#include "SMESH_ControlsDef.hxx"
#include <LightApp_SelectionMgr.h>
+#include <SUIT_FileDlg.h>
#include <SUIT_OverrideCursor.h>
#include <SUIT_ResourceMgr.h>
+#include <SUIT_Session.h>
#include <SVTK_ViewWindow.h>
#include <SALOMEDSClient_Study.hxx>
+#include <SalomeApp_Study.h>
#include <QApplication>
#include <QButtonGroup>
+#include <QCheckBox>
#include <QContextMenuEvent>
#include <QGridLayout>
#include <QHBoxLayout>
#include <QMenu>
#include <QPushButton>
#include <QRadioButton>
+#include <QTextStream>
#include <QTabWidget>
#include <QTextBrowser>
#include <QVBoxLayout>
const int MAXITEMS = 10;
const int GROUPS_ID = 100;
const int SUBMESHES_ID = 200;
+const int SPACING_INFO = 2;
enum InfoRole {
TypeRole = Qt::UserRole + 10,
next->setEnabled( (index+1)*blockSize < total );
}
+/*!
+ \class DumpFileDlg
+ \brief Customization of standard "Save file" dialog box for dump info operation
+ \internal
+*/
+
+class DumpFileDlg : public SUIT_FileDlg
+{
+public:
+ DumpFileDlg( QWidget* parent );
+
+ QCheckBox* myBaseChk;
+ QCheckBox* myElemChk;
+ QCheckBox* myAddChk;
+};
+
+/*!
+ \brief Constructor
+ \internal
+*/
+DumpFileDlg::DumpFileDlg( QWidget* parent ) : SUIT_FileDlg( parent, false, true, true )
+{
+ QGridLayout* grid = ::qobject_cast<QGridLayout *>( layout() );
+ if ( grid ) {
+ QWidget* hB = new QWidget( this );
+ myBaseChk = new QCheckBox( SMESHGUI::tr( "PREF_DUMP_BASE_INFO" ), hB );
+ myElemChk = new QCheckBox( SMESHGUI::tr( "PREF_DUMP_ELEM_INFO" ), hB );
+ myAddChk = new QCheckBox( SMESHGUI::tr( "PREF_DUMP_ADD_INFO" ), hB );
+
+ QHBoxLayout* layout = new QHBoxLayout( hB );
+ layout->addWidget( myBaseChk );
+ layout->addWidget( myElemChk );
+ layout->addWidget( myAddChk );
+
+ QPushButton* pb = new QPushButton( this );
+
+ int row = grid->rowCount();
+ grid->addWidget( new QLabel( "", this ), row, 0 );
+ grid->addWidget( hB, row, 1, 1, 3 );
+ grid->addWidget( pb, row, 5 );
+
+ pb->hide();
+ }
+}
+
+/*!
+ \brief Get depth of the tree item
+ \internal
+ \param theItem tree widget item
+ \return item's depth in tree widget (where top-level items have zero depth)
+*/
+static int itemDepth( QTreeWidgetItem* item )
+{
+ int d = 0;
+ QTreeWidgetItem* p = item->parent();
+ while ( p ) {
+ d++;
+ p = p->parent();
+ }
+ return d;
+}
+
/*!
\class SMESHGUI_MeshInfo
\brief Base mesh information widget
myWidgets[ index++ ] << aElemLine;
myWidgets[ index++ ] << aElemLab << aElemTotal << aElemLin << aElemQuad;
+ // ... Number elements
+ QWidget* aNbLine = createLine();
+ QLabel* aNbTotal = createField();
+ QLabel* aNbLin = createField();
+ QLabel* aNbQuad = createField();
+ myWidgets[ index++ ] << aNbLine;
+ myWidgets[ index++ ] << new QLabel( "", this ) << aNbTotal << aNbLin << aNbQuad;
+
// ... 0D elements
QWidget* a0DLine = createLine();
QLabel* a0DLab = new QLabel( tr( "0D_LAB" ), this );
l->addWidget( aElemTotal, 5, 1 );
l->addWidget( aElemLin, 5, 2 );
l->addWidget( aElemQuad, 5, 3 );
- l->addWidget( a0DLine, 6, 1, 1, 3 );
- l->addWidget( a0DLab, 7, 0 );
- l->addWidget( a0DTotal, 7, 1 );
- l->addWidget( aBallLine, 8, 1, 1, 3 );
- l->addWidget( aBallLab, 9, 0 );
- l->addWidget( aBallTotal, 9, 1 );
- l->addWidget( a1DLine, 10, 1, 1, 3 );
- l->addWidget( a1DLab, 11, 0 );
- l->addWidget( a1DTotal, 11, 1 );
- l->addWidget( a1DLin, 11, 2 );
- l->addWidget( a1DQuad, 11, 3 );
- l->addWidget( a2DLine, 12, 1, 1, 3 );
- l->addWidget( a2DLab, 13, 0 );
- l->addWidget( a2DTotal, 13, 1 );
- l->addWidget( a2DLin, 13, 2 );
- l->addWidget( a2DQuad, 13, 3 );
- l->addWidget( a2DTriLab, 14, 0 );
- l->addWidget( a2DTriTotal, 14, 1 );
- l->addWidget( a2DTriLin, 14, 2 );
- l->addWidget( a2DTriQuad, 14, 3 );
- l->addWidget( a2DQuaLab, 15, 0 );
- l->addWidget( a2DQuaTotal, 15, 1 );
- l->addWidget( a2DQuaLin, 15, 2 );
- l->addWidget( a2DQuaQuad, 15, 3 );
- l->addWidget( a2DPolLab, 16, 0 );
- l->addWidget( a2DPolTotal, 16, 1 );
- l->addWidget( a3DLine, 17, 1, 1, 3 );
- l->addWidget( a3DLab, 18, 0 );
- l->addWidget( a3DTotal, 18, 1 );
- l->addWidget( a3DLin, 18, 2 );
- l->addWidget( a3DQuad, 18, 3 );
- l->addWidget( a3DTetLab, 19, 0 );
- l->addWidget( a3DTetTotal, 19, 1 );
- l->addWidget( a3DTetLin, 19, 2 );
- l->addWidget( a3DTetQuad, 19, 3 );
- l->addWidget( a3DHexLab, 20, 0 );
- l->addWidget( a3DHexTotal, 20, 1 );
- l->addWidget( a3DHexLin, 20, 2 );
- l->addWidget( a3DHexQuad, 20, 3 );
- l->addWidget( a3DPyrLab, 21, 0 );
- l->addWidget( a3DPyrTotal, 21, 1 );
- l->addWidget( a3DPyrLin, 21, 2 );
- l->addWidget( a3DPyrQuad, 21, 3 );
- l->addWidget( a3DPriLab, 22, 0 );
- l->addWidget( a3DPriTotal, 22, 1 );
- l->addWidget( a3DPriLin, 22, 2 );
- l->addWidget( a3DPriQuad, 22, 3 );
- l->addWidget( a3DHexPriLab, 23, 0 );
- l->addWidget( a3DHexPriTotal, 23, 1 );
- l->addWidget( a3DPolLab, 24, 0 );
- l->addWidget( a3DPolTotal, 24, 1 );
- l->addWidget( myLoadBtn, 25, 1, 1, 3 );
+ l->addWidget( aNbLine, 6, 1, 1, 3 );
+ l->addWidget( aNbTotal, 7, 1 );
+ l->addWidget( aNbLin, 7, 2 );
+ l->addWidget( aNbQuad, 7, 3 );
+ l->addWidget( a0DLine, 8, 1, 1, 3 );
+ l->addWidget( a0DLab, 9, 0 );
+ l->addWidget( a0DTotal, 9, 1 );
+ l->addWidget( aBallLine, 10, 1, 1, 3 );
+ l->addWidget( aBallLab, 11, 0 );
+ l->addWidget( aBallTotal, 11, 1 );
+ l->addWidget( a1DLine, 12, 1, 1, 3 );
+ l->addWidget( a1DLab, 13, 0 );
+ l->addWidget( a1DTotal, 13, 1 );
+ l->addWidget( a1DLin, 13, 2 );
+ l->addWidget( a1DQuad, 13, 3 );
+ l->addWidget( a2DLine, 14, 1, 1, 3 );
+ l->addWidget( a2DLab, 15, 0 );
+ l->addWidget( a2DTotal, 15, 1 );
+ l->addWidget( a2DLin, 15, 2 );
+ l->addWidget( a2DQuad, 15, 3 );
+ l->addWidget( a2DTriLab, 16, 0 );
+ l->addWidget( a2DTriTotal, 16, 1 );
+ l->addWidget( a2DTriLin, 16, 2 );
+ l->addWidget( a2DTriQuad, 16, 3 );
+ l->addWidget( a2DQuaLab, 17, 0 );
+ l->addWidget( a2DQuaTotal, 17, 1 );
+ l->addWidget( a2DQuaLin, 17, 2 );
+ l->addWidget( a2DQuaQuad, 17, 3 );
+ l->addWidget( a2DPolLab, 18, 0 );
+ l->addWidget( a2DPolTotal, 18, 1 );
+ l->addWidget( a3DLine, 19, 1, 1, 3 );
+ l->addWidget( a3DLab, 20, 0 );
+ l->addWidget( a3DTotal, 20, 1 );
+ l->addWidget( a3DLin, 20, 2 );
+ l->addWidget( a3DQuad, 20, 3 );
+ l->addWidget( a3DTetLab, 21, 0 );
+ l->addWidget( a3DTetTotal, 21, 1 );
+ l->addWidget( a3DTetLin, 21, 2 );
+ l->addWidget( a3DTetQuad, 21, 3 );
+ l->addWidget( a3DHexLab, 22, 0 );
+ l->addWidget( a3DHexTotal, 22, 1 );
+ l->addWidget( a3DHexLin, 22, 2 );
+ l->addWidget( a3DHexQuad, 22, 3 );
+ l->addWidget( a3DPyrLab, 23, 0 );
+ l->addWidget( a3DPyrTotal, 23, 1 );
+ l->addWidget( a3DPyrLin, 23, 2 );
+ l->addWidget( a3DPyrQuad, 23, 3 );
+ l->addWidget( a3DPriLab, 24, 0 );
+ l->addWidget( a3DPriTotal, 24, 1 );
+ l->addWidget( a3DPriLin, 24, 2 );
+ l->addWidget( a3DPriQuad, 24, 3 );
+ l->addWidget( a3DHexPriLab, 25, 0 );
+ l->addWidget( a3DHexPriTotal, 25, 1 );
+ l->addWidget( a3DPolLab, 26, 0 );
+ l->addWidget( a3DPolTotal, 26, 1 );
+ l->addWidget( myLoadBtn, 27, 1, 1, 3 );
+
l->setColumnStretch( 0, 0 );
l->setColumnStretch( 1, 5 );
l->setColumnStretch( 2, 5 );
myWidgets[i3DPrisms][iQuadratic] ->setProperty( "text", QString::number( info[SMDSEntity_Quad_Penta] ) );
myWidgets[i3DHexaPrisms][iTotal] ->setProperty( "text", QString::number( info[SMDSEntity_Hexagonal_Prism] ) );
myWidgets[i3DPolyhedrons][iTotal] ->setProperty( "text", QString::number( info[SMDSEntity_Polyhedra] ) );
-
+ long nbElemTotal = info[SMDSEntity_0D] + info[SMDSEntity_Ball] + nbEdges + nb2DLinear + nb2DQuadratic + nb3DLinear + nb3DQuadratic;
+ long nbElemLinerial = info[SMDSEntity_Edge] + nb2DLinear + nb3DLinear;
+ long nbElemQuadratic = info[SMDSEntity_Quad_Edge] + nb2DQuadratic + nb3DQuadratic;
+ myWidgets[iNb][iTotal] ->setProperty( "text", QString::number( nbElemTotal ) );
+ myWidgets[iNb][iLinear] ->setProperty( "text", QString::number( nbElemLinerial ) );
+ myWidgets[iNb][iQuadratic]->setProperty( "text", QString::number( nbElemQuadratic ) );
// before full loading from study file, type of elements in a sub-mesh can't be defined
// in some cases
bool infoOK = obj->IsMeshInfoCorrect();
myWidgets[i2DQuadrangles][iLinear] ->setProperty( "text", "?" );
myWidgets[i2DQuadrangles][iQuadratic]->setProperty( "text", "?" );
myWidgets[i2DPolygons][iTotal] ->setProperty( "text", "?" );
+ myWidgets[iNb][iTotal] ->setProperty( "text", "?" );
+ myWidgets[iNb][iLinear] ->setProperty( "text", "?" );
+ myWidgets[iNb][iQuadratic] ->setProperty( "text", "?" );
}
else if ( nb3DLinear + nb3DQuadratic > 0 )
{
myWidgets[i3DPrisms][iQuadratic] ->setProperty( "text", "?" );
myWidgets[i3DHexaPrisms][iTotal] ->setProperty( "text", "?" );
myWidgets[i3DPolyhedrons][iTotal] ->setProperty( "text", "?" );
+ myWidgets[iNb][iTotal] ->setProperty( "text", "?" );
+ myWidgets[iNb][iLinear] ->setProperty( "text", "?" );
+ myWidgets[iNb][iQuadratic] ->setProperty( "text", "?" );
}
}
else
myWidgets[i3DPrisms][iQuadratic] ->setProperty( "text", "?" );
myWidgets[i3DHexaPrisms][iTotal] ->setProperty( "text", "?" );
myWidgets[i3DPolyhedrons][iTotal] ->setProperty( "text", "?" );
+ myWidgets[iNb][iTotal] ->setProperty( "text", "?" );
+ myWidgets[iNb][iLinear] ->setProperty( "text", "?" );
+ myWidgets[iNb][iQuadratic] ->setProperty( "text", "?" );
}
}
}
myWidgets[i3DPrisms][iQuadratic] ->setProperty( "text", QString::number( 0 ) );
myWidgets[i3DHexaPrisms][iTotal] ->setProperty( "text", QString::number( 0 ) );
myWidgets[i3DPolyhedrons][iTotal] ->setProperty( "text", QString::number( 0 ) );
+ myWidgets[iNb][iTotal] ->setProperty( "text", QString::number( 0 ) );
+ myWidgets[iNb][iLinear] ->setProperty( "text", QString::number( 0 ) );
+ myWidgets[iNb][iQuadratic] ->setProperty( "text", QString::number( 0 ) );
}
/*!
}
}
+void SMESHGUI_MeshInfo::saveInfo( QTextStream &out )
+{
+ out << QString( 9, '-' ) << "\n";
+ out << tr( "BASE_INFO" ) << "\n";
+ out << QString( 9, '-' ) << "\n";
+ out << tr( "NAME_LAB" ) << " " << ( myWidgets[iName][iSingle]->property( "text" ) ).toString() << "\n";
+ out << tr( "OBJECT_LAB" ) << " " << ( myWidgets[iObject][iSingle]->property( "text" ) ).toString() << "\n";
+ out << tr( "NODES_LAB" ) << " " << ( myWidgets[iNodes][iTotal]->property( "text" ) ).toString() << "\n";
+ out << tr( "ELEMENTS_LAB" ) << "\n";
+ out << QString( SPACING_INFO, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[iNb][iTotal]->property( "text" ) ).toString() << "\n";
+ out << QString( SPACING_INFO, ' ' ) << tr( "LINEAR_LAB" ) << ": " << ( myWidgets[iNb][iLinear]->property( "text" ) ).toString() << "\n";
+ out << QString( SPACING_INFO, ' ' ) << tr( "QUADRATIC_LAB" ) << ": " << ( myWidgets[iNb][iQuadratic]->property( "text" ) ).toString() << "\n";
+ out << QString( SPACING_INFO, ' ' ) << tr( "0D_LAB" ) << "\n";
+ out << QString( SPACING_INFO*2, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i0D][iTotal]->property( "text" ) ).toString() << "\n";
+ out << QString( SPACING_INFO, ' ' ) << tr( "BALL_LAB" ) << "\n";
+ out << QString( SPACING_INFO*2, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[iBalls][iTotal]->property( "text" ) ).toString() << "\n";
+ out << QString( SPACING_INFO, ' ' ) << tr( "1D_LAB" ) << "\n";
+ out << QString( SPACING_INFO*2, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i1D][iTotal]->property( "text" ) ).toString() << "\n";
+ out << QString( SPACING_INFO*2, ' ' ) << tr( "LINEAR_LAB" ) << ": " << ( myWidgets[i1D][iLinear]->property( "text" ) ).toString() << "\n";
+ out << QString( SPACING_INFO*2, ' ' ) << tr( "QUADRATIC_LAB" ) << ": " << ( myWidgets[i1D][iQuadratic]->property( "text" ) ).toString() << "\n";
+ out << QString( SPACING_INFO, ' ' ) << tr( "2D_LAB" ) << "\n";
+ out << QString( SPACING_INFO*2, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i2D][iTotal]->property( "text" ) ).toString() << "\n";
+ out << QString( SPACING_INFO*2, ' ' ) << tr( "LINEAR_LAB" ) << ": " << ( myWidgets[i2D][iLinear]->property( "text" ) ).toString() << "\n";
+ out << QString( SPACING_INFO*2, ' ' ) << tr( "QUADRATIC_LAB" ) << ": " << ( myWidgets[i2D][iQuadratic]->property( "text" ) ).toString() << "\n";
+ out << QString( SPACING_INFO*2, ' ' ) << tr( "TRIANGLES_LAB" ) << "\n";
+ out << QString( SPACING_INFO*3, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i2DTriangles][iTotal]->property( "text" ) ).toString() << "\n";
+ out << QString( SPACING_INFO*3, ' ' ) << tr( "LINEAR_LAB" ) << ": " << ( myWidgets[i2DTriangles][iLinear]->property( "text" ) ).toString() << "\n";
+ out << QString( SPACING_INFO*3, ' ' ) << tr( "QUADRATIC_LAB" ) << ": " << ( myWidgets[i2DTriangles][iQuadratic]->property( "text" ) ).toString() << "\n";
+ out << QString( SPACING_INFO*2, ' ' ) << tr( "QUADRANGLES_LAB" ) << "\n";
+ out << QString( SPACING_INFO*3, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i2DQuadrangles][iTotal]->property( "text" ) ).toString() << "\n";
+ out << QString( SPACING_INFO*3, ' ' ) << tr( "LINEAR_LAB" ) << ": " << ( myWidgets[i2DQuadrangles][iLinear]->property( "text" ) ).toString() << "\n";
+ out << QString( SPACING_INFO*3, ' ' ) << tr( "QUADRATIC_LAB" ) << ": " << ( myWidgets[i2DQuadrangles][iQuadratic]->property( "text" ) ).toString() << "\n";
+ out << QString( SPACING_INFO*2, ' ' ) << tr( "POLYGONS_LAB" ) << "\n";
+ out << QString( SPACING_INFO*3, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i2DPolygons][iTotal]->property( "text" ) ).toString() << "\n";
+ out << QString( SPACING_INFO, ' ' ) << tr( "3D_LAB" ) << "\n";
+ out << QString( SPACING_INFO*2, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i3D][iTotal]->property( "text" ) ).toString() << "\n";
+ out << QString( SPACING_INFO*2, ' ' ) << tr( "LINEAR_LAB" ) << ": " << ( myWidgets[i3D][iLinear]->property( "text" ) ).toString() << "\n";
+ out << QString( SPACING_INFO*2, ' ' ) << tr( "QUADRATIC_LAB" ) << ": " << ( myWidgets[i3D][iQuadratic]->property( "text" ) ).toString() << "\n";
+ out << QString( SPACING_INFO*2, ' ' ) << tr( "TETRAHEDRONS_LAB" ) << "\n";
+ out << QString( SPACING_INFO*3, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i3DTetrahedrons][iTotal]->property( "text" ) ).toString() << "\n";
+ out << QString( SPACING_INFO*3, ' ' ) << tr( "LINEAR_LAB" ) << ": " << ( myWidgets[i3DTetrahedrons][iLinear]->property( "text" ) ).toString() << "\n";
+ out << QString( SPACING_INFO*3, ' ' ) << tr( "QUADRATIC_LAB" ) << ": " << ( myWidgets[i3DTetrahedrons][iQuadratic]->property( "text" ) ).toString() << "\n";
+ out << QString( SPACING_INFO*2, ' ' ) << tr( "HEXAHEDONRS_LAB" ) << "\n";
+ out << QString( SPACING_INFO*3, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i3DHexahedrons][iTotal]->property( "text" ) ).toString() << "\n";
+ out << QString( SPACING_INFO*3, ' ' ) << tr( "LINEAR_LAB" ) << ": " << ( myWidgets[i3DHexahedrons][iLinear]->property( "text" ) ).toString() << "\n";
+ out << QString( SPACING_INFO*3, ' ' ) << tr( "QUADRATIC_LAB" ) << ": " << ( myWidgets[i3DHexahedrons][iQuadratic]->property( "text" ) ).toString() << "\n";
+ out << QString( SPACING_INFO*2, ' ' ) << tr( "PYRAMIDS_LAB" ) << "\n";
+ out << QString( SPACING_INFO*3, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i3DPyramids][iTotal]->property( "text" ) ).toString() << "\n";
+ out << QString( SPACING_INFO*3, ' ' ) << tr( "LINEAR_LAB" ) << ": " << ( myWidgets[i3DPyramids][iLinear]->property( "text" ) ).toString() << "\n";
+ out << QString( SPACING_INFO*3, ' ' ) << tr( "QUADRATIC_LAB" ) << ": " << ( myWidgets[i3DPyramids][iQuadratic]->property( "text" ) ).toString() << "\n";
+ out << QString( SPACING_INFO*2, ' ' ) << tr( "PRISMS_LAB" ) << "\n";
+ out << QString( SPACING_INFO*3, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i3DPrisms][iTotal]->property( "text" ) ).toString() << "\n";
+ out << QString( SPACING_INFO*3, ' ' ) << tr( "LINEAR_LAB" ) << ": " << ( myWidgets[i3DPrisms][iLinear]->property( "text" ) ).toString() << "\n";
+ out << QString( SPACING_INFO*3, ' ' ) << tr( "QUADRATIC_LAB" ) << ": " << ( myWidgets[i3DPrisms][iQuadratic]->property( "text" ) ).toString() << "\n";
+ out << QString( SPACING_INFO*2, ' ' ) << tr( "HEX_PRISMS_LAB" ) << "\n";
+ out << QString( SPACING_INFO*3, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i3DHexaPrisms][iTotal]->property( "text" ) ).toString() << "\n";
+ out << QString( SPACING_INFO*2, ' ' ) << tr( "POLYHEDRONS_LAB" ) << "\n";
+ out << QString( SPACING_INFO*3, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i3DPolyhedrons][iTotal]->property( "text" ) ).toString() << "\n" << "\n";
+}
+
/*!
\class SMESHGUI_ElemInfo
\brief Base class for the mesh element information widget.
if ( !node ) return;
// node ID
- myInfo->append( QString( "<b>%1 #%2</b>" ).arg( tr( "NODE" ) ).arg( id ) );
+ myInfo->append( QString( "<b>%1 #%2</b>" ).arg( SMESHGUI_ElemInfo::tr( "NODE" ) ).arg( id ) );
// separator
myInfo->append( "" );
// coordinates
- myInfo->append( QString( "<b>%1:</b> (%2, %3, %4)" ).arg( tr( "COORDINATES" ) ).
+ myInfo->append( QString( "<b>%1:</b> (%2, %3, %4)" ).arg( SMESHGUI_ElemInfo::tr( "COORDINATES" ) ).
arg( node->X(), 0, precision > 0 ? 'f' : 'g', qAbs( precision ) ).
arg( node->Y(), 0, precision > 0 ? 'f' : 'g', qAbs( precision ) ).
arg( node->Z(), 0, precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
// connectivity
Connectivity connectivity = nodeConnectivity( node );
if ( !connectivity.isEmpty() ) {
- myInfo->append( QString( "<b>%1:</b>" ).arg( tr( "CONNECTIVITY" ) ) );
+ myInfo->append( QString( "<b>%1:</b>" ).arg( SMESHGUI_ElemInfo::tr( "CONNECTIVITY" ) ) );
QString con = formatConnectivity( connectivity, SMDSAbs_0DElement );
if ( !con.isEmpty() )
- myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "0D_ELEMENTS" ) ).arg( con ) );
+ myInfo->append( QString( "- <b>%1:</b> %2" ).arg( SMESHGUI_ElemInfo::tr( "0D_ELEMENTS" ) ).arg( con ) );
con = formatConnectivity( connectivity, SMDSAbs_Edge );
if ( !con.isEmpty() )
- myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "EDGES" ) ).arg( con ) );
+ myInfo->append( QString( "- <b>%1:</b> %2" ).arg( SMESHGUI_ElemInfo::tr( "EDGES" ) ).arg( con ) );
con = formatConnectivity( connectivity, SMDSAbs_Ball );
if ( !con.isEmpty() )
- myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "BALL_ELEMENTS" ) ).arg( con ) );
+ myInfo->append( QString( "- <b>%1:</b> %2" ).arg( SMESHGUI_ElemInfo::tr( "BALL_ELEMENTS" ) ).arg( con ) );
con = formatConnectivity( connectivity, SMDSAbs_Face );
if ( !con.isEmpty() )
- myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "FACES" ) ).arg( con ) );
+ myInfo->append( QString( "- <b>%1:</b> %2" ).arg( SMESHGUI_ElemInfo::tr( "FACES" ) ).arg( con ) );
con = formatConnectivity( connectivity, SMDSAbs_Volume );
if ( !con.isEmpty() )
- myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "VOLUMES" ) ).arg( con ) );
+ myInfo->append( QString( "- <b>%1:</b> %2" ).arg( SMESHGUI_ElemInfo::tr( "VOLUMES" ) ).arg( con ) );
}
else {
- myInfo->append( QString( "<b>%1</b>" ).arg( tr( "FREE_NODE" ) ).arg( id ) );
+ myInfo->append( QString( "<b>%1</b>" ).arg( SMESHGUI_ElemInfo::tr( "FREE_NODE" ) ).arg( id ) );
}
}
else {
QString stype;
switch( e->GetType() ) {
case SMDSAbs_0DElement:
- stype = tr( "0D ELEMENT" ); break;
+ stype = SMESHGUI_ElemInfo::tr( "0D_ELEMENT" ); break;
case SMDSAbs_Ball:
- stype = tr( "BALL" ); break;
+ stype = SMESHGUI_ElemInfo::tr( "BALL" ); break;
case SMDSAbs_Edge:
- stype = tr( "EDGE" ); break;
+ stype = SMESHGUI_ElemInfo::tr( "EDGE" ); break;
case SMDSAbs_Face:
- stype = tr( "FACE" ); break;
+ stype = SMESHGUI_ElemInfo::tr( "FACE" ); break;
case SMDSAbs_Volume:
- stype = tr( "VOLUME" ); break;
+ stype = SMESHGUI_ElemInfo::tr( "VOLUME" ); break;
default:
break;
}
switch( e->GetEntityType() ) {
case SMDSEntity_Triangle:
case SMDSEntity_Quad_Triangle:
- gtype = tr( "TRIANGLE" ); break;
+ gtype = SMESHGUI_ElemInfo::tr( "TRIANGLE" ); break;
case SMDSEntity_Quadrangle:
case SMDSEntity_Quad_Quadrangle:
case SMDSEntity_BiQuad_Quadrangle:
- gtype = tr( "QUADRANGLE" ); break;
+ gtype = SMESHGUI_ElemInfo::tr( "QUADRANGLE" ); break;
case SMDSEntity_Polygon:
case SMDSEntity_Quad_Polygon:
- gtype = tr( "POLYGON" ); break;
+ gtype = SMESHGUI_ElemInfo::tr( "POLYGON" ); break;
case SMDSEntity_Tetra:
case SMDSEntity_Quad_Tetra:
- gtype = tr( "TETRAHEDRON" ); break;
+ gtype = SMESHGUI_ElemInfo::tr( "TETRAHEDRON" ); break;
case SMDSEntity_Pyramid:
case SMDSEntity_Quad_Pyramid:
- gtype = tr( "PYRAMID" ); break;
+ gtype = SMESHGUI_ElemInfo::tr( "PYRAMID" ); break;
case SMDSEntity_Hexa:
case SMDSEntity_Quad_Hexa:
case SMDSEntity_TriQuad_Hexa:
- gtype = tr( "HEXAHEDRON" ); break;
+ gtype = SMESHGUI_ElemInfo::tr( "HEXAHEDRON" ); break;
case SMDSEntity_Penta:
case SMDSEntity_Quad_Penta:
- gtype = tr( "PRISM" ); break;
+ gtype = SMESHGUI_ElemInfo::tr( "PRISM" ); break;
case SMDSEntity_Hexagonal_Prism:
- gtype = tr( "HEX_PRISM" ); break;
+ gtype = SMESHGUI_ElemInfo::tr( "HEX_PRISM" ); break;
case SMDSEntity_Polyhedra:
case SMDSEntity_Quad_Polyhedra:
- gtype = tr( "POLYHEDRON" ); break;
+ gtype = SMESHGUI_ElemInfo::tr( "POLYHEDRON" ); break;
default:
break;
}
if ( !gtype.isEmpty() )
- myInfo->append( QString( "<b>%1:</b> %2" ).arg( tr( "TYPE" ) ).arg( gtype ) );
+ myInfo->append( QString( "<b>%1:</b> %2" ).arg( SMESHGUI_ElemInfo::tr( "TYPE" ) ).arg( gtype ) );
// quadratic flag and gravity center (any element except 0D)
if ( e->GetEntityType() > SMDSEntity_0D && e->GetEntityType() < SMDSEntity_Ball ) {
// quadratic flag
- myInfo->append( QString( "<b>%1?</b> %2" ).arg( tr( "QUADRATIC" ) ).arg( e->IsQuadratic() ? tr( "YES" ) : tr( "NO" ) ) );
+ myInfo->append( QString( "<b>%1?</b> %2" ).arg( SMESHGUI_ElemInfo::tr( "QUADRATIC" ) ).arg( e->IsQuadratic() ? SMESHGUI_ElemInfo::tr( "YES" ) : SMESHGUI_ElemInfo::tr( "NO" ) ) );
// separator
myInfo->append( "" );
// gravity center
XYZ gc = gravityCenter( e );
- myInfo->append( QString( "<b>%1:</b> (%2, %3, %4)" ).arg( tr( "GRAVITY_CENTER" ) ).arg( gc.x() ).arg( gc.y() ).arg( gc.z() ) );
+ myInfo->append( QString( "<b>%1:</b> (%2, %3, %4)" ).arg( SMESHGUI_ElemInfo::tr( "GRAVITY_CENTER" ) ).arg( gc.x() ).arg( gc.y() ).arg( gc.z() ) );
}
if ( const SMDS_BallElement* ball = dynamic_cast<const SMDS_BallElement*>( e )) {
// ball diameter
- myInfo->append( QString( "<b>%1:</b> %2" ).arg( tr( "BALL_DIAMETER" ) ).arg( ball->GetDiameter() ));
+ myInfo->append( QString( "<b>%1:</b> %2" ).arg( SMESHGUI_ElemInfo::tr( "BALL_DIAMETER" ) ).arg( ball->GetDiameter() ));
}
// separator
myInfo->append( "" );
for ( int idx = 1; nodeIt->more(); idx++ ) {
const SMDS_MeshNode* node = static_cast<const SMDS_MeshNode*>( nodeIt->next() );
// node number and ID
- myInfo->append( QString( "<b>%1 %2/%3</b> - #%4" ).arg( tr( "NODE" ) ).arg( idx ).arg( e->NbNodes() ).arg( node->GetID() ) );
+ myInfo->append( QString( "<b>%1 %2/%3</b> - #%4" ).arg( SMESHGUI_ElemInfo::tr( "NODE" ) ).arg( idx ).arg( e->NbNodes() ).arg( node->GetID() ) );
// node coordinates
- myInfo->append( QString( "<b>%1:</b> (%2, %3, %4)" ).arg( tr( "COORDINATES" ) ).
+ myInfo->append( QString( "<b>%1:</b> (%2, %3, %4)" ).arg( SMESHGUI_ElemInfo::tr( "COORDINATES" ) ).
arg( node->X(), 0, precision > 0 ? 'f' : 'g', qAbs( precision ) ).
arg( node->Y(), 0, precision > 0 ? 'f' : 'g', qAbs( precision ) ).
arg( node->Z(), 0, precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
// node connectivity
Connectivity connectivity = nodeConnectivity( node );
if ( !connectivity.isEmpty() ) {
- myInfo->append( QString( "<b>%1:</b>" ).arg( tr( "CONNECTIVITY" ) ) );
+ myInfo->append( QString( "<b>%1:</b>" ).arg( SMESHGUI_ElemInfo::tr( "CONNECTIVITY" ) ) );
QString con = formatConnectivity( connectivity, SMDSAbs_0DElement );
if ( !con.isEmpty() )
- myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "0D_ELEMENTS" ) ).arg( con ) );
+ myInfo->append( QString( "- <b>%1:</b> %2" ).arg( SMESHGUI_ElemInfo::tr( "0D_ELEMENTS" ) ).arg( con ) );
con = formatConnectivity( connectivity, SMDSAbs_Edge );
if ( !con.isEmpty() )
- myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "EDGES" ) ).arg( con ) );
+ myInfo->append( QString( "- <b>%1:</b> %2" ).arg( SMESHGUI_ElemInfo::tr( "EDGES" ) ).arg( con ) );
con = formatConnectivity( connectivity, SMDSAbs_Face );
if ( !con.isEmpty() )
- myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "FACES" ) ).arg( con ) );
+ myInfo->append( QString( "- <b>%1:</b> %2" ).arg( SMESHGUI_ElemInfo::tr( "FACES" ) ).arg( con ) );
con = formatConnectivity( connectivity, SMDSAbs_Volume );
if ( !con.isEmpty() )
- myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "VOLUMES" ) ).arg( con ) );
+ myInfo->append( QString( "- <b>%1:</b> %2" ).arg( SMESHGUI_ElemInfo::tr( "VOLUMES" ) ).arg( con ) );
}
else {
- myInfo->append( QString( "<b>%1</b>" ).arg( tr( "FREE_NODE" ) ).arg( id ) );
+ myInfo->append( QString( "<b>%1</b>" ).arg( SMESHGUI_ElemInfo::tr( "FREE_NODE" ) ).arg( id ) );
}
}
// separator
myInfo->append( "" );
//controls
- myInfo->append( QString( "<b>%1:</b>" ).arg( tr( "MEN_CTRL" ) ) );
+ myInfo->append( QString( "<b>%1:</b>" ).arg( tr( "CONTROLS" ) ) );
//Length
if ( e->GetType() == SMDSAbs_Edge ) {
afunctor.reset( new SMESH::Controls::Length() );
afunctor.reset( new SMESH::Controls::Taper() );
afunctor->SetMesh( actor()->GetObject()->GetMesh() );
afunctor->SetPrecision( cprecision );
- myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "MEN_TAPER" ) ).arg( afunctor->GetValue( id ) ) );
+ myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "TAPER_ELEMENTS" ) ).arg( afunctor->GetValue( id ) ) );
//AspectRatio2D
afunctor.reset( new SMESH::Controls::AspectRatio() );
afunctor->SetMesh( actor()->GetObject()->GetMesh() );
afunctor.reset( new SMESH::Controls::Warping() );
afunctor->SetMesh( actor()->GetObject()->GetMesh() );
afunctor->SetPrecision( cprecision );
- myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "STB_WARP" ) ).arg( afunctor->GetValue( id ) ) );
+ myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "WARP_ELEMENTS" ) ).arg( afunctor->GetValue( id ) ) );
//Skew
afunctor.reset( new SMESH::Controls::Skew() );
afunctor->SetMesh( actor()->GetObject()->GetMesh() );
afunctor->SetPrecision( cprecision );
- myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "TOP_SKEW" ) ).arg( afunctor->GetValue( id ) ) );
+ myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "SKEW_ELEMENTS" ) ).arg( afunctor->GetValue( id ) ) );
//ElemDiam2D
afunctor.reset( new SMESH::Controls::MaxElementLength2D() );
afunctor->SetMesh( actor()->GetObject()->GetMesh() );
//Volume
afunctor.reset( new SMESH::Controls::Volume() );
afunctor->SetMesh( actor()->GetObject()->GetMesh() );
- myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "MEN_VOLUME_3D" ) ).arg( afunctor->GetValue( id ) ) );
+ myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "VOLUME_3D_ELEMENTS" ) ).arg( afunctor->GetValue( id ) ) );
//ElementDiameter3D
afunctor.reset( new SMESH::Controls::Volume() );
afunctor->SetMesh( actor()->GetObject()->GetMesh() );
if ( shapeID > 0 ) {
QString shapeType;
switch ( actor()->GetObject()->GetMesh()->FindElement( shapeID )->GetType() ) {
- case SMDS_TOP_EDGE: shapeType = tr( "EDGE" ); break;
- case SMDS_TOP_FACE: shapeType = tr( "FACE" ); break;
- case SMDS_TOP_VERTEX: shapeType = tr( "VERTEX" ); break;
- default: shapeType = tr( "SOLID" );
+ case SMDS_TOP_EDGE: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_EDGE" ); break;
+ case SMDS_TOP_FACE: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_FACE" ); break;
+ case SMDS_TOP_VERTEX: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_VERTEX" ); break;
+ default: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_SOLID" );
}
- myInfo->append( QString( "<b>%1:</b> %2 #%3" ).arg( tr( "Position" ) ).arg( shapeType ).arg( shapeID ) );
+ myInfo->append( QString( "<b>%1:</b> %2 #%3" ).arg( SMESHGUI_ElemInfo::tr( "POSITION" ) ).arg( shapeType ).arg( shapeID ) );
}
}
*/
myInfo->clear();
}
+void SMESHGUI_SimpleElemInfo::saveInfo( QTextStream &out )
+{
+ out << QString( 12, '-' ) << "\n";
+ out << SMESHGUI_ElemInfo::tr( "ELEM_INFO" ) << "\n";
+ out << QString( 12, '-' ) << "\n";
+ out << myInfo->toPlainText();
+ out << "\n";
+}
+
+
/*!
\class SMESHGUI_TreeElemInfo::ItemDelegate
\brief Item delegate for tree mesh info widget
// node ID
QTreeWidgetItem* nodeItem = createItem( 0, Bold | All );
- nodeItem->setText( 0, tr( "NODE" ) );
+ nodeItem->setText( 0, SMESHGUI_ElemInfo::tr( "NODE" ) );
nodeItem->setText( 1, QString( "#%1" ).arg( id ) );
// coordinates
QTreeWidgetItem* coordItem = createItem( nodeItem, Bold );
- coordItem->setText( 0, tr( "COORDINATES" ) );
+ coordItem->setText( 0, SMESHGUI_ElemInfo::tr( "COORDINATES" ) );
QTreeWidgetItem* xItem = createItem( coordItem );
xItem->setText( 0, "X" );
xItem->setText( 1, QString::number( node->X(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
zItem->setText( 1, QString::number( node->Z(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
// connectivity
QTreeWidgetItem* conItem = createItem( nodeItem, Bold );
- conItem->setText( 0, tr( "CONNECTIVITY" ) );
+ conItem->setText( 0, SMESHGUI_ElemInfo::tr( "CONNECTIVITY" ) );
Connectivity connectivity = nodeConnectivity( node );
if ( !connectivity.isEmpty() ) {
QString con = formatConnectivity( connectivity, SMDSAbs_0DElement );
if ( !con.isEmpty() ) {
QTreeWidgetItem* i = createItem( conItem );
- i->setText( 0, tr( "0D_ELEMENTS" ) );
+ i->setText( 0, SMESHGUI_ElemInfo::tr( "0D_ELEMENTS" ) );
i->setText( 1, con );
}
con = formatConnectivity( connectivity, SMDSAbs_Ball );
if ( !con.isEmpty() ) {
QTreeWidgetItem* i = createItem( conItem );
- i->setText( 0, tr( "BALL_ELEMENTS" ) );
+ i->setText( 0, SMESHGUI_ElemInfo::tr( "BALL_ELEMENTS" ) );
i->setText( 1, con );
i->setData( 1, TypeRole, NodeConnectivity );
}
con = formatConnectivity( connectivity, SMDSAbs_Edge );
if ( !con.isEmpty() ) {
QTreeWidgetItem* i = createItem( conItem );
- i->setText( 0, tr( "EDGES" ) );
+ i->setText( 0, SMESHGUI_ElemInfo::tr( "EDGES" ) );
i->setText( 1, con );
i->setData( 1, TypeRole, NodeConnectivity );
}
con = formatConnectivity( connectivity, SMDSAbs_Face );
if ( !con.isEmpty() ) {
QTreeWidgetItem* i = createItem( conItem );
- i->setText( 0, tr( "FACES" ) );
+ i->setText( 0, SMESHGUI_ElemInfo::tr( "FACES" ) );
i->setText( 1, con );
i->setData( 1, TypeRole, NodeConnectivity );
}
con = formatConnectivity( connectivity, SMDSAbs_Volume );
if ( !con.isEmpty() ) {
QTreeWidgetItem* i = createItem( conItem );
- i->setText( 0, tr( "VOLUMES" ) );
+ i->setText( 0, SMESHGUI_ElemInfo::tr( "VOLUMES" ) );
i->setText( 1, con );
i->setData( 1, TypeRole, NodeConnectivity );
}
}
else {
- conItem->setText( 1, tr( "FREE_NODE" ) );
+ conItem->setText( 1, SMESHGUI_ElemInfo::tr( "FREE_NODE" ) );
}
// node position
int shapeID = node->getshapeId();
QString shapeType;
double u,v;
switch ( posType ) {
- case SMDS_TOP_EDGE: shapeType = tr( "EDGE" );
+ case SMDS_TOP_EDGE: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_EDGE" );
u = static_cast<SMDS_EdgePosition*>( pos )->GetUParameter();
break;
- case SMDS_TOP_FACE: shapeType = tr( "FACE" );
+ case SMDS_TOP_FACE: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_FACE" );
u = static_cast<SMDS_FacePosition*>( pos )->GetUParameter();
v = static_cast<SMDS_FacePosition*>( pos )->GetVParameter();
break;
- case SMDS_TOP_VERTEX: shapeType = tr( "VERTEX" ); break;
- default: shapeType = tr( "SOLID" );
+ case SMDS_TOP_VERTEX: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_VERTEX" );
+ break;
+ default: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_SOLID" );
+ break;
}
QTreeWidgetItem* posItem = createItem( nodeItem, Bold );
- posItem->setText( 0, tr("NODE_POSITION") );
+ posItem->setText( 0, SMESHGUI_ElemInfo::tr("NODE_POSITION") );
posItem->setText( 1, (shapeType + " #%1").arg( shapeID ));
if ( posType == SMDS_TOP_EDGE || posType == SMDS_TOP_FACE ) {
QTreeWidgetItem* uItem = createItem( posItem );
- uItem->setText( 0, tr("U_POSITION") );
+ uItem->setText( 0, SMESHGUI_ElemInfo::tr("U_POSITION") );
uItem->setText( 1, QString::number( u, precision > 0 ? 'f' : 'g', qAbs( precision )));
if ( posType == SMDS_TOP_FACE ) {
QTreeWidgetItem* vItem = createItem( posItem );
- vItem->setText( 0, tr("V_POSITION") );
+ vItem->setText( 0, SMESHGUI_ElemInfo::tr("V_POSITION") );
vItem->setText( 1, QString::number( v, precision > 0 ? 'f' : 'g', qAbs( precision )));
}
}
QString stype;
switch( e->GetType() ) {
case SMDSAbs_0DElement:
- stype = tr( "0D ELEMENT" ); break;
+ stype = SMESHGUI_ElemInfo::tr( "0D_ELEMENT" ); break;
case SMDSAbs_Ball:
- stype = tr( "BALL" ); break;
+ stype = SMESHGUI_ElemInfo::tr( "BALL" ); break;
case SMDSAbs_Edge:
- stype = tr( "EDGE" ); break;
+ stype = SMESHGUI_ElemInfo::tr( "EDGE" ); break;
case SMDSAbs_Face:
- stype = tr( "FACE" ); break;
+ stype = SMESHGUI_ElemInfo::tr( "FACE" ); break;
case SMDSAbs_Volume:
- stype = tr( "VOLUME" ); break;
+ stype = SMESHGUI_ElemInfo::tr( "VOLUME" ); break;
default:
break;
}
switch( e->GetEntityType() ) {
case SMDSEntity_Triangle:
case SMDSEntity_Quad_Triangle:
- gtype = tr( "TRIANGLE" ); break;
+ gtype = SMESHGUI_ElemInfo::tr( "TRIANGLE" ); break;
case SMDSEntity_Quadrangle:
case SMDSEntity_Quad_Quadrangle:
case SMDSEntity_BiQuad_Quadrangle:
- gtype = tr( "QUADRANGLE" ); break;
+ gtype = SMESHGUI_ElemInfo::tr( "QUADRANGLE" ); break;
case SMDSEntity_Polygon:
case SMDSEntity_Quad_Polygon:
- gtype = tr( "POLYGON" ); break;
+ gtype = SMESHGUI_ElemInfo::tr( "POLYGON" ); break;
case SMDSEntity_Tetra:
case SMDSEntity_Quad_Tetra:
- gtype = tr( "TETRAHEDRON" ); break;
+ gtype = SMESHGUI_ElemInfo::tr( "TETRAHEDRON" ); break;
case SMDSEntity_Pyramid:
case SMDSEntity_Quad_Pyramid:
- gtype = tr( "PYRAMID" ); break;
+ gtype = SMESHGUI_ElemInfo::tr( "PYRAMID" ); break;
case SMDSEntity_Hexa:
case SMDSEntity_Quad_Hexa:
case SMDSEntity_TriQuad_Hexa:
- gtype = tr( "HEXAHEDRON" ); break;
+ gtype = SMESHGUI_ElemInfo::tr( "HEXAHEDRON" ); break;
case SMDSEntity_Penta:
case SMDSEntity_Quad_Penta:
- gtype = tr( "PRISM" ); break;
+ gtype = SMESHGUI_ElemInfo::tr( "PRISM" ); break;
case SMDSEntity_Hexagonal_Prism:
- gtype = tr( "HEX_PRISM" ); break;
+ gtype = SMESHGUI_ElemInfo::tr( "HEX_PRISM" ); break;
case SMDSEntity_Polyhedra:
case SMDSEntity_Quad_Polyhedra:
- gtype = tr( "POLYHEDRON" ); break;
+ gtype = SMESHGUI_ElemInfo::tr( "POLYHEDRON" ); break;
default:
break;
}
if ( !gtype.isEmpty() ) {
QTreeWidgetItem* typeItem = createItem( elemItem, Bold );
- typeItem->setText( 0, tr( "TYPE" ) );
+ typeItem->setText( 0, SMESHGUI_ElemInfo::tr( "TYPE" ) );
typeItem->setText( 1, gtype );
}
// quadratic flag and gravity center (any element except 0D)
if ( e->GetEntityType() > SMDSEntity_0D && e->GetEntityType() < SMDSEntity_Ball ) {
// quadratic flag
QTreeWidgetItem* quadItem = createItem( elemItem, Bold );
- quadItem->setText( 0, tr( "QUADRATIC" ) );
- quadItem->setText( 1, e->IsQuadratic() ? tr( "YES" ) : tr( "NO" ) );
+ quadItem->setText( 0, SMESHGUI_ElemInfo::tr( "QUADRATIC" ) );
+ quadItem->setText( 1, e->IsQuadratic() ? SMESHGUI_ElemInfo::tr( "YES" ) : SMESHGUI_ElemInfo::tr( "NO" ) );
// gravity center
XYZ gc = gravityCenter( e );
QTreeWidgetItem* gcItem = createItem( elemItem, Bold );
- gcItem->setText( 0, tr( "GRAVITY_CENTER" ) );
+ gcItem->setText( 0, SMESHGUI_ElemInfo::tr( "GRAVITY_CENTER" ) );
QTreeWidgetItem* xItem = createItem( gcItem );
xItem->setText( 0, "X" );
xItem->setText( 1, QString::number( gc.x(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
if ( const SMDS_BallElement* ball = dynamic_cast<const SMDS_BallElement*>( e )) {
// ball diameter
QTreeWidgetItem* diamItem = createItem( elemItem, Bold );
- diamItem->setText( 0, tr( "BALL_DIAMETER" ) );
+ diamItem->setText( 0, SMESHGUI_ElemInfo::tr( "BALL_DIAMETER" ) );
diamItem->setText( 1, QString( "%1" ).arg( ball->GetDiameter() ));
}
// connectivity
QTreeWidgetItem* conItem = createItem( elemItem, Bold );
- conItem->setText( 0, tr( "CONNECTIVITY" ) );
+ conItem->setText( 0, SMESHGUI_ElemInfo::tr( "CONNECTIVITY" ) );
SMDS_ElemIteratorPtr nodeIt = e->nodesIterator();
for ( int idx = 1; nodeIt->more(); idx++ ) {
const SMDS_MeshNode* node = static_cast<const SMDS_MeshNode*>( nodeIt->next() );
// node number and ID
QTreeWidgetItem* nodeItem = createItem( conItem, Bold );
- nodeItem->setText( 0, QString( "%1 %2 / %3" ).arg( tr( "NODE" ) ).arg( idx ).arg( e->NbNodes() ) );
+ nodeItem->setText( 0, QString( "%1 %2 / %3" ).arg( SMESHGUI_ElemInfo::tr( "NODE" ) ).arg( idx ).arg( e->NbNodes() ) );
nodeItem->setText( 1, QString( "#%1" ).arg( node->GetID() ) );
nodeItem->setData( 1, TypeRole, ElemConnectivity );
nodeItem->setData( 1, IdRole, node->GetID() );
nodeItem->setExpanded( false );
// node coordinates
QTreeWidgetItem* coordItem = createItem( nodeItem );
- coordItem->setText( 0, tr( "COORDINATES" ) );
+ coordItem->setText( 0, SMESHGUI_ElemInfo::tr( "COORDINATES" ) );
QTreeWidgetItem* xItem = createItem( coordItem );
xItem->setText( 0, "X" );
xItem->setText( 1, QString::number( node->X(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
zItem->setText( 1, QString::number( node->Z(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
// node connectivity
QTreeWidgetItem* nconItem = createItem( nodeItem );
- nconItem->setText( 0, tr( "CONNECTIVITY" ) );
+ nconItem->setText( 0, SMESHGUI_ElemInfo::tr( "CONNECTIVITY" ) );
Connectivity connectivity = nodeConnectivity( node );
if ( !connectivity.isEmpty() ) {
QString con = formatConnectivity( connectivity, SMDSAbs_0DElement );
if ( !con.isEmpty() ) {
QTreeWidgetItem* i = createItem( nconItem );
- i->setText( 0, tr( "0D_ELEMENTS" ) );
+ i->setText( 0, SMESHGUI_ElemInfo::tr( "0D_ELEMENTS" ) );
i->setText( 1, con );
}
con = formatConnectivity( connectivity, SMDSAbs_Edge );
if ( !con.isEmpty() ) {
QTreeWidgetItem* i = createItem( nconItem );
- i->setText( 0, tr( "EDGES" ) );
+ i->setText( 0, SMESHGUI_ElemInfo::tr( "EDGES" ) );
i->setText( 1, con );
i->setData( 1, TypeRole, NodeConnectivity );
}
con = formatConnectivity( connectivity, SMDSAbs_Ball );
if ( !con.isEmpty() ) {
QTreeWidgetItem* i = createItem( nconItem );
- i->setText( 0, tr( "BALL_ELEMENTS" ) );
+ i->setText( 0, SMESHGUI_ElemInfo::tr( "BALL_ELEMENTS" ) );
i->setText( 1, con );
i->setData( 1, TypeRole, NodeConnectivity );
}
con = formatConnectivity( connectivity, SMDSAbs_Face );
if ( !con.isEmpty() ) {
QTreeWidgetItem* i = createItem( nconItem );
- i->setText( 0, tr( "FACES" ) );
+ i->setText( 0, SMESHGUI_ElemInfo::tr( "FACES" ) );
i->setText( 1, con );
i->setData( 1, TypeRole, NodeConnectivity );
}
con = formatConnectivity( connectivity, SMDSAbs_Volume );
if ( !con.isEmpty() ) {
QTreeWidgetItem* i = createItem( nconItem );
- i->setText( 0, tr( "VOLUMES" ) );
+ i->setText( 0, SMESHGUI_ElemInfo::tr( "VOLUMES" ) );
i->setText( 1, con );
i->setData( 1, TypeRole, NodeConnectivity );
}
}
//Controls
QTreeWidgetItem* cntrItem = createItem( elemItem, Bold );
- cntrItem->setText( 0, tr( "MEN_CTRL" ) );
+ cntrItem->setText( 0, SMESHGUI_ElemInfo::tr( "CONTROLS" ) );
//Length
if( e->GetType()==SMDSAbs_Edge){
afunctor.reset( new SMESH::Controls::Length() );
afunctor->SetMesh( actor()->GetObject()->GetMesh() );
afunctor->SetPrecision( cprecision );
QTreeWidgetItem* taperlItem = createItem( cntrItem, Bold );
- taperlItem->setText( 0, tr( "MEN_TAPER" ) );
+ taperlItem->setText( 0, tr( "TAPER_ELEMENTS" ) );
taperlItem->setText( 1, QString( "%1" ).arg( afunctor->GetValue( id ) ) );
//AspectRatio2D
afunctor.reset( new SMESH::Controls::AspectRatio() );
afunctor->SetMesh( actor()->GetObject()->GetMesh() );
afunctor->SetPrecision( cprecision );
QTreeWidgetItem* warpItem = createItem( cntrItem, Bold );
- warpItem->setText( 0, tr( "STB_WARP" ));
+ warpItem->setText( 0, tr( "WARP_ELEMENTS" ));
warpItem->setText( 1, QString( "%1" ).arg( afunctor->GetValue( id ) ) );
//Skew
afunctor.reset( new SMESH::Controls::Skew() );
afunctor->SetMesh( actor()->GetObject()->GetMesh() );
afunctor->SetPrecision( cprecision );
QTreeWidgetItem* skewItem = createItem( cntrItem, Bold );
- skewItem->setText( 0, tr( "TOP_SKEW" ) );
+ skewItem->setText( 0, tr( "SKEW_ELEMENTS" ) );
skewItem->setText( 1, QString( "%1" ).arg( afunctor->GetValue( id ) ) );
//ElemDiam2D
afunctor.reset( new SMESH::Controls::MaxElementLength2D() );
afunctor.reset( new SMESH::Controls::Volume() );
afunctor->SetMesh( actor()->GetObject()->GetMesh() );
QTreeWidgetItem* volItem = createItem( cntrItem, Bold );
- volItem->setText( 0, tr( "MEN_VOLUME_3D" ) );
+ volItem->setText( 0, tr( "VOLUME_3D_ELEMENTS" ) );
volItem->setText( 1, QString( "%1" ).arg( afunctor->GetValue( id ) ) );
//ElementDiameter3D
afunctor.reset( new SMESH::Controls::MaxElementLength3D() );
QTreeWidgetItem* shItem = createItem( elemItem, Bold );
QString shapeType;
switch ( actor()->GetObject()->GetMesh()->FindElement( shapeID )->GetType() ) {
- case SMDS_TOP_EDGE: shapeType = tr( "EDGE" ); break;
- case SMDS_TOP_FACE: shapeType = tr( "FACE" ); break;
- case SMDS_TOP_VERTEX: shapeType = tr( "VERTEX" ); break;
- default: shapeType = tr( "SOLID" );
+ case SMDS_TOP_EDGE: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_EDGE" ); break;
+ case SMDS_TOP_FACE: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_FACE" ); break;
+ case SMDS_TOP_VERTEX: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_VERTEX" ); break;
+ default: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_SOLID" );
}
- shItem->setText( 0, tr( "Position" ) );
+ shItem->setText( 0, SMESHGUI_ElemInfo::tr( "POSITION" ) );
shItem->setText( 1, QString( "%1 #%2" ).arg(shapeType).arg( shapeID ) );
}
}
}
}
+void SMESHGUI_TreeElemInfo::saveInfo( QTextStream &out )
+{
+ out << QString( 12, '-' ) << "\n";
+ out << SMESHGUI_ElemInfo::tr( "ELEM_INFO" ) << "\n";
+ out << QString( 12, '-' ) << "\n";
+
+ int mode = SMESHGUI::resourceMgr()->integerValue( "SMESH", "mesh_elem_info", 1 );
+ mode = qMin( 1, qMax( 0, mode ) );
+ if ( mode == 1 ) {
+ QTreeWidgetItemIterator it( myInfo );
+ while ( *it ) {
+ if ( !( *it )->text(0).isEmpty() ) {
+ out << QString( SPACING_INFO * itemDepth( *it ), ' ' ) << ( *it )->text(0);
+ if ( !( *it )->text(1).isEmpty() ) out << ": " << ( *it )->text(1);
+ out << "\n";
+ }
+ ++it;
+ }
+ }
+ out << "\n";
+}
+
/*!
\class GrpComputor
\brief Mesh information computer
showSubMeshes();
}
+void SMESHGUI_AddInfo::saveInfo( QTextStream &out )
+{
+ out << QString( 15, '-') << "\n";
+ out << tr( "ADDITIONAL_INFO" ) << "\n";
+ out << QString( 15, '-' ) << "\n";
+ QTreeWidgetItemIterator it( this );
+ while ( *it ) {
+ if ( !( ( *it )->text(0) ).isEmpty() ) {
+ out << QString( SPACING_INFO * itemDepth( *it ), ' ' ) << ( *it )->text(0);
+ if ( ( *it )->text(0) == tr( "COLOR" ) ) {
+ out << ": " << ( ( ( *it )->background(1) ).color() ).name();
+ }
+ else if ( !( ( *it )->text(1) ).isEmpty() ) out << ": " << ( *it )->text(1);
+ out << "\n";
+ }
+ ++it;
+ }
+ out << "\n";
+}
+
/*!
\class SMESHGUI_MeshInfoDlg
\brief Mesh information dialog box
okBtn->setAutoDefault( true );
okBtn->setDefault( true );
okBtn->setFocus();
+ QPushButton* dumpBtn = new QPushButton( tr( "BUT_DUMP_MESH" ), this );
+ dumpBtn->setAutoDefault( true );
QPushButton* helpBtn = new QPushButton( tr( "SMESH_BUT_HELP" ), this );
helpBtn->setAutoDefault( true );
btnLayout->setMargin( 0 );
btnLayout->addWidget( okBtn );
+ btnLayout->addWidget( dumpBtn );
btnLayout->addStretch( 10 );
btnLayout->addWidget( helpBtn );
myTabWidget->setCurrentIndex( qMax( (int)BaseInfo, qMin( (int)ElemInfo, page ) ) );
connect( okBtn, SIGNAL( clicked() ), this, SLOT( reject() ) );
+ connect( dumpBtn, SIGNAL( clicked() ), this, SLOT( dump() ) );
connect( helpBtn, SIGNAL( clicked() ), this, SLOT( help() ) );
connect( myTabWidget, SIGNAL( currentChanged( int ) ), this, SLOT( updateSelection() ) );
connect( myMode, SIGNAL( buttonClicked( int ) ), this, SLOT( modeChanged() ) );
myID->setText( theStr );
}
}
+
+void SMESHGUI_MeshInfoDlg::dump()
+{
+ SUIT_Application* app = SUIT_Session::session()->activeApplication();
+ if ( !app ) return;
+ SalomeApp_Study* appStudy = dynamic_cast<SalomeApp_Study *>( app->activeStudy() );
+ if ( !appStudy ) return;
+ _PTR( Study ) aStudy = appStudy->studyDS();
+
+ QStringList aFilters;
+ aFilters.append( tr( "TEXT_FILES" ) );
+
+ bool anIsBase = true;
+ bool anIsElem = true;
+ bool anIsAdd = true;
+
+ if ( SUIT_ResourceMgr* aResourceMgr = SMESHGUI::resourceMgr() ) {
+ anIsBase = aResourceMgr->booleanValue( "SMESH", "info_dump_base", anIsBase );
+ anIsElem = aResourceMgr->booleanValue( "SMESH", "info_dump_elem", anIsElem );
+ anIsAdd = aResourceMgr->booleanValue( "SMESH", "info_dump_add", anIsAdd );
+ }
+
+ DumpFileDlg fd( this );
+ fd.setWindowTitle( tr( "SAVE_INFO" ) );
+ fd.setFilters( aFilters );
+ fd.myBaseChk->setChecked( anIsBase );
+ fd.myElemChk->setChecked( anIsElem );
+ fd.myAddChk ->setChecked( anIsAdd );
+ if ( fd.exec() == QDialog::Accepted )
+ {
+ QString aFileName = fd.selectedFile();
+
+ bool toBase = fd.myBaseChk->isChecked();
+ bool toElem = fd.myElemChk->isChecked();
+ bool toAdd = fd.myAddChk->isChecked();
+
+ if ( !aFileName.isEmpty() ) {
+ QFileInfo aFileInfo( aFileName );
+ if ( aFileInfo.isDir() )
+ return;
+
+ QFile aFile( aFileName );
+ if ( !aFile.open( QIODevice::WriteOnly | QIODevice::Text ) )
+ return;
+
+ QTextStream out( &aFile );
+
+ if ( toBase ) myBaseInfo->saveInfo( out );
+ if ( toElem ) myElemInfo->saveInfo( out );
+ if ( toAdd ) myAddInfo ->saveInfo( out );
+ }
+ }
+}