");
+ return;
+ }
+ myIntegers.push_back(NodeID);
+ myReals.push_back(x);
+ myReals.push_back(y);
+ myReals.push_back(z);
+ myNumber++;
}
//=======================================================================
//function :
//purpose :
//=======================================================================
-void SMESHDS_Command::AddEdge(const Standard_Integer NewEdgeID,
- const Standard_Integer idnode1,
- const Standard_Integer idnode2)
+void SMESHDS_Command::AddEdge(int NewEdgeID, int idnode1, int idnode2)
{
- if (!myType == SMESHDS_AddEdge) {
- MESSAGE("SMESHDS_Command::AddEdge : Bad Type");
- return;
- }
- myIntegers.Append(NewEdgeID);
- myIntegers.Append(idnode1);
- myIntegers.Append(idnode2);
- myNumber++;
+ if (!myType == SMESHDS_AddEdge)
+ {
+ MESSAGE("SMESHDS_Command::AddEdge : Bad Type");
+ return;
+ }
+ myIntegers.push_back(NewEdgeID);
+ myIntegers.push_back(idnode1);
+ myIntegers.push_back(idnode2);
+ myNumber++;
}
//=======================================================================
//function :
//purpose :
//=======================================================================
-void SMESHDS_Command::AddFace(const Standard_Integer NewFaceID,
- const Standard_Integer idnode1,
- const Standard_Integer idnode2,
- const Standard_Integer idnode3)
+void SMESHDS_Command::AddFace(int NewFaceID,
+ int idnode1, int idnode2, int idnode3)
{
- if (!myType == SMESHDS_AddTriangle) {
- MESSAGE("SMESHDS_Command::AddFace : Bad Type");
- return;
- }
- myIntegers.Append(NewFaceID);
- myIntegers.Append(idnode1);
- myIntegers.Append(idnode2);
- myIntegers.Append(idnode3);
- myNumber++;
+ if (!myType == SMESHDS_AddTriangle)
+ {
+ MESSAGE("SMESHDS_Command::AddFace : Bad Type");
+ return;
+ }
+ myIntegers.push_back(NewFaceID);
+ myIntegers.push_back(idnode1);
+ myIntegers.push_back(idnode2);
+ myIntegers.push_back(idnode3);
+ myNumber++;
}
//=======================================================================
//function :
//purpose :
//=======================================================================
-void SMESHDS_Command::AddFace(const Standard_Integer NewFaceID,
- const Standard_Integer idnode1,
- const Standard_Integer idnode2,
- const Standard_Integer idnode3,
- const Standard_Integer idnode4)
+void SMESHDS_Command::AddFace(int NewFaceID,
+ int idnode1, int idnode2, int idnode3, int idnode4)
{
- if (!myType == SMESHDS_AddQuadrangle) {
- MESSAGE("SMESHDS_Command::AddFace : Bad Type");
- return;
- }
- myIntegers.Append(NewFaceID);
- myIntegers.Append(idnode1);
- myIntegers.Append(idnode2);
- myIntegers.Append(idnode3);
- myIntegers.Append(idnode4);
- myNumber++;
+ if (!myType == SMESHDS_AddQuadrangle)
+ {
+ MESSAGE("SMESHDS_Command::AddFace : Bad Type");
+ return;
+ }
+ myIntegers.push_back(NewFaceID);
+ myIntegers.push_back(idnode1);
+ myIntegers.push_back(idnode2);
+ myIntegers.push_back(idnode3);
+ myIntegers.push_back(idnode4);
+ myNumber++;
}
//=======================================================================
//function :
//purpose :
//=======================================================================
-void SMESHDS_Command::AddVolume(const Standard_Integer NewVolID,
- const Standard_Integer idnode1,
- const Standard_Integer idnode2,
- const Standard_Integer idnode3,
- const Standard_Integer idnode4)
+void SMESHDS_Command::AddVolume(int NewVolID,
+ int idnode1, int idnode2, int idnode3, int idnode4)
{
- if (!myType == SMESHDS_AddTetrahedron) {
- MESSAGE("SMESHDS_Command::AddVolume : Bad Type");
- return;
- }
- myIntegers.Append(NewVolID);
- myIntegers.Append(idnode1);
- myIntegers.Append(idnode2);
- myIntegers.Append(idnode3);
- myIntegers.Append(idnode4);
- myNumber++;
+ if (!myType == SMESHDS_AddTetrahedron)
+ {
+ MESSAGE("SMESHDS_Command::AddVolume : Bad Type");
+ return;
+ }
+ myIntegers.push_back(NewVolID);
+ myIntegers.push_back(idnode1);
+ myIntegers.push_back(idnode2);
+ myIntegers.push_back(idnode3);
+ myIntegers.push_back(idnode4);
+ myNumber++;
}
//=======================================================================
//function :
//purpose :
//=======================================================================
-void SMESHDS_Command::AddVolume(const Standard_Integer NewVolID,
- const Standard_Integer idnode1,
- const Standard_Integer idnode2,
- const Standard_Integer idnode3,
- const Standard_Integer idnode4,
- const Standard_Integer idnode5)
+void SMESHDS_Command::AddVolume(int NewVolID,
+ int idnode1, int idnode2, int idnode3, int idnode4, int idnode5)
{
- if (!myType == SMESHDS_AddPyramid) {
- MESSAGE("SMESHDS_Command::AddVolume : Bad Type");
- return;
- }
- myIntegers.Append(NewVolID);
- myIntegers.Append(idnode1);
- myIntegers.Append(idnode2);
- myIntegers.Append(idnode3);
- myIntegers.Append(idnode4);
- myIntegers.Append(idnode5);
- myNumber++;
+ if (!myType == SMESHDS_AddPyramid)
+ {
+ MESSAGE("SMESHDS_Command::AddVolume : Bad Type");
+ return;
+ }
+ myIntegers.push_back(NewVolID);
+ myIntegers.push_back(idnode1);
+ myIntegers.push_back(idnode2);
+ myIntegers.push_back(idnode3);
+ myIntegers.push_back(idnode4);
+ myIntegers.push_back(idnode5);
+ myNumber++;
}
//=======================================================================
//function :
//purpose :
//=======================================================================
-void SMESHDS_Command::AddVolume(const Standard_Integer NewVolID,
- const Standard_Integer idnode1,
- const Standard_Integer idnode2,
- const Standard_Integer idnode3,
- const Standard_Integer idnode4,
- const Standard_Integer idnode5,
- const Standard_Integer idnode6)
+void SMESHDS_Command::AddVolume(int NewVolID,
+ int idnode1,
+ int idnode2, int idnode3, int idnode4, int idnode5, int idnode6)
{
- if (!myType == SMESHDS_AddPrism) {
- MESSAGE("SMESHDS_Command::AddVolume : Bad Type");
- return;
- }
- myIntegers.Append(NewVolID);
- myIntegers.Append(idnode1);
- myIntegers.Append(idnode2);
- myIntegers.Append(idnode3);
- myIntegers.Append(idnode4);
- myIntegers.Append(idnode5);
- myIntegers.Append(idnode6);
- myNumber++;
+ if (!myType == SMESHDS_AddPrism)
+ {
+ MESSAGE("SMESHDS_Command::AddVolume : Bad Type");
+ return;
+ }
+ myIntegers.push_back(NewVolID);
+ myIntegers.push_back(idnode1);
+ myIntegers.push_back(idnode2);
+ myIntegers.push_back(idnode3);
+ myIntegers.push_back(idnode4);
+ myIntegers.push_back(idnode5);
+ myIntegers.push_back(idnode6);
+ myNumber++;
}
//=======================================================================
//function :
//purpose :
//=======================================================================
-void SMESHDS_Command::AddVolume(const Standard_Integer NewVolID,
- const Standard_Integer idnode1,
- const Standard_Integer idnode2,
- const Standard_Integer idnode3,
- const Standard_Integer idnode4,
- const Standard_Integer idnode5,
- const Standard_Integer idnode6,
- const Standard_Integer idnode7,
- const Standard_Integer idnode8)
+void SMESHDS_Command::AddVolume(int NewVolID,
+ int idnode1,
+ int idnode2,
+ int idnode3,
+ int idnode4, int idnode5, int idnode6, int idnode7, int idnode8)
{
- if (!myType == SMESHDS_AddHexahedron) {
- MESSAGE("SMESHDS_Command::AddVolume : Bad Type");
- return;
- }
- myIntegers.Append(NewVolID);
- myIntegers.Append(idnode1);
- myIntegers.Append(idnode2);
- myIntegers.Append(idnode3);
- myIntegers.Append(idnode4);
- myIntegers.Append(idnode5);
- myIntegers.Append(idnode6);
- myIntegers.Append(idnode7);
- myIntegers.Append(idnode8);
- myNumber++;
+ if (!myType == SMESHDS_AddHexahedron)
+ {
+ MESSAGE("SMESHDS_Command::AddVolume : Bad Type");
+ return;
+ }
+ myIntegers.push_back(NewVolID);
+ myIntegers.push_back(idnode1);
+ myIntegers.push_back(idnode2);
+ myIntegers.push_back(idnode3);
+ myIntegers.push_back(idnode4);
+ myIntegers.push_back(idnode5);
+ myIntegers.push_back(idnode6);
+ myIntegers.push_back(idnode7);
+ myIntegers.push_back(idnode8);
+ myNumber++;
}
//=======================================================================
//function :
//purpose :
//=======================================================================
-void SMESHDS_Command::RemoveNode(const Standard_Integer NodeID)
+void SMESHDS_Command::RemoveNode(int NodeID)
{
- if (!myType == SMESHDS_RemoveNode) {
- MESSAGE("SMESHDS_Command::RemoveNode : Bad Type");
- return;
- }
- myIntegers.Append(NodeID);
- myNumber++;
+ if (!myType == SMESHDS_RemoveNode)
+ {
+ MESSAGE("SMESHDS_Command::RemoveNode : Bad Type");
+ return;
+ }
+ myIntegers.push_back(NodeID);
+ myNumber++;
}
//=======================================================================
//function :
//purpose :
//=======================================================================
-void SMESHDS_Command::RemoveElement(const Standard_Integer ElementID)
+void SMESHDS_Command::RemoveElement(int ElementID)
{
- if (!myType == SMESHDS_RemoveElement) {
- MESSAGE("SMESHDS_Command::RemoveElement : Bad Type");
- return;
- }
- myIntegers.Append(ElementID);
- myNumber++;
+ if (!myType == SMESHDS_RemoveElement)
+ {
+ MESSAGE("SMESHDS_Command::RemoveElement : Bad Type");
+ return;
+ }
+ myIntegers.push_back(ElementID);
+ myNumber++;
}
//=======================================================================
//=======================================================================
SMESHDS_CommandType SMESHDS_Command::GetType()
{
- return myType;
+ return myType;
}
//=======================================================================
//function :
//purpose :
//=======================================================================
-Standard_Integer SMESHDS_Command::GetNumber()
+int SMESHDS_Command::GetNumber()
{
- return myNumber;
+ return myNumber;
}
//=======================================================================
//function :
//purpose :
//=======================================================================
-const TColStd_ListOfInteger& SMESHDS_Command::GetIndexes()
+const list < int >&SMESHDS_Command::GetIndexes()
{
- return myIntegers;
+ return myIntegers;
}
//=======================================================================
//function :
//purpose :
//=======================================================================
-const TColStd_ListOfReal& SMESHDS_Command::GetCoords()
+const list < double >&SMESHDS_Command::GetCoords()
{
- return myReals;
+ return myReals;
}
#ifndef _SMESHDS_Command_HeaderFile
#define _SMESHDS_Command_HeaderFile
-#ifndef _Standard_HeaderFile
-#include <Standard.hxx>
-#endif
-#ifndef _Handle_SMESHDS_Command_HeaderFile
-#include "Handle_SMESHDS_Command.hxx"
-#endif
-
-#ifndef _SMESHDS_CommandType_HeaderFile
#include "SMESHDS_CommandType.hxx"
-#endif
-#ifndef _Standard_Integer_HeaderFile
-#include <Standard_Integer.hxx>
-#endif
-#ifndef _TColStd_ListOfReal_HeaderFile
-#include <TColStd_ListOfReal.hxx>
-#endif
-#ifndef _TColStd_ListOfInteger_HeaderFile
-#include <TColStd_ListOfInteger.hxx>
-#endif
-#ifndef _MMgt_TShared_HeaderFile
-#include <MMgt_TShared.hxx>
-#endif
-#ifndef _Standard_Real_HeaderFile
-#include <Standard_Real.hxx>
-#endif
-class TColStd_ListOfInteger;
-class TColStd_ListOfReal;
-
-
-class SMESHDS_Command : public MMgt_TShared {
-
-public:
-
- inline void* operator new(size_t,void* anAddress)
- {
- return anAddress;
- }
- inline void* operator new(size_t size)
- {
- return Standard::Allocate(size);
- }
- inline void operator delete(void *anAddress)
- {
- if (anAddress) Standard::Free((Standard_Address&)anAddress);
- }
-// inline void operator delete(void *anAddress, size_t size)
-// {
-// if (anAddress) Standard::Free((Standard_Address&)anAddress,size);
-// }
- // Methods PUBLIC
- //
-Standard_EXPORT SMESHDS_Command(const SMESHDS_CommandType aType);
-Standard_EXPORT void AddNode(const Standard_Integer NewNodeID,const Standard_Real x,const Standard_Real y,const Standard_Real z) ;
-Standard_EXPORT void AddEdge(const Standard_Integer NewEdgeID,const Standard_Integer idnode1,const Standard_Integer idnode2) ;
-Standard_EXPORT void AddFace(const Standard_Integer NewFaceID,const Standard_Integer idnode1,const Standard_Integer idnode2,const Standard_Integer idnode3) ;
-Standard_EXPORT void AddFace(const Standard_Integer NewFaceID,const Standard_Integer idnode1,const Standard_Integer idnode2,const Standard_Integer idnode3,const Standard_Integer idnode4) ;
-Standard_EXPORT void AddVolume(const Standard_Integer NewVolID,const Standard_Integer idnode1,const Standard_Integer idnode2,const Standard_Integer idnode3,const Standard_Integer idnode4) ;
-Standard_EXPORT void AddVolume(const Standard_Integer NewVolID,const Standard_Integer idnode1,const Standard_Integer idnode2,const Standard_Integer idnode3,const Standard_Integer idnode4,const Standard_Integer idnode5) ;
-Standard_EXPORT void AddVolume(const Standard_Integer NewVolID,const Standard_Integer idnode1,const Standard_Integer idnode2,const Standard_Integer idnode3,const Standard_Integer idnode4,const Standard_Integer idnode5,const Standard_Integer idnode6) ;
-Standard_EXPORT void AddVolume(const Standard_Integer NewVolID,const Standard_Integer idnode1,const Standard_Integer idnode2,const Standard_Integer idnode3,const Standard_Integer idnode4,const Standard_Integer idnode5,const Standard_Integer idnode6,const Standard_Integer idnode7,const Standard_Integer idnode8) ;
-Standard_EXPORT void MoveNode(const Standard_Integer NewNodeID,const Standard_Real x,const Standard_Real y,const Standard_Real z) ;
-Standard_EXPORT void RemoveNode(const Standard_Integer NodeID) ;
-Standard_EXPORT void RemoveElement(const Standard_Integer ElementID) ;
-Standard_EXPORT SMESHDS_CommandType GetType() ;
-Standard_EXPORT Standard_Integer GetNumber() ;
-Standard_EXPORT const TColStd_ListOfInteger& GetIndexes() ;
-Standard_EXPORT const TColStd_ListOfReal& GetCoords() ;
-Standard_EXPORT ~SMESHDS_Command();
-
-
-
-
- // Type management
- //
- Standard_EXPORT friend Handle_Standard_Type& SMESHDS_Command_Type_();
- Standard_EXPORT const Handle(Standard_Type)& DynamicType() const;
- Standard_EXPORT Standard_Boolean IsKind(const Handle(Standard_Type)&) const;
-
-protected:
-
- // Methods PROTECTED
- //
-
-
- // Fields PROTECTED
- //
-
-
-private:
-
- // Methods PRIVATE
- //
-
-
- // Fields PRIVATE
- //
-SMESHDS_CommandType myType;
-Standard_Integer myNumber;
-TColStd_ListOfReal myReals;
-TColStd_ListOfInteger myIntegers;
-
-
+#include <list>
+
+class SMESHDS_Command
+{
+
+ public:
+ SMESHDS_Command(const SMESHDS_CommandType aType);
+ void AddNode(int NewNodeID, double x, double y, double z);
+ void AddEdge(int NewEdgeID, int idnode1, int idnode2);
+ void AddFace(int NewFaceID, int idnode1, int idnode2, int idnode3);
+ void AddFace(int NewFaceID, int idnode1, int idnode2, int idnode3,
+ int idnode4);
+ void AddVolume(int NewVolID, int idnode1, int idnode2, int idnode3,
+ int idnode4);
+ void AddVolume(int NewVolID, int idnode1, int idnode2, int idnode3,
+ int idnode4, int idnode5);
+ void AddVolume(int NewVolID, int idnode1, int idnode2, int idnode3,
+ int idnode4, int idnode5, int idnode6);
+ void AddVolume(int NewVolID, int idnode1, int idnode2, int idnode3,
+ int idnode4, int idnode5, int idnode6, int idnode7, int idnode8);
+ void MoveNode(int NewNodeID, double x, double y, double z);
+ void RemoveNode(int NodeID);
+ void RemoveElement(int ElementID);
+ SMESHDS_CommandType GetType();
+ int GetNumber();
+ const list<int> & GetIndexes();
+ const list<double> & GetCoords();
+ ~SMESHDS_Command();
+ private:
+ SMESHDS_CommandType myType;
+ int myNumber;
+ list<double> myReals;
+ list<int> myIntegers;
};
-
-
-
-
-
-// other inline functions and methods (like "C++: function call" methods)
-//
-
-
#endif
// $Header:
using namespace std;
-#include "SMESHDS_Document.ixx"
-#include "SMESHDS_Hypothesis.hxx"
-
-#include <Standard_OutOfRange.hxx>
+#include "SMESHDS_Document.hxx"
+#include <utilities.h>
//=======================================================================
//function : Create
//purpose :
//=======================================================================
-SMESHDS_Document::SMESHDS_Document(const Standard_Integer UserID): myUserID(UserID)
-{}
+SMESHDS_Document::SMESHDS_Document(int UserID):myUserID(UserID)
+{
+}
//=======================================================================
//function : NewMesh
//purpose :
//=======================================================================
-Standard_Integer SMESHDS_Document::NewMesh()
+int SMESHDS_Document::NewMesh()
{
- static Standard_Integer NewMeshID = 0;
- NewMeshID++;
- Handle (SMESHDS_Mesh) aNewMesh = new SMESHDS_Mesh (NewMeshID);
- myMeshes.Bind(NewMeshID ,aNewMesh);
- return NewMeshID;
+ static int NewMeshID = 0;
+ NewMeshID++;
+ SMESHDS_Mesh *aNewMesh = new SMESHDS_Mesh(NewMeshID);
+ myMeshes[NewMeshID] = aNewMesh;
+ return NewMeshID;
}
//=======================================================================
//function : GetMesh
//purpose :
//=======================================================================
-Handle(SMESHDS_Mesh) SMESHDS_Document::GetMesh(const Standard_Integer MeshID)
+SMESHDS_Mesh *SMESHDS_Document::GetMesh(int MeshID)
{
- if (!myMeshes.IsBound(MeshID))
- Standard_OutOfRange::Raise("SMESHDS_Document::RemoveMesh");
- return myMeshes.Find(MeshID);
+ map<int,SMESHDS_Mesh*>::iterator it=myMeshes.find(MeshID);
+ if (it==myMeshes.end())
+ {
+ MESSAGE("SMESHDS_Document::GetMesh : ID not found");
+ return NULL;
+ }
+ else return (*it).second;
}
//=======================================================================
//function : RemoveMesh
//purpose :
//=======================================================================
-void SMESHDS_Document::RemoveMesh(const Standard_Integer MeshID)
+void SMESHDS_Document::RemoveMesh(int MeshID)
{
- if (!myMeshes.IsBound(MeshID))
- Standard_OutOfRange::Raise("SMESHDS_Document::RemoveMesh");
- myMeshes.UnBind(MeshID);
+ map<int,SMESHDS_Mesh*>::iterator it=myMeshes.find(MeshID);
+ if (it==myMeshes.end())
+ MESSAGE("SMESHDS_Document::RemoveMesh : ID not found");
+ myMeshes.erase(it);
}
//=======================================================================
//function : AddHypothesis
//purpose :
//=======================================================================
-void SMESHDS_Document::AddHypothesis(const SMESHDS_PtrHypothesis& H)
+void SMESHDS_Document::AddHypothesis(SMESHDS_Hypothesis * H)
{
- myHypothesis.Bind (H->GetID(), H);
+ myHypothesis[H->GetID()]=H;
}
//=======================================================================
//function : GetHypothesis
//purpose :
//=======================================================================
-SMESHDS_PtrHypothesis SMESHDS_Document::GetHypothesis(const Standard_Integer HypID)
+SMESHDS_Hypothesis * SMESHDS_Document::GetHypothesis(int HypID)
{
- if (!myHypothesis.IsBound(HypID))
- Standard_OutOfRange::Raise("SMESHDS_Document::GetHypothesis");
- return myHypothesis.Find(HypID);
+ map<int,SMESHDS_Hypothesis*>::iterator it=myHypothesis.find(HypID);
+ if (it==myHypothesis.end())
+ {
+ MESSAGE("SMESHDS_Document::GetHypothesis : ID not found");
+ return NULL;
+ }
+ else return (*it).second;
}
//=======================================================================
//function : RemoveHypothesis
//purpose :
//=======================================================================
-void SMESHDS_Document::RemoveHypothesis(const Standard_Integer HypID)
+void SMESHDS_Document::RemoveHypothesis(int HypID)
{
- if (!myHypothesis.IsBound(HypID))
- Standard_OutOfRange::Raise("SMESHDS_Document::RemoveHypothesis");
- myMeshes.UnBind(HypID);
+ map<int,SMESHDS_Hypothesis*>::iterator it=myHypothesis.find(HypID);
+ if (it==myHypothesis.end())
+ MESSAGE("SMESHDS_Document::RemoveHypothesis : ID not found");
+ myHypothesis.erase(it);
}
//=======================================================================
//function : NbMeshes
//purpose :
//=======================================================================
-Standard_Integer SMESHDS_Document::NbMeshes()
+int SMESHDS_Document::NbMeshes()
{
- return myMeshes.Extent();
+ return myMeshes.size();
}
//=======================================================================
//function : NbHypothesis
//purpose :
//=======================================================================
-Standard_Integer SMESHDS_Document::NbHypothesis()
+int SMESHDS_Document::NbHypothesis()
{
- return myHypothesis.Extent();
+ return myHypothesis.size();
}
//=======================================================================
//function : InitMeshesIterator
//purpose :
//=======================================================================
-void SMESHDS_Document::InitMeshesIterator()
+void SMESHDS_Document::InitMeshesIterator()
{
- myMeshesIt.Initialize(myMeshes);
+ myMeshesIt=myMeshes.begin();
}
+
//=======================================================================
//function : NextMesh
//purpose :
//=======================================================================
-void SMESHDS_Document::NextMesh()
+SMESHDS_Mesh * SMESHDS_Document::NextMesh()
{
- myMeshesIt.Next();
+ SMESHDS_Mesh * toReturn=(*myMeshesIt).second;
+ myMeshesIt++;
+ return toReturn;
}
+
//=======================================================================
//function : MoreMesh
//purpose :
//=======================================================================
-Standard_Boolean SMESHDS_Document::MoreMesh()
-{
- return myMeshesIt.More();
-}
-//=======================================================================
-//function : CurrentMesh
-//purpose :
-//=======================================================================
-Handle_SMESHDS_Mesh SMESHDS_Document::CurrentMesh()
+bool SMESHDS_Document::MoreMesh()
{
- return myMeshesIt.Value();
+ return myMeshesIt!=myMeshes.end();
}
//=======================================================================
//function : InitHypothesisIterator
//purpose :
//=======================================================================
-void SMESHDS_Document::InitHypothesisIterator()
+void SMESHDS_Document::InitHypothesisIterator()
{
- myHypothesisIt.Initialize(myHypothesis);
+ myHypothesisIt=myHypothesis.begin();
}
+
//=======================================================================
//function : NextMesh
//purpose :
//=======================================================================
-void SMESHDS_Document::NextHypothesis()
+SMESHDS_Hypothesis * SMESHDS_Document::NextHypothesis()
{
- myHypothesisIt.Next();
+ SMESHDS_Hypothesis * toReturn=(*myHypothesisIt).second;
+ myHypothesisIt++;
+ return toReturn;
}
+
//=======================================================================
//function : MoreMesh
//purpose :
//=======================================================================
-Standard_Boolean SMESHDS_Document::MoreHypothesis()
+bool SMESHDS_Document::MoreHypothesis()
{
- return myHypothesisIt.More();
+ return myHypothesisIt!=myHypothesis.end();
}
-//=======================================================================
-//function : CurrentMesh
-//purpose :
-//=======================================================================
-SMESHDS_PtrHypothesis SMESHDS_Document::CurrentHypothesis()
-{
- return myHypothesisIt.Value();
-}
-
-
#ifndef _SMESHDS_Document_HeaderFile
#define _SMESHDS_Document_HeaderFile
-#ifndef _Standard_HeaderFile
-#include <Standard.hxx>
-#endif
-#ifndef _Handle_SMESHDS_Document_HeaderFile
-#include "Handle_SMESHDS_Document.hxx"
-#endif
-
-#ifndef _Standard_Integer_HeaderFile
-#include <Standard_Integer.hxx>
-#endif
-#ifndef _SMESHDS_DataMapOfIntegerMesh_HeaderFile
-#include "SMESHDS_DataMapOfIntegerMesh.hxx"
-#endif
-#ifndef _SMESHDS_DataMapOfIntegerPtrHypothesis_HeaderFile
-#include "SMESHDS_DataMapOfIntegerPtrHypothesis.hxx"
-#endif
-#ifndef _SMESHDS_DataMapIteratorOfDataMapOfIntegerMesh_HeaderFile
-#include "SMESHDS_DataMapIteratorOfDataMapOfIntegerMesh.hxx"
-#endif
-#ifndef _SMESHDS_DataMapIteratorOfDataMapOfIntegerPtrHypothesis_HeaderFile
-#include "SMESHDS_DataMapIteratorOfDataMapOfIntegerPtrHypothesis.hxx"
-#endif
-#ifndef _MMgt_TShared_HeaderFile
-#include <MMgt_TShared.hxx>
-#endif
-#ifndef _Handle_SMESHDS_Mesh_HeaderFile
-#include "Handle_SMESHDS_Mesh.hxx"
-#endif
-#ifndef _SMESHDS_PtrHypothesis_HeaderFile
-#include "SMESHDS_PtrHypothesis.hxx"
-#endif
-#ifndef _Standard_Boolean_HeaderFile
-#include <Standard_Boolean.hxx>
-#endif
-class SMESHDS_Mesh;
-
-
-class SMESHDS_Document : public MMgt_TShared {
-
-public:
-
- inline void* operator new(size_t,void* anAddress)
- {
- return anAddress;
- }
- inline void* operator new(size_t size)
- {
- return Standard::Allocate(size);
- }
- inline void operator delete(void *anAddress)
- {
- if (anAddress) Standard::Free((Standard_Address&)anAddress);
- }
-// inline void operator delete(void *anAddress, size_t size)
-// {
-// if (anAddress) Standard::Free((Standard_Address&)anAddress,size);
-// }
- // Methods PUBLIC
- //
-Standard_EXPORT SMESHDS_Document(const Standard_Integer UserID);
-Standard_EXPORT Standard_Integer NewMesh() ;
-Standard_EXPORT void RemoveMesh(const Standard_Integer MeshID) ;
-Standard_EXPORT Handle_SMESHDS_Mesh GetMesh(const Standard_Integer MeshID) ;
-Standard_EXPORT void AddHypothesis(const SMESHDS_PtrHypothesis& H) ;
-Standard_EXPORT void RemoveHypothesis(const Standard_Integer HypID) ;
-Standard_EXPORT SMESHDS_PtrHypothesis GetHypothesis(const Standard_Integer HypID) ;
-Standard_EXPORT Standard_Integer NbMeshes() ;
-Standard_EXPORT Standard_Integer NbHypothesis() ;
-Standard_EXPORT void InitMeshesIterator() ;
-Standard_EXPORT void NextMesh() ;
-Standard_EXPORT Standard_Boolean MoreMesh() ;
-Standard_EXPORT Handle_SMESHDS_Mesh CurrentMesh() ;
-Standard_EXPORT void InitHypothesisIterator() ;
-Standard_EXPORT void NextHypothesis() ;
-Standard_EXPORT Standard_Boolean MoreHypothesis() ;
-Standard_EXPORT SMESHDS_PtrHypothesis CurrentHypothesis() ;
-Standard_EXPORT ~SMESHDS_Document();
-
-
-
-
- // Type management
- //
- Standard_EXPORT friend Handle_Standard_Type& SMESHDS_Document_Type_();
- Standard_EXPORT const Handle(Standard_Type)& DynamicType() const;
- Standard_EXPORT Standard_Boolean IsKind(const Handle(Standard_Type)&) const;
-
-protected:
-
- // Methods PROTECTED
- //
-
-
- // Fields PROTECTED
- //
-
-
-private:
-
- // Methods PRIVATE
- //
-
-
- // Fields PRIVATE
- //
-Standard_Integer myUserID;
-SMESHDS_DataMapOfIntegerMesh myMeshes;
-SMESHDS_DataMapOfIntegerPtrHypothesis myHypothesis;
-SMESHDS_DataMapIteratorOfDataMapOfIntegerMesh myMeshesIt;
-SMESHDS_DataMapIteratorOfDataMapOfIntegerPtrHypothesis myHypothesisIt;
-
-
+#include <map>
+#include "SMESHDS_Mesh.hxx"
+#include "SMESHDS_Hypothesis.hxx"
+using namespace std;
+
+class SMESHDS_Document
+{
+ public:
+ SMESHDS_Document(int UserID);
+ int NewMesh();
+ void RemoveMesh(int MeshID);
+ SMESHDS_Mesh * GetMesh(int MeshID);
+ void AddHypothesis(SMESHDS_Hypothesis * H);
+ void RemoveHypothesis(int HypID);
+ SMESHDS_Hypothesis * GetHypothesis(int HypID);
+ int NbMeshes();
+ int NbHypothesis();
+ void InitMeshesIterator();
+ SMESHDS_Mesh * NextMesh();
+ bool MoreMesh();
+ void InitHypothesisIterator();
+ SMESHDS_Hypothesis * NextHypothesis();
+ bool MoreHypothesis();
+ ~SMESHDS_Document();
+
+ private:
+ int myUserID;
+ map<int,SMESHDS_Mesh*> myMeshes;
+ map<int,SMESHDS_Hypothesis*> myHypothesis;
+ map<int,SMESHDS_Mesh*>::iterator myMeshesIt;
+ map<int,SMESHDS_Hypothesis*>::iterator myHypothesisIt;
};
-
-
-
-
-// other inline functions and methods (like "C++: function call" methods)
-//
-
-
#endif
*/
//=============================================================================
-const char* SMESHDS_Hypothesis::GetName()
+const char* SMESHDS_Hypothesis::GetName() const
{
// MESSAGE("SMESHDS_Hypothesis::GetName");
// SCRUTE(_name);
*/
//=============================================================================
-int SMESHDS_Hypothesis::GetID()
+int SMESHDS_Hypothesis::GetID() const
{
// MESSAGE("SMESHDS_Hypothesis::GetId");
// SCRUTE(_hypId);
*/
//=============================================================================
-int SMESHDS_Hypothesis::GetType()
+int SMESHDS_Hypothesis::GetType() const
{
// MESSAGE("SMESHDS_Hypothesis::GetType");
// SCRUTE(_type);
#include <istream.h>
#include <ostream.h>
#endif
-
-// class istream;
-// class ostream;
+using namespace std;
class SMESHDS_Hypothesis
{
SMESHDS_Hypothesis(int hypId);
virtual ~SMESHDS_Hypothesis();
- const char* GetName();
- int GetID();
- int GetType();
+ const char* GetName() const;
+ int GetID() const;
+ int GetType() const;
virtual ostream & SaveTo(ostream & save)=0;
virtual istream & LoadFrom(istream & load)=0;
// Module : SMESH
// $Header:
-using namespace std;
-#include "SMESHDS_Mesh.ixx"
-#include "SMESHDS_Hypothesis.hxx"
-#include "SMESHDS_DataMapOfShapeListOfPtrHypothesis.hxx"
-#include "SMESHDS_ListIteratorOfListOfPtrHypothesis.hxx"
+#include "SMESHDS_Mesh.hxx"
#include "SMDS_VertexPosition.hxx"
#include "SMDS_EdgePosition.hxx"
#include "SMDS_FacePosition.hxx"
#include <TopExp_Explorer.hxx>
#include <TopExp.hxx>
-#include <Standard_NullObject.hxx>
#include "utilities.h"
-
//=======================================================================
//function : Create
//purpose :
//=======================================================================
-SMESHDS_Mesh::SMESHDS_Mesh(const Standard_Integer MeshID) : myMeshID( MeshID)
+SMESHDS_Mesh::SMESHDS_Mesh(int MeshID):myMeshID(MeshID)
{
- myScript = new SMESHDS_Script();
+ myScript = new SMESHDS_Script();
}
//=======================================================================
//function : ShapeToMesh
//purpose :
//=======================================================================
-void SMESHDS_Mesh::ShapeToMesh(const TopoDS_Shape& S)
+void SMESHDS_Mesh::ShapeToMesh(const TopoDS_Shape & S)
{
- myShape = S;
- TopExp::MapShapes(myShape,myIndexToShape);
+ myShape = S;
+ TopExp::MapShapes(myShape, myIndexToShape);
}
-
-
+
//=======================================================================
//function : AddHypothesis
//purpose :
//=======================================================================
-Standard_Boolean SMESHDS_Mesh::AddHypothesis(const TopoDS_Shape& SS,
- const SMESHDS_PtrHypothesis& H)
+bool SMESHDS_Mesh::AddHypothesis(const TopoDS_Shape & SS,
+ const SMESHDS_Hypothesis * H)
{
- if (!myShapeToHypothesis.IsBound(SS)){
- SMESHDS_ListOfPtrHypothesis empty;
- myShapeToHypothesis.Bind(SS,empty);
- }
- else {
- //Check if the Hypothesis is still present
- SMESHDS_ListOfPtrHypothesis& Hypos = myShapeToHypothesis.ChangeFind (SS);
+ list<const SMESHDS_Hypothesis *>& alist=myShapeToHypothesis[SS];
+
+ //Check if the Hypothesis is still present
+ list<const SMESHDS_Hypothesis*>::iterator ith=alist.begin();
+
+ for (; ith!=alist.end(); ith++)
+ if (H == *ith) return false;
- for (SMESHDS_ListIteratorOfListOfPtrHypothesis it(Hypos); it.More(); it.Next()) {
- if (H == it.Value()) {
- return Standard_False;
- }
- }
- }
- myShapeToHypothesis(SS).Append(H);
- return Standard_True;
+ alist.push_back(H);
+ return true;
}
//=======================================================================
//purpose :
//=======================================================================
-Standard_Boolean SMESHDS_Mesh::RemoveHypothesis(const TopoDS_Shape& S,
- const SMESHDS_PtrHypothesis& H)
+bool SMESHDS_Mesh::RemoveHypothesis(const TopoDS_Shape & S,
+ const SMESHDS_Hypothesis * H)
{
- if (myShapeToHypothesis.IsBound(S)){
- SMESHDS_ListOfPtrHypothesis& Hypos = myShapeToHypothesis.ChangeFind (S);
- for (SMESHDS_ListIteratorOfListOfPtrHypothesis it(Hypos); it.More(); it.Next()) {
- if (H == it.Value()) {
- Hypos.Remove(it);
- return Standard_True;
- }
- }
- }
- return Standard_False;
+ ShapeToHypothesis::iterator its=myShapeToHypothesis.find(S);
+ if(its!=myShapeToHypothesis.end())
+ {
+ list<const SMESHDS_Hypothesis*>::iterator ith=(*its).second.begin();
+
+ for (; ith!=(*its).second.end(); ith++)
+ if (H == *ith)
+ {
+ (*its).second.erase(ith);
+ return true;
+ }
+ }
+ return false;
}
-
-
+
//=======================================================================
//function : AddNode
//purpose :
//=======================================================================
-Standard_Integer SMESHDS_Mesh::AddNode(const Standard_Real x,
- const Standard_Real y,
- const Standard_Real z)
+SMDS_MeshNode* SMESHDS_Mesh::AddNode(double x, double y, double z)
{
- Standard_Integer NodeID = SMDS_Mesh::AddNode(x,y,z);
- myScript->AddNode(NodeID,x,y,z);
- return NodeID;
+ SMDS_MeshNode* node = SMDS_Mesh::AddNode(x, y, z);
+ if(node!=NULL) myScript->AddNode(node->GetID(), x, y, z);
+ return node;
}
//=======================================================================
//function : MoveNode
//purpose :
//=======================================================================
-void SMESHDS_Mesh::MoveNode(const Standard_Integer ID,
- const Standard_Real x,
- const Standard_Real y,
- const Standard_Real z)
+void SMESHDS_Mesh::MoveNode(int ID, double x, double y, double z)
{
-
- Handle(SMDS_MeshNode) Node = Handle(SMDS_MeshNode)::DownCast(FindNode(ID));
- gp_Pnt P(x,y,z);
- Node->SetPnt(P);
- myScript->MoveNode(ID,x,y,z);
+ SMDS_MeshNode * node=const_cast<SMDS_MeshNode*>(FindNode(ID));
+ node->setXYZ(x,y,z);
+ myScript->MoveNode(ID, x, y, z);
}
-
-
//=======================================================================
//function : AddEdge
//purpose :
//=======================================================================
-Standard_Integer SMESHDS_Mesh::AddEdge(const Standard_Integer idnode1,
- const Standard_Integer idnode2)
+SMDS_MeshEdge* SMESHDS_Mesh::AddEdge(int idnode1, int idnode2)
{
- Standard_Integer ID = SMDS_Mesh::AddEdge(idnode1,idnode2);
- myScript->AddEdge (ID,idnode1,idnode2);
- return ID;
+ SMDS_MeshEdge* e = SMDS_Mesh::AddEdge(idnode1, idnode2);
+ if(e!=NULL) myScript->AddEdge(e->GetID(), idnode1, idnode2);
+ return e;
}
-
//=======================================================================
//function :AddFace
//purpose :
//=======================================================================
-Standard_Integer SMESHDS_Mesh::AddFace(const Standard_Integer idnode1,
- const Standard_Integer idnode2,
- const Standard_Integer idnode3)
+SMDS_MeshFace* SMESHDS_Mesh::AddFace(int idnode1, int idnode2, int idnode3)
{
- Standard_Integer ID = SMDS_Mesh::AddFace(idnode1,idnode2,idnode3);
- myScript->AddFace (ID,idnode1,idnode2,idnode3);
- return ID;
+ SMDS_MeshFace *f = SMDS_Mesh::AddFace(idnode1, idnode2, idnode3);
+ if(f!=NULL) myScript->AddFace(f->GetID(), idnode1, idnode2, idnode3);
+ return f;
}
//=======================================================================
//function :AddFace
//purpose :
//=======================================================================
-Standard_Integer SMESHDS_Mesh::AddFace(const Standard_Integer idnode1,
- const Standard_Integer idnode2,
- const Standard_Integer idnode3,
- const Standard_Integer idnode4)
+SMDS_MeshFace* SMESHDS_Mesh::AddFace(int idnode1, int idnode2, int idnode3,
+ int idnode4)
{
- Standard_Integer ID = SMDS_Mesh::AddFace(idnode1,idnode2,idnode3,idnode4);
- myScript->AddFace (ID,idnode1,idnode2,idnode3,idnode4);
- return ID;
+ SMDS_MeshFace *f = SMDS_Mesh::AddFace(idnode1, idnode2, idnode3, idnode4);
+ if(f!=NULL)
+ myScript->AddFace(f->GetID(), idnode1, idnode2, idnode3, idnode4);
+ return f;
}
-
//=======================================================================
//function :AddVolume
//purpose :
//=======================================================================
-Standard_Integer SMESHDS_Mesh::AddVolume(const Standard_Integer idnode1,
- const Standard_Integer idnode2,
- const Standard_Integer idnode3,
- const Standard_Integer idnode4)
+SMDS_MeshVolume* SMESHDS_Mesh::AddVolume(int idnode1, int idnode2, int idnode3,
+ int idnode4)
{
- Standard_Integer ID = SMDS_Mesh::AddVolume(idnode1,idnode2,idnode3,idnode4);
- myScript->AddVolume (ID,idnode1,idnode2,idnode3,idnode4);
- return ID;
+ SMDS_MeshVolume *f = SMDS_Mesh::AddVolume(idnode1, idnode2, idnode3,
+ idnode4);
+ if(f!=NULL)
+ myScript->AddVolume(f->GetID(), idnode1, idnode2, idnode3, idnode4);
+ return f;
}
-
//=======================================================================
//function :AddVolume
//purpose :
//=======================================================================
-Standard_Integer SMESHDS_Mesh::AddVolume(const Standard_Integer idnode1,
- const Standard_Integer idnode2,
- const Standard_Integer idnode3,
- const Standard_Integer idnode4,
- const Standard_Integer idnode5)
+SMDS_MeshVolume* SMESHDS_Mesh::AddVolume(int idnode1, int idnode2, int idnode3,
+ int idnode4, int idnode5)
{
- Standard_Integer ID = SMDS_Mesh::AddVolume(idnode1,idnode2,idnode3,idnode4,idnode5);
- myScript->AddVolume (ID,idnode1,idnode2,idnode3,idnode4,idnode5);
- return ID;
+ SMDS_MeshVolume *v = SMDS_Mesh::AddVolume(idnode1, idnode2, idnode3,
+ idnode4, idnode5);
+ if(v!=NULL)
+ myScript->AddVolume(v->GetID(), idnode1, idnode2, idnode3, idnode4,
+ idnode5);
+ return v;
}
-
//=======================================================================
//function :AddVolume
//purpose :
//=======================================================================
-Standard_Integer SMESHDS_Mesh::AddVolume(const Standard_Integer idnode1,
- const Standard_Integer idnode2,
- const Standard_Integer idnode3,
- const Standard_Integer idnode4,
- const Standard_Integer idnode5,
- const Standard_Integer idnode6)
+SMDS_MeshVolume* SMESHDS_Mesh::AddVolume(int idnode1, int idnode2, int idnode3,
+ int idnode4, int idnode5, int idnode6)
{
- Standard_Integer ID = SMDS_Mesh::AddVolume(idnode1,idnode2,idnode3,idnode4,idnode5,idnode6);
- myScript->AddVolume (ID,idnode1,idnode2,idnode3,idnode4,idnode5,idnode6);
- return ID;
+ SMDS_MeshVolume *v=
+ SMDS_Mesh::AddVolume(idnode1, idnode2, idnode3, idnode4, idnode5,
+ idnode6);
+ if(v!=NULL)
+ myScript->AddVolume(v->GetID(), idnode1, idnode2, idnode3, idnode4,
+ idnode5, idnode6);
+ return v;
}
//=======================================================================
//function :AddVolume
//purpose :
//=======================================================================
-Standard_Integer SMESHDS_Mesh::AddVolume(const Standard_Integer idnode1,
- const Standard_Integer idnode2,
- const Standard_Integer idnode3,
- const Standard_Integer idnode4,
- const Standard_Integer idnode5,
- const Standard_Integer idnode6,
- const Standard_Integer idnode7,
- const Standard_Integer idnode8)
+SMDS_MeshVolume* SMESHDS_Mesh::AddVolume(int idnode1, int idnode2, int idnode3,
+ int idnode4, int idnode5, int idnode6, int idnode7, int idnode8)
{
- Standard_Integer ID = SMDS_Mesh::AddVolume(idnode1,idnode2,idnode3,idnode4,idnode5,idnode6,idnode7,idnode8);
- myScript->AddVolume (ID,idnode1,idnode2,idnode3,idnode4,idnode5,idnode6,idnode7,idnode8);
- return ID;
+ SMDS_MeshVolume *v=
+ SMDS_Mesh::AddVolume(idnode1, idnode2, idnode3, idnode4, idnode5,
+ idnode6, idnode7, idnode8);
+ if(v!=NULL)
+ myScript->AddVolume(v->GetID(), idnode1, idnode2, idnode3, idnode4,
+ idnode5, idnode6, idnode7, idnode8);
+ return v;
}
-
//=======================================================================
//function : RemoveNode
//purpose :
//=======================================================================
-void SMESHDS_Mesh::RemoveNode(const Standard_Integer ID)
+void SMESHDS_Mesh::RemoveNode(int ID)
{
- SMDS_Mesh::RemoveNode (ID);
- myScript->RemoveNode (ID);
+ SMDS_Mesh::RemoveNode(ID);
+ myScript->RemoveNode(ID);
}
-
-
//=======================================================================
//function : RemoveElement
//purpose :
//========================================================================
-void SMESHDS_Mesh::RemoveElement(const Standard_Integer ID)
+void SMESHDS_Mesh::RemoveElement(int ID)
{
- SMDS_Mesh::RemoveElement (ID);
- myScript->RemoveElement (ID);
+ SMDS_Mesh::RemoveElement(ID);
+ myScript->RemoveElement(ID);
}
//=======================================================================
//function : SetNodeOnVolume
//purpose :
//=======================================================================
-void SMESHDS_Mesh::SetNodeInVolume (const Handle(SMDS_MeshNode)& aNode,
- const TopoDS_Shell& S)
+void SMESHDS_Mesh::SetNodeInVolume(SMDS_MeshNode * aNode,
+ const TopoDS_Shell & S)
{
- if (myShape.IsNull())
- Standard_NullObject::Raise("SMESHDS_Mesh::SetNodeOnVolume");
-
- Standard_Integer Index = myIndexToShape.FindIndex(S);
-
- //Set Position on Node
- //Handle (SMDS_FacePosition) aPos = new SMDS_FacePosition (myFaceToId(S),0.,0.);;
- //aNode->SetPosition(aPos);
-
- //Update or build submesh
- if (!myShapeIndexToSubMesh.IsBound(Index)) {
- Handle(SMESHDS_SubMesh) SM = new SMESHDS_SubMesh (this);
- myShapeIndexToSubMesh.Bind(Index,SM);
- }
- myShapeIndexToSubMesh(Index)->AddNode (aNode);
+ if (myShape.IsNull()) MESSAGE("myShape is NULL");
+
+ int Index = myIndexToShape.FindIndex(S);
+
+ //Set Position on Node
+ //Handle (SMDS_FacePosition) aPos = new SMDS_FacePosition (myFaceToId(S),0.,0.);;
+ //aNode->SetPosition(aPos);
+
+ //Update or build submesh
+ map<int,SMESHDS_SubMesh*>::iterator it=myShapeIndexToSubMesh.find(Index);
+ if (it==myShapeIndexToSubMesh.end())
+ myShapeIndexToSubMesh[Index]= new SMESHDS_SubMesh(this);
+
+ myShapeIndexToSubMesh[Index]->AddNode(aNode);
}
//=======================================================================
//function : SetNodeOnFace
//purpose :
//=======================================================================
-void SMESHDS_Mesh::SetNodeOnFace (const Handle(SMDS_MeshNode)& aNode,
- const TopoDS_Face& S)
+void SMESHDS_Mesh::SetNodeOnFace(SMDS_MeshNode * aNode,
+ const TopoDS_Face & S)
{
- if (myShape.IsNull())
- Standard_NullObject::Raise("SMESHDS_Mesh::SetNodeOnFace");
-
- Standard_Integer Index = myIndexToShape.FindIndex(S);
-
- //Set Position on Node
- Handle (SMDS_FacePosition) aPos = new SMDS_FacePosition (Index,0.,0.);;
- aNode->SetPosition(aPos);
-
- //Update or build submesh
- if (!myShapeIndexToSubMesh.IsBound(Index)) {
- Handle(SMESHDS_SubMesh) SM = new SMESHDS_SubMesh (this);
- myShapeIndexToSubMesh.Bind(Index,SM);
- }
- myShapeIndexToSubMesh(Index)->AddNode (aNode);
+ if (myShape.IsNull()) MESSAGE("myShape is NULL");
+
+ int Index = myIndexToShape.FindIndex(S);
+
+ //Set Position on Node
+ aNode->SetPosition(new SMDS_FacePosition(Index, 0., 0.));
+
+ //Update or build submesh
+ map<int,SMESHDS_SubMesh*>::iterator it=myShapeIndexToSubMesh.find(Index);
+ if (it==myShapeIndexToSubMesh.end())
+ myShapeIndexToSubMesh[Index]= new SMESHDS_SubMesh(this);
+
+ myShapeIndexToSubMesh[Index]->AddNode(aNode);
}
//=======================================================================
//function : SetNodeOnEdge
//purpose :
//=======================================================================
-void SMESHDS_Mesh::SetNodeOnEdge (const Handle(SMDS_MeshNode)& aNode,
- const TopoDS_Edge& S)
+void SMESHDS_Mesh::SetNodeOnEdge(SMDS_MeshNode * aNode,
+ const TopoDS_Edge & S)
{
- if (myShape.IsNull())
- Standard_NullObject::Raise("SMESHDS_Mesh::SetNodeOnEdge");
-
- Standard_Integer Index = myIndexToShape.FindIndex(S);
-
- //Set Position on Node
- Handle (SMDS_EdgePosition) aPos = new SMDS_EdgePosition (Index,0.);;
- aNode->SetPosition(aPos);
-
- //Update or build submesh
- if (!myShapeIndexToSubMesh.IsBound(Index)) {
- Handle(SMESHDS_SubMesh) SM = new SMESHDS_SubMesh (this);
- myShapeIndexToSubMesh.Bind(Index,SM);
- }
- myShapeIndexToSubMesh(Index)->AddNode (aNode);
-
+ if (myShape.IsNull()) MESSAGE("myShape is NULL");
+
+ int Index = myIndexToShape.FindIndex(S);
+
+ //Set Position on Node
+ aNode->SetPosition(new SMDS_EdgePosition(Index, 0.));
+
+ //Update or build submesh
+ map<int,SMESHDS_SubMesh*>::iterator it=myShapeIndexToSubMesh.find(Index);
+ if (it==myShapeIndexToSubMesh.end())
+ myShapeIndexToSubMesh[Index]= new SMESHDS_SubMesh(this);
+
+ myShapeIndexToSubMesh[Index]->AddNode(aNode);
}
//=======================================================================
//function : SetNodeOnVertex
//purpose :
//=======================================================================
-void SMESHDS_Mesh::SetNodeOnVertex (const Handle(SMDS_MeshNode)& aNode,
- const TopoDS_Vertex& S)
-{
- if (myShape.IsNull())
- Standard_NullObject::Raise("SMESHDS_Mesh::SetNodeOnVertex");
-
- Standard_Integer Index = myIndexToShape.FindIndex(S);
-
- //Set Position on Node
- Handle (SMDS_VertexPosition) aPos = new SMDS_VertexPosition (Index);;
- aNode->SetPosition(aPos);
-
- //Update or build submesh
- if (!myShapeIndexToSubMesh.IsBound(Index)) {
- Handle(SMESHDS_SubMesh) SM = new SMESHDS_SubMesh (this);
- myShapeIndexToSubMesh.Bind(Index,SM);
- }
- myShapeIndexToSubMesh(Index)->AddNode (aNode);
-}
+void SMESHDS_Mesh::SetNodeOnVertex(SMDS_MeshNode * aNode,
+ const TopoDS_Vertex & S)
+{
+ if (myShape.IsNull()) MESSAGE("myShape is NULL");
+
+ int Index = myIndexToShape.FindIndex(S);
+
+ //Set Position on Node
+ aNode->SetPosition(new SMDS_VertexPosition(Index));
+ //Update or build submesh
+ map<int,SMESHDS_SubMesh*>::iterator it=myShapeIndexToSubMesh.find(Index);
+ if (it==myShapeIndexToSubMesh.end())
+ myShapeIndexToSubMesh[Index]= new SMESHDS_SubMesh(this);
+
+ myShapeIndexToSubMesh[Index]->AddNode(aNode);
+}
//=======================================================================
//function : UnSetNodeOnShape
//purpose :
//=======================================================================
-void SMESHDS_Mesh::UnSetNodeOnShape(const Handle(SMDS_MeshNode)& aNode)
-{
- MESSAGE("not implemented");
+void SMESHDS_Mesh::UnSetNodeOnShape(const SMDS_MeshNode* aNode)
+{
+ MESSAGE("not implemented");
}
-
//=======================================================================
//function : SetMeshElementOnShape
//purpose :
//=======================================================================
-void SMESHDS_Mesh::SetMeshElementOnShape (const Handle(SMDS_MeshElement)& anElement,
- const TopoDS_Shape& S)
+void SMESHDS_Mesh::SetMeshElementOnShape(const SMDS_MeshElement * anElement,
+ const TopoDS_Shape & S)
{
- if (myShape.IsNull())
- Standard_NullObject::Raise("SMESHDS_Mesh::SetMeshElementOnShape");
-
- Standard_Integer Index = myIndexToShape.FindIndex(S);
-
+ if (myShape.IsNull()) MESSAGE("myShape is NULL");
+
+ int Index = myIndexToShape.FindIndex(S);
- if (!myShapeIndexToSubMesh.IsBound(Index)) {
- Handle(SMESHDS_SubMesh) SM = new SMESHDS_SubMesh (this);
- myShapeIndexToSubMesh.Bind(Index,SM);
- }
- myShapeIndexToSubMesh(Index)->AddElement (anElement);
+ if (myShapeIndexToSubMesh.find(Index)==myShapeIndexToSubMesh.end())
+ myShapeIndexToSubMesh[Index]=new SMESHDS_SubMesh(this);
+
+ myShapeIndexToSubMesh[Index]->AddElement(anElement);
}
//=======================================================================
//function : UnSetMeshElementOnShape
//purpose :
//=======================================================================
-void SMESHDS_Mesh::UnSetMeshElementOnShape (const Handle(SMDS_MeshElement)& anElement,
- const TopoDS_Shape& S)
-
+void SMESHDS_Mesh::
+UnSetMeshElementOnShape(const SMDS_MeshElement * anElement,
+ const TopoDS_Shape & S)
{
- if (myShape.IsNull())
- Standard_NullObject::Raise("SMESHDS_Mesh::UnSetMeshElementOnShape");
-
- Standard_Integer Index = myIndexToShape.FindIndex(S);
+ if (myShape.IsNull()) MESSAGE("myShape is NULL");
+
+ int Index = myIndexToShape.FindIndex(S);
- if (myShapeIndexToSubMesh.IsBound(Index))
- myShapeIndexToSubMesh(Index)->RemoveElement (anElement);
+ if (myShapeIndexToSubMesh.find(Index)!=myShapeIndexToSubMesh.end())
+ myShapeIndexToSubMesh[Index]->RemoveElement(anElement);
}
//=======================================================================
//function : ShapeToMesh
//purpose :
//=======================================================================
-TopoDS_Shape SMESHDS_Mesh::ShapeToMesh()
+TopoDS_Shape SMESHDS_Mesh::ShapeToMesh() const
{
- return myShape;
+ return myShape;
}
-//=======================================================================
-//function : MeshElements
-//purpose :
-//=======================================================================
-Handle_SMESHDS_SubMesh SMESHDS_Mesh::MeshElements(const TopoDS_Shape& S)
+///////////////////////////////////////////////////////////////////////////////
+/// Return the sub mesh linked to the a given TopoDS_Shape or NULL if the given
+/// TopoDS_Shape is unknown
+///////////////////////////////////////////////////////////////////////////////
+SMESHDS_SubMesh * SMESHDS_Mesh::MeshElements(const TopoDS_Shape & S)
{
- if (myShape.IsNull())
- Standard_NullObject::Raise("SMESHDS_Mesh::MeshElements");
-
- Standard_Integer Index = myIndexToShape.FindIndex(S);
+ if (myShape.IsNull()) MESSAGE("myShape is NULL");
- if (myShapeIndexToSubMesh.IsBound(Index))
- return myShapeIndexToSubMesh(Index);
- Handle(SMESHDS_SubMesh) SM;
- return SM;
+ int Index = myIndexToShape.FindIndex(S);
+ if (myShapeIndexToSubMesh.find(Index)!=myShapeIndexToSubMesh.end())
+ return myShapeIndexToSubMesh[Index];
+ else
+ return NULL;
}
//=======================================================================
//function : GetHypothesis
//purpose :
//=======================================================================
-const SMESHDS_ListOfPtrHypothesis& SMESHDS_Mesh::GetHypothesis(const TopoDS_Shape& S)
+
+const list<const SMESHDS_Hypothesis*>& SMESHDS_Mesh::GetHypothesis(
+ const TopoDS_Shape & S) const
{
- if (myShapeToHypothesis.IsBound(S))
- return myShapeToHypothesis(S);
-
- static SMESHDS_ListOfPtrHypothesis empty;
- return empty;
+ if (myShapeToHypothesis.find(S)!=myShapeToHypothesis.end())
+ return myShapeToHypothesis.find(S)->second;
+
+ static list<const SMESHDS_Hypothesis*> empty;
+ return empty;
}
//=======================================================================
//function : GetScript
//purpose :
//=======================================================================
-const Handle (SMESHDS_Script)& SMESHDS_Mesh::GetScript()
+SMESHDS_Script* SMESHDS_Mesh::GetScript()
{
- return myScript;
+ return myScript;
}
//=======================================================================
//function : ClearScript
//purpose :
//=======================================================================
-void SMESHDS_Mesh::ClearScript()
+void SMESHDS_Mesh::ClearScript()
{
- myScript->Clear();
+ myScript->Clear();
}
//=======================================================================
//function : HasMeshElements
//purpose :
//=======================================================================
-Standard_Boolean SMESHDS_Mesh::HasMeshElements(const TopoDS_Shape& S)
+bool SMESHDS_Mesh::HasMeshElements(const TopoDS_Shape & S)
{
- if (myShape.IsNull())
- Standard_NullObject::Raise("SMESHDS_Mesh::MeshElements");
-
- Standard_Integer Index = myIndexToShape.FindIndex(S);
-
- return myShapeIndexToSubMesh.IsBound(Index);
+ if (myShape.IsNull()) MESSAGE("myShape is NULL");
+ int Index = myIndexToShape.FindIndex(S);
+ return myShapeIndexToSubMesh.find(Index)!=myShapeIndexToSubMesh.end();
}
//=======================================================================
//function : HasHypothesis
//purpose :
//=======================================================================
-Standard_Boolean SMESHDS_Mesh::HasHypothesis(const TopoDS_Shape& S)
+bool SMESHDS_Mesh::HasHypothesis(const TopoDS_Shape & S)
{
- return myShapeToHypothesis.IsBound(S);
+ return myShapeToHypothesis.find(S)!=myShapeToHypothesis.end();
}
//=======================================================================
//function : NewSubMesh
//purpose :
//=======================================================================
-void SMESHDS_Mesh::NewSubMesh(const Standard_Integer Index)
+void SMESHDS_Mesh::NewSubMesh(int Index)
{
- if (!myShapeIndexToSubMesh.IsBound(Index)) {
- Handle(SMESHDS_SubMesh) SM = new SMESHDS_SubMesh (this);
- myShapeIndexToSubMesh.Bind(Index,SM);
- }
+ if (myShapeIndexToSubMesh.find(Index)==myShapeIndexToSubMesh.end())
+ {
+ SMESHDS_SubMesh* SM = new SMESHDS_SubMesh(this);
+ myShapeIndexToSubMesh[Index]=SM;
+ }
}
//=======================================================================
//function : IndexToShape
//purpose :
//=======================================================================
-TopoDS_Shape SMESHDS_Mesh::IndexToShape(const Standard_Integer ShapeIndex)
+TopoDS_Shape SMESHDS_Mesh::IndexToShape(int ShapeIndex)
{
- return myIndexToShape.FindKey(ShapeIndex);
-}
+ return myIndexToShape.FindKey(ShapeIndex);
+}
//=======================================================================
//function : ShapeToIndex
//purpose :
//=======================================================================
-Standard_Integer SMESHDS_Mesh::ShapeToIndex(const TopoDS_Shape& S)
+int SMESHDS_Mesh::ShapeToIndex(const TopoDS_Shape & S)
{
- if (myShape.IsNull())
- Standard_NullObject::Raise("SMESHDS_Mesh::SetNodeOnVolume");
-
- return myIndexToShape.FindIndex(S);
+ if (myShape.IsNull()) MESSAGE("myShape is NULL");
+ return myIndexToShape.FindIndex(S);
}
//=======================================================================
//function : SetNodeOnVolume
//purpose :
//=======================================================================
-void SMESHDS_Mesh::SetNodeInVolume (const Handle(SMDS_MeshNode)& aNode,
- const Standard_Integer Index)
+void SMESHDS_Mesh::SetNodeInVolume(const SMDS_MeshNode* aNode, int Index)
{
-
- //Set Position on Node
- //Handle (SMDS_FacePosition) aPos = new SMDS_FacePosition (myFaceToId(S),0.,0.);;
- //aNode->SetPosition(aPos);
-
- //Update or build submesh
- if (!myShapeIndexToSubMesh.IsBound(Index)) {
- Handle(SMESHDS_SubMesh) SM = new SMESHDS_SubMesh (this);
- myShapeIndexToSubMesh.Bind(Index,SM);
- }
- myShapeIndexToSubMesh(Index)->AddNode (aNode);
+ //Set Position on Node
+ //Handle (SMDS_FacePosition) aPos = new SMDS_FacePosition (myFaceToId(S),0.,0.);;
+ //aNode->SetPosition(aPos);
+
+ //Update or build submesh
+ if (myShapeIndexToSubMesh.find(Index)==myShapeIndexToSubMesh.end())
+ myShapeIndexToSubMesh[Index]=new SMESHDS_SubMesh(this);
+
+ myShapeIndexToSubMesh[Index]->AddNode(aNode);
}
//=======================================================================
//function : SetNodeOnFace
//purpose :
//=======================================================================
-void SMESHDS_Mesh::SetNodeOnFace (const Handle(SMDS_MeshNode)& aNode,
- const Standard_Integer Index)
+void SMESHDS_Mesh::SetNodeOnFace(SMDS_MeshNode* aNode, int Index)
{
-
- //Set Position on Node
- Handle (SMDS_FacePosition) aPos = new SMDS_FacePosition (Index,0.,0.);;
- aNode->SetPosition(aPos);
-
- //Update or build submesh
- if (!myShapeIndexToSubMesh.IsBound(Index)) {
- Handle(SMESHDS_SubMesh) SM = new SMESHDS_SubMesh (this);
- myShapeIndexToSubMesh.Bind(Index,SM);
- }
- myShapeIndexToSubMesh(Index)->AddNode (aNode);
+ //Set Position on Node
+ aNode->SetPosition(new SMDS_FacePosition(Index, 0., 0.));
+
+ //Update or build submesh
+ if (myShapeIndexToSubMesh.find(Index)==myShapeIndexToSubMesh.end())
+ myShapeIndexToSubMesh[Index]=new SMESHDS_SubMesh(this);
+
+ myShapeIndexToSubMesh[Index]->AddNode(aNode);
}
//=======================================================================
//function : SetNodeOnEdge
//purpose :
//=======================================================================
-void SMESHDS_Mesh::SetNodeOnEdge (const Handle(SMDS_MeshNode)& aNode,
- const Standard_Integer Index)
+void SMESHDS_Mesh::SetNodeOnEdge(SMDS_MeshNode* aNode, int Index)
{
-
- //Set Position on Node
- Handle (SMDS_EdgePosition) aPos = new SMDS_EdgePosition (Index,0.);;
- aNode->SetPosition(aPos);
-
- //Update or build submesh
- if (!myShapeIndexToSubMesh.IsBound(Index)) {
- Handle(SMESHDS_SubMesh) SM = new SMESHDS_SubMesh (this);
- myShapeIndexToSubMesh.Bind(Index,SM);
- }
- myShapeIndexToSubMesh(Index)->AddNode (aNode);
-
+ //Set Position on Node
+ aNode->SetPosition(new SMDS_EdgePosition(Index, 0.));
+
+ //Update or build submesh
+ if (myShapeIndexToSubMesh.find(Index)==myShapeIndexToSubMesh.end())
+ myShapeIndexToSubMesh[Index]=new SMESHDS_SubMesh(this);
+
+ myShapeIndexToSubMesh[Index]->AddNode(aNode);
}
//=======================================================================
//function : SetNodeOnVertex
//purpose :
//=======================================================================
-void SMESHDS_Mesh::SetNodeOnVertex (const Handle(SMDS_MeshNode)& aNode,
- const Standard_Integer Index)
-{
- //Set Position on Node
- Handle (SMDS_VertexPosition) aPos = new SMDS_VertexPosition (Index);;
- aNode->SetPosition(aPos);
-
- //Update or build submesh
- if (!myShapeIndexToSubMesh.IsBound(Index)) {
- Handle(SMESHDS_SubMesh) SM = new SMESHDS_SubMesh (this);
- myShapeIndexToSubMesh.Bind(Index,SM);
- }
- myShapeIndexToSubMesh(Index)->AddNode (aNode);
+void SMESHDS_Mesh::SetNodeOnVertex(SMDS_MeshNode* aNode, int Index)
+{
+ //Set Position on Node
+ aNode->SetPosition(new SMDS_VertexPosition(Index));
+
+ //Update or build submesh
+ if (myShapeIndexToSubMesh.find(Index)==myShapeIndexToSubMesh.end())
+ myShapeIndexToSubMesh[Index]=new SMESHDS_SubMesh(this);
+
+ myShapeIndexToSubMesh[Index]->AddNode(aNode);
}
//=======================================================================
//function : SetMeshElementOnShape
//purpose :
//=======================================================================
-void SMESHDS_Mesh::SetMeshElementOnShape (const Handle(SMDS_MeshElement)& anElement,
- const Standard_Integer Index)
+void SMESHDS_Mesh::SetMeshElementOnShape(const SMDS_MeshElement* anElement,
+ int Index)
{
- if (!myShapeIndexToSubMesh.IsBound(Index)) {
- Handle(SMESHDS_SubMesh) SM = new SMESHDS_SubMesh (this);
- myShapeIndexToSubMesh.Bind(Index,SM);
- }
- myShapeIndexToSubMesh(Index)->AddElement (anElement);
+ if (myShapeIndexToSubMesh.find(Index)==myShapeIndexToSubMesh.end())
+ myShapeIndexToSubMesh[Index]=new SMESHDS_SubMesh(this);
+
+ myShapeIndexToSubMesh[Index]->AddElement(anElement);
}
#ifndef _SMESHDS_Mesh_HeaderFile
#define _SMESHDS_Mesh_HeaderFile
-#ifndef _Standard_HeaderFile
-#include <Standard.hxx>
-#endif
-#ifndef _Handle_SMESHDS_Mesh_HeaderFile
-#include "Handle_SMESHDS_Mesh.hxx"
-#endif
+#include "SMDS_Mesh.hxx"
+#include "SMDS_MeshNode.hxx"
+#include "SMDS_MeshEdge.hxx"
+#include "SMDS_MeshFace.hxx"
+#include "SMDS_MeshVolume.hxx"
+#include "SMESHDS_Hypothesis.hxx"
+#include "SMESHDS_SubMesh.hxx"
+#include "SMESHDS_Script.hxx"
-#ifndef _Standard_Integer_HeaderFile
-#include <Standard_Integer.hxx>
-#endif
-#ifndef _TopoDS_Shape_HeaderFile
+#include <TopTools_IndexedMapOfShape.hxx>
#include <TopoDS_Shape.hxx>
-#endif
-#ifndef _TopoDS_Shell_HeaderFile
#include <TopoDS_Shell.hxx>
-#endif
-#ifndef _TopTools_IndexedMapOfShape_HeaderFile
-#include <TopTools_IndexedMapOfShape.hxx>
-#endif
-#ifndef _SMESHDS_DataMapOfIntegerSubMesh_HeaderFile
-#include "SMESHDS_DataMapOfIntegerSubMesh.hxx"
-#endif
-#ifndef _SMESHDS_DataMapOfShapeListOfPtrHypothesis_HeaderFile
-#include "SMESHDS_DataMapOfShapeListOfPtrHypothesis.hxx"
-#endif
-#ifndef _Handle_SMESHDS_Script_HeaderFile
-#include "Handle_SMESHDS_Script.hxx"
-#endif
-#ifndef _SMDS_Mesh_HeaderFile
-#include "SMDS_Mesh.hxx"
-#endif
-#ifndef _Standard_Boolean_HeaderFile
-#include <Standard_Boolean.hxx>
-#endif
-#ifndef _SMESHDS_PtrHypothesis_HeaderFile
-#include "SMESHDS_PtrHypothesis.hxx"
-#endif
-#ifndef _Standard_Real_HeaderFile
-#include <Standard_Real.hxx>
-#endif
-#ifndef _Handle_SMDS_MeshNode_HeaderFile
-#include "Handle_SMDS_MeshNode.hxx"
-#endif
-#ifndef _Handle_SMDS_MeshElement_HeaderFile
-#include "Handle_SMDS_MeshElement.hxx"
-#endif
-#ifndef _Handle_SMESHDS_SubMesh_HeaderFile
-#include "Handle_SMESHDS_SubMesh.hxx"
-#endif
-class SMESHDS_Script;
-class TopoDS_Shape;
-class SMDS_MeshNode;
-class TopoDS_Shell;
-class TopoDS_Face;
-class TopoDS_Edge;
-class TopoDS_Vertex;
-class SMDS_MeshElement;
-class SMESHDS_SubMesh;
-class SMESHDS_ListOfPtrHypothesis;
-
-
-class SMESHDS_Mesh : public SMDS_Mesh {
-
-public:
-
- inline void* operator new(size_t,void* anAddress)
- {
- return anAddress;
- }
- inline void* operator new(size_t size)
- {
- return Standard::Allocate(size);
- }
- inline void operator delete(void *anAddress)
- {
- if (anAddress) Standard::Free((Standard_Address&)anAddress);
- }
-// inline void operator delete(void *anAddress, size_t size)
-// {
-// if (anAddress) Standard::Free((Standard_Address&)anAddress,size);
-// }
- // Methods PUBLIC
- //
-Standard_EXPORT SMESHDS_Mesh(const Standard_Integer MeshID);
-Standard_EXPORT void ShapeToMesh(const TopoDS_Shape& S) ;
-Standard_EXPORT Standard_Boolean AddHypothesis(const TopoDS_Shape& SS,const SMESHDS_PtrHypothesis& H) ;
-Standard_EXPORT Standard_Boolean RemoveHypothesis(const TopoDS_Shape& S,const SMESHDS_PtrHypothesis& H) ;
-Standard_EXPORT virtual Standard_Integer AddNode(const Standard_Real x,const Standard_Real y,const Standard_Real z) ;
-Standard_EXPORT virtual void RemoveNode(const Standard_Integer ID) ;
-Standard_EXPORT void MoveNode(const Standard_Integer ID,const Standard_Real x,const Standard_Real y,const Standard_Real z) ;
-Standard_EXPORT virtual Standard_Integer AddEdge(const Standard_Integer idnode1,const Standard_Integer idnode2) ;
-Standard_EXPORT virtual Standard_Integer AddFace(const Standard_Integer idnode1,const Standard_Integer idnode2,const Standard_Integer idnode3) ;
-Standard_EXPORT virtual Standard_Integer AddFace(const Standard_Integer idnode1,const Standard_Integer idnode2,const Standard_Integer idnode3,const Standard_Integer idnode4) ;
-Standard_EXPORT virtual Standard_Integer AddVolume(const Standard_Integer idnode1,const Standard_Integer idnode2,const Standard_Integer idnode3,const Standard_Integer idnode4) ;
-Standard_EXPORT virtual Standard_Integer AddVolume(const Standard_Integer idnode1,const Standard_Integer idnode2,const Standard_Integer idnode3,const Standard_Integer idnode4,const Standard_Integer idnode5) ;
-Standard_EXPORT virtual Standard_Integer AddVolume(const Standard_Integer idnode1,const Standard_Integer idnode2,const Standard_Integer idnode3,const Standard_Integer idnode4,const Standard_Integer idnode5,const Standard_Integer idnode6) ;
-Standard_EXPORT virtual Standard_Integer AddVolume(const Standard_Integer idnode1,const Standard_Integer idnode2,const Standard_Integer idnode3,const Standard_Integer idnode4,const Standard_Integer idnode5,const Standard_Integer idnode6,const Standard_Integer idnode7,const Standard_Integer idnode8) ;
-Standard_EXPORT virtual void RemoveElement(const Standard_Integer IDelem) ;
-Standard_EXPORT void SetNodeInVolume(const Handle(SMDS_MeshNode)& aNode,const TopoDS_Shell& S) ;
-Standard_EXPORT void SetNodeOnFace(const Handle(SMDS_MeshNode)& aNode,const TopoDS_Face& S) ;
-Standard_EXPORT void SetNodeOnEdge(const Handle(SMDS_MeshNode)& aNode,const TopoDS_Edge& S) ;
-Standard_EXPORT void SetNodeOnVertex(const Handle(SMDS_MeshNode)& aNode,const TopoDS_Vertex& S) ;
-Standard_EXPORT void UnSetNodeOnShape(const Handle(SMDS_MeshNode)& aNode) ;
-Standard_EXPORT void SetMeshElementOnShape(const Handle(SMDS_MeshElement)& anElt,const TopoDS_Shape& S) ;
-Standard_EXPORT void UnSetMeshElementOnShape(const Handle(SMDS_MeshElement)& anElt,const TopoDS_Shape& S) ;
-Standard_EXPORT TopoDS_Shape ShapeToMesh() ;
-Standard_EXPORT Standard_Boolean HasMeshElements(const TopoDS_Shape& S) ;
-Standard_EXPORT Handle_SMESHDS_SubMesh MeshElements(const TopoDS_Shape& S) ;
-Standard_EXPORT Standard_Boolean HasHypothesis(const TopoDS_Shape& S) ;
-Standard_EXPORT const SMESHDS_ListOfPtrHypothesis& GetHypothesis(const TopoDS_Shape& S) ;
-Standard_EXPORT const Handle_SMESHDS_Script& GetScript() ;
-Standard_EXPORT void ClearScript() ;
-Standard_EXPORT Standard_Integer ShapeToIndex(const TopoDS_Shape& aShape) ;
-Standard_EXPORT TopoDS_Shape IndexToShape(const Standard_Integer ShapeIndex) ;
-Standard_EXPORT void NewSubMesh(const Standard_Integer Index) ;
-Standard_EXPORT void SetNodeInVolume(const Handle(SMDS_MeshNode)& aNode,const Standard_Integer Index) ;
-Standard_EXPORT void SetNodeOnFace(const Handle(SMDS_MeshNode)& aNode,const Standard_Integer Index) ;
-Standard_EXPORT void SetNodeOnEdge(const Handle(SMDS_MeshNode)& aNode,const Standard_Integer Index) ;
-Standard_EXPORT void SetNodeOnVertex(const Handle(SMDS_MeshNode)& aNode,const Standard_Integer Index) ;
-Standard_EXPORT void SetMeshElementOnShape(const Handle(SMDS_MeshElement)& anElt,const Standard_Integer Index) ;
-Standard_EXPORT ~SMESHDS_Mesh();
-
-
-
-
- // Type management
- //
- Standard_EXPORT friend Handle_Standard_Type& SMESHDS_Mesh_Type_();
- Standard_EXPORT const Handle(Standard_Type)& DynamicType() const;
- Standard_EXPORT Standard_Boolean IsKind(const Handle(Standard_Type)&) const;
-
-protected:
-
- // Methods PROTECTED
- //
-
-
- // Fields PROTECTED
- //
-
-
-private:
-
- // Methods PRIVATE
- //
-
-
- // Fields PRIVATE
- //
-Standard_Integer myMeshID;
-TopoDS_Shape myShape;
-TopTools_IndexedMapOfShape myIndexToShape;
-SMESHDS_DataMapOfIntegerSubMesh myShapeIndexToSubMesh;
-SMESHDS_DataMapOfShapeListOfPtrHypothesis myShapeToHypothesis;
-Handle_SMESHDS_Script myScript;
-
-
+#include <TopoDS_Face.hxx>
+#include <TopoDS_Vertex.hxx>
+#include <TopoDS_Edge.hxx>
+//Not portable see http://gcc.gnu.org/onlinedocs/libstdc++/faq/index.html#5_4 to know more.
+#include <ext/hash_map>
+using namespace __gnu_cxx;
+
+using namespace std;
+
+class SMESHDS_Mesh:public SMDS_Mesh
+{
+
+ public:
+
+ SMESHDS_Mesh(int MeshID);
+ void ShapeToMesh(const TopoDS_Shape & S);
+ bool AddHypothesis(const TopoDS_Shape & SS, const SMESHDS_Hypothesis * H);
+ bool RemoveHypothesis(const TopoDS_Shape & S, const SMESHDS_Hypothesis * H);
+ SMDS_MeshNode * AddNode(double x, double y, double z);
+ virtual void RemoveNode(int ID);
+ void MoveNode(int ID, double x, double y, double z);
+ SMDS_MeshEdge* AddEdge(int idnode1, int idnode2);
+ SMDS_MeshFace* AddFace(int idnode1, int idnode2, int idnode3);
+ SMDS_MeshFace* AddFace(int idnode1, int idnode2, int idnode3, int idnode4);
+ SMDS_MeshVolume* AddVolume(int idnode1, int idnode2, int idnode3, int idnode4);
+ SMDS_MeshVolume* AddVolume(int idnode1, int idnode2, int idnode3, int idnode4,
+ int idnode5);
+ SMDS_MeshVolume* AddVolume(int idnode1, int idnode2, int idnode3, int idnode4,
+ int idnode5, int idnode6);
+ SMDS_MeshVolume* AddVolume(int idnode1, int idnode2, int idnode3, int idnode4,
+ int idnode5, int idnode6, int idnode7, int idnode8);
+ virtual void RemoveElement(int IDelem);
+ void SetNodeInVolume(SMDS_MeshNode * aNode, const TopoDS_Shell & S);
+ void SetNodeOnFace(SMDS_MeshNode * aNode, const TopoDS_Face & S);
+ void SetNodeOnEdge(SMDS_MeshNode * aNode, const TopoDS_Edge & S);
+ void SetNodeOnVertex(SMDS_MeshNode * aNode, const TopoDS_Vertex & S);
+ void UnSetNodeOnShape(const SMDS_MeshNode * aNode);
+ void SetMeshElementOnShape(const SMDS_MeshElement * anElt,
+ const TopoDS_Shape & S);
+ void UnSetMeshElementOnShape(const SMDS_MeshElement * anElt,
+ const TopoDS_Shape & S);
+ TopoDS_Shape ShapeToMesh() const;
+ bool HasMeshElements(const TopoDS_Shape & S);
+ SMESHDS_SubMesh * MeshElements(const TopoDS_Shape & S);
+ bool HasHypothesis(const TopoDS_Shape & S);
+ const list<const SMESHDS_Hypothesis*>& GetHypothesis(const TopoDS_Shape & S) const;
+ SMESHDS_Script * GetScript();
+ void ClearScript();
+ int ShapeToIndex(const TopoDS_Shape & aShape);
+ TopoDS_Shape IndexToShape(int ShapeIndex);
+ void NewSubMesh(int Index);
+ void SetNodeInVolume(const SMDS_MeshNode * aNode, int Index);
+ void SetNodeOnFace(SMDS_MeshNode * aNode, int Index);
+ void SetNodeOnEdge(SMDS_MeshNode * aNode, int Index);
+ void SetNodeOnVertex(SMDS_MeshNode * aNode, int Index);
+ void SetMeshElementOnShape(const SMDS_MeshElement * anElt, int Index);
+ ~SMESHDS_Mesh();
+
+ private:
+ struct HashTopoDS_Shape
+ {
+ size_t operator()(const TopoDS_Shape& S) const {return S.HashCode(2147483647);}
+ };
+ typedef hash_map<TopoDS_Shape, list<const SMESHDS_Hypothesis*>,HashTopoDS_Shape > ShapeToHypothesis;
+ int myMeshID;
+ TopoDS_Shape myShape;
+ TopTools_IndexedMapOfShape myIndexToShape;
+ map<int,SMESHDS_SubMesh*> myShapeIndexToSubMesh;
+ ShapeToHypothesis myShapeToHypothesis;
+ SMESHDS_Script * myScript;
};
-
-
-
-
-
-// other inline functions and methods (like "C++: function call" methods)
-//
-
-
#endif
// $Header:
using namespace std;
-#include "SMESHDS_Script.ixx"
-#include "SMESHDS_Command.hxx"
-#include "SMESHDS_CommandType.hxx"
-#include "SMESHDS_ListOfCommand.hxx"
+#include "SMESHDS_Script.hxx"
//=======================================================================
//function :
//purpose :
//=======================================================================
-void SMESHDS_Script::AddNode(const Standard_Integer NewNodeID,
- const Standard_Real x,
- const Standard_Real y,
- const Standard_Real z)
+void SMESHDS_Script::AddNode(int NewNodeID, double x, double y, double z)
{
- Handle(SMESHDS_Command) com;
- if (myCommands.IsEmpty()) {
- com = new SMESHDS_Command(SMESHDS_AddNode);
- myCommands.Append (com);
- }
- else {
- com = myCommands.Last();
- if (com->GetType() != SMESHDS_AddNode) {
- com = new SMESHDS_Command(SMESHDS_AddNode);
- myCommands.Append (com);
- }
- }
- com->AddNode (NewNodeID,x,y,z);
+ SMESHDS_Command* com;
+ if (myCommands.empty())
+ {
+ com = new SMESHDS_Command(SMESHDS_AddNode);
+ myCommands.insert(myCommands.end(),com);
+ }
+ else
+ {
+ com = myCommands.back();
+ if (com->GetType() != SMESHDS_AddNode)
+ {
+ com = new SMESHDS_Command(SMESHDS_AddNode);
+ myCommands.insert(myCommands.end(),com);
+ }
+ }
+ com->AddNode(NewNodeID, x, y, z);
}
-
//=======================================================================
//function :
//purpose :
//=======================================================================
-void SMESHDS_Script::AddEdge(const Standard_Integer NewEdgeID,
- const Standard_Integer idnode1,
- const Standard_Integer idnode2)
+void SMESHDS_Script::AddEdge(int NewEdgeID, int idnode1, int idnode2)
{
- Handle(SMESHDS_Command) com;
- if (myCommands.IsEmpty()) {
- com = new SMESHDS_Command(SMESHDS_AddEdge);
- myCommands.Append (com);
- }
- else {
- com = myCommands.Last();
- if (com->GetType() != SMESHDS_AddEdge) {
- com = new SMESHDS_Command(SMESHDS_AddEdge);
- myCommands.Append (com);
- }
- }
- com->AddEdge (NewEdgeID,idnode1,idnode2);
+ SMESHDS_Command* com;
+ if (myCommands.empty())
+ {
+ com = new SMESHDS_Command(SMESHDS_AddEdge);
+ myCommands.insert(myCommands.end(), com);
+ }
+ else
+ {
+ com = myCommands.back();
+ if (com->GetType() != SMESHDS_AddEdge)
+ {
+ com = new SMESHDS_Command(SMESHDS_AddEdge);
+ myCommands.insert(myCommands.end(), com);
+ }
+ }
+ com->AddEdge(NewEdgeID, idnode1, idnode2);
}
//=======================================================================
//function :
//purpose :
//=======================================================================
-void SMESHDS_Script::AddFace(const Standard_Integer NewFaceID,
- const Standard_Integer idnode1,
- const Standard_Integer idnode2,
- const Standard_Integer idnode3)
+void SMESHDS_Script::AddFace(int NewFaceID,
+ int idnode1, int idnode2, int idnode3)
{
- Handle(SMESHDS_Command) com;
- if (myCommands.IsEmpty()) {
- com = new SMESHDS_Command(SMESHDS_AddTriangle);
- myCommands.Append (com);
- }
- else {
- com = myCommands.Last();
- if (com->GetType() != SMESHDS_AddTriangle) {
- com = new SMESHDS_Command(SMESHDS_AddTriangle);
- myCommands.Append (com);
- }
- }
- com->AddFace (NewFaceID,idnode1,idnode2,idnode3);
+ SMESHDS_Command * com;
+ if (myCommands.empty())
+ {
+ com = new SMESHDS_Command(SMESHDS_AddTriangle);
+ myCommands.insert(myCommands.end(),com);
+ }
+ else
+ {
+ com = myCommands.back();
+ if (com->GetType() != SMESHDS_AddTriangle)
+ {
+ com = new SMESHDS_Command(SMESHDS_AddTriangle);
+ myCommands.insert(myCommands.end(),com);
+ }
+ }
+ com->AddFace(NewFaceID, idnode1, idnode2, idnode3);
}
//=======================================================================
//function :
//purpose :
//=======================================================================
-void SMESHDS_Script::AddFace(const Standard_Integer NewFaceID,
- const Standard_Integer idnode1,
- const Standard_Integer idnode2,
- const Standard_Integer idnode3,
- const Standard_Integer idnode4)
+void SMESHDS_Script::AddFace(int NewFaceID,
+ int idnode1, int idnode2, int idnode3, int idnode4)
{
- Handle(SMESHDS_Command) com;
- if (myCommands.IsEmpty()) {
- com = new SMESHDS_Command(SMESHDS_AddQuadrangle);
- myCommands.Append (com);
- }
- else {
- com = myCommands.Last();
- if (com->GetType() != SMESHDS_AddQuadrangle) {
- com = new SMESHDS_Command(SMESHDS_AddQuadrangle);
- myCommands.Append (com);
- }
- }
- com->AddFace (NewFaceID,idnode1,idnode2,idnode3,idnode4);
+ SMESHDS_Command * com;
+ if (myCommands.empty())
+ {
+ com = new SMESHDS_Command(SMESHDS_AddQuadrangle);
+ myCommands.insert(myCommands.end(),com);
+ }
+ else
+ {
+ com = myCommands.back();
+ if (com->GetType() != SMESHDS_AddQuadrangle)
+ {
+ com = new SMESHDS_Command(SMESHDS_AddQuadrangle);
+ myCommands.insert(myCommands.end(),com);
+ }
+ }
+ com->AddFace(NewFaceID, idnode1, idnode2, idnode3, idnode4);
}
//=======================================================================
//function :
//purpose :
//=======================================================================
-void SMESHDS_Script::AddVolume(const Standard_Integer NewID,
- const Standard_Integer idnode1,
- const Standard_Integer idnode2,
- const Standard_Integer idnode3,
- const Standard_Integer idnode4)
+void SMESHDS_Script::AddVolume(int NewID,
+ int idnode1, int idnode2, int idnode3, int idnode4)
{
- Handle(SMESHDS_Command) com;
- if (myCommands.IsEmpty()) {
- com = new SMESHDS_Command(SMESHDS_AddTetrahedron);
- myCommands.Append (com);
- }
- else {
- com = myCommands.Last();
- if (com->GetType() != SMESHDS_AddQuadrangle) {
- com = new SMESHDS_Command(SMESHDS_AddQuadrangle);
- myCommands.Append (com);
- }
- }
- com->AddVolume (NewID,idnode1,idnode2,idnode3,idnode4);
+ SMESHDS_Command * com;
+ if (myCommands.empty())
+ {
+ com = new SMESHDS_Command(SMESHDS_AddTetrahedron);
+ myCommands.insert(myCommands.end(),com);
+ }
+ else
+ {
+ com = myCommands.back();
+ if (com->GetType() != SMESHDS_AddQuadrangle)
+ {
+ com = new SMESHDS_Command(SMESHDS_AddQuadrangle);
+ myCommands.insert(myCommands.end(),com);
+ }
+ }
+ com->AddVolume(NewID, idnode1, idnode2, idnode3, idnode4);
}
//=======================================================================
//function :
//purpose :
//=======================================================================
-void SMESHDS_Script::AddVolume(const Standard_Integer NewID,
- const Standard_Integer idnode1,
- const Standard_Integer idnode2,
- const Standard_Integer idnode3,
- const Standard_Integer idnode4,
- const Standard_Integer idnode5)
+void SMESHDS_Script::AddVolume(int NewID,
+ int idnode1, int idnode2, int idnode3, int idnode4, int idnode5)
{
- Handle(SMESHDS_Command) com;
- if (myCommands.IsEmpty()) {
- com = new SMESHDS_Command(SMESHDS_AddPyramid);
- myCommands.Append (com);
- }
- else {
- com = myCommands.Last();
- if (com->GetType() != SMESHDS_AddPyramid) {
- com = new SMESHDS_Command(SMESHDS_AddPyramid);
- myCommands.Append (com);
- }
- }
- com->AddVolume (NewID,idnode1,idnode2,idnode3,idnode4,idnode5);
+ SMESHDS_Command * com;
+ if (myCommands.empty())
+ {
+ com = new SMESHDS_Command(SMESHDS_AddPyramid);
+ myCommands.insert(myCommands.end(),com);
+ }
+ else
+ {
+ com = myCommands.back();
+ if (com->GetType() != SMESHDS_AddPyramid)
+ {
+ com = new SMESHDS_Command(SMESHDS_AddPyramid);
+ myCommands.insert(myCommands.end(),com);
+ }
+ }
+ com->AddVolume(NewID, idnode1, idnode2, idnode3, idnode4, idnode5);
}
//=======================================================================
//function :
//purpose :
//=======================================================================
-void SMESHDS_Script::AddVolume(const Standard_Integer NewID,
- const Standard_Integer idnode1,
- const Standard_Integer idnode2,
- const Standard_Integer idnode3,
- const Standard_Integer idnode4,
- const Standard_Integer idnode5,
- const Standard_Integer idnode6)
+void SMESHDS_Script::AddVolume(int NewID,
+ int idnode1,
+ int idnode2, int idnode3, int idnode4, int idnode5, int idnode6)
{
- Handle(SMESHDS_Command) com;
- if (myCommands.IsEmpty()) {
- com = new SMESHDS_Command(SMESHDS_AddPrism);
- myCommands.Append (com);
- }
- else {
- com = myCommands.Last();
- if (com->GetType() != SMESHDS_AddPrism) {
- com = new SMESHDS_Command(SMESHDS_AddPrism);
- myCommands.Append (com);
- }
- }
- com->AddVolume (NewID,idnode1,idnode2,idnode3,idnode4,idnode5,idnode6);
+ SMESHDS_Command * com;
+ if (myCommands.empty())
+ {
+ com = new SMESHDS_Command(SMESHDS_AddPrism);
+ myCommands.insert(myCommands.end(),com);
+ }
+ else
+ {
+ com = myCommands.back();
+ if (com->GetType() != SMESHDS_AddPrism)
+ {
+ com = new SMESHDS_Command(SMESHDS_AddPrism);
+ myCommands.insert(myCommands.end(),com);
+ }
+ }
+ com->AddVolume(NewID, idnode1, idnode2, idnode3, idnode4, idnode5, idnode6);
}
//=======================================================================
//function :
//purpose :
//=======================================================================
-void SMESHDS_Script::AddVolume(const Standard_Integer NewID,
- const Standard_Integer idnode1,
- const Standard_Integer idnode2,
- const Standard_Integer idnode3,
- const Standard_Integer idnode4,
- const Standard_Integer idnode5,
- const Standard_Integer idnode6,
- const Standard_Integer idnode7,
- const Standard_Integer idnode8)
+void SMESHDS_Script::AddVolume(int NewID,
+ int idnode1,
+ int idnode2,
+ int idnode3,
+ int idnode4, int idnode5, int idnode6, int idnode7, int idnode8)
{
- Handle(SMESHDS_Command) com;
- if (myCommands.IsEmpty()) {
- com = new SMESHDS_Command(SMESHDS_AddHexahedron);
- myCommands.Append (com);
- }
- else {
- com = myCommands.Last();
- if (com->GetType() != SMESHDS_AddHexahedron) {
- com = new SMESHDS_Command(SMESHDS_AddHexahedron);
- myCommands.Append (com);
- }
- }
- com->AddVolume (NewID,idnode1,idnode2,idnode3,idnode4,
- idnode5,idnode6,idnode7,idnode8);
+ SMESHDS_Command * com;
+ if (myCommands.empty())
+ {
+ com = new SMESHDS_Command(SMESHDS_AddHexahedron);
+ myCommands.insert(myCommands.end(),com);
+ }
+ else
+ {
+ com = myCommands.back();
+ if (com->GetType() != SMESHDS_AddHexahedron)
+ {
+ com = new SMESHDS_Command(SMESHDS_AddHexahedron);
+ myCommands.insert(myCommands.end(),com);
+ }
+ }
+ com->AddVolume(NewID, idnode1, idnode2, idnode3, idnode4,
+ idnode5, idnode6, idnode7, idnode8);
}
//=======================================================================
//function :
//purpose :
//=======================================================================
-void SMESHDS_Script::MoveNode(const Standard_Integer NewNodeID,
- const Standard_Real x,
- const Standard_Real y,
- const Standard_Real z)
+void SMESHDS_Script::MoveNode(int NewNodeID, double x, double y, double z)
{
- Handle(SMESHDS_Command) com;
- if (myCommands.IsEmpty()) {
- com = new SMESHDS_Command(SMESHDS_MoveNode);
- myCommands.Append (com);
- }
- else {
- com = myCommands.Last();
- if (com->GetType() != SMESHDS_MoveNode) {
- com = new SMESHDS_Command(SMESHDS_MoveNode);
- myCommands.Append (com);
- }
- }
- com->MoveNode (NewNodeID,x,y,z);
+ SMESHDS_Command * com;
+ if (myCommands.empty())
+ {
+ com = new SMESHDS_Command(SMESHDS_MoveNode);
+ myCommands.insert(myCommands.end(),com);
+ }
+ else
+ {
+ com = myCommands.back();
+ if (com->GetType() != SMESHDS_MoveNode)
+ {
+ com = new SMESHDS_Command(SMESHDS_MoveNode);
+ myCommands.insert(myCommands.end(),com);
+ }
+ }
+ com->MoveNode(NewNodeID, x, y, z);
}
-
//=======================================================================
//function :
//purpose :
//=======================================================================
-void SMESHDS_Script::RemoveNode(const Standard_Integer ID)
+void SMESHDS_Script::RemoveNode(int ID)
{
- Handle(SMESHDS_Command) com;
- if (myCommands.IsEmpty()) {
- com = new SMESHDS_Command(SMESHDS_RemoveNode);
- myCommands.Append (com);
- }
- else {
- com = myCommands.Last();
- if (com->GetType() != SMESHDS_RemoveNode) {
- com = new SMESHDS_Command(SMESHDS_RemoveNode);
- myCommands.Append (com);
- }
- }
- com->RemoveNode (ID);
+ SMESHDS_Command * com;
+ if (myCommands.empty())
+ {
+ com = new SMESHDS_Command(SMESHDS_RemoveNode);
+ myCommands.insert(myCommands.end(),com);
+ }
+ else
+ {
+ com = myCommands.back();
+ if (com->GetType() != SMESHDS_RemoveNode)
+ {
+ com = new SMESHDS_Command(SMESHDS_RemoveNode);
+ myCommands.insert(myCommands.end(),com);
+ }
+ }
+ com->RemoveNode(ID);
}
//=======================================================================
//function :
//purpose :
//=======================================================================
- void SMESHDS_Script::RemoveElement(const Standard_Integer ElementID)
+void SMESHDS_Script::RemoveElement(int ElementID)
{
- Handle(SMESHDS_Command) com;
- if (myCommands.IsEmpty()) {
- com = new SMESHDS_Command(SMESHDS_RemoveElement);
- myCommands.Append (com);
- }
- else {
- com = myCommands.Last();
- if (com->GetType() != SMESHDS_RemoveElement) {
- com = new SMESHDS_Command(SMESHDS_RemoveElement);
- myCommands.Append (com);
- }
- }
- com->RemoveElement (ElementID);
+ SMESHDS_Command * com;
+ if (myCommands.empty())
+ {
+ com = new SMESHDS_Command(SMESHDS_RemoveElement);
+ myCommands.insert(myCommands.end(),com);
+ }
+ else
+ {
+ com = myCommands.back();
+ if (com->GetType() != SMESHDS_RemoveElement)
+ {
+ com = new SMESHDS_Command(SMESHDS_RemoveElement);
+ myCommands.insert(myCommands.end(),com);
+ }
+ }
+ com->RemoveElement(ElementID);
}
//=======================================================================
//function :
//purpose :
//=======================================================================
-void SMESHDS_Script::Clear()
+void SMESHDS_Script::Clear()
{
- myCommands.Clear();
+ myCommands.clear();
}
//=======================================================================
//function :
//purpose :
//=======================================================================
-const SMESHDS_ListOfCommand& SMESHDS_Script::GetCommands()
+const list<SMESHDS_Command*>& SMESHDS_Script::GetCommands()
{
- return myCommands;
+ return myCommands;
}
#ifndef _SMESHDS_Script_HeaderFile
#define _SMESHDS_Script_HeaderFile
-#ifndef _Standard_HeaderFile
-#include <Standard.hxx>
-#endif
-#ifndef _Handle_SMESHDS_Script_HeaderFile
-#include "Handle_SMESHDS_Script.hxx"
-#endif
-
-#ifndef _SMESHDS_ListOfCommand_HeaderFile
-#include "SMESHDS_ListOfCommand.hxx"
-#endif
-#ifndef _MMgt_TShared_HeaderFile
-#include <MMgt_TShared.hxx>
-#endif
-#ifndef _Standard_Integer_HeaderFile
-#include <Standard_Integer.hxx>
-#endif
-#ifndef _Standard_Real_HeaderFile
-#include <Standard_Real.hxx>
-#endif
-class SMESHDS_ListOfCommand;
-
-
-class SMESHDS_Script : public MMgt_TShared {
-
-public:
-
- inline void* operator new(size_t,void* anAddress)
- {
- return anAddress;
- }
- inline void* operator new(size_t size)
- {
- return Standard::Allocate(size);
- }
- inline void operator delete(void *anAddress)
- {
- if (anAddress) Standard::Free((Standard_Address&)anAddress);
- }
-// inline void operator delete(void *anAddress, size_t size)
-// {
-// if (anAddress) Standard::Free((Standard_Address&)anAddress,size);
-// }
- // Methods PUBLIC
- //
-Standard_EXPORT void AddNode(const Standard_Integer NewNodeID,const Standard_Real x,const Standard_Real y,const Standard_Real z) ;
-Standard_EXPORT void AddEdge(const Standard_Integer NewEdgeID,const Standard_Integer idnode1,const Standard_Integer idnode2) ;
-Standard_EXPORT void AddFace(const Standard_Integer NewFaceID,const Standard_Integer idnode1,const Standard_Integer idnode2,const Standard_Integer idnode3) ;
-Standard_EXPORT void AddFace(const Standard_Integer NewFaceID,const Standard_Integer idnode1,const Standard_Integer idnode2,const Standard_Integer idnode3,const Standard_Integer idnode4) ;
-Standard_EXPORT void AddVolume(const Standard_Integer NewVolID,const Standard_Integer idnode1,const Standard_Integer idnode2,const Standard_Integer idnode3,const Standard_Integer idnode4) ;
-Standard_EXPORT void AddVolume(const Standard_Integer NewVolID,const Standard_Integer idnode1,const Standard_Integer idnode2,const Standard_Integer idnode3,const Standard_Integer idnode4,const Standard_Integer idnode5) ;
-Standard_EXPORT void AddVolume(const Standard_Integer NewVolID,const Standard_Integer idnode1,const Standard_Integer idnode2,const Standard_Integer idnode3,const Standard_Integer idnode4,const Standard_Integer idnode5,const Standard_Integer idnode6) ;
-Standard_EXPORT void AddVolume(const Standard_Integer NewVolID,const Standard_Integer idnode1,const Standard_Integer idnode2,const Standard_Integer idnode3,const Standard_Integer idnode4,const Standard_Integer idnode5,const Standard_Integer idnode6,const Standard_Integer idnode7,const Standard_Integer idnode8) ;
-Standard_EXPORT void MoveNode(const Standard_Integer NewNodeID,const Standard_Real x,const Standard_Real y,const Standard_Real z) ;
-Standard_EXPORT void RemoveNode(const Standard_Integer NodeID) ;
-Standard_EXPORT void RemoveElement(const Standard_Integer ElementID) ;
-Standard_EXPORT void Clear() ;
-Standard_EXPORT const SMESHDS_ListOfCommand& GetCommands() ;
-Standard_EXPORT ~SMESHDS_Script();
-
-
-
-
- // Type management
- //
- Standard_EXPORT friend Handle_Standard_Type& SMESHDS_Script_Type_();
- Standard_EXPORT const Handle(Standard_Type)& DynamicType() const;
- Standard_EXPORT Standard_Boolean IsKind(const Handle(Standard_Type)&) const;
-
-protected:
-
- // Methods PROTECTED
- //
-
-
- // Fields PROTECTED
- //
-
-
-private:
-
- // Methods PRIVATE
- //
-
-
- // Fields PRIVATE
- //
-SMESHDS_ListOfCommand myCommands;
-
-
+#include "SMESHDS_Command.hxx"
+#include <list>
+using namespace std;
+
+class SMESHDS_Script
+{
+ public:
+ void AddNode(int NewNodeID, double x, double y, double z);
+ void AddEdge(int NewEdgeID, int idnode1, int idnode2);
+ void AddFace(int NewFaceID, int idnode1, int idnode2, int idnode3);
+ void AddFace(int NewFaceID, int idnode1, int idnode2, int idnode3,
+ int idnode4);
+ void AddVolume(int NewVolID, int idnode1, int idnode2, int idnode3,
+ int idnode4);
+ void AddVolume(int NewVolID, int idnode1, int idnode2, int idnode3,
+ int idnode4, int idnode5);
+ void AddVolume(int NewVolID, int idnode1, int idnode2, int idnode3,
+ int idnode4, int idnode5, int idnode6);
+ void AddVolume(int NewVolID, int idnode1, int idnode2, int idnode3,
+ int idnode4, int idnode5, int idnode6, int idnode7, int idnode8);
+ void MoveNode(int NewNodeID, double x, double y, double z);
+ void RemoveNode(int NodeID);
+ void RemoveElement(int ElementID);
+ void Clear();
+ const list<SMESHDS_Command*> & GetCommands();
+ ~SMESHDS_Script();
+
+ private:
+ list<SMESHDS_Command*> myCommands;
};
-
-
-
-
-// other inline functions and methods (like "C++: function call" methods)
-//
-
-
#endif
// $Header:
using namespace std;
-#include "SMESHDS_SubMesh.ixx"
-#include "SMDS_MapIteratorOfExtendedMap.hxx"
+#include "SMESHDS_SubMesh.hxx"
//=======================================================================
//function : SMESHDS_SubMesh
//purpose :
//=======================================================================
-SMESHDS_SubMesh::SMESHDS_SubMesh(const Handle(SMDS_Mesh)& M) : myMesh(M)
+SMESHDS_SubMesh::SMESHDS_SubMesh(const SMDS_Mesh * M):myMesh(M)
{
- myListOfEltIDIsUpdate = Standard_False;
- myListOfNodeIDIsUpdate = Standard_False;
+ myListOfEltIDIsUpdate = false;
+ myListOfNodeIDIsUpdate = false;
}
//=======================================================================
//function : AddElement
//purpose :
//=======================================================================
-void SMESHDS_SubMesh::AddElement (const Handle(SMDS_MeshElement)& ME)
+void SMESHDS_SubMesh::AddElement(const SMDS_MeshElement * ME)
{
- myElements.Add(ME);
- myListOfEltIDIsUpdate = Standard_False;
+ myElements.insert(ME);
+ myListOfEltIDIsUpdate = false;
}
//=======================================================================
//function : RemoveElement
//purpose :
//=======================================================================
-void SMESHDS_SubMesh::RemoveElement(const Handle(SMDS_MeshElement)& ME)
+void SMESHDS_SubMesh::RemoveElement(const SMDS_MeshElement * ME)
{
- myElements.Remove(ME);
- myListOfEltIDIsUpdate = Standard_False;
+ myElements.erase(ME);
+ myListOfEltIDIsUpdate = false;
}
+
//=======================================================================
//function : AddNode
//purpose :
//=======================================================================
-void SMESHDS_SubMesh::AddNode (const Handle(SMDS_MeshNode)& N)
+void SMESHDS_SubMesh::AddNode(const SMDS_MeshNode * N)
{
- myNodes.Add(N);
- myListOfNodeIDIsUpdate = Standard_False;
+ myNodes.insert(N);
+ myListOfNodeIDIsUpdate = false;
}
//=======================================================================
//function : RemoveNode
//purpose :
//=======================================================================
-void SMESHDS_SubMesh::RemoveNode (const Handle(SMDS_MeshNode)& N)
+void SMESHDS_SubMesh::RemoveNode(const SMDS_MeshNode * N)
{
- myNodes.Remove(N);
- myListOfNodeIDIsUpdate = Standard_False;
+ myNodes.erase(N);
+ myListOfNodeIDIsUpdate = false;
}
//=======================================================================
//function : NbElements
//purpose :
//=======================================================================
-Standard_Integer SMESHDS_SubMesh::NbElements()
+int SMESHDS_SubMesh::NbElements() const
{
- return myElements.Extent();
+ return myElements.size();
}
//=======================================================================
//function : GetElements
//purpose :
//=======================================================================
-const SMDS_MapOfMeshElement& SMESHDS_SubMesh::GetElements()
+const set<const SMDS_MeshElement*> & SMESHDS_SubMesh::GetElements()
{
- return myElements;
+ return myElements;
}
+
//=======================================================================
//function : NbNodes
//purpose :
//=======================================================================
-Standard_Integer SMESHDS_SubMesh::NbNodes()
+int SMESHDS_SubMesh::NbNodes() const
{
- return myNodes.Extent();
+ return myNodes.size();
}
//=======================================================================
//function : GetNodes
//purpose :
//=======================================================================
-const SMDS_MapOfMeshElement& SMESHDS_SubMesh::GetNodes()
+const set<const SMDS_MeshNode*> & SMESHDS_SubMesh::GetNodes() const
{
- return myNodes;
+ return myNodes;
}
//=======================================================================
//function : GetIDElements
//purpose :
//=======================================================================
-const TColStd_ListOfInteger& SMESHDS_SubMesh::GetIDElements()
+const vector<int> & SMESHDS_SubMesh::GetIDElements()
{
- if (!myListOfEltIDIsUpdate) {
- myListOfEltID.Clear();
- for (SMDS_MapIteratorOfExtendedMap it(myElements); it.More(); it.Next()) {
- myListOfEltID.Append(it.Key()->GetID());
- }
- myListOfEltIDIsUpdate = Standard_True;
- }
- return myListOfEltID;
+ if (!myListOfEltIDIsUpdate)
+ {
+ myListOfEltID.clear();
+ set<const SMDS_MeshElement*>::iterator it=myElements.begin();
+ for (; it!=myElements.end(); it++)
+ {
+ myListOfEltID.push_back((*it)->GetID());
+ }
+ myListOfEltIDIsUpdate = true;
+ }
+ return myListOfEltID;
}
//=======================================================================
//function : GetIDNodes
//purpose :
//=======================================================================
-const TColStd_ListOfInteger& SMESHDS_SubMesh::GetIDNodes()
+const vector<int> & SMESHDS_SubMesh::GetIDNodes()
{
- if (!myListOfNodeIDIsUpdate) {
- myListOfNodeID.Clear();
- for (SMDS_MapIteratorOfExtendedMap it(myNodes); it.More(); it.Next()) {
- myListOfNodeID.Append(it.Key()->GetID());
- }
- myListOfNodeIDIsUpdate = Standard_True;
- }
- return myListOfNodeID;
+ if (!myListOfNodeIDIsUpdate)
+ {
+ myListOfNodeID.clear();
+ set<const SMDS_MeshNode*>::iterator it=myNodes.begin();
+ for (; it!=myNodes.end(); it++)
+ {
+ myListOfNodeID.push_back((*it)->GetID());
+ }
+ myListOfNodeIDIsUpdate = true;
+ }
+ return myListOfNodeID;
}
#ifndef _SMESHDS_SubMesh_HeaderFile
#define _SMESHDS_SubMesh_HeaderFile
-#ifndef _Standard_HeaderFile
-#include <Standard.hxx>
-#endif
-#ifndef _Handle_SMESHDS_SubMesh_HeaderFile
-#include "Handle_SMESHDS_SubMesh.hxx"
-#endif
-
-#ifndef _Handle_SMDS_Mesh_HeaderFile
-#include "Handle_SMDS_Mesh.hxx"
-#endif
-#ifndef _SMDS_MapOfMeshElement_HeaderFile
-#include "SMDS_MapOfMeshElement.hxx"
-#endif
-#ifndef _Standard_Boolean_HeaderFile
-#include <Standard_Boolean.hxx>
-#endif
-#ifndef _TColStd_ListOfInteger_HeaderFile
-#include <TColStd_ListOfInteger.hxx>
-#endif
-#ifndef _MMgt_TShared_HeaderFile
-#include <MMgt_TShared.hxx>
-#endif
-#ifndef _Handle_SMDS_MeshElement_HeaderFile
-#include "Handle_SMDS_MeshElement.hxx"
-#endif
-#ifndef _Handle_SMDS_MeshNode_HeaderFile
-#include "Handle_SMDS_MeshNode.hxx"
-#endif
-#ifndef _Standard_Integer_HeaderFile
-#include <Standard_Integer.hxx>
-#endif
-class SMDS_Mesh;
-class SMDS_MeshElement;
-class SMDS_MeshNode;
-class SMDS_MapOfMeshElement;
-class TColStd_ListOfInteger;
-
-
-class SMESHDS_SubMesh : public MMgt_TShared {
-
-public:
-
- inline void* operator new(size_t,void* anAddress)
- {
- return anAddress;
- }
- inline void* operator new(size_t size)
- {
- return Standard::Allocate(size);
- }
- inline void operator delete(void *anAddress)
- {
- if (anAddress) Standard::Free((Standard_Address&)anAddress);
- }
-// inline void operator delete(void *anAddress, size_t size)
-// {
-// if (anAddress) Standard::Free((Standard_Address&)anAddress,size);
-// }
- // Methods PUBLIC
- //
-Standard_EXPORT SMESHDS_SubMesh(const Handle(SMDS_Mesh)& M);
-Standard_EXPORT void AddElement(const Handle(SMDS_MeshElement)& ME) ;
-Standard_EXPORT void RemoveElement(const Handle(SMDS_MeshElement)& ME) ;
-Standard_EXPORT void AddNode(const Handle(SMDS_MeshNode)& ME) ;
-Standard_EXPORT void RemoveNode(const Handle(SMDS_MeshNode)& ME) ;
-Standard_EXPORT Standard_Integer NbElements() ;
-Standard_EXPORT const SMDS_MapOfMeshElement& GetElements() ;
-Standard_EXPORT const TColStd_ListOfInteger& GetIDElements() ;
-Standard_EXPORT Standard_Integer NbNodes() ;
-Standard_EXPORT const SMDS_MapOfMeshElement& GetNodes() ;
-Standard_EXPORT const TColStd_ListOfInteger& GetIDNodes() ;
-Standard_EXPORT ~SMESHDS_SubMesh();
-
-
-
-
- // Type management
- //
- Standard_EXPORT friend Handle_Standard_Type& SMESHDS_SubMesh_Type_();
- Standard_EXPORT const Handle(Standard_Type)& DynamicType() const;
- Standard_EXPORT Standard_Boolean IsKind(const Handle(Standard_Type)&) const;
-
-protected:
-
- // Methods PROTECTED
- //
-
-
- // Fields PROTECTED
- //
-
-
-private:
-
- // Methods PRIVATE
- //
-
-
- // Fields PRIVATE
- //
-Handle_SMDS_Mesh myMesh;
-SMDS_MapOfMeshElement myElements;
-SMDS_MapOfMeshElement myNodes;
-Standard_Boolean myListOfEltIDIsUpdate;
-TColStd_ListOfInteger myListOfEltID;
-Standard_Boolean myListOfNodeIDIsUpdate;
-TColStd_ListOfInteger myListOfNodeID;
-
-
+#include "SMDS_Mesh.hxx"
+#include <vector>
+#include <set>
+
+using namespace std;
+
+class SMESHDS_SubMesh
+{
+ public:
+ SMESHDS_SubMesh(const SMDS_Mesh * M);
+ void AddElement(const SMDS_MeshElement * ME);
+ void RemoveElement(const SMDS_MeshElement * ME);
+ void AddNode(const SMDS_MeshNode * ME);
+ void RemoveNode(const SMDS_MeshNode * ME);
+ int NbElements() const;
+ const set<const SMDS_MeshElement*> & GetElements();
+ const vector<int> & GetIDElements();
+ int NbNodes() const;
+ const set<const SMDS_MeshNode*> & GetNodes() const;
+ const vector<int> & GetIDNodes();
+ ~SMESHDS_SubMesh();
+ private:
+ const SMDS_Mesh * myMesh;
+ set<const SMDS_MeshElement*> myElements;
+ set<const SMDS_MeshNode*> myNodes;
+ bool myListOfEltIDIsUpdate;
+ vector<int> myListOfEltID;
+ bool myListOfNodeIDIsUpdate;
+ vector<int> myListOfNodeID;
};
-
-
-
-
-
-// other inline functions and methods (like "C++: function call" methods)
-//
-
-
#endif