// New window
int windowMenu = createMenu( tr( "MEN_DESK_WINDOW" ), -1, MenuWindowId, 100 );
int newWinMenu = createMenu( tr( "MEN_DESK_NEWWINDOW" ), windowMenu, -1, 0 );
- int restoreWinMenu = createMenu( tr( "MEN_DESK_RESTORE" ), windowMenu, -1, 0 );
createAction( CloseId, tr( "TOT_CLOSE" ), QIcon(), tr( "MEN_DESK_CLOSE" ), tr( "PRP_CLOSE" ),
Qt::SHIFT+Qt::Key_C, desk, false, this, SLOT( onCloseWindow() ) );
createActionForViewer( NewGraphicsViewId, newWinMenu, QString::number( 5 ), Qt::ALT+Qt::Key_R );
#endif
- createAction( RestoreDefaultId, tr( "TOT_RESTORE_DEFAULT" ), QIcon(),
- tr( "MEN_DESK_RESTORE_DEFAULT" ), tr( "PRP_RESTORE_DEFAULT" ),
- 0, desk, false, this, SLOT( onRestoreDefault() ) );
-
- createAction( RestoreFromPrefsId, tr( "TOT_RESTORE_FROM_PREFERENCES" ), QIcon(),
- tr( "MEN_DESK_RESTORE_FROM_PREFERENCES" ), tr( "PRP_RESTORE_FROM_PREFERENCES" ),
- 0, desk, false, this, SLOT( onRestoreFromPreferences() ) );
-
- createMenu( RestoreDefaultId, restoreWinMenu, -1 );
- createMenu( RestoreFromPrefsId, restoreWinMenu, -1 );
-
createAction( RenameId, tr( "TOT_RENAME" ), QIcon(), tr( "MEN_DESK_RENAME" ), tr( "PRP_RENAME" ),
Qt::SHIFT+Qt::Key_R, desk, false, this, SLOT( onRenameWindow() ) );
createMenu( RenameId, windowMenu, -1 );
if( a )
a->setEnabled( activeStudy() );
#endif
-
- a = action( RestoreDefaultId );
- if( a )
- a->setEnabled( activeStudy() );
-
- a = action( RestoreFromPrefsId );
- if( a )
- a->setEnabled( activeStudy() );
}
/*!
/*!
Loads windows geometry
*/
-void LightApp_Application::loadDockWindowsState( const bool theIsForced )
+void LightApp_Application::loadDockWindowsState()
{
if ( !desktop() )
return;
bool store = resourceMgr()->booleanValue( "Study", "store_positions", true );
- if ( !theIsForced && !store )
+ if( !store )
return;
QString modName;
wgStack->stack();
}
-/*!
- Restore default state of application windows
-*/
-void LightApp_Application::onRestoreDefault()
-{
- if ( !activeStudy() || !desktop() )
- return;
-
- QMap<int, int> winMap;
- bool restored = false;
-
- if ( activeModule() && activeModule()->inherits( "LightApp_Module" ) )
- {
- ((LightApp_Module*)activeModule())->windows( winMap );
- restored = ((LightApp_Module*)activeModule())->defaultWindowsState();
- }
-
- if ( !restored )
- {
- if( winMap.isEmpty() )
- defaultWindows( winMap );
-
- QMap<int, int>::const_iterator winMapIt = winMap.constBegin();
- for ( ; winMapIt != winMap.constEnd(); ++winMapIt )
- {
- QWidget* win = dockWindow( winMapIt.key() );
- QDockWidget* dock = ::qobject_cast<QDockWidget*>( win );
- if ( !dock )
- dock = windowDock( win );
-
- if ( dock )
- {
- if ( !dock->isVisible() )
- dock->setVisible( true );
-
- if ( dock->isFloating() )
- dock->setFloating( false );
-
- desktop()->addDockWidget( (Qt::DockWidgetArea)winMapIt.value(), dock );
- }
- }
-
- QList<QToolBar*> tbList = qFindChildren<QToolBar*>( desktop() );
- for ( QList<QToolBar*>::iterator tit = tbList.begin(); tit != tbList.end(); ++tit )
- {
- QToolBar* tb = *tit;
-
- QObject* po = Qtx::findParent( tb, "QMainWindow" );
- if ( po != desktop() )
- continue;
-
- if ( !tb->isVisible() )
- tb->setVisible( true );
-
- desktop()->addToolBar( Qt::TopToolBarArea, tb );
- }
- }
-}
-
-/*!
- Restore application windows state from preferences file
-*/
-void LightApp_Application::onRestoreFromPreferences()
-{
- if ( !activeStudy() || !desktop() )
- return;
-
- loadDockWindowsState( true );
-}
-
/*!
\return if the library of module exists
\param moduleTitle - title of module
enum { RenameId = CAM_Application::UserID,
CloseId, CloseAllId, GroupAllId,
- RestoreDefaultId, RestoreFromPrefsId,
PreferencesId, MRUId, ModulesListId,
NewGLViewId, NewPlot2dId, NewOCCViewId, NewVTKViewId, NewQxGraphViewId,
NewGraphicsViewId, UserID };
void onCloseWindow();
void onCloseAllWindow();
void onGroupAllWindow();
- void onRestoreDefault();
- void onRestoreFromPreferences();
protected:
void updateWindows();
void updateViewManagers();
void updateModuleActions();
- void loadDockWindowsState( const bool theIsForced = false );
+ void loadDockWindowsState();
void saveDockWindowsState();
virtual void studyOpened( SUIT_Study* );
<source>PRP_GROUP_ALL</source>
<translation>Group all windows</translation>
</message>
- <message>
- <source>MEN_DESK_RESTORE</source>
- <translation>Restore windows &state</translation>
- </message>
- <message>
- <source>TOT_RESTORE_DEFAULT</source>
- <translation>By Default</translation>
- </message>
- <message>
- <source>MEN_DESK_RESTORE_DEFAULT</source>
- <translation>&By Default</translation>
- </message>
- <message>
- <source>PRP_RESTORE_DEFAULT</source>
- <translation>Restore windows state by default</translation>
- </message>
- <message>
- <source>TOT_RESTORE_FROM_PREFERENCES</source>
- <translation>From Preferences</translation>
- </message>
- <message>
- <source>MEN_DESK_RESTORE_FROM_PREFERENCES</source>
- <translation>&From Preferences</translation>
- </message>
- <message>
- <source>PRP_RESTORE_FROM_PREFERENCES</source>
- <translation>Restore windows state from preferences file</translation>
- </message>
<message>
<source>ERR_DOC_NOT_EXISTS</source>
<translation>Can not open %1.
<source>PRP_GROUP_ALL</source>
<translation type="unfinished">Grouper toutes les fenêtres</translation>
</message>
- <message>
- <source>MEN_DESK_RESTORE</source>
- <translation>Redimensionner les fenêtres</translation>
- </message>
- <message>
- <source>TOT_RESTORE_DEFAULT</source>
- <translation>Par défaut</translation>
- </message>
- <message>
- <source>MEN_DESK_RESTORE_DEFAULT</source>
- <translation>&Défaut</translation>
- </message>
- <message>
- <source>PRP_RESTORE_DEFAULT</source>
- <translation>Redimensionner les fenêtres par défaut.</translation>
- </message>
- <message>
- <source>TOT_RESTORE_FROM_PREFERENCES</source>
- <translation>Selon les préférences</translation>
- </message>
- <message>
- <source>MEN_DESK_RESTORE_FROM_PREFERENCES</source>
- <translation>&Préférences</translation>
- </message>
- <message>
- <source>PRP_RESTORE_FROM_PREFERENCES</source>
- <translation> Redimensionner les fenêtres selon le fichier de préférences.</translation>
- </message>
<message>
<source>ERR_DOC_NOT_EXISTS</source>
<translation type="unfinished">Impossible d'ouvrir %1.