GEOMUtils::LevelsList &upLevelList,
int level ) {
std::string aGboIOR = gbo->GetEntry();
+ for (int i=0; i < upLevelList.size(); i++ ) {
+ GEOMUtils::LevelInfo aMap = upLevelList.at(i);
+ if ( aMap.count( aGboIOR ) > 0 )
+ return;
+ }
//std::cout << "\n\nAKL: upnode IOR: " << aGboIOR << endl;
//std::cout << "AKL: level: " << level << endl;
GEOMUtils::NodeLinks anIORs;
return;
std::string aGboIOR = gbo->GetEntry();
- cout << "for " << aGboIOR << " at level " << level << endl;
+ //cout << "for " << aGboIOR << " at level " << level << endl;
/*if ( level > 0 ) {
if ( level >= downLevelList.size() ) {
downLevelList.push_back( aLevelMap );